Blue Dragon

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Pathfinder Adventure Path Subscriber. Organized Play Member. 99 posts (539 including aliases). No reviews. No lists. No wishlists. 16 aliases.



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Pathfinder Adventure Path Subscriber

Gratz to all, have a good game!


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Pathfinder Adventure Path Subscriber
DM Twilight wrote:
Jorn – What happened to his father – the man who raised him. Did Jorn stop seeing him as his father when he learned the truth, or did he also die? You didn’t specify but said only that he has no family left, it made me curious. It’s a touching story. No pertinent questions really. As a side note, if he is meant to be 17, you might want to see if you can find a profile picture that is more age representative if possible.

He lost his father about 2 months later. Seeing his son becoming a man gave his father much joy but also was the beginning of the end. He had done his job and the hectic years on the run caught up with him. Spending more time alone, reminiscing about the past, missing his wife. He died in his sleep with the same serenity as his wife. Jorn mourned his father’s death differently than he had done his mother. He was older, wiser, a man. In honor of his father he took his name as his own.

Jorn Winterbourne, proud son of Jorn Magnusson and Liane Magnusson.

He had lost both his parents at a young age but they lived on in his memories. He would honor them by opposing the witches and their foul magic.


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Welcome back!


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Male Ratfolk Ranger 2 ( Galvanic Saboteur ) / Rogue 2 | HP 35/35 | AC 19 T 15 F 14| F +5 R +10 W +1 | CMD 17 | Initiative +6 | Perception +10

After the initial shock of seeing skeletal remains come to live. 1 encounter with undead. Sneek his battle instincts kick in.

Intelligence: 1d20 + 1 ⇒ (17) + 1 = 18

Realizing that his rapier won’t have much effect he drops it and grabs his light mace. Taking one step to flank the skeleton with Argug he takes a swing at it.

Attack: 1d20 + 7 ⇒ (13) + 7 = 20
Attack: 1d4 + 1 ⇒ (4) + 1 = 5
Sneak Damage: 1d6 ⇒ 3


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Male Ratfolk Ranger 2 ( Galvanic Saboteur ) / Rogue 2 | HP 35/35 | AC 19 T 15 F 14| F +5 R +10 W +1 | CMD 17 | Initiative +6 | Perception +10

Sneek stay here. Woman will tell on Sneek. Not good talker.

Sneek looks a bit worried. Then he starts to smile. I’m a good liar, no need to tell.

Looking at Liz he nods.Yes that’s her.


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Male Ratfolk Ranger 2 ( Galvanic Saboteur ) / Rogue 2 | HP 35/35 | AC 19 T 15 F 14| F +5 R +10 W +1 | CMD 17 | Initiative +6 | Perception +10

”Ok.” Sneek tries to sneak past the brown mold and examines the body without touching it or the mold."Don't understand you Astra sometimes."

Stealth: 1d20 + 12 ⇒ (15) + 12 = 27 Perception: 1d20 + 7 ⇒ (5) + 7 = 12

If he can’t find anything he will pull the body away out of or away from the mold. “Sneek sick from water, need rest after this.”


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Male Ratfolk Ranger 2 ( Galvanic Saboteur ) / Rogue 2 | HP 35/35 | AC 19 T 15 F 14| F +5 R +10 W +1 | CMD 17 | Initiative +6 | Perception +10

Is the female one of those gremlins I heard rumors about?

Knowledge Local: 1d20 + 5 ⇒ (13) + 5 = 18

If I am within 30 feet I shoot her in the back and then I say "You got Sneeked." Cool Sneek thinks to himself.

If not I sneak within range.

Stealth: 1d20 + 11 ⇒ (7) + 11 = 18

Attack: 1d20 + 5 ⇒ (13) + 5 = 18

Damage: 1d6 ⇒ 6

Sneak Damage: 1d6 ⇒ 2

How are the others doing Sneek thinks, they are 4, I'm only one. No problem. Can always run to them for help


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Male Ratfolk Ranger 2 ( Galvanic Saboteur ) / Rogue 2 | HP 35/35 | AC 19 T 15 F 14| F +5 R +10 W +1 | CMD 17 | Initiative +6 | Perception +10

”Don’t know, let’s just follow him in.”Not waiting for a reply Sneek dives into the water and grabs hold of the rope and follows Argug through the water.

Swim: 1d20 + 1 ⇒ (5) + 1 = 6

Opening his eyes underwater hurts but he ignores the pain to check his surroundings.

Perception: 1d20 + 7 ⇒ (5) + 7 = 12

Don’t know which bonus I get for holding the rope but I try to swim. If I don’t go forward I’ll just pull myself along the rope.

When he finds the cave and steps out of the water Sneek does an impression of a wet dog, shaking the water off.

Fortitude: 1d20 + 2 ⇒ (5) + 2 = 7

While shaking he starts to vomit and he throws up his lunch.


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Male Ratfolk Ranger 2 ( Galvanic Saboteur ) / Rogue 2 | HP 35/35 | AC 19 T 15 F 14| F +5 R +10 W +1 | CMD 17 | Initiative +6 | Perception +10

In the corner, barely visible, Sneek listened to all what had been said.

The proposed reward fit perfectly with his plans, a couple of thousand gold would be plenty for a fresh start.

Rubbing his scar on his throat he got a wide grin on his face.

From the corner you see a small rat like creature step into the light.

"So you have magic and might, now you need skill."

"I can help."

You can hardly make out the words, it’s more off a loud whisper then normal speech.

Across his throat you see a large, badly healed scar.

"Sneek." and he points to himself.