Skull

Vasari's page

Organized Play Member. 457 posts (3,818 including aliases). No reviews. No lists. No wishlists. 9 Organized Play characters. 4 aliases.


Grand Lodge

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Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23

No day job or hex. Glad to hear the surgery went well!

Grand Lodge

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I would spend 2 PP for the following scrolls:

Mirror Image x5 (best defensive spell)
Melfs Acid Arrow x5 (no SR and long range)
Create/Spiked/Hungry Pit x5/2/1 (no SR)
Black Tentacles x1 (no SR)

-Posted with Wayfinder

Grand Lodge

1 person marked this as a favorite.
Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23

Xakon follows the lizard as he steps away.

rapier+2: 1d20 + 10 ⇒ (12) + 10 = 22
adm pierce: 1d4 + 8 ⇒ (2) + 8 = 10

Will Save if necessary: 1d20 + 5 ⇒ (8) + 5 = 13

Step up feat in action! Halflings have +2 vs fear

Grand Lodge

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Buffs:
Haste 10/10r, Resist Electricity 30min, Bristle 24 min, Produce Flame 24 min, Burrow 24 min, Barksin 2hr, Resinous Skin 2hr, Stoneskin 2hr, Greater Magic Fang x2 12h, Mass Fly 2 hr
Adaxis:
HP 160/160 20% blur DR 5/p AC 21 T 11 FF 20 CMD 26 Fort+16 Ref+7* Will+17 (+4 enchant) Init+1 Perc+42
Mousebane:
HP 83/83 DR 10/a AC 38 T 20 F 38 CMD 27 Fort+12 Ref+14 Will+8 (+4 vs enchant) Perc+17 Fly 80'
Zandu K. Rool wrote:

"Simon says sleep. Zandu says as he delivers the peoples elbow to knock her out and ties her up making sure to cover her with a rug or debris.

So I think we should follow the blood trail that was pointed out... following the bodies hasn't led us wrong yet"

I'm hearing Ryan Renyolds' voice as Deadpool everytime Zandu speaks. I love it.

Grand Lodge

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Half-elf Fey Sorcerer (seeker) 6 HP 50/50 | AC 17 (5 images) T 11 FF 12 (16) CMD 13 | F+6 R+4 W+8 (+2 vs enchant) | Init +8 Perc+12 (+15 vs traps)

Sense Motive: 1d20 ⇒ 13

Pathfinders don't pay taxes. We're a nonprofit organization with great benefits collecting artifacts and magical items for the good of all Golarion. My tax exempt number is 40402-8.

Grand Lodge

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There are over a hundreds of thousands table top, PbP, VTT, etc. going on every day that are better than any D&D franchise movie. Marvel movies and Star Wars are already dominating the box office.

Ask yourself, do you really want a Hollywood director/producer to make a cool D&D movie staring Chris Pratt and Scarlett Johansson? (On second thought, yes. Yes, I do.) ABC made a decent D&D series called "The Legend of the Seeker" based "The Sword of Truth" novels. It wasn't great, but fun, easy watch.

RPG's are like local artists. The better ones are usually anonymous people working at their craft for its own sake and trying to make millions of dollars. Check out Twitch and Youtube. There are some incredible GM's/DM's out there making art come to life through improv and dice.

The Exchange

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Seeker (sorcerer) 15 HP 71/107 (6 neg lvls) | AC 18 T 11 FF 15 | F+13 R+9 W+14 (+1 vs traps) | Init +2 | CMD 18 | Perc+18 (+7 vs traps) | Folio 0/1
Buffs:
NONE

"Either there was a goblin house party or a fecal matter cult made its intentions known. This isn't the first time I've had to search through filth."

Perception: 1d20 + 24 - 4 ⇒ (3) + 24 - 4 = 23

The Exchange

1 person marked this as a favorite.
Seeker (sorcerer) 15 HP 71/107 (6 neg lvls) | AC 18 T 11 FF 15 | F+13 R+9 W+14 (+1 vs traps) | Init +2 | CMD 18 | Perc+18 (+7 vs traps) | Folio 0/1
Buffs:
NONE

I gotta kick out of these cross table character reference. Glaurung getting the respect.

Grand Lodge

1 person marked this as a favorite.
Conditions:
Longstrider 1hr
HP 131 (+22 Rage) - DR 1/- AC27 (25 rage) / T19 / FF27 - Perc+17; Torch Light - F+9*/R+13*/W+9* (*see rage powers) - CMB+13, CMD28 - Speed 50 - Init+4 - Rage 23/23

One is the loneliest number that you'll ever do.

Grand Lodge

1 person marked this as a favorite.
Buffs:
Haste 10/10r, Resist Electricity 30min, Bristle 24 min, Produce Flame 24 min, Burrow 24 min, Barksin 2hr, Resinous Skin 2hr, Stoneskin 2hr, Greater Magic Fang x2 12h, Mass Fly 2 hr
Adaxis:
HP 160/160 20% blur DR 5/p AC 21 T 11 FF 20 CMD 26 Fort+16 Ref+7* Will+17 (+4 enchant) Init+1 Perc+42
Mousebane:
HP 83/83 DR 10/a AC 38 T 20 F 38 CMD 27 Fort+12 Ref+14 Will+8 (+4 vs enchant) Perc+17 Fly 80'

Adaxis shifts into Eagle Totem Transformation (move action-gaining 2 talon and bite attack), steps SW and drinks the enlarge person potion he was holding. (standard action-provoking AoO and now has 10' reach with large size)

"Hey, stitchy! Pick on someone yer own size!"

The three Giant Eagles step towards and full attack Thurl until death. If Thurl falls, then remaining attacks on 3-stitch abomination.

North Giant Eagle HP 12/36
West Giant Eagle HP 36/36
South Giant Eagle HP 36/36

North Giant Eagle 1, claw: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13
damage: 1d8 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Giant Eagle 1, claw: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20
damage: 1d8 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Giant Eagle 1, bite: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14
damage: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11

West Giant Eagle 2, claw: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13
damage: 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Giant Eagle 2, claw: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15
damage: 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13
Giant Eagle 2, bite: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14
damage: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

South Giant Eagle 3, claw: 1d20 + 8 + 1 ⇒ (3) + 8 + 1 = 12
damage: 1d8 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Giant Eagle 3, claw: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28
damage: 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Giant Eagle 3, bite: 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11
damage: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Mousebane steps 5' SW (giving Fendahl room to step and flank) and full attacks 3-stitch abomination from higher ground.

Mousebane's talon, magic, power attack, prayer: 1d20 + 13 - 2 + 1 ⇒ (5) + 13 - 2 + 1 = 17
damage: 1d4 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Talon 2: 1d20 + 13 - 2 + 1 ⇒ (14) + 13 - 2 + 1 = 26
damage: 1d4 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Bite: 1d20 + 13 - 2 + 1 ⇒ (5) + 13 - 2 + 1 = 17
damage: 1d4 + 4 + 1 ⇒ (4) + 4 + 1 = 9

Friendly reminder that Prayer subtracts 1 from enemies' saves, attack rolls and damage. You may have it already in the calculations.
EDIT: Oh, I see it would come into effect after enemies' initiative.

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Ongoing effects: Prayer (9 rds), Summon Nature's Ally V (9 rds) +10 hp each, Bull's Strength (10 min), Bristle (10 min), Elixir of Hiding (15 min), Resinous Skin (55 min), Barkskin (55 min), Feather Step (55 min), Air Walk (100 min), Freedom of Movement (100 min), Longstrider (9.25 hr), Greater Magic Fang (20 hr) @Adaxis @Mousebane, higher ground @eagles,

Grand Lodge

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If you are assisting only for research then it will only take two hours of time to pull books and organize notes, etc. You are available for additional errands. Knowledge Local or History is applicable to prisoner research.

Drasven:
You have signicantly helped out the blacksmith forging horseshoes, simple locks and tools. He thanks you for your 8 hours of service and gives you a 25% discount on all items he creates. Also, he lets you use his forge for free. You have made a friend with the blacksmith. You return home tired, sweaty, smelly and weary at 1 am and eat a dinner big enough for two. The keg of ale is now dry from your thirst.

Grand Lodge

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Windom & nDevere:
Grimburrow tells you that Harrowstone is haunted. The ruins are still dangerous, but he thinks its ghosts are only the nasty vermin that live there. He lost too many young, ambitious acolytes to searching the prison and has forbid them from looking into the matter for the time being. He warns against the possible dangers, but he offers you and your companions free healing during your time in Ravengro for your troubles.

You will have to pay for any healing material components.

Drasven:
You get the first hearty laugh from Kendra in almost a month. She gives you a kiss on the cheek for brightening her mood.

You have successfully built trust with Kendra. I think you know that I was joking about the magical greataxe.

Luthko and Marta Avanaki run the General Store with their five girls. While the store caters to local needs, the Avanakis keep in stock most of the adventuring gear, tools, and kits. While they do not normally
carry weapons, armor, or magic items, the Avanakis might agree to sell a display suit of masterwork full plate that stands guard in the back of the store.