Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
"You're always welcome in Otari, Foxy," Wan chirps at the elf, "in whichever guise you prefer to be seen------WRIN!" The tengu breaks off his kind words as his beloved steps into view, the gentle swell of her abdomen evident to her colleagues. Wan hurries to tenderly embrace the nephilim sage, clucking and chuffing first into her neck, and then to her belly after laboriously stepping out of his armoured shell. "We made it, little hatchling," Wan whispers to his unborn progeny. "We made it back, and we made it safer - this place, OUR place....." He looks up at Wrin, then turns around and whistles at his adventuring chums. "Our home."
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
”I am not about to be a memorial stone! I’ve got a newborn egg to hatch!” Wan’s quicksilver heart, already sped up during the battle, keeps him moving quickly, dodging obstacles as he and his nest of adventurers flee the collapsing fortress. ”To one of those teleportation circles! Quick, mates!”
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan tries to use the lattice again, but first, he activates his ticking adamantine heart. "Green with envy? Have an emerald lens then, Belcorra!" Quicken Heartbeat (for use next round). Take lattice from colleague. Strike. Strike, IC: 1d20 + 18 + 1 ⇒ (14) + 18 + 1 = 33
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Will Save: 1d20 + 16 ⇒ (18) + 16 = 34 ”She’ll need more than that!” squawks Wan as he grabs the lattice from Zin and focuses the ochre lens on Belcorra. Take lattice from colleague. Stride to Belcorra. Strike. Strike: 1d20 + 18 ⇒ (18) + 18 = 36
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
"I don't know about y'all, but I'm still squawking at that illusion of my bouncing baby birdling coming out part-kobold. NOTHING AGAINST KOBOLDS, just....." Wan shivers uncontrollably. "Hey, you know she's a ghost, right? Everyone got something that can harm ghosts full power? If not, I could whip up something real quick...." If allowed, I could make use of Wan's new Quick Setup skill feat to make moderate bottled sunlight in 2 hours. Moderate Bottled Sunlight: The bomb deals 2d4 positive damage and 2 positive splash damage, as well as 2d4 additional fire damage. As normal, positive damage harms only undead and other creatures with negative healing. Undead with a particular vulnerability to sunlight (such as vampires or wraiths) take the maximum amount of positive damage from bottled sunlight (4 instead of 1d4). For any ability that depends on the number of weapon dice bottled sunlight has, count only the positive damage dice.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan thinks about patching himself up, then coos to his comrades. ”Someone look at this wound please?”
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
”We should patch each other up first so we stand a chance,” Wan quips.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan’s gears whir at a fever-pitched rate for a minute then abruptly sputter and conk out, leaving the tengu panting inside Aggro. After a pause, he pops the helmet and looks out cautiously. ”Did he take our advice - OH my voice has gone back to normal again that’s so sad.” He looks around. ”Loads of shiny baubles in here. Not much of use - well, there’s that’s emerald disc thing, so that’s something, right?” *SQUAWK* Wan considers some inner thoughts. ”What’s next, chaps?”
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
"Ow!ThatstungabitHaveyouhadyourshots?YoushouldreallylistentomycolleaguesHey !Doyoouallhearhowmyvoicesoundsdifferent?Thatmeansthatmynewlyanimatedquicksi lverheartisworkinglikeitshouldOhwelltoobadforyouKhurfel..." Amidst a flurry of words, the sped-up tengu's arm ratchets upwards quicker than normal as his internal gears begin to speed at a roar. Overdrive, then using my quickened action to re-position to a flanking position. If already flanking, then I've spoilered a third attack after the Knockdown attempt. Overdrive (DC 27): 1d20 + 22 + 1 ⇒ (16) + 22 + 1 = 39 CRITICAL OVERDRIVE!
3rd Attack if needed:
Strike #3: 1d20 + 19 + 1 - 10 ⇒ (18) + 19 + 1 - 10 = 283d10 + 6 + 7 + 1 + 1d6 ⇒ (9, 4, 4) + 6 + 7 + 1 + (3) = 34 "IthinkitistimeforyoutoconsideryieldingMyvoicenevergetsoldlikethis!"
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan would have activated his ablative armour plating prior to wading into the urdefhans stronghold. Hope that's ok, GM. Wan clucks and makes a noise in his gullet akin to a laugh. "Yup. That makes sense now. It's good to know that there are some things you can rely upon - like unremitting aggression." Wan's gears wind up, but this time they accelerate faster than before. Access Quicken Heartbeat (it takes affect next turn; it does not have the manipulate trait). Then Megaton Strike (non-unstable variant). Strike, Two-Handed, B/P, Ghost Touch: 1d20 + 19 ⇒ (18) + 19 = 373d10 + 6 + 1d6 ⇒ (3, 3, 7) + 6 + (1) = 20
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
”Have we met this guy?” Wan clucks in Common to his team. He hefts his khakkara in a similar flourish to Khurfel, unsure if he’s trying to impress or preparing for melee.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan attempts to add his diplomatic panache to Falxi’s demand. Aklo:
”We have bested the black dragon and parlayed with the drow. They did not fare well against our mettle. You all, of course, are much more intelligent.” *squawk* Aid Another w/Semi-Threatening Diplomacy: 1d20 + 13 ⇒ (18) + 13 = 31
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
”Better back up our diplomatic entreaties with some mettle,” Wan gives a throaty warble as he rotates his head around his bulky shoulders before snapping Aggro’s helm in place. ”Or metal.”
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Back in Otari... Wrin slowly approaches Wan at his beloved workbench as he tinkers with a strange circular bauble that glows with a softly pulsing light. "Sweetling?" the normally-composed nephilim asks nervously. Wan looks up, annoyance quickly muted on his face. "Yes?" he coos. Wrin nods. Wan makes a curious purring note in his gullet and stands up. "Really?" Wrin nods again, a slow smile spreading hesitantly across her face. "Sweetheart...." He rushes to embrace her. The camera pans down to the pulsing bauble on the workbench....and the scene fades up on it as well, this time with the bauble firmly implanted in the trimmed feathers on the tengu's chest, the pulsing thrumming with energy as Wan walks the well-trod path leading back to the Gauntlight with his colleagues. The tengu thinks back on Wrin's parting words. "Go. But do come back, sweetest Tu Wan Clang. You've got more than one of us to care for now." GM, can Wrin do her night sky reading for us before we head back?
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Woot! Level 10, Wan! (Also, I don't know if anyone has ever figured out the origin of Wan's name. Click the spoiler if you'd like to know.) Tu Clang Wan:
It's 'Wu Tang Clan' with the first letters shifted by one. +STR, DEX, INT, CON Trained in Stealth Class Feat: Megavolt Archetype: Quicken Heartbeat Skill: Quick Setup If it's ok, I'd like to incorporate the +2 armour rune onto Aggro and one of the resilient runes. I'll roll for it if people would like.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
The tengu looks up from where he is happily ensconced, removing runes from suits of armour for use for his colleagues. Crafting Check: 1d20 + 20 + 1 ⇒ (1) + 20 + 1 = 22 Well, poop. "Does it match what Quara told us earlier----SQUAWK!" Wan pulls his wing away from a sudden shocking blast from the suit of armour on which he is working, shaking it painfully. Random Determination of which Armour Rune: 1d4 ⇒ 1 *whew* That was one of the resilient runes (Wan would always separate property runes before fundamental runes - I mean, are we BARBARIC? (no shade to our barbarian friends) Dunno if my critical failure destroys that rune... Wan clucks and speaks again, peering with a frown at the troublesome suit of mail. "If what the drow told us is true, then the urdefhans has TWO of the lenses, right - the emerald and the ochre?" He grimaces as he tries again to unhouse the pesky armour rune. Crafting Check: 1d20 + 20 + 1 ⇒ (3) + 20 + 1 = 24 JUST a success. Wan takes a deep breath as the (next?) rune comes away from the suit of plate mail. Wan will try to separate all of the runes for use later. Per my perusal of the rules, I'll need a full day to transfer runes and 10% of the cost (34gp x2 for resilient runes; 16gp for the +1 armour rune; 106gp for the +2 armour rune).
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
I know we're playing theatre of the mind with the map and combat, but I'm going to assume that flanking will allow for the off-guard position to be placed on the graveknight. Wan repositions himself to flank the undead tank with the dark-skinned elf. Step (or Stride). Strike x2. Strike #1, IC, Flanking: 1d20 + 17 + 1 ⇒ (1) + 17 + 1 = 192d10 + 5 + 4 + 1 ⇒ (8, 7) + 5 + 4 + 1 = 25 Ugh.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
”squawwwwwww….” Wan crumples within his armoured suit, but soon gets buoyed by Zin’s healing. ”Something else, you say?” the tengu says from the ground. ”Let’s try this!” Swings from the ground - using Knockdown. Strike, Prone: 1d20 + 17 - 2 + 1 ⇒ (18) + 17 - 2 + 1 = 342d10 + 5 + 4 + 1 ⇒ (4, 8) + 5 + 4 + 1 = 22 Trip, Prone: 1d20 + 17 - 2 + 1 ⇒ (10) + 17 - 2 + 1 = 26 Wan slams his khakkara into the graveknight from the ground, aiming to trip him. He then stands up. Stand.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Reflex, Bulwark: 1d20 + 14 + 2 ⇒ (19) + 14 + 2 = 35 Wan watches one guardian go down and another take its place. ”They don’t quit, do they?” Wan squawks, weathering the worst of the icy blast and creaking forward to the undead thing. Stride. Unstable Megaton Strike. Strike, IC: 1d20 + 17 + 1 ⇒ (11) + 17 + 1 = 294d10 + 5 + 4 + 1 + 1d6 ⇒ (9, 2, 1, 10) + 5 + 4 + 1 + (5) = 37
The tengu swings mightily!
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
"SQUAWRK! I'm the one who normally gets crushed!!" With that odd battlecry, the tengu makes a quick strike and follows it with a sweep to knock the golem prone again! Knockdown. Strike, IC, Overdrive, 2-Handed: 1d20 + 17 + 1 ⇒ (13) + 17 + 1 = 312d10 + 5 + 4 + 1 ⇒ (3, 5) + 5 + 4 + 1 = 18
To follow it all up, the tengu bashes the golem once more, again trying to stay out of the grease effect. Strike #2: 1d20 + 17 - 10 + 1 ⇒ (17) + 17 - 10 + 1 = 252d10 + 5 + 4 + 1 ⇒ (8, 4) + 5 + 4 + 1 = 22
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
The tengu gives an involuntary shiver, feeling a bit of nerves at wading into melee again with another fell foe, having been mashed about a few times now. "Here we go. CRAWWWWWWWW!" The tengu advances where he can as to avoid the greasy section of the battlefield. Stride. Megaton Strike (Unstable variant). Strike, B/P, Ghost Touch, Two-Handed, Overdrive: 1d20 + 17 ⇒ (4) + 17 = 214d10 + 5 + 4 ⇒ (8, 10, 3, 8) + 5 + 4 = 38
Aggro-Wan, with a fiery swing of his khakkara, connects with absolutely nothing.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
"SQUAWWWWWK!" Wan crows with alarm, the twinges of magical fey energy blooming out of himself. Cast ill omen. Will DC 27. "This thing is going to be tough! It looks like Belcorra; I'm sure she didn't let just anything be sculpted in her image." Overdrive. Overdrive (DC 27): 1d20 + 20 + 1 ⇒ (7) + 20 + 1 = 28 SUCCESS! Aggro's gears start spinning.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
”Did we just chase off a dragon? Oooh! Shinys.” Distracted, Wan checks out the horde. ”Yes, I could use some patching up, Zin, sweetling. I can even PAY you for it!” The tengu titters, tossing handfuls of coins widely with glee.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
"Ow!" Wan reacts in a terse burst as the tail takes him by surprise. "Rightyouebonegotist-timeforawisecrack!Well,lesswiseandmorecrack,Ithink.... " Megaton Strike (Unstable Variant), IC, Flanking: 1d20 + 17 + 1 ⇒ (3) + 17 + 1 = 214d10 + 5 + 1 + 1d6 ⇒ (3, 1, 8, 5) + 5 + 1 + (5) = 28
Failing to connect again, Wan makes a follow-up swing with the use of his hasted actions. Strike #2, IC, Flanking: 1d20 + 17 + 1 - 5 ⇒ (19) + 17 + 1 - 5 = 322d10 + 5 + 1 + 1d6 ⇒ (7, 3) + 5 + 1 + (6) = 22
Wan then takes a (5 foot) step away from the foe and reaches out for Zin. Dunno if Zin is close enough for Wan to touch, but it feels like I shouldn't get the healing this turn. Do correct me if I'm wrong. Alternately, Zin, you could touch Wan, right? Also, if 32 is a critical hit, Wan will defer on the 10 feet of forced movement effect.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
The tentacles grab Wan once more as Akkaboo's incantation takes hold. "SQUAWK! Well,atleastsomeofyougotout.WHOAI'mtalkingreallyfast.DidyoudothistomeAkkabo oboo?" The sped-up tengu attempts to kick start Aggro's gears in order to augment breaking free of the grasping tentacles. Overdrive Check: 1d20 + 18 ⇒ (2) + 18 = 20 FAIL.
Wan immediately makes use of his extra vim to stride to the blurry black dragon and give it a love tap. Strike, Two-Handed, Ghost Touch, IC: 1d20 + 17 + 1 ⇒ (16) + 17 + 1 = 342d10 + 5 + 1d6 + 1 ⇒ (7, 2) + 5 + (2) + 1 = 17
The tengu's khakkara passes through the draconic form without making contact.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Will Save: 1d20 + 14 + 1 ⇒ (11) + 14 + 1 = 26
"SQUAWK! That didn't work well, did it? Go-go-Aggro!" The tengu ignites a blast of fiery energy around himself in an attempt to clear out the tentacular area. A bit of creative licence. Action #1 - Escape (Athletics Check). Action #2 + #3 - Explode. Explode: 9d6 ⇒ (1, 2, 1, 2, 3, 6, 2, 4, 3) = 24 The tentacles get a DC 27 basic Reflex save, but unless they critically fail, I've burned them away.
"That'll teach someone to try and ensheathe Aggro-Wan in slimy black worms!" Wan says with foolish bravado, just before the tentacles grow back and attempt to grab him again. Wan's never seen this spell! He doesn't know!
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan whistles in appreciation of the black dragon. "You're magnificent..." he says, causing some of the party members to cock their head to look at the tengu. Diplomacy Check: 1d20 + 12 ⇒ (4) + 12 = 16 His voice squeaks and the phrase gets punctuated with an unfortunate *squawk*.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
In the aftermath of the thing skittering away, Wan pops his helm on Aggro and does what repairs he can. If possible, I’d like to take all the time needed to get rid of the wounded and unstable conditions and get back to full. ”That was highly dissatisfying. I wanted to pick that thing apart like a rock crab….does anyone have any gauze?”
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Fortitude Save #1: 1d20 + 15 ⇒ (9) + 15 = 24
Arrgh. Wan loses consciousness briefly as Aggro's chassis gets mangled. Only by the grace of Zin does the tengu revive. "*SQUAWRK* This sucks, guys! EAT it, spider-pig!" Using Megaton Strike (the non-unstable variant). Followed by a regular strike. Megaton Strike, IC: 1d20 + 17 + 1 ⇒ (18) + 17 + 1 = 363d10 + 5 + 4 + 1d6 + 1 ⇒ (9, 6, 9) + 5 + 4 + (5) + 1 = 39
Now unstable and wounded 1.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Fortitude #1 vs constrict: 1d20 + 15 ⇒ (5) + 15 = 20
[ooc]Yeah, that’s somehow worse, isn’t it?[/dice]
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
”Well damn, this keeps happening…” the tengu mutters as the monster crunches into Aggro. ”Go-go gadget blast!” Explode. 9d6 of fire damage. DC 29 basic Reflex save. Fire Damage: 9d6 ⇒ (5, 2, 5, 6, 4, 2, 1, 1, 1) = 27
The tengu then swings his khakkara. Strike: 1d20 + 17 ⇒ (4) + 17 = 212d10 + 5 + 4 + 1d6 ⇒ (7, 2) + 5 + 4 + (2) = 20
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
The tengu squawks as his drow friend gets savaged by the spider thing. ”This looks like time for action!” Overdrive: 1d20 + 20 + 1 ⇒ (17) + 20 + 1 = 38 CRITICAL SUCCESS! Aggro’s gears, brand-new and factory-set, whir efficiently into action and Aggro-Wan rushes forward. Stride into flanking position with Falxi. ”Hang on, Foxy!” Strike: 1d20 + 17 ⇒ (11) + 17 = 282d10 + 5 + 4 + 1d6 ⇒ (7, 4) + 5 + 4 + (1) = 21
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan takes a rear-guard approach alongside the goblin. Reactivating his gadgets - armor ablative plating and etheric essence disruptor
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
The tengu reaches out to access the healing well... ....and Aggro's armoured left appendage slides off his wing, revealing the muscled tengu underneath. The back of the armoured suit also falls off with a clunk. "Yeah, that feathered tit did some damage..." The aggro suit is destroyed. That means Wan needs a day of downtime and a workshop in order to rebuild it. Healing Well: 4d8 ⇒ (3, 6, 1, 4) = 14 "Whelp, back to town??" Back in town?: Crafting Check (DC 28): 1d20 + 20 + 1 ⇒ (16) + 20 + 1 = 37 SUCCESS! Aggro lives!
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Sorry for my lack of action - I've been on leave this past week and I wound up getting sick. Wan suffers a few massive bites, one of which rends through Aggro's form with a disturbing metallic shearing noise. The lights on Aggro's chassis go dim, then flare to life again. "Feathered flocks!" the tengu curses. "Emergency battery options - this isn't going well..." Fortitude Save: 1d20 + 15 ⇒ (19) + 15 = 34 PASS! - I never remember, does that mean I've fought off the poison? Wan's arm ratchets up. "Only got about one more juiced swing here..." Megaton Strike (unstable variant), IC, 2-Handed, Overdrive: 1d20 + 17 + 1 ⇒ (13) + 17 + 1 = 314d10 + 5 + 2 + 1 + 1d6 ⇒ (6, 3, 2, 9) + 5 + 2 + 1 + (3) = 31
If Wan has one more more action (and isn't slowed): The tengu steps out of the reach of the horrid mole-like creature - but still within reach of Zin so as to use his healing beacon.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
"OW!" Fortitude Save: 1d20 + 15 ⇒ (13) + 15 = 28 FAIL.
"Whew! That's got a stiiiiiiiiing...." The tengu notably slows down. Now slowed 1. "Stiiiiiilllll gottttttt jjjjuuuuuuuice...." Aggro's arm ratchets up. Megaton Strike (the unstable variant) Megaton Strike, IC, Two-Handed, Overdrive: 1d20 + 17 + 1 ⇒ (19) + 17 + 1 = 374d10 + 5 + 2 + 1 + 1d6 ⇒ (8, 6, 7, 8) + 5 + 2 + 1 + (1) = 38
BOOOOOOOMM!
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan charges up Aggro's suit. Overdrive Check (DC 26): 1d20 + 20 + 1 ⇒ (10) + 20 + 1 = 31 SUCCESS! The tengu then strides to the monstrous mole-like creature. "Dig this!!" he quips. Strike, Two-Handed Overdrive, IC: 1d20 + 17 + 1 ⇒ (12) + 17 + 1 = 302d10 + 5 + 2 + 1 + 1d6 ⇒ (4, 9) + 5 + 2 + 1 + (6) = 27 Wan looks around ashamedly. "Ok, not my best work, but I've got more puns..."
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
"We've not seen any other deep gnomes down here," Wan explains as they walk. "Dark dwarves, dark elves, dark creepers...." The tengu rattles off an exhaustive list of enemies as they walk towards the lake. The list takes the entire journey. ...and mites all the way at the surface, yeah. We've killed a lot of things. I think the musical interlude was probably the weirdest thing that happened, though, yeah."
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
I noticed that I stated that Wan had overdrive going in my last post. Not true - I'll change that this turn! Fortitude Save #1: 1d20 + 15 ⇒ (20) + 15 = 35 No damage.
"Time to join your gassy cousin!" Wan quips. "They probably don't speak 'clever', anyways." Overdrive Check: 1d20 + 20 + 1 ⇒ (4) + 20 + 1 = 25 FAIL! Aggro's gears cough and splutter, failing to catch and turn over. "Embarrassing..." the tengu mutters, swinging his khakkara in a vicious, two-handed uppercut. Melee Strike #1, Two-Handed, IC: 1d20 + 17 + 1 ⇒ (17) + 17 + 1 = 352d10 + 5 + 1 + 1d6 ⇒ (10, 9) + 5 + 1 + (2) = 27
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan targets one of the creatures trying to drain Zin. "Hang tight, chicky-poos. I think I got this." The tengu smacks an obsidian panel on his thigh and a blast of strange, grey energy that none of you have seen before blasts out from Aggro's form. Interact (two-action) to use Wan's moderate etheric essence disruptor to target the phantasmal killer spell effect (and hope it's divine or occult). I get a +13 counteract check against a 4th level spell (at the maximum). Counteract Check: 1d20 + 13 ⇒ (3) + 13 = 16 I'm sure that didn't work. Oh well - item consumed (until Wan makes one again in 24hrs). When the spell effect fails to end, Wan sighs. "Oh well, I can always fall back on THIS!" Aggro's single arm swats one of the urdefhans targeting Zin. A rare single-handed strike! Strike, IC, Overdrive: 1d20 + 17 + 1 ⇒ (11) + 17 + 1 = 291d10 + 5 + 1 + 1d6 ⇒ (5) + 5 + 1 + (6) = 17
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan charges forward, hoping to take down the spell casters quickly. His khakkara ratchets back with potential energy as he moves into position. Stride. Megaton Strike (non-unstable variant). Strike: 1d20 + 17 ⇒ (3) + 17 = 203d10 + 5 + 1d6 ⇒ (8, 8, 8) + 5 + (2) = 31
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan coos in sotto voce. "I am awful at sneaking, friends. You got an idea for clankety-clank-me?" +1 to Stealth
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
”Yikes. Enemy camp. Yes, let’s leave the other way,” Wan agrees. +17 Occultism and Society if that helps.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan advances on the creature threatening Zin. "*squawk* You don't know what's good for you, it would seem." Wan's khakkara ratchets slowly upwards then releases at an impossible speed directly on the crown of the combatant. Stride. Megaton Strike (the non-unstable variant) - hopefully with flanking. Megaton Strike, IC, Overdrive: 1d20 + 17 + 1 ⇒ (8) + 17 + 1 = 263d10 + 5 + 4 + 1 + 1d6 ⇒ (8, 6, 10) + 5 + 4 + 1 + (4) = 38
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan quips, "It must be hard to hit your foes with blind hands....er, DEAF hands, that is!" He then pauses, waiting for a titter of laughter to his god-awful pun. As he pauses, gears fire up inside Aggro's chassis. Overdrive: 1d20 + 21 ⇒ (18) + 21 = 39 Critical SUCCESS! "You all don't know a good joke if it walked up and smacked you upside the head! Hey, that reminds me!" Wan targets one of the not-yet pummeled urdefhans, aiming to push them (and any others adjacent) away from the fracas lest they employ lethal explosive tactics when they die. Strike, IC, Overdrive: 1d20 + 17 + 1 ⇒ (16) + 17 + 1 = 342d10 + 5 + 4 + 1 ⇒ (8, 9) + 5 + 4 + 1 = 27
CRUNCH! GM: Clear the Way allows a separate Athletics check against each adjacent foe. I assumed that they'd all be adjacent to Wan, but correct me if I'm wrong. A is the one I first pummeled and I'd hope to at least be able to also shove the one grappling Zin.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan rushes to assist Zin, wracking his brain to consider what in the Nine Hells these things are. GM:
Society/Occultism Check: 1d20 + 17 ⇒ (3) + 17 = 20 Stride. Recall Knowledge. Jolting Strike. With some ideas in his head (and avoiding the dazzling condition triggered by Akkaboo's spell), Wan raises his khakkara in both hands and swings broadly on the assailant tethering Zin in place. Strike, IC: 1d20 + 17 + 1 ⇒ (18) + 17 + 1 = 362d10 + 5 + 1 + 1d6 ⇒ (3, 1) + 5 + 1 + (5) = 15
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan makes some adjustments to Aggro involving activating some spring-loaded panels to his armour. Activating his newly-renewed major ablative armor plating. Lasts for one hour. "*rawk* I would agree with Akkaboo. I'm curious about circling back behind that fog." Wan votes for A.
Male Tengu Inventor 10 | hp 126+20/126| AC 30 DR 5/fire/cold DR 2/physical damage (save adamantine) | F +18 R +17 (bulwark) W +16 | Perc +13; darkvision | Speed 30 (40 in overdrive) | Exploration Mode: Search | Conditions: quickened
Wan spends some time in consultation with Wrin - consulting. Still disheveled - but in a strangely-different way that involves a permanent cheeky grin - Wan resurfaces late the next morning. ”Heya, Wrin, - I mean, ZIN.” If birds could blush…
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