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Pathfinder Adventure Path, Companion Subscriber. *** Venture-Agent, Nebraska—Lincoln 71 posts (924 including aliases). 1 review. No lists. No wishlists. 28 Organized Play characters. 6 aliases.

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We had a lot of fun


The skill checks in this are no joke, and my players got lucky several times where they passed by the skin of their teeth, or that they randomly did have a point in a skill (like a monk who had a point in perform (comedy) because he was based on Jackie Chan). But, there's well written consequences on failing skill checks.

As a GM, you should inform the players ahead of time that this scenario is really encouraged for characters who are lawful good, or at least within one step of lawful good. I imagine it'd go a lot worse for a group of all CN fighters.

As for the scenario itself, its well written and its clear that the author thought of a lot of the common ways that a group might handle something and then gave guidelines on how a GM should handle it. That's something that a lot of adventure writers could get better at.