Ilquis

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Pathfinder Roleplaying Game Superscriber. 63 posts. 2 reviews. No lists. No wishlists.



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Pathfinder Roleplaying Game Superscriber

Good job for Paizo for trying to make things right.


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Pathfinder Roleplaying Game Superscriber

Wow oh wow. This might be might faborite adventure path ever. No doubt gonna be worth the wait.


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Pathfinder Roleplaying Game Superscriber

I've now been able to play this class twice now. First was in Wrath of the Righteous, and then again in Strange Aeons. Both times, it's been very fun, and it doesn't even really feel like I'm playing the same class, due to the spirits that I have with both (though, I do have an archetype on one). So much fun versatility.


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Pathfinder Roleplaying Game Superscriber

What all do the council of thieves get? Medium spirit is neat, but what else?


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Pathfinder Roleplaying Game Superscriber

That Council of Thieves bit is a little too late for me (over halfway through book 6 of that module right now), but it'll be neat nonetheless. Looks like a good 18 organizations to get new information on. Can't wait for this book!


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Pathfinder Roleplaying Game Superscriber

So looking forward to this and using bits and pieces in my Curse of the Crimson Throne game.


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Pathfinder Roleplaying Game Superscriber
The Gold Sovereign wrote:

I have some new questions:

- What's the primal aura effects of each empyreal lords?

- What is the specific CR for each of them?

- What are the domains and subdomains included in the book?

- Arshea - Will save or be overwhelmed with euphoria. Black Butterfly - No sound can pass it. Ragathiel - Allies can use two uses of his smite evil/4 uses of lay on hands to smite evil.

- Arshea - 29 Black Butterfly - 28 Ragathiel 26

- Dark Tapestry Subdomain (Void), Dragon (scalykind), Entropy (Chaos), Fear (Evil), Judgment (Law), Revelry (Chaos), Scalykind, Stars (Void), Tyranny (Law), Venom (Scalykind), and Void


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Pathfinder Roleplaying Game Superscriber
Dragon78 wrote:
Anyone else have their favorite monsters from the book?

The Quintessence Golem, Charon, Trelmarixian and all of the Wild Hunt.

The Wild Hunt was a massively awesome surprise that I did not think that I would love as much as I do.


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Pathfinder Roleplaying Game Superscriber

Got this and have ran some monsters from it in my game tonight. The Bloody Bones was a good scare! Also used the Trailgaunt which was really nice against the group's Cleric of Desna.


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Pathfinder Roleplaying Game Superscriber

Oh wow, those other two dragon arts are amazing.

Also, +1 on the Draconomicon-like book for Paizo. I loved that in 3.5 and was used a bunch.


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Pathfinder Roleplaying Game Superscriber

These all look awesome.


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Pathfinder Roleplaying Game Superscriber

Was definitely not expecting a prestige class in this book, but it looks fairly fun! Always glad for more prestige classes, especially ones that can be done in APs like this one.


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Pathfinder Roleplaying Game Superscriber
Secret Wizard wrote:
Not planning to get this one, but super excited about new style feats and would love more info.

Blinded Blade Style lets you not take penalties to strength/dex-based skills due to blindness. You get bonuses to perception checks that don't involve sight. You also get limited scent and the ability to ignore perception prereqs for the blindfight feats (kinda).

Blinded Competence lets you hit things without even making perception checks with your weapon.

Blinded Master lets you pinpoint creatures while using the style like blindsight to 30 feet. And you get bonuses against feinting.

Cloak and Dagger lets you use a dirty trick in the surprise round in addition to an attack with a weapon you pick out (light melee). And, if someone would try to remove a dirty trick condition, it provokes an attack of opportunity from you.

Cloak and Dagger Subterfuge lets you make a free dirty trick against someone that you make an attack of opportunity against. Then, if you succeed on a dirty trick, you can make a free steal check against them.

Cloak and Dagger Tactics lets you attempt dirty tricks for more things (vital strikes, flanked opponents, or denied dex), and if you succeed, they make a fort save (int based) or they take even more penalties.

Base abilities. There are more to each of those, but those are the basics.


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Pathfinder Roleplaying Game Superscriber
Lord-of-Boggards wrote:

Last one. Can someone post the stats and give a little info on the Astomoi?

Astomoi and the Reptoids were a surprise for me that I really like

Spoiler:

-Con, +Wis, +Int
Medium and normal speed
Scent/Telepathic senses (darkvision/total 'vision' range 60 feet)
- to disease and inhaled poisons
Don't eat or drink and abosrb food. Immune to ingested poisons.

It's a really cool race. Already stat'd up one for the Giantslayer game I'm playing in!


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Pathfinder Roleplaying Game Superscriber

Spoiler:
What does the new race look like? Are there many pictures of them?


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Pathfinder Roleplaying Game Superscriber

Assuming that Urgathoa's history is true (fleeing the Boneyard), did Pharasma foresee that happening?