Chloe Rabbit wrote:
Will this contain the pale red-headed desert goblins with big feet?
Doubt we will be seeing the sand goblins from the 3.5ed Sandstorm book.Speaking of that book, I honestly hope we do not have rehashes of old things, like Living Monolith or any of the feats that came out in the original Osirion book like Swarm Dodger.
I would rather have a prestige class that let me be sandworm dragoon that rides a large sandworm to ride into combat.
I am looking forward to this with happy expectations, I just don't want to see a rerelease of nearly the same content that was slightly tweaked is all.
To spare a life is harder to do than taking one.
Stealth Rules on Sniping wrote:
If you've already successfully used Stealth at least 10 feet from your target, you can make one ranged attack and then immediately use Stealth again. You take a –20 penalty on your Stealth check to maintain your obscured location.
Then you got the advanced rogue talent and the Kobold feat that together take away the -20 to sniping. The feat you can take at 1st level, the talent you would need to wait till level 10 to pick up.
Effectively your in a hidden position that others cannot find as you make ranged sneak attacks. Until that is they make a perception check that beats your stealth check after you snipe someone.
Very true. Just watch Desolation of Smaug, half the time Legolas is two weapon fighting.
Seems a bit weird if the sorcerer with the fae bloodline just simply goes back and retrains his bloodline to imperious. I can see a cleric switching to a different deity to worship, though I would say that in the noggin of the cleric its a pretty big change in terms of lifestyle, prayers, dogma, and beliefs.
It still comes down to a matter of personal taste when playing a Fighter. If you find it boring, then its not for you. Not everyone likes the cleric, not everyone wants to be a wizard, not everyone wants to be a savage-brute called barbarian, etc, etc, etc.
I personally find classes like Shaman, Wizard, and Cleric to be fairly boring class, but that is my own personal taste. If their is an evil me from a parallel universe, his thoughts would be the opposite in that he found classes like the Fighter, Paladin, or Barbarian to be quite frankly boring.
My apologies if my comment sparked a negative reaction. I simply meant that simple conversation amongst your fellow players helps liven the experience like a wise cracking monk who tends to make terrible puns in battle.
A fighter simply gets four skill points, bravery, bonus feats at first second and every two levels there after, armor training, weapon training, armor mastery, and weapon mastery. It is a great boon to have the various archetypes for the fighter which help make for different character builds.