paizo.com Recent Posts by Twiggiespaizo.com Recent Posts by Twiggies2024-03-28T07:38:34Z2024-03-28T07:38:34ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: The emGodsrain Prophecies/em Part EightTwiggieshttps://paizo.com/community/blog/v5748dyo6sijh?The-Godsrain-Prophecies-Part-Eight#62024-03-28T08:38:21Z2024-03-27T18:42:03Z<p>Aww I wanted her to die.</p>Aww I wanted her to die.Twiggies2024-03-27T18:42:03ZRe: Forums/Pathfinder Second Edition: General Discussion: Divine crackfic shipping goes hereTwiggieshttps://paizo.com/threads/rzs43yjm?Divine-crackfic-shipping-goes-here#42024-03-27T17:17:34Z2024-03-26T02:47:34Z<p>Geb and Nex.......... I don't know how to articulate it well into text. Especially not without being caught and dragged into prison if I ever step foot in either countries for heresy. </p>
<p><a href="http://www.harkavagrant.com/index.php?id=327" target="_blank" rel="nofollow">Yall ever seen those pirate nemesis comics?</a> When I read the snippet for Geb and how he got so depressed that he offed himself because Nex backed out of their war all I could think of was that their relationship was like this and it's been festering in my head ever since.</p>Geb and Nex.......... I don't know how to articulate it well into text. Especially not without being caught and dragged into prison if I ever step foot in either countries for heresy.
Yall ever seen those pirate nemesis comics? When I read the snippet for Geb and how he got so depressed that he offed himself because Nex backed out of their war all I could think of was that their relationship was like this and it's been festering in my head ever since.Twiggies2024-03-26T02:47:34ZRe: Forums/Pathfinder Second Edition: General Discussion: Class + Archtype Combos that Look funTwiggieshttps://paizo.com/threads/rzs43yh6?Class-Archtype-Combos-that-Look-fun#152024-03-20T21:20:55Z2024-03-20T21:12:48Z<p>Dandy + Anything. </p>
<p>Dandy is just so fun and chock full of flavour.</p>Dandy + Anything.
Dandy is just so fun and chock full of flavour.Twiggies2024-03-20T21:12:48ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: Zoetrope Logs, Part Two: Water in the StormTwiggieshttps://paizo.com/community/blog/v5748dyo6sij6?Zoetrope-Logs-Part-Two-Water-in-the-Storm#92024-03-19T23:09:08Z2024-03-19T23:04:04Z<p>Interesting choice of Athamaru feat to preview given how incredibly niche it is. Would've liked to see something more applicable in most games ^^" It's cute though</p>Interesting choice of Athamaru feat to preview given how incredibly niche it is. Would've liked to see something more applicable in most games ^^" It's cute thoughTwiggies2024-03-19T23:04:04ZRe: Forums/Pathfinder Second Edition: General Discussion: "Prophecy is just a Red Herring"Twiggieshttps://paizo.com/threads/rzs43ycf?Prophecy-is-just-a-Red-Herring#132024-03-13T16:31:19Z2024-03-13T02:33:02Z<div class="messageboard-quotee">Benjamin_Mahir wrote:</div><blockquote> I mean, it's not like the core 20 couldn't use some shaking up. I see... four gods still on the in danger list that I know aren't going to be dieing since they feature prominently in Starfinder. Maybe five if you add Torag.</blockquote><p><a href="https://www.reddit.com/r/Pathfinder2e/comments/196r57s/everything_ive_said_so_far_about_the_god_who_will/" target="_blank" rel="nofollow">Starfinder canon has no bearing on whether a god will live or die. If a god exists in Starfinder, it does not guarantee that they will live. If a god doesn't exist in Starfinder, it doesn't mean they are among a "short list" of gods who could die.
<p></a></p>Benjamin_Mahir wrote:I mean, it's not like the core 20 couldn't use some shaking up. I see... four gods still on the in danger list that I know aren't going to be dieing since they feature prominently in Starfinder. Maybe five if you add Torag.
Starfinder canon has no bearing on whether a god will live or die. If a god exists in Starfinder, it does not guarantee that they will live. If a god doesn't exist in Starfinder, it doesn't mean they are among a "short list" of gods who could die.Twiggies2024-03-13T02:33:02ZRe: Forums: Advice: Magnificent Menagerie: A PF2e Remaster Familiar GuideTwiggieshttps://paizo.com/threads/rzs43x51?Magnificent-Menagerie-A-PF2e-Remaster#502024-03-13T20:54:44Z2024-03-12T18:34:57Z<div class="messageboard-quotee">Ritunn wrote:</div><blockquote> <div class="messageboard-quotee">Twiggies wrote:</div><blockquote><p> Thank you for this guide, flipping through it now to see what I could do with a kineticist because I theoretically want a little fire guy for my kineticist so bad but it's so hard to justify over other more immediately useful things.</p>
<p>Also the images are so cute! Could you source the artists in them please? I'd love to see some of their work and also it's nice to credit artists. </blockquote>You can find them all in the art credit section! Most of it is just art of my PCs by my friend, GrimmTindalos, but you'll be able to find everyone at the bottom there. </blockquote><p>Ahah! Thank you.Ritunn wrote:Twiggies wrote:Thank you for this guide, flipping through it now to see what I could do with a kineticist because I theoretically want a little fire guy for my kineticist so bad but it's so hard to justify over other more immediately useful things.
Also the images are so cute! Could you source the artists in them please? I'd love to see some of their work and also it's nice to credit artists.
You can find them all in the art credit section! Most of it is just art of my PCs by...Twiggies2024-03-12T18:34:57ZRe: Forums: Advice: Magnificent Menagerie: A PF2e Remaster Familiar GuideTwiggieshttps://paizo.com/threads/rzs43x51?Magnificent-Menagerie-A-PF2e-Remaster#442024-03-11T21:51:31Z2024-03-11T21:02:41Z<p>Thank you for this guide, flipping through it now to see what I could do with a kineticist because I theoretically want a little fire guy for my kineticist so bad but it's so hard to justify over other more immediately useful things.</p>
<p>Also the images are so cute! Could you source the artists in them please? I'd love to see some of their work and also it's nice to credit artists.</p>Thank you for this guide, flipping through it now to see what I could do with a kineticist because I theoretically want a little fire guy for my kineticist so bad but it's so hard to justify over other more immediately useful things.
Also the images are so cute! Could you source the artists in them please? I'd love to see some of their work and also it's nice to credit artists.Twiggies2024-03-11T21:02:41ZRe: Forums: Rules Discussion: If an Eidolon gets the Doomed condition, does the Summoner get affected/die?Twiggieshttps://paizo.com/threads/rzs43yab?If-an-Eidolon-gets-the-Doomed-condition-does#82024-03-10T20:50:53Z2024-03-10T20:39:12Z<p>Thank you all for the feedback, yeah it doing nothing sounds right RAW.</p>Thank you all for the feedback, yeah it doing nothing sounds right RAW.Twiggies2024-03-10T20:39:12ZRe: Forums/Pathfinder Second Edition: General Discussion: Why does Gods pay attention to Golarion?Twiggieshttps://paizo.com/threads/rzs43yaf?Why-does-Gods-pay-attention-to-Golarion#182024-03-10T20:50:53Z2024-03-10T20:37:42Z<div class="messageboard-quotee">TheFinish wrote:</div><blockquote> <div class="messageboard-quotee">Paolingou wrote:</div><blockquote> <div class="messageboard-quotee">Aenigma wrote:</div><blockquote>Golarion is not a <a href="https://tvtropes.org/pmwiki/pmwiki.php/Main/PlanetOfHats" target="_blank" rel="nofollow">planet of hats</a>, unlike most other planets, whose inhabitants all share a single defining characteristic. </blockquote>If that is true, then what is earth defining characteristic? </blockquote>Guns, Sentient Evil Mustard Gas Clouds, and Possessed Tanks. </blockquote><p>And Rasputin.TheFinish wrote:Paolingou wrote: Aenigma wrote:Golarion is not a planet of hats, unlike most other planets, whose inhabitants all share a single defining characteristic.
If that is true, then what is earth defining characteristic? Guns, Sentient Evil Mustard Gas Clouds, and Possessed Tanks. And Rasputin.Twiggies2024-03-10T20:37:42ZForums: Rules Discussion: If an Eidolon gets the Doomed condition, does the Summoner get affected/die?Twiggieshttps://paizo.com/threads/rzs43yab?If-an-Eidolon-gets-the-Doomed-condition-does#12024-03-09T05:30:46Z2024-03-09T04:54:40Z<p>If an <a href="https://2e.aonprd.com/Classes.aspx?ID=18" target="_blank" rel="nofollow">Eidolon</a> gets the <a href="https://2e.aonprd.com/Conditions.aspx?ID=9" target="_blank" rel="nofollow">Doomed condition</a>, does the Summoner get affected/die?</p>
<p>The Eidolon and Summoner share HP pools. However the Doomed condition, which only adds Dying stacks and doesn't cut HP. I know that Eidolon are their own entity for taking conditions, but due to the nature of the hp sharing the Eidolon never goes into a Dying state as far as I know, only the Summoner. So I'm unsure if the Eidolon getting Doomed affects the Summoner, or if it does effectively nothing.</p>If an Eidolon gets the Doomed condition, does the Summoner get affected/die?
The Eidolon and Summoner share HP pools. However the Doomed condition, which only adds Dying stacks and doesn't cut HP. I know that Eidolon are their own entity for taking conditions, but due to the nature of the hp sharing the Eidolon never goes into a Dying state as far as I know, only the Summoner. So I'm unsure if the Eidolon getting Doomed affects the Summoner, or if it does effectively nothing.Twiggies2024-03-09T04:54:40ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Your favorite piece of deity loreTwiggieshttps://paizo.com/threads/rzs43xh8?Your-favorite-piece-of-deity-lore#352024-03-05T22:33:54Z2024-03-05T01:01:24Z<p>Picoperi made Urxhel smile once from a joke, and Urxhel has been trying to kill him ever since. Fantastic.</p>Picoperi made Urxhel smile once from a joke, and Urxhel has been trying to kill him ever since. Fantastic.Twiggies2024-03-05T01:01:24ZRe: Forums/Pathfinder Second Edition: General Discussion: Welcome to Golarion, and who might you be?Twiggieshttps://paizo.com/threads/rzs43y3r?Welcome-to-Golarion-and-who-might-you-be#182024-02-29T09:43:29Z2024-02-29T02:20:20Z<p>I want to be a witch so i can bring my dog back in the form of a familiar</p>I want to be a witch so i can bring my dog back in the form of a familiarTwiggies2024-02-29T02:20:20ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: Tian Xia Days: A Single Drop of WaterTwiggieshttps://paizo.com/community/blog/v5748dyo6siij?Tian-Xia-Days-A-Single-Drop-of-Water#192024-02-28T20:53:48Z2024-02-28T20:40:27Z<p>omg they said 'aiya' </p>
<p>instant auntie voice in my head.</p>omg they said 'aiya'
instant auntie voice in my head.Twiggies2024-02-28T20:40:27ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: Monster Core Preview: Monsters Resurrected!Twiggieshttps://paizo.com/community/blog/v5748dyo6sihj?Monster-Core-Preview-Monsters-Resurrected#102024-01-27T01:41:07Z2024-01-24T22:54:08Z<p>I'm so pleased about the "Match the Mythology" point! Everything being just based on pop culture stuff and not being any accurate to the actual sources has always been such a pet peeve of mine so I'm so so so excited to see this going forward!</p>I'm so pleased about the "Match the Mythology" point! Everything being just based on pop culture stuff and not being any accurate to the actual sources has always been such a pet peeve of mine so I'm so so so excited to see this going forward!Twiggies2024-01-24T22:54:08ZRe: Forums: Advice: What makes the Oracle playable?Twiggieshttps://paizo.com/threads/rzs43vu4?What-makes-the-Oracle-playable#42023-09-28T07:49:45Z2023-09-27T21:13:40Z<p>The vibes are immense. </p>
<p>Seriously, that's why I play and love my flames oracle. The second I saw the description of the curses I was like "ohhh I gotta play this." </p>
<p>Working around the curse can be awkward largely because of the extra 'unused' focus point that's stuck there after the first time you use a focus spell (so archetyping into something that gives another focus spell is nice), but so far I don't feel myself to be weak. In fact the flames oracle focus spell has come in clutch many many times and I often pull it out in most fights unless the situation is unsuited for it. Helps that I have an alchemist in the party who is very happy to lob an alchemist's fire after I set up the aura and get into position (I took the toughness feat so I'm a bit better suited to being in the front area too) </p>
<p>Granted, the flames oracle curse also isn't too bad, but also that's because my GM gave me some extra fire spells to add to my list because dear goodness lord is being required to take a feat to have more than 1 spell that interacts with your curse a massive bummer (shoutout to the tempest oracles who have it even worse off) (Really hoping they fix this in the remaster <3 )</p>The vibes are immense.
Seriously, that's why I play and love my flames oracle. The second I saw the description of the curses I was like "ohhh I gotta play this."
Working around the curse can be awkward largely because of the extra 'unused' focus point that's stuck there after the first time you use a focus spell (so archetyping into something that gives another focus spell is nice), but so far I don't feel myself to be weak. In fact the flames oracle focus spell has come in clutch many...Twiggies2023-09-27T21:13:40ZRe: Forums: Advice: Frustrated Experiences with Casters. As a player, how can I overcome this?Twiggieshttps://paizo.com/threads/rzs43vr1&page=2?Frustrated-Experiences-with-Casters-As-a#612023-10-18T11:08:16Z2023-09-27T20:58:36Z<p>If anyone is playing on Foundry, my experience GMing as a new GM is that I love the module 'Modifiers Matter'. It shows me on my end (though I think there's options to show it on the players ends, depending on how many numbers you want to show the players) how debuffs/buffs affect a target's AC/saves and shows you when those things end up causing or negating a hit or a crit. I always try to tell players when those things matter and I think it's helped my players (and myself) value those +/-1 a bit more because it's definitely hard to value those coming into the system new when it's such a small number, particularly when the source of that small number is a successful save against a Fear spell as opposed to a failed save.</p>If anyone is playing on Foundry, my experience GMing as a new GM is that I love the module 'Modifiers Matter'. It shows me on my end (though I think there's options to show it on the players ends, depending on how many numbers you want to show the players) how debuffs/buffs affect a target's AC/saves and shows you when those things end up causing or negating a hit or a crit. I always try to tell players when those things matter and I think it's helped my players (and myself) value those +/-1...Twiggies2023-09-27T20:58:36ZRe: Forums: Advice and Rules Questions: How much data can I put in my Google sheet?Twiggieshttps://paizo.com/threads/rzs43vlq?How-much-data-can-I-put-in-my-Google-sheet#92023-09-17T21:03:07Z2023-09-17T21:02:36Z<div class="messageboard-quotee">glass wrote:</div><blockquote><p> I may be misreading, but themetricsystem seem to be answering on the unstated assumption that your sheet will use the OGL (although they appear to be confusing IP with PI). Which may be the route you go down, but then you need to make sure you include a properly completed copy of the licence in your spreadsheet (including all your sources, and all your sources' sources, in section 15). You would also need to comply with the rules and restrictions that the OGL imposes, the most significant in this case being no mentioning of trademarks (like, for example, "Pathfinder"). So you would probably also need to use and comply with the Compatibility Licence.</p>
<p>I did briefly wonder if you would be better off looking at the <a href="https://paizo.com/community/communityuse/faq#v5748eaic9nu7" target="_blank" rel="nofollow">Community Use Policy</a>, but that does not appear to help in your case.</p>
<p>(IANAL, TINLA)</p>
<p></blockquote><p>To be honest, I have no idea if I need to use the OGL, I assumed based on sheet builders like Pathbuilder and Wanderer's Guide that I need to follow at least some aspects of it to not get into trouble if I want to share the spreadsheet. I am very dumb and unsure of how this stuff works lolglass wrote:I may be misreading, but themetricsystem seem to be answering on the unstated assumption that your sheet will use the OGL (although they appear to be confusing IP with PI). Which may be the route you go down, but then you need to make sure you include a properly completed copy of the licence in your spreadsheet (including all your sources, and all your sources' sources, in section 15). You would also need to comply with the rules and restrictions that the OGL imposes, the most...Twiggies2023-09-17T21:02:36ZRe: Forums: Advice and Rules Questions: How much data can I put in my Google sheet?Twiggieshttps://paizo.com/threads/rzs43vlq?How-much-data-can-I-put-in-my-Google-sheet#72023-09-09T23:41:45Z2023-09-09T23:35:19Z<p>Making a filter to replace words/phrases with sounds like a grand idea. Ideally I want to automate this as much as possible, because I'm a programmer and I like automating things. I feel like my project might be too small scale (I doubt this would have a large audience of any kind) to ask such a big group as the d20pfsrd group but maybe I'll muster up the courage to. ^^</p>Making a filter to replace words/phrases with sounds like a grand idea. Ideally I want to automate this as much as possible, because I'm a programmer and I like automating things. I feel like my project might be too small scale (I doubt this would have a large audience of any kind) to ask such a big group as the d20pfsrd group but maybe I'll muster up the courage to. ^^Twiggies2023-09-09T23:35:19ZRe: Forums: Advice and Rules Questions: How much data can I put in my Google sheet?Twiggieshttps://paizo.com/threads/rzs43vlq?How-much-data-can-I-put-in-my-Google-sheet#52023-09-09T23:03:07Z2023-09-09T22:59:56Z<div class="messageboard-quotee">Themetricsystem wrote:</div><blockquote><p> You need to avoid anything that has intellectual property tied to it so anything that contains descriptions of setting information, lore, proper names of places/people/organizations, and the like.</p>
<p>A good way to see what I mean would be to peek at how they handle things at the d20pfsrd project which stips ALL of that out and has to rename a ton of things since they don't have a proper license for the IP compared to how that same info is available on the Archives of Nethys which has the blessing of Paizo officially to support their material and use the proper and full text and IP where applicable. As for detailed information on what the dos and donts are I'm not sure there is a great singular place you can brush up on the nitty gritty that's centralized, at least that I'm aware of but I may be wrong about that. </blockquote><p>So I'd have to be careful of like the Avatar spell since it's chock full of names to the deities for instance. Or Devrin's Dazzling Diversion both the name and the description has the character Devrin.
<p>Maybe it'll be simpler to drop the database autofill idea and just let the users fill everything in manually.</p>Themetricsystem wrote:You need to avoid anything that has intellectual property tied to it so anything that contains descriptions of setting information, lore, proper names of places/people/organizations, and the like.
A good way to see what I mean would be to peek at how they handle things at the d20pfsrd project which stips ALL of that out and has to rename a ton of things since they don't have a proper license for the IP compared to how that same info is available on the Archives of...Twiggies2023-09-09T22:59:56ZRe: Forums: Advice and Rules Questions: How much data can I put in my Google sheet?Twiggieshttps://paizo.com/threads/rzs43vlq?How-much-data-can-I-put-in-my-Google-sheet#32023-09-09T23:01:09Z2023-09-09T22:46:51Z<div class="messageboard-quotee">Dancing Wind wrote:</div><blockquote><p> <a href="https://support.google.com/drive/answer/37603?sjid=18247434504370942422-NA" target="_blank" rel="nofollow"> How much data can I put in Google Sheets?</a></p>
<p>and <a href="https://support.google.com/docs/thread/181288162/whats-the-maximum-amount-of-rows-in-google-sheets?hl=en" target="_blank" rel="nofollow"> Documentation for files you can store on Google Drive</a></p>
<p>Google Support pages can answer a lot of questions about Google products.</p>
<p>Keep in mind that all your information (data, photos, emails, etc) that you store in your Google account is lumped together for your total storage useage. Each Google Account has a 15 GB limit. </p>
<p><a href="https://support.google.com/drive/answer/6374270?hl=en" target="_blank" rel="nofollow">Manage Files in your Google Drive storage</a> </blockquote><p>Sorry that's not what I meant! My bad for my lousy choice of words. What I meant was is there any like pathfinder paizo text I should avoid using in my google sheets database to avoid any like copyright issues? Since I want to have prefilled data from spells and feats and maybe other bits and pieces.Dancing Wind wrote: How much data can I put in Google Sheets?
and Documentation for files you can store on Google Drive
Google Support pages can answer a lot of questions about Google products.
Keep in mind that all your information (data, photos, emails, etc) that you store in your Google account is lumped together for your total storage useage. Each Google Account has a 15 GB limit.
Manage Files in your Google Drive storage
Sorry that's not what I meant! My bad for my lousy choice of...Twiggies2023-09-09T22:46:51ZForums: Advice and Rules Questions: How much data can I put in my Google sheet?Twiggieshttps://paizo.com/threads/rzs43vlq?How-much-data-can-I-put-in-my-Google-sheet#12023-09-09T21:31:08Z2023-09-09T21:25:21Z<p>I am making/modifying a Google sheet to be a semi automated character sheet, and since I'd like to be able to share it with others if they're weird like me I want to make sure I'm not going to get into any trouble. Part of the automation is I plan to have a little database of the spells and feats for the sheet to pull from so it can fill in descriptions, actions etc automatically... Am I allowed to have this data in my sheet? Is there any kind of pre filled data I should avoid having? </p>
<p>Note: Yes, I know Pathbuilder and Wanderer's Guide exists. I prefer something with a little more customisation plus this is a hobby for me to make these and practice new skills.</p>I am making/modifying a Google sheet to be a semi automated character sheet, and since I'd like to be able to share it with others if they're weird like me I want to make sure I'm not going to get into any trouble. Part of the automation is I plan to have a little database of the spells and feats for the sheet to pull from so it can fill in descriptions, actions etc automatically... Am I allowed to have this data in my sheet? Is there any kind of pre filled data I should avoid having?
Note:...Twiggies2023-09-09T21:25:21ZRe: Forums: Rules Discussion: Implications of Kinetesist's "Channel Elements" gaining elemental traits.Twiggieshttps://paizo.com/threads/rzs43vli?Implications-of-Kinetesists-Channel-Elements#22023-09-09T23:42:39Z2023-09-09T17:06:52Z<p>Would this line be relevant in solving that?</p>
<div class="messageboard-quotee">Kinetic Gate wrote:</div><blockquote>Your kinetic elements function even in environments where they normally wouldn't. For example, you could use fire actions underwater even though that's normally not possible, and you could create air in a vacuum.</blockquote><p>Would this line be relevant in solving that?
Kinetic Gate wrote:Your kinetic elements function even in environments where they normally wouldn't. For example, you could use fire actions underwater even though that's normally not possible, and you could create air in a vacuum.Twiggies2023-09-09T17:06:52ZRe: Forums/Pathfinder Second Edition: General Discussion: Distilled Liquor?Twiggieshttps://paizo.com/threads/rzs43v7i?Distilled-Liquor#202023-08-28T03:03:00Z2023-08-28T02:55:37Z<div class="messageboard-quotee">Cori Marie wrote:</div><blockquote> <div class="messageboard-quotee">Adam Bennington wrote:</div><blockquote><p> Distilled spirits appeared around the 12th century-ish (although there are a few rough examples of distillation appearing as early as 6th century BC). </p>
<p>Beer and wine would have been FAR more common in the time period analogous to Pathfinder because they were a lot easier to make comparatively. </p>
<p>Masda_Gib mentioned brandy and that would have been what someone would be likely to encounter as far as a spirit. (Its basically wine that has had water boiled off.) </p>
<p>The spirits that existed would have really been more medicinal in nature than recreational in a lot of cases. </p>
<p>Saw a really cool video recently that talked about the differences between inns, ale houses, and taverns recently that kinda touches on the topic: https://www.youtube.com/watch?v=CEOs5J4ECOM </blockquote>And printing presses weren't invented until the 15th century, yet here they are in <a href="https://2e.aonprd.com/Equipment.aspx?ID=1156" target="_blank" rel="nofollow">Golarion</a>. This isn't the real world. </blockquote><p>The printing press was actually first developed in China earlier than that. 15th century was just when the europeans later figured it out.Cori Marie wrote:Adam Bennington wrote:Distilled spirits appeared around the 12th century-ish (although there are a few rough examples of distillation appearing as early as 6th century BC).
Beer and wine would have been FAR more common in the time period analogous to Pathfinder because they were a lot easier to make comparatively.
Masda_Gib mentioned brandy and that would have been what someone would be likely to encounter as far as a spirit. (Its basically wine that has had water boiled...Twiggies2023-08-28T02:55:37ZRe: Forums: Product Discussion: Pathfinder Rage of ElementsTwiggieshttps://paizo.com/products/btq02eju/discuss&page=8?Pathfinder-Rage-of-Elements#3962023-08-27T23:03:01Z2023-08-27T22:44:53Z<p>Definitely a different trained eye thing then, which would explain Aaron's view that it's fine. That makes me slightly less concerned that it was a wholly accepted lower standard. Hopefully the artists at Paizo will care more (which they obviously did if the email I had gotten was any indication) and be able to push for and figure out a fix and make sure future products will be more in line with the other products' standards.</p>Definitely a different trained eye thing then, which would explain Aaron's view that it's fine. That makes me slightly less concerned that it was a wholly accepted lower standard. Hopefully the artists at Paizo will care more (which they obviously did if the email I had gotten was any indication) and be able to push for and figure out a fix and make sure future products will be more in line with the other products' standards.Twiggies2023-08-27T22:44:53ZRe: Forums: Product Discussion: Pathfinder Rage of ElementsTwiggieshttps://paizo.com/products/btq02eju/discuss&page=8?Pathfinder-Rage-of-Elements#3942023-08-28T13:48:34Z2023-08-27T22:16:41Z<p>Well let's look at the cover art, on 100% size (which is not how I personally typically consume the PDF, I prefer being zoomed in more at 125%).</p>
<p>There's jpg like pixel compressions all over the place.</p>
<p><a href="https://cdn.paizo.com/image/product/catalog/PZO/PZO2113.png" target="_blank" rel="nofollow">Here's the cover art on this very product page.</a></p>
<p><a href="https://i.imgur.com/QXjDtZ1.png" target="_blank" rel="nofollow">Because I'm unsure if I'm allowed to post a screenshot of my pdf's cover page, just to play it safe, I'll only do a small snippet for comparison. If you're unsure what the difference is, an obvious spot to look at is where different colours meet. Look at the highlight on the top of Ayrzul's snout for example. That bright line looks a lot more blocky on my version.</a> The cracks in the skulls are blurrier and less sharp. You can also see lots of compression in the background colours, it's more blurred together where in the product image you can see how there's more solid shapes of the brush strokes. And bear in mind, this is just the cover art. The very first image you'd see. And one where you have an obvious reference of another image. Disregard the different 'width' of it since that's clearly just because of the perspective effect on the product image.</p>
<p>Perhaps it's because I'm an artist myself, and often commission other artists, and the fact that I buy these PDFs 70% for the art, that I notice these compressions and pixellations more than Aaron might? It's like an image that's been shared around so often it's gone through more than just a few jpg compressions (compared to other PDFs I bought where it's much more minor and what I'd expect because I know compressions have to happen). </p>
<p>I've already sent my concerns to the team which had the "<b>We are aware it's an issue</b> and it's being looked into" response, so I don't know if sending anything in again wouldn't be adding much, I'm sure the other artists would know how obvious these issues are and I feel like pointing it out to them like a child might be almost condescending, but if it might help, maybe I can send in another concern again later this week if just because I'm concerned that the issue might have been dismissed due to Aaron's dismissive responses. </p>
<p>I'd have to echo the other notions of being hesitant to buy these in the future if this is the new standard of quality. I can get the lore (the 30% of what I buy these books for) from elsewhere. This is an insanely disappointing response to what previously I had given so much excitement for.</p>Well let's look at the cover art, on 100% size (which is not how I personally typically consume the PDF, I prefer being zoomed in more at 125%).
There's jpg like pixel compressions all over the place.
Here's the cover art on this very product page.
Because I'm unsure if I'm allowed to post a screenshot of my pdf's cover page, just to play it safe, I'll only do a small snippet for comparison. If you're unsure what the difference is, an obvious spot to look at is where different colours...Twiggies2023-08-27T22:16:41ZRe: Forums: Rules Discussion: Vitrifying BlastTwiggieshttps://paizo.com/threads/rzs43v7e?Vitrifying-Blast#272023-08-23T02:01:03Z2023-08-23T01:52:56Z<div class="messageboard-quotee">Xenocrat wrote:</div><blockquote><p> This isn't the only spell in Rage of Elements to have both a range and a cone area. See also Elemental Breath, page 222.</p>
<p>Two mistakes, or new paradigm? </blockquote><p>If it's worth anything, Elemental Breath got ruled in PFS:
<div class="messageboard-quotee">Pathfinder Society Rulings and Clarifications wrote:</div><blockquote>Remove the range from the elemental breath spell (page 222). The cone is created from the user’s square.</blockquote><p>Nothing for Vitrifying Blast though.Xenocrat wrote:This isn't the only spell in Rage of Elements to have both a range and a cone area. See also Elemental Breath, page 222.
Two mistakes, or new paradigm?
If it's worth anything, Elemental Breath got ruled in PFS: Pathfinder Society Rulings and Clarifications wrote:Remove the range from the elemental breath spell (page 222). The cone is created from the user’s square.
Nothing for Vitrifying Blast though.Twiggies2023-08-23T01:52:56ZRe: Forums: Product Discussion: Pathfinder Rage of ElementsTwiggieshttps://paizo.com/products/btq02eju/discuss&page=8?Pathfinder-Rage-of-Elements#3772023-08-10T10:13:19Z2023-08-10T05:45:29Z<p>I got the same response too! Very pleased. :)</p>I got the same response too! Very pleased. :)Twiggies2023-08-10T05:45:29ZRe: Forums/Pathfinder Second Edition: General Discussion: Remastered Wizard reveals and speculationTwiggieshttps://paizo.com/threads/rzs43tqe&page=27?Remastered-Wizard-reveals-and-speculation#13392023-08-09T19:38:42Z2023-08-09T11:06:54Z<p>This thread is a nightmare.</p>This thread is a nightmare.Twiggies2023-08-09T11:06:54ZForums: Advice: Kineticist Elemental FamiliarTwiggieshttps://paizo.com/threads/rzs43uwq?Kineticist-Elemental-Familiar#12023-08-08T00:19:28Z2023-08-07T23:28:06Z<p>Hi folks. I'm having some confusion on kineticists elemental familiar and what exactly it does.</p>
<div class="messageboard-quotee">Elemental Familiar wrote:</div><blockquote>A small creature made of elemental matter springs forth from your kinetic gate. This elemental familiar appears to be made of one of your kinetic elements, though it might have unusual or distinguishing aspects. Like other familiars, your elemental familiar can assist you in various tasks and on adventures. You gain an elemental familiar with the trait of one of your kinetic elements. If you have more than one kinetic element, you can change the element you've selected for your familiar to a different one of your kinetic elements each time you make your daily preparations. The familiar uses your Constitution modifier to determine its Perception, Acrobatics, and Stealth modifiers. </blockquote><p>On both my pdf copy of RoE and on aonprd, it refers to specific familiars, of which none of the Elemental ones would be valid because of the number of abilities required.
<p>However after digging around the book, I found the Elemental ability, which notes it requires resistance unless its a specific familiar.</p>
<div class="messageboard-quotee">Elemental wrote:</div><blockquote> Elemental (Rage of Elements pg. 42): Your familiar has the elemental trait instead of the animal trait. Choose air, earth, fire, metal, water, or wood. Your familiar gains that trait. The familiar is immune to bleed, paralyzed, poison, sleep, and the element matching its trait. Your familiar must have the resistance familiar ability to select this, unless it's a specific familiar. You can't select this ability if your familiar has a trait other than animal (such as a leshy familiar or an undead familiar).</blockquote><p>Does this mean that what the kineticist Elemental familiar feat does is it gives you a familiar but the familiar abilities are locked into Resistance and Elemental? So you can't give them anything else outside of picking up familiar master archetype?Hi folks. I'm having some confusion on kineticists elemental familiar and what exactly it does.
Elemental Familiar wrote:A small creature made of elemental matter springs forth from your kinetic gate. This elemental familiar appears to be made of one of your kinetic elements, though it might have unusual or distinguishing aspects. Like other familiars, your elemental familiar can assist you in various tasks and on adventures. You gain an elemental familiar with the trait of one of your...Twiggies2023-08-07T23:28:06ZRe: Forums: Product Discussion: Pathfinder Rage of ElementsTwiggieshttps://paizo.com/products/btq02eju/discuss&page=8?Pathfinder-Rage-of-Elements#3732023-08-07T16:29:54Z2023-08-06T21:54:20Z<div class="messageboard-quotee">Icoret wrote:</div><blockquote> <div class="messageboard-quotee">AJCarrington wrote:</div><blockquote> <div class="messageboard-quotee">Thrillington wrote:</div><blockquote><p> Just want to echo previous comments about the compression used for the pdf - it does not look great on a display.</p>
<p>It's disappointing to see so many jpeg artefacts, right from the cover onwards - there's great artwork here but it's been overzealously compressed, that I feel sorry for the artists. I hoped the individual chapter pdfs would be better, but it is the same issue. </p>
<p>It's below the standard I've come to expect from Paizo, and looks more like a pirated pdf than one I've just paid $20 for. Treasure Vault has a similar number of pages and looks fine. Can this really not be better compressed? </p>
<p>Otherwise, I'm very happy to finally have this and looking forward to trying out all the great content. </blockquote><p>Another comment to echo and support this issue; I have also raised a ticket with Customer Service so that they can track it.
<p>Hopefully we will see a "hi res" aka "normal" version released following Gencon. </blockquote>Good idea, I also sent in an email about this. Hopefully they see that this matters a lot to people - I for one would not keep buying pdfs on here if they are all going to be of this low quality going forward. </blockquote><p>I may do the same. I don't consider myself a picky person or one who expects high quality, but the quality is •really• low even for my already low standards.Icoret wrote:AJCarrington wrote: Thrillington wrote:Just want to echo previous comments about the compression used for the pdf - it does not look great on a display.
It's disappointing to see so many jpeg artefacts, right from the cover onwards - there's great artwork here but it's been overzealously compressed, that I feel sorry for the artists. I hoped the individual chapter pdfs would be better, but it is the same issue.
It's below the standard I've come to expect from Paizo, and looks...Twiggies2023-08-06T21:54:20ZRe: Forums: Product Discussion: Pathfinder Rage of ElementsTwiggieshttps://paizo.com/products/btq02eju/discuss&page=8?Pathfinder-Rage-of-Elements#3672023-08-23T16:16:59Z2023-08-03T19:00:05Z<div class="messageboard-quotee">togapika wrote:</div><blockquote> I remember they were originally working on a Metal Druid, but I guess that didn't pan out? </blockquote><p>They scrapped it after they decided to remove druid's metal anathema in the remaster making the metal druid archetype (I think?) feel less necessary. Might be an actual core druidic order in the remaster maybe.togapika wrote:I remember they were originally working on a Metal Druid, but I guess that didn't pan out?
They scrapped it after they decided to remove druid's metal anathema in the remaster making the metal druid archetype (I think?) feel less necessary. Might be an actual core druidic order in the remaster maybe.Twiggies2023-08-03T19:00:05ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=19?Kinetesist-hype-thread#9152023-08-02T01:21:02Z2023-08-02T01:13:30Z<p>Back from a perilous and unfun trip to hype about kineticist again. I am currently channeling that <a href="https://i.kym-cdn.com/photos/images/newsfeed/001/713/630/efb.jpg" target="_blank" rel="nofollow">meme of the grandma climbing up the barred doors</a> until I can buy the PDF on Thursday (which is Friday for my timezone). </p>
<p>I am discussing with my friend stuff I've learned so far (aka absorbed information through other people discussing it) but I MUST KNOW. Friends. </p>
<p>Friends with books.</p>
<p>Can you please list all the most ridiculous ability names? Like "Hell of 1,000,000 Needles".</p>
<p>I want to see all the silly silly names. (bonus for at least a summary of what they do but honestly I'd be happy with just the names)</p>Back from a perilous and unfun trip to hype about kineticist again. I am currently channeling that meme of the grandma climbing up the barred doors until I can buy the PDF on Thursday (which is Friday for my timezone).
I am discussing with my friend stuff I've learned so far (aka absorbed information through other people discussing it) but I MUST KNOW. Friends.
Friends with books.
Can you please list all the most ridiculous ability names? Like "Hell of 1,000,000 Needles".
I want to see...Twiggies2023-08-02T01:13:30ZRe: Forums/Pathfinder Second Edition: General Discussion: Remaster change: character sheets?Twiggieshttps://paizo.com/threads/rzs43uj7?Remaster-change-character-sheets#62023-07-21T01:52:59Z2023-07-21T01:49:51Z<p><a href="https://i.imgur.com/SwVjxZV.png" target="_blank" rel="nofollow">Found it! (image)</a></p>Found it! (image)Twiggies2023-07-21T01:49:51ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=13?Kinetesist-hype-thread#6312023-07-21T20:31:48Z2023-07-20T23:15:11Z<p>With learning that a fire kineticist really wants to be up close in melee to really do their thing well (with the fire vulnerability aura), giving Brad 12 dex for 16 charisma is probably a bad idea.</p>
<p>I might do it anyway though.</p>
<p>If he dies early for it, it might be a fitting if sad ending. But if he <i>survives</i> long enough to actually make something of himself it'd be, well. Rad. Rad Brad. His kids might think he's cool again!</p>With learning that a fire kineticist really wants to be up close in melee to really do their thing well (with the fire vulnerability aura), giving Brad 12 dex for 16 charisma is probably a bad idea.
I might do it anyway though.
If he dies early for it, it might be a fitting if sad ending. But if he survives long enough to actually make something of himself it'd be, well. Rad. Rad Brad. His kids might think he's cool again!Twiggies2023-07-20T23:15:11ZRe: Forums/Pathfinder Second Edition: General Discussion: Remaster change: character sheets?Twiggieshttps://paizo.com/threads/rzs43uj7?Remaster-change-character-sheets#52023-07-21T19:00:47Z2023-07-20T21:02:36Z<p>I think I recall in one of the AMAs (the discord one?) that they do plan on refreshing the character sheet in the remaster.</p>I think I recall in one of the AMAs (the discord one?) that they do plan on refreshing the character sheet in the remaster.Twiggies2023-07-20T21:02:36ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: Pathfinder Second Edition Remaster Project!Twiggieshttps://paizo.com/community/blog/v5748dyo6siae&page=34?Pathfinder-Second-Edition-Remaster-Project#16802023-07-18T02:42:17Z2023-07-18T02:37:28Z<p>That reminds me, for erratas and stuff, do those get applied to PDF versions that are bought? So if I buy a PDF, and then a few months later an errata is applied, can I redownload the PDF and it'll have the new errata?</p>That reminds me, for erratas and stuff, do those get applied to PDF versions that are bought? So if I buy a PDF, and then a few months later an errata is applied, can I redownload the PDF and it'll have the new errata?Twiggies2023-07-18T02:37:28ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=11?Kinetesist-hype-thread#5252023-07-17T01:33:06Z2023-07-17T01:30:51Z<div class="messageboard-quotee">Xenocrat wrote:</div><blockquote> At later levels (13 or 17) charisma on a pure fire makes sense - the skill junction gives you a 1-3 status bonus to Intimidate. </blockquote><p>Ahah, I didn't know that. For me it was more for deception and diplomacy shenanigans.Xenocrat wrote:At later levels (13 or 17) charisma on a pure fire makes sense - the skill junction gives you a 1-3 status bonus to Intimidate.
Ahah, I didn't know that. For me it was more for deception and diplomacy shenanigans.Twiggies2023-07-17T01:30:51ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=11?Kinetesist-hype-thread#5222023-07-17T00:53:31Z2023-07-17T00:48:59Z<div class="messageboard-quotee">Xenocrat wrote:</div><blockquote> <div class="messageboard-quotee">Twiggies wrote:</div><blockquote> I wonder if it's worth it for fire to be closer in melee then, if I'm guessing that the resistance is a close range ish aura? Might cause some issues with my plan for a silly fire kinet with 16 charisma and only 12 dex haha. </blockquote>The aura is only 10’. With a feat at 10th(?) it expands to 20’ and later grows up to 30’. So you need to be in faces to get your bonus damage. </blockquote><p>Gotcha, so the 16 cha meme is a horrible idea LOL. 14 cha 14 dex will probs be a safer bet. Thanks again :)Xenocrat wrote:Twiggies wrote: I wonder if it's worth it for fire to be closer in melee then, if I'm guessing that the resistance is a close range ish aura? Might cause some issues with my plan for a silly fire kinet with 16 charisma and only 12 dex haha.
The aura is only 10’. With a feat at 10th(?) it expands to 20’ and later grows up to 30’. So you need to be in faces to get your bonus damage. Gotcha, so the 16 cha meme is a horrible idea LOL. 14 cha 14 dex will probs be a safer bet....Twiggies2023-07-17T00:48:59ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=11?Kinetesist-hype-thread#5182023-07-17T00:43:05Z2023-07-17T00:38:32Z<p>I wonder if it's worth it for fire to be closer in melee then, if I'm guessing that the resistance is a close range ish aura? Might cause some issues with my plan for a silly fire kinet with 16 charisma and only 12 dex haha.</p>I wonder if it's worth it for fire to be closer in melee then, if I'm guessing that the resistance is a close range ish aura? Might cause some issues with my plan for a silly fire kinet with 16 charisma and only 12 dex haha.Twiggies2023-07-17T00:38:32ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=11?Kinetesist-hype-thread#5162023-07-17T00:33:05Z2023-07-17T00:30:11Z<div class="messageboard-quotee">Xenocrat wrote:</div><blockquote> <div class="messageboard-quotee">Twiggies wrote:</div><blockquote> <div class="messageboard-quotee">PossibleCabbage wrote:</div><blockquote><p> Fire can give creatures fire weakness, add fire damage to your allies' attacks, has impulses that add passive damage to your base EB, and has the most dramatic AoE impulses (including a 15d6 30' burst).</p>
<p>These are things other elements don't get. </blockquote>Thank you, those sound far more promising than the 'you can take feats to get to have more than one dmg type so it's totes ok!!' ad nauseam I had been hearing. How does the fire weakness ability work? What level can it be taken? How many actions, how long does it last, how much is the weakness? </blockquote>At 5th level you choose to widen the gate instead of pick a new element, allowing you to take the fire aura junction. It imposes fire weakness to your impulses to anyone (enemies? but friendly fire is harder with fire than some others) in your gather aura. It’s equal to half your level. The 4th level stance does half level fire or cold damage in the same aura. </blockquote><p>Friendly fire is harder with fire? Really? I would have expected fire to be friendly fire galore with AoEs. That's fascinating. Thank you for the insight.Xenocrat wrote:Twiggies wrote: PossibleCabbage wrote:Fire can give creatures fire weakness, add fire damage to your allies' attacks, has impulses that add passive damage to your base EB, and has the most dramatic AoE impulses (including a 15d6 30' burst).
These are things other elements don't get.
Thank you, those sound far more promising than the 'you can take feats to get to have more than one dmg type so it's totes ok!!' ad nauseam I had been hearing. How does the fire weakness ability...Twiggies2023-07-17T00:30:11ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=11?Kinetesist-hype-thread#5132023-07-16T23:53:05Z2023-07-16T23:49:19Z<p>I play a flames oracle in my strength of thousands game (but with the oracles+ 3pp supplement so they actually like, •have• fire spells without forcing to use feats for it) and our alchemist and I wombo combo into incendiary aura + their alchemist fires. It's fun. so I can imagine that being fun also.</p>I play a flames oracle in my strength of thousands game (but with the oracles+ 3pp supplement so they actually like, *have* fire spells without forcing to use feats for it) and our alchemist and I wombo combo into incendiary aura + their alchemist fires. It's fun. so I can imagine that being fun also.Twiggies2023-07-16T23:49:19ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=11?Kinetesist-hype-thread#5112023-07-16T23:33:05Z2023-07-16T23:31:02Z<div class="messageboard-quotee">PossibleCabbage wrote:</div><blockquote><p> Fire can give creatures fire weakness, add fire damage to your allies' attacks, has impulses that add passive damage to your base EB, and has the most dramatic AoE impulses (including a 15d6 30' burst).</p>
<p>These are things other elements don't get. </blockquote><p>Thank you, those sound far more promising than the 'you can take feats to get to have more than one dmg type so it's totes ok!!' ad nauseam I had been hearing. How does the fire weakness ability work? What level can it be taken? How many actions, how long does it last, how much is the weakness?PossibleCabbage wrote:Fire can give creatures fire weakness, add fire damage to your allies' attacks, has impulses that add passive damage to your base EB, and has the most dramatic AoE impulses (including a 15d6 30' burst).
These are things other elements don't get.
Thank you, those sound far more promising than the 'you can take feats to get to have more than one dmg type so it's totes ok!!' ad nauseam I had been hearing. How does the fire weakness ability work? What level can it be...Twiggies2023-07-16T23:31:02ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=11?Kinetesist-hype-thread#5092023-07-16T23:27:16Z2023-07-16T23:11:06Z<div class="messageboard-quotee">PossibleCabbage wrote:</div><blockquote><p> I feel like it's okay if different elements having different strengths and different weaknesses. "One damage type, until you take a feat" is just one of the built in weaknesses of fire.</p>
<p>It's like how Wood doesn't get mobility and air doesn't get defense- except that those elements can't fix that with a feat.</p>
<p>"Fire does the most damage, but has the fewest options to change damage type" was sort of the premise of the pyrokineticist in the last edition, to boot. </blockquote><p>What does single gate fire do to do more damage, aside from going from 1d6 to 1d8 which is an average of 1 extra damage? Maybe 2 over time?
<p>Is it because they get ~136 creatures weak to fire, which is worth the trade off of ~120 immune to it and ~153 resistant to it? </p>
<p>Speaking of which I should do some database searching and compile the info of what each element's base damage type choices can cover so I can properly compare to see if fire is as far behind as I am suspecting since my prior data compile was only for the single elements and not the bonus ones the other elements got.</p>PossibleCabbage wrote:I feel like it's okay if different elements having different strengths and different weaknesses. "One damage type, until you take a feat" is just one of the built in weaknesses of fire.
It's like how Wood doesn't get mobility and air doesn't get defense- except that those elements can't fix that with a feat.
"Fire does the most damage, but has the fewest options to change damage type" was sort of the premise of the pyrokineticist in the last edition, to boot.
What...Twiggies2023-07-16T23:11:06ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=11?Kinetesist-hype-thread#5062023-07-16T23:13:05Z2023-07-16T22:41:56Z<div class="messageboard-quotee">TheGentlemanDM wrote:</div><blockquote> <div class="messageboard-quotee">JiCi wrote:</div><blockquote><p> Even then, you can specialize in only one element, you just need a secondary damage type in case you run into something resistant or immune. This is very important for fire, as other elements already offer bludgeoning, piercing or slashing.</p>
<p>Fire can bludgeon as "hard light", and either pierce or slash like a blowtorch... if it can make sense. </blockquote><p>You won't have any problems with this.
<p>There's two first level feats that can solve the issue.</p>
<p>One adds a versatile element choice for your blasts (for fire, that's cold), and the other enables you to treat your blasts as B/P/S and add weapon traits to them.</p>
<p>Kineticists also get a feature at 3rd level that enables them to bypass enemy resistances and immunities to their element, provided that the creature has that elemental trait. So a pyrokineticist can burn a fire elemental to death, albeit needing a bit of luck and patience in order to succeed. </blockquote><p>I still don't understand why 'oh you get to pick feats that solves it' makes the whole 'fire only gets one damage type' issue perfectly fine. The other elements aren't forced to choose those feats at level 1 since they already have that versatility of 2 damage types baked in and the extras is just icing on top. The other elements also get the resist/immune bypass (which notably work on elementals but not like, devils) . I still don't understand why they made that decision besides a weird fear of the fire element that every system seems to have. Getting to do an average of like 1 damage higher (1d6->1d8) for going single gate fire doesn't seem like that amazing of a trade off for basically having your first feat "choice" locked in. Much like the same issue Flames/Tempest oracles have if they want spells that interact with their mystery and theme. Yay for choice tax...
<p>Is there something <i>actually</i> cool, mechanically, about <i>single gate</i> fire or is it just copium that paizo isn't just making weird decisions again and fire is just plain better off doing dual gate? I need to mentally prepare myself for if I should just accept that pure fire is pure lackluster, again, and maybe adjust my character idea for it. The subscription is far too expensive for me not living in the USA, so I have to wait til the 3rd and live in dread as I see nothing but 'oh you can pick feats to fix the problem they purposely created' for the build concept I was most looking forward to. Please help me be hyped again.</p>TheGentlemanDM wrote:JiCi wrote:Even then, you can specialize in only one element, you just need a secondary damage type in case you run into something resistant or immune. This is very important for fire, as other elements already offer bludgeoning, piercing or slashing.
Fire can bludgeon as "hard light", and either pierce or slash like a blowtorch... if it can make sense.
You won't have any problems with this. There's two first level feats that can solve the issue.
One adds a versatile...Twiggies2023-07-16T22:41:56ZRe: Forums/Pathfinder Second Edition: General Discussion: RAGE OF ELEMENTS AMATwiggieshttps://paizo.com/threads/rzs43ufq&page=3?RAGE-OF-ELEMENTS-AMA#1382023-07-14T23:22:25Z2023-07-14T23:20:43Z<p>Do dedicated fire kineticists get anything to deal with fire immune creatures that are not elementals? Or are they forced to tax into the impulse/feat for an extra damage type since they're locked into only one to start.</p>Do dedicated fire kineticists get anything to deal with fire immune creatures that are not elementals? Or are they forced to tax into the impulse/feat for an extra damage type since they're locked into only one to start.Twiggies2023-07-14T23:20:43ZRe: Forums/Pathfinder Second Edition: General Discussion: Fire Immunity and Fire SpecialisationTwiggieshttps://paizo.com/threads/rzs43ue0?Fire-Immunity-and-Fire-Specialisation#352023-07-14T23:22:25Z2023-07-14T23:17:31Z<p>Called it that it would be a choice tax. Fire gets the conscious decision to only have 1 damage type and then they have to choose a feat or an impulse for the •privilege• of having another damage type. Why didn't they just give fire another damage type from the beginning?</p>Called it that it would be a choice tax. Fire gets the conscious decision to only have 1 damage type and then they have to choose a feat or an impulse for the *privilege* of having another damage type. Why didn't they just give fire another damage type from the beginning?Twiggies2023-07-14T23:17:31ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=9?Kinetesist-hype-thread#4172023-07-13T00:01:17Z2023-07-13T00:01:17Z<div class="messageboard-quotee">Reza la Canaille wrote:</div><blockquote> Who needs Dex when you have Con and Str? Brad deserves to be thick. </blockquote><p>You're killing me sdfjksdfReza la Canaille wrote:Who needs Dex when you have Con and Str? Brad deserves to be thick.
You're killing me sdfjksdfTwiggies2023-07-13T00:01:17ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=9?Kinetesist-hype-thread#4142023-07-12T23:35:31Z2023-07-12T23:35:31Z<div class="messageboard-quotee">Sanityfaerie wrote:</div><blockquote> <div class="messageboard-quotee">Twiggies wrote:</div><blockquote><p> I'm trying to think of what stat spread Brad the mid-life crisis adventurer dad should have. Obviously Con at 18. I want Charisma to be decently high because he's definitely that kind of person who would lie about all the super awesome things he'd done 'back in his day' and I want to give him the dandy archetype if I play him in a free archetype game. </p>
<p>Maybe like...</p>
<p>12 Str/14 Dex/18 Con/10 Int/10 Wis/14 Cha?</p>
<p>Having more 12 wis is probably better than having 12 Str but like he needs to have a decent bit of strength because dads gotta be good at opening tough to open bottles. Ya kno. <s>i also don't think he learned anything over his 400 year lifespan</s> </blockquote><p>Does he need dex 14?
<p>I mean, it kind of depends on his intended engagement envelope. If you want him in close, then obviously you're going to want at least 14, or you're going to want to get him into heavier armor. Admittedly, Brad doesn't really seem like a "heavy armor" guy. On the other hand, the combination of Fire and a 12 str suggests that you're not eager for the clash of battle, which means that you could •probably• afford to let your dex lag. Kineticists have a fair bit of HP for someone who's staying in the back.</p>
<p>Basically, if you start dex at 14 and stay in light, you cap your AC at level 5. If you start at 12 and stay in light, you cap at level 10. After you hit cap, any further dex you get is... unexciting.</p>
<p>Brad seems like the kind of guy who's maybe put on a few more pounds than are really good for him, and might take a while to work those off.</p>
<p>So... I might suggest dropping dex to 12 for that cha of 16? Might explain his relationship with his kids and his ex-wives, too... he's good enough on charm to fly on that in the short and even medium term, but eventually they first figured out and then got royally sick of his BS. Maybe he'll learn. Maybe he won't. </blockquote><p>Yeah, I intend for him to be more of a backliner, make use of fire's 60ft range. He'll only be in melee if like he's really forced to like backed in a corner. He's definitely not a heavy armour guy. Good point on them having a good bit of HP, with my experience in PF2e so far I'm just eternally scared of crits happening because I'm missing that extra bit of dex haha.
<p>You have a good point with when I 'cap' my AC. I didn't even consider that, I'm so used to wanting to make it as high as possible for Dex builds. I just don't want him to die before then. </p>
<p>And yes he definitely put on a few pounds. He's got a bit of a beer gut he hides with his slightly baggy shirt. </p>
<p>Hahahaha, I love your insight, thank you it made my day which has started on a rough foot. I will definitely take your ideas in mind, I think 16 cha is what my heart ultimately wants but the small 'optimiser' in me is scared of the higher chance to get crit. On the other hand him getting rekt early on would be a rather fitting if sad ending.</p>Sanityfaerie wrote:Twiggies wrote:I'm trying to think of what stat spread Brad the mid-life crisis adventurer dad should have. Obviously Con at 18. I want Charisma to be decently high because he's definitely that kind of person who would lie about all the super awesome things he'd done 'back in his day' and I want to give him the dandy archetype if I play him in a free archetype game.
Maybe like...
12 Str/14 Dex/18 Con/10 Int/10 Wis/14 Cha?
Having more 12 wis is probably better than having...Twiggies2023-07-12T23:35:31ZRe: Forums/Pathfinder Second Edition: General Discussion: Kinetesist hype threadTwiggieshttps://paizo.com/threads/rzs43u5y&page=9?Kinetesist-hype-thread#4102023-07-14T14:23:20Z2023-07-12T23:04:34Z<p>I'm trying to think of what stat spread Brad the mid-life crisis adventurer dad should have. Obviously Con at 18. I want Charisma to be decently high because he's definitely that kind of person who would lie about all the super awesome things he'd done 'back in his day' and I want to give him the dandy archetype if I play him in a free archetype game. </p>
<p>Maybe like...</p>
<p>12 Str/14 Dex/18 Con/10 Int/10 Wis/14 Cha?</p>
<p>Having more 12 wis is probably better than having 12 Str but like he needs to have a decent bit of strength because dads gotta be good at opening tough to open bottles. Ya kno. <s>i also don't think he learned anything over his 400 year lifespan. his 'fatherly wisdom' would just be the pure BS that calvin's dad gives</s></p>I'm trying to think of what stat spread Brad the mid-life crisis adventurer dad should have. Obviously Con at 18. I want Charisma to be decently high because he's definitely that kind of person who would lie about all the super awesome things he'd done 'back in his day' and I want to give him the dandy archetype if I play him in a free archetype game.
Maybe like...
12 Str/14 Dex/18 Con/10 Int/10 Wis/14 Cha?
Having more 12 wis is probably better than having 12 Str but like he needs to have...Twiggies2023-07-12T23:04:34ZRe: Forums/Pathfinder Second Edition: General Discussion: Fire Immunity and Fire SpecialisationTwiggieshttps://paizo.com/threads/rzs43ue0?Fire-Immunity-and-Fire-Specialisation#312023-07-12T22:48:17Z2023-07-12T22:33:25Z<div class="messageboard-quotee">Gaulin wrote:</div><blockquote> I do hope that extract element can make immunities resistances instead, even on things that don't share your elements trait. But given that most blasts have two damage types and the expand element feat (or whatever it's going to be called) will give more damage types and how easy it is to expand to a new element, I'm a lot less worried than I was before. </blockquote><p>That's the thing, you shouldn't be forced to expand to a new element. Fire loses out on having two damage types like the others, and they said they were trying to make single element feel good and not make multiple mandatory. That's the issue. If it's a mandatory feat tax that's super lame. That's what I'm worried about when the main thing I was looking forward to was a mono fire build that didn't get instantly walled. I want to have hope but I've also seen what every other ttrpg I've played does to mono element builds.Gaulin wrote:I do hope that extract element can make immunities resistances instead, even on things that don't share your elements trait. But given that most blasts have two damage types and the expand element feat (or whatever it's going to be called) will give more damage types and how easy it is to expand to a new element, I'm a lot less worried than I was before.
That's the thing, you shouldn't be forced to expand to a new element. Fire loses out on having two damage types like the...Twiggies2023-07-12T22:33:25Z