Valeros

William Drak's page

117 posts. Alias of Zotsune.


RSS

1 to 50 of 117 << first < prev | 1 | 2 | 3 | next > last >>

Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Time management has never been one of my strong suits and life is making me do a lot of work (for me) at this time and will probably continue until early winter... I regret to say this but I will have to resign from all of my PbP's, not just this one.

While it has been fun, I just cannot keep all of you waiting on my posts.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1


Move Action: Moves behind Masamune
Standard Action: Ready an attack if charged.

"I'm right behind you Masamune."


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

William finishes climbing up the ladder and draws his flail.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

I'll walk up the ladder hoping it doesn't break under my weight.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

I was standing still because we are hunting wabbits, its wabbit season and the only way I be quite is by standing still.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

"If I try to sneak around this place anyone here would likely hear me so I'd better not try."

William will stand as still as he can so the sound of his armor moving doesn't alert any around who may hear.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Happy whatever doesn't offend you!


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

William will stay in formation and draw his heavy flail.

Perception: 1d20 ⇒ 11


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

"I would say that I am a decent swimmer however in this" William points at his armor "I can't even doggy paddle..."


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Trial Rations are supposed to be your: Breakfast, Second Breakfast*, Elevenses*, Luncheon, Afternoon Tea*, Dinner and Supper*. All rolled up into one convenient to open cloth. 1 Trial Ration = 1 days meal.

So they are meant to be eaten all day, while walking (by taking out an item and chomping on it as a snack) or sitting down and having a picnic.

* = Only if you are a halfling with their specific trial rations.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

"Thank you for housing us last night and this wonderful breakfast Walthus."

After breakfast William will ask for help putting on his Banded Armor.

As the group is leaving the house.

"Oh and Walthus don't be ashamed about being knocked out by that monster. It nearly took me out in one shot! In fact it probably would have if it weren't for this armor I'm wearing."


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

I have told this group that I am a bum right? Well I have started signing up for the chair force and if I get everything done as quickly as possible then in 6-8 months I will be going to boot camp (said about 3 weeks ago). Regrettably family is over and I have been unable to continue the process.

And congrats on the graduation and good luck with the honors Alara.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

"I'll take first watch for the group down stairs. I know Ash needs his rest so I'll wake up Sharrd after my watch is done. Oh and Sharrd you are going to have to help me get out of this armor when my shift is done, it takes a while to do alone."


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

"Thank you Ash, good work Alara finding the real Walthus. Now after we get you patched up maybe we can get down to the real reason why were are here."


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

I will designate how I use my scythe by the fluff I put before the to hit roll. Just in case it had DR/P or DR/S. For that encounter because it was on the floor I was using it as a Piercing weapon not a Slashing one.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

"I understand Ash, we haven't even gotten to killing the goblins and I left my guard down. I deserve this wound until the end of the day."


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Thank you, forgot about those bonuses.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

William pierces his scythe down upon the fake Walthus.

Scythe Attack: 1d20 + 5 ⇒ (12) + 5 = 17

Damage: 2d4 + 4 ⇒ (4, 4) + 4 = 12


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Free Action: Draw Scythe
Standard Action/Aoo (whatever you want to call it): Trip attempt: 1d20 + 7 ⇒ (16) + 7 = 23
Free Action: Speak after Trip Attempt "Now that wasn't very nice."


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Wow the people down stairs prepare for a fight except for the "tank" as he is trying to calm down the person who might fight us... Granted I think with that roll he fails but you never know.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

That one works.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

What is Alara doing now?

"Perhaps that was an animal getting in through the window and crashing on the floor, would you like me to check it out?"

Bluff: 1d20 + 6 ⇒ (2) + 6 = 8


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Requested access to google drive file.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

William will follow inside and stay on alert for any funny business.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

"Maybe a bird flew into your house when you weren't looking and is now trying to escape and is knocking things over in the process."

Bluff: 1d20 + 6 ⇒ (16) + 6 = 22


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

"If you don't mind me asking, how did you get those wounds? Was it the Soggy River Monster?"


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Sorry I'm here, I have just been told in one of my other groups that I am the DM to a Star Wars Saga Edition Campaign... Evidently with that group whenever someone new joins they make them GM the third game the group plays after that person joins.

I choose Star Wars Saga Edition because I like Star Wars and wanted to use Saga Edition. I had already thought of a time period to set the campaign and I have made the first session for it (more or less I still need to make the maps but that is just the little stuff and I still have over three months to have the first three sessions done and ready to be played with more sessions getting cranked out by each week).


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Good All Hallows Eve to you too Alara.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

I only see the ones related to what build you were going for. And I did put in my 2 cp on the subject... Now if there is a different thread that I'm not apart of then please link me to it.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

I keep on updating the "new" posts on my account I just don't read the spoilers so if anyone has addressed me in any of them and I have been Mark the Red, unresponsive and staring at the door, that is why.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

There is the Battle Herald prestige class, it combines the cavalier/samurai's challenge and banner abilities with your own bardyness buffs.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Congrats!


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Perception: 1d20 ⇒ 7

Evidently the dice don't want anyone to succeed.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

William walks up to the group by the door. "Should I open it? Maybe he didn't hear us."


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

"Its okay... Really Piper, I want you to be happy and the feelings that grew between you and her are the most pure. Be happy with what you have because you never know what's going to happen tomorrow. Or so my father said whenever he told me about these things. I'm not mad at you I'm mad at myself for not being more forward about my feelings honest."

I hope that will calm things down between this triangle, the last thing that we need now is a lover's quarrel about who gets what. Especially if it happens in the middle of a fight when I can't even understand what Piper is saying with his hand motions.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

"I don't need a h-h-hug Alara. Lets just continue to Walthus's house."

Upon hearing the Soggy River Monster.

"That is just an urban legend Alara, no need to worry about it."


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Blushing William turns away from Alara and Piper talking. Easy Sense Motive, I wont even roll bluff...

Sense Motive:

He can't stand to watch Piper and Alara that close.


I can't believe it. She must really like the pity party that is Piper's life. I can't be too hard on the guy but still... So conflicting I never thought that I would have to choose between my best friend and a girl.

Its okay Piper, it will cause some interesting group play. And with this many posts done I'd almost hate to see Shard's, Masamune's, and Ash's reactions as this campaign is full of fluff between three people.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

"Well I never had that problem in my house, in fact my parents would break things just to see what I would do to fix them. Growing up was a time where my creativity flowed to no end but now I have to come to terms with reality and make a living doing meaningful things. For instance protecting Sandpoint from Goblins or protecting friends in times of crisis.

Great I'm losing her to Piper of all people... I guess not able to talk has made him a magnet to beautiful women over the years.

"I only keep the doodles to remind myself of my childhood and to always think of different ways to fix things."


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Nice games!


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

"I am the son of engineers after all. I still have some of the doodles however even though I know how to make weapons I have never made a weapon mold before so I haven't made one of the weapons in my book. After I showed you my doodles I double checked my math and found numerous mistakes so I scrapped those ideas. Honestly Piper if you want one you'd be better off with a known weapon than one of my doodles, same goes for you Alara."

Sense Motive Alara: 1d20 ⇒ 13

Sense Motive Piper 1: 1d20 ⇒ 19

Sense Motive Piper 2: 1d20 ⇒ 19


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

For knowledge about the bridge
Knowledge Engineering: 1d20 + 5 ⇒ (14) + 5 = 19
Knowledge Local: 1d20 ⇒ 9

"Beautiful song Piper, guess you did learn something at that bard college!"


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Just found out who I'm going to model Ash after: This guy it is the vibe that I got off of him after all.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Piper if I'm a tank then I need to find a one-handed weapon that has the trip quality (that does decent damage that is not 1d6) and get a shield and not ever bashing with it. (A.k.a no two-weapon fighting but just keeping it for AC)


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Hey Piper is it okay for me to think of your character as this guy?


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Holy Calistria Alara is right behind me. I can't look weak now!"

Perception: 1d20 ⇒ 6

Just realized that I'm moving at 20ft. unless I'm hustling then I'll make fort checks. The armor wont get in the way at level 3 (as this is a vanilla fighter) but right now it sucks... Please wait for me!


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Best wishes Piper


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

William draws his Scythe and prepares for battle.

"Ready to do some goblin killing Piper?"

Why did I ask Piper... I still can't understand his hand movements...


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Perception: 1d20 ⇒ 10

"I wonder what these are?" He says pointing at the footprints.


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Spoiler:
You aren't the only other person who can speak elvish here Piper...


Male Human Fighter 1 HP: 12/12 | AC: 18 T: 11 FF: 17 | Fort: +3 Ref: +1 Will +0 | Init: +1

Just can't wait to get on the road again:

Perception to see what Alara is pointing at: 1d20 ⇒ 7

1 to 50 of 117 << first < prev | 1 | 2 | 3 | next > last >>