paizo.com Recent Posts by Whos_Thatpaizo.com Recent Posts by Whos_That2024-03-14T21:12:17Z2024-03-14T21:12:17ZForums/Pathfinder Second Edition: General Discussion: Runelord Class Archetype with the revised ORC license?Whos_Thathttps://paizo.com/threads/rzs43vht?Runelord-Class-Archetype-with-the-revised-ORC#12023-09-04T03:01:12Z2023-09-04T02:52:37Z<p>Buddy of mine was wanting to play a thassalonian rune mage, and I was like...whelp, the closest I can think of off the top of my head is the Runelord class archetype.</p>
<p>The buddy then goes, well, when the new content comes out for ORC, I can't specialize in a school that isnt divination right? So here we go to the forums! What do you guys think might happen to the requirements or if it will just be unavailable after the ORC?</p>Buddy of mine was wanting to play a thassalonian rune mage, and I was like...whelp, the closest I can think of off the top of my head is the Runelord class archetype.
The buddy then goes, well, when the new content comes out for ORC, I can't specialize in a school that isnt divination right? So here we go to the forums! What do you guys think might happen to the requirements or if it will just be unavailable after the ORC?Whos_That2023-09-04T02:52:37ZForums: Customer Service: Side cart vs checkoutWhos_Thathttps://paizo.com/threads/rzs43j8b?Side-cart-vs-checkout#12021-12-03T16:34:46Z2021-12-03T16:34:46Z<p>Hey not sure if this is how it works, I would like my sidecart item to be shipped to me asap please & thank you <3 sorry I didn't quite understand how the process worked and was under the impression I was just waiting for the shipping time :(</p>Hey not sure if this is how it works, I would like my sidecart item to be shipped to me asap please & thank you <3 sorry I didn't quite understand how the process worked and was under the impression I was just waiting for the shipping time :(Whos_That2021-12-03T16:34:46ZRe: Forums: Rules Discussion: Regarding Foil SensesWhos_Thathttps://paizo.com/threads/rzs42zje?Regarding-Foil-Senses#52020-03-22T23:09:24Z2020-03-22T23:09:24Z<p>Right, example in the book for stealth against abnormal senses says that the DM may require folks to say roll a wisdom stealth roll to slow your heartbeat against something that senses blood or a heartbeat. </p>
<p>It seems ludicrous that the skill feat (that my toon took) is constantly covering in mud, slowing heartbeat, breathing shallow, stepping lightly etc all at the same time.</p>Right, example in the book for stealth against abnormal senses says that the DM may require folks to say roll a wisdom stealth roll to slow your heartbeat against something that senses blood or a heartbeat.
It seems ludicrous that the skill feat (that my toon took) is constantly covering in mud, slowing heartbeat, breathing shallow, stepping lightly etc all at the same time.Whos_That2020-03-22T23:09:24ZForums: Rules Discussion: Regarding Foil SensesWhos_Thathttps://paizo.com/threads/rzs42zje?Regarding-Foil-Senses#12020-03-22T07:01:36Z2020-03-22T07:01:36Z<p>Regarding the skill feat Foil Senses; would this even work against things such as a monster who can detect body heat? I would assume so but at the same time without specifically saying like I covered myself in mud, would that work still?</p>Regarding the skill feat Foil Senses; would this even work against things such as a monster who can detect body heat? I would assume so but at the same time without specifically saying like I covered myself in mud, would that work still?Whos_That2020-03-22T07:01:36ZRe: Forums: Paizo Products: Pathfinder playtest advanced class guide?Whos_Thathttps://paizo.com/threads/rzs42tuo?Pathfinder-playtest-advanced-class-guide#82019-11-04T22:32:21Z2019-11-03T16:03:30Z<p>Thank you all for the quick responses. I'll try to be more patient and wait :).</p>Thank you all for the quick responses. I'll try to be more patient and wait :).Whos_That2019-11-03T16:03:30ZForums: Paizo Products: Pathfinder playtest advanced class guide?Whos_Thathttps://paizo.com/threads/rzs42tuo?Pathfinder-playtest-advanced-class-guide#12019-11-04T22:32:21Z2019-11-03T09:33:34Z<p>I am unsure if I am blind or if it has not come out yet, but I remember on a stream Paizo had stated that there will be a playtest of the 4 new classes in late October but I am unable to locate it on the site, any assistance is appreciated!</p>I am unsure if I am blind or if it has not come out yet, but I remember on a stream Paizo had stated that there will be a playtest of the 4 new classes in late October but I am unable to locate it on the site, any assistance is appreciated!Whos_That2019-11-03T09:33:34ZRe: Forums: Product Discussion: Pathfinder Lost Omens: Character GuideWhos_Thathttps://paizo.com/products/btq01zt4/discuss&page=2?Pathfinder-Lost-Omens-Character-Guide#872019-08-05T23:54:08Z2019-08-05T23:29:08Z<div class="messageboard-quotee">Psiphyre wrote:</div><blockquote> <div class="messageboard-quotee">Whos_That wrote:</div><blockquote> <div class="messageboard-quotee">Franz Lunzer wrote:</div><blockquote> <div class="messageboard-quotee">demiurge108 wrote:</div><blockquote> do you have the red crimson assassin prestige class in this book ? HI hope yes but in think is just a matter of time when this prestige class come. </blockquote>There are no prestige classes in Pathfinder 2 anymore, but the red mantis assassin archetype will be in the Lost Omens World Guide. </blockquote><p>There we go, get the right quote!
</p>
Do we have a source or confirmation of this?
<br />
</blockquote><p>Here you go:
<p><a href="https://paizo.com/community/blog/v5748dyo6sgr1?The-High-Seas" target="_blank" rel="nofollow">Mention of the <b>Red Mantis assassin archetype</b> (The High Seas blog)</a></p>
<p><span class=messageboard-ooc>Second-last paragraph - below the merfolf picture.</span></p>
<p>As Franz Lunzer said, it'll be in the <i>Lost Omens <b>World</b> Guide</i>.</p>
<p>Carry on!</p>
<p>—C. </blockquote><p>YOU ARE A BLESSING!
<p>First character is going through Age of Ashes now, and spent two feats to learn the sawtooth sabres, it would be nice to be able to retrain sooner rather than later (assuming the archtype gives you trained in those weapons). <3</p>Psiphyre wrote:Whos_That wrote: Franz Lunzer wrote: demiurge108 wrote: do you have the red crimson assassin prestige class in this book ? HI hope yes but in think is just a matter of time when this prestige class come.
There are no prestige classes in Pathfinder 2 anymore, but the red mantis assassin archetype will be in the Lost Omens World Guide. There we go, get the right quote!
Do we have a source or confirmation of this?
Here you go: Mention of the Red Mantis assassin archetype (The...Whos_That2019-08-05T23:29:08ZRe: Forums: Product Discussion: Pathfinder Lost Omens: Character GuideWhos_Thathttps://paizo.com/products/btq01zt4/discuss&page=2?Pathfinder-Lost-Omens-Character-Guide#832019-08-05T23:09:50Z2019-08-05T23:09:50Z<div class="messageboard-quotee">Franz Lunzer wrote:</div><blockquote> <div class="messageboard-quotee">demiurge108 wrote:</div><blockquote> do you have the red crimson assassin prestige class in this book ? HI hope yes but in think is just a matter of time when this prestige class come. </blockquote>There are no prestige classes in Pathfinder 2 anymore, but the red mantis assassin archetype will be in the Lost Omens World Guide. </blockquote><p>There we go, get the right quote!
</p>
Do we have a source or confirmation of this?</p>Franz Lunzer wrote:demiurge108 wrote: do you have the red crimson assassin prestige class in this book ? HI hope yes but in think is just a matter of time when this prestige class come.
There are no prestige classes in Pathfinder 2 anymore, but the red mantis assassin archetype will be in the Lost Omens World Guide. There we go, get the right quote!
Do we have a source or confirmation of this?Whos_That2019-08-05T23:09:50ZRe: Forums: Rules Discussion: Crafting reductionWhos_Thathttps://paizo.com/threads/rzs42oft?Crafting-reduction#32019-08-05T19:19:53Z2019-08-05T19:19:53Z<div class="messageboard-quotee">Bardarok wrote:</div><blockquote> It's Table 4.2: Income Earned on p.236. </blockquote><p>-.- the answer should be "yes, you were blind" lol thank you very much!Bardarok wrote:It's Table 4.2: Income Earned on p.236.
-.- the answer should be "yes, you were blind" lol thank you very much!Whos_That2019-08-05T19:19:53ZForums: Rules Discussion: Crafting reductionWhos_Thathttps://paizo.com/threads/rzs42oft?Crafting-reduction#12019-08-05T18:41:40Z2019-08-05T18:41:40Z<p>Each additional day spent Crafting reduces the materials needed to complete the item by an amount based on your level and your proficiency rank.</p>
<p>I remember there was a chart in the playtest document to show this figure, however I cannot find such chart or any other reference to the reduction anywhere in the core book. Am I blind?</p>Each additional day spent Crafting reduces the materials needed to complete the item by an amount based on your level and your proficiency rank.
I remember there was a chart in the playtest document to show this figure, however I cannot find such chart or any other reference to the reduction anywhere in the core book. Am I blind?Whos_That2019-08-05T18:41:40ZRe: Forums: Rules Discussion: Calculating Monster ExperienceWhos_Thathttps://paizo.com/threads/rzs42oeu?Calculating-Monster-Experience#22019-08-05T18:27:39Z2019-08-05T18:27:39Z<p>bumping for clarification.</p>bumping for clarification.Whos_That2019-08-05T18:27:39ZForums: Rules Discussion: Calculating Monster ExperienceWhos_Thathttps://paizo.com/threads/rzs42oeu?Calculating-Monster-Experience#12019-08-05T15:24:36Z2019-08-05T15:24:36Z<p>Good afternoon/morning everyone!</p>
<p>I had a question pertaining to rewarding players with experience based on the adventure path or for randomly generated encounters (for example).</p>
<p>In the adventure path, if you say have the players (1st level) encounter Graveshells(2) Creature 1</p>
<p>Is this to mean, that per the core book, this would be a (level 1) encounter (based on the creature 1 rating) and that the players receive 40xp for the entire encounter? or would that be PER graveshell, totaling in 80xp, or (lastly), would the fact that there are 2 of them mean that it increases the level of the encounter to level 2, and thus award 60xp for 1st level adventurers?</p>
<p>My second part to the question similarly is regarding the building an encounter. if you were to add another monster as a DM, same level for example, how would that effect the xp reward?</p>
<p>Thank you for your time everyone!</p>Good afternoon/morning everyone!
I had a question pertaining to rewarding players with experience based on the adventure path or for randomly generated encounters (for example).
In the adventure path, if you say have the players (1st level) encounter Graveshells(2) Creature 1
Is this to mean, that per the core book, this would be a (level 1) encounter (based on the creature 1 rating) and that the players receive 40xp for the entire encounter? or would that be PER graveshell, totaling in...Whos_That2019-08-05T15:24:36ZRe: Forums: Product Discussion: Pathfinder Core RulebookWhos_Thathttps://paizo.com/products/btq01zp3/discuss&page=6?Pathfinder-Core-Rulebook#2772019-08-02T03:07:27Z2019-08-02T03:07:27Z<p>Unsure if there is a forum for this one yet but i am totally loving this book! I see that the grey maidens feats and pirate feats didn't make it past playtest.....</p>
<p>Maybe they are included in the lost omens character guide???
<br />
#hopefulforRedMantis</p>Unsure if there is a forum for this one yet but i am totally loving this book! I see that the grey maidens feats and pirate feats didn't make it past playtest.....
Maybe they are included in the lost omens character guide???
#hopefulforRedMantisWhos_That2019-08-02T03:07:27ZRe: Forums/Pathfinder Second Edition: General Discussion: Sign language and castingWhos_Thathttps://paizo.com/threads/rzs42jra?Sign-language-and-casting#172019-05-01T16:44:55Z2019-05-01T16:14:57Z<div class="messageboard-quotee">nick1wasd wrote:</div><blockquote><p> A. Aren't you a fine looking individual OP :P
</p>
</blockquote><p>This person here .... :) Again, thank everyone for the thoughtful input. Keeping a civil conversation about this is leading to lots of brainstorming which is exactly what I was hoping for!
<p>I know that the playtest material will be outdated in just a few short months, but it is good to get some weird mechanical bits out in the water so to speak!</p>nick1wasd wrote:A. Aren't you a fine looking individual OP :P
This person here .... :) Again, thank everyone for the thoughtful input. Keeping a civil conversation about this is leading to lots of brainstorming which is exactly what I was hoping for! I know that the playtest material will be outdated in just a few short months, but it is good to get some weird mechanical bits out in the water so to speak!Whos_That2019-05-01T16:14:57ZRe: Forums/Pathfinder Second Edition: General Discussion: Sign language and castingWhos_Thathttps://paizo.com/threads/rzs42jra?Sign-language-and-casting#42019-04-30T23:59:12Z2019-04-30T23:59:12Z<p>Thank you two for the responses! I love that spellcasting has "components" that go from 1 to 3 actions (M,V,S) totaling in that full round action in PF1. I could see it easily still taking that action but replacing the Auditory descriptor with the Visual (in the same way that the language replaces it when you use other abilities). </p>
<p>Similarly to the Bard being the exception that they can play the Lute to substitute. The only issue I can see with this would be a bit overpowered being Immune to Silence.</p>Thank you two for the responses! I love that spellcasting has "components" that go from 1 to 3 actions (M,V,S) totaling in that full round action in PF1. I could see it easily still taking that action but replacing the Auditory descriptor with the Visual (in the same way that the language replaces it when you use other abilities).
Similarly to the Bard being the exception that they can play the Lute to substitute. The only issue I can see with this would be a bit overpowered being Immune to...Whos_That2019-04-30T23:59:12ZForums/Pathfinder Second Edition: General Discussion: Sign language and castingWhos_Thathttps://paizo.com/threads/rzs42jra?Sign-language-and-casting#12019-05-01T15:53:24Z2019-04-30T21:25:38Z<p>I was wondering if in the playtest because the change from sign language making anything that is verbal into visual or auditory into visual, does that affect spell casting in the same sense? I would assume not but changing the spell key words to visual, concentration, and spell casting. </p>
<p>Thanks for your input!</p>I was wondering if in the playtest because the change from sign language making anything that is verbal into visual or auditory into visual, does that affect spell casting in the same sense? I would assume not but changing the spell key words to visual, concentration, and spell casting.
Thanks for your input!Whos_That2019-04-30T21:25:38ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=90?General-Discussion-Kineticist#44882015-03-24T09:32:31Z2015-03-24T09:32:31Z<p>It doesn't say it has the weight restrictions. In my mind if it did, it would say. I believe it has a size restriction instead correct?</p>It doesn't say it has the weight restrictions. In my mind if it did, it would say. I believe it has a size restriction instead correct?Whos_That2015-03-24T09:32:31ZRe: Forums: Advice: Different fighter weapon groups?Whos_Thathttps://paizo.com/threads/rzs2s3cw?Different-fighter-weapon-groups#62015-03-22T06:49:43Z2015-03-22T06:49:43Z<p>I remember a FAQ that stated any spell that requires an attack roll can crit and has a crit of 20(x2) weapon focus and weapon spec I understand. But a weapon group for the purpose of the fighter class feature "weapon training" like heavy blades or close is what I was reffering to.</p>I remember a FAQ that stated any spell that requires an attack roll can crit and has a crit of 20(x2) weapon focus and weapon spec I understand. But a weapon group for the purpose of the fighter class feature "weapon training" like heavy blades or close is what I was reffering to.Whos_That2015-03-22T06:49:43ZRe: Forums: Advice: Different fighter weapon groups?Whos_Thathttps://paizo.com/threads/rzs2s3cw?Different-fighter-weapon-groups#32015-03-22T03:01:45Z2015-03-22T03:01:45Z<p>At the moment the supernatural ability weird words, is a weapon like supernatural ability.</p>At the moment the supernatural ability weird words, is a weapon like supernatural ability.Whos_That2015-03-22T03:01:45ZForums: Advice: Different fighter weapon groups?Whos_Thathttps://paizo.com/threads/rzs2s3cw?Different-fighter-weapon-groups#12015-03-22T02:07:28Z2015-03-22T02:07:28Z<p>I was wondering if there was a way to use a spell-like ability or a supernatural ability that uses a "weapon like" property with a fighter weapon group. For example, using a clerics domain ability or the bard weird words ability.</p>I was wondering if there was a way to use a spell-like ability or a supernatural ability that uses a "weapon like" property with a fighter weapon group. For example, using a clerics domain ability or the bard weird words ability.Whos_That2015-03-22T02:07:28ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=89?General-Discussion-Kineticist#44212015-03-04T08:48:49Z2015-03-04T08:48:49Z<div class="messageboard-quotee">Tels wrote:</div><blockquote></p>
<p>Thanks for the Kineticist, Mark! </blockquote><p>+1Tels wrote:Thanks for the Kineticist, Mark!
+1Whos_That2015-03-04T08:48:49ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=87?General-Discussion-Kineticist#43502015-02-28T02:35:46Z2015-02-28T02:35:46Z<p>I see the kineticist as a blaster role with a dabble in versatility. We have a lot of cool fluff, some more useful than others, and a lot depend on how outside the box you can think.(floating stairs and the like) I would like to see the archetype capabilities for the class because with the limited class features it will be an interesting note to see where they go. This is top 3 for my favored class list. Up with the monk and swashbuckler. It gives me the opportunity yo play a caster(like) role without having to rely on the small spell list or having to chose which to prepare and hope that they will come in handy</p>I see the kineticist as a blaster role with a dabble in versatility. We have a lot of cool fluff, some more useful than others, and a lot depend on how outside the box you can think.(floating stairs and the like) I would like to see the archetype capabilities for the class because with the limited class features it will be an interesting note to see where they go. This is top 3 for my favored class list. Up with the monk and swashbuckler. It gives me the opportunity yo play a caster(like)...Whos_That2015-02-28T02:35:46ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=87?General-Discussion-Kineticist#43452015-02-27T22:04:36Z2015-02-27T22:04:36Z<div class="messageboard-quotee">Mark Seifter wrote:</div><blockquote> <div class="messageboard-quotee">Whos_That wrote:</div><blockquote> I don't mean to sound spoiled by my previous post. Just trying to understand if there was a situation I didn't consider. </blockquote>I recommend empower if you can only do one, but aetheric+empower is sometimes a good choice if you can do both. Aetheric is particularly good for Fire+Aether, as it's one of the few touch composites and doesn't require going double Fire. </blockquote><p>The only one I can see with fire is plasma(air/fire) steam(water/fire) magma(earth/fire) and blue fire(fire x2) and I started with aether :(Mark Seifter wrote:Whos_That wrote: I don't mean to sound spoiled by my previous post. Just trying to understand if there was a situation I didn't consider.
I recommend empower if you can only do one, but aetheric+empower is sometimes a good choice if you can do both. Aetheric is particularly good for Fire+Aether, as it's one of the few touch composites and doesn't require going double Fire. The only one I can see with fire is plasma(air/fire) steam(water/fire) magma(earth/fire) and blue...Whos_That2015-02-27T22:04:36ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=87?General-Discussion-Kineticist#43412015-02-27T18:37:04Z2015-02-27T18:37:04Z<p>I don't mean to sound spoiled by my previous post. Just trying to understand if there was a situation I didn't consider.</p>I don't mean to sound spoiled by my previous post. Just trying to understand if there was a situation I didn't consider.Whos_That2015-02-27T18:37:04ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=87?General-Discussion-Kineticist#43372015-02-27T15:50:57Z2015-02-27T15:50:57Z<p>Up to lvl 9 with a telekinetic human. Took expanded element for aether and I feel a bit of a weird problem. I don't have access to any better form/substance infusions really. Fire/water/air/earth have a lot more options. I was wondering...was there a point to using the composite blast aethric boost? 2 burn for +1/die for simple blasts only. Why use this over empowered at any point in time? +50% variable, average 1.75/die for 1 point. Am I missing something?</p>Up to lvl 9 with a telekinetic human. Took expanded element for aether and I feel a bit of a weird problem. I don't have access to any better form/substance infusions really. Fire/water/air/earth have a lot more options. I was wondering...was there a point to using the composite blast aethric boost? 2 burn for +1/die for simple blasts only. Why use this over empowered at any point in time? +50% variable, average 1.75/die for 1 point. Am I missing something?Whos_That2015-02-27T15:50:57ZRe: Forums: Rules Questions: swimming in lava dcs?Whos_Thathttps://paizo.com/threads/rzs2s0dj?swimming-in-lava-dcs#102015-02-22T23:15:43Z2015-02-22T23:15:43Z<p>That and I have seen examples of monsters that lurk and swim in lava but haven't seen rules for it.</p>That and I have seen examples of monsters that lurk and swim in lava but haven't seen rules for it.Whos_That2015-02-22T23:15:43ZForums: Rules Questions: swimming in lava dcs?Whos_Thathttps://paizo.com/threads/rzs2s0dj?swimming-in-lava-dcs#12015-02-22T21:54:32Z2015-02-22T21:54:32Z<p>Currently going through the emerald spire super dungeon. There is a level with lava and I am playing a synthesist summoner immune to fire. My DM using logic, that I agree with, says that swimming in lava is difficult if not impossible. Like swimming in mud or pudding. Are there rules somewhere that show a DC or anything like that for lava?</p>Currently going through the emerald spire super dungeon. There is a level with lava and I am playing a synthesist summoner immune to fire. My DM using logic, that I agree with, says that swimming in lava is difficult if not impossible. Like swimming in mud or pudding. Are there rules somewhere that show a DC or anything like that for lava?Whos_That2015-02-22T21:54:32ZRe: Forums: Rules Questions: greater grapple question.Whos_Thathttps://paizo.com/threads/rzs2s03v?greater-grapple-question#52015-02-22T21:49:10Z2015-02-22T21:49:10Z<p>Looking at a kobold using kobold style lol</p>Looking at a kobold using kobold style lolWhos_That2015-02-22T21:49:10ZRe: Forums: Rules Questions: greater grapple question.Whos_Thathttps://paizo.com/threads/rzs2s03v?greater-grapple-question#32015-02-20T14:21:37Z2015-02-20T14:21:37Z<p>With that, does it then mean that one check can(as a move action) maintain and say, pin. Then standard to attack?</p>With that, does it then mean that one check can(as a move action) maintain and say, pin. Then standard to attack?Whos_That2015-02-20T14:21:37ZForums: Rules Questions: greater grapple question.Whos_Thathttps://paizo.com/threads/rzs2s03v?greater-grapple-question#12015-02-20T13:35:36Z2015-02-20T13:35:36Z<p>In greater grapple, it states maintaining a grapple is a move action. You can make two grapple checks per round to move, pin, or damage. But does not need to make two checks. If one succeeds, he maintains. I am wondering, can I chose to maintain as a move and then standard to punch it?</p>In greater grapple, it states maintaining a grapple is a move action. You can make two grapple checks per round to move, pin, or damage. But does not need to make two checks. If one succeeds, he maintains. I am wondering, can I chose to maintain as a move and then standard to punch it?Whos_That2015-02-20T13:35:36ZRe: Forums: Rules Questions: One Synthesist Summoner Thread to rule them allWhos_Thathttps://paizo.com/threads/rzs2mi13&page=20?One-Synthesist-Summoner-Thread-to-rule-them-all#9662015-02-04T12:12:02Z2015-02-04T12:12:02Z<p>Been a while, but was wondering if we got clarification on the summoner cap stone ability twin eidolon as a synthesist. Is it just a redundant ability at that point.?</p>Been a while, but was wondering if we got clarification on the summoner cap stone ability twin eidolon as a synthesist. Is it just a redundant ability at that point.?Whos_That2015-02-04T12:12:02ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=84?General-Discussion-Kineticist#41782015-02-02T16:07:11Z2015-02-02T16:07:11Z<p>Thanks Mark for the reply on the compulsive blasts!</p>Thanks Mark for the reply on the compulsive blasts!Whos_That2015-02-02T16:07:11ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=84?General-Discussion-Kineticist#41772015-02-02T22:58:57Z2015-02-02T10:24:32Z<div class="messageboard-quotee">Dolequbo wrote:</div><blockquote><p> I was wondering, can the composite blast be combined with the kinetic blade.
</p>
</blockquote><p>I would say yes, it does not say basic or simple blast, and as long as you are paying burn for both, I would think so.Dolequbo wrote:I was wondering, can the composite blast be combined with the kinetic blade.
I would say yes, it does not say basic or simple blast, and as long as you are paying burn for both, I would think so.Whos_That2015-02-02T10:24:32ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=84?General-Discussion-Kineticist#41722015-02-01T01:41:26Z2015-02-01T01:41:26Z<p>I don't believe it does. Because gathering energy lets you reduce from blast infusions, so like for example: reduces the cost of kinetic whip by 1, so you can only have it cost 1, or 0 with form specialization. Why would it make more sense to have an empowered blast every round for free?</p>I don't believe it does. Because gathering energy lets you reduce from blast infusions, so like for example: reduces the cost of kinetic whip by 1, so you can only have it cost 1, or 0 with form specialization. Why would it make more sense to have an empowered blast every round for free?Whos_That2015-02-01T01:41:26ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=84?General-Discussion-Kineticist#41702015-01-31T01:23:39Z2015-01-31T01:23:39Z<p>Blast wild talent. The composite blasts are not wild talents. They are composite blasts if the wording is taken as is. It would make the lvl 15 ability waaay more useful if it applied to both, but for balance I don't believe it does.</p>Blast wild talent. The composite blasts are not wild talents. They are composite blasts if the wording is taken as is. It would make the lvl 15 ability waaay more useful if it applied to both, but for balance I don't believe it does.Whos_That2015-01-31T01:23:39ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=84?General-Discussion-Kineticist#41682015-01-30T17:26:48Z2015-01-30T17:26:48Z<p>Move actions, and I have found it is not. Rewording will do this class wonders. Great job all in all</p>Move actions, and I have found it is not. Rewording will do this class wonders. Great job all in allWhos_That2015-01-30T17:26:48ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=84?General-Discussion-Kineticist#41672015-01-30T14:51:06Z2015-01-30T14:51:06Z<p>Question, is it possible to reduce the burn cost of a composite blast through nove actions? It says wild talents, and expanded element is a wild talent but are composite blasts included? I know it doesn't work for the empower/maximise etc. But if not, why would it ever be better to use aethric boost than empower? +150% for 1 burn, or 1 damage per die for +2 burn...</p>Question, is it possible to reduce the burn cost of a composite blast through nove actions? It says wild talents, and expanded element is a wild talent but are composite blasts included? I know it doesn't work for the empower/maximise etc. But if not, why would it ever be better to use aethric boost than empower? +150% for 1 burn, or 1 damage per die for +2 burn...Whos_That2015-01-30T14:51:06ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=84?General-Discussion-Kineticist#41652015-01-29T11:12:11Z2015-01-29T11:12:11Z<p>Where was it said that the kineticist is psychic?</p>Where was it said that the kineticist is psychic?Whos_That2015-01-29T11:12:11ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=84?General-Discussion-Kineticist#41612015-01-26T12:58:24Z2015-01-26T12:58:24Z<p>Yes they do count. I can't find the link, but it was a big discussion with races with spell like abilities count as casters of their HD for those abilities. It was to qualify for PrCs early like aasimar going into mystic theurge. With that logic I would assume because kineticists have a base spell like ability...we would count ad a caster = our level, and natural spell like abilities count as arcane, if that makes sense. Its loosely based on a post from devs but no clear yes or no as of yet.</p>Yes they do count. I can't find the link, but it was a big discussion with races with spell like abilities count as casters of their HD for those abilities. It was to qualify for PrCs early like aasimar going into mystic theurge. With that logic I would assume because kineticists have a base spell like ability...we would count ad a caster = our level, and natural spell like abilities count as arcane, if that makes sense. Its loosely based on a post from devs but no clear yes or no as of yet.Whos_That2015-01-26T12:58:24ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=84?General-Discussion-Kineticist#41572015-01-25T10:27:44Z2015-01-25T10:27:44Z<p>Min maxing, this class is kind of fun
<br />
Kinetic blade is sure one way to go. Especially if you are using vital strike would be fun. The limited BaB makes it hard to do amazing things to it. Taking the feats quicken/maximize spell like ability is a must.</p>Min maxing, this class is kind of fun
Kinetic blade is sure one way to go. Especially if you are using vital strike would be fun. The limited BaB makes it hard to do amazing things to it. Taking the feats quicken/maximize spell like ability is a must.Whos_That2015-01-25T10:27:44ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=84?General-Discussion-Kineticist#41522015-01-17T10:24:00Z2015-01-17T10:24:00Z<p>Okay. So because kinetic healer is not a "blast" infusion it would not be viable to use with anything else. Thank goodness my players asked and the wording was odd on that one for us.</p>Okay. So because kinetic healer is not a "blast" infusion it would not be viable to use with anything else. Thank goodness my players asked and the wording was odd on that one for us.Whos_That2015-01-17T10:24:00ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=83?General-Discussion-Kineticist#41502015-01-16T08:05:11Z2015-01-16T08:05:11Z<p>Can I get a reply from devs on this one;
<br />
Kinetic blade + kinetic healer...
<br />
One is form and one is substance. So can you in essence can you full attack at 20th level for 10d6+con mod x3?</p>Can I get a reply from devs on this one;
Kinetic blade + kinetic healer...
One is form and one is substance. So can you in essence can you full attack at 20th level for 10d6+con mod x3?Whos_That2015-01-16T08:05:11ZRe: Forums: Rules Discussion: General Discussion: KineticistWhos_Thathttps://paizo.com/threads/rzs2rn8q&page=83?General-Discussion-Kineticist#41482015-01-14T01:11:31Z2015-01-14T01:11:31Z<p>Has anyone played around with PRC creation while the playtest is waiting for the final book?</p>Has anyone played around with PRC creation while the playtest is waiting for the final book?Whos_That2015-01-14T01:11:31ZRe: Forums: Rules Questions: dismissable spell that is constant?Whos_Thathttps://paizo.com/threads/rzs2rdsb?dismissable-spell-that-is-constant#32014-08-16T05:55:45Z2014-08-16T05:55:45Z<p>Thank you soo much :)</p>Thank you soo much :)Whos_That2014-08-16T05:55:45ZForums: Rules Questions: dismissable spell that is constant?Whos_Thathttps://paizo.com/threads/rzs2rdsb?dismissable-spell-that-is-constant#12014-08-16T05:33:47Z2014-08-16T05:33:47Z<p>A player is looking to have a blink dog in the group as a pet. He is looking to make it a bit more combat effective and I was wondering if you can dismiss the blink effect(as you can the spell). If not how would you be able to remove that hindrance but allow teleports such as d.door?</p>A player is looking to have a blink dog in the group as a pet. He is looking to make it a bit more combat effective and I was wondering if you can dismiss the blink effect(as you can the spell). If not how would you be able to remove that hindrance but allow teleports such as d.door?Whos_That2014-08-16T05:33:47ZRe: Forums: Advice: Bitey goblin barbarian advice needed!Whos_Thathttps://paizo.com/threads/rzs2ranw?Bitey-goblin-barbarian-advice-needed#72014-07-23T04:29:37Z2014-07-23T04:29:37Z<p>True. Don't have to break everything. I just want to not way overshadow in melee it was a fun flavor concept</p>True. Don't have to break everything. I just want to not way overshadow in melee it was a fun flavor conceptWhos_That2014-07-23T04:29:37ZRe: Forums: Advice: Bitey goblin barbarian advice needed!Whos_Thathttps://paizo.com/threads/rzs2ranw?Bitey-goblin-barbarian-advice-needed#52014-07-23T01:33:16Z2014-07-23T01:33:16Z<p>Giving up my only real ranged attacks though, would that be wise in a 2 PC game?</p>Giving up my only real ranged attacks though, would that be wise in a 2 PC game?Whos_That2014-07-23T01:33:16ZRe: Forums: Advice: Bitey goblin barbarian advice needed!Whos_Thathttps://paizo.com/threads/rzs2ranw?Bitey-goblin-barbarian-advice-needed#22014-07-22T23:49:15Z2014-07-22T23:49:15Z<p>Other than several belts of battle I would guess.</p>Other than several belts of battle I would guess.Whos_That2014-07-22T23:49:15ZForums: Advice: Bitey goblin barbarian advice needed!Whos_Thathttps://paizo.com/threads/rzs2ranw?Bitey-goblin-barbarian-advice-needed#12014-07-22T19:02:49Z2014-07-22T19:02:49Z<p>So we are starting a gestalt game soon(my first time) and it is more beneficial in my mind to stay two classes all the way to 20th due to the unique way our gm is doing it. He says he is "fuzing" the classes to avoid level dipping. I/e, rogue//fighter is the "scout" class. If we want to prestige class we won't get the base class cap. Rogue/duelist is a new class and starts over for abilities not stacking. </p>
<p>I have decided to go with alchemist//feral gnasher barbarian goblin. He has made a special exception to let monkey goblins take this option.</p>
<p>The image I want to go for is a large sized goblin biting someone and grappling collosal creatures(using alchemists giant form 2) but I want to improve on this. </p>
<p>Someone told me about huring and body bludgeon and I want to know if you can fuze or find a way to use both. I.e. bite,grab, ragdoll them into someone else and then like a dog throw the enemy at another. With a magic item it would give them the returning property too! Any way this can be done?</p>So we are starting a gestalt game soon(my first time) and it is more beneficial in my mind to stay two classes all the way to 20th due to the unique way our gm is doing it. He says he is "fuzing" the classes to avoid level dipping. I/e, rogue//fighter is the "scout" class. If we want to prestige class we won't get the base class cap. Rogue/duelist is a new class and starts over for abilities not stacking.
I have decided to go with alchemist//feral gnasher barbarian goblin. He has made a...Whos_That2014-07-22T19:02:49ZForums: Advice: Bitey goblin barbarian advice needed!Whos_Thathttps://paizo.com/threads/rzs2ranv?Bitey-goblin-barbarian-advice-needed#12014-07-22T19:02:42Z2014-07-22T19:02:42Z<p>So we are starting a gestalt game soon(my first time) and it is more beneficial in my mind to stay two classes all the way to 20th due to the unique way our gm is doing it. He says he is "fuzing" the classes to avoid level dipping. I/e, rogue//fighter is the "scout" class. If we want to prestige class we won't get the base class cap. Rogue/duelist is a new class and starts over for abilities not stacking. </p>
<p>I have decided to go with alchemist//feral gnasher barbarian goblin. He has made a special exception to let monkey goblins take this option.</p>
<p>The image I want to go for is a large sized goblin biting someone and grappling collosal creatures(using alchemists giant form 2) but I want to improve on this. </p>
<p>Someone told me about huring and body bludgeon and I want to know if you can fuze or find a way to use both. I.e. bite,grab, ragdoll them into someone else and then like a dog throw the enemy at another. With a magic item it would give them the returning property too! Any way this can be done?</p>So we are starting a gestalt game soon(my first time) and it is more beneficial in my mind to stay two classes all the way to 20th due to the unique way our gm is doing it. He says he is "fuzing" the classes to avoid level dipping. I/e, rogue//fighter is the "scout" class. If we want to prestige class we won't get the base class cap. Rogue/duelist is a new class and starts over for abilities not stacking.
I have decided to go with alchemist//feral gnasher barbarian goblin. He has made a...Whos_That2014-07-22T19:02:42Z