Master Historian

Xnouq by Poblano's page

21 posts. Alias of Gary Pepper.


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"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

Engineering 'What is That!': 1d20 + 12 ⇒ (19) + 12 = 31
Any Special Attacks?
Xnouq looks the robot up and down trying to figure out what it is and the snaps his fingers "A-ha! It's a Patrol Class Security Bot! Hit them with electricity and heavy hits and it will fall. Plus, it also has nanite's that it can use once every 24 hours to repair it self quickly." pursing his lips together he adds a final statement "I need to see how it does that!"

Pulling our his azimuth laser rifle and taking a few steps forward Xnouq takes aim and fires a shot at the bot.

Azimuth laser rifle: 1d20 + 4 ⇒ (6) + 4 = 10
Fire Dmg: 1d8 ⇒ 2


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

Player Name: Gary Pepper
Character Name: Captain Balthazar Edison
Character Number: 43992-702
Slotted Faction:Second Seekers (Luwazi Elsebo)

Information for this chronicle sheet:

Number of this Chronicle:#5
Starting XP:4
Initial Fame:8
Fame Spent:0

Day Job roll: n/a


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"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

Reflex save vs. DC 12: 1d20 + 5 ⇒ (3) + 5 = 8
Brushing of the zombie bits that seem to have clung to his fur Xnouq goes about seeing what parts and pieces he may be able to salvage giving a shrug when another member of the crew gives him a funny look "Hey never know when one of these pieces will help."

Making his way down into the deeper recesses of the ship Xnouq looks down the hall way thinking about which way the party may go and Dakoyo mentions a general way to get to all the doors quickly that Xnouq nods and follows along.

Room 1 -- Crew Quarters
Seeing the inside of what could only be a place for crew members to sleep Xnouq remarks "Wow its so roomy in here! I bet all six of us could sleep comfortably without any problems." an idea comes to the little skittermander's mind. "Wait! What if we talk to Nakonechkin about giving us a bigger place like this?!?"

Seeing the lockers as a wonderful puzzle for he and his sister to work on Xnouq points and see that Quonx is already there trying to open the lockers.
"You are very right sister! They are just begging to be opened." Seeing her attempts fal short Xnouq tries his hands at it... all six of them.
Engineering: 1d20 + 12 ⇒ (6) + 12 = 18
"Gah!!! So close! I can almost feel it wanting to unlock...." Looking dower he begins to walk to the next room.

Room 2 -- Baggage Airlock

Seeing the guests bag and cases Xnouq looks about seeing if anyone will notice and then dives in digging thorugh all the cases looking for what ever he can find eventually he finds nothing more than some fancy clothes... and a brand new cumberundt Wrapped around his head.

Listeining to the taunting of M2, Xnouq has about had enough and blurts out "You got that wrong! You're the one who is going to be finished."
Jumping down from the nice pile of bags and crates Xnouq stomps out of the room following the rest of the group.

Rooms 3 & 4 -- Luxury Passenger Cabins

Xnouq looks distastefully at the beds thinking Who would sleep in these? the Lavish and luxurious beds are much to soft for the Mechanics tastes. Rolling his eyes at the AI's mental scrubbing that it is attempting "I'd Rather sleep atop the Stardrive then in those sorry excuses for a bed!"

Looking to the vents Xnouq tries to seal them before the gas fills the entire cabin.

Engineering: 1d20 + 12 ⇒ (3) + 12 = 15


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

"Wait!! It expLODES!!!" Xnouq begins smiling wildly. "I have to see this! Right sister! Imagine what we can learn from it!


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

Nah its fine I was playing to characters Nature I will take the loss of action.

"Will you... Hey I am tryi... Stop Moving! Gah fine then."

Xnouq now frustrated he cannot tinker with the Cybernetic Zombie looks around takes a step back draws his rifle and fires at the uncooperative thing.

azimuth laser rifle: 1d20 + 4 ⇒ (5) + 4 = 9
Fire Damage: 1d8 ⇒ 5


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

"What is that thing... oh a cybernetic Zombie." Xnouq starts jumping in place clapping all six like and then starts to rattle off."Does this mean I can work on it!?! CAN I TRY AND DISABLE HIM!?!?!?! What parts does he have!?!"

Xnouq ever new ways to use his Mechanical know how rushes forward through the group pulling his Mechanics tools from his belt and sees what he can do.

Engineering, Disable Cybernetic Zombie: 1d20 + 12 ⇒ (9) + 12 = 21


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

Having survived the horrible onslaught the message tables brought on Xnouq is happy for a more mundane task involving his engineering expertise.

He looks over the door thinking Yup, it's a door. Yup, it's locked.

He pulls out his engineering kit and goes about dismantling the lock.

Engineering: 1d20 + 12 ⇒ (12) + 12 = 24


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

"When orbiting Absalom." the little Purple Skittermander rushes forward and attempts to disable to wacky, wailing, mechanical arms.

Engineering: 1d20 + 12 ⇒ (2) + 12 = 14


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

Wouldn't be surprised if all of us were from the same brood ;)

Xnouq starts looking about the room seeing that Nakonechkin is free and nothing else needs fixing in the room he will start to head out of the room. Looking over his shoulder he wonders if anyone else is following then sees Nako go at the Table with mad abandon.

"There are better ways to do that. Nako." Xnouq stands back knowing that Nechkin will be following right behind with her Dashko.


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

"Hmm, that didn't work. Wow, ok sister sorry I doubted you like that. Mayhaps we should try again. Say together?" Xnouq begins working away again notably making louder electrical feeling noises and sounds... with his mouth.
Engineering disable device: 1d20 + 12 ⇒ (9) + 12 = 21


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

"Alright little sister. Let me show you how we Allsix this." ever pompous as usual Xnouq walks up without a care in the world to the massage table holding Nakonechkin and begins to fiddle with the controls.

Engineering disable device: 1d20 + 12 ⇒ (5) + 12 = 17


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

Xnouq moves through the room trying to make a grand show of his movements. Smiling wide setting his aim at the Grey Creeper and squeezes the trigger. "Ahh.. Why are they trying to bite us?."

azimuth laser rifle, Get'em vs. Grey Creeper: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Fire Dmg: 1d8 ⇒ 5


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

Still trying to figure out why this room is so dark, especially when he knows he can see farther than two paces in front of him. Xnouq begins mumbling calculations then suddenly brightbfkashes happen along with yelling.. lots of yelling.
"Ahhh what was that! What are those? Space bugs, and they hate light! Hmm I don't think I have those." seeing the pink creeper is very, very close to him Xnouq takes a shot with his rifle.

azimuth laser rifle vs. Pink Creeper: 1d20 + 4 ⇒ (7) + 4 = 11
Fire Dmg: 1d8 ⇒ 5


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"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

While the rest of the party is healing Xnouq stands in the hall way mumbling about Quantum Theories, "What are the chances any of the three doors could open into a parallel universe? What if the door on the right lead to a giant bowl of soup? The door straight ahead, could it lead to the missing connection between Skittermanders and Vesk? And the last door there what are the chances its not even a real door?" this is all followed by a rambling jumble of equations that even Xnouq doesn't really seem to understand.

I'd say let us go Left.


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

Well at least I am better late than never with this check in.


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

Not ready to back down Xnouq lines up his shot again trying to pinpoint the best place to let loose a laser blast and fires again at the robot painted green.

"HAHAHA Pet! I'll show you pet!"
azimuth laser rifle: 1d20 + 4 ⇒ (7) + 4 = 11
Fire: 1d8 ⇒ 1


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

What is it?: 1d20 + 12 ⇒ (19) + 12 = 31

Xnouq stares down the green robot, through the sights on his azimuth laser rife. Lining up his shot he shouts out "They are Observers! Creepy... They don't like electricity or being dealt massive damage. But they are hard to hit."

Smiling he squeezes the trigger.
azimuth laser rifle: 1d20 + 4 ⇒ (17) + 4 = 21
Fire: 1d8 ⇒ 2


"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

Returning the six armed embrace in equal response to Quonx Xnouq follows along after his sister. Xnouq screeches out as the micrometeoroid storm begins pelting him.

Reflex: 1d20 + 5 ⇒ (12) + 5 = 17

But he dodges the meteoroids deftly and then looks over the Computer Terminal his sister is working on "Well If you flip the Wires and yank this Diode." Engineering Aid Another: 1d20 + 12 ⇒ (8) + 12 = 20

"That might do it!"


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"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

Xnouq pushes Quonx off the Computer Terminal, "Sister this is how its done." Muttering the same incantations as Quonx, but backwards the pink hair Skittermander punches a few buttons on the terminal smiling all the way.

Computers: 1d20 + 9 ⇒ (20) + 9 = 29

Smiling as he presses the final key strokes Xnouq sticks his tongue out at his brood mate.

"You see you missed a few things like. The Emerald Empyrean is a modified heavy freighter with a forward-facing heavy weapon and a small turret weapon, but plenty of room for Nufriends and fun things. The engines are on but they are quiet, oh and, and the ship has enough gravity, lighting, and... oh yeah and life support." Looking over the mo nitor again the smug little furball says "There are dozenNufriends on the ship, how did Nakonechkin miss them? They are all in the ship's aft... on the starboard side. Nakonechkin's ALIVE! but... he is semi-conscious and I do not know where he is. There is also something weird at the ship's center. Hmm...." pressing a few more keys and spinning in the chair Xnouq reads further. "Strange... very strange the Emerald Empyrean's functions are controlled by artificial intelligence.... It isn'e responding to my hails. Kinda odd for a ship this size to have an AI controlling it. I Need to check this out first hand.... and save Nakonechkin." He rolls his eyes at the last statement.


1 person marked this as a favorite.
"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

I am here, National Disaster and all :) fitting for a skittermander


1 person marked this as a favorite.
"Xnouq" Male CG skittermander scholar mechanic 2 | HP 14/14 SP 12/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

"Any thing you need done I'm ready to give Allsix!"

Xnouq looks over at Quonx and says "Wait! When did you get here. I thought I was suppose to go this time." shrugging his whole body Xnouq says "Well if you and I fix things we can AllTwelve it!"