paizo.com Favorited Posts by Vinja89paizo.com Favorited Posts by Vinja892015-02-25T19:28:28Z2015-02-25T19:28:28ZRe: Forums: Pathfinder Society: Women in PFSVinja89https://paizo.com/threads/rzs2qyis&page=4?Women-in-PFS#1792014-05-09T07:37:20Z2014-05-09T01:28:04Z<p>having never played RPG's in an "Official" setting but looking into it, I can say from my own experiences there really is no easy answer to questions like these, but how wide spread are the complaints? someone somewhere will always get offended somehow. Personally i treat everyone as an equal and i treat everyone with the same respect given to me regardless of gender, race, orientation whatever, but even that can land you in hot water in this day and age. It all depends on who you are dealing with.</p>
<p>Some EXPECT special treatment, and that is simply something i am not willing to do.</p>
<p>EDIT: what i am trying to say is, if men are chasing off women due to being rude, or intimidating them, or just plain being creepy that is a problem, and needs to be dealt with those specific cases, and i view it no different if a woman is being rude, intimidating, or creepy to a male player. </p>
<p>I just view it as there should not be any special rules going on to make women more comfortable at the tables, I view it as how we make EVERYONE more comfortable at the tables.</p>having never played RPG's in an "Official" setting but looking into it, I can say from my own experiences there really is no easy answer to questions like these, but how wide spread are the complaints? someone somewhere will always get offended somehow. Personally i treat everyone as an equal and i treat everyone with the same respect given to me regardless of gender, race, orientation whatever, but even that can land you in hot water in this day and age. It all depends on who you are dealing...Vinja892014-05-09T01:28:04ZRe: Forums/Pathfinder First Edition: General Discussion: Alignment Shift...Because of Pastry!?Vinja89https://paizo.com/threads/rzs2qnhr&page=2?Alignment-ShiftBecause-of-Pastry#932014-02-07T09:24:33Z2014-02-06T05:56:24Z<p>Pretty much what Bruunwald and ross Byers said, I think it is a FANTASTIC and brilliant concept! but the pally is right, definitely evil.</p>
<p>For the record i also think using charm person to be all "hey buddy tell me all your secrets :-D" •runs to sell secrets to an information broker•" would be evil as well.</p>Pretty much what Bruunwald and ross Byers said, I think it is a FANTASTIC and brilliant concept! but the pally is right, definitely evil.
For the record i also think using charm person to be all "hey buddy tell me all your secrets :-D" *runs to sell secrets to an information broker*" would be evil as well.Vinja892014-02-06T05:56:24ZRe: Forums/Pathfinder First Edition: General Discussion: Crafter Charging Party MembersVinja89https://paizo.com/threads/rzs2qjzw?Crafter-Charging-Party-Members#372017-01-31T21:34:19Z2014-01-10T02:01:00Z<div class="messageboard-quotee">Eli Hammerlock wrote:</div><blockquote><br />
<br />
<p>Oh nooooo, our GM is terrible at following rules so for crafting. Lets say that it takes 30 days to craft an item, our GM would just be like "30 days passed and he finishes crafting" allowing the crafter to be in combat and claim loot, exp, ect...</p>
<p></blockquote><p>Well yeah i think it is well within his right to charge that ten percent mark up, to play devil's advocate...
<p>If that is the problem you and the other members of your group have with him, have you tried saying "well we want to play those thirty days so while he is off crafting we want to go on an adventure, and possibly recruit a temporary while he is busy" Which while if he is playing his character and crafting it does not mean you have to stop yours being adventurers.</p>Eli Hammerlock wrote:Oh nooooo, our GM is terrible at following rules so for crafting. Lets say that it takes 30 days to craft an item, our GM would just be like "30 days passed and he finishes crafting" allowing the crafter to be in combat and claim loot, exp, ect...
Well yeah i think it is well within his right to charge that ten percent mark up, to play devil's advocate... If that is the problem you and the other members of your group have with him, have you tried saying "well we want to...Vinja892014-01-10T02:01:00ZRe: Forums/Pathfinder First Edition: General Discussion: Name one Pathfinder rule or subsystem that you dislike, and say why:Vinja89https://paizo.com/threads/rzs2qakc&page=5?Name-one-Pathfinder-rule-or-subsystem-that#2252013-10-27T23:50:51Z2013-10-27T21:02:13Z<p>I like the alignment system, but what i do not like are alignment restrictions. I could very easily see the Lawful Good barbarian, whose "rage" is an extra surge of strength that he can summon from within himself when the chips are truly down like is so common in books, movies, etc. Or a True Neutral paladin of balance who fights for it as hard as any religious zealot. Or a Chaotic Evil monk who is out to simply gain ultimate power and riches so he can ultimately fulfill any desire he has.</p>I like the alignment system, but what i do not like are alignment restrictions. I could very easily see the Lawful Good barbarian, whose "rage" is an extra surge of strength that he can summon from within himself when the chips are truly down like is so common in books, movies, etc. Or a True Neutral paladin of balance who fights for it as hard as any religious zealot. Or a Chaotic Evil monk who is out to simply gain ultimate power and riches so he can ultimately fulfill any desire he has.Vinja892013-10-27T21:02:13ZRe: Forums/Pathfinder First Edition: General Discussion: What is the DEAL with slings?Vinja89https://paizo.com/threads/rzs2q0qa&page=2?What-is-the-DEAL-with-slings#672013-08-04T22:29:05Z2013-08-04T19:29:23Z<div class="messageboard-quotee">DrDeth wrote:</div><blockquote></p>
<p>Making every option yield the same DPR = homogenity which is boring.</p>
<p></blockquote><p>Not to put words in anyone's mouth but i dont think thats what folk are asking for, they simply would like a broader range of more effective options.
<p>As an example i have played a half orc fighter who specialized in the great club and had a lot of fun! while lower DPR then the standard axe or great sword I still felt like i could contribute just fine and even had some unique options only i could do ( three mountains and brutal strike in 3.5, Bludgeoner which came in handy when we switched to PF) </p>
<p>While when i tried to do a sniping crossbow character i just felt irrelevant at high levels while i still had to spend more feats just to feel i could contribute a tiny bit, while i have never tried to make a sling specialist i assume they go through the same deal.</p>DrDeth wrote:Making every option yield the same DPR = homogenity which is boring.
Not to put words in anyone's mouth but i dont think thats what folk are asking for, they simply would like a broader range of more effective options. As an example i have played a half orc fighter who specialized in the great club and had a lot of fun! while lower DPR then the standard axe or great sword I still felt like i could contribute just fine and even had some unique options only i could do ( three...Vinja892013-08-04T19:29:23ZRe: Forums/Pathfinder First Edition: General Discussion: What is the DEAL with slings?Vinja89https://paizo.com/threads/rzs2q0qa?What-is-the-DEAL-with-slings#102013-10-18T23:28:35Z2013-08-04T00:55:26Z<p>I have always liked slings as the ranged option for my fighters, easy to conceal, alot easier to carry then a bow especially for someone who doesnt anticipate using ranged weaponry, Sling and a few bullets can all fit in a single pouch! decent ranged increment, decent damage type, just a good option for the melee specialist in my opinion.</p>
<p>If interested in slings this guy has a few videos on them that are pretty informative on there general effectiveness and use in the olden days.</p>
<p>http://www.youtube.com/watch?v=covH4voKukw</p>I have always liked slings as the ranged option for my fighters, easy to conceal, alot easier to carry then a bow especially for someone who doesnt anticipate using ranged weaponry, Sling and a few bullets can all fit in a single pouch! decent ranged increment, decent damage type, just a good option for the melee specialist in my opinion.
If interested in slings this guy has a few videos on them that are pretty informative on there general effectiveness and use in the olden days.
...Vinja892013-08-04T00:55:26ZRe: Forums/Pathfinder First Edition: General Discussion: The Main Problem with FightersVinja89https://paizo.com/threads/rzs2pief&page=29?The-Main-Problem-with-Fighters#14362013-06-26T04:06:46Z2013-06-26T02:29:55Z<div class="messageboard-quotee">MrSin wrote:</div><blockquote></p>
<p>Ditto, but there's this weird thing where you need to balance your role play and mechanics to stay effective sometimes. Varies from game to game, so YMMV. I much prefer the approach where I never have to meta game, and I can focus on characters, but that's something I reserve for my own home games/house rules more than anything.(luckily, you can always just pick someone you don't like roleplay and another for your favored enemy, even if it isn't perfect it works for roleplay!)</p>
<p>So... where'd all the fighters go? Are they extinct? </blockquote><p>i actually agree, why i always took humans as my favored enemy at level one if nothing else sprung out to me for the character, it would always be effective, and can always be rationalized as anyone who has grown up in arduous times most likely has come into conflict with humans at one point or another
<p>What i never particularly liked is the ranger who takes favored enemy: undead, even though his backstory never has him coming intoo conflict with one before in his life, but even then i have never been one to tell anyone else how to play there character so the point is moot.</p>MrSin wrote:Ditto, but there's this weird thing where you need to balance your role play and mechanics to stay effective sometimes. Varies from game to game, so YMMV. I much prefer the approach where I never have to meta game, and I can focus on characters, but that's something I reserve for my own home games/house rules more than anything.(luckily, you can always just pick someone you don't like roleplay and another for your favored enemy, even if it isn't perfect it works for roleplay!)
...Vinja892013-06-26T02:29:55ZRe: Forums/Pathfinder First Edition: General Discussion: How do people feel about Paizo's "new" base classes?Vinja89https://paizo.com/threads/rzs2pr8w&page=9?How-do-people-feel-about-Paizos-new-base-classes#4492013-05-16T00:20:45Z2013-05-16T00:14:15Z<div class="messageboard-quotee">Kirth Gersen wrote:</div><blockquote><p> Here's a good example of a reasonably level-appropriate effect that would work as we want:</p>
<p>DAZING STRIKE [COMBAT]
<br />
Prerequisite: Fighter level 6th.
<br />
Benefit: As a standard action or attack of opportunity, make a single melee attack. Any opponent damaged by this attack must save vs. Fortitude (DC 13 + your Strength modifier) or be dazed one round. The duration is multiplied on a confirmed critical. </p>
<p>Note that it occupies one (1) bonus feat slot; it allows reasonably level-appropriate effects (Cf. <i>hold person</i>) and allows for limited battlefield control (thus usable as an AoO); and it isn't a spell, although it still comes with a similar built-in use limitation (you can use it more than once per day, but it eats into your action economy if you use it proactively, by preventing you from getting in a full attack, starting as soon as you get it). </blockquote><p>I just want to say when i first read "fighter spells" i hated it, i play a fighter to be the mundane hero, but when you put it like this i love it brother! I would love to see some kind of system that does that, as long as there within the realm of possibility like that idea.Kirth Gersen wrote:Here's a good example of a reasonably level-appropriate effect that would work as we want:
DAZING STRIKE [COMBAT]
Prerequisite: Fighter level 6th.
Benefit: As a standard action or attack of opportunity, make a single melee attack. Any opponent damaged by this attack must save vs. Fortitude (DC 13 + your Strength modifier) or be dazed one round. The duration is multiplied on a confirmed critical.
Note that it occupies one (1) bonus feat slot; it allows reasonably...Vinja892013-05-16T00:14:15ZRe: Forums: Advice: Player Gimps Own CharacterVinja89https://paizo.com/threads/rzs2pl4s&page=4?Player-Gimps-Own-Character#1552013-03-20T17:11:41Z2013-03-20T15:14:40Z<p>im not trying to stir the pot here simply clarifying, from what i read this player built a caster focused cleric with a high INT for RP purposes but with an 18 in wisdom, so he kind of dumped the physical side to be a more powerful spellcaster right? Then the gm said he was using spells in creative ways helping the party like with the animate rope trick for example?</p>
<p>which honestly that seems him playing to his stats, but one encounter of him trying to melee something makes him a bad player? it might have been a bad choice for sure but mistakes are made in the heat of the moment, and he might have been doing the only thing he figured he could to help the party in that specific instance, Now thats how i read it at first if its not i apologize. </p>
<p>But if that is how it happened you sound like your being a tad harsh with the guy, im sure we have all made less then perfect choices in our gaming career</p>im not trying to stir the pot here simply clarifying, from what i read this player built a caster focused cleric with a high INT for RP purposes but with an 18 in wisdom, so he kind of dumped the physical side to be a more powerful spellcaster right? Then the gm said he was using spells in creative ways helping the party like with the animate rope trick for example?
which honestly that seems him playing to his stats, but one encounter of him trying to melee something makes him a bad player?...Vinja892013-03-20T15:14:40ZRe: Forums: Advice: Dhampirs, how well do they play with others?Vinja89https://paizo.com/threads/rzs2palh?Dhampirs-how-well-do-they-play-with-others#32012-12-21T04:28:00Z2012-12-19T01:27:03Z<p>also it would not be any different then a group who only has a cleric with negative channeling, simply he would be able to gain a benefit from his burst damage, he can still use wands of CLW and above for free AFAIK. </p>
<p>but i would hope he does take selective channel as a feat</p>also it would not be any different then a group who only has a cleric with negative channeling, simply he would be able to gain a benefit from his burst damage, he can still use wands of CLW and above for free AFAIK.
but i would hope he does take selective channel as a featVinja892012-12-19T01:27:03ZRe: Forums/Pathfinder First Edition: General Discussion: Pathfinder Rules You Don't LikeVinja89https://paizo.com/threads/rzs2p369&page=8?Pathfinder-Rules-You-Dont-Like#3622012-12-07T11:57:43Z2012-12-04T08:51:01Z<p>Am i the only who read Pendagast comment as a joke? 0.o </p>
<p>anyway nothing new to add, my biggest gripe is the whole full attack vs move dichotomy as well, honestly for me i liked star wars saga editions way of handling extra attacks the most out of the d20 systems ive played.</p>Am i the only who read Pendagast comment as a joke? 0.o
anyway nothing new to add, my biggest gripe is the whole full attack vs move dichotomy as well, honestly for me i liked star wars saga editions way of handling extra attacks the most out of the d20 systems ive played.Vinja892012-12-04T08:51:01ZRe: Forums/Pathfinder First Edition: General Discussion: Paizo Blog: Ultimate Equipment: What's Missing?Vinja89https://paizo.com/community/blog/v5748dyo5ld7y&page=3?Ultimate-Equipment-Whats-Missing#1302012-03-15T11:23:02Z2012-03-07T04:41:07Z<p>ill second the "standard adventuring kit" a simple group of items for a set price that most level 1 characters should have access to instead of buying everything separately.</p>
<p>now these are just personal things i would like, a higher base damage martial crossbow, different and unique ammo types, such as a bolt that acts as a grappling hook, a sort of "flare" like bolt that would be neat. some kind of expensive bolt that functions similar to a modern flashbang grenade.</p>ill second the "standard adventuring kit" a simple group of items for a set price that most level 1 characters should have access to instead of buying everything separately.
now these are just personal things i would like, a higher base damage martial crossbow, different and unique ammo types, such as a bolt that acts as a grappling hook, a sort of "flare" like bolt that would be neat. some kind of expensive bolt that functions similar to a modern flashbang grenade.Vinja892012-03-07T04:41:07ZRe: Forums: Advice: Monk/Wizard Hybrid?Vinja89https://paizo.com/threads/rzs2npjg?MonkWizard-Hybrid#82012-03-01T10:10:43Z2012-02-29T16:55:54Z<p>if you really want to do that combo it would be better with a monk sorceror, theres a bloodline for sorc empyreal i think? that allows you to use wisdom as your primary casting stat, that would help with the MAD</p>if you really want to do that combo it would be better with a monk sorceror, theres a bloodline for sorc empyreal i think? that allows you to use wisdom as your primary casting stat, that would help with the MADVinja892012-02-29T16:55:54ZRe: Forums/Pathfinder First Edition: General Discussion: The Best Designed ClassVinja89https://paizo.com/threads/rzs2n1s5?The-Best-Designed-Class#122012-05-15T16:27:36Z2011-10-27T23:18:27Z<div class="messageboard-quotee">W E Ray wrote:</div><blockquote><p> That's me, biased and immature.</p>
<p>Never said otherwise.</p>
<p>. . . . Honestly, my vitriol against the Gunslinger here is as much to illustrate my point about "best Class" being hard to judge based on fun as it is to reveal my immaturity. There are lots of gamers, myself included, who just won't play with Gunslingers. </blockquote><p>dont get me wrong, disliking it is perfectly valid, it doesnt rock your boat thats perfectly fine, insinuating anyone who actually finds the class fun is mentally inferior is uncalled for and snobbishW E Ray wrote:That's me, biased and immature.
Never said otherwise.
. . . . Honestly, my vitriol against the Gunslinger here is as much to illustrate my point about "best Class" being hard to judge based on fun as it is to reveal my immaturity. There are lots of gamers, myself included, who just won't play with Gunslingers.
dont get me wrong, disliking it is perfectly valid, it doesnt rock your boat thats perfectly fine, insinuating anyone who actually finds the class fun is mentally...Vinja892011-10-27T23:18:27ZRe: Forums/Pathfinder First Edition: General Discussion: The Best Designed ClassVinja89https://paizo.com/threads/rzs2n1s5?The-Best-Designed-Class#72011-10-28T03:55:48Z2011-10-27T22:51:52Z<div class="messageboard-quotee">W E Ray wrote:</div><blockquote><br />
<br />
Fun — well, that is 100% biased. Many of us consider the Gun-Dork in the UC so not fun we won't sit at the same table as a Player who loves the Gun-Dork with all two of his brain cells. All any one gamer can say is what's most for for himor her personally.
<br />
</blockquote><p>nice jab at people who find the gunslinger fun, that's mature.
<p>Anywho he does have a point in alot of personal bias is involved, personally i find ranger and if not for the alignment restriction i would have to say Paladin as well. They just have alot of inherent versatility that lets them be useful in almost any group (caveat being an evil group for the paladin obviously)</p>W E Ray wrote:Fun -- well, that is 100% biased. Many of us consider the Gun-Dork in the UC so not fun we won't sit at the same table as a Player who loves the Gun-Dork with all two of his brain cells. All any one gamer can say is what's most for for himor her personally.
nice jab at people who find the gunslinger fun, that's mature. Anywho he does have a point in alot of personal bias is involved, personally i find ranger and if not for the alignment restriction i would have to say Paladin...Vinja892011-10-27T22:51:52ZForums: Homebrew and House Rules: Dagger fighter archetypeVinja89https://paizo.com/threads/rzs2mykt?Dagger-fighter-archetype#12011-10-10T12:39:04Z2011-10-08T20:40:19Z<p>Hey yall, let me add some background on this, a character concept i have always wanted to try is a fighter who specializes in daggers. now most people have said play a rogue but im just not a fan of sneak attack, i prefer more in your face characters. </p>
<p>Anywho after being let down that daggers are not in the close weapon group (otherwise brawler fighter definately would have worked fine for my concept) i decided to try my hand at making my own archetype for it, it probably sucks as its my first creation but before bringing it to my DM i was hoping some of you could critique it for me? im not trying to make something broken, just take an underrated weapon and make it viable for fighter characters.</p>
<p>[Spoiler omitted]</p>
<p>some of the abilities do seem rather powerful but that's why i limited it to daggers and not other knife type weapons, i could definately see dagger style being broken with a kukri. and i did take alot of the mechanics from other fighter archetypes so hopefully it doesnt come across as broken.</p>
<p>Anywho id love to hear some feedback guys, thanks alot in advance.</p>Hey yall, let me add some background on this, a character concept i have always wanted to try is a fighter who specializes in daggers. now most people have said play a rogue but im just not a fan of sneak attack, i prefer more in your face characters.
Anywho after being let down that daggers are not in the close weapon group (otherwise brawler fighter definately would have worked fine for my concept) i decided to try my hand at making my own archetype for it, it probably sucks as its my...Vinja892011-10-08T20:40:19Z