City Guard

Woran's page

RPG Superstar 8 Season Star Voter. Pathfinder Adventure, Adventure Path, Maps, Starfinder Adventure Path, Starfinder Maps Subscriber. ****** Venture-Captain, Netherlands 3,372 posts (8,107 including aliases). 51 reviews. No lists. No wishlists. 17 Organized Play characters. 9 aliases.


Current Campaigns


GM Woran's Rise of the Runelords


GameMaster WoranGM Woran

sandpoint information

Map Link

GM cheat sheet:

[dice=initiative Vitro]1d20 + 3[/dice]
[dice=initiative Justin]1d20 + 3[/dice]
[dice=initiative Snowflake]1d20[/dice]
[dice=initiative Dayo]1d20 + 7[/dice]
[dice=initiative Eoghan]1d20 + 2[/dice]

[dice=perception Vitro]1d20 + 5[/dice]
[dice=perception Justin]1d20[/dice] or +10 with scent
[dice=perception Snowflake]1d20 + 1[/dice]
[dice=perception Dayo]1d20 + 5[/dice]
[dice=perception Eoghan]1d20 + 12[/dice] +1 for traps

[dice=will save vitro]1d20 + 2[/dice]
[dice=will save Justin]1d20 + 5[/dice]
[dice=will save snowflake]1d20 + 10[/dice]
[dice=will save Dayo]1d20 + 4[/dice]
[dice=will save Eoghan]1d20 + 8[/dice]

[dice=fort save vitro]1d20 + 2[/dice]
[dice=fort save Justin]1d20 + 4[/dice]
[dice=fort save snowflake]1d20 + 11[/dice]
[dice=fort save Dayo]1d20 + 10[/dice]
[dice=fort save Eoghan]1d20 + 9[/dice]

[dice=reflex save vitro]1d20 + 4[/dice]
[dice=reflex save Justin]1d20 + 4[/dice]
[dice=reflex save snowflake]1d20 + 4[/dice]
[dice=reflex save Dayo]1d20 + 14[/dice]
[dice=reflex save Eoghan]1d20 + 5[/dice]

[dice=Stealth Vitro]1d20 + 5[/dice]
[dice=Stealth Justin]1d20 + 4[/dice]
[dice=Stealth Snowflake]1d20 - 1[/dice]
[dice=Stealth Dayo]1d20 + 4[/dice]
[dice=Stealth Eoghan]1d20 + 5[/dice]

GM Woran's Starfinder: Dead Suns AP


GameMaster GM Woran

Map Link

Gm cheat sheet:

[dice=inititative Rasalhague]1d20 + 3[/dice]
[dice=inititative Antonius]1d20 + 4[/dice]
[dice=inititative Jaru]1d20 + 3[/dice]
[dice=inititative Blixa]1d20 + 1[/dice]

[dice=Perception Rasalhague]1d20 + 4[/dice]
[dice=Perception Antonius]1d20 + 5[/dice]
[dice=Perception Jaru]1d20 + 7[/dice]
[dice=Perception Blixa]1d20 + 5[/dice]

[dice=Reflex Rasalhague]1d20 + 3[/dice]
[dice=Reflex Antonius]1d20 + 5[/dice]
[dice=Reflex Jaru]1d20 + 3[/dice]
[dice=Reflex Blixa]1d20 + 3[/dice]

[dice=Fortitude Rasalhague]1d20 + 2[/dice]
[dice=Fortitude Antonius]1d20[/dice]
[dice=Fortitude Jaru]1d20[/dice]
[dice=Fortitude Blixa]1d20[/dice]

[dice=Will Rasalhague]1d20[/dice]
[dice=Will Antonius]1d20 + 2[/dice]
[dice=Will Jaru]1d20 + 5[/dice]
[dice=Will Blixa]1d20 + 3[/dice]

The Shining Hosts - Way of the Wicked Gameplay


Alice Duvotour

Farholde

Black Ice Inn Battlemap

Aldencross

The Watchtower Balentyne

Ship Encounter

The Nine Lessons:
"Remember well the nine lessons you have been taught.

Deception is a tool. Self-deception is death. Deceive always thy enemy but never thyself.

Following the herd is for fools. Fear not their icy derision. Instead, fear only thy Infernal Lord.

Know your enemy. Shatter all that blinds you and then burn thy adversary to ashes.

Cruelty is a tool not a pastime. Be ruthless to thy enemy but reward those who serve thee well.

The chosen are revealed by their might. The weak deserve no sympathy.

Suffer not the fool. Stupidity is our faith’s cardinal sin.

Secrecy is our greatest ally. Exposure brings death.

Beware the fallen for they may rise once more to threaten you.

Serve thy master well and be rewarded".

The Mission:
Your mission is war, my children. You will bring war to Talingarde.

You have two objectives. First, you will see a shipment of munitions delivered to a bugbear chieftain named Sakkarot Fire-Axe. He makes his camp on the northern coast of Lake Tarik beyond the Watch Wall. With this shipment, the Fire-Axe will have resources enough to unite the barbarous humanoid tribes of the north and light the fire of war.

Sitting on the dock as we speak is the longship Frosthamar captained by Kargeld Odenkirk. Tonight when the ship is resupplied it will be your transport. The captain is a ruthless mercenary and not to be trusted. He knows nothing of the specifics of our mission and you should keep it that way. He knows he is smuggling cargo to the north beyond the Watch Wall. That is all he need know.

Once the cargo is safely delivered, he will take you just south across the lake under cover of darkness and land you near the town of Aldencross. There our contract with Captain Odenkirk will be concluded.

It is shame how greedy he has proven. I had hoped to let the captain serve me again but it seems he is too much of a liability. Kill him. Kill his crew".

He pauses, "Well all but one. Some time ago I placed an agent on his ship that he now believes is a trusted advisor, she is a Wizard and will aid you in slaying him once you deliver unto her the message Asmodeus Sees You. The memory of her true mission will then return to her. Burn his ship and leave no survivors. It is crucial that no one suspects our involvement and that loose ends are taken care of. Be sure to reclaim the coin I gave him. Best not to be wasteful.

That done, you will begin your second task. We will do more still to aid our ally the Fire-axe. The bugbears are mighty warriors but poor siege engineers. You will infiltrate the tower Balentyne, keystone of the Watch Wall, kill its commander and open the gate for Sakkarot’s horde.

Once the shaggy monstrosities pierce the Watch Wall, the bugbears will pillage and lay waste to the townships of the north and the local garrisons will have no choice but to meet the Fire-Axe in the open field. Sakkarot is the most brilliant, gifted and murderous bugbear of his generation. I expect these battles will go poorly for the knights and yeoman of fair Talingarde.

Do all of this and then when your task is done, break this clay seal". He places a delicately carved clay seal adorned with a tangled knot of thorns surrounding the holy symbol of Asmodeus on the table. "I will have more instructions then. Succeed and I will see you rewarded handsomely. Fail or betray me and you will pray for the comfort of Hell before I am done with you.

The mission you start upon this night is a holy mission. The people of Talingarde think they have seen the last of the mighty Asmodeus. Soon enough we will remind them that there is no escaping the grasp of Hell. Let us toast our success"

He pours one glass of deep red wine for each of you and then finally pours one for himself. He raises the glass and offers a toast.

"To war".

The Pact of Thorns:

Behold on this day the 10th of Desnus 4710 in the eighth age of this world a perpetual Compact is made between Cardinal Adrastus Thorn (hereafter the Master) and those who would be bound to him as his acolytes (hereafter the Bound). Both the Master and the Bound shall hold fast and true to this Compact through all trial and tribulation. By blood and soul the Bound commit to the Compact and swear that it shall never be undone.

The Bound shall know and understand the Four Loyalties.

The First Loyalty is to their patron and god – mighty Asmodeus, first among the fallen, prince of the nine hells, our father below. They shall do all that can be done to further his worship and his glory.

The Second Loyalty is to their master – He who is called the Cardinal Adrastus Thorn, High Priest of Asmodeus in Talingarde. They shall do the Master no harm and obey his every commandment as long as those commandments do not clash with their First Loyalty.

The Third Loyalty is to their companions – the other Bound who serve alongside them. The Bound shall deal with each other fairly and honorably as long as doing so does not clash with their first or second loyalties. All treasure, wealth and reward garnered in their exploits will be equally shared with all of the Bound who aided in its acquisition.

The Fourth Loyalty is to themselves – for Asmodeus is the Lord of Ambition and all who serve him should strive to become great and powerful in his service as long as doing so does not clash with their first, second or third loyalties. By their weakness, ye shall know the unworthy.

The Bound swear that they cleave to and uphold the Four Loyalties even in the face of death and damnation.

The Master swears that as long as the Four Loyalties are upheld, he shall reward the Bound as they deserve for their deeds.

Thus it is written, and thus it shall be.

We being of sound mind and free will do so swear and let they who violates this Compact know all the wrath of Hell unending.

Signed,

Nathanial Torken

Soren Marsailles

Lothryin Harad

A smear of blood with no recognizable name, though the print is quite large

Vaundour Gathlain

Morana Soto

Initiative:

Dramatis Personae
Lothryin [dice]1d20 + 13[/dice]
Nathaniel [dice]1d20 + 5[/dice]
Grumblejack [dice]1d20 + 1[/dice]
Vaundour [dice]1d20 + 3[/dice]
Morana [dice]1d20 + 1[/dice]
Soren [dice]1d20 + 8 [/dice]
Aurex [dice]1d20 + 2[/dice]
Alice [dice]1d20 + 2[/dice]

Perception:

Dramatis Personae
Lothryin [dice]1d20 + 4[/dice]
Nathaniel [dice]1d20 + 5[/dice]
Grumblejack [dice]1d20 - 1[/dice]
Vaundour [dice]1d20 + 9[/dice]
Morana [dice]1d20 +3[/dice]
Soren [dice]1d20 + 8[/dice]
Aurex [dice]1d20 + 5[/dice]
Alice [dice]1d20 + 2[/dice]

Previous Campaigns