paizo.com Recent Posts by Tim Emrickpaizo.com Recent Posts by Tim Emrick2024-03-28T21:29:49Z2024-03-28T21:29:49ZRe: Forums: Pathfinder Society: Best items for a PathfinderThibdab (alias of Tim Emrick)https://paizo.com/threads/rzs43ykt?Best-items-for-a-Pathfinder#32024-03-28T21:37:24Z2024-03-28T21:29:46Z<p>Definitely that pearly white spindle! You can't always count on having a healer at the table, and when your healer is also the front line (like my champion is), it's good for healing up while you're busy patching up your allies.</p>
<p>Most of my PFS characters with enough levels and money to buy Sleeves of Storage have done do. My sorcerer has them because her Str is low, some of her tools are heavy, and she likes to have a few tricks up her sleeve (literally). My investigator is stronger, but carries a great deal more adventuring gear (tools, camping gear, extra quivers, etc.). And my goblin champion needs to shunt away as much weight as possible because his armor and weapons are already enough to encumber his poor, faithful wolf mount (and a bag of holding is still too heavy to help much).</p>Definitely that pearly white spindle! You can't always count on having a healer at the table, and when your healer is also the front line (like my champion is), it's good for healing up while you're busy patching up your allies.
Most of my PFS characters with enough levels and money to buy Sleeves of Storage have done do. My sorcerer has them because her Str is low, some of her tools are heavy, and she likes to have a few tricks up her sleeve (literally). My investigator is stronger, but...Thibdab (alias of Tim Emrick)2024-03-28T21:29:46ZRe: Forums/Pathfinder First Edition: General Discussion: Dex-based melee users kinda get the shaftTim Emrickhttps://paizo.com/threads/rzs43ycx?Dexbased-melee-users-kinda-get-the-shaft#72024-03-13T17:40:47Z2024-03-13T17:35:49Z<div class="messageboard-quotee">Tottemas wrote:</div><blockquote><p> The real difference lies in available build paths, I suppose. And how people tend to build their DEX characters.
</p>
People who dump their STR to 7 because they know they'll get DEX-to-dmg later on deserve to suck at the early levels. And it's often compounded by DEX builds choosing small races with STR penalties in addition to lower dmg dice, while already being limited to weapons with low dmg dice.</p>
<p>So what we're really trying to "balance" is a medium sized Barbarian who put their focus in a Stat made for dmg, and a small sized twerp who dumped theirs. </blockquote><p>I've seen a number of low-Str, high-Dex builds, but dumping Str can be risky: If you get hit by even a tiny amount of Str penalty or damage, you could suddenly find yourself encumbered or even overloaded. It also severely limits the type and amount of weapons and armor you can carry—especially at low levels, before you can afford things like mithral armor, bracers of armor, or a handy haversack. And when your limits are that low, each of those solutions still takes up a significant portion of your carrying capacity.
<p>Another poster pointed out that carrying capacity is often ignored in play, but if some players are consistently dumping Str, that could be a sign that those limits need to be enforced a bit more often. </p>
<p>Not long after I started playing PFS, I wondered why Merisiel's stat block gave her a 14 Str when she's obviously a Dex-based rogue. Then I calculated the weight of her gear, and she actually needed that high a Str to stay at a light load. Granted, she does carry an excessive number of daggers, which add up quickly, but she also had a reasonable assortment of practical adventuring gear. Her build doesn't stand up (literally!) if she lacks the Str to carry what she needs to succeed in the dungeon.</p>Tottemas wrote:The real difference lies in available build paths, I suppose. And how people tend to build their DEX characters.
People who dump their STR to 7 because they know they'll get DEX-to-dmg later on deserve to suck at the early levels. And it's often compounded by DEX builds choosing small races with STR penalties in addition to lower dmg dice, while already being limited to weapons with low dmg dice.So what we're really trying to "balance" is a medium sized Barbarian who put their...Tim Emrick2024-03-13T17:35:49ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: The emGodsrain Prophecies/em Part FiveTim Emrickhttps://paizo.com/community/blog/v5748dyo6siis&page=3?The-Godsrain-Prophecies-Part-Five#1082024-03-09T10:08:06Z2024-03-07T15:37:34Z<div class="messageboard-quotee">E Rank Luck wrote:</div><blockquote> <div class="messageboard-quotee">Arachnofiend wrote:</div><blockquote> If a beast starts devouring gods the first thing I'd check is if anyone's seen Achaekek recently. </blockquote>He's probably in Pharasma's basement still. I'd make sure Rovagug hasnt had any more kiddos </blockquote><p>From the overall feel of the story, this makes me think that something very similar might have happened during the time before Rovagug was imprisoned, but instead of Erastil as the first victim, it was some primeval god nobody remembers anymore.
<p>Granted, this never-seen predator sounds far more subtle than the Rough Beast is ever given credit for. But maybe that's just because it changed tactics once it was finally flushed out of hiding. And, as we all know, the victors write the history books.</p>E Rank Luck wrote:Arachnofiend wrote: If a beast starts devouring gods the first thing I'd check is if anyone's seen Achaekek recently.
He's probably in Pharasma's basement still. I'd make sure Rovagug hasnt had any more kiddos From the overall feel of the story, this makes me think that something very similar might have happened during the time before Rovagug was imprisoned, but instead of Erastil as the first victim, it was some primeval god nobody remembers anymore. Granted, this...Tim Emrick2024-03-07T15:37:34ZRe: Forums: Advice: One-Shot Idea -- After the WishTim Emrickhttps://paizo.com/threads/rzs43y59?OneShot-Idea-After-the-Wish#152024-03-04T08:28:00Z2024-03-01T22:04:22Z<p>For a recent example, the movie <i>Wonder Woman 1984</i> features an antagonist who gains the power to grant <i>other</i> people's wishes, rather than getting his own directly. And, yes, it very much goes wrong, on a global scale. (The movie has some glaring flaws, but the basic premise is a fascinating one.)</p>For a recent example, the movie Wonder Woman 1984 features an antagonist who gains the power to grant other people's wishes, rather than getting his own directly. And, yes, it very much goes wrong, on a global scale. (The movie has some glaring flaws, but the basic premise is a fascinating one.)Tim Emrick2024-03-01T22:04:22ZRe: Forums: Starfinder General Discussion: Basic PartyTim Emrickhttps://paizo.com/threads/rzs43y4x?Basic-Party#62024-02-28T21:10:47Z2024-02-28T21:03:42Z<p>You will almost always want at least one person who's good at tech skills, and more often than not, you'll want someone who's good at interaction skills. Beyond that, it very much depends on the scenario, but having a good spread of skills is best. That's where having an operative is handy, though a well-rounded enough group can survive without one. </p>
<p>As Taja pointed out, there are three essential crew roles that every ship needs. And it's often useful to be able to "switch hit"—for example, having ranks in Piloting even if you're never the pilot, so that you can jump onto a gun when your usual role isn't needed that round.</p>You will almost always want at least one person who's good at tech skills, and more often than not, you'll want someone who's good at interaction skills. Beyond that, it very much depends on the scenario, but having a good spread of skills is best. That's where having an operative is handy, though a well-rounded enough group can survive without one.
As Taja pointed out, there are three essential crew roles that every ship needs. And it's often useful to be able to "switch hit"--for example,...Tim Emrick2024-02-28T21:03:42ZRe: Forums: Product Discussion: Starfinder Scoured Stars Adventure PathTim Emrickhttps://paizo.com/products/btq02ex2/discuss&page=2?Starfinder-Scoured-Stars-Adventure-Path#962024-02-28T20:40:47Z2024-02-28T20:33:49Z<p>I've only run a couple of them before (1-01 and a low-level table of 1-99) but enjoyed playing pretty much all of them. My group is looking forward to it, and a couple of them already have ideas for interestingly weird PCs.</p>
<p>The part of this AP that concerns me the most is starship combat, particularly at the higher levels. Half of the adventures in this AP have at least one starship combat. My group are not huge fans of that subsystem, so I'm going to see if they're up for trying out the narrative starship combat rules from Enhanced.</p>I've only run a couple of them before (1-01 and a low-level table of 1-99) but enjoyed playing pretty much all of them. My group is looking forward to it, and a couple of them already have ideas for interestingly weird PCs.
The part of this AP that concerns me the most is starship combat, particularly at the higher levels. Half of the adventures in this AP have at least one starship combat. My group are not huge fans of that subsystem, so I'm going to see if they're up for trying out the...Tim Emrick2024-02-28T20:33:49ZRe: Forums: Rules Questions: Can I choose to have an action take longer?Raudabjorn Kjallaksson (alias of Tim Emrick)https://paizo.com/threads/rzs43y2t?Can-I-choose-to-have-an-action-take-longer#102024-02-26T21:50:47Z2024-02-26T21:45:38Z<p>Once way to get two swift actions in a turn, albeit only once per day, is the <a href="https://www.aonprd.com/MagicWondrousDisplay.aspx?FinalName=Corset%20of%20Delicate%20Moves" target="_blank" rel="nofollow"><i>corset of delicate moves</i></a>. My stonelord paladin has one in case he is in defensive stance but urgently needs to move (ends stance), lay on hands on himself to heal damage and remove the fatigue from ending the stance (swift), then resume his stance in his new position (swift), all in the same round.</p>Once way to get two swift actions in a turn, albeit only once per day, is the corset of delicate moves. My stonelord paladin has one in case he is in defensive stance but urgently needs to move (ends stance), lay on hands on himself to heal damage and remove the fatigue from ending the stance (swift), then resume his stance in his new position (swift), all in the same round.Raudabjorn Kjallaksson (alias of Tim Emrick)2024-02-26T21:45:38ZRe: Forums/Starfinder Adventure Path: General Discussion: APs set in the sun?Zefira Lachlan (alias of Tim Emrick)https://paizo.com/threads/rzs43w8x?APs-set-in-the-sun#62024-02-26T21:41:06Z2024-02-26T21:36:04Z<p>There are also a couple of short Starfinder adventures that take place in low solar orbit: SFS #1-07: The Solar Sortie (levels 1-4) and Bounty #1: The Cantina Job (level 1).</p>There are also a couple of short Starfinder adventures that take place in low solar orbit: SFS #1-07: The Solar Sortie (levels 1-4) and Bounty #1: The Cantina Job (level 1).Zefira Lachlan (alias of Tim Emrick)2024-02-26T21:36:04ZRe: Forums: Advice: What reason is there to use Axes over swotds ?Raudabjorn Kjallaksson (alias of Tim Emrick)https://paizo.com/threads/rzs43y3a?What-reason-is-there-to-use-Axes-over-swotds#122024-02-26T02:40:48Z2024-02-26T02:31:34Z<div class="messageboard-quotee">Mysterious Stranger wrote:</div><blockquote> If the character is a dwarf then the dwarven waraxe is would be a good axe for sword and board. I don’t think it would be worth spending a feat for a non-dwarf character. </blockquote><p>It's basically the axe equivalent of the bastard sword (and even does the same base damage, 1d10). A dwarf wielding one of those as a martial weapon and a human spending their bonus feat on Exotic Melee Weapon come out roughly equal, really.Mysterious Stranger wrote:If the character is a dwarf then the dwarven waraxe is would be a good axe for sword and board. I don’t think it would be worth spending a feat for a non-dwarf character.
It's basically the axe equivalent of the bastard sword (and even does the same base damage, 1d10). A dwarf wielding one of those as a martial weapon and a human spending their bonus feat on Exotic Melee Weapon come out roughly equal, really.Raudabjorn Kjallaksson (alias of Tim Emrick)2024-02-26T02:31:34ZRe: Forums: Pathfinder Society: Druid animal companion/familiar/pet questionTim Emrickhttps://paizo.com/threads/rzs43y2p?Druid-animal-companionfamiliarpet-question#22024-02-24T04:30:48Z2024-02-24T04:18:49Z<p>Familiars use the Pet rules, but have access to special abilities than normal pets don't. You can never have more than one pet or familiar; if you have the Pet feat, but then gain an ability that grants a Pet through that feat, then you immediately retrain the old Pet feat to another general feat.</p>
<p>Animal Companions are a different category of companion, so use different rules, and you may have a familiar or pet at the same time as an animal companion. </p>
<p>Both groups of creatures use the minion rules, which limits what kinds of actions they can take. You use the Command an Animal action to give them actions. Minions are considered to be loyal and obedient, so you don't need to make any checks to make them follow your commands, and there is no need for the Train Animal feat or for expending downtime on training.</p>Familiars use the Pet rules, but have access to special abilities than normal pets don't. You can never have more than one pet or familiar; if you have the Pet feat, but then gain an ability that grants a Pet through that feat, then you immediately retrain the old Pet feat to another general feat.
Animal Companions are a different category of companion, so use different rules, and you may have a familiar or pet at the same time as an animal companion.
Both groups of creatures use the minion...Tim Emrick2024-02-24T04:18:49ZRe: Forums: Product Discussion: Starfinder Scoured Stars Adventure PathTim Emrickhttps://paizo.com/products/btq02ex2/discuss&page=2?Starfinder-Scoured-Stars-Adventure-Path#942024-02-22T15:51:45Z2024-02-22T15:00:34Z<div class="messageboard-quotee">TRDG wrote:</div><blockquote><p> Do the maps listed have names or anything to maybe find something close on a flip map or other maps?</p>
<p>One of my groups just now asked if I have this yet to run....... GULP!!</p>
<p>Tom </blockquote><p>I acquired the print version this past week, and have started reading through it in preparation for running it for my home group whenever we can fit it into the schedule. I've played all of the original adventures, and a couple of our other players have played most of them, but we certainly didn't play them in any kind of coherent order. (1-99 was my third SFS scenario ever.)
<p>I haven't yet compared the maps in every adventure with the original scenarios (that's coming eventually), but there have been a few map changes here and there. It looks like most of the changes involve substituting newer flip-mats or flip-tile sets for maps that originally used map packs that are now long out of print (like Starship Decks, which saw heavy use in 1-99). Every map that uses a flip-mat or flip-tiles has a note with that map's product name (much like how they're labeled in SFS & PFS scenarios). And there are still a number of maps that were unique to the original scenarios, which have been reprinted with few if any changes.</p>
<p>As far as I can tell so far, there is only one jinsul-related Society adventure which was not included in the AP: 1-23 Return to Sender, which chronologically comes right after The Scoured Stars Invasion. </p>
<p>I do very much appreciate the Developer Sidebars throughout the AP. Some note connections to other scenarios (like Return to Sender, and the S1 Historia arc) that GMs can use to expand their campaign. Others point out changes that were made, such as one of the Commencement missions being replaced, and the reasons for them. </p>
<p>Finally, I just have to say that final adventure promises to be very exciting! I played the original at the highest subtier (11-12), but the AP version has been rewritten for levels 13-14, so that very last boss-fight promises to be even more dangerous and epic.</p>TRDG wrote:Do the maps listed have names or anything to maybe find something close on a flip map or other maps?
One of my groups just now asked if I have this yet to run....... GULP!!
Tom
I acquired the print version this past week, and have started reading through it in preparation for running it for my home group whenever we can fit it into the schedule. I've played all of the original adventures, and a couple of our other players have played most of them, but we certainly didn't play...Tim Emrick2024-02-22T15:00:34ZRe: Forums: Product Discussion: Starfinder Flip-Mat: Data CenterTim Emrickhttps://paizo.com/products/btq02eyj/discuss?Starfinder-FlipMat-Data-Center#102024-02-21T05:51:02Z2024-02-21T05:42:26Z<p>Has anyone else had any issues with the physical version of this flip-mat? The one I got from my FLGS was weirdly distorted, with the image (including gridlines) printed on approximately a 3/4" x 5/8" grid. I contacted Paizo customer service about a week ago, but haven't received any response yet beyond the acknowledgement that my email was received.</p>Has anyone else had any issues with the physical version of this flip-mat? The one I got from my FLGS was weirdly distorted, with the image (including gridlines) printed on approximately a 3/4" x 5/8" grid. I contacted Paizo customer service about a week ago, but haven't received any response yet beyond the acknowledgement that my email was received.Tim Emrick2024-02-21T05:42:26ZRe: Forums: Starfinder General Discussion: Is Starfinder now at it's end?Tim Emrickhttps://paizo.com/threads/rzs43xuv?Is-Starfinder-now-at-its-end#182024-02-21T05:31:02Z2024-02-21T05:23:10Z<p>My home group plans to jump on the SF2 playtest bandwagon to try out the new rules, but I will also be running the recently released Scoured Stars Adventure Path for them as well. (A couple of them have played most of the original adventures, but not in any kind of sensible order.) And I'll be playing and running SFS 1E scenarios at cons for at least a couple more years. And debuting at least one more new 1E SFS character, because I had an idea for someone to make use of the new SFS GM boon.</p>My home group plans to jump on the SF2 playtest bandwagon to try out the new rules, but I will also be running the recently released Scoured Stars Adventure Path for them as well. (A couple of them have played most of the original adventures, but not in any kind of sensible order.) And I'll be playing and running SFS 1E scenarios at cons for at least a couple more years. And debuting at least one more new 1E SFS character, because I had an idea for someone to make use of the new SFS GM boon.Tim Emrick2024-02-21T05:23:10ZRe: Forums: Pathfinder Society: What are the funniest Pathfinder Society adventures you’ve come across?Thibdab (alias of Tim Emrick)https://paizo.com/threads/rzs43y0h?What-are-the-funniest-Pathfinder-Society#22024-02-21T10:28:42Z2024-02-20T21:17:27Z<p>Are you asking about 1E or 2E or both?</p>
<p>For 1E, the "We Be Goblins" series are the first to come to mind. Most players will have fun hamming it up with their goblins, and many of the encounters are on the wacky, absurd side, easily encouraging crazy shenanigans. </p>
<p>For 2E, there's #4-16: Dacilane Academy's First Great Prank War. The title says it all, really.</p>
<p>#4-03: Linnorm's Legacy is also on the wacky side. Babysit some young linnorms, you say? What could possibly go wrong?</p>Are you asking about 1E or 2E or both?
For 1E, the "We Be Goblins" series are the first to come to mind. Most players will have fun hamming it up with their goblins, and many of the encounters are on the wacky, absurd side, easily encouraging crazy shenanigans.
For 2E, there's #4-16: Dacilane Academy's First Great Prank War. The title says it all, really.
#4-03: Linnorm's Legacy is also on the wacky side. Babysit some young linnorms, you say? What could possibly go wrong?Thibdab (alias of Tim Emrick)2024-02-20T21:17:27ZRe: Forums: Advice: Gods: How many is too many?Tim Emrickhttps://paizo.com/threads/rzs2qr15&page=2?Gods-How-many-is-too-many#832024-02-16T02:20:30Z2024-02-15T23:50:36Z<p>Wow, I didn't realize this thread had been recently necro'd before I made that longish post. Oops.</p>Wow, I didn't realize this thread had been recently necro'd before I made that longish post. Oops.Tim Emrick2024-02-15T23:50:36ZRe: Forums: Advice: Gods: How many is too many?Tim Emrickhttps://paizo.com/threads/rzs2qr15&page=2?Gods-How-many-is-too-many#812024-02-15T18:20:47Z2024-02-15T18:11:45Z<p>When I was creating the setting for my last homebrew PF 1E campaign (a process that went on for many years before I ever ran a game in it), I went through a few different phases of how I approached the gods in the setting. </p>
<p>At the beginning, I just had two rules:
<br />
1. No gods from other settings. (I wanted this to be an all-original world.)
<br />
2. A finite number of gods, so that neither I nor the players would have a prohibitively long list to keep track of. I also wanted to see how few gods I needed to cover all the domains in some way that made coherent sense for each god.</p>
<p>I briefly toyed with abolishing alignment, but it was too thoroughly ingrained in the PF 1E rules to implement without a ton of work. [So I am that much more impressed that the 2E Remaster tackled that!] </p>
<p>As I started to work out more details of the world's history and cultures, I realized that I needed to sort my gods into smaller pantheons linked by some common origin or relationships in order to give them some much-needed flavor. And also add a few more to fill gaps left by this sorting. My main groups ended up being:</p>
<p>• Elemental gods (one per element): Worshiped by elemental creatures and giants. </p>
<p>• Dragon gods (good and evil, plus a couple minor cults): Worshipped by dragons and kobolds. The Tarrasque, which had an aberrant-draconic origin in this world, was the most popular cult among orcs.</p>
<p>• Faerie gods (nature gods, one per season): Worshipped by elves, gnomes, and fey.</p>
<p>• Celestial gods (sun, moon, shadow, and void): Worshipped by halflings.</p>
<p>• The "original" human pantheon, with roles like lawgiver, general, artisan, merchant, and healer: Very imperialistic overall, but with some more benevolent members. Over time, some human nations abandoned this pantheon in favor of new gods (mostly elemental and celestial gods, plus at least one dragon cult). Those schisms feed into many of the big political conflicts in the setting.</p>
<p>Most of these pantheons ended up having around 4 members, with the human pantheon being about twice that size (but including more lesser gods). Overall there were about 2 dozen gods, which gradually became more distinct from each other, and had numerous ties to the history of the world. But rarely would more than one or two pantheons have significant numbers of worshipers in any one city or kingdom, so the PCs only needed to know the handful of gods who were most popular where the campaign started, or in whatever land each PC claimed as home.</p>
<p>Eventually, I also added cults for the most prominent groups of outer-planar outsiders, with at least one or two original lords' names for each of them (because my "no gods from other sources" rule still applied). But none of these had influence comparable to the major pantheons. It was mostly just added color for fiend-worshiping villains and the occasional other secret cult.</p>When I was creating the setting for my last homebrew PF 1E campaign (a process that went on for many years before I ever ran a game in it), I went through a few different phases of how I approached the gods in the setting.
At the beginning, I just had two rules:
1. No gods from other settings. (I wanted this to be an all-original world.)
2. A finite number of gods, so that neither I nor the players would have a prohibitively long list to keep track of. I also wanted to see how few gods I...Tim Emrick2024-02-15T18:11:45ZRe: Forums: Announcements: New Physical Product Releases in January 2024Zefira Lachlan (alias of Tim Emrick)https://paizo.com/threads/rzs43x44&page=2?New-Physical-Product-Releases-in-January-2024#702024-02-15T17:30:48Z2024-02-15T17:25:56Z<p>My wife picked up Scoured Stars last night at our FLGS. I've played through all these adventure in SFS (1-00 was one of my first few SFS games ever), but it took some work to check off the last couple of them, and they're spread across 4-5 PCs. It's great to see this story all in one place, and I am eager to run the AP for my home group (some of who are still missing a few of the original scenarios needed to complete a certain boon). Also, I gotta say, it's a VERY pretty book!</p>My wife picked up Scoured Stars last night at our FLGS. I've played through all these adventure in SFS (1-00 was one of my first few SFS games ever), but it took some work to check off the last couple of them, and they're spread across 4-5 PCs. It's great to see this story all in one place, and I am eager to run the AP for my home group (some of who are still missing a few of the original scenarios needed to complete a certain boon). Also, I gotta say, it's a VERY pretty book!Zefira Lachlan (alias of Tim Emrick)2024-02-15T17:25:56ZRe: Forums/Pathfinder Second Edition: General Discussion: Paizo Blog: The Godsrain Prophecies Part TwoMillicent Velarno (alias of Tim Emrick)https://paizo.com/community/blog/v5748dyo6sii4&page=2?The-Godsrain-Prophecies-Part-Two#962024-02-15T13:10:48Z2024-02-15T12:58:13Z<div class="messageboard-quotee">Razmir, The TRUE LIVING GOD wrote:</div><blockquote> Again, I am still safe. Thank you for your concern. </blockquote><p>Razmir is not among the Core 20, so shall never be safe! Though if he's collateral damage, that would make the next Living Lodge scenario <i>verrrry</i> interesting...
<p>In other thoughts, it could be Torag who's dying, since he's "missing" in Starfinder, but that seems far too obvious for the payoff we're expecting here.</p>Razmir, The TRUE LIVING GOD wrote:Again, I am still safe. Thank you for your concern.
Razmir is not among the Core 20, so shall never be safe! Though if he's collateral damage, that would make the next Living Lodge scenario verrrry interesting... In other thoughts, it could be Torag who's dying, since he's "missing" in Starfinder, but that seems far too obvious for the payoff we're expecting here.Millicent Velarno (alias of Tim Emrick)2024-02-15T12:58:13ZRe: Forums: Rules Questions: Solarian Weapon Crystals and "Only" FusionsTim Emrickhttps://paizo.com/threads/rzs43xxo?Solarian-Weapon-Crystals-and-Only-Fusions#22024-02-14T20:31:59Z2024-02-14T14:12:25Z<p>A weapon fusion placed on a solarian weapon crystal will affect the solar weapon produced by the receiving mote exactly as a fusion placed on any other kind of weapon would. So if it's a melee-only fusion, you can use that crystal with a solar weapon but not a solar flare. If it's bludgeoning-only, you can only use it on a solar weapon that deals that damage type, not one that deals S or P damage.</p>
<p>Note that fusion seals can be used with weapon crystals, too. The text for the soulfire fusion (the most popular crystal-only fusion) explicitly refers to fusion seals. And like any other fusion seal, you can't attach it to a weapon that isn't a legal choice for the fusion.</p>A weapon fusion placed on a solarian weapon crystal will affect the solar weapon produced by the receiving mote exactly as a fusion placed on any other kind of weapon would. So if it's a melee-only fusion, you can use that crystal with a solar weapon but not a solar flare. If it's bludgeoning-only, you can only use it on a solar weapon that deals that damage type, not one that deals S or P damage.
Note that fusion seals can be used with weapon crystals, too. The text for the soulfire fusion...Tim Emrick2024-02-14T14:12:25ZRe: Forums: Product Discussion: Starfinder Society Scenario #6-12: Yesteryear's HopeEuphemia Lasro (alias of Tim Emrick)https://paizo.com/products/btq02etd/discuss?Starfinder-Society-Scenario-612-Yesteryears-Hope#132024-03-27T20:31:59Z2024-02-14T02:56:32Z<p>When this got scheduled locally, I made a point of running the previous two Elytrio adventures so that some of our group would have the full history. (#1-03 was one of the first SFS scenarios I ever played, but I'd never played #1-21. My wife and one of our other local GMs had never played either one.) I just played 'Hope tonight, and it was a blast! Thanks, HMM, for a fun adventure! I am eager to run it for the couple of players who played the first two with me but couldn't join us online tonight.</p>When this got scheduled locally, I made a point of running the previous two Elytrio adventures so that some of our group would have the full history. (#1-03 was one of the first SFS scenarios I ever played, but I'd never played #1-21. My wife and one of our other local GMs had never played either one.) I just played 'Hope tonight, and it was a blast! Thanks, HMM, for a fun adventure! I am eager to run it for the couple of players who played the first two with me but couldn't join us online...Euphemia Lasro (alias of Tim Emrick)2024-02-14T02:56:32ZRe: Forums/Gamer Life: General Discussion: The RPG System Journey continues…Tim Emrickhttps://paizo.com/threads/rzs43tsv?The-RPG-System-Journey-continues#242024-02-06T06:11:55Z2024-02-03T00:40:31Z<div class="messageboard-quotee">dirtypool wrote:</div><blockquote><p> I loved the Unisystem rules for Buffy and Angel, and the group I was with before this one played in several seasons of two separate series that I ran. I also was lucky enough to get to playtest for Eden Studios. </p>
<p>That game was a blast </blockquote><p>After a long hiatus, our main GM proposed a "reunion arc" to wrap up some old loose ends (while dealing with some new threats), and we did a 10-year jump in game to move things forward to match up with the then-current real-world date. We also switched over to Fate to simplify the mechanics, because in this alternate Buffyverse, most of our heroes had acquired more experience and power than Unisystem could accommodate easily.
<p>That was in late 2019, and sadly, our GM died a year or so into the Covid pandemic (3 years ago today, by eerie coincidence). After the initial shock, the rest of us decided to carry on and finish the campaign she had started, led by her best friend, who had been her co-GM and co-conspirator. We finally finished that arc a couple months ago, wrapping up an epic, multiverse-shattering story. It was bittersweet but glorious, and a fitting tribute to our friend.</p>
<p>...And because we love the setting and our characters too much to say goodbye to them forever, we are still playing through some "aftermath" threads. We're also starting to make plans for a "next gen" type game set in the same world, some (TBD) years in the future, and focusing on new, younger heroes (starting with some of the children of our current PCs, and their friends). We haven't decided yet whether to stay with Fate, go back to Unisystem, or try something else. But that's going to continue to be a big part of my gaming plate going forward.</p>dirtypool wrote:I loved the Unisystem rules for Buffy and Angel, and the group I was with before this one played in several seasons of two separate series that I ran. I also was lucky enough to get to playtest for Eden Studios.
That game was a blast
After a long hiatus, our main GM proposed a "reunion arc" to wrap up some old loose ends (while dealing with some new threats), and we did a 10-year jump in game to move things forward to match up with the then-current real-world date. We also...Tim Emrick2024-02-03T00:40:31ZRe: Forums/Gamer Life: General Discussion: The RPG System Journey continues…Tim Emrickhttps://paizo.com/threads/rzs43tsv?The-RPG-System-Journey-continues#222024-02-02T14:30:52Z2024-02-02T14:27:03Z<p>I was introduced to D&D through an "activity period" at my middle school (circa 1981-82), and requested and received the Basic Set for Christmas of my 8th grade year. I played Basic & Expert and some AD&D 1E through high school, mostly as the DM because my friends insisted that I was the most creative one of the group. </p>
<p>AD&D 2E came out just in time for my college years, and I ran a 2E campaign my sophomore through senior years using a setting that a friend and I had homebrewed in H.S. (I've used versions of that same setting for a couple of other campaigns, in different systems, since then.)</p>
<p>I continued to play a lot of 2E for the next decade or so, until D&D 3E came out, then that became the new system of choice among my usual gaming groups. I also tried out several other RPGs during those years. The most noteworthy was GURPS, in which I played my first long campaign after moving to Boston for grad school, and GMed the first long campaign I ran for my future wife. </p>
<p>During the v.3.5 era, I started sharing some fan errata for Green Ronin's Freeport line online, which eventually landed me some freelance work as an editor and proofreader for the company. I also published a handful of articles in d20 Weekly and Pyramid.</p>
<p>I was also introduced to the Buffy RPG around this time, and have been playing with the same group in a highly-alternate-Buffyverse campaign on and off ever since (in person the first few years, then moving increasingly online).</p>
<p>I tried but didn't much care for D&D 4E, so kept playing and running 3.5 until my group decided to try out Pathfinder. That decision was influenced by the fact that GR was planning to release their next big Freeport title using the Pathfinder rules. I ended up using a hiatus imposed by a cross-country move to convert my latest Freeport campaign from 3.5 to Pathfinder. (Fortunately, 3/4 of my home group—my wife, her coworker, and the coworker's spouse—made the move with me, which allowed for any continuity at all.)</p>
<p>Pathfinder (first 1E, then 2E when it released) has been my home group's system of choice for the past 10 years. My wife and I have been involved in Society play for most of that time (starting around Season 7 of 1E), and almost all of our 2E experience is through PFS. We've played the first book from a couple of 2E adventure paths, but no homebrew campaigns yet, unlike our 1E years. And I've yet to GM 2E, but my wife has done so for a few years now because she became a Venture Agent for our FLGS, and then a VL this past year.</p>
<p>We've also played a good deal of Starfinder, also mostly Society play (and much like 2E, we've completed one or two of the shorter APs but haven't tried any homebrew campaigns). Most of my GMing the past couple years has been Starfinder Society, and I GMed my first convention games (and first special) about a year ago in that system.</p>
<p>My wife and I introduced our two kids (who are now college age) to RPGs at a very young age, and they've been hooked ever since. Most of the D&D 5E that I've run or played has been with them, and that was their system of choice for several years. The OGL fiasco from a year ago soured my wife and I on D&D, and has helped push my eldest back into playing PFS more regularly. He started GMing 2E a few months ago, both for PFS and for homebrew campaigns with his friends. </p>
<p>It's been a few years now since I've run a homebrew campaign. That used to be a huge part of my gaming time, but I experienced some bad GM burnout after starting an overly ambitious PF 1E campaign a few years back. Pathfinder Society and Starfinder Society have filled some of that void, and will continue to be a major part of my gaming time for the foreseeable future. But I'm hoping that sometime later this year, I'll finally find the motivation to start a new campaign of my own creation. I've been itching to play more of GR's AGE system, so Fantasy AGE 2E (for a new Freeport, or Freeport-adjacent, campaign) and Cthulhu Awakens are looking like good candidates.</p>I was introduced to D&D through an "activity period" at my middle school (circa 1981-82), and requested and received the Basic Set for Christmas of my 8th grade year. I played Basic & Expert and some AD&D 1E through high school, mostly as the DM because my friends insisted that I was the most creative one of the group.
AD&D 2E came out just in time for my college years, and I ran a 2E campaign my sophomore through senior years using a setting that a friend and I had homebrewed in H.S. (I've...Tim Emrick2024-02-02T14:27:03ZRe: Forums: Starfinder Society: Paizo Blog: Starfinder Society: Year 7 AnnouncementZefira Lachlan (alias of Tim Emrick)https://paizo.com/community/blog/v5748dyo6sihu?Starfinder-Society-Year-7-Announcement#102024-02-02T13:30:54Z2024-02-02T13:28:03Z<div class="messageboard-quotee">Sharkbite wrote:</div><blockquote> If Ghibrani are being made Always Available, Wayfinders need a new Capstone Boon. </blockquote><p>Also, will the current Alien Allies capstone boon function like other admittance boons for species which have since become always available (+2 to an ability score for an existing character of that species)?Sharkbite wrote:If Ghibrani are being made Always Available, Wayfinders need a new Capstone Boon.
Also, will the current Alien Allies capstone boon function like other admittance boons for species which have since become always available (+2 to an ability score for an existing character of that species)?Zefira Lachlan (alias of Tim Emrick)2024-02-02T13:28:03ZRe: Forums: Rules Questions: Sub Class skills for Craft, Profession and Perform.Tim Emrickhttps://paizo.com/threads/rzs43xoq?Sub-Class-skills-for-Craft-Profession-and#122024-01-30T15:10:47Z2024-01-30T15:00:29Z<div class="messageboard-quotee">Stephen Sheahan wrote:</div><blockquote><p>look at the text for the <a href="https://www.aonprd.com/TraitDisplay.aspx?ItemName=Savant" target="_blank" rel="nofollow">Savant trait</a> which just grants perform as a class skill.</p>
<p>it doesn't state any one, group of, or all perform skills - simply perform is a class skill.</blockquote><div class="messageboard-quotee">Savant wrote:</div><blockquote>Choose a performance type. You gain a +2 trait bonus on all Perform checks made using that performance type. Perform is always a class skill for you.</blockquote><p>I would read "Perform is always a class skill for you" as meaning that all Perform subskills are class skills, because it says "Perform," not "Perform (x)" or "That performance type."
<p>That interpretation seems balanced with the host of traits that give you a +1 bonus to a skill, and make that skill always a class skill. Most such traits apply to skills that don't have subskills, so in this case, the bonus to one single subskill is slightly higher. Gaining the class skill bonus on all the subskills is a very nice bonus, but you still have to spend a limited resource—skill ranks—to be trained in each subskill, so IMO it isn't too unbalancing.</p>Stephen Sheahan wrote:look at the text for the Savant trait which just grants perform as a class skill.
it doesn't state any one, group of, or all perform skills - simply perform is a class skill.
Savant wrote:Choose a performance type. You gain a +2 trait bonus on all Perform checks made using that performance type. Perform is always a class skill for you.
I would read "Perform is always a class skill for you" as meaning that all Perform subskills are class skills, because it says...Tim Emrick2024-01-30T15:00:29ZRe: Forums: Artwork & Crafting: Post Your Character ArtTim Emrickhttps://paizo.com/threads/rzs2rxle&page=17?Post-Your-Character-Art#8322024-01-27T00:05:46Z2024-01-22T14:42:01Z<p><a href="https://www.deviantart.com/thastygliax/art/Qimok-in-powered-armor-1013394357" target="_blank" rel="nofollow">Qimok</a>, my skittermander soldier, in his new brand-new powered armor.</p>
<p><a href="https://www.deviantart.com/thastygliax/art/Anohana-1-1013394836" target="_blank" rel="nofollow">Anohana</a>, a new character (samsaran vidgamer witchwarper) who will be getting the new SFS "Game Store Owner" GM boon.</p>
<p><a href="https://www.deviantart.com/thastygliax/art/Anohana-2-1013395826" target="_blank" rel="nofollow">A close-up of Anohana</a>, showing part of her haunted prosthetic hand. </p>
<p>I realized after drawing and coloring Anohana that she looks a lot like an Andoran from Star Trek, but that was completely unintentional! She has vestigial antennae because she was born to a lashunta couple. (I'll likely give her the limited telepathy species graft once she's high enough level to gain access to it.)</p>Qimok, my skittermander soldier, in his new brand-new powered armor.
Anohana, a new character (samsaran vidgamer witchwarper) who will be getting the new SFS "Game Store Owner" GM boon.
A close-up of Anohana, showing part of her haunted prosthetic hand.
I realized after drawing and coloring Anohana that she looks a lot like an Andoran from Star Trek, but that was completely unintentional! She has vestigial antennae because she was born to a lashunta couple. (I'll likely give her the...Tim Emrick2024-01-22T14:42:01ZRe: Forums: Rules Questions: If you have a bloodline and take a class that lets you choose whether to have a bloodline do you need to?Mahesh (alias of Tim Emrick)https://paizo.com/threads/rzs43xhp?If-you-have-a-bloodline-and-take-a-class-that#52024-01-17T16:00:58Z2024-01-17T15:55:23Z<p>Bloodlines seem far too essential to the characters who have them for them to ever be optional. You either choose a class or archetype that gives you one, or you don't.</p>Bloodlines seem far too essential to the characters who have them for them to ever be optional. You either choose a class or archetype that gives you one, or you don't.Mahesh (alias of Tim Emrick)2024-01-17T15:55:23ZRe: Forums/Pathfinder First Edition: General Discussion: Benefits of using a Fragile Weapon.Thibdab (alias of Tim Emrick)https://paizo.com/threads/rzs43x9b?Benefits-of-using-a-Fragile-Weapon#72024-01-08T18:20:57Z2024-01-08T18:18:41Z<p>Dogslicers are fragile because goblins discovered that if you drill a few holes in a blade, it weighs less, and is <i>almost</i> as good at killing as a full-weight weapon. When you're small, weak, and always hungry, every ounce of encumbrance matters!</p>
<p>Now, most <b>PC</b> goblins will try to acquire a masterwork dogslicer (which removes the fragile quality) as soon as they can, if they don't loot something better first. But few goblins are going to live long enough to ever get that chance.</p>Dogslicers are fragile because goblins discovered that if you drill a few holes in a blade, it weighs less, and is almost as good at killing as a full-weight weapon. When you're small, weak, and always hungry, every ounce of encumbrance matters!
Now, most PC goblins will try to acquire a masterwork dogslicer (which removes the fragile quality) as soon as they can, if they don't loot something better first. But few goblins are going to live long enough to ever get that chance.Thibdab (alias of Tim Emrick)2024-01-08T18:18:41ZRe: Forums: Homebrew and House Rules: Stating Demon Lords from LoreTim Emrickhttps://paizo.com/threads/rzs43xb1?Stating-Demon-Lords-from-Lore#52024-01-06T05:51:03Z2024-01-06T05:50:24Z<p>As far as I know, point buy is strictly for PCs and NPCs with class levels. </p>
<p>You'd be better served looking at the ability score ranges for published demon lord stat blocks, and picking something comparable for your new demon lord's CR. If the demon is a bruiser type, lean toward the higher end of the range for physical scores; if they focus more on magic or charm or trickery, do that with their mental stats instead.</p>As far as I know, point buy is strictly for PCs and NPCs with class levels.
You'd be better served looking at the ability score ranges for published demon lord stat blocks, and picking something comparable for your new demon lord's CR. If the demon is a bruiser type, lean toward the higher end of the range for physical scores; if they focus more on magic or charm or trickery, do that with their mental stats instead.Tim Emrick2024-01-06T05:50:24ZRe: Forums: Rules Questions: Stellifera in a Pet Carrier Armor Slot Drone?Glaukos (alias of Tim Emrick)https://paizo.com/threads/rzs435v9?Stellifera-in-a-Pet-Carrier-Armor-Slot-Drone#82023-12-21T02:39:06Z2023-12-21T02:38:48Z<p>One thing to keep in mind with a stellifera is that if you're hiding yourself inside a pet carrier, you're giving up the (not insignificant) benefits of water body, which is Medium-sized and thus won't fit in the carrier.</p>
<p>Also, does controlling the drone count as a physical action? If so, you won't be going anywhere unless your drone is advanced enough to get an action when undirected. And even then, the action economy will be abysmal.</p>
<p>My one and only experience with a stellifera and a pet carrier in play was not holding the stellifera, but its pets. The stellifera chose armor that obscured its form enough that it could pretend to be a shirren who only communicated telepathically, and it later acquired a couple "emotional support spiders" and a carrier to keep them in.</p>One thing to keep in mind with a stellifera is that if you're hiding yourself inside a pet carrier, you're giving up the (not insignificant) benefits of water body, which is Medium-sized and thus won't fit in the carrier.
Also, does controlling the drone count as a physical action? If so, you won't be going anywhere unless your drone is advanced enough to get an action when undirected. And even then, the action economy will be abysmal.
My one and only experience with a stellifera and a pet...Glaukos (alias of Tim Emrick)2023-12-21T02:38:48ZRe: Forums/Gamer Life: General Discussion: Random GM Excuse TableTim Emrickhttps://paizo.com/threads/rzs435s4?Random-GM-Excuse-Table#382023-12-17T21:10:57Z2023-12-17T21:02:09Z<p>88. Player: But...but...this hallway goes right through where the map says that room is. So where are we really?</p>
<p>GM: Congratulations, you've just discovered that space is curved. Make a Will save vs. insanity...</p>88. Player: But...but...this hallway goes right through where the map says that room is. So where are we really?
GM: Congratulations, you've just discovered that space is curved. Make a Will save vs. insanity...Tim Emrick2023-12-17T21:02:09ZRe: Forums/Gamer Life: General Discussion: Random GM Excuse TableTim Emrickhttps://paizo.com/threads/rzs435s4?Random-GM-Excuse-Table#372023-12-17T21:00:58Z2023-12-17T20:53:39Z<p>87. You're saying the monster can't possibly fit through the door? Well, <i>obviously</i> it was smaller when it first got here. Then it grew fat on adventurers who asked stupid questions. Oh, hey, it looks pretty hungry! Roll for initiative...</p>87. You're saying the monster can't possibly fit through the door? Well, obviously it was smaller when it first got here. Then it grew fat on adventurers who asked stupid questions. Oh, hey, it looks pretty hungry! Roll for initiative...Tim Emrick2023-12-17T20:53:39ZRe: Forums/Pathfinder First Edition: General Discussion: What do do with the Ivory Labyrinth and the Rasping Rifts?Nar-Lok (alias of Tim Emrick)https://paizo.com/threads/rzs43x2y?What-do-do-with-the-Ivory-Labyrinth-and-the#22023-12-17T20:40:58Z2023-12-17T20:40:19Z<p>I haven't played Wrath of the Righteous, but there is at least one sequel of sorts in the last season of Pathfinder Society 1E.
<br />
[Spoiler omitted]</p>I haven't played Wrath of the Righteous, but there is at least one sequel of sorts in the last season of Pathfinder Society 1E.
[Spoiler omitted]Nar-Lok (alias of Tim Emrick)2023-12-17T20:40:19ZRe: Forums: Pathfinder Society: Inherited Wayfinder Boon and Character Specific Boons in GeneralProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/threads/rzs43x0n?Inherited-Wayfinder-Boon-and-Character#32023-12-14T03:23:01Z2023-12-14T03:18:23Z<p>The Inherited Wayfinder boon doesn't appear to be available in the boon store at the moment, for some reason. I searched the boon lists for it, and only found the title in the list of boons I've purchased.</p>
<p>Normally, if something is a limited one-time purchase, the boon store will display an impossibly high cost rather than removing the option entirely. For example, I have one Sandswept Survivor character, so it now lists the cost as "48,000.00." IIRC, my friend who bought his one discounted shoony sees an even more astronomical cost for that boon now.</p>The Inherited Wayfinder boon doesn't appear to be available in the boon store at the moment, for some reason. I searched the boon lists for it, and only found the title in the list of boons I've purchased.
Normally, if something is a limited one-time purchase, the boon store will display an impossibly high cost rather than removing the option entirely. For example, I have one Sandswept Survivor character, so it now lists the cost as "48,000.00." IIRC, my friend who bought his one discounted...Professor Felicity Featherwit (alias of Tim Emrick)2023-12-14T03:18:23ZRe: Forums: Starfinder Society: Paizo Blog: Starfinder Society Election Results!Zaradanth (alias of Tim Emrick)https://paizo.com/community/blog/v5748dyo6sigl?Starfinder-Society-Election-Results#212023-12-09T18:53:07Z2023-12-04T22:04:36Z<div class="messageboard-quotee">Tailstrong wrote:</div><blockquote> Maybe the large-sized First Seeker will finally get us ships with large-sized hallways on them for us morlamaws and the bears. Getting around inside a pegasus is... not fun. </blockquote><p>Seriously. My sarcesian took Tight Fit because she's pretty skinny and flexible for a Large character, but my dragonkin is NOT.Tailstrong wrote:Maybe the large-sized First Seeker will finally get us ships with large-sized hallways on them for us morlamaws and the bears. Getting around inside a pegasus is... not fun.
Seriously. My sarcesian took Tight Fit because she's pretty skinny and flexible for a Large character, but my dragonkin is NOT.Zaradanth (alias of Tim Emrick)2023-12-04T22:04:36ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion&page=2#772023-11-28T03:11:01Z2023-11-28T03:07:45Z<p>Thanks for running! I had fun despite our various setbacks. I always enjoy getting to.play Zefira, which I don't get to do as often now that she's this level.</p>Thanks for running! I had fun despite our various setbacks. I always enjoy getting to.play Zefira, which I don't get to do as often now that she's this level.Zefira Lachlan (alias of Tim Emrick)2023-11-28T03:07:45ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion&page=2#762023-11-28T03:11:01Z2023-11-28T03:04:28Z<p><span class="messageboard-dice"><b>Day job, Profession (gambler):</b></span> <span class="messageboard-dice">1d20 + 26 ⇒ (19) + 26 = 45</span> (includes +1 for professional clothing)
<br />
= 90 credits</p>[Dice=Day job, Profession (gambler)]1d20+26[/dice] (includes +1 for professional clothing)
= 90 creditsZefira Lachlan (alias of Tim Emrick)2023-11-28T03:04:28ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=8#3662023-11-28T03:01:01Z2023-11-28T02:59:42Z<p><b>"We all know that Naiaj makes it her job to worry about the individual agents that may be put in harm's way during our missions. A lot of us are still alive because of her paranoia."</b> Zefira smiles, letting her fondness for the gruff bleachling gnome show more than she would dare to if the VC were still present. <b>"I can see both your point and hers, sir. Anyway, count me in for any future missions to Pholskar. Despite the rather sordid nature of our discoveries so far, I remain very interested in seeing more of the planet, and how its people fare."</b></p>"We all know that Naiaj makes it her job to worry about the individual agents that may be put in harm's way during our missions. A lot of us are still alive because of her paranoia." Zefira smiles, letting her fondness for the gruff bleachling gnome show more than she would dare to if the VC were still present. "I can see both your point and hers, sir. Anyway, count me in for any future missions to Pholskar. Despite the rather sordid nature of our discoveries so far, I remain very interested...Zefira Lachlan (alias of Tim Emrick)2023-11-28T02:59:42ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=8#3622023-11-27T14:51:27Z2023-11-27T14:50:56Z<p><b>"Of course. We expected that you would need some time to review our findings, determine your next steps, and prepare for the inevitable reactions to this news,"</b> Zefira replies readily. <b>"We share your hope that Pholskar will prove its resilience as it weathers this trying time."</b></p>"Of course. We expected that you would need some time to review our findings, determine your next steps, and prepare for the inevitable reactions to this news," Zefira replies readily. "We share your hope that Pholskar will prove its resilience as it weathers this trying time."Zefira Lachlan (alias of Tim Emrick)2023-11-27T14:50:56ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=8#3592023-11-27T02:11:03Z2023-11-27T02:08:43Z<p><span class=messageboard-ooc>Sorry, this holiday weekend has been very busy, and exhausting, so I lacked the focus to contribute meaningfully to the discussion with Kurvasyr.</span></p>
<p><span class=messageboard-ooc>Zefira can't fail that Sense Motive DC.</span></p>
<p><b><She's a bit stressed. After the previous mission, she's expecting to hear more bad news, and she's about to be proven right to think so></b>, Zefira tells the others. </p>
<p><b>"We did indeed reach Site 649D, Elthel, and we were able to collect a considerable amount of data and artifacts. We have a preliminary report to give you as well, but the data files we collected will require further in-depth analysis,"</b> the pilot tells the cloud giant, but then her expression turns more grave. <b>"I'm afraid to say that much of what we found is directly connected to the discoveries made by our Society's previous expedition to Talgradur. We can confirm that there was indeed a secret research project to reverse-engineer a storm engine. Many of the details are rather unpleasant, and most definitely criminal."</b> She looks at her companions, then back at the giant. <b>"My teammates and I are very aware of the difficult position that this news puts you in, but we feel that it will be impossible to suppress this information for long. If the Cloud Imperium wants to form any lasting peace with Agrishall, we believe it will be necessary to be proactive in acknowledging the crimes committed on Talgradur and making reparations for them."</b></p>Sorry, this holiday weekend has been very busy, and exhausting, so I lacked the focus to contribute meaningfully to the discussion with Kurvasyr.
Zefira can't fail that Sense Motive DC.
, Zefira tells the others.
"We did indeed reach Site 649D, Elthel, and we were able to collect a considerable amount of data and artifacts. We have a preliminary report to give you as well, but the data files we collected will require further in-depth analysis," the pilot tells the cloud giant, but then her...Zefira Lachlan (alias of Tim Emrick)2023-11-27T02:08:43ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=7#3492023-11-22T21:31:02Z2023-11-22T21:29:35Z<p>At first, Zefira's attention is divided between the data analysis and lazily piloting the surfboat out of the ruins—until she spots the colossi in the water coming their way, and then her mind shifts to a laser-focus on escape. </p>
<p><b><More snakes! <i>Gigantic</i> ones! If you and your gear aren't secure, get that way <i>right the &%$# now</i>. And I sure hope nobody ate too recently></b>, she warns her teammates as she revs up the engines. She gets the boat up to speed as quickly as she can in the dangerous shoals, and starts dodging her way through the maze of mostly submerged ruins. </p>
<p>Iskakii and Geiti soon learn what Xysh has known for a few years now: Zefira loves speed, pushing the limits of any vehicle she operates, and generally showing off just how good a pilot she is. Again and again, she turns corners at stomach-churning speeds, and deliberately skirts dangerously close to obstacles in order to trick the pursuing serpents into losing ground, but she does it all with uncanny skill and a maniacal grin on her face. </p>
<p>When Nalfalsr hails the Starfinders, Zefira clicks on the comm to answer. <b>"Keep your distance, if you don't want to become lunch. I've got this well in hand,"</b> she says with breezy confidence.</p>At first, Zefira's attention is divided between the data analysis and lazily piloting the surfboat out of the ruins--until she spots the colossi in the water coming their way, and then her mind shifts to a laser-focus on escape.
Gigantic ones! If you and your gear aren't secure, get that way right the &%$# now. And I sure hope nobody ate too recently>, she warns her teammates as she revs up the engines. She gets the boat up to speed as quickly as she can in the dangerous shoals, and starts...Zefira Lachlan (alias of Tim Emrick)2023-11-22T21:29:35ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion&page=2#712023-11-22T18:01:03Z2023-11-22T17:59:18Z<p>Zefira was initially based on my pilot character from a short Serenity RPG campaign that a friend ran many moons ago. That version was built to be as good a pilot as I could make with a starting character, and I did the same when I rebuilt her in Starfinder. (That previous game is also why she's human rather than something more exotic, but the bonus feat and skill ranks definitely don't hurt.)</p>Zefira was initially based on my pilot character from a short Serenity RPG campaign that a friend ran many moons ago. That version was built to be as good a pilot as I could make with a starting character, and I did the same when I rebuilt her in Starfinder. (That previous game is also why she's human rather than something more exotic, but the bonus feat and skill ranks definitely don't hurt.)Zefira Lachlan (alias of Tim Emrick)2023-11-22T17:59:18ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion&page=2#692023-11-22T04:08:46Z2023-11-22T04:06:34Z<p>Zefira can always take 10 with Piloting thanks to skill mastery (she has Skill Focus in Piloting). If she Double Maneuvers each round, that's a result of 34 for each maneuver before any other modifiers. </p>
<p>The chase maps states that we can't Speed Up for the first couple zones, so Double Maneuver (Evade [DC 23] and Trick [DC 28]) seems like our best choice until that becomes an option. At that point, we GTFO!</p>Zefira can always take 10 with Piloting thanks to skill mastery (she has Skill Focus in Piloting). If she Double Maneuvers each round, that's a result of 34 for each maneuver before any other modifiers.
The chase maps states that we can't Speed Up for the first couple zones, so Double Maneuver (Evade [DC 23] and Trick [DC 28]) seems like our best choice until that becomes an option. At that point, we GTFO!Zefira Lachlan (alias of Tim Emrick)2023-11-22T04:06:34ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=7#3442023-11-22T00:19:10Z2023-11-22T00:18:47Z<p><b>"We're all very lucky to have Xysh with us. And you, Geiti, have more than earned several strong drinks at my expense, the next time an opportunity arises,"</b> Zefira promises. </p>
<p><b>"As soon as we finish slurping data out of this system, I think we'll have done all we can down here. We can go get some rest topside, and start sifting through all these records. I'd like to know more about what we've found here before we talk to anyone else. Because we need to have a plan for how to answer Kurvasyr, and how to present all this to Elthel, by the time we get back to Anduwar."</b></p>"We're all very lucky to have Xysh with us. And you, Geiti, have more than earned several strong drinks at my expense, the next time an opportunity arises," Zefira promises.
"As soon as we finish slurping data out of this system, I think we'll have done all we can down here. We can go get some rest topside, and start sifting through all these records. I'd like to know more about what we've found here before we talk to anyone else. Because we need to have a plan for how to answer Kurvasyr,...Zefira Lachlan (alias of Tim Emrick)2023-11-22T00:18:47ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion&page=2#662023-11-21T12:51:02Z2023-11-21T12:50:14Z<p>Definitely a good time for those!</p>Definitely a good time for those!Zefira Lachlan (alias of Tim Emrick)2023-11-21T12:50:14ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=7#3402023-11-21T12:51:02Z2023-11-21T12:49:08Z<p><b>"I was thinking almost exactly the same thing. And that was an excellent shot,"</b> Zefira says in Kiirinta after Iskakii finishes the serpent. She switches back to Common as she swims closer to the others. <b>"Desna's wings, that was a close thing. Give me a fight in air or space any day."</b></p>
<p>Once she's assured that nobody is in immediate danger of dying now, the pilot starts studying the room's computer system.</p>
<p><span class=messageboard-ooc>To help move things along: If we're not being threatened or hurried, Iskakii and Zefira can easily make those checks by taking 10.</span></p>"I was thinking almost exactly the same thing. And that was an excellent shot," Zefira says in Kiirinta after Iskakii finishes the serpent. She switches back to Common as she swims closer to the others. "Desna's wings, that was a close thing. Give me a fight in air or space any day."
Once she's assured that nobody is in immediate danger of dying now, the pilot starts studying the room's computer system.
To help move things along: If we're not being threatened or hurried, Iskakii and Zefira...Zefira Lachlan (alias of Tim Emrick)2023-11-21T12:49:08ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=7#3322023-11-21T00:28:53Z2023-11-21T00:25:33Z<p><span class=messageboard-ooc>Just a reminder: flat-footed creatures can't take reactions.</span></p>Just a reminder: flat-footed creatures can't take reactions.Zefira Lachlan (alias of Tim Emrick)2023-11-21T00:25:33ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=7#3262023-11-19T20:11:03Z2023-11-19T20:07:29Z<p>Zefira swims back out from behind the server, and shoots at the serpent.</p>
<p><span class=messageboard-ooc>Auto-trick with terrain attack.</span>
<br />
<span class="messageboard-dice"><b>called merciful seeking trailblazer elite semi-auto pistol:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (5) + 17 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">3d6 + 6 + 3 ⇒ (1, 4, 3) + 6 + 3 = 17</span> <span class=messageboard-ooc>(nonlethal OFF; includes +3 for photon-attuned)</span>
<br />
<span class="messageboard-dice"><b>trick attack damage:</b></span> <span class="messageboard-dice">6d8 ⇒ (8, 2, 8, 2, 2, 5) = 27</span> <span class=messageboard-ooc>and flat-footed</span></p>
<p><span class=messageboard-ooc>Welp, Desna's still mad at her about <i>something</i>, I see. Sigh.</span></p>Zefira swims back out from behind the server, and shoots at the serpent.
Auto-trick with terrain attack.
[dice=called merciful seeking trailblazer elite semi-auto pistol]1d20+17[/dice]
[dice=Damage (P)]3d6+6+3[/dice] (nonlethal OFF; includes +3 for photon-attuned)
[dice=trick attack damage]6d8[/dice] and flat-footed
Welp, Desna's still mad at her about something, I see. Sigh.Zefira Lachlan (alias of Tim Emrick)2023-11-19T20:07:29ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=7#3212023-11-17T15:31:15Z2023-11-17T15:28:30Z<p><span class=messageboard-ooc>As I noted in the Discussion thread last week, <a href="https://aonsrd.com/WeaponProperties.aspx?ItemName=Analog" target="_blank" rel="nofollow">analog</a> weapons (like Zefira's semi-auto pistol) shouldn't be affected by the aura, because they aren't affected by abilities that target technology. Zefira's swim speed is from a class feature rather than an armor upgrade, so she doesn't need to make saves for that, either. (OTOH, if she ever has to deal with a similar effect while flying, she'll be in trouble.)</span></p>
<p><span class=messageboard-ooc>I do like Iskakii's plan to give it two targets that are a good distance to either side of it. Make it spend as much time as possible moving rather than attacking! And Zefira's build is very focused on staying in motion during combat (improved uncanny mobility, uncanny shooter, Mobility, Shot on the Run).</span></p>As I noted in the Discussion thread last week, analog weapons (like Zefira's semi-auto pistol) shouldn't be affected by the aura, because they aren't affected by abilities that target technology. Zefira's swim speed is from a class feature rather than an armor upgrade, so she doesn't need to make saves for that, either. (OTOH, if she ever has to deal with a similar effect while flying, she'll be in trouble.)
I do like Iskakii's plan to give it two targets that are a good distance to either...Zefira Lachlan (alias of Tim Emrick)2023-11-17T15:28:30ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=7#3142023-11-17T04:11:11Z2023-11-17T04:02:53Z<p>Zefira attempts to wriggle free of the tongue, then swim into the back corner. She's hoping to keep the serpent fixated on her until the others can rejoin the fight.</p>
<p><span class=messageboard-ooc>Escape vs. DC 10 + opponent's KAC:</span>
<br />
<span class="messageboard-dice"><b>Acrobatics (take 10, skill mastery):</b></span> <span class="messageboard-dice">10 + 27 = 37</span> </p>
<p><span class=messageboard-ooc>Standard to escape, move to move. If the tongue threatens, her movement will provoke an AoO since she not doing it as a standard action or part of a trick attack.</span></p>Zefira attempts to wriggle free of the tongue, then swim into the back corner. She's hoping to keep the serpent fixated on her until the others can rejoin the fight.
Escape vs. DC 10 + opponent's KAC:
[dice=Acrobatics (take 10, skill mastery)]10+27[/dice]
Standard to escape, move to move. If the tongue threatens, her movement will provoke an AoO since she not doing it as a standard action or part of a trick attack.Zefira Lachlan (alias of Tim Emrick)2023-11-17T04:02:53ZRe: Forums: Rules Questions: Riding a Dragonkin, how does it work?Zaradanth (alias of Tim Emrick)https://paizo.com/threads/rzs42913?Riding-a-Dragonkin-how-does-it-work#82023-11-17T00:22:02Z2023-11-17T00:21:44Z<p>My wife and I just started playing a dragon-bonded pair, so it would be nice to know if actually riding the dragonkin is viable. After all, Triaxus has a long and glorious history of dragonkin carrying their partners into battle! </p>
<p>Creature companions in Starfinder do a certain amount of hand-waving to allow riding mounts to work. IIRC, they are assumed to be able to carry a smaller-sized rider, and are only encumbered if you are. But those rules don't really work if both the riding and ridden characters are PCs.</p>
<p>I wish they'd had the idea to assign Bulk based on a creature's size category in Starfinder, rather than waiting until PF2 to provide a rule for it. (Ah, well, hopefully that means we'll have an answer for SF2?)</p>My wife and I just started playing a dragon-bonded pair, so it would be nice to know if actually riding the dragonkin is viable. After all, Triaxus has a long and glorious history of dragonkin carrying their partners into battle!
Creature companions in Starfinder do a certain amount of hand-waving to allow riding mounts to work. IIRC, they are assumed to be able to carry a smaller-sized rider, and are only encumbered if you are. But those rules don't really work if both the riding and ridden...Zaradanth (alias of Tim Emrick)2023-11-17T00:21:44ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=7#3062023-11-15T03:50:41Z2023-11-15T03:41:48Z<p><i>Desna's wings—<b>finally</b></i>, Zefira thinks to herself when she sees the first serpent finally twitch its last and go still. </p>
<p><b><I'll try to keep it distracted over here while you rescue Geiti></b>, she sends to Iskakii and Xysh, as she swims around the column of the server. She pulls out another pistol with her free hand as she moves, and deliberately makes a lot more noise than necessary as she swims, hoping to get and keep the monster's attention. She shoots at it as she takes cover behind the pile of eggs. </p>
<p><span class=messageboard-ooc>Terrain attack to auto-trick, to make the serpent flat-footed.</span>
<br />
<span class="messageboard-dice"><b>called merciful seeking trailblazer elite semi-auto pistol:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (8) + 17 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">3d6 + 6 + 3 ⇒ (4, 3, 5) + 6 + 3 = 21</span> <span class=messageboard-ooc>(nonlethal OFF; includes +3 for photon-attuned)</span>
<br />
<span class="messageboard-dice"><b>trick attack damage:</b></span> <span class="messageboard-dice">6d8 ⇒ (5, 4, 4, 2, 7, 8) = 30</span></p>Desna's wings--finally, Zefira thinks to herself when she sees the first serpent finally twitch its last and go still.
, she sends to Iskakii and Xysh, as she swims around the column of the server. She pulls out another pistol with her free hand as she moves, and deliberately makes a lot more noise than necessary as she swims, hoping to get and keep the monster's attention. She shoots at it as she takes cover behind the pile of eggs.
Terrain attack to auto-trick, to make the serpent...Zefira Lachlan (alias of Tim Emrick)2023-11-15T03:41:48ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=6#2982023-11-13T15:54:19Z2023-11-13T15:48:02Z<p><span class=messageboard-ooc>Wow, what is the reach on those tongues? And the bite, for that matter?</span></p>
<p>Seeing the serpents still acting hostile to her allies, Zefira shoots the wounded one, hoping to draw its attention away from the unconscious lashunta, then moves into more cover behind the server. The pilot sends up a silent prayer to Desna that Geiti will be lucky enough to survive until someone can safely get to her. </p>
<p><span class=messageboard-ooc>Auto-trick with terrain attack; includes +3 damage for photon-attuned. Trick makes target flat-footed vs. Zefira, or vs. all allies if hits.</span>
<br />
<span class="messageboard-dice"><b>called merciful seeking trailblazer elite semi-auto pistol:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (14) + 17 = 31</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">3d6 + 6 + 3 ⇒ (5, 4, 6) + 6 + 3 = 24</span> <span class=messageboard-ooc>(nonlethal OFF)</span>
<br />
<span class="messageboard-dice"><b>trick attack damage:</b></span> <span class="messageboard-dice">6d8 ⇒ (2, 7, 3, 5, 4, 4) = 25</span></p>
<p><span class=messageboard-ooc>BTW, if Zefira ever misses an attack, save, or skill check by just 1 point, she has a <a href="https://aonsrd.com/MagicItems.aspx?ItemName=Turquoise%20Cube&Family=Aeon%20Stone" target="_blank" rel="nofollow"><i>turquoise cube aeon stone</i></a> that can give her a retroactive +1 as a reaction 1/day.</span></p>Wow, what is the reach on those tongues? And the bite, for that matter?
Seeing the serpents still acting hostile to her allies, Zefira shoots the wounded one, hoping to draw its attention away from the unconscious lashunta, then moves into more cover behind the server. The pilot sends up a silent prayer to Desna that Geiti will be lucky enough to survive until someone can safely get to her.
Auto-trick with terrain attack; includes +3 damage for photon-attuned. Trick makes target flat-footed...Zefira Lachlan (alias of Tim Emrick)2023-11-13T15:48:02ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion&page=2#622023-11-12T16:53:44Z2023-11-12T16:46:05Z<p>I just rememebered that we were given a tiara of translocation, and this encounter is undoubtedly why the author included it. Looking back at past posts, I can't see that anyone claimed it, despite Geiti being under her worn item limit. (Zefira was more interested in the cloak of diffraction, so only that one was explicitly claimed.)</p>I just rememebered that we were given a tiara of translocation, and this encounter is undoubtedly why the author included it. Looking back at past posts, I can't see that anyone claimed it, despite Geiti being under her worn item limit. (Zefira was more interested in the cloak of diffraction, so only that one was explicitly claimed.)Zefira Lachlan (alias of Tim Emrick)2023-11-12T16:46:05ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion&page=2#602023-11-12T03:42:23Z2023-11-12T03:36:46Z<p>Xysh's player (my partner) is sick with COVID at the moment, so might not be up to posting for a little while. I'm negative for now, and will help her out with posting/botting as much as I can, so that we can keep moving along in a timely manner.</p>Xysh's player (my partner) is sick with COVID at the moment, so might not be up to posting for a little while. I'm negative for now, and will help her out with posting/botting as much as I can, so that we can keep moving along in a timely manner.Zefira Lachlan (alias of Tim Emrick)2023-11-12T03:36:46ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion&page=2#592023-11-11T00:21:50Z2023-11-11T00:21:04Z<p>Woo, edge case for the win! (Or so we hope so...)</p>
<p>Also of interest: I've just started working on a handout on archaic weapons for a scenario I'll be running next month, and just reread the Analog property (emphasis mine):
<br />
<div class="messageboard-quotee">Quote:</div><blockquote>This weapon does not use any advanced electronics, computer systems, or electrical power sources. <b>It is immune to abilities that target technology.</b> While this use of the word “analog” is not technically correct when referring to technology, use of the term in this way has become common throughout the Pact Worlds.</blockquote><p>That would make things marginally better for Zefira, and possibly some other PCs.Woo, edge case for the win! (Or so we hope so...)
Also of interest: I've just started working on a handout on archaic weapons for a scenario I'll be running next month, and just reread the Analog property (emphasis mine):
Quote:This weapon does not use any advanced electronics, computer systems, or electrical power sources. It is immune to abilities that target technology. While this use of the word “analog” is not technically correct when referring to technology, use of the term in this way...Zefira Lachlan (alias of Tim Emrick)2023-11-11T00:21:04ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion&page=2#572023-11-10T23:31:14Z2023-11-10T23:25:34Z<p>Oh, hey, I just thought of something: Geiti's going to become fully attuned at the beginning of her turn. If she supernovas, would that do full damage since she's inside the eel instead of in the water? And would it get a penalty to its Reflex save?</p>
<p>I doubt that will do enough damage to kill the thing, but it would definitely help give us a better chance of finishing it before Geiti has to start hemorraging Resolve.</p>
<p>(I know Xysh is saving a spell slot or two in case he needs to bring back the very recently dead via a high-level Mystic Cure, but let's hope he only needs to use the extra healing option!)</p>Oh, hey, I just thought of something: Geiti's going to become fully attuned at the beginning of her turn. If she supernovas, would that do full damage since she's inside the eel instead of in the water? And would it get a penalty to its Reflex save?
I doubt that will do enough damage to kill the thing, but it would definitely help give us a better chance of finishing it before Geiti has to start hemorraging Resolve.
(I know Xysh is saving a spell slot or two in case he needs to bring back...Zefira Lachlan (alias of Tim Emrick)2023-11-10T23:25:34ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=6#2882023-11-10T04:22:57Z2023-11-10T03:39:26Z<p><span class=messageboard-ooc>Hmm, I could have tried that, too, but my 1 rank can't beat a 29.</span></p>Hmm, I could have tried that, too, but my 1 rank can't beat a 29.Zefira Lachlan (alias of Tim Emrick)2023-11-10T03:39:26ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion&page=2#512023-11-09T21:42:57Z2023-11-09T21:41:45Z<div class="messageboard-quotee">GM Zoomba wrote:</div><blockquote>These creatures' tongues are a bit different: you are stuck to it and Grabbed just on a hit (though those tongue attacks deal no actual damage themselves)[/ooc] </blockquote><p>Hmm, sounds like some mad scientist bred moray/electric eel hybrids into something much, MUCH larger, then spliced in some cave fisher DNA just for spite. (One of my baby PFS PCs got to fight cave fishers in an in-person game last night.)GM Zoomba wrote:These creatures' tongues are a bit different: you are stuck to it and Grabbed just on a hit (though those tongue attacks deal no actual damage themselves)[/ooc]
Hmm, sounds like some mad scientist bred moray/electric eel hybrids into something much, MUCH larger, then spliced in some cave fisher DNA just for spite. (One of my baby PFS PCs got to fight cave fishers in an in-person game last night.)Zefira Lachlan (alias of Tim Emrick)2023-11-09T21:41:45ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=6#2812023-11-09T17:11:02Z2023-11-09T17:03:02Z<p><span class="messageboard-dice"><b>Fortitude:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (19) + 11 = 30</span></p>
<p><span class=messageboard-ooc>Auto-trick from terrain attack; includes +3 damage from photon attunement.</span>
<br />
<span class="messageboard-dice"><b>called merciful seeking trailblazer elite semi-auto pistol:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (1) + 17 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">3d6 + 6 + 3 ⇒ (6, 3, 4) + 6 + 3 = 22</span> <span class=messageboard-ooc>(nonlethal OFF)</span>
<br />
<span class="messageboard-dice"><b>trick attack damage:</b></span> <span class="messageboard-dice">6d8 ⇒ (5, 3, 8, 2, 1, 1) = 20</span></p>
<p>Zefira swims around the server to get a different angle on the eel that has swallowed Geiti. But despite avoiding the effects of the eel's aura for a brief moment, she can't seem to hit the blasted thing.</p>
<p><span class=messageboard-ooc>Huzzah! She finally made that save for her primary weapon! ...and #^@&! a nat 1 to attack. Sigh. I've been purposefully avoiding giving Zefira any augmentations beyond personal upgrades, but I may have to think about an eternal hope species graft for when her dice hate her THIS much...</span></p>[dice=Fortitude]1d20+11[/dice]
Auto-trick from terrain attack; includes +3 damage from photon attunement.
[dice=called merciful seeking trailblazer elite semi-auto pistol]1d20+17[/dice]
[dice=Damage (P)]3d6+6+3[/dice] (nonlethal OFF)
[dice=trick attack damage]6d8[/dice]
Zefira swims around the server to get a different angle on the eel that has swallowed Geiti. But despite avoiding the effects of the eel's aura for a brief moment, she can't seem to hit the blasted thing.
Huzzah! She...Zefira Lachlan (alias of Tim Emrick)2023-11-09T17:03:02ZRe: Forums/Pathfinder First Edition: General Discussion: Would you do anything mechanically to reflect a player becoming a ruler?Mahesh (alias of Tim Emrick)https://paizo.com/threads/rzs43whx?Would-you-do-anything-mechanically-to-reflect#42023-11-09T15:01:03Z2023-11-09T14:57:24Z<p>Pathfinder Society 1E had some vanity boons and chronicle boons that allowed characters to acquire noble titles, and in some cases, increase their noble rank (to earl or margrave at best, IIRC?). The mechanical benefits varied, from bonuses to influence NPCs in your home kingdom, to small bonuses to skills such as Knowledge (nobility), to owning land that allowed you to use Knowledge (nobility) or Diplomacy for day job checks.</p>Pathfinder Society 1E had some vanity boons and chronicle boons that allowed characters to acquire noble titles, and in some cases, increase their noble rank (to earl or margrave at best, IIRC?). The mechanical benefits varied, from bonuses to influence NPCs in your home kingdom, to small bonuses to skills such as Knowledge (nobility), to owning land that allowed you to use Knowledge (nobility) or Diplomacy for day job checks.Mahesh (alias of Tim Emrick)2023-11-09T14:57:24ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=6#2752023-11-08T02:51:04Z2023-11-08T02:49:32Z<p><span class=messageboard-ooc>Per the discussion thread:</span>
<br />
<div class="messageboard-quotee">GM Zoomba wrote:</div><blockquote> <span class=messageboard-ooc>Within <b><i>50</i></b> feet of a serpent, tech needs a DC 20 Fort save to not be broken each round.</span> </blockquote><p>Per the discussion thread:
GM Zoomba wrote:Within 50 feet of a serpent, tech needs a DC 20 Fort save to not be broken each round.Zefira Lachlan (alias of Tim Emrick)2023-11-08T02:49:32ZRe: Forums: Pathfinder Society: Learning Thassilonian LanguageXathel (alias of Tim Emrick)https://paizo.com/threads/rzs43wg6?Learning-Thassilonian-Language#22023-11-07T05:31:07Z2023-11-07T05:30:14Z<p>If you want an unassailable source for knowing Thassilonian, take the Thassilonian Delver legacy background. It explicitly grants knowledge of the language, but requires that you have played a minimum number of scenarios from (IIRC) Season 4 of 1st edition PFS. </p>
<p>(My Thassilonian Delver PC also wanted to learn Azlanti, which has similarly confusing access requiremehts. Until I'm told otherwise, I'm going to assume that the World Traveler [High Seas] boon to get access to Azlanti, and Multilingual to learn it, is sufficient.)</p>If you want an unassailable source for knowing Thassilonian, take the Thassilonian Delver legacy background. It explicitly grants knowledge of the language, but requires that you have played a minimum number of scenarios from (IIRC) Season 4 of 1st edition PFS.
(My Thassilonian Delver PC also wanted to learn Azlanti, which has similarly confusing access requiremehts. Until I'm told otherwise, I'm going to assume that the World Traveler [High Seas] boon to get access to Azlanti, and...Xathel (alias of Tim Emrick)2023-11-07T05:30:14ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=6#2712023-11-07T01:21:56Z2023-11-07T01:21:31Z<p><span class=messageboard-ooc>Only Xysh and Geiti are hasted, due to that being cast in the surprise round.</span></p>
<p><span class="messageboard-dice"><b>Fortitude:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (4) + 11 = 15</span></p>
<p><span class=messageboard-ooc>Auto-trick due to terrain attack; includes -2 attack/damage for broken, +3 damage for photon-attuned.</span>
<br />
<span class="messageboard-dice"><b>called merciful seeking trailblazer elite semi-auto pistol:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 ⇒ (4) + 17 - 2 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">3d6 + 6 - 2 + 3 ⇒ (4, 2, 6) + 6 - 2 + 3 = 19</span> <span class=messageboard-ooc>(nonlethal OFF)</span>
<br />
<span class="messageboard-dice"><b>trick attack damage:</b></span> <span class="messageboard-dice">6d8 ⇒ (5, 2, 1, 1, 2, 1) = 12</span></p>
<p><span class=messageboard-ooc>Another 4?! Desna's wings!</span></p>
<p>Zefira's weapon continues to be affected by the eel's aura, and she curses some more as the distraction throws her shot off yet again. After shooting, she ducks behind the server, both for cover and to try a reach a different angle. <span class=messageboard-ooc>(Shot on the Run)</span></p>Only Xysh and Geiti are hasted, due to that being cast in the surprise round.
[dice=Fortitude]1d20+11[/dice]
Auto-trick due to terrain attack; includes -2 attack/damage for broken, +3 damage for photon-attuned.
[dice=called merciful seeking trailblazer elite semi-auto pistol]1d20+17-2[/dice]
[dice=Damage (P)]3d6+6-2+3[/dice] (nonlethal OFF)
[dice=trick attack damage]6d8[/dice]
Another 4?! Desna's wings!
Zefira's weapon continues to be affected by the eel's aura, and she curses some more...Zefira Lachlan (alias of Tim Emrick)2023-11-07T01:21:31ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion#482023-11-05T19:01:01Z2023-11-05T18:55:25Z<p>OK, just wanted to check.</p>OK, just wanted to check.Zefira Lachlan (alias of Tim Emrick)2023-11-05T18:55:25ZRe: Forums: Books: What books are you currently reading?Tim Emrickhttps://paizo.com/threads/rzs2gmcl&page=205?What-books-are-you-currently-reading#102212023-11-06T12:12:42Z2023-11-05T16:46:19Z<p>I'm rereading the anthology <i>High Seas Cthulhu</i>, which I received several years back because my friends know I've run multiple campaigns combining pirates and the Mythos.</p>I'm rereading the anthology High Seas Cthulhu, which I received several years back because my friends know I've run multiple campaigns combining pirates and the Mythos.Tim Emrick2023-11-05T16:46:19ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion#462023-11-05T16:01:01Z2023-11-05T15:56:15Z<p>I'm a little confused—is the serpents' tech-inhibiting aura 20 feet or 50? The initial spoilered text was for if we got within 50 ft, but that last post says 20 ft. That will make a big difference for movement and weapon ranges for many of us!</p>I'm a little confused--is the serpents' tech-inhibiting aura 20 feet or 50? The initial spoilered text was for if we got within 50 ft, but that last post says 20 ft. That will make a big difference for movement and weapon ranges for many of us!Zefira Lachlan (alias of Tim Emrick)2023-11-05T15:56:15ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=6#2622023-11-01T14:11:01Z2023-11-01T14:05:45Z<p><span class=messageboard-ooc>And because I forgot to do this for the last fight: Zefira can activate her Sudden Attunement boon even if it's not slotted by checking 2 boxes instead of 1. She will do that, attuning to photon mode at the start of her turn, as a solarian of her level. That will give her a +3 insight bonus to damage for the duration of this combat.</span></p>And because I forgot to do this for the last fight: Zefira can activate her Sudden Attunement boon even if it's not slotted by checking 2 boxes instead of 1. She will do that, attuning to photon mode at the start of her turn, as a solarian of her level. That will give her a +3 insight bonus to damage for the duration of this combat.Zefira Lachlan (alias of Tim Emrick)2023-11-01T14:05:45ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=6#2582023-11-01T12:11:02Z2023-11-01T12:08:47Z<p><span class=messageboard-ooc>Surprise round, no trick attack</span>
<br />
<span class="messageboard-dice"><b>called merciful seeking trailblazer elite semi-auto pistol:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (19) + 17 = 36</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">3d6 + 6 ⇒ (6, 3, 1) + 6 = 16</span> <span class=messageboard-ooc>(nonlethal OFF)</span></p>
<p>Zefira snaps off an uncannily accurate shot, despite the consoles beyween her and the nearest eel, then moves to get a clearer shot. This brings her a little closer to the eel, and some sparks of electricity crawl over her gear.</p>
<p><span class="messageboard-dice"><b>Fortitude:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (7) + 11 = 18</span>
<br />
<span class=messageboard-ooc>(I'm not sure this counts as taking electricity damage for allowing a reroll with the diffraction cloak?)</span></p>
<p>She curses sharply in Sarcesian, in surprise and annoyance rather than pain, though static on her comm mutes some of it. She takes her shot, then warns, <b><Keep your distance if you can. Their energy will mess with your tech.></b></p>
<p><span class=messageboard-ooc>Regular round, auto-trick with terrain attack, -2 atk/dmg for broken condition</span>
<br />
<span class="messageboard-dice"><b>called merciful seeking trailblazer elite semi-auto pistol:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 ⇒ (4) + 17 - 2 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">3d6 + 6 - 2 ⇒ (6, 6, 2) + 6 - 2 = 18</span> <span class=messageboard-ooc>(nonlethal OFF)</span>
<br />
<span class="messageboard-dice"><b>trick attack damage:</b></span> <span class="messageboard-dice">6d8 ⇒ (1, 3, 2, 7, 2, 6) = 21</span></p>Surprise round, no trick attack
[dice=called merciful seeking trailblazer elite semi-auto pistol]1d20+17[/dice]
[dice=Damage (P)]3d6+6[/dice] (nonlethal OFF)
Zefira snaps off an uncannily accurate shot, despite the consoles beyween her and the nearest eel, then moves to get a clearer shot. This brings her a little closer to the eel, and some sparks of electricity crawl over her gear.
[dice=Fortitude]1d20+11[/dice]
(I'm not sure this counts as taking electricity damage for allowing a reroll...Zefira Lachlan (alias of Tim Emrick)2023-11-01T12:08:47ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion#442023-11-01T11:41:00Z2023-11-01T11:39:17Z<p>Terrain attack hasn't come into play since she got that ability at 11th level. (Which is a little weird, given how common flying should be at this level.) She auto-tricks up to CR 17 right now, so it will rarely make any difference, but it's still nice to have!</p>Terrain attack hasn't come into play since she got that ability at 11th level. (Which is a little weird, given how common flying should be at this level.) She auto-tricks up to CR 17 right now, so it will rarely make any difference, but it's still nice to have!Zefira Lachlan (alias of Tim Emrick)2023-11-01T11:39:17ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=6#2562023-10-31T14:41:02Z2023-10-31T14:40:47Z<p><span class="messageboard-dice"><b>Life Science:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span> </p>
<p>Zefira studies the mucousy fluid in the water, finding it harmless, but starts warily scanning the room more closely. She silently sends to her teammates, <b><Fish have been laying eggs here. Either a lot of fish, or a very big one. Possibly the mother of the dead eel we found up above? Stay alert.></b> With her weapon at the ready, she tries to determine if the blue sacks are (or contain) eggs, or are something else entirely.</p>
<p><span class=messageboard-ooc>Is there a map for this area?</span></p>[dice=Life Science]1d20+7[/dice]
Zefira studies the mucousy fluid in the water, finding it harmless, but starts warily scanning the room more closely. She silently sends to her teammates, With her weapon at the ready, she tries to determine if the blue sacks are (or contain) eggs, or are something else entirely.
Is there a map for this area?Zefira Lachlan (alias of Tim Emrick)2023-10-31T14:40:47ZRe: Forums: Pathfinder Society: [Official] Pathfinder Society Boon Request ThreadMillicent Velarno (alias of Tim Emrick)https://paizo.com/threads/rzs43ubf&page=2?Official-Pathfinder-Society-Boon-Request-Thread#902023-10-31T03:47:14Z2023-10-31T03:45:19Z<div class="messageboard-quotee">Millicent Velarno wrote:</div><blockquote><p> Can we get a boon granting access to the Russian language? After playing a certain scenario set someplace cold, my linguist PC would very much like to add her new friends' native language to her repertoire. </p>
<p>(If a way to do this already exists, please enlighten me!) </blockquote><p>This weekend, my hag bloodline sorceress completed her SECOND scenario that gives access to the Baba Yaga witch patron theme. I'm convinced that Little Grandmother is trying to tell her something, but I can't figure out what, because she's saying it in Russian...Millicent Velarno wrote:Can we get a boon granting access to the Russian language? After playing a certain scenario set someplace cold, my linguist PC would very much like to add her new friends' native language to her repertoire.
(If a way to do this already exists, please enlighten me!)
This weekend, my hag bloodline sorceress completed her SECOND scenario that gives access to the Baba Yaga witch patron theme. I'm convinced that Little Grandmother is trying to tell her something, but I...Millicent Velarno (alias of Tim Emrick)2023-10-31T03:45:19ZRe: Forums/Pathfinder First Edition: General Discussion: How do you see force energy?Tim Emrickhttps://paizo.com/threads/rzs43wbr?How-do-you-see-force-energy#92023-10-31T03:16:33Z2023-10-31T03:13:05Z<p>I think between Tolkien, Eddings, and Magic: The Gathering, fantasy fans have long been conditioned to think magic is blue. ;)</p>I think between Tolkien, Eddings, and Magic: The Gathering, fantasy fans have long been conditioned to think magic is blue. ;)Tim Emrick2023-10-31T03:13:05ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=6#2542023-10-31T02:36:32Z2023-10-31T02:25:47Z<p><span class=messageboard-ooc>Seconding thanks for your patience!</span></p>
<p><span class=messageboard-ooc>Zefira already swapped out one armor upgrade, and she can't spare any other slots. And force fields take 2 slots, which is why I have yet to give one to any of my PCs.</span></p>
<p><span class=messageboard-ooc>By my count, we are up to 40 bulk of items and relics in the null-space chamber (2x giant remains at 10 each, 4x various rooms at 5 each) plus probably a few more bulk of specific gear that nobody wanted to use right now. It holds 100, so we still have plenty of room left.</span></p>
<p>Despite Zefira's addiction to movement, speed, and adventure, she has acquired some formal training in archaeology since becoming a Starfinder, so is diligent and careful as the team collect relics and other items of historical value. The pilot is very tired at the end of the long day of work, but also very satisfied with the team's progress, and generous with praise for her companions' hard work.</p>
<p>Back at the surfboat, she carefully checks over the vessel for any sign of interference or damage in their absence, and checks the comm for any new messages on the comm. Once she's satisfied herself on those points, she has a relaxed meal with her crewmates then goes below to take a well-earned rest.</p>
<p><span class=messageboard-ooc>I'm ready to proceed to the access tunnel in the morning.</span></p>Seconding thanks for your patience!
Zefira already swapped out one armor upgrade, and she can't spare any other slots. And force fields take 2 slots, which is why I have yet to give one to any of my PCs.
By my count, we are up to 40 bulk of items and relics in the null-space chamber (2x giant remains at 10 each, 4x various rooms at 5 each) plus probably a few more bulk of specific gear that nobody wanted to use right now. It holds 100, so we still have plenty of room left.
Despite Zefira's...Zefira Lachlan (alias of Tim Emrick)2023-10-31T02:25:47ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2482023-10-26T03:12:40Z2023-10-26T03:06:02Z<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (9) + 16 = 25</span> <span class=messageboard-ooc>(No damage due to evasion)</span></p>
<p>Zefira's infamously twitchy reflexes serve her much better than her (usually) keen senses, and she somehow manages to avoid being hurt by the rapid spread of the heat-draining spores. </p>
<p><b>"Sorry about that,"</b> she says sheepishly, as she starts collecting the intact vials while the others rest and recover. <b>"And I concur about next steps. It should be safe now to spend the time to clear this level of relics—or as much as we can without overworking ourselves. Then a much-earned sleep, well away from all this befouled water."</b></p>[dice=Reflex]1d20+16[/dice] (No damage due to evasion)
Zefira's infamously twitchy reflexes serve her much better than her (usually) keen senses, and she somehow manages to avoid being hurt by the rapid spread of the heat-draining spores.
"Sorry about that," she says sheepishly, as she starts collecting the intact vials while the others rest and recover. "And I concur about next steps. It should be safe now to spend the time to clear this level of relics--or as much as we can without...Zefira Lachlan (alias of Tim Emrick)2023-10-26T03:06:02ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2432023-10-25T12:41:02Z2023-10-25T12:35:36Z<p>Zefira nods grim agreement to Xysh's "unshirren" comment. She's known the mystic long enough to be very familiar with how much emphasis his species puts on both working for the good of the community and preserving individual liberty. Both were flagrantly violated here in Talgradur.</p>
<p>•••</p>
<p>Zefira swims into the new room carefully, looking for any kind of threats. If there are none, she'll examine the cryogenic tank.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (14) + 21 = 35</span> <span class=messageboard-ooc>(trap spotter: +4 to detect traps)</span></p>Zefira nods grim agreement to Xysh's "unshirren" comment. She's known the mystic long enough to be very familiar with how much emphasis his species puts on both working for the good of the community and preserving individual liberty. Both were flagrantly violated here in Talgradur.
***
Zefira swims into the new room carefully, looking for any kind of threats. If there are none, she'll examine the cryogenic tank.
[dice=Perception]1d20+21[/dice] (trap spotter: +4 to detect traps)Zefira Lachlan (alias of Tim Emrick)2023-10-25T12:35:36ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2402023-10-24T16:01:05Z2023-10-24T15:58:48Z<p>While Iskakii shares his insights into the schematics, Zefira downloads as much data from the machine as she can while the battery holds out. <b><span class=tiny>"I really need to buy a datapad with more <i>[Sarcesian expletive]</i> memory,"</span></b> she mutters to herself. She falls quiet as her mild irritation shifts to a look of intense concentration as she works to make sense of what they've been learning here.</p>
<p><b>"Talgradur fell about a decade after the Gap, just a few days after all the sky cities' storm engines suddenly stopped working,"</b> she recalls, thinking aloud. <b>"Our previous mission here discovered that Talgradur's storm engine was sabotaged by someone who was investigating storm giants going missing. There might have been some conspiracy that coordinated similar attacks; I'm failing to think of any other explanation for why they all shut down at the same time. In any case, the coalition of cloud and storm giants who ruled Pholskar fell into civil war shortly after Talgardur fell. And ever since that war, the storm giants have lived apart, on Agrishall."</b> </p>
<p><b>"If someone here at Talgradur was trying to reverse-engineer the storm engines, that means the details of their original construction must have been lost in the Gap."</b> She pauses, and frowns. <b>"But a few decades ago, the storm giants managed to repair Agrishall's storm engine, making it the only functioning one on Pholskar. Kurvasyr is justified in fearing what Agrishall could do to Anduwar if—when?—another war comes. But now I'm very curious how they managed it. Did they do vile experiments on their own people, like what happened here? Do they use volunteers, who are treated humanely? Or did they rediscover some other method that was lost in the Gap?"</b></p>
<p><span class=messageboard-ooc>(Some of the details Zefira is referring to here are from the briefing for the previous scenario. And all of this is mostly just me thinking aloud, in character, trying to fit puzzle pieces together.)</span></p>While Iskakii shares his insights into the schematics, Zefira downloads as much data from the machine as she can while the battery holds out. "I really need to buy a datapad with more [Sarcesian expletive] memory," she mutters to herself. She falls quiet as her mild irritation shifts to a look of intense concentration as she works to make sense of what they've been learning here.
"Talgradur fell about a decade after the Gap, just a few days after all the sky cities' storm engines suddenly...Zefira Lachlan (alias of Tim Emrick)2023-10-24T15:58:48ZRe: Forums: Play-by-Post Discussion: [Gameday XII] Zero's SFS Intro 1: The First Test DiscussionZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/discussion#302023-10-24T14:11:06Z2023-10-24T14:08:35Z<p>Chronicle looks good. Thanks!</p>Chronicle looks good. Thanks!Zaradanth (alias of Tim Emrick)2023-10-24T14:08:35ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2362023-10-24T03:01:01Z2023-10-24T02:55:12Z<p><span class="messageboard-dice"><b>Engineering:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (5) + 21 = 26</span></p>
<p><span class=messageboard-ooc>Nope. Hopefully Iskakii will do better.</span></p>[dice=Engineering]1d20+21[/dice]
Nope. Hopefully Iskakii will do better.Zefira Lachlan (alias of Tim Emrick)2023-10-24T02:55:12ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2342023-10-23T22:41:08Z2023-10-23T22:38:08Z<p><span class=messageboard-ooc>Cool, that air pocket will make schlepping stuff out MUCH easier! And between environmental protections and life bubble, we don't need to worry about the air quality.</span></p>
<p>Zefira pulls out one of the smaller batteries from her collection of spares, and tries to power the touchscreen. </p>
<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (8) + 21 = 29</span></p>Cool, that air pocket will make schlepping stuff out MUCH easier! And between environmental protections and life bubble, we don't need to worry about the air quality.
Zefira pulls out one of the smaller batteries from her collection of spares, and tries to power the touchscreen.
[dice=Computers]1d20+21[/dice]Zefira Lachlan (alias of Tim Emrick)2023-10-23T22:38:08ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2322023-10-23T16:01:08Z2023-10-23T15:55:51Z<p>Zefira joins Xysh in examining the next door.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (4) + 21 = 25</span> <span class=messageboard-ooc>(trap spotter: +4 to detect traps)</span></p>Zefira joins Xysh in examining the next door.
[dice=Perception]1d20+21[/dice] (trap spotter: +4 to detect traps)Zefira Lachlan (alias of Tim Emrick)2023-10-23T15:55:51ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=5#2152023-10-23T14:31:38Z2023-10-23T14:31:19Z<p>Zaradanth is in good spirits from the team's successful mission, and gladly accepts the subdermal graft from Guidance. But as proud as he is of his own accomplishments, he's even more proud of his partner Sijasi. He congratulates each of his other teammates as well, with sincere wishes that they will work together again in the future.</p>
<p>Like Kalhoun, he is wearing military-style clothing at the graduation ceremony, though his is not nearly so formal as the Steward's. However, it's clear that he and Sijasi have spent some time making sure their scales and horns are well burnished and looking their best.</p>Zaradanth is in good spirits from the team's successful mission, and gladly accepts the subdermal graft from Guidance. But as proud as he is of his own accomplishments, he's even more proud of his partner Sijasi. He congratulates each of his other teammates as well, with sincere wishes that they will work together again in the future.
Like Kalhoun, he is wearing military-style clothing at the graduation ceremony, though his is not nearly so formal as the Steward's. However, it's clear that...Zaradanth (alias of Tim Emrick)2023-10-23T14:31:19ZRe: Forums: Play-by-Post Discussion: [Gameday XII] Zero's SFS Intro 1: The First Test DiscussionZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/discussion#212023-10-23T13:21:08Z2023-10-23T12:54:40Z<p><span class="messageboard-dice"><b>Profession (mercenary):</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13</span></p>
<p>I haven't used his reroll yet, so I will now (including +2 for my 2 novas).</p>
<p><span class="messageboard-dice"><b>Profession (mercenary):</b></span> <span class="messageboard-dice">1d20 + 8 + 1 + 2 ⇒ (19) + 8 + 1 + 2 = 30</span></p>
<p>MUCH better!</p>
<p>(Edited to add the +1 to day job rolls for professional clothing.)</p>[dice=Profession (mercenary)]1d20+8+1[/dice]
I haven't used his reroll yet, so I will now (including +2 for my 2 novas).
[dice=Profession (mercenary)]1d20+8+1+2[/dice]
MUCH better!
(Edited to add the +1 to day job rolls for professional clothing.)Zaradanth (alias of Tim Emrick)2023-10-23T12:54:40ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2292023-10-23T00:51:14Z2023-10-23T00:47:31Z<p><b>"Let's check those last couple doors on this level,"</b> Zefira replies, gesturing toward the hall to the west, <b>"then we can either take the time to process that mess in the other room, or go exploring down from here."</b></p>"Let's check those last couple doors on this level," Zefira replies, gesturing toward the hall to the west, "then we can either take the time to process that mess in the other room, or go exploring down from here."Zefira Lachlan (alias of Tim Emrick)2023-10-23T00:47:31ZRe: Forums: Pathfinder Society: Paizo Blog: The Island of the Vibrant DeadTim Emrickhttps://paizo.com/community/blog/v5748dyo6sif4?The-Island-of-the-Vibrant-Dead#192023-10-21T01:42:45Z2023-10-21T01:34:33Z<p>I'll be playing this at a con next weekend, and now I don't know if I want to play it with my elf investigator (who's basically an archaeologist, without the archetype) or my ganzi halfling rogue (a Caydenite who is an expert in Alchohol Lore). Neither is particularly fond of undead, but the sheer weirdness of the place would appeal to their academic sides (and to the ganzi's xenophilia).</p>I'll be playing this at a con next weekend, and now I don't know if I want to play it with my elf investigator (who's basically an archaeologist, without the archetype) or my ganzi halfling rogue (a Caydenite who is an expert in Alchohol Lore). Neither is particularly fond of undead, but the sheer weirdness of the place would appeal to their academic sides (and to the ganzi's xenophilia).Tim Emrick2023-10-21T01:34:33ZRe: Forums: Play-by-Post Discussion: [Gameday XII] Zero's SFS Intro 1: The First Test DiscussionZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/discussion#182023-10-21T01:13:45Z2023-10-21T01:13:08Z<p>Yes, thanks for running! I had a lot of fun trying out my new dragonkin PC!</p>Yes, thanks for running! I had a lot of fun trying out my new dragonkin PC!Zaradanth (alias of Tim Emrick)2023-10-21T01:13:08ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2262023-10-20T19:20:56Z2023-10-20T19:17:38Z<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (15) + 21 = 36</span> </p>
<p>Zefira easily hacks into the computer once it's connected to a power source, and downloads as much data as she can to her datapad before the battery is drained. </p>
<p>She points out the charts showing the “electrical aura output” of a variety of sources, and the progression from low, unsteady, and short-lived numbers early on, to higher and steadier sources later on. <b>"My guess is these later, more reliable sources were their storm giant subjects,"</b> she mutters darkly. <b>"Their electrical power would be a lot stronger, and more constant, than any eel's."</b></p>
<p>She can't access the network that this console was originally connected to, but what she does find suggests that if that main server could be located, it would have a damning wealth of details about the clandestine experiments conducted here.</p>[dice=Computers]1d20+21[/dice]
Zefira easily hacks into the computer once it's connected to a power source, and downloads as much data as she can to her datapad before the battery is drained.
She points out the charts showing the “electrical aura output” of a variety of sources, and the progression from low, unsteady, and short-lived numbers early on, to higher and steadier sources later on. "My guess is these later, more reliable sources were their storm giant subjects," she mutters...Zefira Lachlan (alias of Tim Emrick)2023-10-20T19:17:38ZRe: Forums: Play-by-Post Discussion: [Gameday XII] Zero's SFS Intro 1: The First Test DiscussionZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/discussion#122023-10-20T11:41:06Z2023-10-20T11:36:22Z<p>Zaradanth is good.</p>Zaradanth is good.Zaradanth (alias of Tim Emrick)2023-10-20T11:36:22ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=5#2022023-10-20T00:31:21Z2023-10-20T00:28:36Z<p><span class="messageboard-dice"><b>Culture:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (18) + 1 = 19</span> </p>
<p>Deliberately speaking in a softer rumble than usual, Zaradanth points out that the leader blinks one or both left eyes when his tone is gentler. He suggests the Starfinders try to emulate that behavior, and does his best to demonstrate.</p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 0 + 2 ⇒ (11) + 0 + 2 = 13</span> <span class=messageboard-ooc>(to aid, including +2 bonus for blinking, per the hidden text)</span></p>[dice=Culture]1d20+1[/dice]
Deliberately speaking in a softer rumble than usual, Zaradanth points out that the leader blinks one or both left eyes when his tone is gentler. He suggests the Starfinders try to emulate that behavior, and does his best to demonstrate.
[dice=Diplomacy]1d20+0+2[/dice] (to aid, including +2 bonus for blinking, per the hidden text)Zaradanth (alias of Tim Emrick)2023-10-20T00:28:36ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2232023-10-19T20:51:22Z2023-10-19T20:49:18Z<p>Zefira explores the room carefully as she rests and waits for the sedative's effects to wear off. She takes numerous photos and notes about what she finds, demonstrating more of her extensive surveying and archaeological training from previous missions. She points out the tubes to her companions, wondering aloud whether they could be navigated to reach what's at the other end, but at the same time she expresses her strong disinclination to emulate a trapped lab rat to find out. </p>
<p><span class=messageboard-ooc>Zefira carries a spare ultra-capacity battery just in case her forcepack ever runs low during a mission. That's not going to see a lot of use down here, so she's willing to use the spare to power up the computer once Xysh and Iskakii learn all they can without it. (And if the battery is drained, she can recharge it with her backup generator during the trip home.)</span></p>Zefira explores the room carefully as she rests and waits for the sedative's effects to wear off. She takes numerous photos and notes about what she finds, demonstrating more of her extensive surveying and archaeological training from previous missions. She points out the tubes to her companions, wondering aloud whether they could be navigated to reach what's at the other end, but at the same time she expresses her strong disinclination to emulate a trapped lab rat to find out.
Zefira...Zefira Lachlan (alias of Tim Emrick)2023-10-19T20:49:18ZRe: Forums: Advice: A curious question with absolutely no ulterior motivesNeferanu (alias of Tim Emrick)https://paizo.com/threads/rzs43w59?A-curious-question-with-absolutely-no#52023-10-19T18:41:28Z2023-10-19T16:20:40Z<p>One of my Pathfinder Society characters has the following bonuses to his threshold, but you have to belong to the Osirion/Scarab Sages faction to (which is no longer active, so you can't do it with a brand-new character):</p>
<p>+3 from completing the Destiny of the Sands trilogy (Osirion faction only).</p>
<p>+4 from a reward on the Season 8 Scarab Sages faction goal card.</p>One of my Pathfinder Society characters has the following bonuses to his threshold, but you have to belong to the Osirion/Scarab Sages faction to (which is no longer active, so you can't do it with a brand-new character):
+3 from completing the Destiny of the Sands trilogy (Osirion faction only).
+4 from a reward on the Season 8 Scarab Sages faction goal card.Neferanu (alias of Tim Emrick)2023-10-19T16:20:40ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2202023-10-19T13:22:20Z2023-10-19T13:21:52Z<p><span class=messageboard-ooc>FWIW, Xysh should have taken no damage from Geiti's supernova. Fire does 1/4 damage underwater (reducing it to 8), and he has resist fire 10 from his armor upgrade.</span></p>
<p>Zefira heaves a sigh of relief when the last robot stops moving. She mutters under her breath about being drugged against her will as she looks around for more potential threats.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (13) + 21 = 34</span> <span class=messageboard-ooc>(trap spotter: +4 to detect traps)</span></p>
<p><span class=messageboard-ooc>Zefira will take a 10-minute rest to regain SP, assuming nothing else jumps out at us before then. I'm pretty sure Geiti will want to, too!</span></p>FWIW, Xysh should have taken no damage from Geiti's supernova. Fire does 1/4 damage underwater (reducing it to 8), and he has resist fire 10 from his armor upgrade.
Zefira heaves a sigh of relief when the last robot stops moving. She mutters under her breath about being drugged against her will as she looks around for more potential threats.
[dice=Perception]1d20+21[/dice] (trap spotter: +4 to detect traps)
Zefira will take a 10-minute rest to regain SP, assuming nothing else jumps out at...Zefira Lachlan (alias of Tim Emrick)2023-10-19T13:21:52ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2162023-10-19T03:50:18Z2023-10-19T03:45:53Z<p>Zefira takes a moment to brace her feet against the floor, to steady her aim, and shoots again.</p>
<p><span class="messageboard-dice"><b>trick attack (Acrobatics, take 10):</b></span> <span class="messageboard-dice">10 + 27 = 37</span> (tricks up to CR 17)
<br />
<span class="messageboard-dice"><b>called merciful seeking trailblazer elite semi-auto pistol:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (13) + 17 = 30</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">3d6 + 6 ⇒ (3, 2, 4) + 6 = 15</span> (nonlethal OFF)
<br />
<span class="messageboard-dice"><b>trick attack damage:</b></span> <span class="messageboard-dice">6d8 ⇒ (6, 2, 3, 4, 8, 2) = 25</span></p>Zefira takes a moment to brace her feet against the floor, to steady her aim, and shoots again.
[dice=trick attack (Acrobatics, take 10)]10+27[/dice] (tricks up to CR 17)
[dice=called merciful seeking trailblazer elite semi-auto pistol]1d20+17[/dice]
[dice=Damage (P)]3d6+6[/dice] (nonlethal OFF)
[dice=trick attack damage]6d8[/dice]Zefira Lachlan (alias of Tim Emrick)2023-10-19T03:45:53ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=4#1962023-10-18T20:11:24Z2023-10-18T20:09:00Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (14) + 0 = 14</span></p>
<p><span class=messageboard-ooc>Sorry, not going to be much help here except for that aid I rolled above. But the people with useful skills are still alive and healthy to try them, so that's a win for the dragonkin.</span></p>[dice=Perception]1d20+0[/dice]
Sorry, not going to be much help here except for that aid I rolled above. But the people with useful skills are still alive and healthy to try them, so that's a win for the dragonkin.Zaradanth (alias of Tim Emrick)2023-10-18T20:09:00ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=4#1922023-10-18T12:33:04Z2023-10-18T12:32:31Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (5) + 0 = 5</span></p>
<p>Zaradanth's size and military-style gear makes it hard for him to look non-threatening, but he leaves his weapons stowed, and tries to look friendly.</p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (17) + 0 = 17</span> <span class=messageboard-ooc>(to aid...probably Kalhoun?)</span></p>[dice=Sense Motive]1d20+0[/dice]
Zaradanth's size and military-style gear makes it hard for him to look non-threatening, but he leaves his weapons stowed, and tries to look friendly.
[dice=Diplomacy]1d20+0[/dice] (to aid...probably Kalhoun?)Zaradanth (alias of Tim Emrick)2023-10-18T12:32:31ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2122023-10-18T00:38:02Z2023-10-18T00:32:46Z<p><span class="messageboard-dice"><b>trick attack (Acrobatics, take 10):</b></span> <span class="messageboard-dice">10 + 27 = 37</span> (tricks up to CR 17)
<br />
<span class="messageboard-dice"><b>called merciful seeking trailblazer elite semi-auto pistol:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (2) + 17 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">3d6 + 6 ⇒ (3, 4, 5) + 6 = 18</span> (nonlethal OFF)
<br />
<span class="messageboard-dice"><b>trick attack damage:</b></span> <span class="messageboard-dice">6d8 ⇒ (7, 2, 6, 6, 4, 3) = 28</span></p>
<p>With two of the robots down, Zefira swims back into the room to take another shot at the last one—but her shot goes wide.</p>[dice=trick attack (Acrobatics, take 10)]10+27[/dice] (tricks up to CR 17)
[dice=called merciful seeking trailblazer elite semi-auto pistol]1d20+17[/dice]
[dice=Damage (P)]3d6+6[/dice] (nonlethal OFF)
[dice=trick attack damage]6d8[/dice]
With two of the robots down, Zefira swims back into the room to take another shot at the last one--but her shot goes wide.Zefira Lachlan (alias of Tim Emrick)2023-10-18T00:32:46ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=4#1852023-10-17T12:41:09Z2023-10-17T12:40:49Z<p>Zaradanth squints at the (relatively tiny) brochure in bafflement, and keeps an eye on the exits. When he hears noises on the stairs, he says quietly, <b>"Let's hope these are more tourists coming, and not something dangerous."</b> The dragonkin had cleaned and sheathed his sword while resting, but takes up a position where he can shield the others and, if necessary, fill the entrance to the room with a gout of flame.</p>Zaradanth squints at the (relatively tiny) brochure in bafflement, and keeps an eye on the exits. When he hears noises on the stairs, he says quietly, "Let's hope these are more tourists coming, and not something dangerous." The dragonkin had cleaned and sheathed his sword while resting, but takes up a position where he can shield the others and, if necessary, fill the entrance to the room with a gout of flame.Zaradanth (alias of Tim Emrick)2023-10-17T12:40:49ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=4#1822023-10-17T11:11:09Z2023-10-17T11:08:24Z<p><span class="messageboard-dice"><b>Culture:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (10) + 1 = 11</span></p>[dice=Culture]1d20+1[/dice]Zaradanth (alias of Tim Emrick)2023-10-17T11:08:24ZRe: Forums: Play-by-Post Discussion: [Gameday XII] Zero's SFS Intro 1: The First Test DiscussionZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/discussion#82023-10-16T02:31:07Z2023-10-16T02:22:20Z<p>FYI, Sijasi's player and I will be at a convention October 27-29, so we can't guarantee we'll have the time and energy to post that weekend. From what I can remember of this scenario, we have a good shot at being done by then, but I thought I'd mention it just in case we aren't.</p>FYI, Sijasi's player and I will be at a convention October 27-29, so we can't guarantee we'll have the time and energy to post that weekend. From what I can remember of this scenario, we have a good shot at being done by then, but I thought I'd mention it just in case we aren't.Zaradanth (alias of Tim Emrick)2023-10-16T02:22:20ZRe: Forums: Play-by-Post Discussion: Zoomba’s Secrets Long Submerged [Gameday XII][SFS] DiscussionZefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/discussion#412023-10-16T02:21:08Z2023-10-16T02:19:54Z<p>FYI, Xysh's player and I will be at a convention October 27-29, so we can't guarantee we'll have the time and energy to post that weekend. I just thought I should mention it well ahead of time, since I have no idea how much of this scenario we have left to complete.</p>FYI, Xysh's player and I will be at a convention October 27-29, so we can't guarantee we'll have the time and energy to post that weekend. I just thought I should mention it well ahead of time, since I have no idea how much of this scenario we have left to complete.Zefira Lachlan (alias of Tim Emrick)2023-10-16T02:19:54ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=4#1772023-10-16T02:21:08Z2023-10-16T02:12:33Z<p>Zaradanth squeezes into the small room to the north, and tries to search the debris without causing any further damage.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (11) + 0 = 11</span></p>Zaradanth squeezes into the small room to the north, and tries to search the debris without causing any further damage.
[dice=Perception]1d20+0[/dice]Zaradanth (alias of Tim Emrick)2023-10-16T02:12:33ZRe: Forums: Play-by-Post: Zoomba’s Secrets Long Submerged [Gameday XII][SFS]Zefira Lachlan (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn1b/gameplay&page=5#2052023-10-14T01:57:14Z2023-10-14T01:49:18Z<p>Zefira also fires at the robot that Geiti has badly damaged, hoping to finish it off.</p>
<p><span class="messageboard-dice"><b>trick attack (Acrobatics, take 10):</b></span> <span class="messageboard-dice">10 + 27 = 37</span> (tricks up to CR 17)
<br />
<span class="messageboard-dice"><b>called merciful seeking trailblazer elite semi-auto pistol:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (13) + 17 = 30</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">3d6 + 6 ⇒ (1, 1, 3) + 6 = 11</span> (nonlethal OFF)
<br />
<span class="messageboard-dice"><b>trick attack damage:</b></span> <span class="messageboard-dice">6d8 ⇒ (7, 7, 2, 1, 7, 7) = 31</span></p>Zefira also fires at the robot that Geiti has badly damaged, hoping to finish it off.
[dice=trick attack (Acrobatics, take 10)]10+27[/dice] (tricks up to CR 17)
[dice=called merciful seeking trailblazer elite semi-auto pistol]1d20+17[/dice]
[dice=Damage (P)]3d6+6[/dice] (nonlethal OFF)
[dice=trick attack damage]6d8[/dice]Zefira Lachlan (alias of Tim Emrick)2023-10-14T01:49:18ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=4#1662023-10-12T04:28:11Z2023-10-12T04:22:27Z<p>When the last skeleton drops, Zaradanth looks around warily for any other threats. <b>"Is everyone okay?"</b> he rumbles, flexing his injured leg carefully.</p>
<p><span class=messageboard-ooc>Woo, soldier did his job of being the meat shield! Zaradanth will want to rest to regain SP while the others search the room.</span></p>When the last skeleton drops, Zaradanth looks around warily for any other threats. "Is everyone okay?" he rumbles, flexing his injured leg carefully.
Woo, soldier did his job of being the meat shield! Zaradanth will want to rest to regain SP while the others search the room.Zaradanth (alias of Tim Emrick)2023-10-12T04:22:27ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=4#1642023-10-11T21:44:24Z2023-10-11T21:44:04Z<p>Zaradanth spins and slashes at the skeleton threatening his allies, while continuing to act as a wall between his team and the other undead.</p>
<p><span class=messageboard-ooc>Full attack vs. red, shift to green if it drops:</span>
<br />
<span class="messageboard-dice"><b>Longsword:</b></span> <span class="messageboard-dice">1d20 + 5 - 4 ⇒ (19) + 5 - 4 = 20</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (3) + 4 = 7</span>
<br />
<span class="messageboard-dice"><b>Longsword:</b></span> <span class="messageboard-dice">1d20 + 5 - 4 ⇒ (14) + 5 - 4 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (8) + 4 = 12</span></p>Zaradanth spins and slashes at the skeleton threatening his allies, while continuing to act as a wall between his team and the other undead.
Full attack vs. red, shift to green if it drops:
[dice=Longsword]1d20+5-4[/dice]
[dice=Damage (S)]1d8+4[/dice]
[dice=Longsword]1d20+5-4[/dice]
[dice=Damage (S)]1d8+4[/dice]Zaradanth (alias of Tim Emrick)2023-10-11T21:44:04ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=4#1562023-10-11T03:13:34Z2023-10-11T02:35:29Z<p><span class=messageboard-ooc>AoO:</span> <span class="messageboard-dice"><b>Longsword:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (2) + 4 = 6</span></p>
<p>Zaradanth smashes his sword into the first skeleton that rushes him <span class=messageboard-ooc>{blue?)</span>, but then hisses in pain as the monster gouges him in return. </p>
<p>A moment later the hiss turns into an angry roar, as he makes two quick cuts with his blade, focusing on the skeleton he already damaged.</p>
<p><span class=messageboard-ooc>Full attack vs. blue:</span>
<br />
<span class="messageboard-dice"><b>Longsword:</b></span> <span class="messageboard-dice">1d20 + 5 - 4 ⇒ (5) + 5 - 4 = 6</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (2) + 4 = 6</span></p>
<p><span class="messageboard-dice"><b>Longsword:</b></span> <span class="messageboard-dice">1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (8) + 4 = 12</span>
<br />
<span class="messageboard-dice"><b>crit damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (6) + 4 = 10</span></p>AoO: [dice=Longsword]1d20+5[/dice]
[dice=Damage (S)]1d8+4[/dice]
Zaradanth smashes his sword into the first skeleton that rushes him {blue?), but then hisses in pain as the monster gouges him in return.
A moment later the hiss turns into an angry roar, as he makes two quick cuts with his blade, focusing on the skeleton he already damaged.
Full attack vs. blue:
[dice=Longsword]1d20+5-4[/dice]
[dice=Damage (S)]1d8+4[/dice]
[dice=Longsword]1d20+5-4[/dice]
[dice=Damage (S)]1d8+4[/dice]...Zaradanth (alias of Tim Emrick)2023-10-11T02:35:29ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=3#1442023-10-09T12:31:31Z2023-10-09T12:24:17Z<p>Zaradanth takes a step closer to the skeletons, while also positioning himself to threaten any possible route towards his allies. <span class=messageboard-ooc>(He has 10 ft. reach.)</span> He then takes a swing at the nearest foe <span class=messageboard-ooc>(purple)</span>.</p>
<p><span class="messageboard-dice"><b>Longsword:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (4) + 4 = 8</span></p>Zaradanth takes a step closer to the skeletons, while also positioning himself to threaten any possible route towards his allies. (He has 10 ft. reach.) He then takes a swing at the nearest foe (purple).
[dice=Longsword]1d20+5[/dice]
[dice=Damage (S)]1d8+4[/dice]Zaradanth (alias of Tim Emrick)2023-10-09T12:24:17ZRe: Forums: Pathfinder Society: Boon from Second ConfirmationTim Emrickhttps://paizo.com/threads/rzs43vzs?Boon-from-Second-Confirmation#22023-10-09T04:21:07Z2023-10-09T04:12:34Z<p>Under Pathfinder 2nd Edition Chronicle Boons, scroll down the list to the end of Season 2 and start of Season 3. You'll find it sandwiched between those two seasons:</p>
<div class="messageboard-quotee">Quote:</div><blockquote><p>PFS (2ed) Intro #1: The Second Confirmation
</p>
Second Confirmation Wayfinder: gain a free wayfinder with a note from a new friend.</blockquote><p>I think it appears where it does in the list because that's when the intros were released.Under Pathfinder 2nd Edition Chronicle Boons, scroll down the list to the end of Season 2 and start of Season 3. You'll find it sandwiched between those two seasons:
Quote:PFS (2ed) Intro #1: The Second Confirmation
Second Confirmation Wayfinder: gain a free wayfinder with a note from a new friend.
I think it appears where it does in the list because that's when the intros were released.Tim Emrick2023-10-09T04:12:34ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=3#1392023-10-08T15:01:07Z2023-10-08T14:52:10Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (17) + 0 = 17</span></p>
<p><b>"It's better to be bored than mauled,"</b> Zaradanth replies to Thistlecore. He follows the ghoran into the next room, and looks around, eventually concurring with Xeno's conclusions.</p>[dice=Perception]1d20+0[/dice]
"It's better to be bored than mauled," Zaradanth replies to Thistlecore. He follows the ghoran into the next room, and looks around, eventually concurring with Xeno's conclusions.Zaradanth (alias of Tim Emrick)2023-10-08T14:52:10ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=3#1322023-10-05T13:21:33Z2023-10-05T13:21:10Z<p><span class=messageboard-ooc>(Don't forget to move your tokens on the map.)</span></p>
<p>Zaradanth flies across the crevice as his companions follow the narrow path along its edge. He lands inside the round room and looks around. <b>"Was this a...shop, of some kind?"</b> he wonders aloud, but focuses more on looking for danger than trying to understand the artifacts here.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (6) + 0 = 6</span></p>(Don't forget to move your tokens on the map.)
Zaradanth flies across the crevice as his companions follow the narrow path along its edge. He lands inside the round room and looks around. "Was this a...shop, of some kind?" he wonders aloud, but focuses more on looking for danger than trying to understand the artifacts here.
[dice=Perception]1d20+0[/dice]Zaradanth (alias of Tim Emrick)2023-10-05T13:21:10ZRe: Forums: Books: What books are you currently reading?Tim Emrickhttps://paizo.com/threads/rzs2gmcl&page=205?What-books-are-you-currently-reading#102032023-10-03T12:27:48Z2023-10-02T15:49:38Z<p>This weekend I finished reading <i>Wonder Woman Historia: The Amazons</i>, which tells the origin story of the Amazons in DC Comics continuity, up to the point of Diana's birth. Or a version of it, at least. (I'm still rather salty at the radical changes to WW's story immediately after her exceptional "New 52" era ended.) But the art is gorgeous throughout—even when it gets a bit weird (which it frequently does, to emphasize that the gods are Not Like Us).</p>
<p>I may end up stealing bits of characterization of the goddesses (and gods) from this for the Greek myth game I run for my wife, whenever we finally get back to it to wrap up the final chapter. I've established my own takes on several the gods over several years of play, but there's always room for more flavor.</p>This weekend I finished reading Wonder Woman Historia: The Amazons, which tells the origin story of the Amazons in DC Comics continuity, up to the point of Diana's birth. Or a version of it, at least. (I'm still rather salty at the radical changes to WW's story immediately after her exceptional "New 52" era ended.) But the art is gorgeous throughout--even when it gets a bit weird (which it frequently does, to emphasize that the gods are Not Like Us).
I may end up stealing bits of...Tim Emrick2023-10-02T15:49:38ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=3#1252023-10-02T12:03:07Z2023-10-02T12:01:03Z<p>As Zaradanth wipes the blood off his sword, as he looks around warily, in case any other threats appear. <b><Sijasi, are you badly hurt? I think Po'ogaan needs your help,></b> he sends to his partner.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (19) + 0 = 19</span></p>As Zaradanth wipes the blood off his sword, as he looks around warily, in case any other threats appear. he sends to his partner.
[dice=Perception]1d20+0[/dice]Zaradanth (alias of Tim Emrick)2023-10-02T12:01:03ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=3#1162023-09-29T04:41:25Z2023-09-29T04:39:43Z<p><span class=messageboard-ooc>Would the red adu's movement have provoked an AoO from Zaradanth, who has 10 ft. reach? If so:</span>
<br />
<span class="messageboard-dice"><b>Longsword:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (3) + 4 = 7</span></p>
<p>Zaradanth slices viciously at the closer of the alien creatures, hoping to finish it.</p>
<p><span class="messageboard-dice"><b>Longsword:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span> <span class=messageboard-ooc>vs. blue adu</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (7) + 4 = 11</span></p>Would the red adu's movement have provoked an AoO from Zaradanth, who has 10 ft. reach? If so:
[dice=Longsword]1d20+5[/dice]
[dice=Damage (S)]1d8+4[/dice]
Zaradanth slices viciously at the closer of the alien creatures, hoping to finish it.
[dice=Longsword]1d20+5[/dice] vs. blue adu
[dice=Damage (S)]1d8+4[/dice]Zaradanth (alias of Tim Emrick)2023-09-29T04:39:43ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=3#1052023-09-26T12:31:22Z2023-09-26T12:23:06Z<p><span class=messageboard-ooc>So much for partner-bond initiative shenanigans. We tied for last!</span></p>
<p><b><I’m coming, Sijasi!></b> Zaradanth sends to his partner, as he rushes forward to her side. The dragonkin doesn’t have room to move past her, so looms over her protectively, ready to fend off further attacks with his longsword. He inhales deeply, and roars as he breathes a gout of fire onto both alien animals.</p>
<p><span class="messageboard-dice"><b>Breath weapon (fire):</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span> <span class=messageboard-ooc>(30 ft. cone, Reflex DC 12 half)</span></p>
<p><span class=messageboard-ooc>Unless one of the adu provokes an AoO first (Zaradanth has 10 ft reach), he will be ready to use his reaction to Bodyguard Sijasi if/when she is attacked again (grants +2 AC vs. the attack, he takes -2 to his AC until the start of his next turn). </span></p>So much for partner-bond initiative shenanigans. We tied for last!
Zaradanth sends to his partner, as he rushes forward to her side. The dragonkin doesn’t have room to move past her, so looms over her protectively, ready to fend off further attacks with his longsword. He inhales deeply, and roars as he breathes a gout of fire onto both alien animals.
[dice=Breath weapon (fire)]1d6[/dice] (30 ft. cone, Reflex DC 12 half)
Unless one of the adu provokes an AoO first (Zaradanth has 10 ft...Zaradanth (alias of Tim Emrick)2023-09-26T12:23:06ZRe: Forums: Starfinder General Discussion: Zon-ShelynEuphemia Lasro (alias of Tim Emrick)https://paizo.com/threads/rzs43ur3?ZonShelyn#442023-09-25T17:41:58Z2023-09-25T17:38:06Z<div class="messageboard-quotee">Sanityfaerie wrote:</div><blockquote><p>Sadly, weaponized prosthesis is not available for the Brain augmentation slot at this time.</p>
<p>...well, unless you got a friendly GM to house-rule it in for you, I suppose. </blockquote><p><a href="https://aonsrd.com/Cybernetics.aspx?ItemName=Azimuth&Family=Optical%20Laser" target="_blank" rel="nofollow">That's because they're in the eye slot.</a>Sanityfaerie wrote:Sadly, weaponized prosthesis is not available for the Brain augmentation slot at this time.
...well, unless you got a friendly GM to house-rule it in for you, I suppose.
That's because they're in the eye slot.Euphemia Lasro (alias of Tim Emrick)2023-09-25T17:38:06ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=2#972023-09-25T14:31:09Z2023-09-25T14:21:34Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (12) + 0 = 12</span></p>[dice=Perception]1d20+0[/dice]Zaradanth (alias of Tim Emrick)2023-09-25T14:21:34ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=2#912023-09-24T22:11:09Z2023-09-24T22:10:38Z<p>Zaradanth moves to the opening to the south to keep watch in that direction. <b>"Do we want to go this way, or check out that door first?"</b> he asks, pointing one wingtip at the wall to his right.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (5) + 0 = 5</span></p>Zaradanth moves to the opening to the south to keep watch in that direction. "Do we want to go this way, or check out that door first?" he asks, pointing one wingtip at the wall to his right.
[dice=Perception]1d20+0[/dice]Zaradanth (alias of Tim Emrick)2023-09-24T22:10:38ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=2#842023-09-22T01:23:17Z2023-09-22T01:21:52Z<p><b>"And she'll lecture <i>me</i> the most if any of us get hurt, because there's more of me to patch up,"</b> Zaradanth comments with a toothy smirk at his partner as he joins her and Thistlecore by the south door. He carefully pokes his head through the doorway to take a closer look at the wreckage of smashed electronics beyond.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (13) + 0 = 13</span></p>"And she'll lecture me the most if any of us get hurt, because there's more of me to patch up," Zaradanth comments with a toothy smirk at his partner as he joins her and Thistlecore by the south door. He carefully pokes his head through the doorway to take a closer look at the wreckage of smashed electronics beyond.
[dice=Perception]1d20+0[/dice]Zaradanth (alias of Tim Emrick)2023-09-22T01:21:52ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=2#732023-09-16T04:31:03Z2023-09-16T04:27:27Z<p><b>"A little warrior or explorer, maybe? And cute, it has little wings-flaps. I like it,"</b> Zaradanth comments after briefly glancing at the toy in passing. </p>
<p><b>"Does anyone know what this does?"</b> he asks, gesturing at the device at the center of the room. During the voyage here, the dragonkin confessed to not being very technically-minded. <b>"It's giving off heat, but I'm not sure if that's a good thing or not."</b></p>"A little warrior or explorer, maybe? And cute, it has little wings-flaps. I like it," Zaradanth comments after briefly glancing at the toy in passing.
"Does anyone know what this does?" he asks, gesturing at the device at the center of the room. During the voyage here, the dragonkin confessed to not being very technically-minded. "It's giving off heat, but I'm not sure if that's a good thing or not."Zaradanth (alias of Tim Emrick)2023-09-16T04:27:27ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=2#642023-09-14T14:21:04Z2023-09-14T14:16:20Z<p>As Zaradanth listens to the others talk, he moves carefully about the room to check the exits. <b>"That sounds useful,"</b> he says in response to Xeno's conclusions, then he emits a low, rumbling chuckle at Kalhoun's comment. <b>"Sounds more fun than a tour of duty,"</b> the soldier declares.</p>As Zaradanth listens to the others talk, he moves carefully about the room to check the exits. "That sounds useful," he says in response to Xeno's conclusions, then he emits a low, rumbling chuckle at Kalhoun's comment. "Sounds more fun than a tour of duty," the soldier declares.Zaradanth (alias of Tim Emrick)2023-09-14T14:16:20ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay&page=2#532023-09-12T15:01:10Z2023-09-12T15:00:42Z<p>Zaradanth takes point as the team heads into the structure. He's not the most observant member of the team, but he has been trained to act as a living shield for his teammates, when necessary. <b>"If there is trouble, stay near me,"</b> the dragonkin rumbles to the others.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (15) + 0 = 15</span></p>
<p><span class=messageboard-ooc>Zaradanth has the <a href="https://aonsrd.com/FeatDisplay.aspx?ItemName=Bodyguard" target="_blank" rel="nofollow">Bodyguard</a> feat to protect an adjacent ally (usually his partner Sijasi, by default, unless someone else is clearly in greater danger).</span></p>Zaradanth takes point as the team heads into the structure. He's not the most observant member of the team, but he has been trained to act as a living shield for his teammates, when necessary. "If there is trouble, stay near me," the dragonkin rumbles to the others.
[dice=Perception]1d20+0[/dice]
Zaradanth has the Bodyguard feat to protect an adjacent ally (usually his partner Sijasi, by default, unless someone else is clearly in greater danger).Zaradanth (alias of Tim Emrick)2023-09-12T15:00:42ZRe: Forums: Rules Questions: Investigator Inspiration Pool size?Tim Emrickhttps://paizo.com/threads/rzs43vlr?Investigator-Inspiration-Pool-size#22023-09-10T03:31:08Z2023-09-10T03:28:02Z<p>Yes, and yes.</p>Yes, and yes.Tim Emrick2023-09-10T03:28:02ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay#432023-09-09T22:41:08Z2023-09-09T22:38:37Z<p><span class=messageboard-ooc>As a dragon, Zaradanth has darkvision, but someone with an empty upgrade slot should take the IR sensors.</span></p>
<p>Zaradanth checks out the ship, taking note of which parts easily accommodate his bulk and which do not. He pays particular attention to the ship's weapons and their controls, as he has few skills other than fighting.</p>As a dragon, Zaradanth has darkvision, but someone with an empty upgrade slot should take the IR sensors.
Zaradanth checks out the ship, taking note of which parts easily accommodate his bulk and which do not. He pays particular attention to the ship's weapons and their controls, as he has few skills other than fighting.Zaradanth (alias of Tim Emrick)2023-09-09T22:38:37ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay#332023-09-06T20:21:05Z2023-09-06T20:18:20Z<p><b>"Looks like I get to be a big lug today,"</b> Zaradanth replies with some amusement. He gets directions to the supplier from Cakes, and heads out to make himself useful.</p>
<p><span class="messageboard-dice"><b>Athletics:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span></p>"Looks like I get to be a big lug today," Zaradanth replies with some amusement. He gets directions to the supplier from Cakes, and heads out to make himself useful.
[dice=Athletics]1d20+7[/dice]Zaradanth (alias of Tim Emrick)2023-09-06T20:18:20ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay#302023-09-06T14:29:47Z2023-09-06T14:28:55Z<p>When the Starfinders reach the space dock, Zaradanth takes a moment to carefully stretch out the kinks in his wings, as he knows that the next few days will be spent in cramped quarters for a person of his size.</p>
<p>When Cakes informs them of the delays, he tells the ysoki, <b>"I am no technician, but if you need any large or heavy components lifted or carried, I will do my best to help."</b></p>When the Starfinders reach the space dock, Zaradanth takes a moment to carefully stretch out the kinks in his wings, as he knows that the next few days will be spent in cramped quarters for a person of his size.
When Cakes informs them of the delays, he tells the ysoki, "I am no technician, but if you need any large or heavy components lifted or carried, I will do my best to help."Zaradanth (alias of Tim Emrick)2023-09-06T14:28:55ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay#232023-09-05T19:15:32Z2023-09-05T19:10:56Z<p><span class=messageboard-ooc>Zaradanth would agree after the intent was explained to him, but I lack the time and inspiration for any clever roleplaying to that effect at the moment. But I love the mental image of the tiny frog explaining why he wants to be allowed to shoot his allies to the big, hulking dragon bodyguard.</span></p>Zaradanth would agree after the intent was explained to him, but I lack the time and inspiration for any clever roleplaying to that effect at the moment. But I love the mental image of the tiny frog explaining why he wants to be allowed to shoot his allies to the big, hulking dragon bodyguard.Zaradanth (alias of Tim Emrick)2023-09-05T19:10:56ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay#192023-09-05T10:51:08Z2023-09-05T10:47:46Z<p><span class="messageboard-dice"><b>Culture:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (16) + 1 = 17</span>
<br />
<span class=messageboard-ooc>Probably nothing more than Sijasi got.</span></p>[dice=Culture]1d20+1[/dice]
Probably nothing more than Sijasi got.Zaradanth (alias of Tim Emrick)2023-09-05T10:47:46ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay#82023-09-03T05:52:39Z2023-09-03T05:42:47Z<p><i><<Bah, sitting is awkward unless it's a proper Triaxian-built gunner's chair>></i>, Zaradanth replies telepathically to Sijasi, but he does crouch to bring his head closer to the level of hers.</p>
<p>Aloud, the dragonkin rumbles a polite, <b>"Well met, Steward,"</b> to Kalhoun.</p>
<p>Zaradanth looks curiously at the ghoran for a moment. <b>"Finding one's place is important. Mine is at my partner Sijasi's side, wherever our missions take us,"</b> he states, nodding his head towards the rather dragonish vesk he's standing with.</p>>, Zaradanth replies telepathically to Sijasi, but he does crouch to bring his head closer to the level of hers.
Aloud, the dragonkin rumbles a polite, "Well met, Steward," to Kalhoun.
Zaradanth looks curiously at the ghoran for a moment. "Finding one's place is important. Mine is at my partner Sijasi's side, wherever our missions take us," he states, nodding his head towards the rather dragonish vesk he's standing with.Zaradanth (alias of Tim Emrick)2023-09-03T05:42:47ZRe: Forums: Starfinder General Discussion: Solarian backstories and buildsVoran Eclipse (alias of Tim Emrick)https://paizo.com/threads/rzs43vbz?Solarian-backstories-and-builds#52023-08-31T15:21:05Z2023-08-31T15:15:17Z<p>For some species, there is definitely a cultural element to how you become a solarian. For the kasatha, who were largely responsible for the class's spread in the Pact Worlds, training usually comes from monasteries, or from those who trained in such places. For the copaxi, it's probably seen as more of an inborn talent, which you can get formal training for or cultivate on your own. </p>
<p>And yes, there are definitely solarian outlaws. IIRC, one of the Skitter modules features a human pirate who is a solarian, though they don't go into her backstory beyond her reason for being there.</p>For some species, there is definitely a cultural element to how you become a solarian. For the kasatha, who were largely responsible for the class's spread in the Pact Worlds, training usually comes from monasteries, or from those who trained in such places. For the copaxi, it's probably seen as more of an inborn talent, which you can get formal training for or cultivate on your own.
And yes, there are definitely solarian outlaws. IIRC, one of the Skitter modules features a human pirate who...Voran Eclipse (alias of Tim Emrick)2023-08-31T15:15:17ZRe: Forums: Play-by-Post: [Gameday XII] Zero's SFS Intro 1: The First TestZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/gameplay#42023-08-30T21:47:40Z2023-08-30T21:43:19Z<p>Heavy footsteps can be heard behind Sijasi, as a looming dragonkin follows her into the briefing room. His heavy armor is enameled to match the color scheme of his silver and black scales, and a longsword and large rifle are strapped to his sides. A small transparent panel over his shoulder blade draws the eye to a dull patch of hide where a single large scale has been removed. The dragon takes care not to bump into any furniture—or other Starfinders—with his massive body, wings, or tail as he moves to the side to avoid blocking the entrance. </p>
<p>He spots the hologram, and catches himself as he starts to salute. Instead, he inclines his head politely, and says crisply, <b>“Recruit Zaradanth reporting for duty, sir.”</b></p>Heavy footsteps can be heard behind Sijasi, as a looming dragonkin follows her into the briefing room. His heavy armor is enameled to match the color scheme of his silver and black scales, and a longsword and large rifle are strapped to his sides. A small transparent panel over his shoulder blade draws the eye to a dull patch of hide where a single large scale has been removed. The dragon takes care not to bump into any furniture--or other Starfinders--with his massive body, wings, or tail as...Zaradanth (alias of Tim Emrick)2023-08-30T21:43:19ZRe: Forums/Pathfinder First Edition: General Discussion: Magic Items You Wish Were In Pathfinder?Tim Emrickhttps://paizo.com/threads/rzs43uae?Magic-Items-You-Wish-Were-In-Pathfinder#422023-08-25T14:21:02Z2023-08-25T14:17:13Z<div class="messageboard-quotee">Set wrote:</div><blockquote>There absolutely should be magical holy symbols with powers related to clerical spellcasting (like metamagic rods, for clerics), or channeling (bonuses to, variants of, etc.), or their deities domains (spontaneously cast domain spells, add the domain abilities of a third domain, enhance the domain abilities of one or both chosen domains), etc. Nearly every cleric has to have a holy symbol, and yet none of them seem to bother making them magical.</blockquote><p>The channel foci in Adventurer's Armory went into this a little bit, but those were limited to items that gave other ways to spend your daily channels: giving a sacred or profane bonus to a shield, storing some healing in a cup, etc. A few of my PFS PCs acquired a channel focus or two for flavor's sake.Set wrote:There absolutely should be magical holy symbols with powers related to clerical spellcasting (like metamagic rods, for clerics), or channeling (bonuses to, variants of, etc.), or their deities domains (spontaneously cast domain spells, add the domain abilities of a third domain, enhance the domain abilities of one or both chosen domains), etc. Nearly every cleric has to have a holy symbol, and yet none of them seem to bother making them magical.
The channel foci in Adventurer's...Tim Emrick2023-08-25T14:17:13ZRe: Forums: Play-by-Post Discussion: [Gameday XII] Zero's SFS Intro 1: The First Test DiscussionZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/discussion#42023-08-24T14:41:07Z2023-08-24T14:32:55Z<p>RPG Chronicles and slides have been filled out for Zaradanth. </p>
<p>My partner (who is playing Zaradanth's bonded partner, Sijasi) will be back from a business trip tomorrow, so I will wait to introduce the big guy until she's back and recovered enough to join in.</p>RPG Chronicles and slides have been filled out for Zaradanth.
My partner (who is playing Zaradanth's bonded partner, Sijasi) will be back from a business trip tomorrow, so I will wait to introduce the big guy until she's back and recovered enough to join in.Zaradanth (alias of Tim Emrick)2023-08-24T14:32:55ZRe: Forums: Play-by-Post Discussion: [Gameday XII] Zero's SFS Intro 1: The First Test DiscussionZaradanth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivn0w/discussion#22023-08-15T02:33:04Z2023-08-15T02:25:54Z<p>I've played once before, over a year ago (and have read it more recently, to prep for running it myself someday). My notes from back then aren't clear on the variables except for [Spoiler omitted]</p>I've played once before, over a year ago (and have read it more recently, to prep for running it myself someday). My notes from back then aren't clear on the variables except for [Spoiler omitted]Zaradanth (alias of Tim Emrick)2023-08-15T02:25:54ZRe: Forums/Gamer Life: General Discussion: What did that one annoying player do?Tim Emrickhttps://paizo.com/threads/rzs43v08?What-did-that-one-annoying-player-do#22024-01-25T13:46:32Z2023-08-13T03:52:53Z<p>Back during the last couple years before COVID disrupted in-person play at our FLGS, we had a PFS 1E player who was fairly new to the game, and struggled to keep straight all the rules that impacted how his characters worked, particularly those involving action economy. It got fairly annoying to have to remind him of the same rules, session after session, but he did slowly get better. </p>
<p>Then one night, he asked, in his usual slightly confused way, "Can I charge and Vital Strike at the same time?" When one or two of the other regulars started to bristle, clearly about to go off on him about trying to combining standard actions again, he stopped and <i>cackled</i>. He had learned enough about the rules, and had enough self-awareness about how irritating his struggling along had been, that he had deliberately baited them!</p>Back during the last couple years before COVID disrupted in-person play at our FLGS, we had a PFS 1E player who was fairly new to the game, and struggled to keep straight all the rules that impacted how his characters worked, particularly those involving action economy. It got fairly annoying to have to remind him of the same rules, session after session, but he did slowly get better.
Then one night, he asked, in his usual slightly confused way, "Can I charge and Vital Strike at the same...Tim Emrick2023-08-13T03:52:53ZRe: Forums/Pathfinder First Edition: General Discussion: Jounals appear to be rather expensive.Xathel (alias of Tim Emrick)https://paizo.com/threads/rzs43uua?Jounals-appear-to-be-rather-expensive#112023-08-11T23:11:08Z2023-08-11T23:03:23Z<p>For my more bookish characters, I will frequently buy a journal with starting cash to represent the fact that they write about their adventures (as well as other subjects). But I've never bothered tracking how much space they fill over time, because there are no rules for that, and no real need for any. It's not a spellbook, which has specific rules about page counts, and it's not a consumable in the same way that ammunition or scrolls are, so "I have at least one of these" is sufficient for my needs. It's just flavor.</p>For my more bookish characters, I will frequently buy a journal with starting cash to represent the fact that they write about their adventures (as well as other subjects). But I've never bothered tracking how much space they fill over time, because there are no rules for that, and no real need for any. It's not a spellbook, which has specific rules about page counts, and it's not a consumable in the same way that ammunition or scrolls are, so "I have at least one of these" is sufficient for...Xathel (alias of Tim Emrick)2023-08-11T23:03:23ZRe: Forums/Pathfinder First Edition: General Discussion: Looking for a Stand Alone Adventure in Osirion for 7th levelNeferanu (alias of Tim Emrick)https://paizo.com/threads/rzs43uze?Looking-for-a-Stand-Alone-Adventure-in#52023-08-11T14:11:08Z2023-08-11T14:05:49Z<p>The PathfinderWiki gives location tags for PFS scenarios, including <a href="https://pathfinderwiki.com/wiki/Category:Pathfinder_Society_scenarios_set_in_Osirion" target="_blank" rel="nofollow">Osirion</a>. The following scenarios are suitable for level 7:</p>
<p>Levels 3-7 (use subtier 6-7):
<br />
#5-16: Sanctum of the Sages [part 3 of a trilogy; 1-2 are levels 1-5]
<br />
#6-19 Test of Kar Tuata</p>
<p>Levels 5-9 (subtier depends on party size):
<br />
#2-03: The Rebel's Ransom</p>
<p>Levels 7-11 (use subtier 7-8):
<br />
#1-32 Drow of the Darklands Pyramid
<br />
#1-53 The Faithless Dead [part 4 of a series; 1-3 are set elsewhere]
<br />
#2-20 Wrath of the Accuresed
<br />
#6-04 Beacon Below</p>The PathfinderWiki gives location tags for PFS scenarios, including Osirion. The following scenarios are suitable for level 7:
Levels 3-7 (use subtier 6-7):
#5-16: Sanctum of the Sages [part 3 of a trilogy; 1-2 are levels 1-5]
#6-19 Test of Kar Tuata
Levels 5-9 (subtier depends on party size):
#2-03: The Rebel's Ransom
Levels 7-11 (use subtier 7-8):
#1-32 Drow of the Darklands Pyramid
#1-53 The Faithless Dead [part 4 of a series; 1-3 are set elsewhere]
#2-20 Wrath of the Accuresed
#6-04...Neferanu (alias of Tim Emrick)2023-08-11T14:05:49ZRe: Forums: Advice: Beginner Box vs. Full Rules to Start New Players?Tim Emrickhttps://paizo.com/threads/rzs43uub?Beginner-Box-vs-Full-Rules-to-Start-New-Players#42023-08-10T20:21:35Z2023-08-10T20:20:52Z<p>The Starfinder Beginner's Box adventure is technically sanctioned for Society play, but only if it's played under the Beginner's Box rules. That's the only reason I haven't tried running it myself yet, because my wife and I (and our home group) had been playing SF for a few years at the time we acquired a copy cheaply through a bundle deal. Having to learn new rules for a single adventure before going back to regular SF doesn't seem worth the effort.</p>
<p>On the other hand, we haven't shelled out for any of the Alien Archive pawn sets, so the small but nicely diverse selection in the Beginner Box were a godsend, and we use them constantly.</p>The Starfinder Beginner's Box adventure is technically sanctioned for Society play, but only if it's played under the Beginner's Box rules. That's the only reason I haven't tried running it myself yet, because my wife and I (and our home group) had been playing SF for a few years at the time we acquired a copy cheaply through a bundle deal. Having to learn new rules for a single adventure before going back to regular SF doesn't seem worth the effort.
On the other hand, we haven't shelled out...Tim Emrick2023-08-10T20:20:52ZRe: Forums/Pathfinder First Edition: General Discussion: When players goes stupid.Milo Nimblefingers (alias of Tim Emrick)https://paizo.com/threads/rzs2uolo&page=2?When-players-goes-stupid#962023-08-03T13:02:59Z2023-08-03T12:56:26Z<div class="messageboard-quotee">Bjørn Røyrvik wrote:</div><blockquote> Which would have been fine enough, except one of the skills she chose over K.(religion) was Profession (courtesan). </blockquote><p>Was she a cleric of Calistria? Then her priorities made perfect sense. Other gods, not so much.Bjørn Røyrvik wrote:Which would have been fine enough, except one of the skills she chose over K.(religion) was Profession (courtesan).
Was she a cleric of Calistria? Then her priorities made perfect sense. Other gods, not so much.Milo Nimblefingers (alias of Tim Emrick)2023-08-03T12:56:26ZRe: Forums: Starfinder General Discussion: Powered armor weapon specialization?Tim Emrickhttps://paizo.com/threads/rzs43uox?Powered-armor-weapon-specialization#42023-08-01T14:01:52Z2023-08-01T14:01:33Z<p>If the weapon in your weapon slot is one with which you have Weapon Specialization, then you still get that benefit.</p>If the weapon in your weapon slot is one with which you have Weapon Specialization, then you still get that benefit.Tim Emrick2023-08-01T14:01:33ZRe: Forums: Advice: Need a way to give my dwarven fighter flightTim Emrickhttps://paizo.com/threads/rzs43uou?Need-a-way-to-give-my-dwarven-fighter-flight#62023-07-31T16:23:02Z2023-07-31T16:16:12Z<p>Winged Boots are a solid choice for a martial character at that level—flying 3/day for 5 minutes each time is probably all you'll ever need unless you're in a heavily aerial adventure. And 16,000 gp should be easily affordable by then.</p>
<p>Until then, carrying a potion of flying is probably the best way to make sure you can fly for a few minutes when you really need to, without relying on an ally who can cast it for you. (My stonelord paladin HATED leaving solid ground, but after his first visit to the Plane of Air, he never went anywhere without at least one potion of flying in his pockets.)</p>Winged Boots are a solid choice for a martial character at that level--flying 3/day for 5 minutes each time is probably all you'll ever need unless you're in a heavily aerial adventure. And 16,000 gp should be easily affordable by then.
Until then, carrying a potion of flying is probably the best way to make sure you can fly for a few minutes when you really need to, without relying on an ally who can cast it for you. (My stonelord paladin HATED leaving solid ground, but after his first...Tim Emrick2023-07-31T16:16:12ZRe: Forums: Advice: Need some advice on spell selectionTim Emrickhttps://paizo.com/threads/rzs43ump?Need-some-advice-on-spell-selection#42023-07-27T20:13:35Z2023-07-27T20:03:49Z<p><i>Enlarge person</i> will improve damage and reach, at the cost of some defense (but a properly-built tank will have AC to spare).</p>Enlarge person will improve damage and reach, at the cost of some defense (but a properly-built tank will have AC to spare).Tim Emrick2023-07-27T20:03:49ZRe: Forums: Pathfinder Society: Paizo Blog: Pathfinder Society: Year 5 Rule UpdatesTim Emrickhttps://paizo.com/community/blog/v5748dyo6sid7?Pathfinder-Society-Year-5-Rule-Updates#142023-07-21T03:48:47Z2023-07-20T20:51:56Z<div class="messageboard-quotee">Korkael Koronna wrote:</div><blockquote><p> Aasimar = 80
</p>
Resurrection = 40</p>
<p>I have 6 aasimars :( </blockquote><p>But you still have 480 points' worth of bragging rights for having 6 aasimars before they were free.Korkael Koronna wrote:Aasimar = 80
Resurrection = 40I have 6 aasimars :(
But you still have 480 points' worth of bragging rights for having 6 aasimars before they were free.Tim Emrick2023-07-20T20:51:56ZRe: Forums/Gamer Life: General Discussion: Best one-liner that made the whole table laugh?Tim Emrickhttps://paizo.com/threads/rzs2mahp&page=38?Best-oneliner-that-made-the-whole-table-laugh#18642023-07-22T07:57:40Z2023-07-20T16:10:22Z<div class="messageboard-quotee">DungeonmasterCal wrote:</div><blockquote> <div class="messageboard-quotee">Tim Emrick wrote:</div><blockquote><p> After some part-IC/part-OOC chatter about booze and Cayden Cailean, one of my PCs got their zen on and intoned:</p>
<p>"Alcohol is a solvent, but it is not always a solution." </blockquote>This is awesome. </blockquote><p>•bows•DungeonmasterCal wrote:Tim Emrick wrote:After some part-IC/part-OOC chatter about booze and Cayden Cailean, one of my PCs got their zen on and intoned:
"Alcohol is a solvent, but it is not always a solution."
This is awesome. *bows*Tim Emrick2023-07-20T16:10:22ZRe: Forums/Gamer Life: General Discussion: Best one-liner that made the whole table laugh?Tim Emrickhttps://paizo.com/threads/rzs2mahp&page=38?Best-oneliner-that-made-the-whole-table-laugh#18622023-07-22T07:57:33Z2023-07-19T19:54:39Z<p>After some part-IC/part-OOC chatter about booze and Cayden Cailean, one of my PCs got their zen on and intoned:</p>
<p>"Alcohol is a solvent, but it is not always a solution."</p>After some part-IC/part-OOC chatter about booze and Cayden Cailean, one of my PCs got their zen on and intoned:
"Alcohol is a solvent, but it is not always a solution."Tim Emrick2023-07-19T19:54:39ZRe: Forums: Rules Questions: Can an SRO communicate telepathically?Tim Emrickhttps://paizo.com/threads/rzs43ugk?Can-an-SRO-communicate-telepathically#62023-07-17T20:11:01Z2023-07-17T20:06:27Z<div class="messageboard-quotee">Dragonchess Player wrote:</div><blockquote> There is nothing in the RAW that prevents SROs from wearing a <a href="https://www.aonsrd.com/HybridItems.aspx?ItemName=Mk%201&Family=Mindlink%20Circlet" target="_blank" rel="nofollow"><i>mindlink circlet</i></a> or installing a <a href="https://www.aonsrd.com/SpeciesGrafts.aspx?ItemName=Limited%20Telepathy%20Graft&Family=None" target="_blank" rel="nofollow">Limited Telepathy Graft</a>. </blockquote><p>Or becoming a <a href="https://www.aonsrd.com/ArchetypeDisplay.aspx?ItemName=Phrenic%20Adept" target="_blank" rel="nofollow">Phrenic Adept</a>.
<p>By RAW, the limited telepathy possessed by lashuntas, shirren, phrenic adepts, etc., isn't tagged as mind-affecting, so arguably should work even on creatures who are normally immune to mind-affecting effects (like undead and constructs) as long as those creatures are intelligent enough to have language, and have one in common with the telepath. On the other hand, many magical means of telepathy (like the <i>telepathy</i> spell) are explicitly mind-affecting, so can't affect such creatures.</p>Dragonchess Player wrote:There is nothing in the RAW that prevents SROs from wearing a mindlink circlet or installing a Limited Telepathy Graft.
Or becoming a Phrenic Adept. By RAW, the limited telepathy possessed by lashuntas, shirren, phrenic adepts, etc., isn't tagged as mind-affecting, so arguably should work even on creatures who are normally immune to mind-affecting effects (like undead and constructs) as long as those creatures are intelligent enough to have language, and have one in...Tim Emrick2023-07-17T20:06:27ZRe: Forums: Product Discussion: Starfinder Adventure: Operation: Seaside ParkTim Emrickhttps://paizo.com/products/btq02ein/discuss?Starfinder-Adventure-Operation-Seaside-Park#72023-07-27T02:20:54Z2023-07-13T20:14:20Z<p>Fun minis and excellent review, HMM! I'm looking forward to running this sometime next month, so the suggestions about maps and such were very welcome.</p>Fun minis and excellent review, HMM! I'm looking forward to running this sometime next month, so the suggestions about maps and such were very welcome.Tim Emrick2023-07-13T20:14:20ZRe: Forums: Pathfinder Society: [Official] Pathfinder Society Boon Request ThreadThibdab (alias of Tim Emrick)https://paizo.com/threads/rzs43ubf?Official-Pathfinder-Society-Boon-Request-Thread#432023-09-14T17:08:34Z2023-07-07T20:27:48Z<div class="messageboard-quotee">Watery Soup wrote:</div><blockquote>There used to be some Radiant Oath boon that allowed changing a Battle Medicine CF->F. I'd like to see more of those - boons that enhance the use of a variety of skills, but not just in the Earn Income.</blockquote><p>It's called Practiced Medic (spend downtime to "charge" it, expend it to improve a Medicine check by one degree of success). It's still available to Radiant Oath PCs, using ACP.
<p>I would like more boons along the lines of that and Off-Hours Study. I believe most of the factions now have a boon that affects downtime activities, but more variety would be nice. Especially options that do something other than just giving a minor tweak to earning income or crafting.</p>Watery Soup wrote:There used to be some Radiant Oath boon that allowed changing a Battle Medicine CF->F. I'd like to see more of those - boons that enhance the use of a variety of skills, but not just in the Earn Income.
It's called Practiced Medic (spend downtime to "charge" it, expend it to improve a Medicine check by one degree of success). It's still available to Radiant Oath PCs, using ACP. I would like more boons along the lines of that and Off-Hours Study. I believe most of the...Thibdab (alias of Tim Emrick)2023-07-07T20:27:48ZRe: Forums: Starfinder Society: [Official] Starfinder Society Boon Request ThreadToknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43ubg?Official-Starfinder-Society-Boon-Request-Thread#242023-08-11T08:08:05Z2023-07-07T19:54:01Z<div class="messageboard-quotee">Hilary Moon Murphy wrote:</div><blockquote> Continuing the Musical Theme...</blockquote><p>Make the old Tune-Bot 2000 boon available through the boon store. I was lucky enough to get one back when RSP boons were still a thing, and it provided the first spark of inspiration for my musician icon envoy character (who is now 7th level, and remains only moderately useful apart from his Diplomacy and Profession [musician] skills, but he's still great fun to play).Hilary Moon Murphy wrote:Continuing the Musical Theme...
Make the old Tune-Bot 2000 boon available through the boon store. I was lucky enough to get one back when RSP boons were still a thing, and it provided the first spark of inspiration for my musician icon envoy character (who is now 7th level, and remains only moderately useful apart from his Diplomacy and Profession [musician] skills, but he's still great fun to play).Toknomonicon (alias of Tim Emrick)2023-07-07T19:54:01ZRe: Forums: Pathfinder Society: [Official] Pathfinder Society Boon Request ThreadMillicent Velarno (alias of Tim Emrick)https://paizo.com/threads/rzs43ubf?Official-Pathfinder-Society-Boon-Request-Thread#122023-09-14T21:27:37Z2023-07-06T20:44:00Z<p>Can we get a boon granting access to the Russian language? After playing a certain scenario set someplace cold, my linguist PC would very much like to add her new friends' native language to her repertoire. </p>
<p>(If a way to do this already exists, please enlighten me!)</p>Can we get a boon granting access to the Russian language? After playing a certain scenario set someplace cold, my linguist PC would very much like to add her new friends' native language to her repertoire.
(If a way to do this already exists, please enlighten me!)Millicent Velarno (alias of Tim Emrick)2023-07-06T20:44:00ZRe: Forums/Pathfinder First Edition: General Discussion: Magic Items You Love That Are Pathfinder Specific?Mariko Snowtop (alias of Tim Emrick)https://paizo.com/threads/rzs43uad?Magic-Items-You-Love-That-Are-Pathfinder#62023-07-06T11:38:23Z2023-07-06T11:36:20Z<p>Aquarium ball (both the nonmagical and magical versions). Pretty much a necessity if your familiar is aquatic, like my undine white-haired witch's king crab. Carrying it encumbered her until she acquired muleback cords, but the +2 bonus to grapple from her familiar made a huge difference for her archetype's suboptimal melee schtick.</p>Aquarium ball (both the nonmagical and magical versions). Pretty much a necessity if your familiar is aquatic, like my undine white-haired witch's king crab. Carrying it encumbered her until she acquired muleback cords, but the +2 bonus to grapple from her familiar made a huge difference for her archetype's suboptimal melee schtick.Mariko Snowtop (alias of Tim Emrick)2023-07-06T11:36:20ZRe: Forums: Books: What books are you currently reading?Tim Emrickhttps://paizo.com/threads/rzs2gmcl&page=204?What-books-are-you-currently-reading#101692023-06-25T06:31:08Z2023-06-25T06:31:08Z<p>Rereading Joseph Carriker's queer superhero novel <i>Sacred Bond</i>. I wanted something good that I'd read before for the ride to and from Origins, and for occasional downtime when I was too wiped to game or socialize.</p>Rereading Joseph Carriker's queer superhero novel Sacred Bond. I wanted something good that I'd read before for the ride to and from Origins, and for occasional downtime when I was too wiped to game or socialize.Tim Emrick2023-06-25T06:31:08ZRe: Forums: Starfinder Society: Paizo Blog: Tomorrow’s SeekersToknomonicon (alias of Tim Emrick)https://paizo.com/community/blog/v5748dyo6sic7?Tomorrow-s-Seekers#202023-06-16T23:55:05Z2023-06-16T21:27:13Z<p>"But long names are glorious!" pipes up a gnome with brightly hair dyed resembling an exploded rainbow. "Maybe we need a catchy little jingle to help everyone learn how to say 'Nykiti Lampadephoros' properly." The gnome repeats the name to himself a few times, reveling in the cadence of it. "I just need to come up with some really good rhymes..."</p>"But long names are glorious!" pipes up a gnome with brightly hair dyed resembling an exploded rainbow. "Maybe we need a catchy little jingle to help everyone learn how to say 'Nykiti Lampadephoros' properly." The gnome repeats the name to himself a few times, reveling in the cadence of it. "I just need to come up with some really good rhymes..."Toknomonicon (alias of Tim Emrick)2023-06-16T21:27:13ZRe: Forums: Starfinder Society: Paizo Blog: Tomorrow’s SeekersTim Emrickhttps://paizo.com/community/blog/v5748dyo6sic7?Tomorrow-s-Seekers#172023-06-16T13:38:03Z2023-06-16T13:38:03Z<p>Scenario art quality has been pretty consistently high these past couple of seasons, and these are no exception to that trend!</p>
<p>I think I already know which candidate my own nominee would favor, but I look forward to meeting them all in play.</p>Scenario art quality has been pretty consistently high these past couple of seasons, and these are no exception to that trend!
I think I already know which candidate my own nominee would favor, but I look forward to meeting them all in play.Tim Emrick2023-06-16T13:38:03ZRe: Forums/Pathfinder First Edition: General Discussion: Remembering that your minions, familiars, and cohorts actually exist.Tim Emrickhttps://paizo.com/threads/rzs43u0w?Remembering-that-your-minions-familiars-and#122023-06-16T13:21:39Z2023-06-16T13:21:39Z<p>I think I was in one campaign with 5-6 PCs, where half of them had some kind of companion: the wizard had a familiar, the summoner had their eidolon, and somebody else had a cohort. </p>
<p>I've also played a number of Society games where there was an overabundance of companion creatures. Sometimes it feels like the number of pets is inversely proportional to the amount of space for them on the encounter maps! However, Society play does have rules banning Leadership and limiting PCs to only one active companion, so that does avoid the worst excesses.</p>
<p>Off the top of my head, I've had PCs with the following companion types in PF1:</p>
<p>- Cavalier with a mount. Easy to remember they're there, it's the character's main schtick.</p>
<p>- Hunter/rogue with an animal companion. Ditto on the main schtick, optimized for flanking tactics.</p>
<p>- Sorcerer with a viper familiar. Usually hidden in his robes, very rarely seen. It nearly died the once or twice it ever tried to deliver a spell. I'd probably dispense with it altogether if not for the skill bonus and Alertness.</p>
<p>- Undine white-haired witch with a crab familiar (for the grapple bonus). She usually carried it around in an aquarium ball (ugh, so heavy!), until she learned merge with familiar. In both cases, it rarely played an active role, outside the usual passive familiar bennies.</p>
<p>- Shaman with a spirit animal. His first one was a thrush, so could talk, and regularly aided with social skill rolls, but not much else. His second one was a unique Improved Familiar from a PFS boon (a wyrmling dragon), with which he used merge with familiar, but she was a Sage so would emerge regularly to roll Knowledge checks, then go back to hiding during fights. I loved the cool, creepy visual (nightmare dragon covered in stars, looking like a tiny dragon-shaped hole in space, emerging from this half-orc covered in arcane tattoos) so would mention it at least once a scenario.</p>
<p>- Oracle with a cohort in a non-PFS AP campaign. The party lacks other spellcasters, so the cohort is one, too (witch), but with an archetype giving spontaneous casting so I don't have to spend time agonizing over which spells to prepare every day for a secondary character. The GM lets me run the cohort with only minimal input (which was mostly limited to her initial introduction, before becoming a full-fledged cohort). She provides AOE spells, occasional hexes (when she's closer to the fight than she wants to be), Int skills, and emergency healing if the oracle ever goes down. So she gets a fair amount of screen time, but not remotely as much as any of the PCs.</p>I think I was in one campaign with 5-6 PCs, where half of them had some kind of companion: the wizard had a familiar, the summoner had their eidolon, and somebody else had a cohort.
I've also played a number of Society games where there was an overabundance of companion creatures. Sometimes it feels like the number of pets is inversely proportional to the amount of space for them on the encounter maps! However, Society play does have rules banning Leadership and limiting PCs to only one...Tim Emrick2023-06-16T13:21:39ZRe: Forums: Books: H.P LovecraftCassilda Tillinghast (alias of Tim Emrick)https://paizo.com/threads/rzs2hf8j?HP-Lovecraft#352023-06-17T01:04:14Z2023-06-13T21:02:39Z<p>Thanks! And thanks for the fix!</p>Thanks! And thanks for the fix!Cassilda Tillinghast (alias of Tim Emrick)2023-06-13T21:02:39ZRe: Forums: Books: H.P LovecraftCassilda Tillinghast (alias of Tim Emrick)https://paizo.com/threads/rzs2hf8j?HP-Lovecraft#332023-06-12T21:36:03Z2023-06-12T20:36:48Z<div class="messageboard-quotee">Tensor wrote:</div><blockquote><p> So, my nephews are Mythos n00bs. In your opinions, what are the first three stories I suggest to them to read??</p>
<p>My list is:
<br />
1. "The Case of Charles Dexter Ward"
<br />
2. "The Dunwich Horror"
<br />
3. "Call of Cthulhu"</p>
<p>... and after these three stories, it will be of course be <b>"Mountain of Madness"</b> (for the final exam.) </blockquote><p>I wrote a very brief introduction to Lovecraft many aeons ago, and posted a copy on my blog <a href="=http://studdedplate.blogspot.com/2015/01/a-very-brief-introduction-to-hp.html" target="_blank" rel="nofollow">here</a>. For the purposes of that essay, I split his stories into Mythos stories, Dreamlands stories, other stories, and miscellaneous other writings, with a few suggestions for where to start exploring each group.Tensor wrote:So, my nephews are Mythos n00bs. In your opinions, what are the first three stories I suggest to them to read??
My list is:
1. "The Case of Charles Dexter Ward"
2. "The Dunwich Horror"
3. "Call of Cthulhu"
... and after these three stories, it will be of course be "Mountain of Madness" (for the final exam.)
I wrote a very brief introduction to Lovecraft many aeons ago, and posted a copy on my blog here. For the purposes of that essay, I split his stories into Mythos stories,...Cassilda Tillinghast (alias of Tim Emrick)2023-06-12T20:36:48ZRe: Forums: Advice: Multiclassing help, what am I missing?Tim Emrickhttps://paizo.com/threads/rzs43tt1?Multiclassing-help-what-am-I-missing#132023-06-06T02:45:37Z2023-06-06T02:45:37Z<div class="messageboard-quotee">TheDarkPrince wrote:</div><blockquote>Any horrible experiences multiclassing? </blockquote><p>Not necessarily horrible, but rather frustrating: My wife's Bluff-focused envoy dipped operative, but she ended up retraining back to envoy (via mnemonic enhancer) after a couple levels because clever feint and trick attack directly competed with each other.
<p>[The character was largely based on a favorite 3.5 PC she played ages ago, a charismatic rogue who had dipped into fighter and sorcerer. Most of her schtick could be done with just a single-classed rogue in PF1, but she had a hard choice between envoy and operative in SF.]</p>TheDarkPrince wrote:Any horrible experiences multiclassing?
Not necessarily horrible, but rather frustrating: My wife's Bluff-focused envoy dipped operative, but she ended up retraining back to envoy (via mnemonic enhancer) after a couple levels because clever feint and trick attack directly competed with each other. [The character was largely based on a favorite 3.5 PC she played ages ago, a charismatic rogue who had dipped into fighter and sorcerer. Most of her schtick could be done with...Tim Emrick2023-06-06T02:45:37ZRe: Forums: Advice: Multiclassing help, what am I missing?Toknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43tt1?Multiclassing-help-what-am-I-missing#72023-06-02T13:09:54Z2023-06-02T12:57:25Z<p>I've only multiclassed once in Starfinder, for much the same reason that I've only used archetypes 2-3 times: most higher-level class features tend to be too valuable to sacrifice, unless the alternative is essential to the character's build/concept.</p>
<p>My gnome envoy dipped xenodruid mystic after acquiring a creature companion, partly for mechanical reasons (being able to use improvisations on his pet) and partly for roleplaying reasons (exploring the ways of his "beast-speaker" ancestors). His middling Wis means he's never going to be a super-effective mystic, which is fine. His spells are all strictly defensive, so save DCs don't matter, and he only really wants or needs the lowest-level class features, which he has now.</p>
<p>I think the one hard and fast rule I would ever follow for multiclassing would be to not do it before you're at least 3rd level in your first class. Weapon Specialization is just too darn useful. Even if you're not built for weapon attacks, a point or two every time you do hit adds up.</p>I've only multiclassed once in Starfinder, for much the same reason that I've only used archetypes 2-3 times: most higher-level class features tend to be too valuable to sacrifice, unless the alternative is essential to the character's build/concept.
My gnome envoy dipped xenodruid mystic after acquiring a creature companion, partly for mechanical reasons (being able to use improvisations on his pet) and partly for roleplaying reasons (exploring the ways of his "beast-speaker" ancestors)....Toknomonicon (alias of Tim Emrick)2023-06-02T12:57:25ZRe: Forums: Starfinder Society: Yay we have retraining!Tim Emrickhttps://paizo.com/threads/rzs43tsg?Yay-we-have-retraining#52023-05-30T20:06:04Z2023-05-30T17:31:32Z<p>I've managed to scrape by with judicious use of mnemonic editors on a couple of my PCs, but this is definitely a useful fallback to have! </p>
<p>I'm also excited to see Marked Starfinder made available to everyone, not just those PCS who played one of two specific scenarios. I'll be buying that for most of my other PCs just as soon as I get home to my character binders...</p>I've managed to scrape by with judicious use of mnemonic editors on a couple of my PCs, but this is definitely a useful fallback to have!
I'm also excited to see Marked Starfinder made available to everyone, not just those PCS who played one of two specific scenarios. I'll be buying that for most of my other PCs just as soon as I get home to my character binders...Tim Emrick2023-05-30T17:31:32ZRe: Forums: Rules Questions: Baze sizes for "long" monstersTim Emrickhttps://paizo.com/threads/rzs43tqi?Baze-sizes-for-long-monsters#62023-05-27T13:32:08Z2023-05-27T13:32:08Z<p>A Huge creature (15 ft x 15 ft space) defaults to 16-32 ft tall or long (roughly 5-10 m). That means that a "long" creature like a dragon will frequently be longer than their space on the map. I tend to visualize that as most of the creature's bulk fits into their space, with some limbs extending further, represented by their reach. In a dragon's case, their reach with their bite is even longer, but they are frequently depicted with their head held up, whether to see their surroundings better, keep it out of reach of enemies, or some other reason. </p>
<p>Another thing to consider is that dragons are always growing, so length with vary over the entire range of a size category, depending in the dragon's age. That's probably why the Bestiary doesn't give dimensions for dragons, like it does for some other creatures that come in different sizes (like elementals).</p>
<p>As far as artwork for tokens, I tend not to stress too much over getting the size just right. For a dragon, as long as I can fit enough of the head and body into a square or circle shape to be recognizable as the creature I need, that's good enough for me. I do tend to favor artwork using poses that fit more easily into a square, so that I can avoid both too much negative space and cropping off too many extremities.</p>A Huge creature (15 ft x 15 ft space) defaults to 16-32 ft tall or long (roughly 5-10 m). That means that a "long" creature like a dragon will frequently be longer than their space on the map. I tend to visualize that as most of the creature's bulk fits into their space, with some limbs extending further, represented by their reach. In a dragon's case, their reach with their bite is even longer, but they are frequently depicted with their head held up, whether to see their surroundings...Tim Emrick2023-05-27T13:32:08ZRe: Forums: Starfinder Society: SFS New Player RequirementsTim Emrickhttps://paizo.com/threads/rzs43tng?SFS-New-Player-Requirements#32023-05-22T22:53:27Z2023-05-22T22:53:27Z<p>There are no mandatory first scenarios in SFS. There are, however, a number of scenarios designed for starting characters, which are very newbie-friendly. </p>
<p>Intro 1: The First Test and Intro 2: For the Factions are a great way to learn the basics of what being a Starfinder is all about, and get to know something about the factions and leaders within the Society.</p>
<p>Starting with Season 4, the first scenario of each season is a low-level adventure that introduces that season's metaplot (the overarcing story that will tie together many, but not all, of that season's scenarios). </p>
<p>I highly recommend that new players play Intros 1 & 2, plus the current season intro. Not only will that give you a good grounding on what to expect in future games, it will also earn you enough XP to reach 2nd level.</p>There are no mandatory first scenarios in SFS. There are, however, a number of scenarios designed for starting characters, which are very newbie-friendly.
Intro 1: The First Test and Intro 2: For the Factions are a great way to learn the basics of what being a Starfinder is all about, and get to know something about the factions and leaders within the Society.
Starting with Season 4, the first scenario of each season is a low-level adventure that introduces that season's metaplot (the...Tim Emrick2023-05-22T22:53:27ZRe: Forums: Books: What books are you currently reading?Tim Emrickhttps://paizo.com/threads/rzs2gmcl&page=203?What-books-are-you-currently-reading#101492023-05-22T19:47:00Z2023-05-22T19:46:34Z<p>I learned this past week that the webtoon <i>Lore Olympus</i> is available in print collections, so I picked up and read Volume 1. (There are at least 2 more volumes, but the bookstore I saw them at didn't have v.2, alas.) I started reading this series online years ago, but couldn't keep up with it despite enjoying it a great deal. It's a retelling of Greek myth focusing on the budding romance between Hades and Persephone, with modern touches including cars, smartphones, apartments, clubs, etc. The art is pretty, and frequently on the cutesy side, but the story is surprisingly deep, and doesn't shy away from the darker sides of the Greek gods. (The front matter includes a somewhat vaguely worded, but justified, content warning.)</p>I learned this past week that the webtoon Lore Olympus is available in print collections, so I picked up and read Volume 1. (There are at least 2 more volumes, but the bookstore I saw them at didn't have v.2, alas.) I started reading this series online years ago, but couldn't keep up with it despite enjoying it a great deal. It's a retelling of Greek myth focusing on the budding romance between Hades and Persephone, with modern touches including cars, smartphones, apartments, clubs, etc. The...Tim Emrick2023-05-22T19:46:34ZRe: Forums: Advice and Rules Questions: rACIAL HIT DICETim Emrickhttps://paizo.com/threads/rzs43imd?rACIAL-HIT-DICE#42023-05-22T19:30:21Z2023-05-22T19:30:21Z<p>For reference: <a href="https://www.d20pfsrd.com/bestiary/monster-listings/templates/eye-king-cr-varies/" target="_blank" rel="nofollow">Eye King template</a>. (Links go to d20pfsrd.com, because this template is from Green Ronin's <i>Advanced Bestiary</i>, not a Paizo product.)</p>
<p>This template "can be added to any living creature that is not blind." Its defining trait is the Eyes or Eyestalks quality, which states: "An eye king has a roughly spherical body with a single central eye on the front of its body. It has a number of eyes or eyestalks equal to the base creature’s racial Hit Dice (minimum 1, maximum 20) that protrude from the top of its head."</p>
<p>You can add this template to a PC humanoid race, but the result is a bit underwhelming because of how humanoid racial HD work.</p>
<p>The <a href="https://www.d20pfsrd.com/bestiary/rules-for-monsters/creature-types#TOC-Humanoid" target="_blank" rel="nofollow">humanoid</a> creature type reads: "Humanoids with 1 Hit Die exchange the features of their humanoid Hit Die for the class features of a PC or NPC class. Humanoids of this sort are typically presented as 1st-level warriors, which means they have average combat ability and poor saving throws. Humanoids with more than 1 Hit Die (such as giants) are the only humanoids who make use of the features of the humanoid type."</p>
<p>Therefore, a dwarf eye king, which has no racial HD, gets only the minimum of one eye or eyestalk, regardless of character level.</p>For reference: Eye King template. (Links go to d20pfsrd.com, because this template is from Green Ronin's Advanced Bestiary, not a Paizo product.)
This template "can be added to any living creature that is not blind." Its defining trait is the Eyes or Eyestalks quality, which states: "An eye king has a roughly spherical body with a single central eye on the front of its body. It has a number of eyes or eyestalks equal to the base creature’s racial Hit Dice (minimum 1, maximum 20) that...Tim Emrick2023-05-22T19:30:21ZRe: Forums: Homebrew and House Rules: 101 creepy thingsTim Emrickhttps://paizo.com/threads/rzs43l2b?101-creepy-things#462023-05-19T17:08:23Z2023-05-19T17:08:23Z<div class="messageboard-quotee">Senko wrote:</div><blockquote> <div class="messageboard-quotee">Tim Emrick wrote:</div><blockquote><p> 81. As you wait for a train in the subway, you see the usual rats poking around the rails looking for dropped food. Then you see a group of them working together to drag an old-looking book down the tunnel.</p>
<p>(I'm stealing from myself here. I used this scene in a modern-day Cthulhu Mythos campaign to creep out my players while giving their PCs their first opportunity to acquire a Mythos tome. It worked—my wife and her best friend, who were players in the game, refused to get on or off a train at Boston's Haymarket Station ever again!) </blockquote>Strangely my mind goes to the rats of Nimh or the Amazing Maurice and his Talented Rodents more than the Ratking when I hear this. </blockquote><p>One of the rats was a rat-thing, but the PCs had no idea what that was (and I'm not sure their players did at the time, either), so to them it was just a creepy-looking, slightly deformed rat that appeared to be directing the other rats.Senko wrote:Tim Emrick wrote:81. As you wait for a train in the subway, you see the usual rats poking around the rails looking for dropped food. Then you see a group of them working together to drag an old-looking book down the tunnel.
(I'm stealing from myself here. I used this scene in a modern-day Cthulhu Mythos campaign to creep out my players while giving their PCs their first opportunity to acquire a Mythos tome. It worked--my wife and her best friend, who were players in the game,...Tim Emrick2023-05-19T17:08:23ZRe: Forums: Homebrew and House Rules: 101 creepy thingsTim Emrickhttps://paizo.com/threads/rzs43l2b?101-creepy-things#422023-05-16T15:55:54Z2023-05-16T12:11:38Z<p>81. As you wait for a train in the subway, you see the usual rats poking around the rails looking for dropped food. Then you see a group of them working together to drag an old-looking book down the tunnel.</p>
<p>(I'm stealing from myself here. I used this scene in a modern-day Cthulhu Mythos campaign to creep out my players while giving their PCs their first opportunity to acquire a Mythos tome. It worked—my wife and her best friend, who were players in the game, refused to get on or off a train at Boston's Haymarket Station ever again!)</p>81. As you wait for a train in the subway, you see the usual rats poking around the rails looking for dropped food. Then you see a group of them working together to drag an old-looking book down the tunnel.
(I'm stealing from myself here. I used this scene in a modern-day Cthulhu Mythos campaign to creep out my players while giving their PCs their first opportunity to acquire a Mythos tome. It worked--my wife and her best friend, who were players in the game, refused to get on or off a train...Tim Emrick2023-05-16T12:11:38ZRe: Forums: Books: What books are you currently reading?Tim Emrickhttps://paizo.com/threads/rzs2gmcl&page=203?What-books-are-you-currently-reading#101452023-05-15T02:25:49Z2023-05-15T02:25:49Z<p>I recently acquired and read Volume 2 of the recent <i>The Sandman</i> reprints, so I am now halfway through rereading the series. </p>
<p>I'm currently rereading <i>Tales of the Lovecraft Mythos</i>, which collects early stories of some key Mythos elements contributed by other authors.</p>I recently acquired and read Volume 2 of the recent The Sandman reprints, so I am now halfway through rereading the series.
I'm currently rereading Tales of the Lovecraft Mythos, which collects early stories of some key Mythos elements contributed by other authors.Tim Emrick2023-05-15T02:25:49ZRe: Forums: Advice: Can a player be and increase a church heirarchy?Rayyana (alias of Tim Emrick)https://paizo.com/threads/rzs43th8?Can-a-player-be-and-increase-a-church-heirarchy#92023-05-14T11:43:00Z2023-05-14T11:34:34Z<p>The downtime, building, and organization rules in Ultimate Campaign could also be useful in quantifying how much reach and influence a church leader has, if you want that level of detail. The character's actual rank will still need to be judged by the GM.</p>
<p>There is at least one AP where PCs have the option during the downtime between books to work with the local temple and gain a place in its hierarchy. My oracle PC did that, as well as taking Leadership a book or two later. My group has only completed 4 of the 6 books, so I don't know yet how much that status will play a part in the rest of the AP (if any), but my PC would certainly be interested in taking a bigger role in the priesthood after the current in-game crisis is resolved.</p>The downtime, building, and organization rules in Ultimate Campaign could also be useful in quantifying how much reach and influence a church leader has, if you want that level of detail. The character's actual rank will still need to be judged by the GM.
There is at least one AP where PCs have the option during the downtime between books to work with the local temple and gain a place in its hierarchy. My oracle PC did that, as well as taking Leadership a book or two later. My group has only...Rayyana (alias of Tim Emrick)2023-05-14T11:34:34ZRe: Forums/Pathfinder First Edition: General Discussion: What books?Tim Emrickhttps://paizo.com/threads/rzs43tgd?What-books#32023-05-12T06:00:53Z2023-05-12T04:35:50Z<p>For races, it's a little harder to define, since the Bestiaries included a scattering of additional races that could theoretically be used as PCs, and there are tons of race-centered splatbooks. But the essential sources are:</p>
<p>Core Rulebook
<br />
Advanced Race Guide
<br />
Inner Sea Races</p>For races, it's a little harder to define, since the Bestiaries included a scattering of additional races that could theoretically be used as PCs, and there are tons of race-centered splatbooks. But the essential sources are:
Core Rulebook
Advanced Race Guide
Inner Sea RacesTim Emrick2023-05-12T04:35:50ZRe: Forums/Pathfinder First Edition: General Discussion: How far would you go reflavouring a race or class?Tim Emrickhttps://paizo.com/threads/rzs43tf1?How-far-would-you-go-reflavouring-a-race-or#192023-05-12T04:28:58Z2023-05-12T04:28:58Z<div class="messageboard-quotee">Dragonchess Player wrote:</div><blockquote>The hadozee/yazirian didn't have tails, so swapping the vanara's Prehensile Tail for Gliding Wings would probably work. </blockquote><p>I'd have to dig out my old notes to be sure, but I'm pretty sure that's what I swapped out.Dragonchess Player wrote:The hadozee/yazirian didn't have tails, so swapping the vanara's Prehensile Tail for Gliding Wings would probably work.
I'd have to dig out my old notes to be sure, but I'm pretty sure that's what I swapped out.Tim Emrick2023-05-12T04:28:58ZRe: Forums: Rules Questions: Buckler for Flanking or threateningJalon Greenbottle (alias of Tim Emrick)https://paizo.com/threads/rzs43t85?Buckler-for-Flanking-or-threatening#142023-05-02T13:19:22Z2023-05-02T13:19:22Z<div class="messageboard-quotee">Java Man wrote:</div><blockquote> I have several characters that habitually wear a cestus on each hand, one cold iron, one silver. Great for punching casters. </blockquote><p>My Gorumite inquisitor does this. His usual weapon is a repeating crossbow, but the cestus gives him a melee weapon when he doesn't want to drop the crossbow to free up enough hands to draw his greatsword.Java Man wrote:I have several characters that habitually wear a cestus on each hand, one cold iron, one silver. Great for punching casters.
My Gorumite inquisitor does this. His usual weapon is a repeating crossbow, but the cestus gives him a melee weapon when he doesn't want to drop the crossbow to free up enough hands to draw his greatsword.Jalon Greenbottle (alias of Tim Emrick)2023-05-02T13:19:22ZRe: Forums/Pathfinder First Edition: General Discussion: Does anyone else feel like Magus was a bit poorly designed for PF1e?Cassilda Tillinghast (alias of Tim Emrick)https://paizo.com/threads/rzs43t3w?Does-anyone-else-feel-like-Magus-was-a-bit#192023-04-30T05:13:27Z2023-04-25T16:49:06Z<p>My only experience playing a magus was definitely not an optimal archetype, but I still had fun playing the character. The mindblade makes the class into a spontaneous psychic caster, which makes spell combat VERY challenging to pull off: psychic spells have a much higher DC to cast defensively if you don't take a move action to center yourself, which you can't do as part of the full action for spell combat. It takes some investment in traits, feats, Int, and defensive spells to make viable at all. (Sadly, the perfect magic item for fixing the problem—the centering jewel—isn't PFS-legal.) Cassilda is 9th level now, and I've worked out a couple ways of making spell combat work, but she typically replies more on regular two-weapon fighting, pool strike, and occasionally stepping away to cast her higher level spells. </p>
<p>To be honest, despite all the drawbacks, the flexibility of the archetype's psychic weapon has kind of spoiled me on ever playing a plain old magus. The core concept of the old D&D soulknife psionic class has always fascinated me, though I never got to play one, and the mindblade gives me all of that schtick AND spellcasting.</p>My only experience playing a magus was definitely not an optimal archetype, but I still had fun playing the character. The mindblade makes the class into a spontaneous psychic caster, which makes spell combat VERY challenging to pull off: psychic spells have a much higher DC to cast defensively if you don't take a move action to center yourself, which you can't do as part of the full action for spell combat. It takes some investment in traits, feats, Int, and defensive spells to make viable...Cassilda Tillinghast (alias of Tim Emrick)2023-04-25T16:49:06ZRe: Forums/Pathfinder First Edition: General Discussion: What's the most anti-climactic boss fight you've ever had?Raudabjorn Kjallaksson (alias of Tim Emrick)https://paizo.com/threads/rzs43sw6?Whats-the-most-anticlimactic-boss-fight-youve#22023-04-12T14:34:30Z2023-04-12T14:34:30Z<p>It wasn't all over in a single round, but I have played in one PFS scenario where a character with the <i>possession</i> spell made the end boss fight absolutely trivial. In this adventure, the boss monster started out as mythic, and the PCs had to perform various actions to de-power it while evading its attacks, which were treated as hazards instead of a straight-up fight (because it would easily obliterate the PCs otherwise). Once it's weakened in this way, it's still supposed to be a pretty tough fight. However, this PC cast <i>possession</i> the first round, the monster failed the will save (which had a very high DC, thanks to the caster's highly optimized build), and the possessing PC just stood there and let the rest of the party beat on the monster's body until it died. Meanwhile, the body of the caster, who was deliberately built to be a near-defenseless pushover for just this kind of situation, was easily grappled into submission until their soul snapped back when the possessed body died. (I think the caster may have even had themselves bound pre-fight, because psychic casting is purely mental.)</p>
<p>Nobody else at the table enjoyed that fight; we all felt cheated out of the big emotional payoff. I'm not even sure the player who derailed it enjoyed doing so. And it seriously soured the GM on having anything to do with psychic casters for a long time afterwards.</p>It wasn't all over in a single round, but I have played in one PFS scenario where a character with the possession spell made the end boss fight absolutely trivial. In this adventure, the boss monster started out as mythic, and the PCs had to perform various actions to de-power it while evading its attacks, which were treated as hazards instead of a straight-up fight (because it would easily obliterate the PCs otherwise). Once it's weakened in this way, it's still supposed to be a pretty tough...Raudabjorn Kjallaksson (alias of Tim Emrick)2023-04-12T14:34:30ZForums/Organized Play: General Discussion: Holy Fixed Faction Symbols, Batman!Thibdab (alias of Tim Emrick)https://paizo.com/threads/rzs43ss0?Holy-Fixed-Faction-Symbols-Batman#12023-06-13T04:41:05Z2023-04-04T23:53:17Z<p>I just made a post as my Radiant Oath PC in another thread, and <b>his faction symbol displayed properly</b>.</p>
<p>I checked my Characters list on my OP page, and <b>none of them had a broken faction symbol</b>.</p>
<p><i>[cue rapturous angelic note]</i></p>
<p>Praise be to Sarenrae, Triune, and whatever blessed goblins and skittermanders made this possible!</p>I just made a post as my Radiant Oath PC in another thread, and his faction symbol displayed properly.
I checked my Characters list on my OP page, and none of them had a broken faction symbol.
[cue rapturous angelic note]
Praise be to Sarenrae, Triune, and whatever blessed goblins and skittermanders made this possible!Thibdab (alias of Tim Emrick)2023-04-04T23:53:17ZRe: Forums: Pathfinder Society: Practiced Medic BoonThibdab (alias of Tim Emrick)https://paizo.com/threads/rzs43src?Practiced-Medic-Boon#42023-04-04T23:44:33Z2023-04-04T23:44:33Z<p>Just before Fame went away (a bit over years ago), I bought a stack of this boon after I ran out of other things to spend my healer champion's Fame on. It took him 2-3 levels' worth of downtime to charge them all up (so to speak), but it was very much worth it. He still has a few unexpended ones available, because I don't get to play him very often, and because Assurance now means he rarely needs the boost. (OTOH, now that he's a Master in Medicine, it's an easy 20 HP increase once a scenario, if he needs it.)</p>Just before Fame went away (a bit over years ago), I bought a stack of this boon after I ran out of other things to spend my healer champion's Fame on. It took him 2-3 levels' worth of downtime to charge them all up (so to speak), but it was very much worth it. He still has a few unexpended ones available, because I don't get to play him very often, and because Assurance now means he rarely needs the boost. (OTOH, now that he's a Master in Medicine, it's an easy 20 HP increase once a...Thibdab (alias of Tim Emrick)2023-04-04T23:44:33ZRe: Forums: GM Discussion: PFS 1e Faction Journal CardsFalling Rock (alias of Tim Emrick)https://paizo.com/threads/rzs43slk?PFS-1e-Faction-Journal-Cards#32023-03-27T15:09:02Z2023-03-27T15:09:02Z<p>1E isn't getting any new material, but the organized play campaign is far from dead. The Season 10 cards (<a href="https://paizo.com/products/btpy9dgw" target="_blank" rel="nofollow">available in the Paizo store</a>) are still the only ones legal for Society play, unless you started a character during a earlier season. </p>
<p>If you're not reporting your game for PFS credit, and just want to use the older cards for extra flavor, sure, knock yourself out.</p>
<p>Regardless, in my experience, it's very hard to get the full benefit of faction cards when you're exclusively playing APs or modules, because you only get to check one box per Chronicle sheet, so you're only getting a third as many opportunities for progress. I have played one PFS character up to 20th level with almost exclusively APs and modules (including parts of Emerald Spire), and I never was able to finish the 7-goal reward on his faction card.</p>1E isn't getting any new material, but the organized play campaign is far from dead. The Season 10 cards (available in the Paizo store) are still the only ones legal for Society play, unless you started a character during a earlier season.
If you're not reporting your game for PFS credit, and just want to use the older cards for extra flavor, sure, knock yourself out.
Regardless, in my experience, it's very hard to get the full benefit of faction cards when you're exclusively playing APs or...Falling Rock (alias of Tim Emrick)2023-03-27T15:09:02ZRe: Forums: Books: H.P LovecraftCassilda Tillinghast (alias of Tim Emrick)https://paizo.com/threads/rzs2hf8j?HP-Lovecraft#242023-03-27T14:50:53Z2023-03-27T14:50:53Z<p>I've been a Lovecraft fan for my entire adult life, and own a full shelf (or more) of his work, and works about him and his work (like S.T. Joshi's weighty biography—which is fascinating reading, but only for dedicated fans). I also have an enduring interest in RPGs with Lovecraftian elements: I own half a shelf of Call of Cthulhu books (even though I've never played the system), I've run Cthulhu Mythos games using GURPS and run multiple D&D campaigns in Green Ronin's Freeport setting, and I've even co-authored a short LARP featuring Mythos monsters. I have two organized play PCs with names derived from the Mythos, and I own several Cthulhu-themed boardgames, card games, toys, etc.</p>
<p>Lovecraft's not without his flaws, of course—his prose is horribly stilted at times, and he was shockingly racist even by the standards of his times. That latter is why I'm looking forward to Green Ronin's Cthulhu Awakens game (for their AGE system) that is coming out sometime later this year, because it aims to reinvent some elements of the Mythos to avoid perpetuating its creators' uglier sides.</p>I've been a Lovecraft fan for my entire adult life, and own a full shelf (or more) of his work, and works about him and his work (like S.T. Joshi's weighty biography--which is fascinating reading, but only for dedicated fans). I also have an enduring interest in RPGs with Lovecraftian elements: I own half a shelf of Call of Cthulhu books (even though I've never played the system), I've run Cthulhu Mythos games using GURPS and run multiple D&D campaigns in Green Ronin's Freeport setting, and...Cassilda Tillinghast (alias of Tim Emrick)2023-03-27T14:50:53ZRe: Forums: Pathfinder Society: Paizo Blog: A Message from Aslynn, Queen of all HagsMillicent Velarno (alias of Tim Emrick)https://paizo.com/community/blog/v5748dyo6si8y?A-Message-from-Aslynn-Queen-of-all-Hags#342023-03-02T17:41:03Z2023-03-02T17:41:03Z<div class="messageboard-quotee">Dragon Prime wrote:</div><blockquote>I've slain two hags so far...what's a third. </blockquote><p>This is part of the reason Millicent wants a shot at Aslynn. I chose hag for her bloodline because it sounded more interesting than the typical blaster-type sorcerer. Then, completely by accident, her very first scenario featured a hag as the main villain! She fought another one a couple levels later, which is making her somewhat paranoid about how often this is going to happen. Each new hag just makes her crankier and crankier about her own lineage (<i>"Curse you, Grandmama!"</i>), even as she taps into that power more and more every level.Dragon Prime wrote:I've slain two hags so far...what's a third.
This is part of the reason Millicent wants a shot at Aslynn. I chose hag for her bloodline because it sounded more interesting than the typical blaster-type sorcerer. Then, completely by accident, her very first scenario featured a hag as the main villain! She fought another one a couple levels later, which is making her somewhat paranoid about how often this is going to happen. Each new hag just makes her crankier and crankier...Millicent Velarno (alias of Tim Emrick)2023-03-02T17:41:03ZRe: Forums: Pathfinder Society: Paizo Blog: A Message from Aslynn, Queen of all HagsMillicent Velarno (alias of Tim Emrick)https://paizo.com/community/blog/v5748dyo6si8y?A-Message-from-Aslynn-Queen-of-all-Hags#282023-02-26T16:39:04Z2023-02-26T16:38:03Z<p>I do hope my hag bloodline sorceress gets a chance to tangle with Aslynn someday. She was out of tier for the Season 4 intro...</p>I do hope my hag bloodline sorceress gets a chance to tangle with Aslynn someday. She was out of tier for the Season 4 intro...Millicent Velarno (alias of Tim Emrick)2023-02-26T16:38:03ZRe: Forums/Gamer Life: General Discussion: Best one-liner that made the whole table laugh?B-M-R Mk II (alias of Tim Emrick)https://paizo.com/threads/rzs2mahp&page=38?Best-oneliner-that-made-the-whole-table-laugh#18552023-03-01T07:28:57Z2023-02-21T13:25:18Z<p>The PCs are fighting rockbears in a recent SFS scenario.</p>
<p>Player: •rolls dice, gets poor result• "...And that attack misses by a mile."</p>
<p>GM: "No, it <i>bear</i>-ly misses."</p>The PCs are fighting rockbears in a recent SFS scenario.
Player: *rolls dice, gets poor result* "...And that attack misses by a mile."
GM: "No, it bear-ly misses."B-M-R Mk II (alias of Tim Emrick)2023-02-21T13:25:18ZRe: Forums: Advice: Is there any way to make a D6, half BAB, arcane caster that wants to get in close up melee range viable?Mariko Snowtop (alias of Tim Emrick)https://paizo.com/threads/rzs43rfb?Is-there-any-way-to-make-a-D6-half-BAB-arcane#62023-03-19T23:47:49Z2023-02-13T13:53:12Z<p>I've played a white-haired witch up to Seeker level in PFS, but keeping her effective in melee has been a challenge for her entire career. In particular, her AC has never been as high as I wish it could be. Her build includes things like: king crab familiar for the +2 to grapple; Weapon Finesse for accuracy; false life to offset damage; extended mage armor (using a metamagic rod); spite spell to punish those who do hit her; corrosive amulet of mighty fists for extra damage (and spell storing later for extra effects); Arcane Strike for extra damage (and not having spend for +1 on the amulet); and keeping her Int as maxed out as possible (because the hair uses Int for damage and CMB).</p>
<p>By the time she reached around 7th-8th level, her spells had vastly outpaced her melee abilities, so she rarely entered melee except to threaten enemies with her hair's extra reach, provide flanking for the better melee strikers, and deliver the occasional touch spell from a safe distance.</p>I've played a white-haired witch up to Seeker level in PFS, but keeping her effective in melee has been a challenge for her entire career. In particular, her AC has never been as high as I wish it could be. Her build includes things like: king crab familiar for the +2 to grapple; Weapon Finesse for accuracy; false life to offset damage; extended mage armor (using a metamagic rod); spite spell to punish those who do hit her; corrosive amulet of mighty fists for extra damage (and spell storing...Mariko Snowtop (alias of Tim Emrick)2023-02-13T13:53:12ZRe: Forums: Starfinder Society: Paizo Blog: Starfinder Society: Year 6 AnnouncementTekeli-li (alias of Tim Emrick)https://paizo.com/community/blog/v5748dyo6si8h?Starfinder-Society-Year-6-Announcement#192023-03-02T13:36:21Z2023-02-10T19:19:43Z<div class="messageboard-quotee">Cassi wrote:</div><blockquote> My dream to have a fleet of Fey moths is now more achievable! </blockquote><p>For now, I will be content with my existing admittance boon upgrading to a stat boost when the new season kicks off. That's exactly the kind of motivation I need to get my space moth priest of the space moth goddess back into the rotation.
<p>Of course, whether bringing more people "to the light" is advisable for mystical moths remains to be seen, but that's what his other boon is for!</p>Cassi wrote:My dream to have a fleet of Fey moths is now more achievable!
For now, I will be content with my existing admittance boon upgrading to a stat boost when the new season kicks off. That's exactly the kind of motivation I need to get my space moth priest of the space moth goddess back into the rotation. Of course, whether bringing more people "to the light" is advisable for mystical moths remains to be seen, but that's what his other boon is for!Tekeli-li (alias of Tim Emrick)2023-02-10T19:19:43ZRe: Forums/Pathfinder First Edition: General Discussion: If YOU Could be a Pathfinder Character, what Would you Want to BeCassilda Tillinghast (alias of Tim Emrick)https://paizo.com/threads/rzs43r47?If-YOU-Could-be-a-Pathfinder-Character-what#212023-02-03T16:10:36Z2023-02-03T16:10:36Z<p>A mindblade magus, because I've lost count of how many people I wish I could stab with my mind. I'm joking! (mostly...)</p>
<p>OTOH, Cassilda here (my magus) is a variant take on a character who's been living rent-free in my head for a couple decades now, and who is the kind of hero I'd want to be if I had "great power."</p>A mindblade magus, because I've lost count of how many people I wish I could stab with my mind. I'm joking! (mostly...)
OTOH, Cassilda here (my magus) is a variant take on a character who's been living rent-free in my head for a couple decades now, and who is the kind of hero I'd want to be if I had "great power."Cassilda Tillinghast (alias of Tim Emrick)2023-02-03T16:10:36ZRe: Forums/Pathfinder First Edition: General Discussion: Frequency of Full AttacksFalling Rock (alias of Tim Emrick)https://paizo.com/threads/rzs43r07?Frequency-of-Full-Attacks#52023-01-30T06:32:15Z2023-01-30T06:32:15Z<p>I've played a ranger/fighter from 1st level to 20th, in a group that was fairly optimized for combat. He went the Vital Strike route with a two-handed weapon (earth breaker), so rarely full-attacked, except when he was trying to NOT kill things outright. (Even attacking nonlethally, his Vital Strike was frequently deadly due to overkill.) </p>
<p>Ironically, at higher levels, he started using full attacks MORE often rather than less. Between his high static damage bonus and Improved Critical, he could easily dish out more damage per round with a full attack than with a single Improved/Greater Vital Strike (despite how obscene that got to be). And if he could get into a position to reach multiple foes, full attacking let him spread that damage around more efficiently than just wasting it all on one target.</p>I've played a ranger/fighter from 1st level to 20th, in a group that was fairly optimized for combat. He went the Vital Strike route with a two-handed weapon (earth breaker), so rarely full-attacked, except when he was trying to NOT kill things outright. (Even attacking nonlethally, his Vital Strike was frequently deadly due to overkill.)
Ironically, at higher levels, he started using full attacks MORE often rather than less. Between his high static damage bonus and Improved Critical, he...Falling Rock (alias of Tim Emrick)2023-01-30T06:32:15ZRe: Forums: Pathfinder Society: PFS1e: Orc LegalTalgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43qxo?PFS1e-Orc-Legal#42023-01-27T20:53:37Z2023-01-27T20:53:37Z<div class="messageboard-quotee">Ballistic101 wrote:</div><blockquote>The "Profession (lawyer)" comment makes me think so. </blockquote><p>That's a Starfinder reference—for now at least.
<p>As an aside, I think the idea of making orcs always available is a clever move. I'd probably be building one or two myself if I hadn't recently started new half-orc PCs in both PFS2E and SFS. But Grazga and Talgoth both need to stay half-human for story and/or mechanical reasons. </p>
<p>OTOH, Talgoth doesn't have any points in Profession yet... :D</p>Ballistic101 wrote:The "Profession (lawyer)" comment makes me think so.
That's a Starfinder reference--for now at least. As an aside, I think the idea of making orcs always available is a clever move. I'd probably be building one or two myself if I hadn't recently started new half-orc PCs in both PFS2E and SFS. But Grazga and Talgoth both need to stay half-human for story and/or mechanical reasons.
OTOH, Talgoth doesn't have any points in Profession yet... :DTalgoth (alias of Tim Emrick)2023-01-27T20:53:37ZRe: Forums/Pathfinder First Edition: General Discussion: What're your favorite Sorcerer Bloodlines?Mahesh (alias of Tim Emrick)https://paizo.com/threads/rzs43qvt?Whatre-your-favorite-Sorcerer-Bloodlines#132023-01-26T14:37:55Z2023-01-26T14:37:55Z<p>My PFS sorcerer is a nagaji with the serpentine bloodline. The choice was originally just for flavor—super-snaky snake! He's 10th level but very ill-suited to melee combat, so has only ever manifested his 1st-level fangs ability a handful of times (and has never actually bitten anyone, just threatened to). On the other hand, speaking with reptiles and expanding the creature types on which he can use his mind-affecting spells have both proved very useful over his career.</p>My PFS sorcerer is a nagaji with the serpentine bloodline. The choice was originally just for flavor--super-snaky snake! He's 10th level but very ill-suited to melee combat, so has only ever manifested his 1st-level fangs ability a handful of times (and has never actually bitten anyone, just threatened to). On the other hand, speaking with reptiles and expanding the creature types on which he can use his mind-affecting spells have both proved very useful over his career.Mahesh (alias of Tim Emrick)2023-01-26T14:37:55ZRe: Forums: Advice: There is no point in making a strength based one handed combatant is there?Raudabjorn Kjallaksson (alias of Tim Emrick)https://paizo.com/threads/rzs43qua?There-is-no-point-in-making-a-strength-based#152023-01-24T16:44:18Z2023-01-24T16:44:18Z<div class="messageboard-quotee">Mysterious Stranger wrote:</div><blockquote>A defensive build can crank up the AC pretty high. A 12th level paladin with a defensive build can get around a 35 AC at 12th level without smite evil. Smite evil will bring it up to about 37 (CHA is a deflection bonus so does not stack with ring of protection). A character with that high of an AC will likely have the GM coming to the forums complaining about not being able to deal with the paladin without killing the rest of the party.</blockquote><p>My waraxe-and-shield stonelord paladin hits those numbers pretty solidly. His AC means that most of the damage he takes is from area attack spells, not weapons—and it still takes a lot to take him down. He's not the biggest damage-dealer (the archetype loses smite) but does enough that foes can't afford to ignore him when he's up in their face.Mysterious Stranger wrote:A defensive build can crank up the AC pretty high. A 12th level paladin with a defensive build can get around a 35 AC at 12th level without smite evil. Smite evil will bring it up to about 37 (CHA is a deflection bonus so does not stack with ring of protection). A character with that high of an AC will likely have the GM coming to the forums complaining about not being able to deal with the paladin without killing the rest of the party.
My waraxe-and-shield...Raudabjorn Kjallaksson (alias of Tim Emrick)2023-01-24T16:44:18ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Talgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=5?SFS-DMKs-space-that-is-safe-from-space#2272023-01-23T06:02:54Z2023-01-23T06:02:54Z<p><span class=messageboard-ooc>Bounty Castle</span></p>
<p>Please mark Talgoth and Hackrat as inactive, too. Thanks!</p>Bounty Castle
Please mark Talgoth and Hackrat as inactive, too. Thanks!Talgoth (alias of Tim Emrick)2023-01-23T06:02:54ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Talgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=5?SFS-DMKs-space-that-is-safe-from-space#2142023-01-20T19:15:10Z2023-01-20T19:15:10Z<p><span class=messageboard-ooc>BOUNTY CASTLE</span></p>
<p>My free time will be at a premium for the next month or two, and I've signed up Talgoth for a VTT game in a few weeks, so I'm going to pass on more bounties for now. But I've very much enjoyed the couple I've played here! Thanks again for running, Kludde!</p>BOUNTY CASTLE
My free time will be at a premium for the next month or two, and I've signed up Talgoth for a VTT game in a few weeks, so I'm going to pass on more bounties for now. But I've very much enjoyed the couple I've played here! Thanks again for running, Kludde!Talgoth (alias of Tim Emrick)2023-01-20T19:15:10ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=7#3492023-01-20T19:48:09Z2023-01-20T19:05:14Z<p>The worlanisi's effusive farewell earns a rare visible smile from Talgoth, and the half-orc's attempt to return the hug is notably less awkward and perfunctory than last time. <b>"It was good to work with you again, Chance. I hope we'll see each other again."</b></p>
<p>His partings with the others are much more reserved, though he does take a moment to kneel down and offer a hand to Volitare. <b>"Well done again, little one. Take care of yourself."</b></p>The worlanisi's effusive farewell earns a rare visible smile from Talgoth, and the half-orc's attempt to return the hug is notably less awkward and perfunctory than last time. "It was good to work with you again, Chance. I hope we'll see each other again."
His partings with the others are much more reserved, though he does take a moment to kneel down and offer a hand to Volitare. "Well done again, little one. Take care of yourself."Talgoth (alias of Tim Emrick)2023-01-20T19:05:14ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=7#3462023-01-20T18:09:24Z2023-01-20T18:09:24Z<p><span class=messageboard-ooc>I thought you couldn't reroll a check more than once? Anyway, Chance seems to have it well in hand!</span></p>I thought you couldn't reroll a check more than once? Anyway, Chance seems to have it well in hand!Talgoth (alias of Tim Emrick)2023-01-20T18:09:24ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=7#3432023-01-20T14:09:57Z2023-01-20T14:09:57Z<p><span class="messageboard-dice"><b>Mysticism:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span>
<br />
<span class=messageboard-ooc>Bah, going to use my reroll on that.</span>
<br />
<span class="messageboard-dice"><b>Mysticism, +1 nova:</b></span> <span class="messageboard-dice">1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8</span>
<br />
<span class=messageboard-ooc>Oh, wow, that's just miserable.</span></p>
<p>Talgoth attempts to remind Sikooli that she had a good life, but his own traumatic past makes his effort sound thoroughly unconvincing. He soon lapses into awkward, frustrated silence.</p>[dice=Mysticism]1d20+5[/dice]
Bah, going to use my reroll on that.
[dice=Mysticism, +1 nova]1d20+5+1[/dice]
Oh, wow, that's just miserable.
Talgoth attempts to remind Sikooli that she had a good life, but his own traumatic past makes his effort sound thoroughly unconvincing. He soon lapses into awkward, frustrated silence.Talgoth (alias of Tim Emrick)2023-01-20T14:09:57ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Talgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=5?SFS-DMKs-space-that-is-safe-from-space#2092023-01-20T03:36:52Z2023-01-20T03:36:52Z<div class="messageboard-quotee">Volitare Fugax wrote:</div><blockquote>Speaking of fusions, am I right in thinking that the sum of the levels of the fusions has to be less than or equal to the level of the weapon they are installed on? </blockquote><p>Yes (CRB 192). But the cost for each fusion is based on the weapon's level. So having several low-level fusions on a weapon actually costs more than a single higher-level fusion on the same weapon.
<div class="messageboard-quotee">Volitare Fugax wrote:</div><blockquote>And what's the difference between a fusion and a fusion seal. Is it only fusion seals that can be moved from weapon to weapon? I think of them as add on accessories where as a fusion is part of the weapon. </blockquote><p>A fusion (CRB 191) is more or less permanently affixed to a weapon. You can move it, but it takes 10 minutes, you need to be trained in Engineering or Mysticism, and you have to pay half the fusion cost based on the new weapon's level.
<p>A fusion seal can be moved more easily, taking only 1 minute, no special training, and no extra cost (but it doesn't function for the first 24 hours). You can install it on any weapon of a level up to the fusion seal's level. (So, say you're 4th level. You can buy a seal for a CRB fusion of up to 5th level [level +1], pay the 5th-level seal cost, and use it on any weapon you have of 5th level or lower, as long as it's at least the minimum level for the fusion.)</p>
<p>If this sounds confusing, that's because it is! I had to completely redo multiple fusions (repricing some, ditching others) on my first SFS PC around 4th-5th level when I finally reread the fusion rules enough times to understand how the pricing actually works.</p>Volitare Fugax wrote:Speaking of fusions, am I right in thinking that the sum of the levels of the fusions has to be less than or equal to the level of the weapon they are installed on?
Yes (CRB 192). But the cost for each fusion is based on the weapon's level. So having several low-level fusions on a weapon actually costs more than a single higher-level fusion on the same weapon. Volitare Fugax wrote:And what's the difference between a fusion and a fusion seal. Is it only fusion seals that...Talgoth (alias of Tim Emrick)2023-01-20T03:36:52ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleHackrat (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=7#3402023-01-19T19:19:30Z2023-01-19T19:19:30Z<p><span class=messageboard-ooc>Talgoth has none of those skills, but his hireling will attempt to assist someone who does.</span></p>
<p><span class="messageboard-dice"><b>Engineering, aid:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (8) + 1 = 9</span></p>
<p><span class=messageboard-ooc>And he whiffs!</span></p>Talgoth has none of those skills, but his hireling will attempt to assist someone who does.
[dice=Engineering, aid]1d20+1[/dice]
And he whiffs!Hackrat (alias of Tim Emrick)2023-01-19T19:19:30ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Toknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=5?SFS-DMKs-space-that-is-safe-from-space#2042023-01-19T13:16:47Z2023-01-19T13:16:47Z<p>In my experience, unless you want the option of a different damage type, small arms don't get significantly better until around level 6-7, when 2dX weapons start to be available. (One of the very few exceptions is the tactical rotating pistol, which is 2d4 at level 4, but it's super-short range and low capacity.) I believe that's generally true with most other categories of weapons, too, though small arms are what I've looked at most closely since every class can use them.</p>
<p>Until then, the best argument for buying a higher-level weapon is being able to use higher-level fusions.</p>In my experience, unless you want the option of a different damage type, small arms don't get significantly better until around level 6-7, when 2dX weapons start to be available. (One of the very few exceptions is the tactical rotating pistol, which is 2d4 at level 4, but it's super-short range and low capacity.) I believe that's generally true with most other categories of weapons, too, though small arms are what I've looked at most closely since every class can use them.
Until then, the...Toknomonicon (alias of Tim Emrick)2023-01-19T13:16:47ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=7#3372023-01-18T21:15:17Z2023-01-18T21:15:17Z<p>Once the last squox is outside, Talgoth leads the way back to the operating theater and the machine. He remains wary, however, and carries his rifle at the ready. </p>
<p><b>"Now...we just have to figure out how to make this thing work so we can get rid of the venumbrites for good, right?"</b> he asks the group. <b>"And then...help Sikooli find peace."</b></p>Once the last squox is outside, Talgoth leads the way back to the operating theater and the machine. He remains wary, however, and carries his rifle at the ready.
"Now...we just have to figure out how to make this thing work so we can get rid of the venumbrites for good, right?" he asks the group. "And then...help Sikooli find peace."Talgoth (alias of Tim Emrick)2023-01-18T21:15:17ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Toknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=4?SFS-DMKs-space-that-is-safe-from-space#1942023-01-18T21:04:58Z2023-01-18T21:04:58Z<p>Meranthi (Chrysanthemum) might know? She's the V.O. where she, Khebulu's player, and I are, so has become our local expert on RPG Chronicles.</p>
<p>(Though given the extra work you did for the photocards, it might be easiest for this game to just edit one number per sheet by hand.)</p>Meranthi (Chrysanthemum) might know? She's the V.O. where she, Khebulu's player, and I are, so has become our local expert on RPG Chronicles.
(Though given the extra work you did for the photocards, it might be easiest for this game to just edit one number per sheet by hand.)Toknomonicon (alias of Tim Emrick)2023-01-18T21:04:58ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Toknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=4?SFS-DMKs-space-that-is-safe-from-space#1922023-01-18T00:46:11Z2023-01-18T00:46:11Z<p><span class=messageboard-ooc>TRUTH OF THE SEEKER</span></p>
<div class="messageboard-quotee">DM Kludde wrote:</div><blockquote><p><span class=messageboard-ooc>Please let me know if everything is ok. I've now managed to find a workflow to fiddle in those photocards, so please show the abadarcorp trainees lots of love!</span></p>
<p><span class=messageboard-ooc>Thank you for playing, everyone. This was definitely a fun game to run!</span></blockquote><p>Thanks for running! It was a fun adventure!
<p>I think money needs to be fixed on everyone's Chronicle sheets. Now that everyone is in the sign-up sheet, RPG Chronicles thinks we played low.</p>
<div class="messageboard-quotee">DM Kludde wrote:</div><blockquote><span class=messageboard-ooc>@Chadrah: I saw you requested 1-33. I'm happy to give this table first pick of the seats. It's a dataphiles 3-6.</span> </blockquote><p>That one is fun! I ran it a year or so back, on Roll20, and gave Tokno the credit. I haven't played it as a PC, but I think I'll be taking a break before starting any new PBP.TRUTH OF THE SEEKER
DM Kludde wrote:Please let me know if everything is ok. I've now managed to find a workflow to fiddle in those photocards, so please show the abadarcorp trainees lots of love!
Thank you for playing, everyone. This was definitely a fun game to run!
Thanks for running! It was a fun adventure! I think money needs to be fixed on everyone's Chronicle sheets. Now that everyone is in the sign-up sheet, RPG Chronicles thinks we played low.
DM Kludde wrote:@Chadrah: I saw you...Toknomonicon (alias of Tim Emrick)2023-01-18T00:46:11ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=7#3322023-01-17T16:23:52Z2023-01-17T16:23:52Z<p><b>"I sure hope so,"</b> Talgoth replies to Vaidra. <b>"We should head back to the machine once Chance is done evicting this one."</b></p>"I sure hope so," Talgoth replies to Vaidra. "We should head back to the machine once Chance is done evicting this one."Talgoth (alias of Tim Emrick)2023-01-17T16:23:52ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=7#3262023-01-17T03:36:22Z2023-01-17T01:58:47Z<p><b>"Volitare, try to talk with whatever's swimming in the sand,"</b> Talgoth suggests. <b>"If it's another animal, maybe you can persuade it to leave peacefully. If not..."</b> The half-orc finishes that thought by tracking the trail with his rifle.</p>"Volitare, try to talk with whatever's swimming in the sand," Talgoth suggests. "If it's another animal, maybe you can persuade it to leave peacefully. If not..." The half-orc finishes that thought by tracking the trail with his rifle.Talgoth (alias of Tim Emrick)2023-01-17T01:58:47ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Wanda the Wolliped (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=4?SFS-DMKs-space-that-is-safe-from-space#1882023-01-15T23:39:58Z2023-01-15T23:39:58Z<p><span class=messageboard-ooc>TRUTH OF THE SEEKER</span>
<br />
Thanks for running!</p>TRUTH OF THE SEEKER
Thanks for running!Wanda the Wolliped (alias of Tim Emrick)2023-01-15T23:39:58ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=6#2772023-01-15T23:38:20Z2023-01-15T23:38:20Z<p><b>"It is good to finally meet you, First Seeker,"</b> Tokno says, not bothering overly much to mask his relief after the bloody battle. <b>"I think we will all welcome a restful voyage home after this mission, before we face new challenges."</b></p>
<p>The feychild gnome spends most of the voyage back to Absalom Station entertaining the crew, including by providing appropriate music to show off the skills of the two skilled dancers on this team.</p>
<p><span class="messageboard-dice"><b>Profession (musician), Day Job:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (17) + 25 = 42</span>
<br />
<span class=messageboard-ooc>42 x 2 = 84, x3 for Known Quality = 252 credits earned.</span>
<br />
<span class=messageboard-ooc>(And yes, his bonus really is that obscenely high: 6 ranks, 3 class skill, 6 Cha, 1 racial, 1 theme, 2 Tune-Bot, 4 tools; +2 to Day Job for holographic sashimono.)</span></p>"It is good to finally meet you, First Seeker," Tokno says, not bothering overly much to mask his relief after the bloody battle. "I think we will all welcome a restful voyage home after this mission, before we face new challenges."
The feychild gnome spends most of the voyage back to Absalom Station entertaining the crew, including by providing appropriate music to show off the skills of the two skilled dancers on this team.
[dice=Profession (musician), Day Job]1d20+25[/dice]
42 x 2 = 84,...Toknomonicon (alias of Tim Emrick)2023-01-15T23:38:20ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=6#2682023-01-15T16:46:16Z2023-01-15T16:46:16Z<p>WHen the creature falls, Tokno says, <b>"Good job, everyone! That was...unpleasant."</b> He seems to be breathing a bit heavily himself, not being as accustomed to close-up deadly fights as the vanguard is.</p>
<p>He directs Wanda to move away from the door behind her so that the team can more easily check on the room to the east. He joins Chadrah in looking to see if the groans come from their missing First Seeker.</p>WHen the creature falls, Tokno says, "Good job, everyone! That was...unpleasant." He seems to be breathing a bit heavily himself, not being as accustomed to close-up deadly fights as the vanguard is.
He directs Wanda to move away from the door behind her so that the team can more easily check on the room to the east. He joins Chadrah in looking to see if the groans come from their missing First Seeker.Toknomonicon (alias of Tim Emrick)2023-01-15T16:46:16ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=7#3152023-01-15T16:41:17Z2023-01-15T16:41:17Z<p>Talgoth stops near the door at the end, and waits for the others to join him before he opens it. Meanwhile, he listens to see if he can determine anything more about the noises on the other side.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (17) + 5 = 22</span></p>Talgoth stops near the door at the end, and waits for the others to join him before he opens it. Meanwhile, he listens to see if he can determine anything more about the noises on the other side.
[dice=Perception]1d20+5[/dice]Talgoth (alias of Tim Emrick)2023-01-15T16:41:17ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Toknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=4?SFS-DMKs-space-that-is-safe-from-space#1822023-01-13T22:14:03Z2023-01-13T22:14:03Z<p><span class=messageboard-ooc>Truth of the Seeker</span></p>
<p>Hey, Chadrah, you don't seem to be signed in on the RPG Chronicles page. I think our APL should be 4.5 exactly (four 4's, one 5, one 6), which should have let the players decide which way to round, but with one of our 4's missing from that list, it looks like the calculation skewed us high. I can't recall if APL came up in discussion earlier, so I guess we'll have to see what Kludde has to say. (I'm fine going either way, but I'm playing the 6. I'll defer to the group and the GM.)</p>Truth of the Seeker
Hey, Chadrah, you don't seem to be signed in on the RPG Chronicles page. I think our APL should be 4.5 exactly (four 4's, one 5, one 6), which should have let the players decide which way to round, but with one of our 4's missing from that list, it looks like the calculation skewed us high. I can't recall if APL came up in discussion earlier, so I guess we'll have to see what Kludde has to say. (I'm fine going either way, but I'm playing the 6. I'll defer to the group and...Toknomonicon (alias of Tim Emrick)2023-01-13T22:14:03ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=6#2592023-01-13T18:55:32Z2023-01-13T18:55:32Z<p><b>"It's on the ropes! Keep up the pressure!"</b> Tokno cries, cheering on his allies <span class=messageboard-ooc>(get 'em)</span> before taking another shot.</p>
<p><span class="messageboard-dice"><b>Inspiring static arc pistol + get 'em:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage (E, nonlethal):</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></p>"It's on the ropes! Keep up the pressure!" Tokno cries, cheering on his allies (get 'em) before taking another shot.
[dice=Inspiring static arc pistol + get 'em]1d20+6+1[/dice]
[dice=Damage (E, nonlethal)]1d6+3[/dice]Toknomonicon (alias of Tim Emrick)2023-01-13T18:55:32ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=7#3092023-01-13T17:18:59Z2023-01-13T16:56:29Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>
<p><span class=messageboard-ooc>Eh, whatever, I got my 20 when I really needed it, so can't complain.</span></p>[dice=Perception]1d20+5[/dice]
Eh, whatever, I got my 20 when I really needed it, so can't complain.Talgoth (alias of Tim Emrick)2023-01-13T16:56:29ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=7#3062023-01-13T15:59:25Z2023-01-13T15:59:25Z<p>Talgoth follows after Chance, curious to see what the worlanisi will discover next.</p>Talgoth follows after Chance, curious to see what the worlanisi will discover next.Talgoth (alias of Tim Emrick)2023-01-13T15:59:25ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Toknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=4?SFS-DMKs-space-that-is-safe-from-space#1782023-01-13T15:55:55Z2023-01-13T15:55:55Z<p>5th level is a pretty big sweet spot for advancement!</p>5th level is a pretty big sweet spot for advancement!Toknomonicon (alias of Tim Emrick)2023-01-13T15:55:55ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=7#3042023-01-13T13:43:06Z2023-01-13T13:43:06Z<p>Somewhat reluctantly, Talgoth picks up the syringe, and his eyes glaze over for a moment as the vision comes to him. <b>"This is what we need, alright. She used this to inject that golden liquid into the machine."</b> He packs the syringe away carefully as he replaces his tools.</p>Somewhat reluctantly, Talgoth picks up the syringe, and his eyes glaze over for a moment as the vision comes to him. "This is what we need, alright. She used this to inject that golden liquid into the machine." He packs the syringe away carefully as he replaces his tools.Talgoth (alias of Tim Emrick)2023-01-13T13:43:06ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=6#2542023-01-13T13:38:44Z2023-01-13T13:38:44Z<p><span class=messageboard-ooc>Botting Rilynn, who should still have 1-2 slots left for this.</span></p>
<p><span class="messageboard-dice"><b>Magic Missile:</b></span> <span class="messageboard-dice">3d4 + 3 ⇒ (3, 2, 3) + 3 = 11</span></p>Botting Rilynn, who should still have 1-2 slots left for this.
[dice=Magic Missile]3d4+3[/dice]Toknomonicon (alias of Tim Emrick)2023-01-13T13:38:44ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Toknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=4?SFS-DMKs-space-that-is-safe-from-space#1742023-01-13T13:13:00Z2023-01-13T13:13:00Z<p>I haven't started reading through it yet, so don't recall much about specific encounters (and wouldn't spoil it if I did). But yeah, there is a fair amount of fighting, including a starship combat or two, IIRC. Your fellow PCs will be grateful for inspiring boost, and that should refresh frequently as you finish missions. And maybe as an envoy you can shine as captain?</p>
<p>As far as your worry about levels, it's a level 1-8 adventure, but tables are split up by subtiers 1-2/3-4/5-6/7-8. A non-fighty 4th on a 3-4 table would probably have an easier time than a non-fighty 5th on a 5-6.</p>I haven't started reading through it yet, so don't recall much about specific encounters (and wouldn't spoil it if I did). But yeah, there is a fair amount of fighting, including a starship combat or two, IIRC. Your fellow PCs will be grateful for inspiring boost, and that should refresh frequently as you finish missions. And maybe as an envoy you can shine as captain?
As far as your worry about levels, it's a level 1-8 adventure, but tables are split up by subtiers 1-2/3-4/5-6/7-8. A...Toknomonicon (alias of Tim Emrick)2023-01-13T13:13:00ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Toknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=4?SFS-DMKs-space-that-is-safe-from-space#1722023-01-13T05:54:18Z2023-01-13T05:54:18Z<p>Scoured Stars Invasion was one of the first few SFS scenarios I ever played, so my character was only 1st or 2nd level at the time, and I don't have any idea how the various segment boons come into play in it. At the very least, the much more recent Year of Scoured Stars boon can be very useful, if you have enough segments for it.</p>
<p>I'll be GMing a level 1-2 table for 1-99 at a local in-person con this spring. It will be my first multi-table special as a GM.</p>Scoured Stars Invasion was one of the first few SFS scenarios I ever played, so my character was only 1st or 2nd level at the time, and I don't have any idea how the various segment boons come into play in it. At the very least, the much more recent Year of Scoured Stars boon can be very useful, if you have enough segments for it.
I'll be GMing a level 1-2 table for 1-99 at a local in-person con this spring. It will be my first multi-table special as a GM.Toknomonicon (alias of Tim Emrick)2023-01-13T05:54:18ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=7#3022023-01-12T19:54:07Z2023-01-12T18:06:55Z<p><span class="messageboard-dice"><b>Mysticism + trapsmith's tools:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 ⇒ (20) + 5 + 4 = 29</span></p>
<p><b>"Everyone hold very still for a moment. We've got more venumbrites,"</b> Talgoth warns, as he slings his rifle and pulls some tools from his belt. He murmurs some arcane-sounding gibberish as he gestures at and around the swarm with his tools.</p>[dice=Mysticism + trapsmith's tools]1d20+5+4[/dice]
"Everyone hold very still for a moment. We've got more venumbrites," Talgoth warns, as he slings his rifle and pulls some tools from his belt. He murmurs some arcane-sounding gibberish as he gestures at and around the swarm with his tools.Talgoth (alias of Tim Emrick)2023-01-12T18:06:55ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=6#2962023-01-11T23:29:37Z2023-01-11T23:29:37Z<p>Talgoth and Hackrat speak quietly as they compare the computer logs to the syringe's markings. Neither seems to care much for the device.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span></p>Talgoth and Hackrat speak quietly as they compare the computer logs to the syringe's markings. Neither seems to care much for the device.
[dice=Perception]1d20+5[/dice]Talgoth (alias of Tim Emrick)2023-01-11T23:29:37ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleHackrat (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=6#2922023-01-11T13:20:50Z2023-01-11T13:00:24Z<p>Hackrat scurries over to investigate the computer before Chance can get close enough to accidentally blow anything else up.</p>
<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (20) + 1 = 21</span></p>
<p><span class=messageboard-ooc>Woot! Hackrat just earned his wage for the day!</span></p>Hackrat scurries over to investigate the computer before Chance can get close enough to accidentally blow anything else up.
[dice=Computers]1d20+1[/dice]
Woot! Hackrat just earned his wage for the day!Hackrat (alias of Tim Emrick)2023-01-11T13:00:24ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Toknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=4?SFS-DMKs-space-that-is-safe-from-space#1702023-01-10T21:22:46Z2023-01-10T20:43:44Z<p><span class=messageboard-ooc>TRUTH OF THE SEEKER</span>
<br />
<div class="messageboard-quotee">Khubelu wrote:</div><blockquote> Not sure if Chrys also has a theme song, but she can have 11 SP. </blockquote><p>Perhaps... "We will, we will ROCK YOU!"TRUTH OF THE SEEKER
Khubelu wrote:Not sure if Chrys also has a theme song, but she can have 11 SP.
Perhaps... "We will, we will ROCK YOU!"Toknomonicon (alias of Tim Emrick)2023-01-10T20:43:44ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=5#2502023-01-10T20:40:25Z2023-01-10T20:40:25Z<p>Tokno keeps cheering on his team <span class=messageboard-ooc>(get 'em)</span>, and takes another shot at the monster.</p>
<p><span class="messageboard-dice"><b>Inspiring static arc pistol + get 'em:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage (E, nonlethal):</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (2) + 3 = 5</span></p>Tokno keeps cheering on his team (get 'em), and takes another shot at the monster.
[dice=Inspiring static arc pistol + get 'em]1d20+6+1[/dice]
[dice=Damage (E, nonlethal)]1d6+3[/dice]Toknomonicon (alias of Tim Emrick)2023-01-10T20:40:25ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=6#2852023-01-10T20:34:33Z2023-01-10T20:34:33Z<p><b>"Some of my former, ah, 'employers' would probably like you, Jortek,"</b> Talgoth muses quietly. <b>"You strike me as a fellow who's happiest when bashing things."</b> The lanky half-orc then moves forward to see what else might be beyond where Vaidra stopped.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span></p>"Some of my former, ah, 'employers' would probably like you, Jortek," Talgoth muses quietly. "You strike me as a fellow who's happiest when bashing things." The lanky half-orc then moves forward to see what else might be beyond where Vaidra stopped.
[dice=Perception]1d20+5[/dice]Talgoth (alias of Tim Emrick)2023-01-10T20:34:33ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Toknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=4?SFS-DMKs-space-that-is-safe-from-space#1692023-01-09T20:01:11Z2023-01-09T20:01:11Z<p><span class=messageboard-ooc>TRUTH OF THE SEEKER</span></p>
<p>Ooh, Khubelu knows how to inspire Tokno. Thanks!</p>
<p>I'm wondering about his theme song, too! Imagine a sugar-pop tune crossed with a G&S patter song and a snarky LMM rap (everyone knows gnomes can talk a mile a minute), and you're probably on the right track...</p>TRUTH OF THE SEEKER
Ooh, Khubelu knows how to inspire Tokno. Thanks!
I'm wondering about his theme song, too! Imagine a sugar-pop tune crossed with a G&S patter song and a snarky LMM rap (everyone knows gnomes can talk a mile a minute), and you're probably on the right track...Toknomonicon (alias of Tim Emrick)2023-01-09T20:01:11ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Toknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=4?SFS-DMKs-space-that-is-safe-from-space#1672023-01-09T19:45:59Z2023-01-09T19:45:48Z<p>SP adjusted, then.</p>SP adjusted, then.Toknomonicon (alias of Tim Emrick)2023-01-09T19:45:48ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=5#2402023-01-09T18:23:05Z2023-01-09T18:23:05Z<p>Now that his front-liner ally is where she belongs instead of him, Tokno rallies enough to encourage his team to finish the monster quickly, and to inspire the quorlu to shrug off some of her pain.</p>
<p><span class=messageboard-ooc>Get 'em on the monster (+1 attack) as a move; inspiring boost on Chrysanthemum (regain 16 SP) as a standard.</span></p>Now that his front-liner ally is where she belongs instead of him, Tokno rallies enough to encourage his team to finish the monster quickly, and to inspire the quorlu to shrug off some of her pain.
Get 'em on the monster (+1 attack) as a move; inspiring boost on Chrysanthemum (regain 16 SP) as a standard.Toknomonicon (alias of Tim Emrick)2023-01-09T18:23:05ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Toknomonicon (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=4?SFS-DMKs-space-that-is-safe-from-space#1652023-01-09T15:35:16Z2023-01-09T15:35:16Z<p><span class=messageboard-ooc>TRUTH OF THE SEEKER</span></p>
<p>Well, it looks like my plan to upgrade Tokno's Int after this adventure now has an in-game reason for its timing ("I never want to feel that stupid ever again!").</p>
<p>BTW, if either of our other envoys has Inspiring Boost, now would be a perfect time for it. One more hit would take him into HP.</p>TRUTH OF THE SEEKER
Well, it looks like my plan to upgrade Tokno's Int after this adventure now has an in-game reason for its timing ("I never want to feel that stupid ever again!").
BTW, if either of our other envoys has Inspiring Boost, now would be a perfect time for it. One more hit would take him into HP.Toknomonicon (alias of Tim Emrick)2023-01-09T15:35:16ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=5#2352023-01-09T13:10:57Z2023-01-09T13:10:57Z<p><span class="messageboard-dice"><b>Will:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span>
<br />
<span class="messageboard-dice"><b>Reroll, +1 nova:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15</span> <span class=messageboard-ooc>Seriously meh</span></p>
<p>Tokno, wounded and not feeling much like his usual clever self, carefully backs away from the monster. <span class=messageboard-ooc>(Guarded step, twice.)</span> Sensing that this thing's attacks would incapacitate Wanda even more quickly, he signals for her to stay back.</p>[dice=Will]1d20+8[/dice]
[dice=Reroll, +1 nova]1d20+8+1[/dice] Seriously meh
Tokno, wounded and not feeling much like his usual clever self, carefully backs away from the monster. (Guarded step, twice.) Sensing that this thing's attacks would incapacitate Wanda even more quickly, he signals for her to stay back.Toknomonicon (alias of Tim Emrick)2023-01-09T13:10:57ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=5#2282023-01-08T16:15:22Z2023-01-08T16:15:22Z<p><span class=messageboard-ooc>It's not Chadrah's turn again yet. But Tokno should still get his.</span></p>
<p><span class="messageboard-dice"><b>Will:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span> <span class=messageboard-ooc>Ouch</span></p>
<p>Tokno reels from the blow, and grunts from the assault on his mind, but the fearless feychild tries to fight back with his knife.</p>
<p><span class="messageboard-dice"><b>Called survival knife:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d4 + 2 ⇒ (3) + 2 = 5</span></p>It's not Chadrah's turn again yet. But Tokno should still get his.
[dice=Will]1d20+8[/dice] Ouch
Tokno reels from the blow, and grunts from the assault on his mind, but the fearless feychild tries to fight back with his knife.
[dice=Called survival knife]1d20+6[/dice]
[dice=Damage (S)]1d4+2[/dice]Toknomonicon (alias of Tim Emrick)2023-01-08T16:15:22ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=6#2742023-01-08T18:42:07Z2023-01-08T16:04:46Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span></p>
<p>Talgoth pushes the false window covering partway open with the end of his rifle. <b>"Someone has been coming and going here pretty regularly,"</b> he says, pointing out the tracks.</p>
<p><span class=messageboard-ooc>Is Ajanu still with us? Talgoth's first guess would be him, but he would be also be interested in the borai's reaction if it wasn't him.</span></p>[dice=Perception]1d20+5[/dice]
Talgoth pushes the false window covering partway open with the end of his rifle. "Someone has been coming and going here pretty regularly," he says, pointing out the tracks.
Is Ajanu still with us? Talgoth's first guess would be him, but he would be also be interested in the borai's reaction if it wasn't him.Talgoth (alias of Tim Emrick)2023-01-08T16:04:46ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=6#2702023-01-08T04:36:34Z2023-01-08T04:36:34Z<p>"<b>Maybe she was trained in medicine by drow,"</b> Talgoth mutters, as he joins Chance at this new door. <b>"I knew some on Apostae who put creepy runes on <i>everything</i> they deemed of any real value to them."</b></p>"Maybe she was trained in medicine by drow," Talgoth mutters, as he joins Chance at this new door. "I knew some on Apostae who put creepy runes on everything they deemed of any real value to them."Talgoth (alias of Tim Emrick)2023-01-08T04:36:34ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=5#2242023-01-08T04:27:54Z2023-01-08T04:27:54Z<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (10) + 8 = 18</span></p>
<p>Tokno tries to keep hold of Wanda's saddle, but gets yanked off her back and pulled across the room by the creature's gravity powers.</p>
<p><span class=messageboard-ooc>Are there any other effects besides just the forced movement? Am I able to take my turn normally? Also, you said it was flying? How high off the ground?</span></p>[dice=Reflex]1d20+8[/dice]
Tokno tries to keep hold of Wanda's saddle, but gets yanked off her back and pulled across the room by the creature's gravity powers.
Are there any other effects besides just the forced movement? Am I able to take my turn normally? Also, you said it was flying? How high off the ground?Toknomonicon (alias of Tim Emrick)2023-01-08T04:27:54ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=5#2182023-01-06T21:47:06Z2023-01-06T21:47:06Z<p>Tokno guides Wanda through the narrow door while she still has plenty of space to do so, and the wolliped takes up a position at the far end of the room from the flying creature.</p>
<p>Meanwhile, the gnome pulls out a pistol and takes a shot. He then summons his <i>called survival knife</i> to his other hand in case he has to defend himself in close quarters after getting the monster's attention.</p>
<p><span class="messageboard-dice"><b>Inspiring static arc pistol, w/get 'em:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26</span>
<br />
<span class="messageboard-dice"><b>Damage (E, nonlethal):</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (6) + 3 = 9</span></p>
<p><span class=messageboard-ooc>Move to move (and draw pistol), standard to shoot, swift to draw knife.</span></p>Tokno guides Wanda through the narrow door while she still has plenty of space to do so, and the wolliped takes up a position at the far end of the room from the flying creature.
Meanwhile, the gnome pulls out a pistol and takes a shot. He then summons his called survival knife to his other hand in case he has to defend himself in close quarters after getting the monster's attention.
[dice=Inspiring static arc pistol, w/get 'em]1d20+6+1[/dice]
[dice=Damage (E, nonlethal)]1d6+3[/dice]
Move...Toknomonicon (alias of Tim Emrick)2023-01-06T21:47:06ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=6#2582023-01-07T16:31:16Z2023-01-06T18:56:19Z<p><b>"And not remotely creepy,"</b> Talgoth says drily as he comes up to the door to take a look at the room. At the sight of the glowing vial, he murmurs a couple of arcane words, and starts scanning the room with <i>detect magic</i>.</p>"And not remotely creepy," Talgoth says drily as he comes up to the door to take a look at the room. At the sight of the glowing vial, he murmurs a couple of arcane words, and starts scanning the room with detect magic.Talgoth (alias of Tim Emrick)2023-01-06T18:56:19ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Wanda the Wolliped (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=5#2062023-01-04T22:05:38Z2023-01-04T22:05:38Z<p>Wanda briefly rumbles a complaint that her rider feels rather than hears due to the vacuum, but then docilely obeys Tokno. She makes some snuffling movements with her snout until she dimly realizes that her sense of smell doesn't carry beyond her environmental field here, either. She settles for looking around carefully with her four eyes, alert for danger to her or her rider.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (10) + 10 = 20</span></p>Wanda briefly rumbles a complaint that her rider feels rather than hears due to the vacuum, but then docilely obeys Tokno. She makes some snuffling movements with her snout until she dimly realizes that her sense of smell doesn't carry beyond her environmental field here, either. She settles for looking around carefully with her four eyes, alert for danger to her or her rider.
[dice=Perception]1d20+10[/dice]Wanda the Wolliped (alias of Tim Emrick)2023-01-04T22:05:38ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=5#2052023-01-04T21:57:26Z2023-01-04T21:57:26Z<p>Tokno directs Wanda up the stairs once the crystal is rendered safe and the front door is opened. He quietly murmurs encouragement to the wolliped, who will need to some extra time and effort to pass through the person-sized doors of this building—though this place still seems roomy than most spacecraft the pair have traveled in. The gnome is certainly not willing to leave his pet behind in such a strange place.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (2) + 10 = 12</span></p>Tokno directs Wanda up the stairs once the crystal is rendered safe and the front door is opened. He quietly murmurs encouragement to the wolliped, who will need to some extra time and effort to pass through the person-sized doors of this building--though this place still seems roomy than most spacecraft the pair have traveled in. The gnome is certainly not willing to leave his pet behind in such a strange place.
[dice=Perception]1d20+10[/dice]Toknomonicon (alias of Tim Emrick)2023-01-04T21:57:26ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=5#2462023-01-04T05:42:46Z2023-01-04T05:42:46Z<p>Talgoth also seems a bit twitchy—but paranoia seems to be his natural state, based on Volitare, Chance, and Jortek's previous acquaintance with the half-orc. (Which is not terribly surprising, given that he lived on Apostae until very recently.) </p>
<p>The precog is still making up his mind about whether Chance is more of a friend or a lucky charm, but whatever the reason, he sticks close to the plucky worlanisi as she leads the search.</p>Talgoth also seems a bit twitchy--but paranoia seems to be his natural state, based on Volitare, Chance, and Jortek's previous acquaintance with the half-orc. (Which is not terribly surprising, given that he lived on Apostae until very recently.)
The precog is still making up his mind about whether Chance is more of a friend or a lucky charm, but whatever the reason, he sticks close to the plucky worlanisi as she leads the search.Talgoth (alias of Tim Emrick)2023-01-04T05:42:46ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=5#2392023-01-02T22:17:43Z2023-01-02T22:17:43Z<p>Talgoth watches the shifting shadows warily while Ajanu talks. <b>"These things haven't been hostile since we've been here, but that may change if we can activate the machine—or if they feel threatened by it,"</b> he says quietly. <b>"Do you know of anything that can hurt the venumbrites, or slow them down, if we need to buy the technical types more time to finish the job?"</b></p>Talgoth watches the shifting shadows warily while Ajanu talks. "These things haven't been hostile since we've been here, but that may change if we can activate the machine--or if they feel threatened by it," he says quietly. "Do you know of anything that can hurt the venumbrites, or slow them down, if we need to buy the technical types more time to finish the job?"Talgoth (alias of Tim Emrick)2023-01-02T22:17:43ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=4#1962023-01-02T21:53:17Z2023-01-02T21:53:17Z<p>Tokno stays at a distance as well. While he has very recently become a novice xenodruid, his path to that new calling involved very little practical training in the metaphysical.</p>Tokno stays at a distance as well. While he has very recently become a novice xenodruid, his path to that new calling involved very little practical training in the metaphysical.Toknomonicon (alias of Tim Emrick)2023-01-02T21:53:17ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=5#2352023-01-01T19:23:24Z2023-01-01T16:56:09Z<p><span class="messageboard-dice"><b>Mysticism:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span></p>
<p><b><span class=tiny>"Therapy,"</span></b> Talgoth sighs softly, simultaneously satisfied and annoyed by his previous guess being close to the mark. Aloud, he says calmly and carefully, <b>"Of course we will try to help her. No one should have to endure such agony. Can you tell us more about what happened here, to you and to her? It would give us more insight into how to help you both."</b></p>[dice=Mysticism]1d20+5[/dice]
"Therapy," Talgoth sighs softly, simultaneously satisfied and annoyed by his previous guess being close to the mark. Aloud, he says calmly and carefully, "Of course we will try to help her. No one should have to endure such agony. Can you tell us more about what happened here, to you and to her? It would give us more insight into how to help you both."Talgoth (alias of Tim Emrick)2023-01-01T16:56:09ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=5#2242022-12-30T18:36:45Z2022-12-30T18:36:45Z<p><b>"All of those seem highly likely,"</b> Talgoth replies quietly to Chance, as he follows the worlanisi into the hallway. <b>"In the meantime, I'm sure we'll find plenty of other problems to deal with while we search for those answers..."</b></p>
<p>The Talgoth falls silent when he sees the squoxes. As before, the half-orc allows the others to deal with them rather than resorting to frightening wild animals in front of the xenodruid. Instead, he keeps alert for other signs of trouble.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span></p>"All of those seem highly likely," Talgoth replies quietly to Chance, as he follows the worlanisi into the hallway. "In the meantime, I'm sure we'll find plenty of other problems to deal with while we search for those answers..."
The Talgoth falls silent when he sees the squoxes. As before, the half-orc allows the others to deal with them rather than resorting to frightening wild animals in front of the xenodruid. Instead, he keeps alert for other signs of trouble.
...Talgoth (alias of Tim Emrick)2022-12-30T18:36:45ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Talgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=4?SFS-DMKs-space-that-is-safe-from-space#1552022-12-30T23:59:03Z2022-12-30T18:26:12Z<div class="messageboard-quotee">DM Kludde wrote:</div><blockquote> <div class="messageboard-quotee">Chance wrote:</div><blockquote><span class=messageboard-ooc>Also wondering if there are Analog clocks in this setting, or else Chance's directions here make no sense to anyone else.</span></blockquote>Unscrew-wise? Counter-orbit-wise? DNA-Helix-wise? Also, is the clock fixed to the roof or the floor? </blockquote><p>Reminds me of Discworld's "turnwise" vs. "widdershins" directions, since N/S/E/W don't make sense on a rotating disc. :)DM Kludde wrote:Chance wrote:Also wondering if there are Analog clocks in this setting, or else Chance's directions here make no sense to anyone else.
Unscrew-wise? Counter-orbit-wise? DNA-Helix-wise? Also, is the clock fixed to the roof or the floor? Reminds me of Discworld's "turnwise" vs. "widdershins" directions, since N/S/E/W don't make sense on a rotating disc. :)Talgoth (alias of Tim Emrick)2022-12-30T18:26:12ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=4#1842022-12-30T18:11:08Z2022-12-30T18:11:08Z<p><b>"Anybody need a moment before we go on?"</b> Tokno asks over the comms.</p>
<p><span class=messageboard-ooc>I think Chrysanthemum was the only PC who actually got hurt, because she focused on punching rather than dodging? And resisted most of it anyway? </span></p>
<p>He reloads his pistol as the group resumes their trek toward the temple.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (8) + 10 = 18</span></p>"Anybody need a moment before we go on?" Tokno asks over the comms.
I think Chrysanthemum was the only PC who actually got hurt, because she focused on punching rather than dodging? And resisted most of it anyway?
He reloads his pistol as the group resumes their trek toward the temple.
[Dice=Perception]1d20+10[/dice]Toknomonicon (alias of Tim Emrick)2022-12-30T18:11:08ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=5#2182022-12-30T04:50:32Z2022-12-30T04:50:32Z<p>Talgoth grimaces at Chance's talk of inadvisable plot tropes. <b>"But we do still need to find some way to understand what happened here. If the doctor died and became a restless spirit, she'll need an exorcism, or last rites, or...I dunno, really good therapy? Something to resolve her unfinished business and help her move on."</b> The half-orc shrugs. <b>"If something else happened to her...well, we learn that, then we can figure out what to do about it."</b></p>Talgoth grimaces at Chance's talk of inadvisable plot tropes. "But we do still need to find some way to understand what happened here. If the doctor died and became a restless spirit, she'll need an exorcism, or last rites, or...I dunno, really good therapy? Something to resolve her unfinished business and help her move on." The half-orc shrugs. "If something else happened to her...well, we learn that, then we can figure out what to do about it."Talgoth (alias of Tim Emrick)2022-12-30T04:50:32ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=4#1772022-12-27T20:18:37Z2022-12-27T20:18:37Z<p>Sensing victory is near at hand, Tokno urges Wanda a bit closer, to give him a better shot. </p>
<p><span class="messageboard-dice"><b>Holy tactical rotating pistol:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage (P, cold iron):</b></span> <span class="messageboard-dice">2d4 + 3 ⇒ (3, 1) + 3 = 7</span></p>
<p>The gnome's continued poor aim at such a large target prompts him to curse colorfully in Auran—which makes him sounds rather like a frustrated teakettle.</p>Sensing victory is near at hand, Tokno urges Wanda a bit closer, to give him a better shot.
[dice=Holy tactical rotating pistol]1d20+6[/dice]
[dice=Damage (P, cold iron)]2d4+3[/dice]
The gnome's continued poor aim at such a large target prompts him to curse colorfully in Auran--which makes him sounds rather like a frustrated teakettle.Toknomonicon (alias of Tim Emrick)2022-12-27T20:18:37ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleHackrat (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=5#2112022-12-27T20:07:31Z2022-12-27T20:07:31Z<p><span class="messageboard-dice"><b>Computers, Engineering, or Physical Science?:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (6) + 1 = 7</span></p>
<p><span class=messageboard-ooc>Oof, they are equally clueless!</span></p>[dice=Computers, Engineering, or Physical Science?]1d20+1[/dice]
Oof, they are equally clueless!Hackrat (alias of Tim Emrick)2022-12-27T20:07:31ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=5#2102022-12-27T20:05:45Z2022-12-27T20:05:45Z<p>Talgoth follows Phelps down, looking warily around them the whole time. He and Hackrat both move forward to study the strange device. The hireling tries to puzzle out its purpose using his technical knowledge, while the half-orc tries to determine if it's mystical in origin.</p>
<p><span class="messageboard-dice"><b>Mysticism:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span></p>Talgoth follows Phelps down, looking warily around them the whole time. He and Hackrat both move forward to study the strange device. The hireling tries to puzzle out its purpose using his technical knowledge, while the half-orc tries to determine if it's mystical in origin.
[dice=Mysticism]1d20+5[/dice]Talgoth (alias of Tim Emrick)2022-12-27T20:05:45ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=4#1702022-12-26T15:50:25Z2022-12-26T15:50:25Z<p><span class=messageboard-ooc>If it's still up after all that...</span></p>
<p>Tokno encourages his team to keep pressure on the wisp <span class=messageboard-ooc>(get 'em on beta)</span>, then takes a shot. </p>
<p><span class="messageboard-dice"><b>Holy tactical rotating pistol:</b></span> <span class="messageboard-dice">1d20 + 6 - 2 + 1 ⇒ (3) + 6 - 2 + 1 = 8</span> <span class=messageboard-ooc>(includes -2 range penalty)</span>
<br />
<span class="messageboard-dice"><b>Damage (P, cold iron):</b></span> <span class="messageboard-dice">2d4 + 3 ⇒ (1, 2) + 3 = 6</span></p>
<p><span class=messageboard-ooc>Whiff...</span></p>If it's still up after all that...
Tokno encourages his team to keep pressure on the wisp (get 'em on beta), then takes a shot.
[dice=Holy tactical rotating pistol]1d20+6-2+1[/dice] (includes -2 range penalty)
[dice=Damage (P, cold iron)]2d4+3[/dice]
Whiff...Toknomonicon (alias of Tim Emrick)2022-12-26T15:50:25ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=4#1652022-12-24T23:26:26Z2022-12-24T23:26:26Z<p><span class=messageboard-ooc>Velorum, you need to make a save.</span></p>
<p><span class=messageboard-ooc>I'm going to wait a bit on Tokno to see if Velorum or Rilynn need an inspiring boost after that trample. He has long-range improvisation, so can do it within 60 ft.</span></p>Velorum, you need to make a save.
I'm going to wait a bit on Tokno to see if Velorum or Rilynn need an inspiring boost after that trample. He has long-range improvisation, so can do it within 60 ft.Toknomonicon (alias of Tim Emrick)2022-12-24T23:26:26ZRe: Forums: Advice: Stonelord weapon ChoiceRaudabjorn Kjallaksson (alias of Tim Emrick)https://paizo.com/threads/rzs43q97?Stonelord-weapon-Choice#22022-12-23T00:54:15Z2022-12-23T00:53:58Z<p>Depends on whether you're prioritizing damage or defense. If you want to be the dwarf paladin who slays everything (despite not having smite) then find the biggest weapon you can and start smashing. (A reach build with a longhammer or longaxe and Combat Reflexes could be a potent combo with defensive stance, as long as you have an answer to foes surviving long enough to get adjacent to you.) </p>
<p>OTOH, maximizing your defense, with or without defensive stance, begs for shield use, so a waraxe is a good choice if you go that route. My own stonelord does this, and his favorite tactics include blocking a chokepoint, or rushing ahead to engage as many enemies as possible. He's rarely been the biggest damage dealer at the table, but he's an excellent living shield for the rest of the party. (He had a 30+ AC by around 8th level, and is up to 40+ at Seeker tier now. He still gets hit, because he goes out of his way to make himself every boss monster's target, but it's pretty near impossible to take him out.)</p>Depends on whether you're prioritizing damage or defense. If you want to be the dwarf paladin who slays everything (despite not having smite) then find the biggest weapon you can and start smashing. (A reach build with a longhammer or longaxe and Combat Reflexes could be a potent combo with defensive stance, as long as you have an answer to foes surviving long enough to get adjacent to you.)
OTOH, maximizing your defense, with or without defensive stance, begs for shield use, so a waraxe is...Raudabjorn Kjallaksson (alias of Tim Emrick)2022-12-23T00:53:58ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=4#1552022-12-22T17:58:58Z2022-12-22T17:58:58Z<p><span class="messageboard-dice"><b>Tokno Reflex:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span>
<br />
<span class="messageboard-dice"><b>Wanda Reflex:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (19) + 3 = 22</span>
<br />
<span class=messageboard-ooc>WHEW! That would've been messy to adjudicate if only one made it.</span></p>
<p>Wanda easily moves herself and her rider out of the way of the flaming ball of death, then at Tokno's command, withdraws to a safer distance. The gnome draws a different pistol, but can't squeeze off a shot just yet.</p>
<p><span class=messageboard-ooc>Move and swift to give Wanda a full action (withdraw); move to draw <i>inspiring static arc pistol</i> (better range and more useful fusion). No get 'em from me this round.</span></p>[dice=Tokno Reflex]1d20+8[/dice]
[dice=Wanda Reflex]1d20+3[/dice]
WHEW! That would've been messy to adjudicate if only one made it.
Wanda easily moves herself and her rider out of the way of the flaming ball of death, then at Tokno's command, withdraws to a safer distance. The gnome draws a different pistol, but can't squeeze off a shot just yet.
Move and swift to give Wanda a full action (withdraw); move to draw inspiring static arc pistol (better range and more useful fusion). No get 'em...Toknomonicon (alias of Tim Emrick)2022-12-22T17:58:58ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=4#1522022-12-22T17:35:41Z2022-12-22T17:35:41Z<div class="messageboard-quotee">Rilynn Rae wrote:</div><blockquote> <div class="messageboard-quotee">Chrysanthemum Gabbro wrote:</div><blockquote> <span class=messageboard-ooc>ALL THE ENVOYS!</span> </blockquote><span class=messageboard-ooc>I know, this party is bananas.</span> </blockquote><p><span class=messageboard-ooc>Just don't expect that half of the party to do a ton of damage...<span class=tiny>plink! plink! plink!</span></span>Rilynn Rae wrote:Chrysanthemum Gabbro wrote: ALL THE ENVOYS!
I know, this party is bananas. Just don't expect that half of the party to do a ton of damage...plink! plink! plink!Toknomonicon (alias of Tim Emrick)2022-12-22T17:35:41ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=3#1492022-12-22T14:38:18Z2022-12-22T14:37:13Z<p><span class=messageboard-ooc>Alpha is also already get 'em-ed, because we have three envoys, and Tokno believes in focused fire, too. </span></p>Alpha is also already get 'em-ed, because we have three envoys, and Tokno believes in focused fire, too.Toknomonicon (alias of Tim Emrick)2022-12-22T14:37:13ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=4#1862022-12-21T18:28:00Z2022-12-21T18:28:00Z<p><b>"Good work,"</b> Talgoth tells Voltaire and Vaidra. <b>"I'm glad I didn't have to try pulling some dominant predator nonsense to scare it into leaving."</b> He grins slightly, subtly emphasizing his tusks. <b>"That might have strained my working relationship with at least one of you."</b></p>"Good work," Talgoth tells Voltaire and Vaidra. "I'm glad I didn't have to try pulling some dominant predator nonsense to scare it into leaving." He grins slightly, subtly emphasizing his tusks. "That might have strained my working relationship with at least one of you."Talgoth (alias of Tim Emrick)2022-12-21T18:28:00ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=3#1402022-12-21T13:16:46Z2022-12-21T13:16:46Z<p>Tokno sighs in disappointment, then directs the others to focus fire on the closer mini-sun before taking a shot at it himself.</p>
<p><span class=messageboard-ooc>Get 'em: +1 to attack rolls vs. the north/top wisp until the start of Tokno's next turn.</span></p>
<p><span class="messageboard-dice"><b>Holy tactical rotating pistol, Get 'em:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage (P, cold iron):</b></span> <span class="messageboard-dice">2d4 + 3 ⇒ (1, 1) + 3 = 5</span></p>
<p>Wanda then circles the wisp, keeping her distance from the living fire monster.</p>Tokno sighs in disappointment, then directs the others to focus fire on the closer mini-sun before taking a shot at it himself.
Get 'em: +1 to attack rolls vs. the north/top wisp until the start of Tokno's next turn.
[dice=Holy tactical rotating pistol, Get 'em]1d20+6+1[/dice]
[dice=Damage (P, cold iron)]2d4+3[/dice]
Wanda then circles the wisp, keeping her distance from the living fire monster.Toknomonicon (alias of Tim Emrick)2022-12-21T13:16:46ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=4#1772022-12-21T12:56:16Z2022-12-21T12:56:16Z<p>Thanks, Redelia!</p>Thanks, Redelia!Milo Nimblefingers (alias of Tim Emrick)2022-12-21T12:56:16ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=4#1782022-12-21T03:14:24Z2022-12-21T03:14:24Z<p>The bizarre phenomena here have Talgoth a bit on edge—though to be fair, those who have met him before (Chance, Voltaire, and Jortek) have noticed that slightly paranoid seems to be the half-orc's natural state. He walks quietly out of long habit, trailing the group, rifle held at the ready.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span></p>The bizarre phenomena here have Talgoth a bit on edge--though to be fair, those who have met him before (Chance, Voltaire, and Jortek) have noticed that slightly paranoid seems to be the half-orc's natural state. He walks quietly out of long habit, trailing the group, rifle held at the ready.
[dice=Stealth]1d20+8[/dice]Talgoth (alias of Tim Emrick)2022-12-21T03:14:24ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=3#1302022-12-20T13:13:43Z2022-12-20T13:13:43Z<p><span class=messageboard-ooc>I've copied the PCs' tokens over to the new map, but they can arrange themselves in the box as they see fit.</span></p>I've copied the PCs' tokens over to the new map, but they can arrange themselves in the box as they see fit.Toknomonicon (alias of Tim Emrick)2022-12-20T13:13:43ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=3#1292022-12-20T13:15:26Z2022-12-20T13:10:22Z<p><span class=messageboard-ooc>Wanda has an <a href="https://aonsrd.com/TechItems.aspx?ItemName=Small%20or%20smaller&Family=Environmental%20Field%20Collar" target="_blank" rel="nofollow">environmental field collar</a>, which gives the same environmental protections as a suit of armor.</span></p>
<p><span class=messageboard-ooc>What skill would it be to identify these creatures? Tokno isn't trained in it, I'm sure, but hopefully someone else is.</span></p>
<p><b><span class=tiny>"Those don't look friendly,"</span></b> Tokno mutters to himself. He urges his nervous wolliped ahead of the party just a little bit, then tries to convey his peaceful intent through gestures and body language.</p>
<p><span class=messageboard-ooc>Tokno has the <a href="https://aonsrd.com/ExpertiseTalents.aspx?ItemName=Universal%20Diplomat" target="_blank" rel="nofollow">universal diplomat</a> expertise talent, which means checks to change a creature’s attitude are not language-dependent (a good thing, given the vacuum!), and he doesn't have to share a language. I don't expect it to help, but he'd try to avoid a fight he's not well suited for.</span></p>
<p><span class="messageboard-dice"><b>Diplomacy + expertise:</b></span> <span class="messageboard-dice">1d20 + 15 + 1d6 + 1 ⇒ (7) + 15 + (3) + 1 = 26</span></p>Wanda has an environmental field collar, which gives the same environmental protections as a suit of armor.
What skill would it be to identify these creatures? Tokno isn't trained in it, I'm sure, but hopefully someone else is.
"Those don't look friendly," Tokno mutters to himself. He urges his nervous wolliped ahead of the party just a little bit, then tries to convey his peaceful intent through gestures and body language.
Tokno has the universal diplomat expertise talent, which means...Toknomonicon (alias of Tim Emrick)2022-12-20T13:10:22ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=4#1712022-12-20T04:48:28Z2022-12-20T04:48:28Z<p><span class=messageboard-ooc>Is there anything useful to learn in the side office or lobby? And with what skills? Talgoth (and perhaps others?) would prefer some kind of answer to that before the group moves on.</span></p>Is there anything useful to learn in the side office or lobby? And with what skills? Talgoth (and perhaps others?) would prefer some kind of answer to that before the group moves on.Talgoth (alias of Tim Emrick)2022-12-20T04:48:28ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=3#1272022-12-20T00:00:06Z2022-12-20T00:00:06Z<p><span class=messageboard-ooc>We do have to land first, before we leave the ship!</span></p>
<p>Tokno looks eager for this adventure, but gives Chadrah a sympathetic look. <b>"It took Wanda a while to get accustomed to it, too, but she eventually learned to trust her collar, because she trusts me."</b> He strokes the wolliped's neck affectionately, and she makes a pleased rumbling sound. <b>"And you can trust that we'll be with you if there's any trouble."</b></p>We do have to land first, before we leave the ship!
Tokno looks eager for this adventure, but gives Chadrah a sympathetic look. "It took Wanda a while to get accustomed to it, too, but she eventually learned to trust her collar, because she trusts me." He strokes the wolliped's neck affectionately, and she makes a pleased rumbling sound. "And you can trust that we'll be with you if there's any trouble."Toknomonicon (alias of Tim Emrick)2022-12-20T00:00:06ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=3#1222022-12-19T17:35:54Z2022-12-19T17:35:54Z<p><span class=messageboard-ooc>Tokno would prefer to return Kan-Zal to Master Boojan, tell our side of the confrontation before the three initiates can, and let the elder decide how his miserable student should be disciplined.</span></p>
<p>Tokno is very gracious in greeting Kahir, and thanking him again for his help. During the voyage, he does his best to use his interpersonal and entertainment skills to make a good impression on the captain and his crew.</p>
<p>When Kahir shows them the black hole in the distance, Tokno watches with rapt fascination. His knowledge of the science behind what he's seeing is sketchy at best, but it's still a beautiful sight, albeit a violent and dangerous one. </p>
<p><b>"I'm ready, Captain,"</b> the feychild confirms, having already checked Wanda's environmental field collar and his own armor's environmental protections numerous times during the voyage. </p>
<p><span class=messageboard-ooc>I don't see a picture for this on the handout?</span></p>Tokno would prefer to return Kan-Zal to Master Boojan, tell our side of the confrontation before the three initiates can, and let the elder decide how his miserable student should be disciplined.
Tokno is very gracious in greeting Kahir, and thanking him again for his help. During the voyage, he does his best to use his interpersonal and entertainment skills to make a good impression on the captain and his crew.
When Kahir shows them the black hole in the distance, Tokno watches with rapt...Toknomonicon (alias of Tim Emrick)2022-12-19T17:35:54ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=3#1202022-12-19T16:02:18Z2022-12-19T16:02:18Z<p>If the initiate is still moving, Tokno shoots his pistol at him.</p>
<p><span class="messageboard-dice"><b>Inspiring static arc pistol:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (15) + 6 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage (E, nonlethal):</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (3) + 3 = 6</span></p>
<p><span class=messageboard-ooc>Move to give Wanda a standard, then standard to shoot.</span></p>If the initiate is still moving, Tokno shoots his pistol at him.
[dice=Inspiring static arc pistol]1d20+6[/dice]
[dice=Damage (E, nonlethal)]1d6+3[/dice]
Move to give Wanda a standard, then standard to shoot.Toknomonicon (alias of Tim Emrick)2022-12-19T16:02:18ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Wanda the Wolliped (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=3#1192022-12-19T16:00:08Z2022-12-19T16:00:08Z<p>Wanda tries again to contribute to the fight.</p>
<p><span class="messageboard-dice"><b>Gore, incl. -4 for nonlethal attack:</b></span> <span class="messageboard-dice">1d20 + 7 - 4 ⇒ (20) + 7 - 4 = 23</span>
<br />
<span class="messageboard-dice"><b>damage (P):</b></span> <span class="messageboard-dice">1d6 + 6 ⇒ (4) + 6 = 10</span>
<br />
<span class="messageboard-dice"><b>crit damage:</b></span> <span class="messageboard-dice">1d6 + 6 ⇒ (1) + 6 = 7</span> plus knockdown</p>Wanda tries again to contribute to the fight.
[dice=Gore, incl. -4 for nonlethal attack]1d20+7-4[/dice]
[dice=damage (P)]1d6+6[/dice]
[dice=crit damage]1d6+6[/dice] plus knockdownWanda the Wolliped (alias of Tim Emrick)2022-12-19T16:00:08ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=4#1692022-12-19T00:20:31Z2022-12-18T23:03:30Z<p>It looks like everyone's day job checks (for those who have them) are in the Recruitment thread, except for Zim Alula, who still needs to roll hers.</p>It looks like everyone's day job checks (for those who have them) are in the Recruitment thread, except for Zim Alula, who still needs to roll hers.Milo Nimblefingers (alias of Tim Emrick)2022-12-18T23:03:30ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=4#1632022-12-18T22:41:00Z2022-12-18T22:41:00Z<p>Talgoth moves to the door of the side office, thinking there might be some useful information or items there that his hireling can collect. He checks the door carefully before trying to open it. </p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span></p>
<p><span class=messageboard-ooc>If it's locked, Hackrat will try to pick the lock.</span>
<br />
<span class="messageboard-dice"><b>Computers or Engineering:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (2) + 1 = 3</span> <span class=messageboard-ooc>...and will fail.</span></p>Talgoth moves to the door of the side office, thinking there might be some useful information or items there that his hireling can collect. He checks the door carefully before trying to open it.
[dice=Perception]1d20+5[/dice]
If it's locked, Hackrat will try to pick the lock.
[dice=Computers or Engineering]1d20+1[/dice] ...and will fail.Talgoth (alias of Tim Emrick)2022-12-18T22:41:00ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=4#1662022-12-18T22:33:13Z2022-12-18T22:33:13Z<p>@Redelia: Thanks so much for helping us finish this!</p>@Redelia: Thanks so much for helping us finish this!Milo Nimblefingers (alias of Tim Emrick)2022-12-18T22:33:13ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=3#1132022-12-17T20:03:43Z2022-12-17T20:03:43Z<p><span class=messageboard-ooc>Sorry, inspiring boost, not word. Focusing too much on explaining the effect, I guess.</span></p>Sorry, inspiring boost, not word. Focusing too much on explaining the effect, I guess.Toknomonicon (alias of Tim Emrick)2022-12-17T20:03:43ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Wanda the Wolliped (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=3#1092022-12-17T03:38:37Z2022-12-17T03:38:37Z<p>Still smoking from the blast, Wanda rushes forward, and swipes at the kasatha with her tusks.</p>
<p><span class="messageboard-dice"><b>Gore, incl. -4 for nonlethal attack:</b></span> <span class="messageboard-dice">1d20 + 7 - 4 ⇒ (2) + 7 - 4 = 5</span>
<br />
<span class="messageboard-dice"><b>damage (P):</b></span> <span class="messageboard-dice">1d6 + 6 ⇒ (5) + 6 = 11</span></p>
<p>Apparently the wolliped is still a bit skittish around the exploding man.</p>Still smoking from the blast, Wanda rushes forward, and swipes at the kasatha with her tusks.
[dice=Gore, incl. -4 for nonlethal attack]1d20+7-4[/dice]
[dice=damage (P)]1d6+6[/dice]
Apparently the wolliped is still a bit skittish around the exploding man.Wanda the Wolliped (alias of Tim Emrick)2022-12-17T03:38:37ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=3#1082022-12-17T03:32:20Z2022-12-17T03:32:20Z<p>Tokno speaks soothingly to Wanda, who recovers her composure quickly. He then spurs her to "play rough" with the initiate. </p>
<p><span class=messageboard-ooc>Standard action to use inspiring word to heal 16 HP (speak with animals lets him use language-dependent abilities on her; effects that restore SP to creature companions heal HP instead). Then a move action to grant Wanda a standard action, and she can take a move before (or after) the granted action. (Posting her attack momentarily.)</span></p>Tokno speaks soothingly to Wanda, who recovers her composure quickly. He then spurs her to "play rough" with the initiate.
Standard action to use inspiring word to heal 16 HP (speak with animals lets him use language-dependent abilities on her; effects that restore SP to creature companions heal HP instead). Then a move action to grant Wanda a standard action, and she can take a move before (or after) the granted action. (Posting her attack momentarily.)Toknomonicon (alias of Tim Emrick)2022-12-17T03:32:20ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Wanda the Wolliped (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=3#1072022-12-17T02:46:12Z2022-12-17T02:46:12Z<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span></p>
<p>Wanda takes the full brunt of the blast, and rears, roaring in pain.</p>[dice=Reflex]1d20+3[/dice]
Wanda takes the full brunt of the blast, and rears, roaring in pain.Wanda the Wolliped (alias of Tim Emrick)2022-12-17T02:46:12ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=4#1522022-12-17T11:27:42Z2022-12-17T02:29:33Z<p><b>"Huh...reminds me of home,"</b> Talgoth grunts as he takes in the look of the place. <b>"That is <i>not</i> a good thing, for the record."</b> He pulls his rifle out of its case, and checks it before looking around warily.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span></p>"Huh...reminds me of home," Talgoth grunts as he takes in the look of the place. "That is not a good thing, for the record." He pulls his rifle out of its case, and checks it before looking around warily.
[dice=Perception]1d20+5[/dice]Talgoth (alias of Tim Emrick)2022-12-17T02:29:33ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=12#5862022-12-17T02:03:33Z2022-12-17T02:03:33Z<p><span class=messageboard-ooc>Iladora's gets to roll twice on one of those Fort saves thanks to bit of luck.</span></p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span></p>Iladora's gets to roll twice on one of those Fort saves thanks to bit of luck.
[dice=Sense Motive]1d20+7[/dice]Milo Nimblefingers (alias of Tim Emrick)2022-12-17T02:03:33ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=12#5792022-12-16T13:37:12Z2022-12-16T13:36:17Z<p><span class="messageboard-dice"><b>bit of luck on Iladora's attack:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 + 2 ⇒ (3) + 9 - 2 + 2 = 12</span>
<br />
<span class=messageboard-ooc>Nope, no crit threat, but I wanted to check, just in case! And yes, we know she's a ghoul.</span></p>[dice=bit of luck on Iladora's attack]1d20+9-2+2[/dice]
Nope, no crit threat, but I wanted to check, just in case! And yes, we know she's a ghoul.Milo Nimblefingers (alias of Tim Emrick)2022-12-16T13:36:17ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=12#5772022-12-16T13:27:41Z2022-12-16T13:27:41Z<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></p>
<p>Milo sees the spell, but has absolute no idea what it did to Iladora. However, he was planning to spread around his goddess's favors anyway, so he moves up behind the ranger to grant her a bit of luck. It certainly seems a better tactic than putting himself within reach of a ghoul.</p>
<p>[Spoiler omitted]</p>[dice=Spellcraft]1d20+5[/dice]
Milo sees the spell, but has absolute no idea what it did to Iladora. However, he was planning to spread around his goddess's favors anyway, so he moves up behind the ranger to grant her a bit of luck. It certainly seems a better tactic than putting himself within reach of a ghoul.
[Spoiler omitted]Milo Nimblefingers (alias of Tim Emrick)2022-12-16T13:27:41ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=12#5662022-12-15T03:52:13Z2022-12-15T03:52:13Z<p>Milo moves up behind Theron and lightly touches his ally's arm. <b>"Remember, having a halfling around is lucky. Now go kill her, hard and fast."</b></p>
<p><span class=messageboard-ooc>Using his Bit of Luck granted power on Theron: "You can touch a willing creature as a standard action, giving it a bit of luck. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result."</span></p>Milo moves up behind Theron and lightly touches his ally's arm. "Remember, having a halfling around is lucky. Now go kill her, hard and fast."
Using his Bit of Luck granted power on Theron: "You can touch a willing creature as a standard action, giving it a bit of luck. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result."Milo Nimblefingers (alias of Tim Emrick)2022-12-15T03:52:13ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=2#962022-12-14T13:10:19Z2022-12-14T13:10:19Z<p>Tokno circles the initiate with Wanda so that he can get a clearer shot, then fires his pistol.</p>
<p><span class="messageboard-dice"><b>Inspiring static arc pistol + get 'em:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage (E, nonlethal):</b></span> <span class="messageboard-dice">1d6 + 3 ⇒ (1) + 3 = 4</span></p>
<p>But his shot misses by a mile.</p>Tokno circles the initiate with Wanda so that he can get a clearer shot, then fires his pistol.
[dice=Inspiring static arc pistol + get 'em]1d20+6+1[/dice]
[dice=Damage (E, nonlethal)]1d6+3[/dice]
But his shot misses by a mile.Toknomonicon (alias of Tim Emrick)2022-12-14T13:10:19ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=3#1462022-12-14T12:58:48Z2022-12-14T12:58:48Z<p>At this talk of hauntings, Talgoth starts to make an ancient orcish gesture to ward off evil, but then freezes, and glares at his own hand for a moment before stuffing it in a pocket. <span class=tiny><b>"Oh, yeah, this will be all sunshine and rainbows,"</b></span> he mutters.</p>
<p><span class=messageboard-ooc>Oh, right, I need to roll his paradox for the day:</span>
<br />
<span class="messageboard-dice"><b>Paradox:</b></span> <span class="messageboard-dice">1d20 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Paradox:</b></span> <span class="messageboard-dice">1d20 ⇒ 20</span>
<br />
<span class="messageboard-dice"><b>Paradox:</b></span> <span class="messageboard-dice">1d20 ⇒ 10</span></p>At this talk of hauntings, Talgoth starts to make an ancient orcish gesture to ward off evil, but then freezes, and glares at his own hand for a moment before stuffing it in a pocket. "Oh, yeah, this will be all sunshine and rainbows," he mutters.
Oh, right, I need to roll his paradox for the day:
[dice=Paradox]1d20[/dice]
[dice=Paradox]1d20[/dice]
[dice=Paradox]1d20[/dice]Talgoth (alias of Tim Emrick)2022-12-14T12:58:48ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleHackrat (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=3#1402022-12-13T23:08:31Z2022-12-13T23:08:31Z<p><b><span class=tiny>"Franchise? What franchise? I'm lucky this guy can pay me at all,"</span></b> Hackrat mutters. <b><span class=tiny>"But it's an improvement over pirates, I'll give him that."</span></b></p>"Franchise? What franchise? I'm lucky this guy can pay me at all," Hackrat mutters. "But it's an improvement over pirates, I'll give him that."Hackrat (alias of Tim Emrick)2022-12-13T23:08:31ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=3#1392022-12-14T01:10:36Z2022-12-13T22:40:58Z<p><b>"Ah...hello, Chance,"</b> Talgoth replies, a bit nonplussed by the worlanisi's affectionate greeting. He awkwardly bends to pat her once or twice on the back before she bounds off to greet the others.</p>
<p><span class=messageboard-ooc>He's scrawny for a half-orc, but still like 6 ft tall. ;) more of a scarecrow than a linebacker.</span></p>"Ah...hello, Chance," Talgoth replies, a bit nonplussed by the worlanisi's affectionate greeting. He awkwardly bends to pat her once or twice on the back before she bounds off to greet the others.
He's scrawny for a half-orc, but still like 6 ft tall. ;) more of a scarecrow than a linebacker.Talgoth (alias of Tim Emrick)2022-12-13T22:40:58ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleHackrat (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=3#1332022-12-13T14:04:04Z2022-12-13T14:04:04Z<p>This time out, Talgoth is accompanied by a mechanical ysoki who looks even more disreputable and run-down than his employer is. The grumpy android keeps to the half-orc's shadow, muttering to himself about the humidity and his joints, until a look from Talgoth quells his complaints—for the moment, at least.</p>This time out, Talgoth is accompanied by a mechanical ysoki who looks even more disreputable and run-down than his employer is. The grumpy android keeps to the half-orc's shadow, muttering to himself about the humidity and his joints, until a look from Talgoth quells his complaints--for the moment, at least.Hackrat (alias of Tim Emrick)2022-12-13T14:04:04ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=3#1322022-12-13T14:00:52Z2022-12-13T14:00:52Z<p>For those who have met Talgoth before, the scrawny half-orc appears to be just as shabbily dressed as ever, with the only bits of color being the peacebonding cords securing the large knife at his hip and the battered rifle case across his back. He gives a friendly nod to those he's worked with in the past, and warily studies the others.</p>
<p><b>"Why call in offworlders?"</b> Talgoth asks the lashunta. <b>"That seems like a lot of expense to go to for a simple inspection. Has there been trouble at the site?"</b></p>For those who have met Talgoth before, the scrawny half-orc appears to be just as shabbily dressed as ever, with the only bits of color being the peacebonding cords securing the large knife at his hip and the battered rifle case across his back. He gives a friendly nod to those he's worked with in the past, and warily studies the others.
"Why call in offworlders?" Talgoth asks the lashunta. "That seems like a lot of expense to go to for a simple inspection. Has there been trouble at the site?"Talgoth (alias of Tim Emrick)2022-12-13T14:00:52ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=2#892022-12-13T13:22:39Z2022-12-13T13:22:39Z<p><span class=messageboard-ooc>It's Toknom<b>on</b>icon, BTW.</span></p>
<p>Tokno urges Wanda forward towards the initiate, then suddenly, the bellowing cry of a mighty renkroda splits the air. Shockingly, the noise comes from the small gnome's throat! Almost as surprisingly, his big fluffy friend isn't spooked by the predator's roar coming from atop her back.</p>
<p><span class=messageboard-ooc><a href="https://aonsrd.com/Biotech.aspx?ItemName=Mighty%20Vocal%20Cords&Family=None" target="_blank" rel="nofollow">Mighty vocal cords</a>: All enemies within 30 ft are shaken <span class="messageboard-dice"><b>1d4 rounds:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span> (Will DC 15 negates). He's deliberately placed himself to only affect the angry one, since the other initiates wisely backed down.</span></p>It's Toknomonicon, BTW.
Tokno urges Wanda forward towards the initiate, then suddenly, the bellowing cry of a mighty renkroda splits the air. Shockingly, the noise comes from the small gnome's throat! Almost as surprisingly, his big fluffy friend isn't spooked by the predator's roar coming from atop her back.
Mighty vocal cords: All enemies within 30 ft are shaken [dice=1d4 rounds]1d4[/dice] (Will DC 15 negates). He's deliberately placed himself to only affect the angry one, since the other...Toknomonicon (alias of Tim Emrick)2022-12-13T13:22:39ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=12#5582022-12-13T05:04:15Z2022-12-13T05:04:15Z<p><span class="messageboard-dice"><b>Knowledge (religion):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span></p>
<p><span class=tiny><b>"That much carrion in a tomb, meeting a ghoul was inevitable,"</b></span> Milo mutters under his breath. <span class=tiny><b>"I don't like the sound of her game."</b></span></p>[Dice=Knowledge (religion)]1d20+5[/dice]
"That much carrion in a tomb, meeting a ghoul was inevitable," Milo mutters under his breath. "I don't like the sound of her game."Milo Nimblefingers (alias of Tim Emrick)2022-12-13T05:04:15ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=4#1642022-12-12T00:13:50Z2022-12-12T00:09:09Z<p>Menudo already rolled a natural 1 to activate that wand today (just before we entered the tomb), so he can't try again for 24 hours.</p>Menudo already rolled a natural 1 to activate that wand today (just before we entered the tomb), so he can't try again for 24 hours.Milo Nimblefingers (alias of Tim Emrick)2022-12-12T00:09:09ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=12#5542022-12-11T16:03:26Z2022-12-11T16:03:26Z<div class="messageboard-quotee">Theron Randallas wrote:</div><blockquote> <span class=messageboard-ooc>can someone put me right beside Iladora please? on my phone right now...computer is acting weird...ty!</span> </blockquote><p><span class=messageboard-ooc>Done!</span>Theron Randallas wrote:can someone put me right beside Iladora please? on my phone right now...computer is acting weird...ty!
Done!Milo Nimblefingers (alias of Tim Emrick)2022-12-11T16:03:26ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=2#772022-12-10T21:05:36Z2022-12-10T21:05:36Z<p>After calming Wanda, Tokno holds up an empty hand and activates his subdermal graft to illuminate the Starfinder symbol implanted there. He openly wears the same symbol on his armor. <b>"We are Starfinders. My name is Toknomonicon,"</b> he says to the kasatha. <b>"You have clearly mistaken us for someone else—or perhaps someone has slandered our Society's good name? Tell us about your grievance, and let's see if we can discover the truth together."</b></p>
<p><span class="messageboard-dice"><b>Diplomacy + expertise:</b></span> <span class="messageboard-dice">1d20 + 15 + 1d6 + 1 ⇒ (15) + 15 + (6) + 1 = 37</span> <span class=messageboard-ooc>(plus aids)</span></p>
<p><span class=messageboard-ooc>Tokno is giving his full name mostly to show he has nothing to hide. But as a 6th-level icon, his celebrity feature means it's only a DC 10 Culture check to recognize him by name, which is low enough to attempt untrained. I have no idea if that would help here, but I wanted to mention it, because it's a fairly new thing for him.</span></p>After calming Wanda, Tokno holds up an empty hand and activates his subdermal graft to illuminate the Starfinder symbol implanted there. He openly wears the same symbol on his armor. "We are Starfinders. My name is Toknomonicon," he says to the kasatha. "You have clearly mistaken us for someone else--or perhaps someone has slandered our Society's good name? Tell us about your grievance, and let's see if we can discover the truth together."
[dice=Diplomacy + expertise]1d20+15+1d6+1[/dice]...Toknomonicon (alias of Tim Emrick)2022-12-10T21:05:36ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Wanda the Wolliped (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=2#762022-12-10T21:07:42Z2022-12-10T20:41:40Z<p>Wanda snorts, sensing the kasatha's open hostility, but Tokno calms his wolliped mount with a word, and she subsides into simply snuffling the air to determine if there other strangers hiding nearby.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (13) + 10 = 23</span></p>
<p><span class=messageboard-ooc>Wanda has blindsense (scent) 60 ft., and Tokno can speak with animals (he dipped xenodruid mystic), so she can alert him if she smells anything suspicious. (Posting for Tokno shortly.)</span></p>Wanda snorts, sensing the kasatha's open hostility, but Tokno calms his wolliped mount with a word, and she subsides into simply snuffling the air to determine if there other strangers hiding nearby.
[dice=Perception]1d20+10[/dice]
Wanda has blindsense (scent) 60 ft., and Tokno can speak with animals (he dipped xenodruid mystic), so she can alert him if she smells anything suspicious. (Posting for Tokno shortly.)Wanda the Wolliped (alias of Tim Emrick)2022-12-10T20:41:40ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=4#1612022-12-10T18:31:37Z2022-12-10T18:31:37Z<p>I think we found the onset time for the mummy's curse...</p>I think we found the onset time for the mummy's curse...Milo Nimblefingers (alias of Tim Emrick)2022-12-10T18:31:37ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=11#5472022-12-09T20:43:21Z2022-12-09T20:42:07Z<p><span class=messageboard-ooc>Milo would prefer to move on, and save the paladin's healing for more urgent emergencies. He's also paranoid enough to expect something to jump out at them before they finish waiting it out—and is surprised nothing has yet.</span></p>Milo would prefer to move on, and save the paladin's healing for more urgent emergencies. He's also paranoid enough to expect something to jump out at them before they finish waiting it out--and is surprised nothing has yet.Milo Nimblefingers (alias of Tim Emrick)2022-12-09T20:42:07ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=2#692022-12-09T18:40:46Z2022-12-09T18:40:46Z<p>Tokno is only a novice in the ways of mystics, and he was led to that path by his connections to people and animals rather than by any search for cosmic truth. But he <i>does</i> have ample experience at appearing more interested and enlightened than he truly is when philosophers and academics overindulge in the jargon of their calling.</p>
<p><i>If we were less pressed for time, I'd gladly share my experiences with other timelines</i>, he thinks to himself. <i>I wonder what he'd make of them?</i></p>
<p><b>"Thank you for your assistance, Captain Kahir,"</b> the gnome says aloud once the offer of transport is made. <b>"We shall come to you with all due haste. I should inform you that I travel with a mount. I hope that won't be too much trouble? She's large but extremely well trained, I assure you."</b></p>Tokno is only a novice in the ways of mystics, and he was led to that path by his connections to people and animals rather than by any search for cosmic truth. But he does have ample experience at appearing more interested and enlightened than he truly is when philosophers and academics overindulge in the jargon of their calling.
If we were less pressed for time, I'd gladly share my experiences with other timelines, he thinks to himself. I wonder what he'd make of them?
"Thank you for your...Toknomonicon (alias of Tim Emrick)2022-12-09T18:40:46ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Hackrat (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=3?SFS-DMKs-space-that-is-safe-from-space#1372022-12-09T00:59:02Z2022-12-08T23:33:59Z<p>Talgoth's page is updated, and I've created this alias for his hireling. Tech Support is Talgoth's weakest spot, too, so I decided to go with a much more "scruffy nerdherder" version of a Research Rat, to keep them distinct from Hmm's.</p>Talgoth's page is updated, and I've created this alias for his hireling. Tech Support is Talgoth's weakest spot, too, so I decided to go with a much more "scruffy nerdherder" version of a Research Rat, to keep them distinct from Hmm's.Hackrat (alias of Tim Emrick)2022-12-08T23:33:59ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=11#5442022-12-08T21:48:43Z2022-12-08T21:48:43Z<p><span class=messageboard-ooc>FWIW, sickened is just a penalty. It's not nauseated, which shuts down non-move actions.</span></p>
<p>Milo sees that the others are having a harder time blocking out the stench, but he has nothing to help them recover more quickly. Instead, he speaks in an urgent whisper, <b>"I know it's bad, but stay alert, everyone. We know there are other undead here. They won't take pity on those with living stomachs."</b> He holds his crossbow at the ready until the others are ready to move on, and strains to hear anything over the pained moans of his companions.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span> <span class=messageboard-ooc>(+1 to detect traps)</span>
<br />
<span class=messageboard-ooc>I'm guessing that means he just hears retching...</span></p>FWIW, sickened is just a penalty. It's not nauseated, which shuts down non-move actions.
Milo sees that the others are having a harder time blocking out the stench, but he has nothing to help them recover more quickly. Instead, he speaks in an urgent whisper, "I know it's bad, but stay alert, everyone. We know there are other undead here. They won't take pity on those with living stomachs." He holds his crossbow at the ready until the others are ready to move on, and strains to hear anything...Milo Nimblefingers (alias of Tim Emrick)2022-12-08T21:48:43ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Talgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=3?SFS-DMKs-space-that-is-safe-from-space#1342022-12-08T19:44:59Z2022-12-08T19:44:59Z<p>I think I'm content with Talgoth's build for now, so no changes except getting a hireling and buying a fusion for his other weapon. I'll update his profile page sometime soon, before we start the next bounty.</p>I think I'm content with Talgoth's build for now, so no changes except getting a hireling and buying a fusion for his other weapon. I'll update his profile page sometime soon, before we start the next bounty.Talgoth (alias of Tim Emrick)2022-12-08T19:44:59ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=2#612022-12-08T18:44:48Z2022-12-08T18:44:48Z<p><span class="messageboard-dice"><b>Diplomacy + expertise:</b></span> <span class="messageboard-dice">1d20 + 15 + 1d6 + 1 ⇒ (19) + 15 + (3) + 1 = 38</span> <span class=messageboard-ooc>(Not counting aids)</span></p>
<p><b>"As Chadrah says, our primary objective is to speak with Jadnura,"</b> Tokno replies with polite deference. <b>"The Society has need of his experience and wisdom to help us navigate the trials we still face. We seek...renewed balance, with his help, and yours."</b></p>[dice=Diplomacy + expertise]1d20+15+1d6+1[/dice] (Not counting aids)
"As Chadrah says, our primary objective is to speak with Jadnura," Tokno replies with polite deference. "The Society has need of his experience and wisdom to help us navigate the trials we still face. We seek...renewed balance, with his help, and yours."Toknomonicon (alias of Tim Emrick)2022-12-08T18:44:48ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay&page=2#542022-12-08T11:47:13Z2022-12-08T11:47:13Z<p><b>"Light,"</b> Tokno replies with hardly any hesitation. <b>"Light allows me to see my choices clearly."</b></p>"Light," Tokno replies with hardly any hesitation. "Light allows me to see my choices clearly."Toknomonicon (alias of Tim Emrick)2022-12-08T11:47:13ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay#472022-12-07T13:26:04Z2022-12-07T13:26:04Z<p><span class="messageboard-dice"><b>Sense Motive + expertise:</b></span> <span class="messageboard-dice">1d20 + 10 + 1d6 + 1 ⇒ (7) + 10 + (3) + 1 = 21</span></p>
<p><b>"Many thanks for your time and your advice, Alsuka,"</b> Tokno tells their host as the party prepares to leave the teahouse. </p>
<p>Despite silence being something of a foreign concept to the attention-seeking musician, Tokno takes the lashunta's warnings to heart. At the monastery, he dismounts and instructs Wanda with a few murmured words to lie down and be still and silent. When the Starfinders are shown into the meditation room, Tokno sits upon the floor beyond the edge of the carpet. He remains quiet and still, patiently studying the fascinating crystal dome until the elder deigns to address them.</p>[dice=Sense Motive + expertise]1d20+10+1d6+1[/dice]
"Many thanks for your time and your advice, Alsuka," Tokno tells their host as the party prepares to leave the teahouse.
Despite silence being something of a foreign concept to the attention-seeking musician, Tokno takes the lashunta's warnings to heart. At the monastery, he dismounts and instructs Wanda with a few murmured words to lie down and be still and silent. When the Starfinders are shown into the meditation room, Tokno sits upon...Toknomonicon (alias of Tim Emrick)2022-12-07T13:26:04ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=3#1262022-12-07T13:05:28Z2022-12-07T13:05:28Z<p><b>"That involved a lot less blood than most of my past training,"</b> Talgoth comments, mostly to himself, after the group gets paid. <b>"I could get used to this."</b></p>"That involved a lot less blood than most of my past training," Talgoth comments, mostly to himself, after the group gets paid. "I could get used to this."Talgoth (alias of Tim Emrick)2022-12-07T13:05:28ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=4#1582022-12-07T03:12:05Z2022-12-07T03:12:05Z<p>Seconding what Zim said!</p>Seconding what Zim said!Milo Nimblefingers (alias of Tim Emrick)2022-12-07T03:12:05ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=11#5342022-12-07T03:11:23Z2022-12-07T03:11:23Z<p><span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></p>
<p>The stench of decay makes Milo clap a hand over his nose and carefully and shallowly breathe through his mouth. "And I thought the drunkards' alley behind my first pleasure-house smelled bad," the foppish halfling croaks in disgust.</p>[dice=Fort]1d20+4[/dice]
The stench of decay makes Milo clap a hand over his nose and carefully and shallowly breathe through his mouth. "And I thought the drunkards' alley behind my first pleasure-house smelled bad," the foppish halfling croaks in disgust.Milo Nimblefingers (alias of Tim Emrick)2022-12-07T03:11:23ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Talgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=3?SFS-DMKs-space-that-is-safe-from-space#1212022-12-06T17:14:00Z2022-12-06T17:14:00Z<p><span class=messageboard-ooc>BOUNTY CASTLE</span></p>
<p>I technically have one other 1st-level PC (the one I played #3 with not too long ago) but he's waiting for credit from a module. I'll play my stellifera again when he hits 2nd level and goes phrenic adept, because limited telepathy is so much more efficient than telepathic message (and I was planning to go that route anyway). Some GMs are pretty forgiving about communication with that race, but I'd rather not have to worry about table variation at all.</p>BOUNTY CASTLE
I technically have one other 1st-level PC (the one I played #3 with not too long ago) but he's waiting for credit from a module. I'll play my stellifera again when he hits 2nd level and goes phrenic adept, because limited telepathy is so much more efficient than telepathic message (and I was planning to go that route anyway). Some GMs are pretty forgiving about communication with that race, but I'd rather not have to worry about table variation at all.Talgoth (alias of Tim Emrick)2022-12-06T17:14:00ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=4#1532022-12-06T17:01:48Z2022-12-06T17:01:48Z<div class="messageboard-quotee">Iladora Unfallen wrote:</div><blockquote> Sorry to hear that GM. I hope everything works out.</blockquote><p>Seconded!
</p>
<div class="messageboard-quotee">Iladora Unfallen wrote:</div><blockquote> If Menudo has to leave anyway, would it be better to call it here? I’m sure we’ve done enough for the XP and most of the other rewards. </blockquote><p>How much more is there to the scenario? How much of the rewards would we miss out on if we stopped here?Iladora Unfallen wrote:Sorry to hear that GM. I hope everything works out.
Seconded!
Iladora Unfallen wrote:If Menudo has to leave anyway, would it be better to call it here? I’m sure we’ve done enough for the XP and most of the other rewards.
How much more is there to the scenario? How much of the rewards would we miss out on if we stopped here?Milo Nimblefingers (alias of Tim Emrick)2022-12-06T17:01:48ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Talgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=3?SFS-DMKs-space-that-is-safe-from-space#1192022-12-06T16:25:32Z2022-12-06T16:24:14Z<p><span class=messageboard-ooc>BOUNTY CASTLE</span></p>
<p>I can do #5 after we finish #4. The only other bounty I've played is #3, and not on this PC. I might as well collect a few more of them while Talgoth's still 1st level (and my only 1st level, ATM).</p>BOUNTY CASTLE
I can do #5 after we finish #4. The only other bounty I've played is #3, and not on this PC. I might as well collect a few more of them while Talgoth's still 1st level (and my only 1st level, ATM).Talgoth (alias of Tim Emrick)2022-12-06T16:24:14ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Talgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=3?SFS-DMKs-space-that-is-safe-from-space#1152022-12-06T14:35:09Z2022-12-06T13:15:14Z<p><span class=messageboard-ooc>BOUNTY CASTLE</span></p>
<p>Also, I'm very pleased that the dicebot supported Talgoth's choice to not murderhobo!</p>BOUNTY CASTLE
Also, I'm very pleased that the dicebot supported Talgoth's choice to not murderhobo!Talgoth (alias of Tim Emrick)2022-12-06T13:15:14ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Talgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=3?SFS-DMKs-space-that-is-safe-from-space#1142022-12-06T14:15:28Z2022-12-06T13:13:42Z<p>It's not even a spell, you just have it constantly, which is even more awesome. My envoy in the other game just retrained into a level of xenodruid mystic to get that ability, because he wants to be able to share all his envoy abilities with his giant fur-baby. :) He hasn't had a chance to speak with any other animals yet, though.</p>It's not even a spell, you just have it constantly, which is even more awesome. My envoy in the other game just retrained into a level of xenodruid mystic to get that ability, because he wants to be able to share all his envoy abilities with his giant fur-baby. :) He hasn't had a chance to speak with any other animals yet, though.Talgoth (alias of Tim Emrick)2022-12-06T13:13:42ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=3#1112022-12-05T14:56:42Z2022-12-05T13:25:42Z<p>Talgoth steps away from the cages, not wanting to spook the mistuors. He's in the open now, and drawing a bead on the nearest trailer door with his hunting rifle, which is now trailing shadowy mist and moaning a dirge <span class=messageboard-ooc>(<a href="https://aonsrd.com/WeaponFusions.aspx?ItemName=Ominous" target="_blank" rel="nofollow">ominous</a> weapon fusion)</span>. <b>"Come out of there with your hands up, and we'll let you live,"</b> he growls menacingly at the poacher inside <span class=messageboard-ooc>(Yellow)</span>.</p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span></p>Talgoth steps away from the cages, not wanting to spook the mistuors. He's in the open now, and drawing a bead on the nearest trailer door with his hunting rifle, which is now trailing shadowy mist and moaning a dirge (ominous weapon fusion). "Come out of there with your hands up, and we'll let you live," he growls menacingly at the poacher inside (Yellow).
[dice=Intimidate]1d20+5[/dice]Talgoth (alias of Tim Emrick)2022-12-05T13:25:42ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay#412022-12-05T13:10:02Z2022-12-05T13:10:02Z<p>Tokno speaks about how he uses his career as a celebrity musician to tell stories of his adventures as a Starfinder through song, enhancing both his own reputation and that of the Society in the process. He has also used his performances to make a good impression during missions, before beginning diplomatic negotiations.</p>
<p><span class="messageboard-dice"><b>Profession (musician):</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (2) + 23 = 25</span>
<br />
<span class=messageboard-ooc>If his icon theme knowledge applies here, reduce the DC of Profession or Culture checks by 5 to recall knowledge about musician icons or cultural aspects of music.</span></p>
<p><span class=messageboard-ooc>Wow, it's a good thing he has a truly obscene bonus to this skill for his level, because that roll was awful!</span></p>Tokno speaks about how he uses his career as a celebrity musician to tell stories of his adventures as a Starfinder through song, enhancing both his own reputation and that of the Society in the process. He has also used his performances to make a good impression during missions, before beginning diplomatic negotiations.
[dice=Profession (musician)]1d20+23[/dice]
If his icon theme knowledge applies here, reduce the DC of Profession or Culture checks by 5 to recall knowledge about musician...Toknomonicon (alias of Tim Emrick)2022-12-05T13:10:02ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Talgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=3?SFS-DMKs-space-that-is-safe-from-space#1112022-12-05T12:52:42Z2022-12-05T12:52:42Z<p><span class=messageboard-ooc>BOUNTY CASTLE</span></p>
<p>Grease is a 10 ft. square, not a 10 ft. radius.</p>BOUNTY CASTLE
Grease is a 10 ft. square, not a 10 ft. radius.Talgoth (alias of Tim Emrick)2022-12-05T12:52:42ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Talgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=3?SFS-DMKs-space-that-is-safe-from-space#1092022-12-05T04:16:52Z2022-12-05T04:16:52Z<p>Aww, except I'm not within 15 ft. of you, so I can't.</p>Aww, except I'm not within 15 ft. of you, so I can't.Talgoth (alias of Tim Emrick)2022-12-05T04:16:52ZRe: Forums: Play-by-Post Discussion: [SFS] DMK's space that is safe from space monsters jumping out from the shadows and eating your face. Guaranteed.Talgoth (alias of Tim Emrick)https://paizo.com/threads/rzs43nki&page=3?SFS-DMKs-space-that-is-safe-from-space#1082022-12-05T04:12:20Z2022-12-05T04:12:20Z<div class="messageboard-quotee">Chance the Fortunaut wrote:</div><blockquote><p> <span class=messageboard-ooc>BOUNTY CASTLE</span></p>
<p>Want to reroll that 1, Talgoth? I still haven't used my worlanisi gamble ability today! </blockquote><p>Sure, I would appreciate that!Chance the Fortunaut wrote:BOUNTY CASTLE
Want to reroll that 1, Talgoth? I still haven't used my worlanisi gamble ability today!
Sure, I would appreciate that!Talgoth (alias of Tim Emrick)2022-12-05T04:12:20ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=3#1072022-12-05T03:11:20Z2022-12-05T03:11:20Z<p>Talgoth shifts a step around the cage, and readies his rifle to shoot if he sees an enemy emerge from the buildings to the north and west. <span class=messageboard-ooc>(A1 and whatever the big building near the cages is)</span></p>
<p><span class="messageboard-dice"><b>ominous hunting rifle:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span></p>Talgoth shifts a step around the cage, and readies his rifle to shoot if he sees an enemy emerge from the buildings to the north and west. (A1 and whatever the big building near the cages is)
[dice=ominous hunting rifle]1d20+4[/dice]
[dice=Damage (P)]1d8[/dice]Talgoth (alias of Tim Emrick)2022-12-05T03:11:20ZRe: Forums: Play-by-Post: [SFS] 1-26 Truth of the Seeker (II)Toknomonicon (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmpj/gameplay#372022-12-03T19:00:13Z2022-12-03T19:00:13Z<p><span class="messageboard-dice"><b>Sense Motive + expertise:</b></span> <span class="messageboard-dice">1d20 + 10 + 1d6 + 1 ⇒ (4) + 10 + (2) + 1 = 17</span></p>
<p><b>"Thank you for your hospitality, and your assistance, Alsuka,"</b> Tokno responds. <b>"I'm primary a diplomat and entertainer. I help make friends for the Society, and try to coordinate my allies' efforts. But I've also lived through enough battles and disasters that I've become skilled at wilderness survival, and picked up a smattering of various trades so that I can provide some assistance to those who are experts. And recently, I've made some breakthroughs in learning my people's Pre-Gap beast-speaker traditions."</b></p>[dice=Sense Motive + expertise]1d20+10+1d6+1[/dice]
"Thank you for your hospitality, and your assistance, Alsuka," Tokno responds. "I'm primary a diplomat and entertainer. I help make friends for the Society, and try to coordinate my allies' efforts. But I've also lived through enough battles and disasters that I've become skilled at wilderness survival, and picked up a smattering of various trades so that I can provide some assistance to those who are experts. And recently, I've made some...Toknomonicon (alias of Tim Emrick)2022-12-03T19:00:13ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=11#5322022-12-03T05:30:28Z2022-12-03T05:30:28Z<p><span class=messageboard-ooc>Oh, right, Milo should roll that, too!</span></p>
<p><span class="messageboard-dice"><b>Knowledge (religion):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span></p>Oh, right, Milo should roll that, too!
[dice=Knowledge (religion)]1d20+5[/dice]Milo Nimblefingers (alias of Tim Emrick)2022-12-03T05:30:28ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=11#5302022-12-03T03:08:36Z2022-12-03T03:08:36Z<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span></p>
<p>Milo's attempt to hide his pained look at Menudo's performance proves...equally unconvincing.</p>
<p><b>"Milo Nimblefingers,"</b> the halfling says in a rush, hoping to move on quickly.</p>[Dice=Bluff]1d20+4[/dice]
Milo's attempt to hide his pained look at Menudo's performance proves...equally unconvincing.
"Milo Nimblefingers," the halfling says in a rush, hoping to move on quickly.Milo Nimblefingers (alias of Tim Emrick)2022-12-03T03:08:36ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=11#5272022-12-02T21:15:18Z2022-12-02T21:15:18Z<p>The Red Reverend's speech surprises Milo enough that he catches Zim's eye and mouths, <i>"He actually has a name?"</i> But he seems content to let the Urgathoan handle negotiations for now.</p>The Red Reverend's speech surprises Milo enough that he catches Zim's eye and mouths, "He actually has a name?" But he seems content to let the Urgathoan handle negotiations for now.Milo Nimblefingers (alias of Tim Emrick)2022-12-02T21:15:18ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=2#962022-12-02T14:24:37Z2022-12-02T14:20:04Z<p>Talgoth gestures at Jortek to leave the cages alone, and tries to keep the animals calm and quiet. </p>
<p><span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span></p>
<p>The twitchy half-orc seems to be better with animals than people—but that may just be a side effect of being raised as cannon-fodder on a hellhole like Apostae.</p>Talgoth gestures at Jortek to leave the cages alone, and tries to keep the animals calm and quiet.
[dice=Survival]1d20+7[/dice]
The twitchy half-orc seems to be better with animals than people--but that may just be a side effect of being raised as cannon-fodder on a hellhole like Apostae.Talgoth (alias of Tim Emrick)2022-12-02T14:20:04ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=2#912022-12-01T21:42:45Z2022-12-01T21:20:55Z<p><span class=messageboard-ooc>Yeah, don't jinx it your very first outing!</span></p>Yeah, don't jinx it your very first outing!Talgoth (alias of Tim Emrick)2022-12-01T21:20:55ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=2#892022-12-01T20:30:25Z2022-12-01T20:30:25Z<p>Talgoth moves out further to get a better view of the compound. He crouches behind a crate to keep watch, rifle at the ready, as Lego and Chance try to slow down the opposition a bit.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span></p>Talgoth moves out further to get a better view of the compound. He crouches behind a crate to keep watch, rifle at the ready, as Lego and Chance try to slow down the opposition a bit.
[dice=Stealth]1d20+8+2[/dice]
[dice=Perception]1d20+5[/dice]Talgoth (alias of Tim Emrick)2022-12-01T20:30:25ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=11#5172022-12-01T20:23:08Z2022-12-01T20:23:08Z<p>Milo puts his tools away quickly and efficiently, and retrieves his crossbow. Sighing softly, because he does <i>not</i> want to be in front when they find more trouble, he moves across the pit and studies the next set of stairs. </p>
<p><span class="messageboard-dice"><b>Perception vs. traps:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (18) + 10 = 28</span></p>Milo puts his tools away quickly and efficiently, and retrieves his crossbow. Sighing softly, because he does not want to be in front when they find more trouble, he moves across the pit and studies the next set of stairs.
[dice=Perception vs. traps]1d20+10[/dice]Milo Nimblefingers (alias of Tim Emrick)2022-12-01T20:23:08ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=11#5142022-12-01T18:11:28Z2022-12-01T18:11:28Z<p>When Zim points out the pit, Milo moves up and sets down his crossbow while he works on disabling the trap.</p>
<p><span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span></p>When Zim points out the pit, Milo moves up and sets down his crossbow while he works on disabling the trap.
[dice=Disable Device]1d20+11[/dice]Milo Nimblefingers (alias of Tim Emrick)2022-12-01T18:11:28ZRe: Forums: Play-by-Post: [SFS/Bounty] DM Kludde's Super-fun Bounty CastleTalgoth (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmp8/gameplay&page=2#832022-12-01T14:58:05Z2022-12-01T14:57:23Z<p><span class=tiny><b>"You're the one here with the mechanical skills, not me. I'll cover you,"</b></span> Talgoth whispers to Lego before he quietly moves up behind Chance and Jortek.</p>"You're the one here with the mechanical skills, not me. I'll cover you," Talgoth whispers to Lego before he quietly moves up behind Chance and Jortek.Talgoth (alias of Tim Emrick)2022-12-01T14:57:23ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=11#5052022-11-30T21:57:24Z2022-11-30T21:57:24Z<p>Milo has his crossbow out as well, and stays behind the bruisers in the party unless his questionably legal skill set is needed.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (5) + 9 = 14</span></p>Milo has his crossbow out as well, and stays behind the bruisers in the party unless his questionably legal skill set is needed.
[dice=Perception]1d20+9[/dice]Milo Nimblefingers (alias of Tim Emrick)2022-11-30T21:57:24ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=10#4972022-11-30T03:36:48Z2022-11-30T03:36:48Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span> <span class=messageboard-ooc>Success!</span>
<br />
<span class="messageboard-dice"><b>Knowledge (religion):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span> <span class=messageboard-ooc>Never mind...</span></p>
<p>Milo looks around at the gods-forsaken cemetery with distaste. <b><span class=tiny>"No wonder this land is plagued with undead, when the dead are robbed of everything remotely sacred,"</span></b> he mutters. <b><span class=tiny>"Calistria laughs at such fools, and Pharasma weeps."</span></b> </p>
<p><b><span class=tiny>"Over here,"</span></b> he adds, still keeping his voice down as he points out palm prints of gold dust smeared on one tomb's door.</p>[dice=Perception]1d20+9[/dice] Success!
[dice=Knowledge (religion)]1d20+5[/dice] Never mind...
Milo looks around at the gods-forsaken cemetery with distaste. "No wonder this land is plagued with undead, when the dead are robbed of everything remotely sacred," he mutters. "Calistria laughs at such fools, and Pharasma weeps."
"Over here," he adds, still keeping his voice down as he points out palm prints of gold dust smeared on one tomb's door.Milo Nimblefingers (alias of Tim Emrick)2022-11-30T03:36:48ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=10#4912022-11-29T17:32:00Z2022-11-29T17:27:52Z<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span></p>
<p>Milo quickly sifts through the dross of speaking with bystanders, and shares the nugget he uncovers regarding Alhanzir Cemetery with his companions. <span class=messageboard-ooc>(He shares everything under the spoiler above.)</span> </p>
<p><b>"I suspect we'll find her there. That necrocraft's arrival was far too well-timed to be random chance,"</b> he judges.</p>[Dice=Diplomacy]1d20+4[/dice]
Milo quickly sifts through the dross of speaking with bystanders, and shares the nugget he uncovers regarding Alhanzir Cemetery with his companions. (He shares everything under the spoiler above.)
"I suspect we'll find her there. That necrocraft's arrival was far too well-timed to be random chance," he judges.Milo Nimblefingers (alias of Tim Emrick)2022-11-29T17:27:52ZRe: Forums: Advice: What to make with a Worlanisi?Voran Eclipse (alias of Tim Emrick)https://paizo.com/threads/rzs43pji?What-to-make-with-a-Worlanisi#162022-11-29T00:07:51Z2022-11-29T00:07:51Z<p>Oh, I know they're going to get hit. A big part of Voran's job is to be a living (and occasionally exploding) wall between the squishier PCs and the thing trying to kill them all. Life is a bit less painful now that they have decent Dex, dermal plating, the glow of life revelation, and lots of extra HP from the Year of Scoured Stars boon.</p>Oh, I know they're going to get hit. A big part of Voran's job is to be a living (and occasionally exploding) wall between the squishier PCs and the thing trying to kill them all. Life is a bit less painful now that they have decent Dex, dermal plating, the glow of life revelation, and lots of extra HP from the Year of Scoured Stars boon.Voran Eclipse (alias of Tim Emrick)2022-11-29T00:07:51ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=10#4862022-11-28T16:00:54Z2022-11-28T16:00:54Z<p>Milo hides the incense that the Pathfinders won in the auction, then follows after Red to pursue Aya. He doesn't even acknowledge the guard's question about the auctioneer, as he very strongly suspects that she took the item they seek.</p>
<p><span class="messageboard-dice"><b>Sleight of Hand:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span></p>
<p><span class=messageboard-ooc>Standard to conceal item (poorly, sigh), move to move.</span></p>Milo hides the incense that the Pathfinders won in the auction, then follows after Red to pursue Aya. He doesn't even acknowledge the guard's question about the auctioneer, as he very strongly suspects that she took the item they seek.
[dice=Sleight of Hand]1d20+7[/dice]
Standard to conceal item (poorly, sigh), move to move.Milo Nimblefingers (alias of Tim Emrick)2022-11-28T16:00:54ZRe: Forums: Advice: What to make with a Worlanisi?Voran Eclipse (alias of Tim Emrick)https://paizo.com/threads/rzs43pji?What-to-make-with-a-Worlanisi#132022-11-26T15:24:29Z2022-11-23T22:31:29Z<p>I have a copaxi solarion who just reached 8th level in Society. They've been a lot of fun, but some of the biggest struggles/challenges have included:</p>
<p>• With Cha and Str being so important to the class (esp. a solar weapon build), Dex got a bit shortchanged. Taking Heavy Armor Proficiency at 1st level helped, but they still get hit a lot. Boosting Dex at 5th level and as their second personal upgrade made a HUGE difference. But Voran also has a charge schtick in their build, so I think I need to bite the bullet and take Improved Initiative so they can do that earlier in the fight.</p>
<p>• Skill Adept is difficult to exploit fully due to limited skill points, and the class is unlikely to prioritize Int. Both of Voran's choices were trained-only Int skills (Culture, Life Science) so that they could make checks on stuff that comes up often in Society play. I've only able to afford to keep one at max ranks, though (Culture, to get full use out of the copaxi's natural communicator trait).</p>I have a copaxi solarion who just reached 8th level in Society. They've been a lot of fun, but some of the biggest struggles/challenges have included:
* With Cha and Str being so important to the class (esp. a solar weapon build), Dex got a bit shortchanged. Taking Heavy Armor Proficiency at 1st level helped, but they still get hit a lot. Boosting Dex at 5th level and as their second personal upgrade made a HUGE difference. But Voran also has a charge schtick in their build, so I think I...Voran Eclipse (alias of Tim Emrick)2022-11-23T22:31:29ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=3#1422022-11-23T17:51:50Z2022-11-23T17:51:50Z<p>Zim and Milo have adventured together before, and are probably as close to friends as an Abadaran and a Calistrian can be, but I still find it amusing how much this adventure makes her rely on him for exactly those skills she disapproves of most. It certainly amuses Milo!</p>Zim and Milo have adventured together before, and are probably as close to friends as an Abadaran and a Calistrian can be, but I still find it amusing how much this adventure makes her rely on him for exactly those skills she disapproves of most. It certainly amuses Milo!Milo Nimblefingers (alias of Tim Emrick)2022-11-23T17:51:50ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=10#4812022-11-23T17:40:09Z2022-11-23T17:40:09Z<p>Milo puts away his own wand, and winks at Zim as he silently makes her elaborate Abadaran key disappear. He keeps his whip in hand, in case more trouble comes their way, as he looks around.</p>
<p><span class=messageboard-ooc>Move to stow wand, standard to conceal holy symbol.</span>
<br />
<span class="messageboard-dice"><b>Sleight of Hand:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (14) + 9 = 23</span></p>Milo puts away his own wand, and winks at Zim as he silently makes her elaborate Abadaran key disappear. He keeps his whip in hand, in case more trouble comes their way, as he looks around.
Move to stow wand, standard to conceal holy symbol.
[dice=Sleight of Hand]1d20+7[/dice]
[dice=Perception]1d20+9[/dice]Milo Nimblefingers (alias of Tim Emrick)2022-11-23T17:40:09ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=10#4762022-11-22T21:50:31Z2022-11-22T21:50:31Z<p>Milo doesn't think his puny weapons can do much good directly against the monster, and certainly doesn't want to move any closer to those wicked claws. Instead, he pulls out his whip and snaps it between his allies to try to distract the necrocraft from focusing quite so intently on murdering the paladin. </p>
<p><span class="messageboard-dice"><b>Whip attack vs AC 10 to aid AC:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span>
<br />
<span class=messageboard-ooc>Huzzah! Menudo gets +2 to AC against the monster's next attack, if it lives long enough to get another turn.</span></p>Milo doesn't think his puny weapons can do much good directly against the monster, and certainly doesn't want to move any closer to those wicked claws. Instead, he pulls out his whip and snaps it between his allies to try to distract the necrocraft from focusing quite so intently on murdering the paladin.
[dice=Whip attack vs AC 10 to aid AC]1d20+3[/dice]
Huzzah! Menudo gets +2 to AC against the monster's next attack, if it lives long enough to get another turn.Milo Nimblefingers (alias of Tim Emrick)2022-11-22T21:50:31ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=10#4672022-11-21T21:56:46Z2022-11-21T21:56:46Z<p>Milo sees the necrocraft rip a deep wound into Red, but instead of using his wand immediately, he ducks under the scythe's backswing, touches the grim cleric's hem, and murmurs, <b>"Keep the luck flowing our way."</b></p>
<p><span class=messageboard-ooc>Milo uses Bit of Luck on Red: For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result. (Would've used that on Theron, but he posted before I could. •shrug•)</span></p>
<p><span class=messageboard-ooc>Edit: Nice synergy with Zym!</span></p>Milo sees the necrocraft rip a deep wound into Red, but instead of using his wand immediately, he ducks under the scythe's backswing, touches the grim cleric's hem, and murmurs, "Keep the luck flowing our way."
Milo uses Bit of Luck on Red: For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result. (Would've used that on Theron, but he posted before I could. *shrug*)
Edit: Nice synergy with Zym!Milo Nimblefingers (alias of Tim Emrick)2022-11-21T21:56:46ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=10#4622022-11-21T14:51:17Z2022-11-21T14:51:17Z<p><span class=messageboard-ooc>Agreed!</span></p>Agreed!Milo Nimblefingers (alias of Tim Emrick)2022-11-21T14:51:17ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=10#4582022-11-21T01:02:44Z2022-11-21T01:02:44Z<p>Milo stands up once he can see again, and can't quite stifle a vulgar curse in Halfling when he gets a good look at the monster. He steps into the aisle and moves up behind his companions. </p>
<p><span class=messageboard-ooc>Move to stand, move to move up (assuming the chairs prevent a 5-ft step diagonally?). Rolling to identify, assuming it's undead.</span>
<br />
<span class="messageboard-dice"><b>Knowledge (religion):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span></p>
<p><span class=messageboard-ooc>Also, in case he see the front of the room clearly enough: Is the Shard still there?</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (14) + 9 = 23</span></p>Milo stands up once he can see again, and can't quite stifle a vulgar curse in Halfling when he gets a good look at the monster. He steps into the aisle and moves up behind his companions.
Move to stand, move to move up (assuming the chairs prevent a 5-ft step diagonally?). Rolling to identify, assuming it's undead.
[dice=Knowledge (religion)]1d20+5[/dice]
Also, in case he see the front of the room clearly enough: Is the Shard still there?
[dice=Perception]1d20+9[/dice]Milo Nimblefingers (alias of Tim Emrick)2022-11-21T01:02:44ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=10#4522022-11-18T05:44:16Z2022-11-18T05:44:16Z<p><span class=messageboard-ooc>I thought there was (17 or 18?) but either I imagined it or it was edited out?</span></p>
<p><span class=messageboard-ooc>And yes, new day—everyone healed and slept after the fire.</span></p>I thought there was (17 or 18?) but either I imagined it or it was edited out?
And yes, new day--everyone healed and slept after the fire.Milo Nimblefingers (alias of Tim Emrick)2022-11-18T05:44:16ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=3#1392022-11-17T18:13:41Z2022-11-17T18:13:41Z<div class="messageboard-quotee">The Red Reverend wrote:</div><blockquote> The Reverend does not let the broken glass keep him from grabbing his scythe and hacking at the creature who interrupted this truly fascinating exercise in not stabbing people.</blockquote><p>LOL!The Red Reverend wrote:The Reverend does not let the broken glass keep him from grabbing his scythe and hacking at the creature who interrupted this truly fascinating exercise in not stabbing people.
LOL!Milo Nimblefingers (alias of Tim Emrick)2022-11-17T18:13:41ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=9#4472022-11-17T16:30:07Z2022-11-17T16:30:07Z<p><span class="messageboard-dice"><b>Fortitude:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (9) + 4 = 13</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 6</span></p>
<p>Blinded by the shards of glass, Milo curses, drops to the floor to use the seats as cover, and pulls out his wand. More concerned about his wounds than having anyone at this highly illegal auction witness his magic use, he murmurs the command word to heal himself.</p>
<p><span class="messageboard-dice"><b>CLW wand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span></p>[dice=Fortitude]1d20+4[/dice]
[dice=damage]1d8[/dice]
Blinded by the shards of glass, Milo curses, drops to the floor to use the seats as cover, and pulls out his wand. More concerned about his wounds than having anyone at this highly illegal auction witness his magic use, he murmurs the command word to heal himself.
[dice=CLW wand]1d8+1[/dice]Milo Nimblefingers (alias of Tim Emrick)2022-11-17T16:30:07ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=3#1192022-11-09T15:14:41Z2022-11-09T15:14:41Z<p>FYI, I am super-swamped at work this week, so won't be able to contribute much to discussion for a few days. Milo doesn't have any strong feelings about the items up for bid, other than fulfilling the primary mission of getting the Shard.</p>FYI, I am super-swamped at work this week, so won't be able to contribute much to discussion for a few days. Milo doesn't have any strong feelings about the items up for bid, other than fulfilling the primary mission of getting the Shard.Milo Nimblefingers (alias of Tim Emrick)2022-11-09T15:14:41ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=3#1092022-11-08T16:12:10Z2022-11-08T16:12:10Z<div class="messageboard-quotee">GM Zin wrote:</div><blockquote><span class=messageboard-ooc>Each bidder had an item that could be recovered from the Mendalari estate that would influence them, but none of those were found.</span> </blockquote><p>OK, that just makes that whole scene at the estate even more frustrating, because if there was any indication that we should have been looking for other stuff, it was completely lost in all of our flailing about fighting the undead and the fire.GM Zin wrote:Each bidder had an item that could be recovered from the Mendalari estate that would influence them, but none of those were found.
OK, that just makes that whole scene at the estate even more frustrating, because if there was any indication that we should have been looking for other stuff, it was completely lost in all of our flailing about fighting the undead and the fire.Milo Nimblefingers (alias of Tim Emrick)2022-11-08T16:12:10ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=3#1082022-11-08T15:01:21Z2022-11-08T14:11:35Z<div class="messageboard-quotee">The Red Reverend wrote:</div><blockquote> <span class=messageboard-ooc>•runs over to the Runecarved Key thread to look for tips on chasing these people away•</span> </blockquote><p>Ahahahahah.... Too many auctions this con!The Red Reverend wrote:*runs over to the Runecarved Key thread to look for tips on chasing these people away*
Ahahahahah.... Too many auctions this con!Milo Nimblefingers (alias of Tim Emrick)2022-11-08T14:11:35ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=9#4122022-11-08T13:40:35Z2022-11-08T13:18:24Z<p>Milo circulates through the crowd, showing some interest in the lots for auction, while surreptitiously studying the other bidders and trying to gauge their interest in the shard and other items.</p>
<p><span class=messageboard-ooc>What skills would be useful here? Milo has Bluff & Diplomacy +4, Perception +9, Sense Motive +7. (Also Spellcraft +5, if <i>detect magic</i> would be allowed.)</span></p>
<p><span class=messageboard-ooc>Edit: I have updated Milo's prepared spells on his stat block.</span></p>Milo circulates through the crowd, showing some interest in the lots for auction, while surreptitiously studying the other bidders and trying to gauge their interest in the shard and other items.
What skills would be useful here? Milo has Bluff & Diplomacy +4, Perception +9, Sense Motive +7. (Also Spellcraft +5, if detect magic would be allowed.)
Edit: I have updated Milo's prepared spells on his stat block.Milo Nimblefingers (alias of Tim Emrick)2022-11-08T13:18:24ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=3#1062022-11-08T12:36:55Z2022-11-08T12:36:55Z<p>I had to go look this up, so I'm sure the others could use the reminder, too:
<br />
<div class="messageboard-quotee">GM Zin wrote:</div><blockquote><span class=messageboard-ooc><b>TL;DR:</b> You are to bid on one of the shards of the Shattered Shield of Arnisant at the Sacred Cobra auction in Azir (in Rahadoum), representing the Society's contact, Torvad Shalzadin. You will need to meet up with Torvad to get his bidding banner to participate in the auction. You have 10,000 gp of the Society's money to bid on the Shield and any other items that look interesting to the Society.</span></blockquote><p>I had to go look this up, so I'm sure the others could use the reminder, too:
GM Zin wrote:TL;DR: You are to bid on one of the shards of the Shattered Shield of Arnisant at the Sacred Cobra auction in Azir (in Rahadoum), representing the Society's contact, Torvad Shalzadin. You will need to meet up with Torvad to get his bidding banner to participate in the auction. You have 10,000 gp of the Society's money to bid on the Shield and any other items that look interesting to the Society.Milo Nimblefingers (alias of Tim Emrick)2022-11-08T12:36:55ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=3#1032022-11-07T17:08:14Z2022-11-07T17:08:14Z<p>Menudo, your original question was about long-term care, so that's what the GM answered. </p>
<p>Someone could try Treat Deadly Wounds, but that's a higher DC, and requires 2 uses from a healer's kit. (Milo has a way to get a free healer's kit via a boon, if nobody has one.) I believe Zim's Heal skill is +7, so if the GM allows taking 10, she'd need a couple of aids to hit DC 20, which would tie up half the party for an hour for only 4 hp.</p>
<p>FWIW, Milo has two 1st-level spells that he can convert to CLW (1d8+1 each) without needing the divine focus that he left with the VC.</p>Menudo, your original question was about long-term care, so that's what the GM answered.
Someone could try Treat Deadly Wounds, but that's a higher DC, and requires 2 uses from a healer's kit. (Milo has a way to get a free healer's kit via a boon, if nobody has one.) I believe Zim's Heal skill is +7, so if the GM allows taking 10, she'd need a couple of aids to hit DC 20, which would tie up half the party for an hour for only 4 hp.
FWIW, Milo has two 1st-level spells that he can convert to...Milo Nimblefingers (alias of Tim Emrick)2022-11-07T17:08:14ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=9#4022022-11-07T03:09:47Z2022-11-07T03:09:47Z<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (3) + 10 = 13</span> <span class=messageboard-ooc>plus aids</span></p>
<p><span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span> <span class=messageboard-ooc>to aid Zim treating Theron in the morning</span></p>
<p><span class=messageboard-ooc>Damn, why couldn't those be the other way around?</span></p>[dice=Stealth]1d20+10[/dice] plus aids
[dice=Heal]1d20+3[/dice] to aid Zim treating Theron in the morning
Damn, why couldn't those be the other way around?Milo Nimblefingers (alias of Tim Emrick)2022-11-07T03:09:47ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=8#3932022-11-04T21:06:46Z2022-11-04T21:06:46Z<p><span class=messageboard-ooc>Eh, Milo's a halfling, his dagger's completely the wrong size to pass off for the almost murder weapon.</span></p>
<p><b>"We haven't seen any more of those statues, but the two undead we fought inside were covered in gold dust like what those cursed artworks shed,"</b> Milo volunteers, seeing no harm in sharing a detail that Kazima's people will find on their own soon enough.</p>Eh, Milo's a halfling, his dagger's completely the wrong size to pass off for the almost murder weapon.
"We haven't seen any more of those statues, but the two undead we fought inside were covered in gold dust like what those cursed artworks shed," Milo volunteers, seeing no harm in sharing a detail that Kazima's people will find on their own soon enough.Milo Nimblefingers (alias of Tim Emrick)2022-11-04T21:06:46ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=8#3912022-11-04T20:31:10Z2022-11-04T20:31:10Z<p><span class=messageboard-ooc>I've moved Zim and Milo adjacent to the man.</span></p>I've moved Zim and Milo adjacent to the man.Milo Nimblefingers (alias of Tim Emrick)2022-11-04T20:31:10ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=8#3872022-11-04T19:30:05Z2022-11-04T19:30:05Z<p><span class=messageboard-ooc>Zim's right, Milo would naturally keep an eye out for any other interesting items. But he might be loaded down enough to make gathering more stuff impractical, unless it looks really important to their mission.</span></p>
<p>Milo sets down his burden to help Zim treat the wounded man.</p>
<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span></p>
<p><b><span class=tiny>"I'm pretty sure that dagger was poisoned or enspelled,"</span></b> he says to Zim, keeping his voice low as they work together. </p>
<p><span class=messageboard-ooc>And I'll go ahead and roll his next aid to help Zim:</span> <span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (8) + 3 = 11</span></p>Zim's right, Milo would naturally keep an eye out for any other interesting items. But he might be loaded down enough to make gathering more stuff impractical, unless it looks really important to their mission.
Milo sets down his burden to help Zim treat the wounded man.
[dice=Spellcraft]1d20+5[/dice]
"I'm pretty sure that dagger was poisoned or enspelled," he says to Zim, keeping his voice low as they work together.
And I'll go ahead and roll his next aid to help Zim:...Milo Nimblefingers (alias of Tim Emrick)2022-11-04T19:30:05ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=8#3832022-11-04T18:04:54Z2022-11-04T18:01:08Z<p>Milo lags a bit behind the others on the way outside, as he needed a moment to gather the valuables that the chained woman (who he guesses must be the manor's owner, Inusi Mendalari) requested help with. He wisely lets others do the talking, rather than draw too much attention to himself.</p>
<p><span class=messageboard-ooc>Milo will attempt to aid a Heal check to help the man (Torvad?), if asked. He's untrained, but has a +3 Wisdom modifier. He can also work on unlocking the chains, but is a bit wary of pulling out his thieves's tools in front of the Legionnaires.</span></p>Milo lags a bit behind the others on the way outside, as he needed a moment to gather the valuables that the chained woman (who he guesses must be the manor's owner, Inusi Mendalari) requested help with. He wisely lets others do the talking, rather than draw too much attention to himself.
Milo will attempt to aid a Heal check to help the man (Torvad?), if asked. He's untrained, but has a +3 Wisdom modifier. He can also work on unlocking the chains, but is a bit wary of pulling out his...Milo Nimblefingers (alias of Tim Emrick)2022-11-04T18:01:08ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=8#3782022-11-04T14:10:56Z2022-11-04T14:10:56Z<p><b>"Here, let the professional handle this part. Just get these two out of here, and don't let the place burn down before I'm out,"</b> Milo says to the others, as he puts away his thieves' tools and moves to the bed.</p>
<p><span class=messageboard-ooc>Move to stow, move to move. He'll do the full-round action to bundle up everything in the coverlet next round, per the discussion thread.</span></p>"Here, let the professional handle this part. Just get these two out of here, and don't let the place burn down before I'm out," Milo says to the others, as he puts away his thieves' tools and moves to the bed.
Move to stow, move to move. He'll do the full-round action to bundle up everything in the coverlet next round, per the discussion thread.Milo Nimblefingers (alias of Tim Emrick)2022-11-04T14:10:56ZRe: Forums: Homebrew: Shoggoth!Tekeli-li (alias of Tim Emrick)https://paizo.com/threads/rzs43pd8?Shoggoth#62022-11-04T12:41:32Z2022-11-03T22:28:30Z<div class="messageboard-quotee">CorvusMask wrote:</div><blockquote> Huh surprised we don't have shoggoth already in starfinder </blockquote><p>Hmm, maybe that's why nobody ever gets the Lovecraft reference that is my kiirinta PC's name... ;)CorvusMask wrote:Huh surprised we don't have shoggoth already in starfinder
Hmm, maybe that's why nobody ever gets the Lovecraft reference that is my kiirinta PC's name... ;)Tekeli-li (alias of Tim Emrick)2022-11-03T22:28:30ZRe: Forums: Play-by-Post Discussion: [Gameday XI] GM Zin's CORE 10-10 The Shattered Shield DiscussionMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/discussion&page=2#962022-11-03T21:41:13Z2022-11-03T21:41:13Z<p>How much time, effort, and bulk would be involved in simply wrapping the trinkets, et al., on the bed in the sheet they're lying on?</p>How much time, effort, and bulk would be involved in simply wrapping the trinkets, et al., on the bed in the sheet they're lying on?Milo Nimblefingers (alias of Tim Emrick)2022-11-03T21:41:13ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=8#3672022-11-03T15:54:46Z2022-11-03T15:54:46Z<p>Milo sets to work trying to unlock the chain from the fireplace first, because at least then they can move the two people trapped here.</p>
<p><span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (19) + 11 = 30</span> <span class=messageboard-ooc>(full-round action)</span></p>
<p><span class=messageboard-ooc>Hail Calistria! It's about time something went our way in this scene!</span></p>Milo sets to work trying to unlock the chain from the fireplace first, because at least then they can move the two people trapped here.
[dice=Disable Device]1d20+11[/dice] (full-round action)
Hail Calistria! It's about time something went our way in this scene!Milo Nimblefingers (alias of Tim Emrick)2022-11-03T15:54:46ZRe: Forums: Play-by-Post: [Gameday XI] GM Zin's CORE 10-10 The Shattered ShieldMilo Nimblefingers (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjm/gameplay&page=8#3632022-11-03T10:48:05Z2022-11-03T10:48:05Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (14) + 9 = 23</span></p>
<p><span class="messageboard-dice"><b>Knowledge (local):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span></p>
<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></p>
<p><i>Nine Hells.</i> Milo notices and recognizes the signs of the game, which lead him to suspect how and why the man was stabbed, but he manages to hide any trace of those thoughts from his face as he sets about his task. <i>I have so many questions for when we're all safely out of here.</i></p>[Dice=Perception]1d20+9[/dice]
[Dice=Knowledge (local)]1d20+5[/dice]
[Dice=Bluff]1d20+4[/dice]
Nine Hells. Milo notices and recognizes the signs of the game, which lead him to suspect how and why the man was stabbed, but he manages to hide any trace of those thoughts from his face as he sets about his task. I have so many questions for when we're all safely out of here.Milo Nimblefingers (alias of Tim Emrick)2022-11-03T10:48:05ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=4#1572022-11-02T13:38:17Z2022-11-02T13:38:17Z<div class="messageboard-quotee">Meranthi wrote:</div><blockquote>Thanks for running, Redelia! I'm glad I got one last hurrah with Rilke. </blockquote><p>Same here, re: Falling Rock!Meranthi wrote:Thanks for running, Redelia! I'm glad I got one last hurrah with Rilke.
Same here, re: Falling Rock!Falling Rock (alias of Tim Emrick)2022-11-02T13:38:17ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=4#1542022-11-02T03:53:46Z2022-11-02T03:53:46Z<p>Falling Rock's Day Job didn't get onto his Chronicle. It was a few posts after my initial chronicle info post:
<br />
<div class="messageboard-quotee">Falling Rock wrote:</div><blockquote><p> Additional Chronicle info for Falling Rock:</p>
<p>Progression: Normal
<br />
Day Job (with Hunting Lodge vanity): Survival: 1d20 + 27 ⇒ (11) + 27 = 38</blockquote><p>100 gp.
<p>And wow, they did not scale Max Gold for our tier at all, did they? That's a disappointment.</p>Falling Rock's Day Job didn't get onto his Chronicle. It was a few posts after my initial chronicle info post:
Falling Rock wrote: Additional Chronicle info for Falling Rock:
Progression: Normal
Day Job (with Hunting Lodge vanity): Survival: 1d20 + 27 ⇒ (11) + 27 = 38
100 gp. And wow, they did not scale Max Gold for our tier at all, did they? That's a disappointment.Falling Rock (alias of Tim Emrick)2022-11-02T03:53:46ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=4#1532022-11-02T03:31:29Z2022-11-02T03:31:29Z<p><span class="messageboard-dice"><b>boon?:</b></span> <span class="messageboard-dice">1d20 ⇒ 9</span></p>[Dice=boon?]1d20[/dice]Falling Rock (alias of Tim Emrick)2022-11-02T03:31:29ZRe: Forums: Pathfinder Society: PFS2e Spooky Scenarios for HalloweenMillicent Velarno (alias of Tim Emrick)https://paizo.com/threads/rzs43gw4?PFS2e-Spooky-Scenarios-for-Halloween#112022-11-02T09:27:31Z2022-10-30T22:09:48Z<p>And to reply to a much older comment, #1-22 was a bit of very personal horror for the very first outing for one of my PCs. [Spoiler omitted]</p>And to reply to a much older comment, #1-22 was a bit of very personal horror for the very first outing for one of my PCs. [Spoiler omitted]Millicent Velarno (alias of Tim Emrick)2022-10-30T22:09:48ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful Disaster DiscussionProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/discussion#452022-10-29T17:24:36Z2022-10-29T17:24:36Z<p>Ooh, fun downloadable boon, too! I'll definitely have to take that feat whenever Featherwit reaches 6th level.</p>Ooh, fun downloadable boon, too! I'll definitely have to take that feat whenever Featherwit reaches 6th level.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-29T17:24:36ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=7#3382022-10-29T00:51:04Z2022-10-29T00:51:04Z<p>Once the protean is driven off and the Material Failsafe ritual completed, Featherwit heaves a sigh of relief that is somewhat comically emphasized by a dramatic shiver down both of her tiny wings. She's quick to check that her companions are safe, to thank Elfino and Bun-Bun for keeping them that way, and to thank the children for their timely help.</p>
<p>Back in the main hall, she echoes the Venture-Captain's praise for the students—even Alec, who she privately sees as a fellow thief in the making, who just needs a more constructive outlet for his talents and energy. </p>
<p>She is somewhat surprised at Thandmere's confession. As a ganzi, she and her extended family know a little about the potential for mayhem that any encounter—much less bargain—with proteans brings with it. She is somewhat mollified by the gift of the <i>Pathfinder Chronicles</i> volume to which Thandmere contributed, but for the remainder of the field trip, the others can hear her occasionally mutter variations on <b><span class=tiny>"daft old boffin"</span></b> to herself in various foreign and planar languages.</p>
<p>Once the team is all safely back in Absalom, and the children once again out of earshot, Featherwit turns to Mrs. Crinkle and says, <b>"I believe you expressed some interest in joining me in properly thanking Cayden for whatever luck he might have sent our way today?"</b> She glances at Jyllian and grins slyly. <b>"I don't think Milani should object to you joining us, if you want? They're both gods of personal freedom, after all. And I know the perfect place to swap stories of other narrow scrapes over a some quite excellent elvish wine and dwarven stout."</b></p>
<p><span class=messageboard-ooc>Just for fun:</span> <span class="messageboard-dice"><b>Alcohol Lore:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span> <span class=messageboard-ooc>Yes, yes, she does! (Wish I'd rolled that for her day job!)</span></p>Once the protean is driven off and the Material Failsafe ritual completed, Featherwit heaves a sigh of relief that is somewhat comically emphasized by a dramatic shiver down both of her tiny wings. She's quick to check that her companions are safe, to thank Elfino and Bun-Bun for keeping them that way, and to thank the children for their timely help.
Back in the main hall, she echoes the Venture-Captain's praise for the students--even Alec, who she privately sees as a fellow thief in the...Professor Felicity Featherwit (alias of Tim Emrick)2022-10-29T00:51:04ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful Disaster DiscussionProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/discussion#422022-10-29T00:20:48Z2022-10-29T00:20:48Z<p>Earn Income (level 0, DC 14): <span class="messageboard-dice"><b>Academia Lore (Expert):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span>
<br />
8 days x 5 cp = 4 sp.</p>
<p>Thank you for running! Featherwit & co. may have gotten knocked about like one of her juggling pins a few too many times for comfort, but it was a fun game. And it allowed me to get a better feel for her personality and mannerisms, since this was my first time playing her (having given her some AP credit to reach 2nd). I hope Featherwit gets to cross paths with some of these characters again someday.</p>Earn Income (level 0, DC 14): [dice=Academia Lore (Expert)]1d20+8[/dice]
8 days x 5 cp = 4 sp.
Thank you for running! Featherwit & co. may have gotten knocked about like one of her juggling pins a few too many times for comfort, but it was a fun game. And it allowed me to get a better feel for her personality and mannerisms, since this was my first time playing her (having given her some AP credit to reach 2nd). I hope Featherwit gets to cross paths with some of these characters again someday.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-29T00:20:48ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=7#3292022-10-28T14:40:36Z2022-10-28T14:40:36Z<p><span class=messageboard-ooc>Excellent, a crit CFB! That frees up a lot of actions for other folks this round.</span></p>Excellent, a crit CFB! That frees up a lot of actions for other folks this round.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-28T14:40:36ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=7#3262022-10-28T12:08:38Z2022-10-28T12:08:38Z<p><span class=messageboard-ooc>◆◆ Communicate from Beyond</span> <span class="messageboard-dice"><b>Thievery:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span></p>
<p><span class=messageboard-ooc>◆</span> <span class="messageboard-dice"><b>+1 Rapier:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span>, <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (5) + 4 = 9</span>
<br />
<span class="messageboard-dice"><b>If sneak attack, add:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>If crit, add Deadly:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span></p>
<p>Featherwit makes another attempt to direct the students, but her mind seems to be more focused on trying to kill the protean before it takes down any more of her fellow Pathfinders.</p>
<p><b>"Either stick a sword in it, or help the kids!"</b> she says aloud, as much to herself as to her companions, as her frustration increases.</p>◆◆ Communicate from Beyond [dice=Thievery]1d20+8[/dice]
◆ [dice=+1 Rapier]1d20+9[/dice], [dice=Damage (P)]1d6+4[/dice]
[dice=If sneak attack, add]1d6[/dice]
[dice=If crit, add Deadly]1d8[/dice]
Featherwit makes another attempt to direct the students, but her mind seems to be more focused on trying to kill the protean before it takes down any more of her fellow Pathfinders.
"Either stick a sword in it, or help the kids!" she says aloud, as much to herself as to her companions, as her...Professor Felicity Featherwit (alias of Tim Emrick)2022-10-28T12:08:38ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful Disaster DiscussionProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/discussion#352022-10-27T17:24:31Z2022-10-27T17:24:31Z<p>Does Ulrich have his faction's mentor boon? Mrs. Crinkle would get the benefit of that, too.</p>Does Ulrich have his faction's mentor boon? Mrs. Crinkle would get the benefit of that, too.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-27T17:24:31ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=7#3162022-10-26T20:54:58Z2022-10-26T20:53:39Z<p><span class="messageboard-dice"><b>Will:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span>
<br />
<span class="messageboard-dice"><b>warpwave:</b></span> <span class="messageboard-dice">1d8 ⇒ 1</span></p>
<p><b>"Broken crowns of chaos, you're a vile beastie,"</b> Featherwit growls as she shrugs off the protean's attack. She stabs at it again, while trying to signal to the children to keep working at the ritual.</p>
<p><span class=messageboard-ooc>◆</span> <span class="messageboard-dice"><b>+1 Rapier:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (11) + 9 = 20</span>, <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (5) + 4 = 9</span>
<br />
<span class="messageboard-dice"><b>If sneak attack, add:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>If crit, add Deadly:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span></p>
<p><span class=messageboard-ooc>◆◆ Communicate from Beyond:</span> <span class="messageboard-dice"><b>Thievery:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span>
<br />
<span class=messageboard-ooc>Hero Point that.</span>
<br />
<span class="messageboard-dice"><b>Thievery:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span>
<br />
<span class=messageboard-ooc>Damn.</span></p>[dice=Will]1d20+6[/dice]
[dice=warpwave]1d8[/dice]
"Broken crowns of chaos, you're a vile beastie," Featherwit growls as she shrugs off the protean's attack. She stabs at it again, while trying to signal to the children to keep working at the ritual.
◆ [dice=+1 Rapier]1d20+9[/dice], [dice=Damage (P)]1d6+4[/dice]
[dice=If sneak attack, add]1d6[/dice]
[dice=If crit, add Deadly]1d8[/dice]
◆◆ Communicate from Beyond: [dice=Thievery]1d20+8[/dice]
Hero Point that.
[dice=Thievery]1d20+8[/dice]
Damn.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-26T20:53:39ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=7#3092022-10-24T17:34:30Z2022-10-24T17:33:59Z<p><span class=messageboard-ooc>3 PCs left this round to get that last Communicate from Beyond success that we need! C'mon, Pathfinders, you got this!</span></p>3 PCs left this round to get that last Communicate from Beyond success that we need! C'mon, Pathfinders, you got this!Professor Felicity Featherwit (alias of Tim Emrick)2022-10-24T17:33:59ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=3#1392022-10-24T14:31:32Z2022-10-24T14:31:32Z<p>Sadly, my only Core PC is a mere 2nd level, because there is very close to zero interest in Core in our local area. (Until this PBP Gameday, I'd only been able to play him in very infrequent games with my home group.)</p>Sadly, my only Core PC is a mere 2nd level, because there is very close to zero interest in Core in our local area. (Until this PBP Gameday, I'd only been able to play him in very infrequent games with my home group.)Falling Rock (alias of Tim Emrick)2022-10-24T14:31:32ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=3#1372022-10-24T13:06:38Z2022-10-24T13:06:38Z<p>I'm not a V.O. or anything of that sort (though some of the other players in this game are) but from everything I've heard, Paizo has no intention of changing the rules for PFS1E. There might not be any new content available for it, but it's still a viable campaign, with a huge player base. GMs who want to run games for legal credit can't bend rules like level caps, period.</p>
<p>On the other hand, anyone is free to run PFS scenarios as part of a home game without receiving organized play credit. In those games, they're free to do whatever they wish with the material, just like any other published module.</p>I'm not a V.O. or anything of that sort (though some of the other players in this game are) but from everything I've heard, Paizo has no intention of changing the rules for PFS1E. There might not be any new content available for it, but it's still a viable campaign, with a huge player base. GMs who want to run games for legal credit can't bend rules like level caps, period.
On the other hand, anyone is free to run PFS scenarios as part of a home game without receiving organized play credit....Falling Rock (alias of Tim Emrick)2022-10-24T13:06:38ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=7#3072022-10-24T12:29:30Z2022-10-24T12:29:30Z<p>Featherwit stops screaming abruptly when Jyllian falls, and clenching her jaw in determination, thrusts one more time at the protean.</p>
<p><span class=messageboard-ooc>◆</span><span class="messageboard-dice"><b>+1 Rapier:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span>, <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (4) + 4 = 8</span>
<br />
<span class="messageboard-dice"><b>If sneak attack, add:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>If crit, add Deadly:</b></span> <span class="messageboard-dice">1d8 ⇒ 3</span></p>
<p>Then, noticing the students arriving with the foci, she tries to signal them by moving some knickknacks on the end table behind her.</p>
<p><span class=messageboard-ooc>◆◆ Communicate from Beyond:</span> <span class="messageboard-dice"><b>Thievery:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span></p>
<p><span class=messageboard-ooc>Checking <a href="" target="_blank" rel="nofollow">fascinated</a> again, it states, "This condition ends if a creature uses hostile actions against you or any of your allies." So Felicity should no longer be affected? Anyway, I haven't included the penalty in her skill check above, but it looks like she'd make it either way.</span></p>Featherwit stops screaming abruptly when Jyllian falls, and clenching her jaw in determination, thrusts one more time at the protean.
◆[dice=+1 Rapier]1d20+9[/dice], [dice=Damage (P)]1d6+4[/dice]
[dice=If sneak attack, add]1d6[/dice]
[dice=If crit, add Deadly]1d8[/dice]
Then, noticing the students arriving with the foci, she tries to signal them by moving some knickknacks on the end table behind her.
◆◆ Communicate from Beyond: [dice=Thievery]1d20+8[/dice]
Checking fascinated again, it...Professor Felicity Featherwit (alias of Tim Emrick)2022-10-24T12:29:30ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=3#1352022-10-24T12:10:24Z2022-10-24T12:10:24Z<p>Content at this level is VERY scarce in PFS. Other than Race, the only PFS-sanctioned content that goes above 15th level is (AFAIK): </p>
<p>#10-98 Siege of Gallowspire: level 5-16, multi-table special.</p>
<p>#10-22 & #10-23 Passing the Torch, Part 1 & 2: level 12-18. </p>
<p>The Moonscar: level 15-17, module.</p>
<p>The Witchwar Legacy: level 16-18, module.</p>
<p>Most Adventure Paths cap out at 16-18 in Book 6, if they even go that high. Return of the Runelords (17-20) and Wrath of the Righteous (18-20) appear to be the only exceptions. </p>
<p>(Falling Rock, Rilke, and Cazic played Passing the Torch and Witchwar as our final adventures after completing Giantslayer, Shattered Star, and bits and pieces of Emerald Spire.)</p>Content at this level is VERY scarce in PFS. Other than Race, the only PFS-sanctioned content that goes above 15th level is (AFAIK):
#10-98 Siege of Gallowspire: level 5-16, multi-table special.
#10-22 & #10-23 Passing the Torch, Part 1 & 2: level 12-18.
The Moonscar: level 15-17, module.
The Witchwar Legacy: level 16-18, module.
Most Adventure Paths cap out at 16-18 in Book 6, if they even go that high. Return of the Runelords (17-20) and Wrath of the Righteous (18-20) appear to be the...Falling Rock (alias of Tim Emrick)2022-10-24T12:10:24ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=3#1312022-10-24T03:55:45Z2022-10-24T03:55:45Z<p>I think you did a good job, given the limits of the scenario. And I appreciate that you avoided the sketchier missions as much as possible—Falling Rock is a very efficient murder-machine, but a reasonably honorable one, in his own semi-barbaric way. </p>
<p>I was mainly interested in playing this because it was one last chance to play the only PF character I've ever played to anywhere near this level (my next highest is 14th). But I knew coming into this that he was going to be hard to challenge in a fight.</p>
<p>For me, the more enjoyable parts were when we had to be a bit more creative instead of just steamrolling things. Like keeping the hydra fight interesting without a quick kill, or the little show we staged to scare off the one bidder.</p>I think you did a good job, given the limits of the scenario. And I appreciate that you avoided the sketchier missions as much as possible--Falling Rock is a very efficient murder-machine, but a reasonably honorable one, in his own semi-barbaric way.
I was mainly interested in playing this because it was one last chance to play the only PF character I've ever played to anywhere near this level (my next highest is 14th). But I knew coming into this that he was going to be hard to challenge in...Falling Rock (alias of Tim Emrick)2022-10-24T03:55:45ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=6#3002022-10-23T15:15:09Z2022-10-23T15:15:09Z<p>Featherwit flashes Ulrich a grin of thanks as he steps into a flanking position, then she tries to make the most of the advantage. </p>
<p><span class="messageboard-dice"><b>+1 Rapier:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (8) + 9 = 17</span>, <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (4) + 4 = 8</span>
<br />
<span class="messageboard-dice"><b>Sneak attack:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>If crit, add Deadly:</b></span> <span class="messageboard-dice">1d8 ⇒ 5</span></p>
<p><span class="messageboard-dice"><b>+1 Rapier, MAP:</b></span> <span class="messageboard-dice">1d20 + 9 - 5 ⇒ (8) + 9 - 5 = 12</span>, <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (4) + 4 = 8</span>
<br />
<span class="messageboard-dice"><b>Sneak attack:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>If crit, add Deadly:</b></span> <span class="messageboard-dice">1d8 ⇒ 5</span></p>
<p><span class="messageboard-dice"><b>+1 Rapier, MAP:</b></span> <span class="messageboard-dice">1d20 + 9 - 10 ⇒ (9) + 9 - 10 = 8</span>, <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (3) + 4 = 7</span>
<br />
<span class="messageboard-dice"><b>Sneak attack:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>If crit, add Deadly:</b></span> <span class="messageboard-dice">1d8 ⇒ 7</span></p>
<p>She may, however, be wasting too much effort on screaming creative obscenities in Protean, Abyssal, Mwangi, and Halfling to be as effective as she'd like to be.</p>Featherwit flashes Ulrich a grin of thanks as he steps into a flanking position, then she tries to make the most of the advantage.
[dice=+1 Rapier]1d20+9[/dice], [dice=Damage (P)]1d6+4[/dice]
[dice=Sneak attack]1d6[/dice]
[dice=If crit, add Deadly]1d8[/dice]
[dice=+1 Rapier, MAP]1d20+9-5[/dice], [dice=Damage (P)]1d6+4[/dice]
[dice=Sneak attack]1d6[/dice]
[dice=If crit, add Deadly]1d8[/dice]
[dice=+1 Rapier, MAP]1d20+9-10[/dice], [dice=Damage (P)]1d6+4[/dice]
[dice=Sneak attack]1d6[/dice]...Professor Felicity Featherwit (alias of Tim Emrick)2022-10-23T15:15:09ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=3#1262022-10-23T04:31:14Z2022-10-23T04:31:14Z<p>I can go either way. Falling Rock has amply demonstrated what he's capable of, so if we do more fights, I'll gladly delay to let other people get their licks in.</p>I can go either way. Falling Rock has amply demonstrated what he's capable of, so if we do more fights, I'll gladly delay to let other people get their licks in.Falling Rock (alias of Tim Emrick)2022-10-23T04:31:14ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=6#2982022-10-23T00:18:33Z2022-10-23T00:18:33Z<p><span class=messageboard-ooc>If Jyllian or Ulrich could flank with Featherwit, she'll have a better chance of being effective.</span></p>If Jyllian or Ulrich could flank with Featherwit, she'll have a better chance of being effective.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-23T00:18:33ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=7#3392022-10-22T15:30:40Z2022-10-22T15:30:40Z<p><span class=messageboard-ooc>I'm happy to mark off two alchemist's fire, one per wendigo.</span></p>I'm happy to mark off two alchemist's fire, one per wendigo.Falling Rock (alias of Tim Emrick)2022-10-22T15:30:40ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=7#3372022-10-22T04:08:36Z2022-10-22T04:08:36Z<p><span class=messageboard-ooc>Holy heaps of hurt, Batman!!! With two crits, I believe that totals to 580. He's built to do this, but <i>daaannng</i>, that completely obliterates any previous record he may have set for damage per round.</span></p>Holy heaps of hurt, Batman!!! With two crits, I believe that totals to 580. He's built to do this, but daaannng, that completely obliterates any previous record he may have set for damage per round.Falling Rock (alias of Tim Emrick)2022-10-22T04:08:36ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=7#3362022-10-22T03:52:14Z2022-10-22T03:52:14Z<p><span class=messageboard-ooc>Inspired moment lapsed after the “breather” round after the xacarba.</span></p>
<p><b>”Oh, good, one for me,”</b> Falling Rock says with a growl, and “introduces” himself to the wendigo by slamming his maul into it repeatedly.</p>
<p><span class=messageboard-ooc>Swift action to invoke ranger’s focus vs. the new monster. It's right beside him, so let's try a full attack (with Power Attack and Furious Focus) to maximize the static damage.</span> </p>
<p><span class="messageboard-dice"><b>+5 Large impact adamantine earth breaker (attack 1):</b></span> <span class="messageboard-dice">1d20 + 36 + 10 + 6 ⇒ (20) + 36 + 10 + 6 = 72</span>
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">4d6 + 37 + 6 + 6 ⇒ (5, 6, 6, 6) + 37 + 6 + 6 = 72</span>
<br />
<span class="messageboard-dice"><b>Threatens on 19-20, crit confirm roll:</b></span> <span class="messageboard-dice">1d20 + 36 + 4 + 10 + 6 ⇒ (11) + 36 + 4 + 10 + 6 = 67</span>, <span class="messageboard-dice"><b>additional damage:</b></span> <span class="messageboard-dice">8d6 + 74 + 12 + 12 ⇒ (4, 6, 6, 4, 3, 5, 4, 6) + 74 + 12 + 12 = 136</span></p>
<p><span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 26 + 10 + 6 ⇒ (8) + 26 + 10 + 6 = 50</span>, <span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">4d6 + 37 + 6 + 6 ⇒ (3, 1, 3, 3) + 37 + 6 + 6 = 59</span>
<br />
<span class="messageboard-dice"><b>Threatens on 19-20, crit confirm roll:</b></span> <span class="messageboard-dice">1d20 + 26 + 4 + 10 + 6 ⇒ (2) + 26 + 4 + 10 + 6 = 48</span>, <span class="messageboard-dice"><b>additional damage:</b></span> <span class="messageboard-dice">8d6 + 74 + 12 + 12 ⇒ (1, 3, 3, 2, 1, 6, 4, 6) + 74 + 12 + 12 = 124</span></p>
<p><span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 21 + 10 + 6 ⇒ (19) + 21 + 10 + 6 = 56</span>, <span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">4d6 + 37 + 6 + 6 ⇒ (2, 1, 4, 4) + 37 + 6 + 6 = 60</span>
<br />
<span class="messageboard-dice"><b>Threatens on 19-20, crit confirm roll:</b></span> <span class="messageboard-dice">1d20 + 21 + 4 + 10 + 6 ⇒ (5) + 21 + 4 + 10 + 6 = 46</span>, <span class="messageboard-dice"><b>additional damage:</b></span> <span class="messageboard-dice">8d6 + 74 + 12 + 12 ⇒ (3, 2, 4, 1, 3, 1, 5, 6) + 74 + 12 + 12 = 123</span></p>
<p><span class="messageboard-dice"><b>Attack 4:</b></span> <span class="messageboard-dice">1d20 + 16 + 10 + 6 ⇒ (9) + 16 + 10 + 6 = 41</span>, <span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">4d6 + 37 + 6 + 6 ⇒ (5, 3, 6, 3) + 37 + 6 + 6 = 66</span>
<br />
<span class="messageboard-dice"><b>Threatens on 19-20, crit confirm roll:</b></span> <span class="messageboard-dice">1d20 + 16 + 4 + 10 + 6 ⇒ (12) + 16 + 4 + 10 + 6 = 48</span>, <span class="messageboard-dice"><b>additional damage:</b></span> <span class="messageboard-dice">8d6 + 74 + 12 + 12 ⇒ (4, 6, 5, 2, 3, 2, 3, 1) + 74 + 12 + 12 = 124</span></p>
<p><span class="messageboard-dice"><b>Bonus haste attack:</b></span> <span class="messageboard-dice">1d20 + 31 + 10 + 6 ⇒ (14) + 31 + 10 + 6 = 61</span>
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">4d6 + 37 + 6 + 6 ⇒ (3, 3, 4, 5) + 37 + 6 + 6 = 64</span>
<br />
<span class="messageboard-dice"><b>Threatens on 19-20, crit confirm roll:</b></span> <span class="messageboard-dice">1d20 + 31 + 4 + 10 + 6 ⇒ (9) + 31 + 4 + 10 + 6 = 60</span>, <span class="messageboard-dice"><b>additional damage:</b></span> <span class="messageboard-dice">8d6 + 74 + 12 + 12 ⇒ (6, 4, 5, 2, 5, 4, 1, 5) + 74 + 12 + 12 = 130</span></p>Inspired moment lapsed after the “breather” round after the xacarba.
”Oh, good, one for me,” Falling Rock says with a growl, and “introduces” himself to the wendigo by slamming his maul into it repeatedly.
Swift action to invoke ranger’s focus vs. the new monster. It's right beside him, so let's try a full attack (with Power Attack and Furious Focus) to maximize the static damage.
[Dice=+5 Large impact adamantine earth breaker (attack 1)]1d20+36+10+6[/dice]
[Dice=Damage...Falling Rock (alias of Tim Emrick)2022-10-22T03:52:14ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=6#2892022-10-21T13:57:45Z2022-10-21T13:56:39Z<p><span class=messageboard-ooc>OK, got it, I was misunderstanding your first reply. So her turn stands, it just didn't accomplish much.</span></p>OK, got it, I was misunderstanding your first reply. So her turn stands, it just didn't accomplish much.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-21T13:56:39ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=6#2872022-10-21T13:42:29Z2022-10-21T13:42:29Z<p><span class=messageboard-ooc>OK, I'll strike out most of that post. But now I'm very confused about how fascinated works in 2E, because the <a href="https://2e.aonprd.com/Conditions.aspx?ID=14" target="_blank" rel="nofollow">condition's description</a> doesn't make it sound like it robs you of the ability to act like it does in 1E. Unless the spell it used specifies differently?</span></p>OK, I'll strike out most of that post. But now I'm very confused about how fascinated works in 2E, because the condition's description doesn't make it sound like it robs you of the ability to act like it does in 1E. Unless the spell it used specifies differently?Professor Felicity Featherwit (alias of Tim Emrick)2022-10-21T13:42:29ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=7#3332022-10-21T13:08:56Z2022-10-21T13:08:56Z<p>Falling Rock sees how quickly Gabrielle and Rilke dispatched the new monster, and nods approvingly. He ignores the talk about the stage in favor of keeping alert for the next threat.</p>Falling Rock sees how quickly Gabrielle and Rilke dispatched the new monster, and nods approvingly. He ignores the talk about the stage in favor of keeping alert for the next threat.Falling Rock (alias of Tim Emrick)2022-10-21T13:08:56ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=6#2842022-10-21T13:55:44Z2022-10-21T12:57:20Z<p><span class="messageboard-dice"><b>Will:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span></p>
<p>The swirling colors make Featherwit blink and rub at her eyes for a moment, but then she bares her teeth. <b>"There's a lot of my family I don't like much, and you're turning out to be one of them,"</b> she growls in Common, before running up and leaping onto the bed, flourishing her rapier.</p>
<p><span class=messageboard-ooc>◆ Stride, ◆ Leap, ◆ Feint</span>
<br />
<span class="messageboard-dice"><b>Deception to Feint:</b></span> <span class="messageboard-dice">1d20 + 5 - 2 ⇒ (6) + 5 - 2 = 9</span>
<br />
<span class=messageboard-ooc>Includes -2 to skill checks for fascinated, unless she only has to make that save if she stays in the circle? That feint's not going to work, either way.</span></p>[dice=Will]1d20+6[/dice]
The swirling colors make Featherwit blink and rub at her eyes for a moment, but then she bares her teeth. "There's a lot of my family I don't like much, and you're turning out to be one of them," she growls in Common, before running up and leaping onto the bed, flourishing her rapier.
◆ Stride, ◆ Leap, ◆ Feint
[dice=Deception to Feint]1d20+5-2[/dice]
Includes -2 to skill checks for fascinated, unless she only has to make that save if she stays in the circle? That...Professor Felicity Featherwit (alias of Tim Emrick)2022-10-21T12:57:20ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=6#2792022-10-21T04:27:38Z2022-10-21T04:25:08Z<p><span class="messageboard-dice"><b>Occultism:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span>
<br />
<span class="messageboard-dice"><b>Protean Lore:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span></p>
<p><b>"We've found the center of all the weirdness. The ritual needs to be done here, in this room,"</b> Featherwit says, in a rather more serious tone than she normally uses. <b>"That's a pelagastr protean that's coiled around Krelsun. A very, <i>very</i> distant relative of mine, I'm afraid."</b> Her tiny wings twitch in irritation. <b>"I'll try to keep it distracted. Get that ritual started."</b></p>
<p>She enters the room, and addresses the pelagastr in Protean. <b><i>"Hey, you need to leave him alone. You've had some fun, but you don't belong here. It's time for you to go back home now."</i></b></p>
<p><span class=messageboard-ooc>I'll move her token in the morning, when I'm on my laptop rather than my phone.</span></p>[Dice=Occultism]1d20+6[/dice]
[Dice=Protean Lore]1d20+6[/dice]
"We've found the center of all the weirdness. The ritual needs to be done here, in this room," Featherwit says, in a rather more serious tone than she normally uses. "That's a pelagastr protean that's coiled around Krelsun. A very, very distant relative of mine, I'm afraid." Her tiny wings twitch in irritation. "I'll try to keep it distracted. Get that ritual started."
She enters the room, and addresses the pelagastr in Protean....Professor Felicity Featherwit (alias of Tim Emrick)2022-10-21T04:25:08ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=6#2752022-10-20T14:38:07Z2022-10-20T14:38:07Z<p>Professor Featherwit mentally reviews what she knows of the students, and nominates Tels to be the one to open the door for the Pathfinders. He's an athlete, so should be able to get clear of any danger more easily than the other children. He also watches out for the younger ones, so they should be able to depend on him to keep the others safe while they deal with whatever is in this room.</p>
<p><span class=messageboard-ooc>She will then take the time to convey instructions to Tels to open the door then move a safe distance away.</span></p>Professor Featherwit mentally reviews what she knows of the students, and nominates Tels to be the one to open the door for the Pathfinders. He's an athlete, so should be able to get clear of any danger more easily than the other children. He also watches out for the younger ones, so they should be able to depend on him to keep the others safe while they deal with whatever is in this room.
She will then take the time to convey instructions to Tels to open the door then move a safe distance...Professor Felicity Featherwit (alias of Tim Emrick)2022-10-20T14:38:07ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=7#3222022-10-20T12:54:19Z2022-10-20T12:54:19Z<p><span class=messageboard-ooc>Currently AC 40, T 21, FF 34, CMD 49.</span></p>
<p><span class=messageboard-ooc>And if we reroll Initiative, Falling Rock's current modifier is +16, including favored terrain, good hope, and reduced Dex for Large.</span></p>Currently AC 40, T 21, FF 34, CMD 49.
And if we reroll Initiative, Falling Rock's current modifier is +16, including favored terrain, good hope, and reduced Dex for Large.Falling Rock (alias of Tim Emrick)2022-10-20T12:54:19ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=3#1222022-10-20T12:51:12Z2022-10-20T12:51:12Z<p>@Cazic: I embiggened your token for you.</p>@Cazic: I embiggened your token for you.Falling Rock (alias of Tim Emrick)2022-10-20T12:51:12ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=7#3212022-10-20T12:52:25Z2022-10-20T11:58:46Z<p><span class=messageboard-ooc>And THAT is why I named his earth breaker "Skyfall." :)</span></p>
<p>After the xacabra falls, Falling Rock remains hovering in the air to get a better view of the threats appearing all around them. <b>"We're about to have bigger problems,"</b> he says aloud. <b>"Time for bigger solutions."</b> He raises his gore-caked earth breaker and invokes the power of the giants in order to grow large again.</p>
<p><span class=messageboard-ooc>Invoking Power of the Giants for the 2nd and last time today. Enlarge Person for 6 minutes, plus gains 18 temporary hp.</span></p>And THAT is why I named his earth breaker "Skyfall." :)
After the xacabra falls, Falling Rock remains hovering in the air to get a better view of the threats appearing all around them. "We're about to have bigger problems," he says aloud. "Time for bigger solutions." He raises his gore-caked earth breaker and invokes the power of the giants in order to grow large again.
Invoking Power of the Giants for the 2nd and last time today. Enlarge Person for 6 minutes, plus gains 18 temporary hp.Falling Rock (alias of Tim Emrick)2022-10-20T11:58:46ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=7#3132022-10-19T16:13:53Z2022-10-19T16:13:53Z<p><span class=messageboard-ooc>I forgot to add in <i>good hope</i>, since the morale bonuses don't stack with <i>greater heroism</i> from Gabrielle's tea ceremony. But <i>good hope</i> also adds +2 to damage, so that's 6 more added to F.R.'s crit, for 199 total (before DR).</span></p>I forgot to add in good hope, since the morale bonuses don't stack with greater heroism from Gabrielle's tea ceremony. But good hope also adds +2 to damage, so that's 6 more added to F.R.'s crit, for 199 total (before DR).Falling Rock (alias of Tim Emrick)2022-10-19T16:13:53ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=6#2662022-10-19T14:20:46Z2022-10-19T14:20:46Z<p>Featherwit pokes her face—and her lit wayfinder—into several containers in the guest rooms to see inside them, but doesn't spend an excessive amount of time on that since they haven't located the venture captain's quarters yet. Some of her companions do hear her complain under her breath, <b><span class=tiny>"Silly place with nothing tangible to burgle properly."</span></b></p>
<p>She joins the others at the northwest room's door, and draws her rapier in anticipation of trouble. </p>
<p><span class=messageboard-ooc>I'd say keep the kids at a safe distance until we have the last focus and know exactly where we need them to do the failsafe ritual.</span></p>Featherwit pokes her face--and her lit wayfinder--into several containers in the guest rooms to see inside them, but doesn't spend an excessive amount of time on that since they haven't located the venture captain's quarters yet. Some of her companions do hear her complain under her breath, "Silly place with nothing tangible to burgle properly."
She joins the others at the northwest room's door, and draws her rapier in anticipation of trouble.
I'd say keep the kids at a safe distance until...Professor Felicity Featherwit (alias of Tim Emrick)2022-10-19T14:20:46ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=7#3112022-10-19T02:21:23Z2022-10-19T02:12:54Z<p>Falling Rock grins grimly when he recognizes the fiend for what it is. <b>”Finally, a <i>real</i> challenge.”</b> He takes to the air as he closes with the serpent and swings Skyfall at its head.</p>
<p><span class=messageboard-ooc>Choosing +2 attacks, AC, and Ref from Blessing of Fervor each round unless/until I say otherwise.</span></p>
<p><span class=messageboard-ooc>Free action for Inspired Moment; swift action for Ranger’s Focus vs. xacarba; bonus swift (from I.M.) to use Ally of Order boon to gain <i>protection from chaos</i> and <i>shield</i> for 2 rounds. (I don’t think the boon counts as spellcasting for the xacarba’s special ability, but I’ve put the full text in a spoiler for you to judge.) Currently at AC 49, CMB 53 until end of my next turn.</span></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Move action to move adjacent, using Acrobatics to avoid attacks of opportunity. Then standard to attack (with Greater Vital Strike, Power Attack, Furious Focus; includes +4 from menacing flank). </span></p>
<p><span class="messageboard-dice"><b>Acrobatics to tumble:</b></span> <span class="messageboard-dice">1d20 + 23 + 8 ⇒ (19) + 23 + 8 = 50</span></p>
<p><span class="messageboard-dice"><b>+5 impact impervious adamantine earth breaker:</b></span> <span class="messageboard-dice">1d20 + 36 + 16 + 4 ⇒ (20) + 36 + 16 + 4 = 76</span>
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">3d6 + 35 + 6 ⇒ (3, 2, 5) + 35 + 6 = 51</span> plus <span class="messageboard-dice"><b>Greater Vital Strike:</b></span> <span class="messageboard-dice">9d6 ⇒ (4, 2, 6, 5, 4, 5, 2, 3, 6) = 37</span>
<br />
<span class=messageboard-ooc>Threatens on 19-20, auto-confirms while inspired moment active</span> <span class="messageboard-dice"><b>additional damage:</b></span> <span class="messageboard-dice">6d6 + 70 + 12 ⇒ (6, 2, 6, 6, 1, 2) + 70 + 12 = 105</span>
<br />
<span class=messageboard-ooc>Total with crit = <b>193</b> damage!</span></p>
<p><span class=messageboard-ooc><i>Edited to fix the crit damage; forgot to add ranger's focus into that, too.</i></span></p>Falling Rock grins grimly when he recognizes the fiend for what it is. ”Finally, a real challenge.” He takes to the air as he closes with the serpent and swings Skyfall at its head.
Choosing +2 attacks, AC, and Ref from Blessing of Fervor each round unless/until I say otherwise.
Free action for Inspired Moment; swift action for Ranger’s Focus vs. xacarba; bonus swift (from I.M.) to use Ally of Order boon to gain protection from chaos and shield for 2 rounds. (I don’t think the boon counts...Falling Rock (alias of Tim Emrick)2022-10-19T02:12:54ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=6#2612022-10-18T18:20:25Z2022-10-18T18:20:25Z<p>Featherwit looks around her curiously, but the bannisters overlooking the main hall help her re-orient herself quickly. She decides to try to go back through the door she emerged from, to see if it takes her back, or sends her somewhere else.</p>Featherwit looks around her curiously, but the bannisters overlooking the main hall help her re-orient herself quickly. She decides to try to go back through the door she emerged from, to see if it takes her back, or sends her somewhere else.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-18T18:20:25ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=6#2572022-10-18T13:41:09Z2022-10-18T13:41:09Z<p>Featherwit walks through the door, pausing only long enough to hold her hand in front of her just in case anything she tries to walk through is solid enough to resist.</p>Featherwit walks through the door, pausing only long enough to hold her hand in front of her just in case anything she tries to walk through is solid enough to resist.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-18T13:41:09ZRe: Forums: Play-by-Post Discussion: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4 DiscussionXathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/discussion&page=3#1152022-10-18T13:26:56Z2022-10-18T13:26:56Z<p>OK, I got it this time. It got caught in my spam filter, just not where I looked for it the first time (but I know how to avoid it next time now). All good here!</p>OK, I got it this time. It got caught in my spam filter, just not where I looked for it the first time (but I know how to avoid it next time now). All good here!Xathel (alias of Tim Emrick)2022-10-18T13:26:56ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=7#3052022-10-18T13:12:53Z2022-10-18T13:10:34Z<p><span class=messageboard-ooc>Burning 1 use of Eylysia's Insight boon to roll a Knowledge check as if it was a class skill with level in ranks; including +4 bonus from tea ceremony.</span></p>
<p><span class="messageboard-dice"><b>Knowledge (planes):</b></span> <span class="messageboard-dice">1d20 + 25 + 4 ⇒ (17) + 25 + 4 = 46</span></p>
<p><span class=messageboard-ooc>I'm pretty sure I know what Falling Rock will do next, but will wait for those Knowledge check results just to be sure.</span></p>
<p><span class=messageboard-ooc>ETA: And I think he would have deactivated merciful on his weapon in the moment before all hell breaks loose, if that's OK?</span></p>Burning 1 use of Eylysia's Insight boon to roll a Knowledge check as if it was a class skill with level in ranks; including +4 bonus from tea ceremony.
[dice=Knowledge (planes)]1d20+25+4[/dice]
I'm pretty sure I know what Falling Rock will do next, but will wait for those Knowledge check results just to be sure.
ETA: And I think he would have deactivated merciful on his weapon in the moment before all hell breaks loose, if that's OK?Falling Rock (alias of Tim Emrick)2022-10-18T13:10:34ZRe: Forums: Play-by-Post Discussion: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4 DiscussionXathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/discussion&page=3#1112022-10-18T11:59:51Z2022-10-18T11:59:51Z<p>Thanks for running. It was fun!</p>
<p>I don't see my chronicle in my inbox or spam.</p>Thanks for running. It was fun!
I don't see my chronicle in my inbox or spam.Xathel (alias of Tim Emrick)2022-10-18T11:59:51ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=9#4112022-10-17T21:04:40Z2022-10-17T21:01:43Z<p>During the brief respite, Xathel moves up to the middle of the bridge so that he can better keep watch for new threats. He also pulls out his backup quiver to refill his supply of arrows. <b>"I should have bought many more than I did. I had ample space and coin,"</b> he chides himself quietly.</p>
<p>Upon spotting the new group of Aspis, he moves closer to get a clearer shot at the one in front, then aims carefully and shoots.</p>
<p><span class=messageboard-ooc>◆ Stride, ◆ Devise a Stratagem (Recall Knowledge as part of the same action), ◆ Strike vs. #1</span>
<br />
<span class="messageboard-dice"><b>Devise a Stategem:</b></span> <span class="messageboard-dice">1d20 ⇒ 12</span>
<br />
<span class="messageboard-dice"><b>Society (Recall Knowledge):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (4) + 12 = 16</span>
<br />
<span class="messageboard-dice"><b>Shortbow +1, with DAS:</b></span> <span class="messageboard-dice">12 + 11 = 23</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Strategic strike adds precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>On crit, add Deadly:</b></span> <span class="messageboard-dice">1d10 ⇒ 7</span></p>During the brief respite, Xathel moves up to the middle of the bridge so that he can better keep watch for new threats. He also pulls out his backup quiver to refill his supply of arrows. "I should have bought many more than I did. I had ample space and coin," he chides himself quietly.
Upon spotting the new group of Aspis, he moves closer to get a clearer shot at the one in front, then aims carefully and shoots.
◆ Stride, ◆ Devise a Stratagem (Recall Knowledge as part of the same action),...Xathel (alias of Tim Emrick)2022-10-17T21:01:43ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=5#2482022-10-17T18:48:32Z2022-10-17T18:48:32Z<p><b>"I agree. Every venture captain I've ever met preferred to sleep indoors when at home. Even the Gozrans,"</b> Featherwit jokes, as she follows along right behind Jyllian and Elfino. </p>
<p><span class=messageboard-ooc>Just in case...</span> <span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span></p>"I agree. Every venture captain I've ever met preferred to sleep indoors when at home. Even the Gozrans," Featherwit jokes, as she follows along right behind Jyllian and Elfino.
Just in case... [dice=Perception]1d20+7[/dice]Professor Felicity Featherwit (alias of Tim Emrick)2022-10-17T18:48:32ZRe: Forums: Play-by-Post Discussion: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4 DiscussionXathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/discussion&page=3#1062022-10-17T14:43:39Z2022-10-17T14:43:39Z<p>Botted.</p>Botted.Xathel (alias of Tim Emrick)2022-10-17T14:43:39ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=8#3992022-10-17T14:43:21Z2022-10-17T14:43:21Z<p><span class=messageboard-ooc>Botting for Alseil and Goldirex</span></p>
<p>Goldirex moves up and engages the Aspis leader, while Alseil finally moves within spell range.</p>
<p><span class="messageboard-dice"><b>Primary Attack:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (13) + 11 = 24</span>, <span class="messageboard-dice"><b>Damage: Bludgeoning:</b></span> <span class="messageboard-dice">2d6 + 4 ⇒ (5, 3) + 4 = 12</span>
<br />
<span class="messageboard-dice"><b>Secondary Attack:</b></span> <span class="messageboard-dice">1d20 + 11 - 4 ⇒ (17) + 11 - 4 = 24</span>, <span class="messageboard-dice"><b>Damage: Fire:</b></span> <span class="messageboard-dice">2d6 + 4 ⇒ (3, 5) + 4 = 12</span></p>
<p><span class=messageboard-ooc>Goldirox ◆ Stride, ◆ Strike, ◆ Act Together (Strike, Alseil Stride).</span></p>Botting for Alseil and Goldirex
Goldirex moves up and engages the Aspis leader, while Alseil finally moves within spell range.
[dice=Primary Attack]1d20+11[/dice], [dice=Damage: Bludgeoning]2d6+4[/dice]
[dice=Secondary Attack]1d20+11-4[/dice], [dice=Damage: Fire]2d6+4[/dice]
Goldirox ◆ Stride, ◆ Strike, ◆ Act Together (Strike, Alseil Stride).Xathel (alias of Tim Emrick)2022-10-17T14:43:21ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=8#3962022-10-16T16:14:53Z2022-10-16T16:14:53Z<p>Xathel aims carefully then fires again at the Aspis still standing next to Chance.</p>
<p><span class=messageboard-ooc>◆ Devise a Strategem, ◆ Strike vs. #2</span>
<br />
<span class="messageboard-dice"><b>Devise a Stategem:</b></span> <span class="messageboard-dice">1d20 ⇒ 20</span>
<br />
<span class="messageboard-dice"><b>Shortbow +1, with DAS:</b></span> <span class="messageboard-dice">20 + 11 = 31</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Strategic strike adds precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>On crit, add Deadly:</b></span> <span class="messageboard-dice">1d10 ⇒ 6</span></p>
<p>He then moves closer to get a better sight line on the leader.</p>
<p><span class=messageboard-ooc>◆ Stride</span></p>Xathel aims carefully then fires again at the Aspis still standing next to Chance.
◆ Devise a Strategem, ◆ Strike vs. #2
[Dice=Devise a Stategem]1d20[/dice]
[Dice=Shortbow +1, with DAS]20+11[/dice], Range 60 ft, Reload 0, Deadly d10
[dice=Piercing damage]1d6[/dice]
[dice=Strategic strike adds precision]1d6[/dice]
[Dice=On crit, add Deadly]1d10[/dice]
He then moves closer to get a better sight line on the leader.
◆ StrideXathel (alias of Tim Emrick)2022-10-16T16:14:53ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=5#2392022-10-16T14:35:14Z2022-10-16T14:35:14Z<p><b>"Right, let's find that lodestone,"</b> Featherwit says once the children have collected the other foci. <b>"And let's stick together, in case of more trouble. Lead on, Elfino."</b></p>
<p><span class=messageboard-ooc>Away from my desktop ATM. Please move me into the hall next to Elfino, who had a plan for the order of searching.</span></p>"Right, let's find that lodestone," Featherwit says once the children have collected the other foci. "And let's stick together, in case of more trouble. Lead on, Elfino."
Away from my desktop ATM. Please move me into the hall next to Elfino, who had a plan for the order of searching.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-16T14:35:14ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=3#1152022-10-16T12:58:59Z2022-10-16T12:58:59Z<p>I will likely never get to play this character again after this, so I say bring it on!</p>I will likely never get to play this character again after this, so I say bring it on!Falling Rock (alias of Tim Emrick)2022-10-16T12:58:59ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=6#2962022-10-16T12:37:55Z2022-10-16T12:37:33Z<p><b>"Do not speak so lightly about meeting gods. Especially <i>her</i>,"</b> Falling Rock chides quietly, making a Shoanti warding gesture before regripping his weapon firmly. He looks around warily, trying to spot the trouble he can sense coming.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 35 + 4 ⇒ (8) + 35 + 4 = 47</span></p>"Do not speak so lightly about meeting gods. Especially her," Falling Rock chides quietly, making a Shoanti warding gesture before regripping his weapon firmly. He looks around warily, trying to spot the trouble he can sense coming.
[Dice=Perception]1d20+35+4[/dice]Falling Rock (alias of Tim Emrick)2022-10-16T12:37:33ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=6#2922022-10-16T00:07:26Z2022-10-16T00:07:26Z<p>Falling Rock closes with the tiefling and <span class=messageboard-ooc>(assuming they're still moving)</span> brings down the hammer on them.</p>
<p><span class="messageboard-dice"><b>+5 impact impervious merciful adamantine earth breaker:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (11) + 36 = 47</span>
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">3d6 + 35 ⇒ (2, 2, 2) + 35 = 41</span> plus <span class="messageboard-dice"><b>Greater Vital Strike:</b></span> <span class="messageboard-dice">9d6 ⇒ (5, 4, 5, 3, 5, 6, 6, 5, 2) = 41</span> plus <span class="messageboard-dice"><b>Merciful:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span> <span class=messageboard-ooc>= 85 nonlethal </span></p>Falling Rock closes with the tiefling and (assuming they're still moving) brings down the hammer on them.
[Dice=+5 impact impervious merciful adamantine earth breaker]1d20+36[/dice]
[Dice=Damage (B)]3d6+35[/dice] plus [Dice=Greater Vital Strike]9d6[/dice] plus [Dice=Merciful]1d6[/dice] = 85 nonlethalFalling Rock (alias of Tim Emrick)2022-10-16T00:07:26ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=6#2802022-10-15T15:30:09Z2022-10-15T15:30:09Z<p><span class=messageboard-ooc>Falling Rock has +31 perception in urban terrain, +35 with Gabrielle's tea ceremony.</span></p>
<p>Now that the party has caught up to their fleeing foe, Falling Rock commands his boots to grow wings and flies closer. He wants to ensure that he can easily catch up with the enemy once Rilke lights them up with her limning bow.</p>
<p><span class=messageboard-ooc>Standard to activate winged boots, move to fly 60 ft. (armor training allows full speed movement in his armor).</span></p>Falling Rock has +31 perception in urban terrain, +35 with Gabrielle's tea ceremony.
Now that the party has caught up to their fleeing foe, Falling Rock commands his boots to grow wings and flies closer. He wants to ensure that he can easily catch up with the enemy once Rilke lights them up with her limning bow.
Standard to activate winged boots, move to fly 60 ft. (armor training allows full speed movement in his armor).Falling Rock (alias of Tim Emrick)2022-10-15T15:30:09ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=6#2722022-10-15T06:17:44Z2022-10-15T06:17:44Z<p>Falling Rock doesn't take the time required to command his <i>winged boots</i> to fly, but proves surprisingly nimble despite his heavy armor as he rushes down the alley.</p>
<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (14) + 23 = 37</span></p>Falling Rock doesn't take the time required to command his winged boots to fly, but proves surprisingly nimble despite his heavy armor as he rushes down the alley.
[dice=Acrobatics]1d20+23[/dice]Falling Rock (alias of Tim Emrick)2022-10-15T06:17:44ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=8#3802022-10-14T21:09:20Z2022-10-14T21:09:20Z<p><span class=tiny><b>"Damn, too late,"</b></span> Xathel curses to himself when he sees the Aspis leader poison their allies' daggers. He aims carefully at the worse injured of the enemy agents. </p>
<p><span class=messageboard-ooc>◆ Devise a Stratagem (Recall Knowledge as part of the same action) vs. #2, ◆ Strike</span>
<br />
<span class="messageboard-dice"><b>Devise a Stategem:</b></span> <span class="messageboard-dice">1d20 ⇒ 19</span>
<br />
<span class="messageboard-dice"><b>Society:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (2) + 12 = 14</span> </p>
<p><span class=messageboard-ooc>◆ Strike vs. #2</span>
<br />
<span class="messageboard-dice"><b>Shortbow +1, with DAS:</b></span> <span class="messageboard-dice">19 + 11 = 30</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Strategic strike adds precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>On crit, add Deadly:</b></span> <span class="messageboard-dice">1d10 ⇒ 6</span></p>
<p>He then fires a second shot. </p>
<p><span class=messageboard-ooc>◆ Strike vs. #2 if still up, otherwise at the leader (#1).</span>
<br />
<span class="messageboard-dice"><b>Shortbow +1, MAP:</b></span> <span class="messageboard-dice">1d20 + 9 - 5 ⇒ (4) + 9 - 5 = 8</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>"Damn, too late," Xathel curses to himself when he sees the Aspis leader poison their allies' daggers. He aims carefully at the worse injured of the enemy agents.
◆ Devise a Stratagem (Recall Knowledge as part of the same action) vs. #2, ◆ Strike
[Dice=Devise a Stategem]1d20[/dice]
[Dice=Society]1d20+12[/dice]
◆ Strike vs. #2
[Dice=Shortbow +1, with DAS]19+11[/dice], Range 60 ft, Reload 0, Deadly d10
[dice=Piercing damage]1d6[/dice]
[dice=Strategic strike adds precision]1d6[/dice]
[Dice=On...Xathel (alias of Tim Emrick)2022-10-14T21:09:20ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=5#2282022-10-14T18:33:27Z2022-10-14T18:33:27Z<p><b>"Well, so much for my theory about randomly appearing objects,"</b> Featherwit replies with a shrug—which she immediately regrets, given her very recently healed wounds. </p>
<p><b>"I'll check the kitchen for a pitcher."</b> She's <i>pretty</i> sure the danger in that room is past, so only hesitates for a heartbeast before stepping through the door that leads there.</p>"Well, so much for my theory about randomly appearing objects," Featherwit replies with a shrug--which she immediately regrets, given her very recently healed wounds.
"I'll check the kitchen for a pitcher." She's pretty sure the danger in that room is past, so only hesitates for a heartbeast before stepping through the door that leads there.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-14T18:33:27ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=6#2652022-10-14T15:57:36Z2022-10-14T15:57:36Z<p>Falling Rock bellows at the crowd to get out of the way, and barrels through those who don't react quickly enough.</p>
<p><span class="messageboard-dice"><b>CMB to Overrun:</b></span> <span class="messageboard-dice">1d20 + 29 ⇒ (20) + 29 = 49</span></p>
<p>The Shoanti runes for "avalanche" that he has tattooed across his face and chest—and engraved upon the mithral armor covering those parts of his body—appear to been well chosen!</p>
<p><span class=messageboard-ooc>He won't be attempting to do a full-round action on any of the cards revealed so far, as he is an absolute brute on one option and utterly hopeless on the other. :D</span></p>Falling Rock bellows at the crowd to get out of the way, and barrels through those who don't react quickly enough.
[dice=CMB to Overrun]1d20+29[/dice]
The Shoanti runes for "avalanche" that he has tattooed across his face and chest--and engraved upon the mithral armor covering those parts of his body--appear to been well chosen!
He won't be attempting to do a full-round action on any of the cards revealed so far, as he is an absolute brute on one option and utterly hopeless on the other. :DFalling Rock (alias of Tim Emrick)2022-10-14T15:57:36ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=5#2242022-10-14T12:31:00Z2022-10-14T12:31:00Z<p><b>"Deal,"</b> Featherwit tells Mrs. Crinkle, with a grin. <b>"I can help us find the good stuff."</b></p>
<p>Once she's had a few minutes to recover from her near-death experience, the ganzi follows Jyllian and Elfino to help search the rest of the lodge.</p>"Deal," Featherwit tells Mrs. Crinkle, with a grin. "I can help us find the good stuff."
Once she's had a few minutes to recover from her near-death experience, the ganzi follows Jyllian and Elfino to help search the rest of the lodge.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-14T12:31:00ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=5#2192022-10-13T18:25:43Z2022-10-13T18:25:43Z<p><span class=messageboard-ooc>I'm doubting we'll have the luxury of an hour or so before more plot happens. Featherwit doesn't want to wait more than the 10 minutes she needs to shake off wounded before exploring again.</span></p>I'm doubting we'll have the luxury of an hour or so before more plot happens. Featherwit doesn't want to wait more than the 10 minutes she needs to shake off wounded before exploring again.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-13T18:25:43ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=6#2582022-10-13T13:42:00Z2022-10-13T13:40:40Z<p><span class="messageboard-dice"><b>Reflex with evasion:</b></span> <span class="messageboard-dice">1d20 + 23 + 1 ⇒ (8) + 23 + 1 = 32</span></p>
<p>Falling Rock barely even notices the flying shards of glass as he lunges at a foe with Skyfall.</p>
<p><span class=messageboard-ooc>Attacks light blue/cyan with Power Attack, Furious Focus, Greater Vital Strike, and Lunge (10 ft reach, -2 AC). If that foe goes down, Cleaving Finish on green.</span></p>
<p><span class="messageboard-dice"><b>+5 impact impervious merciful adamantine earth breaker:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (13) + 36 = 49</span>
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">3d6 + 35 ⇒ (5, 5, 1) + 35 = 46</span> plus <span class="messageboard-dice"><b>Greater Vital Strike:</b></span> <span class="messageboard-dice">9d6 ⇒ (5, 2, 5, 5, 1, 3, 2, 3, 5) = 31</span> plus <span class="messageboard-dice"><b>Merciful:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span> <span class=messageboard-ooc>= 83 nonlethal</span></p>
<p><span class="messageboard-dice"><b>Cleaving Finish:</b></span> <span class="messageboard-dice">1d20 + 31 ⇒ (1) + 31 = 32</span>
<br />
<span class=messageboard-ooc>Nat 1, so miss. Swift action to use second chance strike hunter's trick.</span>
<br />
<span class="messageboard-dice"><b>Cleaving Finish:</b></span> <span class="messageboard-dice">1d20 + 31 - 5 ⇒ (5) + 31 - 5 = 31</span>
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">3d6 + 35 ⇒ (1, 2, 5) + 35 = 43</span> plus <span class="messageboard-dice"><b>Merciful:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span> <span class=messageboard-ooc>= 45 nonlethal</span></p>[dice=Reflex with evasion]1d20+23+1[/dice]
Falling Rock barely even notices the flying shards of glass as he lunges at a foe with Skyfall.
Attacks light blue/cyan with Power Attack, Furious Focus, Greater Vital Strike, and Lunge (10 ft reach, -2 AC). If that foe goes down, Cleaving Finish on green.
[Dice=+5 impact impervious merciful adamantine earth breaker]1d20+36[/dice]
[Dice=Damage (B)]3d6+35[/dice] plus [Dice=Greater Vital Strike]9d6[/dice] plus [Dice=Merciful]1d6[/dice] = 83
...Falling Rock (alias of Tim Emrick)2022-10-13T13:40:40ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=5#2162022-10-13T13:22:32Z2022-10-13T13:22:32Z<p>Featherwit sighs in relief when the last protean goes down, and takes a moment to carefully clean her rapier before putting her weapons away and pulling out a potion to drink. <b>"I haven't been in this much pain since a dinosaur nearly bit me in two last spring."</b></p>
<p><span class="messageboard-dice"><b>Lesser Healing Potion:</b></span> <span class="messageboard-dice">2d8 + 5 ⇒ (7, 3) + 5 = 15</span>
<br />
<span class=messageboard-ooc>Now at full HP, so will lose wounded 1 after 10 minutes' rest.</span></p>
<p><b>"Aaah, that's better. If and when we finally get home from this mission, I am getting thoroughly, stinking drunk to thank Cayden that I survived it,"</b> she promises herself as she follows the children back to the main hall. She climbs onto a couch to rest while she listens to their conversation.</p>Featherwit sighs in relief when the last protean goes down, and takes a moment to carefully clean her rapier before putting her weapons away and pulling out a potion to drink. "I haven't been in this much pain since a dinosaur nearly bit me in two last spring."
[dice=Lesser Healing Potion]2d8+5[/dice]
Now at full HP, so will lose wounded 1 after 10 minutes' rest.
"Aaah, that's better. If and when we finally get home from this mission, I am getting thoroughly, stinking drunk to thank Cayden...Professor Felicity Featherwit (alias of Tim Emrick)2022-10-13T13:22:32ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=8#3702022-10-13T13:25:24Z2022-10-13T13:06:20Z<p><span class=messageboard-ooc>Do any of us receive any new Hero Points before this battle?</span></p>
<p><b>"Remember to focus fire as much as you can. The fewer enemies, the fewer attacks we take,"</b> Xathel says to his companions, before moving forward to get a clear shot at the leader.</p>
<p><span class=messageboard-ooc>◆ Stride, ◆ Devise a Stratagem (Recall Knowledge as part of the same action), ◆ Strike vs. #1</span>
<br />
<span class="messageboard-dice"><b>Devise a Stategem:</b></span> <span class="messageboard-dice">1d20 ⇒ 16</span>
<br />
<span class="messageboard-dice"><b>Society:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (15) + 12 = 27</span> (on crit, Xathel and allies get +1 on next attack vs. target)
<br />
<span class="messageboard-dice"><b>Shortbow +1, with DAS:</b></span> <span class="messageboard-dice">16 + 11 = 27</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Strategic strike adds precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>On crit, add Deadly:</b></span> <span class="messageboard-dice">1d10 ⇒ 6</span></p>Do any of us receive any new Hero Points before this battle?
"Remember to focus fire as much as you can. The fewer enemies, the fewer attacks we take," Xathel says to his companions, before moving forward to get a clear shot at the leader.
◆ Stride, ◆ Devise a Stratagem (Recall Knowledge as part of the same action), ◆ Strike vs. #1
[Dice=Devise a Stategem]1d20[/dice]
[Dice=Society]1d20+12[/dice] (on crit, Xathel and allies get +1 on next attack vs. target)
[Dice=Shortbow +1, with...Xathel (alias of Tim Emrick)2022-10-13T13:06:20ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=6#2522022-10-12T17:28:54Z2022-10-12T17:28:54Z<p><b><i>"Shards,"</i></b> Falling Rock curses softly in Shoanti when he sees the note that Lady Gabrielle found. <b>"The Sihedron of the ancient Thassilonians. Rilke, Cazic, and I know far more about that symbol than we ever wished to. Well, two of us do, anyway,"</b> he continues in Taldane, with a sideways glance at the insatiably curious oracle. <b>"Anyone using <i>that</i> to sign a note is trouble—big trouble—whether or not they actually have any legitimate reason to use it."</b> </p>
<p><span class=messageboard-ooc>These three PCs played through the Shattered Star AP, and handled the artifact itself, so would recognize it easily.</span></p>"Shards," Falling Rock curses softly in Shoanti when he sees the note that Lady Gabrielle found. "The Sihedron of the ancient Thassilonians. Rilke, Cazic, and I know far more about that symbol than we ever wished to. Well, two of us do, anyway," he continues in Taldane, with a sideways glance at the insatiably curious oracle. "Anyone using that to sign a note is trouble--big trouble--whether or not they actually have any legitimate reason to use it."
These three PCs played through the...Falling Rock (alias of Tim Emrick)2022-10-12T17:28:54ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=5#2122022-10-12T17:13:17Z2022-10-12T17:13:17Z<p><span class=messageboard-ooc>@Elfino: Yellow is down, just not X'd on the map yet. We only have the Red voidworm left to take out.</span></p>@Elfino: Yellow is down, just not X'd on the map yet. We only have the Red voidworm left to take out.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-12T17:13:17ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=2#1002022-10-12T15:07:26Z2022-10-12T15:06:12Z<p>Hmm, that symbol never means anything good... (cue dramatic sting)</p>
<p>Gabrielle, let us know if you share the note.</p>Hmm, that symbol never means anything good... (cue dramatic sting)
Gabrielle, let us know if you share the note.Falling Rock (alias of Tim Emrick)2022-10-12T15:06:12ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=5#2102022-10-12T14:26:59Z2022-10-12T14:26:59Z<p><span class=tiny><b>"Suffering psychopomps,"</b></span> Featherwit groans as Elfino revives her. <span class=tiny><b>"That'll teach me to insult family, no matter how remotely distant."</b></span> She grabs her ichor-covered rapier and rolls to her feet with gritted teeth. </p>
<p>Quickly taking stock of the situation, she wisely stays put where she is, but pulls out a juggling pin and begins flipping it end over end in her off hand as she watches her allies surround the remaining voidworm.</p>
<p><span class=messageboard-ooc>◆ Interact to pick up weapon, ◆ Stand, ◆ Juggle</span></p>"Suffering psychopomps," Featherwit groans as Elfino revives her. "That'll teach me to insult family, no matter how remotely distant." She grabs her ichor-covered rapier and rolls to her feet with gritted teeth.
Quickly taking stock of the situation, she wisely stays put where she is, but pulls out a juggling pin and begins flipping it end over end in her off hand as she watches her allies surround the remaining voidworm.
◆ Interact to pick up weapon, ◆ Stand, ◆ JuggleProfessor Felicity Featherwit (alias of Tim Emrick)2022-10-12T14:26:59ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=8#3602022-10-11T23:42:30Z2022-10-11T23:42:30Z<p><span class="messageboard-dice"><b>Crafting to repair:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (18) + 10 = 28</span> <span class=messageboard-ooc>•Finally!•</span></p>
<p>When Xathel realizes that he's still not solving the problem, he stops moving altogether for a long moment as he studies the pillar closely. When he finally moves again, it's sudden and efficient, and proves far more effective than his earlier efforts.</p>[dice=Crafting to repair]1d20+10[/dice] *Finally!*
When Xathel realizes that he's still not solving the problem, he stops moving altogether for a long moment as he studies the pillar closely. When he finally moves again, it's sudden and efficient, and proves far more effective than his earlier efforts.Xathel (alias of Tim Emrick)2022-10-11T23:42:30ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=8#3562022-10-11T21:06:32Z2022-10-11T21:06:32Z<p>Seeing Goldirox succeed where the others have not, Xathel pauses and murmurs, <span class=tiny><b>"Hmm...clearly I have been thinking too much of Yuelral, and not enough of Torag. Forgive me, Forgelord."</b></span></p>
<p><span class="messageboard-dice"><b>Crafting to Repair:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span>
<br />
<span class=messageboard-ooc>Another 4! If I had any Hero Points left, I'd spend one.</span></p>
<p>He resumes his task, but still can't seem to make any progress.</p>Seeing Goldirox succeed where the others have not, Xathel pauses and murmurs, "Hmm...clearly I have been thinking too much of Yuelral, and not enough of Torag. Forgive me, Forgelord."
[Dice=Crafting to Repair]1d20+10[/dice]
Another 4! If I had any Hero Points left, I'd spend one.
He resumes his task, but still can't seem to make any progress.Xathel (alias of Tim Emrick)2022-10-11T21:06:32ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=7#3482022-10-11T18:42:54Z2022-10-11T18:42:54Z<p>Xathel moves to another pillar, pulls his repair kit out of his sleeve, and sets to work.</p>
<p><span class="messageboard-dice"><b>Craft (T) to Repair:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span></p>
<p><span class=messageboard-ooc>This is a stunning start. C'mon, Alseil, show us how it's done!</span></p>Xathel moves to another pillar, pulls his repair kit out of his sleeve, and sets to work.
[dice=Craft (T) to Repair]1d20+10[/dice]
This is a stunning start. C'mon, Alseil, show us how it's done!Xathel (alias of Tim Emrick)2022-10-11T18:42:54ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=7#3432022-10-11T16:54:23Z2022-10-11T16:54:23Z<p>Xathel is a careful archaeologist at heart, but has acquired too profound a dislike of duergar and Droskar to make any objection to Scratch's attempt to explode the altar. <b>"It may require priestly magic, and a great deal of time, to properly purify that abomination,"</b> he says, sharing the dwarf's disappointment.</p>
<p>The elf handles the draugr's personal symbol of Droskar warily, unwilling to touch it with bare skin, though that caution seems to stem more from moral disgust than from fear of any harm. After wrapping it tightly in a bit of cloth, he places it inside his magic sleeves. He then pulls out a spare quiver to refill the much-lightened one he's been using.</p>
<p>As Looni tends to his wounds, Xathel politely thanks the goblin in his own language.</p>Xathel is a careful archaeologist at heart, but has acquired too profound a dislike of duergar and Droskar to make any objection to Scratch's attempt to explode the altar. "It may require priestly magic, and a great deal of time, to properly purify that abomination," he says, sharing the dwarf's disappointment.
The elf handles the draugr's personal symbol of Droskar warily, unwilling to touch it with bare skin, though that caution seems to stem more from moral disgust than from fear of any...Xathel (alias of Tim Emrick)2022-10-11T16:54:23ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=7#3372022-10-11T13:40:13Z2022-10-11T13:40:13Z<p>Once the last duergar falls, Xathel moves closer to examine the bodies, looking for any useful gear, interesting cultural artifacts, and clues about their purpose here.</p>
<p><b>"Toil for toil's sake is a miserable way to live,"</b> the elf muses as he performs his inspection. <b>"I will never understand the appeal of Droskar's cult. They stain the honor of all dwarves."</b></p>
<p><span class=messageboard-ooc>He will submit to healing (or treat himself) after a minute or two of searching.</span></p>Once the last duergar falls, Xathel moves closer to examine the bodies, looking for any useful gear, interesting cultural artifacts, and clues about their purpose here.
"Toil for toil's sake is a miserable way to live," the elf muses as he performs his inspection. "I will never understand the appeal of Droskar's cult. They stain the honor of all dwarves."
He will submit to healing (or treat himself) after a minute or two of searching.Xathel (alias of Tim Emrick)2022-10-11T13:40:13ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=5#2432022-10-11T12:02:58Z2022-10-11T12:02:58Z<p><b><i>"That lasted about as long as it usually does,"</i></b> Falling Rock comments to Rilke in Orc as he passes her on his way into the warehouse. He takes up a position in front of Cazic and lunges at the foe directly ahead of him. </p>
<p><span class=messageboard-ooc>Power Attack, Furious Focus, Improved Vital Strike, Lunge (reach, -2 AC), vs. the red foe marked "1."</span>
<br />
<span class="messageboard-dice"><b>+5 impact impervious merciful adamantine earth breaker:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (1) + 36 = 37</span>
<br />
<span class=messageboard-ooc>Nat 1, so miss. As an immediate action, use second chance strike hunter's trick to reroll at -5.</span>
<br />
<span class="messageboard-dice"><b>second chance strike:</b></span> <span class="messageboard-dice">1d20 + 36 - 5 ⇒ (5) + 36 - 5 = 36</span>
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">3d6 + 35 ⇒ (2, 2, 2) + 35 = 41</span> plus <span class="messageboard-dice"><b>Greater Vital Strike:</b></span> <span class="messageboard-dice">9d6 ⇒ (3, 1, 3, 3, 6, 1, 1, 5, 1) = 24</span> plus <span class="messageboard-dice"><b>Merciful:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span> <span class=messageboard-ooc>= 69 nonlethal</span></p>
<p><span class=messageboard-ooc>Assuming that drops red, Cleaving Finish on the yellow wererat due south of Cazic.</span>
<br />
<span class="messageboard-dice"><b>+5 impact impervious merciful adamantine earth breaker:</b></span> <span class="messageboard-dice">1d20 + 31 ⇒ (15) + 31 = 46</span>
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">3d6 + 35 ⇒ (3, 2, 1) + 35 = 41</span> plus <span class="messageboard-dice"><b>Merciful:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span> <span class=messageboard-ooc>= 44 nonlethal</span></p>"That lasted about as long as it usually does," Falling Rock comments to Rilke in Orc as he passes her on his way into the warehouse. He takes up a position in front of Cazic and lunges at the foe directly ahead of him.
Power Attack, Furious Focus, Improved Vital Strike, Lunge (reach, -2 AC), vs. the red foe marked "1."
[Dice=+5 impact impervious merciful adamantine earth breaker]1d20+36[/dice]
Nat 1, so miss. As an immediate action, use second chance strike hunter's trick to reroll at -5....Falling Rock (alias of Tim Emrick)2022-10-11T12:02:58ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=4#1992022-10-10T23:35:41Z2022-10-10T23:35:41Z<p><span class="messageboard-dice"><b>Will:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span> </p>
<p><span class=messageboard-ooc>Fail, so stupified 1. And dying 2, I think, because it downed me with a crit? I did kind of insult it pretty rudely, so I guess I was asking for it.</span></p>[dice=Will]1d20+7[/dice]
Fail, so stupified 1. And dying 2, I think, because it downed me with a crit? I did kind of insult it pretty rudely, so I guess I was asking for it.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-10T23:35:41ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=7#3282022-10-10T23:27:35Z2022-10-10T23:27:35Z<p>Xathel usually remains pretty cool during combat, but fighting yet another band of duergar beneath the Pallid Peak is stirring up some more visible emotions in the elf scholar. <b><span class=tiny>"Joyless Droskaran filth,"</span></b> he mutters darkly in Undercommon as he lines up a better shot on the closest foe.</p>
<p>◆ <span class="messageboard-dice"><b>Devise a Stategem:</b></span> <span class="messageboard-dice">1d20 ⇒ 18</span>
<br />
<span class=messageboard-ooc>Recall Knowledge as part of the same action:</span> <span class="messageboard-dice"><b>Society:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span> </p>
<p>◆ <span class=messageboard-ooc>Strike vs. #3:</span> <span class="messageboard-dice"><b>Shortbow +1, with DAS:</b></span> <span class="messageboard-dice">18 + 11 = 29</span><span class=messageboard-ooc>, Range 60 ft, Reload 0, Deadly d10</span>
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Strategic strike adds precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>On crit, add Deadly:</b></span> <span class="messageboard-dice">1d10 ⇒ 7</span></p>
<p>◆ <span class=messageboard-ooc>Stride</span></p>
<p>He then resumes circling the fight.</p>Xathel usually remains pretty cool during combat, but fighting yet another band of duergar beneath the Pallid Peak is stirring up some more visible emotions in the elf scholar. "Joyless Droskaran filth," he mutters darkly in Undercommon as he lines up a better shot on the closest foe.
◆ [Dice=Devise a Stategem]1d20[/dice]
Recall Knowledge as part of the same action: [Dice=Society]1d20+12[/dice]
◆ Strike vs. #3: [Dice=Shortbow +1, with DAS]18+11[/dice], Range 60 ft, Reload 0, Deadly d10...Xathel (alias of Tim Emrick)2022-10-10T23:27:35ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=5#2382022-10-10T23:05:38Z2022-10-10T23:05:38Z<p>Falling Rock is also content to see how far talking gets them this time, and sets to propping up a section of wall on the other side of the door from where Rilke slouches. There's a glint of amusement in his eye as he says to Cazic, <b>"Run along and enjoy yourself. We'll be here if you need us."</b> </p>
<p><span class=messageboard-ooc>In their past adventures together, Cazic had a habit of eagerly rushing ahead to see what was in the next room, and who she could try to make friends with this time. It happened regularly enough that Falling Rock gently but firmly pushing her behind him became a running joke in our group. He hasn't needed to in quite a few levels, but <i>encouraging</i> her to go ahead without him is still unusual enough to amuse him.</span></p>Falling Rock is also content to see how far talking gets them this time, and sets to propping up a section of wall on the other side of the door from where Rilke slouches. There's a glint of amusement in his eye as he says to Cazic, "Run along and enjoy yourself. We'll be here if you need us."
In their past adventures together, Cazic had a habit of eagerly rushing ahead to see what was in the next room, and who she could try to make friends with this time. It happened regularly enough that...Falling Rock (alias of Tim Emrick)2022-10-10T23:05:38ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=2#972022-10-10T18:15:05Z2022-10-10T18:15:05Z<p>Is there a map for the warehouse? I'm only seeing the banshee map on the slides.</p>
<p>I'll try to post something tonight or tomorrow, but today I've been very busy playing catching at work from my long weekend away at the con.</p>Is there a map for the warehouse? I'm only seeing the banshee map on the slides.
I'll try to post something tonight or tomorrow, but today I've been very busy playing catching at work from my long weekend away at the con.Falling Rock (alias of Tim Emrick)2022-10-10T18:15:05ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=4#1952022-10-10T12:19:48Z2022-10-10T12:19:48Z<p>Seeing Ulrich finish off the voidworm, Featherwit tries to tumble past the akizendri to set up a telling attack.</p>
<p>◆ <span class="messageboard-dice"><b>Acrobatics to Tumble Behind:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span></p>
<p>◆ <span class="messageboard-dice"><b>+1 Rapier:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span>, <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (6) + 4 = 10</span>
<br />
<span class="messageboard-dice"><b>If sneak attack, add:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>If crit, add Deadly:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span></p>
<p><b><i>"Hey worm-face, your mama was a dretch!"</i></b> she taunts in Protean.</p>Seeing Ulrich finish off the voidworm, Featherwit tries to tumble past the akizendri to set up a telling attack.
◆ [dice=Acrobatics to Tumble Behind]1d20+8[/dice]
◆ [dice=+1 Rapier]1d20+9[/dice], [dice=Damage (P)]1d6+4[/dice]
[dice=If sneak attack, add]1d6[/dice]
[dice=If crit, add Deadly]1d8[/dice]
"Hey worm-face, your mama was a dretch!" she taunts in Protean.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-10T12:19:48ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=7#3222022-10-10T12:07:48Z2022-10-10T12:07:48Z<p>Xathel moves further into the room to get a clearer shot at the duergar, and to get out of easy grenade formation. He aims at the duergar engaged with Chance.</p>
<p><span class=messageboard-ooc>◆ Stride</span>
<br />
◆ <span class="messageboard-dice"><b>Devise a Stategem:</b></span> <span class="messageboard-dice">1d20 ⇒ 2</span> vs. #3.</p>
<p>he decides there's something not quite right about his angle, so he shoots at the other duergar <span class=messageboard-ooc>(#2)</span> instead.</p>
<p>◆ <span class="messageboard-dice"><b>Shortbow +1:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>Xathel moves further into the room to get a clearer shot at the duergar, and to get out of easy grenade formation. He aims at the duergar engaged with Chance.
◆ Stride
◆ [Dice=Devise a Stategem]1d20[/dice] vs. #3.
he decides there's something not quite right about his angle, so he shoots at the other duergar (#2) instead.
◆ [Dice=Shortbow +1]1d20+9[/dice], Range 60 ft, Reload 0, Deadly d10
[dice=Piercing damage]1d6[/dice]Xathel (alias of Tim Emrick)2022-10-10T12:07:48ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=4#1932022-10-09T17:45:27Z2022-10-09T17:43:57Z<p>Featherwit moves past a voidworm to flank with Ulrich, then stabs at the protean.</p>
<p>◆ <span class="messageboard-dice"><b>Acrobatics to tumble around Blue:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span></p>
<p>◆ <span class="messageboard-dice"><b>+1 Rapier:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span> vs. Blue, <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (3) + 4 = 7</span> (P)
<br />
<span class="messageboard-dice"><b>sneak attack adds:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p>◆ <span class="messageboard-dice"><b>Protean Lore:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (15) + 6 = 21</span> to Recall Knowledge on Yellow.</p>
<p><span class=messageboard-ooc>Please move my token for me. I am unable to do it while posting from my phone, as I have to this weekend.</span></p>Featherwit moves past a voidworm to flank with Ulrich, then stabs at the protean.
◆ [Dice=Acrobatics to tumble around Blue]1d20+8[/dice]
◆ [dice=+1 Rapier]1d20+9[/dice] vs. Blue, [dice=Damage]1d6+4[/dice] (P)
[dice=sneak attack adds]1d6[/dice]
◆ [Dice=Protean Lore]1d20+6[/dice] to Recall Knowledge on Yellow.
Please move my token for me. I am unable to do it while posting from my phone, as I have to this weekend.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-09T17:43:57ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=5#2242022-10-09T15:57:37Z2022-10-09T15:57:22Z<p><span class=messageboard-ooc>BTW, would someone please move me adjacent to the ghost. I can't move my token when doing this on my phone.</span></p>BTW, would someone please move me adjacent to the ghost. I can't move my token when doing this on my phone.Falling Rock (alias of Tim Emrick)2022-10-09T15:57:22ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=7#3132022-10-09T15:54:03Z2022-10-09T15:54:03Z<p>Xathel scowls when he hears the speech in Undercommon, clearing understanding it and suspecting what lies ahead. He moves into the room, studies the obvious leader, and shoots at them.</p>
<p><span class=messageboard-ooc>◆ Stride, ◆ Devise a Stratagem (Recall Knowledge as part of the same action), ◆ Strike vs. #1</span>
<br />
<span class="messageboard-dice"><b>Devise a Stategem:</b></span> <span class="messageboard-dice">1d20 ⇒ 17</span>
<br />
<span class="messageboard-dice"><b>Society (Recall Knowledge):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span>
<br />
<span class="messageboard-dice"><b>Shortbow +1, with Devise a Stratagem:</b></span> <span class="messageboard-dice">17 + 11 = 28</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Strategic strike adds precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>On crit, add Deadly:</b></span> <span class="messageboard-dice">1d10 ⇒ 2</span></p>
<p><span class=messageboard-ooc>I can't move my token while doing this on my phone, so please move me to the space NW of Looni.</span></p>Xathel scowls when he hears the speech in Undercommon, clearing understanding it and suspecting what lies ahead. He moves into the room, studies the obvious leader, and shoots at them.
◆ Stride, ◆ Devise a Stratagem (Recall Knowledge as part of the same action), ◆ Strike vs. #1
[Dice=Devise a Stategem]1d20[/dice]
[Dice=Society (Recall Knowledge)]1d20+12[/dice]
[Dice=Shortbow +1, with Devise a Stratagem]17+11[/dice], Range 60 ft, Reload 0, Deadly d10
[dice=Piercing damage]1d6[/dice]...Xathel (alias of Tim Emrick)2022-10-09T15:54:03ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=2#942022-10-09T03:58:52Z2022-10-09T03:58:25Z<p>And that will likely be my one post while at this in-person con. Cazic can bot me if needed before late Sunday evening/Monday morning.</p>And that will likely be my one post while at this in-person con. Cazic can bot me if needed before late Sunday evening/Monday morning.Falling Rock (alias of Tim Emrick)2022-10-09T03:58:25ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=5#2202022-10-09T03:31:51Z2022-10-09T03:31:51Z<p><span class="messageboard-dice"><b>Fortitude:</b></span> <span class="messageboard-dice">1d20 + 26 ⇒ (18) + 26 = 44</span></p>
<p>Falling Rock grimaces at the ghost's keening, but he easily resists its effects. Realizing that his merciful earth shaker won't hurt this thing without wasting precious seconds to command it to do lethal damage, he draws his sword and swings it two-handed at the ghost.</p>
<p><span class=messageboard-ooc>Checking a box on Bane of Urgathoa boon to give one attack ghost touch, undead bane, and +1 to crit multiplier. Then single two-handed attack with Power Attack, Furious Focus, and Greater Vital Strike.</span></p>
<p><span class="messageboard-dice"><b>+1 adamantine (ghost touch, undead bane) longsword:</b></span> <span class="messageboard-dice">1d20 + 24 + 2 ⇒ (17) + 24 + 2 = 43</span>
<br />
<span class="messageboard-dice"><b>damage (S):</b></span> <span class="messageboard-dice">1d8 + 3d8 + 26 + 2d6 ⇒ (7) + (3, 1, 5) + 26 + (6, 4) = 52</span></p>[Dice=Fortitude]1d20+26[/dice]
Falling Rock grimaces at the ghost's keening, but he easily resists its effects. Realizing that his merciful earth shaker won't hurt this thing without wasting precious seconds to command it to do lethal damage, he draws his sword and swings it two-handed at the ghost.
Checking a box on Bane of Urgathoa boon to give one attack ghost touch, undead bane, and +1 to crit multiplier. Then single two-handed attack with Power Attack, Furious Focus, and Greater Vital...Falling Rock (alias of Tim Emrick)2022-10-09T03:31:51ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful Disaster DiscussionProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/discussion#242022-10-07T01:49:21Z2022-10-07T01:49:21Z<p>And I will be at the same con. </p>
<p>Featherwit will Recall Knowledge on the bigger enemy as soon as she gets a chance (Protean Lore +6). And she'll do her best to set up sneak attacks, either by flanking or through Tumble Behind. And she'd probably be spewing insults at the voidworms in their own language, just because she can. (She's a ganzi, so very much has a love/hate relationship with proteans.)</p>And I will be at the same con.
Featherwit will Recall Knowledge on the bigger enemy as soon as she gets a chance (Protean Lore +6). And she'll do her best to set up sneak attacks, either by flanking or through Tumble Behind. And she'd probably be spewing insults at the voidworms in their own language, just because she can. (She's a ganzi, so very much has a love/hate relationship with proteans.)Professor Felicity Featherwit (alias of Tim Emrick)2022-10-07T01:49:21ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=2#922022-10-07T01:42:46Z2022-10-07T01:42:46Z<p>And I will be at the same con (Fri-Sun). Falling Rock will also stay out of the talking stuff, but if a fight with the ghost is unavoidable, he'll deactivate merciful on his weapon then do his best to end it quickly.</p>And I will be at the same con (Fri-Sun). Falling Rock will also stay out of the talking stuff, but if a fight with the ghost is unavoidable, he'll deactivate merciful on his weapon then do his best to end it quickly.Falling Rock (alias of Tim Emrick)2022-10-07T01:42:46ZRe: Forums: Play-by-Post Discussion: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4 DiscussionXathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/discussion&page=2#892022-10-07T01:40:09Z2022-10-07T01:21:25Z<p>Just a reminder that I will be at an in-person con tomorrow through Sunday. I will check in if and when I have time, but can't guarantee anything. Feel free to bot Xathel for skill checks, shooting from a safe distance, and patching folks up afterward. Because I'll be away for a while, I will abstain from voting on where to go next.</p>Just a reminder that I will be at an in-person con tomorrow through Sunday. I will check in if and when I have time, but can't guarantee anything. Feel free to bot Xathel for skill checks, shooting from a safe distance, and patching folks up afterward. Because I'll be away for a while, I will abstain from voting on where to go next.Xathel (alias of Tim Emrick)2022-10-07T01:21:25ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=6#2872022-10-07T01:17:06Z2022-10-07T01:17:06Z<p><span class=messageboard-ooc>With the retcon, Xathel would keep the potion for at least a moment longer, but I'll mark off an arrow.</span></p>
<p><b>"It seems you're not ready to meet Magrim yet, Scratch. Good,"</b> Xathel says to the dwarf as he puts his bow away to help tend the wounded. </p>
<p><span class="messageboard-dice"><b>Xathel's Medicine (T) on Chance:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (1) + 8 = 9</span>
<br />
<span class=messageboard-ooc>Yikes, gonna use a Hero Point on that!</span>
<br />
<span class="messageboard-dice"><b>Xathel's Medicine (T) on Chance:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (12) + 8 = 20</span>
<br />
Success (DC 15) <span class="messageboard-dice"><b>heals:</b></span> <span class="messageboard-dice">2d8 ⇒ (3, 7) = 10</span></p>
<p><span class="messageboard-dice"><b>Botting Looni to autoheal Alseil:</b></span> <span class="messageboard-dice">2d8 ⇒ (8, 5) = 13</span></p>
<p><span class=messageboard-ooc>I think now would be a good time for people to use those free lesser healing potions, unless we wait another hour to use Medicine again. Xathel is unhurt, so if we press on after this first round of healing, he will offer his potion to whoever is worst off after medicine plus their own potion.</span></p>
<p>After tending Chance, Xathel turns his attention to the Droskar altar, to determine if the glowing symbol is merely a light source or something more worrisome. </p>
<p><span class=messageboard-ooc>He has the <i>detect magic</i> cantrip, but no feats to aid with identifying magic. (I'm still figuring out those rules, TBH.) He has Arcana +12, Occultism +10, and Nature/Religion +8.</span></p>With the retcon, Xathel would keep the potion for at least a moment longer, but I'll mark off an arrow.
"It seems you're not ready to meet Magrim yet, Scratch. Good," Xathel says to the dwarf as he puts his bow away to help tend the wounded.
[dice=Xathel's Medicine (T) on Chance]1d20+8[/dice]
Yikes, gonna use a Hero Point on that!
[dice=Xathel's Medicine (T) on Chance]1d20+8[/dice]
Success (DC 15) [dice=heals]2d8[/dice]
[dice=Botting Looni to autoheal Alseil]2d8[/dice]
I think now would...Xathel (alias of Tim Emrick)2022-10-07T01:17:06ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=6#2822022-10-06T20:52:30Z2022-10-06T20:52:30Z<p>Xathel is about to draw another arrow when the demon mauls Scratch, leaving the dwarf lying in a pool of his own blood. The elf reaches into his sleeve, pulls out a vial, and quickly crouches to pour its contents into Scratch's mouth. As the healing potion takes effect, he says in Dwarven, <b><i>"Today is not the day you meet Magrim, Steeltoe."</i></b> He then draws and looses an arrow at the demon, without his usual careful aim.</p>
<p><span class="messageboard-dice"><b>Lesser Healing Potion:</b></span> <span class="messageboard-dice">2d8 + 5 ⇒ (7, 1) + 5 = 13</span> <span class=messageboard-ooc>(This is Xathel's free potion from the last visit to base camp.)</span></p>
<p><span class="messageboard-dice"><b>Shortbow +1:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span> <span class=messageboard-ooc>whee...</span></p>
<p><span class=messageboard-ooc>◆ Intercat (draw potion from <i>sleeves of storage</i>, ◆ Interact (feed potion to Scratch, ◆ Strike (at W2)</span></p>Xathel is about to draw another arrow when the demon mauls Scratch, leaving the dwarf lying in a pool of his own blood. The elf reaches into his sleeve, pulls out a vial, and quickly crouches to pour its contents into Scratch's mouth. As the healing potion takes effect, he says in Dwarven, "Today is not the day you meet Magrim, Steeltoe." He then draws and looses an arrow at the demon, without his usual careful aim.
[dice=Lesser Healing Potion]2d8+5[/dice] (This is Xathel's free potion from...Xathel (alias of Tim Emrick)2022-10-06T20:52:30ZRe: Forums: Play-by-Post Discussion: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4 DiscussionXathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/discussion&page=2#872022-10-06T17:12:38Z2022-10-06T17:12:38Z<p>OK, I'm a little confused. The last demon's token is next to Chance, not Scratch, but it just took down Scratch?</p>OK, I'm a little confused. The last demon's token is next to Chance, not Scratch, but it just took down Scratch?Xathel (alias of Tim Emrick)2022-10-06T17:12:38ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=4#1802022-10-06T12:41:57Z2022-10-06T12:38:32Z<p><span class="messageboard-dice"><b>Will:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (3) + 7 = 10</span> <span class=messageboard-ooc>(Stupified 1 for 1 round)</span></p>
<p>Featherwit swears a choice Mwangi oath when she's bitten, then studies her attacker for a moment, as something seems vaguely familiar about it. Then she collects herself, and uses some flashy footwork and swordplay to set up her counterattack.</p>
<p>◆ Recall Knowledge <span class="messageboard-dice"><b>Religion:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 ⇒ (13) + 5 - 1 = 17</span>
<br />
<span class=messageboard-ooc>On Red/Green/Blue. Includes stupified 1. If Protean Lore applies here, she'll use that instead; that's +6, so add 1 to the roll above.</span></p>
<p>◆ <span class="messageboard-dice"><b>Tumble Behind (Acrobatics to Tumble Through):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (1) + 8 = 9</span> <span class=messageboard-ooc>(vs. Reflex DC; FAIL)</span></p>
<p>◆ Strike: <span class="messageboard-dice"><b>+1 Rapier:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span>, <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (2) + 4 = 6</span> (P)</p>[dice=Will]1d20+7[/dice] (Stupified 1 for 1 round)
Featherwit swears a choice Mwangi oath when she's bitten, then studies her attacker for a moment, as something seems vaguely familiar about it. Then she collects herself, and uses some flashy footwork and swordplay to set up her counterattack.
◆ Recall Knowledge [dice=Religion]1d20+5-1[/dice]
On Red/Green/Blue. Includes stupified 1. If Protean Lore applies here, she'll use that instead; that's +6, so add 1 to the roll above.
◆ [dice=Tumble...Professor Felicity Featherwit (alias of Tim Emrick)2022-10-06T12:38:32ZRe: Forums: Play-by-Post Discussion: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green Place DiscussionGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/discussion#152022-10-06T01:55:27Z2022-10-06T01:55:27Z<p>Great game, all, and thanks to Meranthi for running!</p>Great game, all, and thanks to Meranthi for running!Glaukos (alias of Tim Emrick)2022-10-06T01:55:27ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=5#2082022-10-06T01:51:09Z2022-10-06T01:51:09Z<p>Falling Rock looks around in distaste, but searches thoroughly, despite the off-putting nature of the place.</p>
<p><span class="messageboard-dice"><b>Perception (urban):</b></span> <span class="messageboard-dice">1d20 + 27 + 4 ⇒ (18) + 27 + 4 = 49</span></p>
<p><b>"Over here. Two lockboxes, both trapped,"</b> Falling Rock says in a low voice, pointing out both hidden containers and their security measures. <b>"Do any of you have the skills to bypass them the quiet way?"</b></p>Falling Rock looks around in distaste, but searches thoroughly, despite the off-putting nature of the place.
[Dice=Perception (urban)]1d20+27+4[/dice]
"Over here. Two lockboxes, both trapped," Falling Rock says in a low voice, pointing out both hidden containers and their security measures. "Do any of you have the skills to bypass them the quiet way?"Falling Rock (alias of Tim Emrick)2022-10-06T01:51:09ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=5#2052022-10-05T19:35:01Z2022-10-05T19:35:01Z<p>Falling Rock hides a sigh at what promises to be an unpleasantly tedious task. Then he hears Arnaut's comment, and hooks a thumb at Rilke. <b>"Barrister. Believe it or not."</b></p>Falling Rock hides a sigh at what promises to be an unpleasantly tedious task. Then he hears Arnaut's comment, and hooks a thumb at Rilke. "Barrister. Believe it or not."Falling Rock (alias of Tim Emrick)2022-10-05T19:35:01ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful Disaster DiscussionProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/discussion#222022-10-05T19:30:04Z2022-10-05T19:30:04Z<p>Oh, I so hope that Featherwit just had a Miss Frizzle-style teaching with wordplay moment. 'Cause that would fulfill her character concept perfectly!</p>Oh, I so hope that Featherwit just had a Miss Frizzle-style teaching with wordplay moment. 'Cause that would fulfill her character concept perfectly!Professor Felicity Featherwit (alias of Tim Emrick)2022-10-05T19:30:04ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=4#1732022-10-05T19:25:37Z2022-10-05T19:24:40Z<p>As Featherwit shadow-fences in front of the mirror, she chuckles at another idea that occurs to her. She is used to lecturing during light exertion, so her voice is calm and clear as she asks, <b>"Did anyone collect the results of whatever was cooking in the kitchen? I have a feeling we'll want that...and this novel I took from the library...and Beaky's plaque...and whatever will present itself in this room as the <i>focus</i> of this lesson,"</b> she says, deliberately emphasizing the word <i>focus</i>.</p>As Featherwit shadow-fences in front of the mirror, she chuckles at another idea that occurs to her. She is used to lecturing during light exertion, so her voice is calm and clear as she asks, "Did anyone collect the results of whatever was cooking in the kitchen? I have a feeling we'll want that...and this novel I took from the library...and Beaky's plaque...and whatever will present itself in this room as the focus of this lesson," she says, deliberately emphasizing the word focus.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-05T19:24:40ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=4#1722022-10-05T19:08:38Z2022-10-05T19:08:38Z<p><b>"Armeline Jirneau is the Venture-Captain here,"</b> Featherwit reminds Elfino and the others. <b>"Her room must be somewhere in the lodge."</b></p>
<p>Having had a moment to look about her as Elfino treated her wounds, the halfling's face lights up with a grin as something else falls into place. <b>"I think young Alec fulfilled his assigned task here, whether he realizes it or not."</b> She picks up and flourishes the book that was used to send them the latest message. <b>"Romance novels!"</b> She takes the book with her as they leave the room, just in case they or their communicant need it again.</p>
<p>Once the group reaches the battleground room, and she learns what's required there, Featherwit promptly about demonstrating some basic fencing moves. She moves with a spryness and easy confidence that belies her near brush with death just minutes ago.</p>
<p><span class="messageboard-dice"><b>+1 Rapier:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span></p>"Armeline Jirneau is the Venture-Captain here," Featherwit reminds Elfino and the others. "Her room must be somewhere in the lodge."
Having had a moment to look about her as Elfino treated her wounds, the halfling's face lights up with a grin as something else falls into place. "I think young Alec fulfilled his assigned task here, whether he realizes it or not." She picks up and flourishes the book that was used to send them the latest message. "Romance novels!" She takes the book with her...Professor Felicity Featherwit (alias of Tim Emrick)2022-10-05T19:08:38ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=6#2722022-10-05T18:49:25Z2022-10-05T18:48:51Z<p>Xathel curses softly in Sylvan when Goldirox vanishes and Alseil collapses. He agrees wholehearted—if quietly—with Scratch's assessment, so aims and looses an arrow at the demon responsible.</p>
<p><span class=messageboard-ooc>◆ Devise a Stratagem (Recall Knowledge as part of the same action), ◆ Strike, both at H1.</span>
<br />
<span class="messageboard-dice"><b>Religion (Recall Knowledge, -2 retry):</b></span> <span class="messageboard-dice">1d20 + 8 - 2 ⇒ (15) + 8 - 2 = 21</span>
<br />
<span class="messageboard-dice"><b>Shortbow +1, with Devise a Stratagem:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (18) + 11 = 29</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Strategic strike adds precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>On crit, add Deadly:</b></span> <span class="messageboard-dice">1d10 ⇒ 2</span></p>
<p><span class=messageboard-ooc>◆ Strike at H1 if still up, or at W2 if not.</span>
<br />
<span class="messageboard-dice"><b>Shortbow +1, MAP:</b></span> <span class="messageboard-dice">1d20 + 9 - 5 ⇒ (9) + 9 - 5 = 13</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class=messageboard-ooc>Looks like a miss, either way.</span></p>Xathel curses softly in Sylvan when Goldirox vanishes and Alseil collapses. He agrees wholehearted--if quietly--with Scratch's assessment, so aims and looses an arrow at the demon responsible.
◆ Devise a Stratagem (Recall Knowledge as part of the same action), ◆ Strike, both at H1.
[Dice=Religion (Recall Knowledge, -2 retry)]1d20+8-2[/dice]
[Dice=Shortbow +1, with Devise a Stratagem]1d20+11[/dice], Range 60 ft, Reload 0, Deadly d10
[dice=Piercing damage]1d6[/dice]
[dice=Strategic strike adds...Xathel (alias of Tim Emrick)2022-10-05T18:48:51ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=3#1332022-10-05T18:36:16Z2022-10-05T18:36:16Z<p>Successfully restarting the reactor puts Glaukos in good spirits when the team reports back to Councilor Kirslin. The verthani's reception of the green woman's terms pleases him, and he silently vows to return to Thamal again someday to see what comes of this new arrangement.</p>
<p>As the team goes their separate ways, he expresses his hopes that they may work together again someday. It's a measure of his pride in a task well done that even his parting words with T'Krunch are surprisingly cordial—though unsurprisingly, not as effusive as those the other Starfinders receive.</p>Successfully restarting the reactor puts Glaukos in good spirits when the team reports back to Councilor Kirslin. The verthani's reception of the green woman's terms pleases him, and he silently vows to return to Thamal again someday to see what comes of this new arrangement.
As the team goes their separate ways, he expresses his hopes that they may work together again someday. It's a measure of his pride in a task well done that even his parting words with T'Krunch are surprisingly...Glaukos (alias of Tim Emrick)2022-10-05T18:36:16ZRe: Forums: Play-by-Post Discussion: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4 DiscussionXathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/discussion&page=2#842022-10-05T15:38:54Z2022-10-05T15:38:54Z<p>Would administering a potion to someone be 1 Interact action, or more? (Not counting any actions needed to retrieve it, move next to the person, etc.)</p>
<p>Looni can probably do a lot more for Alseil than Xathel can, but I was wondering.</p>Would administering a potion to someone be 1 Interact action, or more? (Not counting any actions needed to retrieve it, move next to the person, etc.)
Looni can probably do a lot more for Alseil than Xathel can, but I was wondering.Xathel (alias of Tim Emrick)2022-10-05T15:38:54ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=3#1302022-10-05T14:36:19Z2022-10-05T14:36:19Z<p><b><i>Either that, or find where it leaked from</i></b>, Glaukos replies. <b><i>I hope we can find a source that isn't too contaminated. I hate working with compromised materials.</i></b></p>
<p>The stellifera returns to the front lobby to reexamine the puddles of oil there, and try to determine where they came from.</p>Either that, or find where it leaked from, Glaukos replies. I hope we can find a source that isn't too contaminated. I hate working with compromised materials.
The stellifera returns to the front lobby to reexamine the puddles of oil there, and try to determine where they came from.Glaukos (alias of Tim Emrick)2022-10-05T14:36:19ZRe: Forums: Pathfinder Society: How good or bad is mounted combat in the Society?Thibdab (alias of Tim Emrick)https://paizo.com/threads/rzs43oxj?How-good-or-bad-is-mounted-combat-in-the-Society#32022-10-05T14:25:36Z2022-10-05T14:25:36Z<p>My -2001 is a mounted combatant, which is fun but has its own challenges. Thibdab is a goblin champion who took a wolf companion instead of a horse (as any self-respecting goblin would!) so he wasn't able to ride his buddy until it became a mature companion at 6th level (Loyal Warhorse champion feat). Now that he can finally ride Kazaam!, the action economy is MUCH improved! And he's only a couple levels away from being able to take Imposing Destrier (at 10th) which will help it further. (Other classes that get access to companions get equivalent feats, though likely at different levels.)</p>
<p>There are still some ongoing challenges:</p>
<p>1) Companions are very limited in what items they can use. </p>
<p>2) Keep the animal's Bulk limits in mind. My goblin is Small, but wears full plate, so even with almost all of his non-combat gear tucked inside <i>sleeves of storage</i>, his wolf is always encumbered (and thus clumsy 1) while carrying him. But I just factor that into the wolf's stat block, and in the very rare instances where he's not being ridden, treat the difference as a bonus.</p>My -2001 is a mounted combatant, which is fun but has its own challenges. Thibdab is a goblin champion who took a wolf companion instead of a horse (as any self-respecting goblin would!) so he wasn't able to ride his buddy until it became a mature companion at 6th level (Loyal Warhorse champion feat). Now that he can finally ride Kazaam!, the action economy is MUCH improved! And he's only a couple levels away from being able to take Imposing Destrier (at 10th) which will help it further....Thibdab (alias of Tim Emrick)2022-10-05T14:25:36ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=3#1272022-10-05T13:11:18Z2022-10-05T13:11:18Z<p><b><i>Please bring that wiring along. We'll need it to connect the replacement control module and control rod</i></b>, Glaukos tells Iseph, sounding very pleased about their progress. <b><i>All we need now is oil calibrated for use in the reactor, then we can get started on the repairs!</i></b></p>Please bring that wiring along. We'll need it to connect the replacement control module and control rod, Glaukos tells Iseph, sounding very pleased about their progress. All we need now is oil calibrated for use in the reactor, then we can get started on the repairs!Glaukos (alias of Tim Emrick)2022-10-05T13:11:18ZRe: Forums: Play-by-Post Discussion: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4 DiscussionXathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/discussion&page=2#822022-10-04T20:20:38Z2022-10-04T20:20:38Z<div class="messageboard-quotee">“Chance” Sarava wrote:</div><blockquote><span class=messageboard-ooc>Is it two interact actions to grab something from a backpack or more?</span> </blockquote><p><a href="https://2e.aonprd.com/Rules.aspx?ID=194" target="_blank" rel="nofollow">According to this page on Nethys</a>, it looks like it's one Interact action to take off the backpack, then a second Interact to retrieve something from the backpack.
<p>(One more reason for me to love <i>sleeves of storage</i>, despite the price tag! BTW, if Chance doesn't have a healing potion stowed somewhere convenient, Xathel might pull out his new free one to offer him. Sounds like he needs it!)</p>“Chance” Sarava wrote:Is it two interact actions to grab something from a backpack or more?
According to this page on Nethys, it looks like it's one Interact action to take off the backpack, then a second Interact to retrieve something from the backpack. (One more reason for me to love sleeves of storage, despite the price tag! BTW, if Chance doesn't have a healing potion stowed somewhere convenient, Xathel might pull out his new free one to offer him. Sounds like he needs it!)Xathel (alias of Tim Emrick)2022-10-04T20:20:38ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=4#1612022-10-04T11:58:01Z2022-10-04T11:58:01Z<p><span class="messageboard-dice"><b>Occultism:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span></p>
<p>Featherwit rubs her injured side tenderly as she looks over the mysterious items with interest. <b>"Ooh, a <i>hand of the mage</i>, I've heard about them,"</b> she says, unperturbed by the item's grotesque appearance. Then she points at the novel. <b>"Hey, everyone, someone's trying to send us a message! I wonder if it's Professor Krelson? I've been worried about him."</b></p>
<p><span class=messageboard-ooc>Assuming nobody objects, Featherwit will claim one of the potions, though she'll wait for mundane medical attention before using it.</span></p>[Dice=Occultism]1d20+6[/dice]
[Dice=Perception]1d20+7[/dice]
Featherwit rubs her injured side tenderly as she looks over the mysterious items with interest. "Ooh, a hand of the mage, I've heard about them," she says, unperturbed by the item's grotesque appearance. Then she points at the novel. "Hey, everyone, someone's trying to send us a message! I wonder if it's Professor Krelson? I've been worried about him."
Assuming nobody objects, Featherwit will claim one of the potions, though...Professor Felicity Featherwit (alias of Tim Emrick)2022-10-04T11:58:01ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=4#1962022-10-04T01:18:11Z2022-10-04T00:57:32Z<p><b>"Sounds like <i>you're</i> the one who wants to kiss it, bard!"</b> Falling Rock yells over his shoulder at Arnaut. He heaves at the monster, and drags the hydra closer to the noisy fop. <b>"Plenty of...mouths for...everyone!"</b></p>
<p><span class="messageboard-dice"><b>Grapple vs hydra:</b></span> <span class="messageboard-dice">1d20 + 31 + 5 ⇒ (4) + 31 + 5 = 40</span> (Includes +5 for already grappling; moving it half his speed.)</p>
<p><span class=messageboard-ooc>Edited to add: Falling Rock has no particular plans to take out heads, or otherwise hurt the thing more at this point, unless the owners insist on a kill.</span></p>
<p><span class=messageboard-ooc>ETA2: Arnaut targeted the spell so the hydra loathes Falling Rock, not him.</span></p>"Sounds like you're the one who wants to kiss it, bard!" Falling Rock yells over his shoulder at Arnaut. He heaves at the monster, and drags the hydra closer to the noisy fop. "Plenty of...mouths for...everyone!"
[dice=Grapple vs hydra]1d20+31+5[/dice] (Includes +5 for already grappling; moving it half his speed.)
Edited to add: Falling Rock has no particular plans to take out heads, or otherwise hurt the thing more at this point, unless the owners insist on a kill.
ETA2: Arnaut targeted...Falling Rock (alias of Tim Emrick)2022-10-04T00:57:32ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=4#1582022-10-04T00:27:17Z2022-10-04T00:27:17Z<p>Featherwit picks up her rapier, and moves opposite Elfino to flank the monster. She sputters curses in some alien language <span class=messageboard-ooc>(Protean)</span> as she attempts to pay it back for the nearly-lethal shock it gave her.</p>
<p><span class=messageboard-ooc>◆ Interact to pick up weapon, ◆ Stride, ◆ Strike. Flanking it makes it flat-footed to her, allowing sneak attack.</span></p>
<p><span class="messageboard-dice"><b>+1 Rapier:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span>, <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (4) + 4 = 8</span> (P)
<br />
<span class="messageboard-dice"><b>Sneak attack, precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>Featherwit picks up her rapier, and moves opposite Elfino to flank the monster. She sputters curses in some alien language (Protean) as she attempts to pay it back for the nearly-lethal shock it gave her.
◆ Interact to pick up weapon, ◆ Stride, ◆ Strike. Flanking it makes it flat-footed to her, allowing sneak attack.
[dice=+1 Rapier]1d20+9[/dice], [dice=Damage]1d6+4[/dice] (P)
[dice=Sneak attack, precision]1d6[/dice]Professor Felicity Featherwit (alias of Tim Emrick)2022-10-04T00:27:17ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=3#1192022-10-04T00:13:57Z2022-10-04T00:13:57Z<p>Glaukos follows T'Krunch with some trepidation, but the need to locate the missing components outweighs his nervousness about the ikeshti or other predators infesting the plant. </p>
<p><b><i>Good work,</i></b> he projects when the biohacker finds another part they need. <b><i>Perhaps I should get started on repairs while the rest of you finish exploring?</i></b></p>
<p><span class=messageboard-ooc>Does the scenario say what specialty the toolkit gives a bonus to? (Armorcraft, weaponsmith, or something else?) Or did they neglect to specify that? I've seen other scenarios where the writers forget that item needs a specialty. ETA: Maybe it's power plant repair tools. ;)</span></p>Glaukos follows T'Krunch with some trepidation, but the need to locate the missing components outweighs his nervousness about the ikeshti or other predators infesting the plant.
Good work, he projects when the biohacker finds another part they need. Perhaps I should get started on repairs while the rest of you finish exploring?
Does the scenario say what specialty the toolkit gives a bonus to? (Armorcraft, weaponsmith, or something else?) Or did they neglect to specify that? I've seen other...Glaukos (alias of Tim Emrick)2022-10-04T00:13:57ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=6#2622022-10-03T23:57:03Z2022-10-03T23:57:03Z<p>Xathel mumurs a brief prayer in Elven to Ketephys, god of hunters, as he aims past Chance at the closest demon. He then takes a moment to study the now-glowing altar.</p>
<p><span class=messageboard-ooc>◆ Devise a Stratagem (Recall Knowledge as part of the same action), ◆ Strike, all against W3.</span>
<br />
<span class="messageboard-dice"><b>Religion (Recall Knowledge), -2 retry:</b></span> <span class="messageboard-dice">1d20 + 8 - 2 ⇒ (3) + 8 - 2 = 9</span>
<br />
<span class="messageboard-dice"><b>Shortbow +1, with Devise a Stratagem:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (16) + 11 = 27</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Strategic strike adds precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>On crit, add Deadly:</b></span> <span class="messageboard-dice">1d10 ⇒ 9</span></p>
<p><span class=messageboard-ooc>◆ Recall Knowledge re: altar.</span>
<br />
<span class="messageboard-dice"><b>Dwarven Lore:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span></p>Xathel mumurs a brief prayer in Elven to Ketephys, god of hunters, as he aims past Chance at the closest demon. He then takes a moment to study the now-glowing altar.
◆ Devise a Stratagem (Recall Knowledge as part of the same action), ◆ Strike, all against W3.
[Dice=Religion (Recall Knowledge), -2 retry]1d20+8-2[/dice]
[Dice=Shortbow +1, with Devise a Stratagem]1d20+11[/dice], Range 60 ft, Reload 0, Deadly d10
[dice=Piercing damage]1d6[/dice]
[dice=Strategic strike adds precision]1d6[/dice]...Xathel (alias of Tim Emrick)2022-10-03T23:57:03ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=2#902022-10-03T16:58:26Z2022-10-03T16:58:26Z<div class="messageboard-quotee">GM Redelia wrote:</div><blockquote>To win, you must fight a beast for at least six rounds without any of your team dying or going unconscious. Drawing the fight out for longer results in more money for the auction.</blockquote><p>So, at least one more round.
<p>Sadly, it looks like <i>unadulterated loathing</i> isn't dismissable, so this hydra won't be fighting back any time soon, unless that effect gets dispelled, or Falling Rock sits out the rest of the fight. </p>
<p>Do we know whether the arena owners prefer to get the hydra back alive for future fights, or have the bout end in a kill? I don't think we're going to get a convincing show out of this beyond the minimum time, regardless. I'd be perfectly happy wrapping it up and moving on to something else.</p>GM Redelia wrote:To win, you must fight a beast for at least six rounds without any of your team dying or going unconscious. Drawing the fight out for longer results in more money for the auction.
So, at least one more round. Sadly, it looks like unadulterated loathing isn't dismissable, so this hydra won't be fighting back any time soon, unless that effect gets dispelled, or Falling Rock sits out the rest of the fight.
Do we know whether the arena owners prefer to get the hydra back alive...Falling Rock (alias of Tim Emrick)2022-10-03T16:58:26ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=5#2472022-10-03T15:01:52Z2022-10-03T15:01:52Z<p><span class=messageboard-ooc>Unfortunately, Xathel hasn't studied Abyssal.</span></p>
<p>Xathel studies the closest fiend, then looses an arrow at his target. He then takes a moment to look at the other fiends to see if he recognizes them.</p>
<p><span class=messageboard-ooc>◆ Devise a Stratagem (Recall Knowledge as part of the same action), ◆ Strike, all vs. H1</span>
<br />
<span class="messageboard-dice"><b>Religion:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (16) + 8 = 24</span> (on crit, Xathel and allies get +1 on next attack vs. H1)
<br />
<span class="messageboard-dice"><b>Shortbow +1, with Devise a Stratagem:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (5) + 11 = 16</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Strategic strike adds precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><span class=messageboard-ooc>◆ Recall Knowledge vs. W's</span>
<br />
<span class="messageboard-dice"><b>Religion:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (10) + 8 = 18</span></p>Unfortunately, Xathel hasn't studied Abyssal.
Xathel studies the closest fiend, then looses an arrow at his target. He then takes a moment to look at the other fiends to see if he recognizes them.
◆ Devise a Stratagem (Recall Knowledge as part of the same action), ◆ Strike, all vs. H1
[Dice=Religion]1d20+8[/dice] (on crit, Xathel and allies get +1 on next attack vs. H1)
[Dice=Shortbow +1, with Devise a Stratagem]1d20+11[/dice], Range 60 ft, Reload 0, Deadly d10
[dice=Piercing...Xathel (alias of Tim Emrick)2022-10-03T15:01:52ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=4#1902022-10-03T14:47:20Z2022-10-03T14:47:20Z<p><span class=messageboard-ooc>Aww, we <i>want</i> it to fight back and make a good show!</span></p>
<p>Falling Rock grins fiercely at the crowd's cheering, and seems to be enjoying himself now. He digs his feet into the sand and drags the monster a few yards to one side.</p>
<p><span class="messageboard-dice"><b>Grapple to maintain:</b></span> <span class="messageboard-dice">1d20 + 31 + 5 ⇒ (6) + 31 + 5 = 42</span>
<br />
<span class=messageboard-ooc>Includes +5 for already grappling. He isn't trying to hurt it, just moving it to show off that he's the one in control here.</span></p>Aww, we want it to fight back and make a good show!
Falling Rock grins fiercely at the crowd's cheering, and seems to be enjoying himself now. He digs his feet into the sand and drags the monster a few yards to one side.
[dice=Grapple to maintain]1d20+31+5[/dice]
Includes +5 for already grappling. He isn't trying to hurt it, just moving it to show off that he's the one in control here.Falling Rock (alias of Tim Emrick)2022-10-03T14:47:20ZRe: Forums: Play-by-Post Discussion: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4 DiscussionXathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/discussion&page=2#762022-10-03T12:28:02Z2022-10-03T12:28:02Z<p>One vote for the Temple Way. </p>
<p>Given the sacrilege we've already seen there, and Xathel's previous experiences at the Peak, he'd guess that we're likely to encounter duergar, undead, and/or haunts along the Temple Way.</p>One vote for the Temple Way.
Given the sacrilege we've already seen there, and Xathel's previous experiences at the Peak, he'd guess that we're likely to encounter duergar, undead, and/or haunts along the Temple Way.Xathel (alias of Tim Emrick)2022-10-03T12:28:02ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=4#1552022-10-03T11:41:24Z2022-10-03T11:41:24Z<p>Featherwit gasps as Jyllian's healing revives her, and exclaims, <b>"Cayden's benders, that hurt. Thanks."</b> She quickly gets to her feet again, sees that two of the monsters are down, and decides that pulling out and drinking a potion is wiser than leaping into danger again immediately.</p>
<p><span class=messageboard-ooc>◆ Stand, ◆ Interact to draw potion, ◆ Interact to drink</span>
<br />
<span class="messageboard-dice"><b>Minor Healing Potion:</b></span> <span class="messageboard-dice">1d8 ⇒ 6</span></p>Featherwit gasps as Jyllian's healing revives her, and exclaims, "Cayden's benders, that hurt. Thanks." She quickly gets to her feet again, sees that two of the monsters are down, and decides that pulling out and drinking a potion is wiser than leaping into danger again immediately.
◆ Stand, ◆ Interact to draw potion, ◆ Interact to drink
[dice=Minor Healing Potion]1d8[/dice]Professor Felicity Featherwit (alias of Tim Emrick)2022-10-03T11:41:24ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful Disaster DiscussionProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/discussion#202022-10-03T02:38:37Z2022-10-03T02:38:37Z<p>That last initiative order post seems to have skipped some people, so I've deleted my non-post.</p>That last initiative order post seems to have skipped some people, so I've deleted my non-post.Professor Felicity Featherwit (alias of Tim Emrick)2022-10-03T02:38:37ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=5#2362022-10-02T05:29:46Z2022-10-02T05:29:46Z<p>Over drinks, Xathel shares an ancient, mostly forgotten Dwarven riddle or two with Scratch.</p>
<p><span class="messageboard-dice"><b>Riddle Lore (U, Keen Recollection):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span></p>
<p>•••••</p>
<p><span class=messageboard-ooc>No purchases for Xathel.</span></p>
<p>Xathel looks a bit dubious about the prospect of engaging in underwater combat, even with the water breathing potions, but remains stoic and determined about completing the task at hand.</p>
<p>Before entering the water, the elf stows his bow, quiver, and detective's tools in his <i>sleeves of storage</i> to keep them safe and dry, and activates his wayfinder's light spell. At the bottom of the guide rope, he draws his shortsword, and looks around.</p>Over drinks, Xathel shares an ancient, mostly forgotten Dwarven riddle or two with Scratch.
[dice=Riddle Lore (U, Keen Recollection)]1d20+8[/dice]
*****
No purchases for Xathel.
Xathel looks a bit dubious about the prospect of engaging in underwater combat, even with the water breathing potions, but remains stoic and determined about completing the task at hand.
Before entering the water, the elf stows his bow, quiver, and detective's tools in his sleeves of storage to keep them safe and...Xathel (alias of Tim Emrick)2022-10-02T05:29:46ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=4#1832022-10-02T05:11:56Z2022-10-02T05:11:56Z<p>Falling Rock spreads out his arms, and with his bare hands—well, bare except for his gauntlets—he grabs hold of the hydra. </p>
<p><span class="messageboard-dice"><b>Grapple vs hydra:</b></span> <span class="messageboard-dice">1d20 + 31 ⇒ (19) + 31 = 50</span></p>
<p><b>"Not much longer,"</b> he grits out in respond to Rilke, but he's a little bit distracted at the moment. </p>
<p><span class=messageboard-ooc>His grapple attempt provokes an AoO from the hydra, and assuming it works, he will be AC 37 vs. its regular attacks on its turn due to the grappled condition.</span></p>
<p>[ooc]Is this Round 4 or 5? I've lost count.[/ooc}</p>Falling Rock spreads out his arms, and with his bare hands--well, bare except for his gauntlets--he grabs hold of the hydra.
[dice=Grapple vs hydra]1d20+31[/dice]
"Not much longer," he grits out in respond to Rilke, but he's a little bit distracted at the moment.
His grapple attempt provokes an AoO from the hydra, and assuming it works, he will be AC 37 vs. its regular attacks on its turn due to the grappled condition.
[ooc]Is this Round 4 or 5? I've lost count.[/ooc}Falling Rock (alias of Tim Emrick)2022-10-02T05:11:56ZRe: Forums: Play-by-Post Discussion: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green Place DiscussionGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/discussion#92022-10-01T11:57:13Z2022-10-01T11:57:13Z<p>I'm fine with RPing.</p>I'm fine with RPing.Glaukos (alias of Tim Emrick)2022-10-01T11:57:13ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=3#1132022-10-01T11:56:20Z2022-10-01T11:56:20Z<p><b><i>Very efficiently handled, everyone</i></b>, Glaukos says, pleased, as he returns his pistol and baton to their holsters. He is even more pleased when the team finds the control rod, as it seems to confirm his theory about the parts they need being available on site.</p>Very efficiently handled, everyone, Glaukos says, pleased, as he returns his pistol and baton to their holsters. He is even more pleased when the team finds the control rod, as it seems to confirm his theory about the parts they need being available on site.Glaukos (alias of Tim Emrick)2022-10-01T11:56:20ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=4#1792022-09-30T14:38:35Z2022-09-30T14:38:35Z<p><span class="messageboard-dice"><b>Fort vs. poison:</b></span> <span class="messageboard-dice">1d20 + 25 + 12 ⇒ (20) + 25 + 12 = 57</span></p>
<p><b>”This fight is too easy.”</b> Falling Rock holds his earth breaker out to his side, and makes a show of dropping it in the dust. <b><i>”By the power of Agrimmosh! I have the power!”</i></b> he shouts in Giant–and quickly grows to the size of a hill giant! He’s still not nearly as massive as the hydra, but he is large enough to make wrestling the monster possible now.</p>
<p><span class=messageboard-ooc>He’s using his Power of the Giants boon to cast <i>enlarge person</i> (CL 7th) as a SLA, and gains 18 temporary HP as well (hill giant power). His concentration check for this is awful (about 50/50), so he won’t bother, meaning this will provoke.</span></p>
<p><span class="messageboard-dice"><b>Hydra AoO, needs a 20:</b></span> <span class="messageboard-dice">1d20 ⇒ 11</span></p>
<p><span class=messageboard-ooc>He is now Large, reach 10 ft., AC 37, CMD 47. He does not have Improved Grapple, but is not terribly worried about getting hurt when he tries to grab it next round.</span></p>[dice=Fort vs. poison]1d20+25+12[/dice]
”This fight is too easy.” Falling Rock holds his earth breaker out to his side, and makes a show of dropping it in the dust. ”By the power of Agrimmosh! I have the power!” he shouts in Giant–and quickly grows to the size of a hill giant! He’s still not nearly as massive as the hydra, but he is large enough to make wrestling the monster possible now.
He’s using his Power of the Giants boon to cast enlarge person (CL 7th) as a SLA, and gains 18...Falling Rock (alias of Tim Emrick)2022-09-30T14:38:35ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=3#1432022-09-29T23:39:24Z2022-09-29T23:39:24Z<p><span class=messageboard-ooc>Yes, I forgot that. It's been a few days IRL since then. Thank you!</span></p>Yes, I forgot that. It's been a few days IRL since then. Thank you!Professor Felicity Featherwit (alias of Tim Emrick)2022-09-29T23:39:24ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=3#1022022-09-29T13:06:26Z2022-09-29T13:06:26Z<p><span class="messageboard-dice"><b>Life Science to ID:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></p>
<p>Glaukos steps up to the doorway, and takes a shot at the rat he can see more clearly <span class=messageboard-ooc>(Red)</span>.</p>
<p><span class="messageboard-dice"><b>Tactical Semi-Auto Pistol:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span>; <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span> (range 30 ft)</p>[dice=Life Science to ID]1d20+7[/dice]
Glaukos steps up to the doorway, and takes a shot at the rat he can see more clearly (Red).
[dice=Tactical Semi-Auto Pistol]1d20+1[/dice]; [dice=Damage (P)]1d6[/dice] (range 30 ft)Glaukos (alias of Tim Emrick)2022-09-29T13:06:26ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=3#1392022-09-29T12:04:03Z2022-09-29T12:04:03Z<p>Featherwit attempts to do a showy flip over the first enemy so that she can threaten both it and the prone one, then stabs at it with her rapier.</p>
<p>◆ <span class="messageboard-dice"><b>Tumble Behind (Acrobatics to Tumble Through):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (12) + 8 = 20</span> vs. Reflex DC</p>
<p>◆ <span class="messageboard-dice"><b>+1 Rapier:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (19) + 9 = 28</span>, <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (3) + 4 = 7</span> (P)
<br />
<span class="messageboard-dice"><b>If sneak attack, add:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>If crit, add Deadly:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span></p>
<p>◆ <span class="messageboard-dice"><b>+1 Rapier, MAP:</b></span> <span class="messageboard-dice">1d20 + 9 - 5 ⇒ (13) + 9 - 5 = 17</span>, <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 4 ⇒ (1) + 4 = 5</span> (P)
<br />
<span class="messageboard-dice"><b>If sneak attack, add:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>If crit, add Deadly:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span></p>
<p><span class=messageboard-ooc>If tumbling succeeds, she'll end up on the other side of Blue [in the square to the south of it], who will be flatfooted to her and thus take sneak attack damage when she Strikes it. Then she'll Strike at Red, who is prone and thus flat-footed. (If the tumbling failed, she'll just attack Blue twice, with no sneak attack either time.)</span></p>Featherwit attempts to do a showy flip over the first enemy so that she can threaten both it and the prone one, then stabs at it with her rapier.
◆ [dice=Tumble Behind (Acrobatics to Tumble Through)]1d20+8[/dice] vs. Reflex DC
◆ [dice=+1 Rapier]1d20+9[/dice], [dice=Damage]1d6+4[/dice] (P)
[dice=If sneak attack, add]1d6[/dice]
[dice=If crit, add Deadly]1d8[/dice]
◆ [dice=+1 Rapier, MAP]1d20+9-5[/dice], [dice=Damage]1d6+4[/dice] (P)
[dice=If sneak attack, add]1d6[/dice]
[dice=If crit, add...Professor Felicity Featherwit (alias of Tim Emrick)2022-09-29T12:04:03ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=5#2292022-09-28T23:52:52Z2022-09-28T23:52:52Z<p><span class="messageboard-dice"><b>Dwarven Lore:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span></p>
<p>Xathel looks disappointed, but unsurprised, to see that all the deities' symbols except for Droskar's have been damaged. <b><span class=tiny>"Even blessed Eritrice has no patience with the likes of these cursed duergar and their lord,"</span></b> he mutters to himself.</p>
<p>As he has many times before during this expedition, the elf stops to make brief notes in his journal in neat, small script. He has also drawn a rough map of their path, and sketched some of the more interesting features worth reporting. However, he spends far less time rendering these defaced doors then he did the nearly pristine sister statues. </p>
<p><span class=messageboard-ooc>(Eritrice is a lion-headed empyreal lord whose likeness Xathel carries on his person. The others may see him meditate over the wooden image during his daily preparations.)</span></p>
<p><span class=messageboard-ooc>Fortification: Xathel will take a lesser healing potion (level 3).</span></p>
<p><span class=messageboard-ooc>Yay, Hero Point! Investigator used his best weapon: his brain!</span></p>[dice=Dwarven Lore]1d20+8[/dice]
Xathel looks disappointed, but unsurprised, to see that all the deities' symbols except for Droskar's have been damaged. "Even blessed Eritrice has no patience with the likes of these cursed duergar and their lord," he mutters to himself.
As he has many times before during this expedition, the elf stops to make brief notes in his journal in neat, small script. He has also drawn a rough map of their path, and sketched some of the more interesting features...Xathel (alias of Tim Emrick)2022-09-28T23:52:52ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=2#832022-09-28T23:25:01Z2022-09-28T23:20:21Z<p>Maybe not lead with the attack that adds 94 static damage?</p>
<p>Now I'm thinking I should have just had Falling Rock giant out and wrestle the darn thing. He might still, if we don't accidentally kill it this round.</p>Maybe not lead with the attack that adds 94 static damage?
Now I'm thinking I should have just had Falling Rock giant out and wrestle the darn thing. He might still, if we don't accidentally kill it this round.Falling Rock (alias of Tim Emrick)2022-09-28T23:20:21ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=4#1742022-09-28T23:15:50Z2022-09-28T23:15:50Z<p><span class=messageboard-ooc>Yes, Falling Rock would have stopped when it went down.</span></p>
<p>Falling Rock growls something uncomplimentary about horses in Shoanti when the hydra goes down so quickly. Then in Common, he bellows, <b>"C'mon, ya big beastie, give us a fight, folks paid good money to see you. Take a bite out of me, if you can."</b></p>
<p>He waits for the hydra to recover enough to fight back, and readies his massive maul to smash the first head that actually manages to draw any blood. </p>
<p><span class=messageboard-ooc>Readying to attack a head, <i>after</i> it hits him, if any do. Otherwise he'll just stand there and dodge a lot. No special feat fu with this one.</span>
<br />
<span class="messageboard-dice"><b>+5 impact impervious merciful adamantine earth breaker:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (15) + 36 = 51</span>
<br />
<span class="messageboard-dice"><b>Damage (B + merciful):</b></span> <span class="messageboard-dice">3d6 + 20 + 1d6 ⇒ (3, 4, 5) + 20 + (2) = 34</span></p>Yes, Falling Rock would have stopped when it went down.
Falling Rock growls something uncomplimentary about horses in Shoanti when the hydra goes down so quickly. Then in Common, he bellows, "C'mon, ya big beastie, give us a fight, folks paid good money to see you. Take a bite out of me, if you can."
He waits for the hydra to recover enough to fight back, and readies his massive maul to smash the first head that actually manages to draw any blood.
Readying to attack a head, after it hits...Falling Rock (alias of Tim Emrick)2022-09-28T23:15:50ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=4#1702022-09-28T20:14:02Z2022-09-28T20:14:02Z<p><span class="messageboard-dice"><b>Fort vs. poison:</b></span> <span class="messageboard-dice">1d20 + 25 + 12 ⇒ (15) + 25 + 12 = 52</span></p>
<p>Falling Rock seems unfazed by the poisonous clouds and snapping teeth. He begins swinging his earth breaker in great circles around himself to fend off the hydra's heads while aiming several blows at the thing's body.</p>
<p><span class=messageboard-ooc>Full attack using Shield of Swings (+4 AC, all attacks do half damage [I'll edit to insert the math as needed]); NOT using Power Attack.</span>
<br />
<span class="messageboard-dice"><b>+5 impact impervious merciful adamantine earth breaker (attack 1):</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (2) + 36 = 38</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">3d6 + 20 + 4 ⇒ (6, 1, 3) + 20 + 4 = 34</span> (B) plus <span class="messageboard-dice"><b>Merciful:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span> = (37/2) = 18 nonlethal</p>
<p><span class="messageboard-dice"><b>Attack 2:</b></span> <span class="messageboard-dice">1d20 + 31 + 4 ⇒ (5) + 31 + 4 = 40</span>, <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">3d6 + 20 ⇒ (5, 5, 3) + 20 = 33</span> (B) plus <span class="messageboard-dice"><b>Merciful:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span> = (34/2) = 17 nonlethal</p>
<p><span class="messageboard-dice"><b>Attack 3:</b></span> <span class="messageboard-dice">1d20 + 26 + 4 ⇒ (11) + 26 + 4 = 41</span>, <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">3d6 + 20 ⇒ (2, 1, 5) + 20 = 28</span> (B) plus <span class="messageboard-dice"><b>Merciful:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span> = (34/2) = 17 nonlethal</p>
<p><span class="messageboard-dice"><b>Attack 4:</b></span> <span class="messageboard-dice">1d20 + 21 + 4 ⇒ (3) + 21 + 4 = 28</span>, <span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">3d6 + 20 ⇒ (2, 3, 1) + 20 = 26</span> (B) plus <span class="messageboard-dice"><b>Merciful:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span> = (30/2) = 15 nonlethal</p>
<p><span class=messageboard-ooc>Currently AC 43, CMD 51.</span></p>[dice=Fort vs. poison]1d20+25+12[/dice]
Falling Rock seems unfazed by the poisonous clouds and snapping teeth. He begins swinging his earth breaker in great circles around himself to fend off the hydra's heads while aiming several blows at the thing's body.
Full attack using Shield of Swings (+4 AC, all attacks do half damage [I'll edit to insert the math as needed]); NOT using Power Attack.
[Dice=+5 impact impervious merciful adamantine earth breaker (attack 1)]1d20+36[/dice]...Falling Rock (alias of Tim Emrick)2022-09-28T20:14:02ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=5#2182022-09-28T17:33:25Z2022-09-28T17:33:25Z<p><span class=messageboard-ooc>In favor of Jernashall.</span></p>In favor of Jernashall.Xathel (alias of Tim Emrick)2022-09-28T17:33:25ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=2#942022-09-28T15:29:26Z2022-09-28T15:29:26Z<p>Glaukos moves closer, drawing his pistol and baton, but hangs back from entering the room. He finds the nest fascinating, if a bit daunting, and warily watches for the creatures to show themselves.</p>Glaukos moves closer, drawing his pistol and baton, but hangs back from entering the room. He finds the nest fascinating, if a bit daunting, and warily watches for the creatures to show themselves.Glaukos (alias of Tim Emrick)2022-09-28T15:29:26ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=5#2162022-09-28T15:23:39Z2022-09-28T15:23:39Z<p><b>"I'm afraid that the dwarves who lived on and around this mountain were forced to abandon their cities when the volcano erupted centuries ago,"</b> Xathel begins. <b>"The outside world has only recently rediscovered the settlements here. Many dangers, such as those Scratch mentioned, and worse, need to be cleared before the cities will be safe for habitation again. Our organization, the Pathfinder Society, can help with that, and we can bring news of this place to other dwarves within the Five Kings Mountains, and beyond. I would advise not sending any beacon, at least not until the cities and the roads to them are secure once again."</b></p>
<p><span class="messageboard-dice"><b>Dwarven Lore (U, Keen Recollection):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span>
<br />
<span class="messageboard-dice"><b>Society (E):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (19) + 12 = 31</span></p>"I'm afraid that the dwarves who lived on and around this mountain were forced to abandon their cities when the volcano erupted centuries ago," Xathel begins. "The outside world has only recently rediscovered the settlements here. Many dangers, such as those Scratch mentioned, and worse, need to be cleared before the cities will be safe for habitation again. Our organization, the Pathfinder Society, can help with that, and we can bring news of this place to other dwarves within the Five Kings...Xathel (alias of Tim Emrick)2022-09-28T15:23:39ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=4#1642022-09-28T03:18:18Z2022-09-28T03:10:37Z<p><span class="messageboard-dice"><b>Knowledge (arcana):</b></span> <span class="messageboard-dice">1d20 + 4 + 4 ⇒ (20) + 4 + 4 = 28</span></p>
<p><b>"That's a miasma hydra. I think it has some kind of poisonous defense,"</b> Falling Rock says, sounding far more concerned about that might affect his companions than himself. As he moves forward, he bellows his clan's name, <b><i>"Shriikirri-Quah!!"</i></b></p>
<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 23 + 4 ⇒ (13) + 23 + 4 = 40</span></p>
<p><span class=messageboard-ooc>Fighting defensively (+2 AC), NOT using Power Attack or Vital Strike</span>
<br />
<span class="messageboard-dice"><b>+5 impact impervious merciful adamantine earth breaker:</b></span> <span class="messageboard-dice">1d20 + 36 + 6 - 4 ⇒ (1) + 36 + 6 - 4 = 39</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">3d6 + 20 ⇒ (6, 2, 4) + 20 = 32</span> (B) plus <span class="messageboard-dice"><b>Merciful:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p>He starts to dodge and weave as he moves in close to the beast's massive body, and then takes a swing at its flank—but somehow he stumbles and misses <span class=messageboard-ooc>(natural 1!)</span>. Perhaps the big bruiser held back a bit <i>too</i> much?</p>
<p><span class=messageboard-ooc>Edited to add: Currently AC 41, CMD 49, and he would have activated his <i>unfettered shirt</i> just before entering the arena to get <i>freedom of movement</i> for 10 minutes.</span></p>[dice=Knowledge (arcana)]1d20+4+4[/dice]
"That's a miasma hydra. I think it has some kind of poisonous defense," Falling Rock says, sounding far more concerned about that might affect his companions than himself. As he moves forward, he bellows his clan's name, "Shriikirri-Quah!!"
[dice=Acrobatics]1d20+23+4[/dice]
Fighting defensively (+2 AC), NOT using Power Attack or Vital Strike
[Dice=+5 impact impervious merciful adamantine earth breaker]1d20+36+6-4[/dice]
[Dice=Damage]3d6+20[/dice]...Falling Rock (alias of Tim Emrick)2022-09-28T03:10:37ZRe: Forums: Play-by-Post Discussion: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4 DiscussionXathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/discussion&page=2#682022-09-27T21:37:36Z2022-09-27T21:37:36Z<div class="messageboard-quotee">GM Bret wrote:</div><blockquote> <span class=messageboard-ooc> Xathel, you only get to choose one skill to roll on. It doesn’t really matter for this, but when there are multiple skills given for a spoiler please assume you can only roll for one of the given options. </span></blockquote><p>Apologies. Noted for future reference.
<p>And hey, nice, their question lines up very nicely with Xathel's own internal debate. I have a live game tonight, but will try to post after.</p>GM Bret wrote: Xathel, you only get to choose one skill to roll on. It doesn’t really matter for this, but when there are multiple skills given for a spoiler please assume you can only roll for one of the given options.
Apologies. Noted for future reference. And hey, nice, their question lines up very nicely with Xathel's own internal debate. I have a live game tonight, but will try to post after.Xathel (alias of Tim Emrick)2022-09-27T21:37:36ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=5#2092022-09-27T19:57:46Z2022-09-27T19:57:46Z<p><span class="messageboard-dice"><b>Religion:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span>
<br />
<span class="messageboard-dice"><b>Dwarven Lore:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span> (Keen Recollection)</p>
<p><b>"I see. Yes, nothing is more sacred to the Watchful Mother than the family and the home, and ensuring their safety,"</b> Xathel says thoughtfully, as new ideas occur to him. <b>"Were you given other powers, beside speech and recalling messages, to help you perform this noble purpose?"</b> </p>
<p><span class=messageboard-ooc>Xathel is debating how much to tell the constructs about what brought the Pathfinders here. How do you tell someone—who may or may not be programmed with contingencies against threats to their home—that the people they were built to serve are all gone? This whole mountain would likely be a bit traumatic for any living Folgrit worshiper, after all. OTOH, other dwarves will certainly be drawn here in time, once the region is made safe again, so the sisters will have opportunities to serve their purpose again.</span></p>[dice=Religion]1d20+8[/dice]
[dice=Dwarven Lore]1d20+8[/dice] (Keen Recollection)
"I see. Yes, nothing is more sacred to the Watchful Mother than the family and the home, and ensuring their safety," Xathel says thoughtfully, as new ideas occur to him. "Were you given other powers, beside speech and recalling messages, to help you perform this noble purpose?"
Xathel is debating how much to tell the constructs about what brought the Pathfinders here. How do you tell someone--who may or may...Xathel (alias of Tim Emrick)2022-09-27T19:57:46ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=5#2032022-09-27T19:05:45Z2022-09-27T19:05:45Z<p><b>"Oh, I certainly do. Far more than we can spare the time for right this moment, so I'm debating which are most critical,"</b> Xathel replies to Scratch, with as much of a smile as the aloof elf ever gives. <b>"But those two head my list: Who made you, and when? And to add another: What is this beacon you mentioned?"</b></p>"Oh, I certainly do. Far more than we can spare the time for right this moment, so I'm debating which are most critical," Xathel replies to Scratch, with as much of a smile as the aloof elf ever gives. "But those two head my list: Who made you, and when? And to add another: What is this beacon you mentioned?"Xathel (alias of Tim Emrick)2022-09-27T19:05:45ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=3#1322022-09-27T17:31:53Z2022-09-27T17:31:53Z<p>Felicity arrives at the door to the library with her rapier in hand, stopping just short of the pile of thrashing, grasping combatants on the floor just inside. She looks rather wary about the weird little monsters in the room, but the seven-foot-tall wolf-woman distracts her more at first.</p>
<p><b>"What in the Mael—<i>Mrs. Crinkle</i>?!"</b> she exclaims upon recognizing the garish red dress. <b>"Huh. I did not see <i>that</i> coming."</b></p>
<p><span class=messageboard-ooc>Her actions this turn have already been resolved, but I assume it's still a free action to talk in 2E?</span></p>Felicity arrives at the door to the library with her rapier in hand, stopping just short of the pile of thrashing, grasping combatants on the floor just inside. She looks rather wary about the weird little monsters in the room, but the seven-foot-tall wolf-woman distracts her more at first.
"What in the Mael--Mrs. Crinkle?!" she exclaims upon recognizing the garish red dress. "Huh. I did not see that coming."
Her actions this turn have already been resolved, but I assume it's still a free...Professor Felicity Featherwit (alias of Tim Emrick)2022-09-27T17:31:53ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=2#872022-09-27T14:01:40Z2022-09-27T14:01:40Z<p><b><i>We need to look elsewhere to find what we need</i></b>, Glaukos urges. He approaches one of the hallways, but waits for his more martially-inclined teammates to lead the way, in case there is any danger ahead.</p>
<p><span class=messageboard-ooc>I vote #4 because half our tokens are already next to that hallway.</span></p>We need to look elsewhere to find what we need, Glaukos urges. He approaches one of the hallways, but waits for his more martially-inclined teammates to lead the way, in case there is any danger ahead.
I vote #4 because half our tokens are already next to that hallway.Glaukos (alias of Tim Emrick)2022-09-27T14:01:40ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=4#1922022-09-26T21:29:01Z2022-09-26T21:29:01Z<p><b>"I am Xathel, a historian,"</b> the elf says politely in Dwarven, before switching back to Common. <b>"We are explorers, who seek to learn more about the cities you represent."</b></p>"I am Xathel, a historian," the elf says politely in Dwarven, before switching back to Common. "We are explorers, who seek to learn more about the cities you represent."Xathel (alias of Tim Emrick)2022-09-26T21:29:01ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=2#812022-09-26T18:32:45Z2022-09-26T18:32:45Z<p><b><i>There is still much of this building that we have not yet explored,</i></b> Glaukos points out. <b><i>A facility of this size should have spares of many of those components stored on site, if the destruction isn't too widespread.</i></b></p>There is still much of this building that we have not yet explored, Glaukos points out. A facility of this size should have spares of many of those components stored on site, if the destruction isn't too widespread.Glaukos (alias of Tim Emrick)2022-09-26T18:32:45ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful Disaster DiscussionProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/discussion#182022-09-26T15:43:59Z2022-09-26T15:43:59Z<p>I think our GM is aware of this already, but I'll mention it because it came up in other games I'm in: Meranthi (Jyllian's player) and I will be at an in-person con the weekend of October 7-9. I have a couple time slots that are free at the moment, so I may still be able to do some posting by phone while I'm there, but I can't 100% guarantee it. I can't speak for Meranthi's con schedule.</p>I think our GM is aware of this already, but I'll mention it because it came up in other games I'm in: Meranthi (Jyllian's player) and I will be at an in-person con the weekend of October 7-9. I have a couple time slots that are free at the moment, so I may still be able to do some posting by phone while I'm there, but I can't 100% guarantee it. I can't speak for Meranthi's con schedule.Professor Felicity Featherwit (alias of Tim Emrick)2022-09-26T15:43:59ZRe: Forums: Play-by-Post Discussion: [GD XI] Redelia's Race for the Runecarved Key DiscussionFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/discussion&page=2#782022-09-26T15:41:40Z2022-09-26T15:40:13Z<p>FYI, because discussion about regular posting in the other special I'm playing reminded me: Meranthi (Rilke's player) and I will be at an in-person con the weekend of October 7-9. I have a couple time slots that are free at the moment, so I may still be able to do some posting by phone while I'm there, but I can't 100% guarantee it. I can't speak for Meranthi's con schedule.</p>FYI, because discussion about regular posting in the other special I'm playing reminded me: Meranthi (Rilke's player) and I will be at an in-person con the weekend of October 7-9. I have a couple time slots that are free at the moment, so I may still be able to do some posting by phone while I'm there, but I can't 100% guarantee it. I can't speak for Meranthi's con schedule.Falling Rock (alias of Tim Emrick)2022-09-26T15:40:13ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=2#792022-09-26T15:32:02Z2022-09-26T15:32:02Z<p><b><i>I am Glaukos. I am pleased to meet you, Qhibell</i></b>, the stellifera replies. <b><i>Your friends are magnificent. We share endeavor to take the greatest care with them.</i></b></p>
<p><span class="messageboard-dice"><b>Engineering:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (4) + 8 = 12</span></p>
<p>Glaukos seems a bit too distracted by the colorful riot of flora in the room to notice just how eerie the silence is.</p>I am Glaukos. I am pleased to meet you, Qhibell, the stellifera replies. Your friends are magnificent. We share endeavor to take the greatest care with them.
[dice=Engineering]1d20+8[/dice]
Glaukos seems a bit too distracted by the colorful riot of flora in the room to notice just how eerie the silence is.Glaukos (alias of Tim Emrick)2022-09-26T15:32:02ZRe: Forums: Play-by-Post Discussion: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4 DiscussionXathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/discussion&page=2#672022-09-26T15:27:24Z2022-09-26T15:22:49Z<p>FYI, since we're on the subject, I will be at an in-person con the weekend of October 7-9. I have a couple time slots that are free at the moment, so I may still be able to do some posting by phone while I'm there, but I can't 100% guarantee it.</p>FYI, since we're on the subject, I will be at an in-person con the weekend of October 7-9. I have a couple time slots that are free at the moment, so I may still be able to do some posting by phone while I'm there, but I can't 100% guarantee it.Xathel (alias of Tim Emrick)2022-09-26T15:22:49ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=4#1862022-09-26T15:15:18Z2022-09-26T15:15:18Z<p><span class=messageboard-ooc>I vote move on, assuming Looni's player checks in to let us know he has enough magical healing to heal up to his own satisfaction without needing to wait longer.</span></p>I vote move on, assuming Looni's player checks in to let us know he has enough magical healing to heal up to his own satisfaction without needing to wait longer.Xathel (alias of Tim Emrick)2022-09-26T15:15:18ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=3#1242022-09-26T13:04:54Z2022-09-26T13:04:54Z<p>Featherwit looks surprised when Bun Bun returns to the main hall so soon, and looking and sounding quite worked up about something. <b>"What's the trouble, Professor? And where?"</b> she asks, looking ready to hare off in the direction the rabbit came from.</p>
<p><span class=messageboard-ooc>Please insert Featherwit into the initiative as appropriate (Perception +7, Pilgrim's Token wins ties vs. enemies). She'll draw her rapier and Stride twice to reach the library door.</span></p>Featherwit looks surprised when Bun Bun returns to the main hall so soon, and looking and sounding quite worked up about something. "What's the trouble, Professor? And where?" she asks, looking ready to hare off in the direction the rabbit came from.
Please insert Featherwit into the initiative as appropriate (Perception +7, Pilgrim's Token wins ties vs. enemies). She'll draw her rapier and Stride twice to reach the library door.Professor Felicity Featherwit (alias of Tim Emrick)2022-09-26T13:04:54ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=2#772022-09-26T04:33:05Z2022-09-26T04:33:05Z<p><b><i>I agree</i></b>, Glaukos displays on his comm unit, and sends to the green woman. <b><i>I believe we can persuade the city of the benefits of this arrangement.</i></b> </p>
<p>As Kalhoun attempts to contact the Councilor, Glaukos looks around at the plants cultivated here with obvious interest and admiration.</p>I agree, Glaukos displays on his comm unit, and sends to the green woman. I believe we can persuade the city of the benefits of this arrangement.
As Kalhoun attempts to contact the Councilor, Glaukos looks around at the plants cultivated here with obvious interest and admiration.Glaukos (alias of Tim Emrick)2022-09-26T04:33:05ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=4#1532022-09-26T03:07:35Z2022-09-26T03:07:35Z<p>Falling Rock, who resumed his usual appearance after thoroughly terrifying Sneve, also seems eager to enter the colosseum for some old-fashioned mayhem. <b>"Aye, definitely a challenge,"</b> he agrees with Rilke. <b>"But if we hold back, we can also make the fight flashier, which should please the crowd."</b> After making sure he has ample space around him, he demonstrates some defensive spins with his weapon that even Rilke and Cazic haven't seen before. <b>"I don't think I've ever fought a hydra before. What do the rest of you know about them?"</b></p>
<p><span class=messageboard-ooc>Sounds like a perfect time to try out his new Shield of Swings feat, which I wasn't sure if I was ever going to use! (half damage during full attacks, +4 shield bonus to AC/CMD)</span></p>
<p><span class="messageboard-dice"><b>Knowledge (arcana):</b></span> <span class="messageboard-dice">1d20 + 4 + 4 ⇒ (15) + 4 + 4 = 23</span></p>Falling Rock, who resumed his usual appearance after thoroughly terrifying Sneve, also seems eager to enter the colosseum for some old-fashioned mayhem. "Aye, definitely a challenge," he agrees with Rilke. "But if we hold back, we can also make the fight flashier, which should please the crowd." After making sure he has ample space around him, he demonstrates some defensive spins with his weapon that even Rilke and Cazic haven't seen before. "I don't think I've ever fought a hydra before....Falling Rock (alias of Tim Emrick)2022-09-26T03:07:35ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=3#1192022-09-25T23:45:39Z2022-09-25T23:45:39Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span></p>
<p><span class=messageboard-ooc>I have no idea what the DC would be for hearing the sounds of yelling and combat in this edition, but I doubt a natural 1 will do it. GM, please feel free to give Featherwit another chance whenever you deem fit.</span></p>[dice=Perception]1d20+7[/dice]
I have no idea what the DC would be for hearing the sounds of yelling and combat in this edition, but I doubt a natural 1 will do it. GM, please feel free to give Featherwit another chance whenever you deem fit.Professor Felicity Featherwit (alias of Tim Emrick)2022-09-25T23:45:39ZRe: Forums: Play-by-Post: [GD XI] Redelia's Race for the Runecarved KeyFalling Rock (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivml5/gameplay&page=3#1472022-09-25T23:32:12Z2022-09-25T23:32:12Z<p><span class=messageboard-ooc>We haven't heard from Cazic yet, so I'm going to assume assent to F.R.'s added touches, and that she'll be hiding nearby.</span></p>
<p>Falling Rock stowed his distinctive earth breaker in his <i>handy haversack</i> before stealthily hiding in a small copse of trees near the building where Sneve is staying. </p>
<p>When Arnaut begins his spell, Cazic uses Rilke's wand to drop <i>faerie fire</i> on the Shoanti's location. Falling Rock then strides into the open, appearing as a muscular Thassilonian man in rune- and gem-studded armor, flickering with ghostly light. He makes a show of looking around slowly, then his attention fixes upon the disguised Lady Gabrielle.</p>
<p><b><i>"Those who covet the Rune Lord's Key shall serve him in death,"</i></b> he declaims in Thassilonian. <b><i>"Emperor Xin requires souls for his armies."</i></b> He draws a longsword and stalks menacingly toward the false Duchess and Sneve.</p>
<p><span class="messageboard-dice"><b>Stealth (urban):</b></span> <span class="messageboard-dice">1d20 + 29 + 4 ⇒ (17) + 29 + 4 = 50</span> <span class=messageboard-ooc>(for hiding pre-show)</span>
<br />
<span class="messageboard-dice"><b>Disguise (hat of disguise):</b></span> <span class="messageboard-dice">1d20 - 1 + 4 + 10 ⇒ (14) - 1 + 4 + 10 = 27</span></p>We haven't heard from Cazic yet, so I'm going to assume assent to F.R.'s added touches, and that she'll be hiding nearby.
Falling Rock stowed his distinctive earth breaker in his handy haversack before stealthily hiding in a small copse of trees near the building where Sneve is staying.
When Arnaut begins his spell, Cazic uses Rilke's wand to drop faerie fire on the Shoanti's location. Falling Rock then strides into the open, appearing as a muscular Thassilonian man in rune- and gem-studded...Falling Rock (alias of Tim Emrick)2022-09-25T23:32:12ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=4#1752022-09-25T23:01:00Z2022-09-25T23:00:32Z<p>Xathel offers both his healing potions to Looni, who looks quite severely hurt, before he joins Caitlin in searching the room.</p>
<p><span class=messageboard-ooc>I have no idea what Looni has left for gear or spell slots, but am willing to expend my own free consumables on keeping our main healer healthy.</span>
<br />
<span class="messageboard-dice"><b>Minor Healing Potion:</b></span> <span class="messageboard-dice">1d8 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Minor Healing Potion:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span></p>
<p><span class=messageboard-ooc>Perception +10; all of his Recall Knowledge skills are at least +8.</span></p>Xathel offers both his healing potions to Looni, who looks quite severely hurt, before he joins Caitlin in searching the room.
I have no idea what Looni has left for gear or spell slots, but am willing to expend my own free consumables on keeping our main healer healthy.
[dice=Minor Healing Potion]1d8[/dice]
[dice=Minor Healing Potion]1d8[/dice]
Perception +10; all of his Recall Knowledge skills are at least +8.Xathel (alias of Tim Emrick)2022-09-25T23:00:32ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=4#1652022-09-24T17:26:56Z2022-09-24T17:26:56Z<p>Seeing that his arrows don't have much effect on the skeletons, Xathel pulls a hatchet out of his sleeve, circles around to flank the champion threatening Alseil, and swings at it.</p>
<p><span class=messageboard-ooc>◆ Interact (draw weapon from <i>sleeves of storage</i>), ◆ Stride 30 ft. (staying out of #3's reach until last square), ◆ Strike vs. #4 (flat-footed from flanking)</span>
<br />
<span class="messageboard-dice"><b>Hatchet:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span>, <span class="messageboard-dice"><b>Damage (versatile S):</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span></p>Seeing that his arrows don't have much effect on the skeletons, Xathel pulls a hatchet out of his sleeve, circles around to flank the champion threatening Alseil, and swings at it.
◆ Interact (draw weapon from sleeves of storage), ◆ Stride 30 ft. (staying out of #3's reach until last square), ◆ Strike vs. #4 (flat-footed from flanking)
[dice=Hatchet]1d20+8[/dice], [dice=Damage (versatile S)]1d4+1[/dice]Xathel (alias of Tim Emrick)2022-09-24T17:26:56ZRe: Forums: Play-by-Post Discussion: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful Disaster DiscussionProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/discussion#162022-09-24T02:52:07Z2022-09-24T02:52:07Z<p>@Bun Bun: I believe that Geldra and Hari are going back to the main hall, not the library (at least, not yet).</p>@Bun Bun: I believe that Geldra and Hari are going back to the main hall, not the library (at least, not yet).Professor Felicity Featherwit (alias of Tim Emrick)2022-09-24T02:52:07ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=3#1112022-09-24T00:58:20Z2022-09-24T00:58:20Z<p>Featherwit also sighs softly as Elfino's ministrations relieve her pain. <b>"Thank you, that feels <i>so</i> much better!"</b> she thanks him effusely, but without any of the compulsive flirting that Mrs. Crinkle is rapidly becoming known for. </p>
<p><span class=messageboard-ooc>Communicate from Beyond</span>:
<br />
<span class="messageboard-dice"><b>Occultism:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (15) + 6 = 21</span></p>
<p>When Geltra and Hari finish their assignment here, Featherwit carefully but quickly draws a small symbol in the flour coating the table to indicate her approval to the children.</p>
<p>When Elfino and Mrs. Crinkle hurry off to deal with the overinquisitive Alec, the ganzi turns to Bun Bun. <b>"I'm curious how Jyllian and Ulrich are faring, but I feel we should stick with these two for now. Do you agree?"</b> While she seems genuinely interested in her colleague's answer, she doesn't linger behind to wait for one before following the two youngsters back toward the main hall.</p>Featherwit also sighs softly as Elfino's ministrations relieve her pain. "Thank you, that feels so much better!" she thanks him effusely, but without any of the compulsive flirting that Mrs. Crinkle is rapidly becoming known for.
Communicate from Beyond:
[dice=Occultism]1d20+6[/dice]
When Geltra and Hari finish their assignment here, Featherwit carefully but quickly draws a small symbol in the flour coating the table to indicate her approval to the children.
When Elfino and Mrs. Crinkle...Professor Felicity Featherwit (alias of Tim Emrick)2022-09-24T00:58:20ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=3#1072022-09-23T15:29:01Z2022-09-23T15:29:01Z<p><span class=tiny><b>"Maelstrom take whoever's behind this whole mess. By Cayden, I need a drink,"</b></span> Featherwit mutters peevishly through gritted teeth as she picks herself up off the floor. Her burns look far less extensive than Mrs. Crinkle's or Professor Bun Bun's, but she hisses softly as she inspects her injuries. Her tone turns more solicitous when she addresses her companions. <b>"Is everyone else still in one piece? Do we have any healers among us?"</b></p>"Maelstrom take whoever's behind this whole mess. By Cayden, I need a drink," Featherwit mutters peevishly through gritted teeth as she picks herself up off the floor. Her burns look far less extensive than Mrs. Crinkle's or Professor Bun Bun's, but she hisses softly as she inspects her injuries. Her tone turns more solicitous when she addresses her companions. "Is everyone else still in one piece? Do we have any healers among us?"Professor Felicity Featherwit (alias of Tim Emrick)2022-09-23T15:29:01ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=2#712022-09-23T14:08:00Z2022-09-23T14:08:00Z<p>Glaukos moves out onto the balcony to get a better look at the green woman, and uses <i>telepathic message</i> to communicate with her—though unfortunately his companions can't hear him at the moment. </p>
<p><b><i>The interference in power generation here is causing intermittent failures in the the local grid. The disruptions are having a cascade effect throughout the city, and if they continue, will have a negative impact on the city's ability to attract trade and investment. Even those who properly revere nature need a dependable infrastructure in order to continue their work without harmful delays.</i></b></p>
<p><span class=messageboard-ooc>His Culture, Life Sci, and Phy Sci are all the same modifier, but I'll use this one since he's trying to talk more holistically.</span>
<br />
<span class="messageboard-dice"><b>Culture:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span></p>Glaukos moves out onto the balcony to get a better look at the green woman, and uses telepathic message to communicate with her--though unfortunately his companions can't hear him at the moment.
The interference in power generation here is causing intermittent failures in the the local grid. The disruptions are having a cascade effect throughout the city, and if they continue, will have a negative impact on the city's ability to attract trade and investment. Even those who properly revere...Glaukos (alias of Tim Emrick)2022-09-23T14:08:00ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=3#1482022-09-22T15:42:09Z2022-09-22T15:41:54Z<p>Xathel moves up behind his teammates to get a better look at the undead, and aims at one of the skeletons next to Caitlin (#3).</p>
<p><span class=messageboard-ooc>Stride (◆), Devise a Stratagem (◆; Recall Knowledge as part of the same action), Strike (◆)</span>
<br />
<span class="messageboard-dice"><b>Religion (Recall Knowledge):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span>
<br />
<span class="messageboard-dice"><b>Shortbow +1, with Devise a Stratagem:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (11) + 11 = 22</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Strategic strike adds precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span></p>Xathel moves up behind his teammates to get a better look at the undead, and aims at one of the skeletons next to Caitlin (#3).
Stride (◆), Devise a Stratagem (◆; Recall Knowledge as part of the same action), Strike (◆)
[Dice=Religion (Recall Knowledge)]1d20+8[/dice]
[Dice=Shortbow +1, with Devise a Stratagem]1d20+11[/dice], Range 60 ft, Reload 0, Deadly d10
[dice=Piercing damage]1d6[/dice]
[dice=Strategic strike adds precision]1d6[/dice]Xathel (alias of Tim Emrick)2022-09-22T15:41:54ZRe: Forums: Play-by-Post Discussion: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4 DiscussionXathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/discussion&page=2#572022-09-22T14:29:28Z2022-09-22T14:29:28Z<p>Hey, Xathel has Survey Wildlife, too! :) But he had other things to do with his first 10 minutes after the fight.</p>Hey, Xathel has Survey Wildlife, too! :) But he had other things to do with his first 10 minutes after the fight.Xathel (alias of Tim Emrick)2022-09-22T14:29:28ZRe: Forums: Play-by-Post: [PbP Gameday XI] PFS2 #3-18 Dacilane Academy's Delightful DisasterProfessor Felicity Featherwit (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmjr/gameplay&page=3#1022022-09-22T11:53:10Z2022-09-22T11:53:10Z<p>Being struck by boiling liquid causes a startled Featherwit to curse roundly in some burbling, alien language <span class=messageboard-ooc>(Protean)</span>. She knows far more about mixing drinks than cooking, so attempts to inspire the children to do some useful before ducking under a table to get some cover from the next blast.</p>
<p><span class="messageboard-dice"><b>Occultism:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span>
<br />
<span class=messageboard-ooc>◆◆ disable attempt, ◆ take cover</span></p>Being struck by boiling liquid causes a startled Featherwit to curse roundly in some burbling, alien language (Protean). She knows far more about mixing drinks than cooking, so attempts to inspire the children to do some useful before ducking under a table to get some cover from the next blast.
[dice=Occultism]1d20+6[/dice]
◆◆ disable attempt, ◆ take coverProfessor Felicity Featherwit (alias of Tim Emrick)2022-09-22T11:53:10ZRe: Forums: Play-by-Post Discussion: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green Place DiscussionGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/discussion#62022-09-22T04:55:19Z2022-09-22T04:55:19Z<p>Oh, wow. I've been playing SFS for 3.5 years and I can't recall if I've ever been at a table where <i>nobody</i> was trained in Mysticism. Granted, we're limited to 1st-level characters here and don't have any spellcasters along (rare in itself, in my experience), so I guess I shouldn't be so surprised.</p>Oh, wow. I've been playing SFS for 3.5 years and I can't recall if I've ever been at a table where nobody was trained in Mysticism. Granted, we're limited to 1st-level characters here and don't have any spellcasters along (rare in itself, in my experience), so I guess I shouldn't be so surprised.Glaukos (alias of Tim Emrick)2022-09-22T04:55:19ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=2#612022-09-21T14:51:18Z2022-09-21T14:51:18Z<p><span class=messageboard-ooc>Glaukos lacks Mystisicm to ID her, and lacks training in social skills (and an efficient way to talk to everyone at once) so will leave the talking to others.</span></p>Glaukos lacks Mystisicm to ID her, and lacks training in social skills (and an efficient way to talk to everyone at once) so will leave the talking to others.Glaukos (alias of Tim Emrick)2022-09-21T14:51:18ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=3#1402022-09-21T11:59:34Z2022-09-21T11:59:11Z<p>Xathel pulls out a bit of rope to bind the prisoner, but being far more perceptive than persuasive, he lets the others handle most of the questioning. Trusting that Looni can see to his own wounds, the elf begins treating Chance's injuries.</p>
<p><span class="messageboard-dice"><b>Looni's healing:</b></span> <span class="messageboard-dice">2d8 ⇒ (5, 1) = 6</span>
<br />
<span class=messageboard-ooc>I'm including this to speed things up, but I'm guessing Looni's player will probably want to do some magical healing, too.</span></p>
<p><span class="messageboard-dice"><b>Xathel's Medicine (T):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span>
<br />
<span class=messageboard-ooc>Spending a Hero Point so we don't have to wait an hour because of a bad roll.</span></p>
<p><span class="messageboard-dice"><b>Xathel's Medicine (T):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (10) + 8 = 18</span>
<br />
Success (DC 15) <span class="messageboard-dice"><b>heals:</b></span> <span class="messageboard-dice">2d8 ⇒ (2, 5) = 7</span> for Chance.</p>Xathel pulls out a bit of rope to bind the prisoner, but being far more perceptive than persuasive, he lets the others handle most of the questioning. Trusting that Looni can see to his own wounds, the elf begins treating Chance's injuries.
[dice=Looni's healing]2d8[/dice]
I'm including this to speed things up, but I'm guessing Looni's player will probably want to do some magical healing, too.
[dice=Xathel's Medicine (T)]1d20+8[/dice]
Spending a Hero Point so we don't have to wait an hour...Xathel (alias of Tim Emrick)2022-09-21T11:59:11ZRe: Forums: Play-by-Post Discussion: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green Place DiscussionGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/discussion#52022-09-21T03:58:20Z2022-09-21T03:58:20Z<p>East works for me.</p>East works for me.Glaukos (alias of Tim Emrick)2022-09-21T03:58:20ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=3#1342022-09-21T03:02:08Z2022-09-21T02:59:54Z<p>Xathel moves up to get a clear shot at the wounded Aspis (#3). <b>"Amateurs,"</b> he mutters scornfully.</p>
<p><span class=messageboard-ooc>Move (◆), Devise a Stratagem (◆), Recall Knowledge as part of the same action, and Strike (◆)</span>
<br />
<span class="messageboard-dice"><b>Society (Recall Knowledge, -2 retry):</b></span> <span class="messageboard-dice">1d20 + 12 - 2 ⇒ (7) + 12 - 2 = 17</span> (on crit, Xathel and allies gain +1 to next attack vs. target)
<br />
<span class="messageboard-dice"><b>Shortbow +1, with Devise a Stratagem:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (15) + 11 = 26</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Strategic strike adds precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>On crit, add Deadly:</b></span> <span class="messageboard-dice">1d10 ⇒ 2</span></p>Xathel moves up to get a clear shot at the wounded Aspis (#3). "Amateurs," he mutters scornfully.
Move (◆), Devise a Stratagem (◆), Recall Knowledge as part of the same action, and Strike (◆)
[Dice=Society (Recall Knowledge, -2 retry)]1d20+12-2[/dice] (on crit, Xathel and allies gain +1 to next attack vs. target)
[Dice=Shortbow +1, with Devise a Stratagem]1d20+11[/dice], Range 60 ft, Reload 0, Deadly d10
[dice=Piercing damage]1d6[/dice]
[dice=Strategic strike adds precision]1d6[/dice]...Xathel (alias of Tim Emrick)2022-09-21T02:59:54ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=3#1232022-09-20T17:36:26Z2022-09-20T17:36:26Z<p>Xathel turns, sees Looni being ganged up on, and carefully aims before shooting at #1.</p>
<p><span class=messageboard-ooc>Xathel Devises a Stratagem (◆), Recalls Knowledge as part of the same action, and Strikes (◆)</span>
<br />
<span class="messageboard-dice"><b>Society (Recall Knowledge):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (13) + 12 = 25</span> (if crits, he and allies get +1 on next attack vs. target)
<br />
<span class="messageboard-dice"><b>Shortbow +1, with Devise a Stratagem:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (9) + 11 = 20</span>, Range 60 ft, Reload 0, Deadly d10
<br />
<span class="messageboard-dice"><b>Piercing damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Strategic strike adds precision:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><span class=messageboard-ooc>Again, no 3rd action, he'd just waste be wasting ammo.</span></p>Xathel turns, sees Looni being ganged up on, and carefully aims before shooting at #1.
Xathel Devises a Stratagem (◆), Recalls Knowledge as part of the same action, and Strikes (◆)
[Dice=Society (Recall Knowledge)]1d20+12[/dice] (if crits, he and allies get +1 on next attack vs. target)
[Dice=Shortbow +1, with Devise a Stratagem]1d20+11[/dice], Range 60 ft, Reload 0, Deadly d10
[dice=Piercing damage]1d6[/dice]
[dice=Strategic strike adds precision]1d6[/dice]
Again, no 3rd action, he'd just...Xathel (alias of Tim Emrick)2022-09-20T17:36:26ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay&page=2#542022-09-20T03:04:47Z2022-09-20T03:04:13Z<p>Once the moss has been cleared away, Glaukos begins working to restart the generator. He looks up at the open door occasionally, wondering where the some of his team went, but doesn't waste effort talking to anyone unless they're helping with the generator. </p>
<p><span class="messageboard-dice"><b>Engineering:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span></p>Once the moss has been cleared away, Glaukos begins working to restart the generator. He looks up at the open door occasionally, wondering where the some of his team went, but doesn't waste effort talking to anyone unless they're helping with the generator.
[dice=Engineering]1d20+8[/dice]Glaukos (alias of Tim Emrick)2022-09-20T03:04:13ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=3#1102022-09-19T23:55:01Z2022-09-19T23:55:01Z<p><span class="messageboard-dice"><b>Occultism:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (18) + 10 = 28</span></p>
<p><b>"An ooze's acid has scarred this stone as it passed through here,"</b> Xathel says, pointing out the monster's trail. <b>"Watch where you step, in case there are more about. We should return to report our progress, and this new discovery."</b> </p>
<p>——-</p>
<p>At the crossroads, Xathel looks disappointed at seeing the decayed state of the stairs. He looks around carefully, bow at the ready.</p>[dice=Occultism]1d20+10[/dice]
"An ooze's acid has scarred this stone as it passed through here," Xathel says, pointing out the monster's trail. "Watch where you step, in case there are more about. We should return to report our progress, and this new discovery."
-----
At the crossroads, Xathel looks disappointed at seeing the decayed state of the stairs. He looks around carefully, bow at the ready.Xathel (alias of Tim Emrick)2022-09-19T23:55:01ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=3#1072022-09-19T20:22:40Z2022-09-19T20:22:40Z<p>Xathel shakes his head slightly in some bemusement at Scratch's enthusiasm, but doesn't look away from his task. <b>"If we can't fix this problem today, friend dwarf, I'd rather warn other teams away from it than obliterate any evidence of your distant kin's existence here. Too much has already been forgotten about these halls."</b></p>Xathel shakes his head slightly in some bemusement at Scratch's enthusiasm, but doesn't look away from his task. "If we can't fix this problem today, friend dwarf, I'd rather warn other teams away from it than obliterate any evidence of your distant kin's existence here. Too much has already been forgotten about these halls."Xathel (alias of Tim Emrick)2022-09-19T20:22:40ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=3#1042022-09-19T19:14:27Z2022-09-19T19:14:27Z<p><span class=messageboard-ooc>Xathel has +10 in both Crafting and Thievery, but has the superior tools for Thievery. He also has a spare set of normal thieves' tools, if anyone needs to borrow them. (It wasn't worth selling them back when he upgraded.) Do we need multiple successes for this challenge?</span></p>
<p><b>"Reporting and disabling any traps we find were part of our orders,"</b> Xathel replies to Scratch, with a nod. He turns to Alseil and says, <b>"I'll work on propping up the floor, if you can work on reinforcing the subfloor."</b> He starts pulling tools from his kit to get to work.</p>
<p><span class="messageboard-dice"><b>Thievery (disable):</b></span> <span class="messageboard-dice">1d20 + 10 + 1 ⇒ (13) + 10 + 1 = 24</span></p>Xathel has +10 in both Crafting and Thievery, but has the superior tools for Thievery. He also has a spare set of normal thieves' tools, if anyone needs to borrow them. (It wasn't worth selling them back when he upgraded.) Do we need multiple successes for this challenge?
"Reporting and disabling any traps we find were part of our orders," Xathel replies to Scratch, with a nod. He turns to Alseil and says, "I'll work on propping up the floor, if you can work on reinforcing the subfloor." He...Xathel (alias of Tim Emrick)2022-09-19T19:14:27ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay#482022-09-19T17:15:49Z2022-09-19T17:15:49Z<p><span class=messageboard-ooc>T'Krunch, the moss is in the room to the east, not the hall to the south.</span></p>T'Krunch, the moss is in the room to the east, not the hall to the south.Glaukos (alias of Tim Emrick)2022-09-19T17:15:49ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay#472022-09-19T17:12:43Z2022-09-19T17:12:43Z<p><span class="messageboard-dice"><b>Life Sciences:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span>
<br />
<span class=messageboard-ooc>(Sensate: -5 to DC if identifying consumables such as drugs, medicinals, poisons, food, and drink.)</span></p>
<p>Glaukos comes to the same conclusion as T'Krunch, and begins pulling down moss that the small ikeshti can't reach as easily. Given that they only have a brief window before it starts to affect them, he works with somewhat more haste than the biohacker does, but does attempt to preserve some samples safely for later study.</p>
<p><span class="messageboard-dice"><b>Life Sciences:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span></p>[dice=Life Sciences]1d20+7[/dice]
(Sensate: -5 to DC if identifying consumables such as drugs, medicinals, poisons, food, and drink.)
Glaukos comes to the same conclusion as T'Krunch, and begins pulling down moss that the small ikeshti can't reach as easily. Given that they only have a brief window before it starts to affect them, he works with somewhat more haste than the biohacker does, but does attempt to preserve some samples safely for later study.
[dice=Life Sciences]1d20+7[/dice]Glaukos (alias of Tim Emrick)2022-09-19T17:12:43ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay#422022-09-19T12:32:48Z2022-09-19T12:32:48Z<p><span class=messageboard-ooc>Glaukos doesn't trust his ability to cross this room again with any dignity, so votes for the door he's already at: east.</span></p>Glaukos doesn't trust his ability to cross this room again with any dignity, so votes for the door he's already at: east.Glaukos (alias of Tim Emrick)2022-09-19T12:32:48ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=2#962022-09-18T15:44:40Z2022-09-18T15:44:40Z<p>Xathel gestures for the group to stop, and takes a closer look at the room from just outside the doorway. <b>"These posts look suspicious, like they're meant to be knocked out of place easily. Which might drop the ceiling down, or pose some similar threat."</b></p>
<p><span class="messageboard-dice"><b>Perception vs. traps:</b></span> <span class="messageboard-dice">1d20 + 10 + 1 ⇒ (8) + 10 + 1 = 19</span></p>
<p><span class=messageboard-ooc>I've moved Goldirox back so that Xathel can stand at the doorway, if that's OK?</span></p>Xathel gestures for the group to stop, and takes a closer look at the room from just outside the doorway. "These posts look suspicious, like they're meant to be knocked out of place easily. Which might drop the ceiling down, or pose some similar threat."
[dice=Perception vs. traps]1d20+10+1[/dice]
I've moved Goldirox back so that Xathel can stand at the doorway, if that's OK?Xathel (alias of Tim Emrick)2022-09-18T15:44:40ZRe: Forums: Play-by-Post: GM Bret’s PbP Gameday XI 3-99 Expedition Into Pallid Peril Tier 3-4Xathel (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmla/gameplay&page=2#922022-09-18T13:12:51Z2022-09-18T13:12:51Z<p><span class="messageboard-dice"><b>Society (E):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (12) + 12 = 24</span></p>
<p>Xathel takes copious notes while the group examines the records, and he shares what he knows of Tar Khadurrm's history. </p>
<p><span class=messageboard-ooc>I vote for Unsealed Way. I think that was the second choice last time?</span></p>[dice=Society (E)]1d20+12[/dice]
Xathel takes copious notes while the group examines the records, and he shares what he knows of Tar Khadurrm's history.
I vote for Unsealed Way. I think that was the second choice last time?Xathel (alias of Tim Emrick)2022-09-18T13:12:51ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay#372022-09-17T17:16:54Z2022-09-17T17:16:54Z<p>Glaukos's chromatophores display a more calm, contented pattern as he regains his composure by solving a problem with his technical skills. He then gingerly attempts to regain his feet and cross the room. </p>
<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (20) - 1 = 19</span></p>
<p>He does so handily enough to surprise even himself! Once he reaches the central door, he begins examining it for locks, traps, and any further clues to what happened here.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span></p>Glaukos's chromatophores display a more calm, contented pattern as he regains his composure by solving a problem with his technical skills. He then gingerly attempts to regain his feet and cross the room.
[dice=Acrobatics]1d20-1[/dice]
He does so handily enough to surprise even himself! Once he reaches the central door, he begins examining it for locks, traps, and any further clues to what happened here.
[dice=Perception]1d20+6[/dice]Glaukos (alias of Tim Emrick)2022-09-17T17:16:54ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay#332022-09-16T02:05:14Z2022-09-16T02:05:14Z<p>Glaukos's skin rapidly changes color as he has a scare of landing near the electrical sparks, and again as he hears the ikeshti's latest culinary comments. <b><i>Thinking of me as food is clearing distracting you from the task at hand. Please cease and desist</i></b>, he projects to T'Krunch, sounding annoyed—and perhaps a bit smug that the biohacker fared no better. </p>
<p>Regaining his bearings, Glaukos attempts to pull his hydrobody up to a sitting or kneeling position, so that he can move the hazard away from the central puddle that he is lying beside.</p>
<p><span class="messageboard-dice"><b>Engineering:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span></p>
<p><span class=messageboard-ooc>Is this like the grease spell in that you don't need to make an Acrobatics check if you don't move?</span></p>Glaukos's skin rapidly changes color as he has a scare of landing near the electrical sparks, and again as he hears the ikeshti's latest culinary comments. Thinking of me as food is clearing distracting you from the task at hand. Please cease and desist, he projects to T'Krunch, sounding annoyed--and perhaps a bit smug that the biohacker fared no better.
Regaining his bearings, Glaukos attempts to pull his hydrobody up to a sitting or kneeling position, so that he can move the hazard away...Glaukos (alias of Tim Emrick)2022-09-16T02:05:14ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay#262022-09-15T16:09:52Z2022-09-15T16:09:52Z<p><span class="messageboard-dice"><b>Physical Science:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span>
<br />
<span class="messageboard-dice"><b>Engineering:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (19) + 8 = 27</span>
<br />
<span class="messageboard-dice"><b>Life Science:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span></p>
<p><b><i>The clear fluid is oil used in power plants. Be careful, it conducts electricity, and there are live wires about,</i></b> Glaukos warns the others, using a combination of telepathy and messages through the comms. <b><i>Some of the metal scraps are drones that were ripped apart by something with teeth and claws.</i></b></p>
<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (5) - 1 = 4</span></p>
<p>The stellifera moves gingerly towards the puddle in the center of the room, hoping to move some of the equipment out of the way so they can get access to the doors directly opposite, but slips almost as soon as he enters the lobby. </p>
<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (11) + 3 = 14</span></p>[dice=Physical Science]1d20+7[/dice]
[dice=Engineering]1d20+8[/dice]
[dice=Life Science]1d20+7[/dice]
The clear fluid is oil used in power plants. Be careful, it conducts electricity, and there are live wires about, Glaukos warns the others, using a combination of telepathy and messages through the comms. Some of the metal scraps are drones that were ripped apart by something with teeth and claws.
[dice=Acrobatics]1d20-1[/dice]
The stellifera moves gingerly towards the puddle in the center...Glaukos (alias of Tim Emrick)2022-09-15T16:09:52ZRe: Forums: Play-by-Post Discussion: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green Place DiscussionGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/discussion#32022-09-15T14:16:46Z2022-09-15T14:16:46Z<p>Assuming T'Crunch points out the hazards and assorted debris, can others attempt the rolls to ID?</p>Assuming T'Crunch points out the hazards and assorted debris, can others attempt the rolls to ID?Glaukos (alias of Tim Emrick)2022-09-15T14:16:46ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay#182022-09-14T16:50:54Z2022-09-14T16:50:54Z<p>En route to the station, Glaukos takes the opportunity to introduce himself properly to the other Starfinders. Except for T'Krunch, they each hear <b><i>Greetings! I am Glaukos</i></b>, one at a time, in their heads. Meanwhile, all of the team's comm links receive the following message: <b><i>Please pardon the limits of my telepathy. I have not yet mastered how to talk to many minds at once. I am Glaukos, a stellifera and a newly-trained recruit to the Starfinder Society. My skills primarily lie in using and repairing computers and other machinery, which I believe is why I was recruited for this mission. I also enjoy studying other species and cultures, and hope that you will teach me more about each of yours.</i></b> </p>
<p>When they reach the plant, Glaukos looks around warily, but lets his more combat-focused teammmates take point entering the site.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span></p>En route to the station, Glaukos takes the opportunity to introduce himself properly to the other Starfinders. Except for T'Krunch, they each hear Greetings! I am Glaukos, one at a time, in their heads. Meanwhile, all of the team's comm links receive the following message: Please pardon the limits of my telepathy. I have not yet mastered how to talk to many minds at once. I am Glaukos, a stellifera and a newly-trained recruit to the Starfinder Society. My skills primarily lie in using and...Glaukos (alias of Tim Emrick)2022-09-14T16:50:54ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay#162022-09-13T21:15:48Z2022-09-13T21:15:48Z<p><b><i>C-cala—?</i></b> Glaukos replies, startled, then after a moment, adds timidly, <b><i>I normally enjoy new experiences, but I am afraid I will have to decline this one, thank you.</i></b> </p>
<p>The stellifera takes a wary step or two away from the ikeshti, and turns his attention back to the verthani—though one eye glances back at T'Krunch from time to time. <b><i>I am eager to be underway and to be of use, Councilor,</i></b> he projects to Kirslin, while displaying the same message as text on his comm unit for the other Starfinders' benefit.</p>
<p><span class=messageboard-ooc>OOC, I find T'Krunch's speech hilarious, but Glaukos finds it rather unnerving!</span></p>C-cala--? Glaukos replies, startled, then after a moment, adds timidly, I normally enjoy new experiences, but I am afraid I will have to decline this one, thank you.
The stellifera takes a wary step or two away from the ikeshti, and turns his attention back to the verthani--though one eye glances back at T'Krunch from time to time. I am eager to be underway and to be of use, Councilor, he projects to Kirslin, while displaying the same message as text on his comm unit for the other...Glaukos (alias of Tim Emrick)2022-09-13T21:15:48ZRe: Forums: Play-by-Post: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green PlaceGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/gameplay#52022-09-12T02:11:56Z2022-09-12T02:11:56Z<p>Glaukos eagerly takes the logs and begins studying them. As he does so, the others can clearly see that despite his heavily customized armor being humanoid in shape, the suit is entirely filled with water, with a diminutive cuttlefish-like creature swimming inside the helmet. </p>
<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span></p>
<p><span class=messageboard-ooc>Wow, <i>that's</i> underwhelming for his first skill check ever! :(</span></p>
<p>The stellifera's skin briefly blanches in embarrassment as he finds the logs nearly inpenetrable, and he seizes upon T'Krunch's request as a welcome distraction. The ikeshti hears a curious voice in his head: <b><i>What's that for? Will it hurt? I am a very small creature, after all.</i></b></p>
<p><span class=messageboard-ooc>My understanding of stellifera is that Glaukos is limited to speaking via <i>telepathic message</i>, but he understands several languages just fine (Aquan, Azlanti, Common, Ignan, Kalo, Stelliferan, Terran). I plan to make him a phrenic adept at 2nd level to give him limited telepathy, but that’s a whole 3 XP away.</span></p>Glaukos eagerly takes the logs and begins studying them. As he does so, the others can clearly see that despite his heavily customized armor being humanoid in shape, the suit is entirely filled with water, with a diminutive cuttlefish-like creature swimming inside the helmet.
[dice=Computers]1d20+8[/dice]
Wow, that's underwhelming for his first skill check ever! :(
The stellifera's skin briefly blanches in embarrassment as he finds the logs nearly inpenetrable, and he seizes upon...Glaukos (alias of Tim Emrick)2022-09-12T02:11:56ZRe: Forums: Recruitment: PbPGameday XI: GM Meranthi/Eeeeka [SF] Bounty 3 - Green Place RecruitmentGlaukos (alias of Tim Emrick)https://paizo.com/campaigns/v5748p75ivmkc/recruiting#22022-07-30T04:34:28Z2022-07-30T04:34:28Z<p>Glaukos is a stellifera mechanic with an experimental armor prototype. At first glance, he looks like a typical humanoid encased in heavy armor, until you realize that the suit is full of water with a Diminutive cuttlefish swimming inside the helmet. </p>
<p>He is very tech-savvy (Computers, Engineering, Profession: miner) but also very curious about new creatures and scientific phenomena (Life & Physical Sciences) as well as new food and entertainment (sensate theme).</p>
<p>Glaukos is a newly-minted Starfinder, a protégé of a famous member of the Dataphiles faction (and beneficiary of their capstone boon), but is eager to prove his own worth.</p>Glaukos is a stellifera mechanic with an experimental armor prototype. At first glance, he looks like a typical humanoid encased in heavy armor, until you realize that the suit is full of water with a Diminutive cuttlefish swimming inside the helmet.
He is very tech-savvy (Computers, Engineering, Profession: miner) but also very curious about new creatures and scientific phenomena (Life & Physical Sciences) as well as new food and entertainment (sensate theme).
Glaukos is a newly-minted...Glaukos (alias of Tim Emrick)2022-07-30T04:34:28ZRe: Forums/Pathfinder First Edition: General Discussion: A PC is not defined by their classRaudabjorn Kjallaksson (alias of Tim Emrick)https://paizo.com/threads/rzs43na5?A-PC-is-not-defined-by-their-class#162022-07-21T15:37:22Z2022-07-21T15:37:22Z<div class="messageboard-quotee">Neriathale wrote:</div><blockquote><p> Best example of this was in a PFS game. </p>
<p>Player 1: I’m playing a paladin.
<br />
Me: I’m playing a cleric. (Wait for the party to ask which god I follow. No one does.)</p>
<p>A bit later on, we have a social encounter.
<br />
3/5 of the party: Paladin, deal with it.
<br />
Paladin: But I have no points in Diplomacy, I’m a combat build
<br />
3/5 of party: You’re the charisma class, do the Social stuff
<br />
Me: Um, I do have maxed out diplomacy and sense motive, do you want me to handle this?
<br />
3/5 of party: No, we have a paladin, and they’re a charisma class. </blockquote><p>3/5 of the party has clearly forgotten how few skill points paladins get!
<p>My stonelord paladin only has a +1 or so Cha because he doesn't get spellcasting or divine grace, and only has full ranks in Diplomacy because of a headband (which easily makes it his best skill).</p>
<p>OTOH, I'd expect most PFS players bringing a cleric, paladin, or inquisitor to the table to at least volunteer their patron deity when the group does character intros at the beginning of session.</p>Neriathale wrote:Best example of this was in a PFS game.
Player 1: I’m playing a paladin.
Me: I’m playing a cleric. (Wait for the party to ask which god I follow. No one does.)
A bit later on, we have a social encounter.
3/5 of the party: Paladin, deal with it.
Paladin: But I have no points in Diplomacy, I’m a combat build
3/5 of party: You’re the charisma class, do the Social stuff
Me: Um, I do have maxed out diplomacy and sense motive, do you want me to handle this?
3/5 of party: No, we...Raudabjorn Kjallaksson (alias of Tim Emrick)2022-07-21T15:37:22ZRe: Forums/Pathfinder First Edition: General Discussion: Half kobold half orcNar-Lok (alias of Tim Emrick)https://paizo.com/threads/rzs43n99?Half-kobold-half-orc#112022-07-21T02:11:26Z2022-07-20T13:40:39Z<p>Alternately, assume that your orc-kobold's generation will be playing using the 2E rules, and treat the half-orc heritage as a versatile heritage instead of a strictly human one. All you need to change is that it adds the kobold trait and gives access to kobold ancestry feats, instead of human. </p>
<p>OK, OK, I'm joking. But only partly. ;)</p>Alternately, assume that your orc-kobold's generation will be playing using the 2E rules, and treat the half-orc heritage as a versatile heritage instead of a strictly human one. All you need to change is that it adds the kobold trait and gives access to kobold ancestry feats, instead of human.
OK, OK, I'm joking. But only partly. ;)Nar-Lok (alias of Tim Emrick)2022-07-20T13:40:39ZRe: Forums/Pathfinder First Edition: General Discussion: Do you keep getting asked to do something when playing a class that annoys you?Raudabjorn Kjallaksson (alias of Tim Emrick)https://paizo.com/threads/rzs43n7j?Do-you-keep-getting-asked-to-do-something#102022-07-21T02:01:12Z2022-07-15T17:21:04Z<p>When I play a character who has an unusual build for their class, I try to point that out during char-gen (in campaigns) or character intros (in PFS) to head off exactly these kinds of assumptions. It avoids some of the inevitable mantra of "I'm not that of X" later on.</p>
<p>For example, my PFS paladin is a stonelord, so lacks spellcasting and smite evil. But he excels at defense, and his stone friend is annoyingly mobile underground.</p>When I play a character who has an unusual build for their class, I try to point that out during char-gen (in campaigns) or character intros (in PFS) to head off exactly these kinds of assumptions. It avoids some of the inevitable mantra of "I'm not that of X" later on.
For example, my PFS paladin is a stonelord, so lacks spellcasting and smite evil. But he excels at defense, and his stone friend is annoyingly mobile underground.Raudabjorn Kjallaksson (alias of Tim Emrick)2022-07-15T17:21:04ZRe: Forums/Pathfinder First Edition: General Discussion: One character, multiple games.Cassilda Tillinghast (alias of Tim Emrick)https://paizo.com/threads/rzs43my9?One-character-multiple-games#132022-07-01T12:03:09Z2022-07-01T12:03:09Z<div class="messageboard-quotee">Mightypion wrote:</div><blockquote> If have done it, although in different game systems, and a number of my characters are similar in terms of attitudes. I kind of view them as different masks in a way. </blockquote><p>The BtVS campaign I mentioned above has a multiverse element to it, where we've occasionally encountered/played very different versions of our characters in parallel worlds. I tend to view Cassilda as an AU version of the PC who inspired her.Mightypion wrote:If have done it, although in different game systems, and a number of my characters are similar in terms of attitudes. I kind of view them as different masks in a way.
The BtVS campaign I mentioned above has a multiverse element to it, where we've occasionally encountered/played very different versions of our characters in parallel worlds. I tend to view Cassilda as an AU version of the PC who inspired her.Cassilda Tillinghast (alias of Tim Emrick)2022-07-01T12:03:09ZRe: Forums/Pathfinder First Edition: General Discussion: One character, multiple games.Cassilda Tillinghast (alias of Tim Emrick)https://paizo.com/threads/rzs43my9?One-character-multiple-games#112022-06-29T14:05:40Z2022-06-29T14:05:40Z<p>[Hmm, thought I'd replied here the other day but apparently I forgot to hit submit.]</p>
<p>A few years back, I played through <i>The House on Hook Street</i> in campaign mode—we built characters starting at 5th-level, and received Chronicles to apply to PFS PCs afterwards. The GM asked us to provide some backstory to help them give flavor to some of the weirder recurring events in that adventure, so I cribbed some details from one of my favorite long-running PCs in another RPG system (a highly homebrewed BtVS campaign). I enjoyed the character enough that after the module, I rebuilt her at 1st level for regular PFS play, and she's now 9th level (which is 1-2 levels beyond what v.1.0 reached during <i>Hook Street</i>). I've enjoyed playing her a great deal, both times, in large part because of that extra back-story—even though it only rarely comes up in PFS play.</p>[Hmm, thought I'd replied here the other day but apparently I forgot to hit submit.]
A few years back, I played through The House on Hook Street in campaign mode--we built characters starting at 5th-level, and received Chronicles to apply to PFS PCs afterwards. The GM asked us to provide some backstory to help them give flavor to some of the weirder recurring events in that adventure, so I cribbed some details from one of my favorite long-running PCs in another RPG system (a highly...Cassilda Tillinghast (alias of Tim Emrick)2022-06-29T14:05:40ZRe: Forums/Gamer Life: General Discussion: Best one-liner that made the whole table laugh?Mumbly Peg (alias of Tim Emrick)https://paizo.com/threads/rzs2mahp&page=37?Best-oneliner-that-made-the-whole-table-laugh#18442022-06-13T21:05:17Z2022-06-13T19:41:02Z<p>In yesterday's PFS(1E) game, the decidedly non-athletic cleric summoned a dolphin to pull her across a river of flowing elemental sand. The GM ruled that it worked, because of the swim speed, but that the dolphin would be a bit traumatized when it popped back to wherever it came from.</p>
<p>Another player: "All the other dolphins will start avoiding him, because he's got a crazy look in his eye."</p>
<p>Me: "You little dolphins be good, or you too will be summoned to the Hell of Sand!"</p>In yesterday's PFS(1E) game, the decidedly non-athletic cleric summoned a dolphin to pull her across a river of flowing elemental sand. The GM ruled that it worked, because of the swim speed, but that the dolphin would be a bit traumatized when it popped back to wherever it came from.
Another player: "All the other dolphins will start avoiding him, because he's got a crazy look in his eye."
Me: "You little dolphins be good, or you too will be summoned to the Hell of Sand!"Mumbly Peg (alias of Tim Emrick)2022-06-13T19:41:02ZRe: Forums: Starfinder Society: Paizo Blog: Starfinder Society Faction Preview: The Manifold HostVoran Eclipse (alias of Tim Emrick)https://paizo.com/community/blog/v5748dyo6si0k?Starfinder-Society-Faction-Preview-The#82022-04-20T02:50:31Z2022-04-20T02:50:31Z<p>Well, now I know what faction my copaxi will switch over to once they max out their Exo-Guardian Rep Tier in a few more levels...</p>Well, now I know what faction my copaxi will switch over to once they max out their Exo-Guardian Rep Tier in a few more levels...Voran Eclipse (alias of Tim Emrick)2022-04-20T02:50:31ZRe: Forums/Pathfinder First Edition: General Discussion: Have you ever gone all-in on an expensive non-combat purchase?Neferanu (alias of Tim Emrick)https://paizo.com/threads/rzs43lcp?Have-you-ever-gone-allin-on-an-expensive#182022-03-20T15:36:48Z2022-03-20T15:39:10Z<p>The most extravagant non-combat purchase I've made in PF1 didn't have a GP cost. My Scarab Sage character in PFS spent 30 Prestige to become a Jeweled Sage. After 10-11 levels of loyal service to his faction, there was no way he was turning down THAT honor!</p>The most extravagant non-combat purchase I've made in PF1 didn't have a GP cost. My Scarab Sage character in PFS spent 30 Prestige to become a Jeweled Sage. After 10-11 levels of loyal service to his faction, there was no way he was turning down THAT honor!Neferanu (alias of Tim Emrick)2022-03-20T15:39:10ZRe: Forums: Pathfinder Society: Stacking noble titles! [1E]Mahesh (alias of Tim Emrick)https://paizo.com/threads/rzs43l6j?Stacking-noble-titles-1E#32022-03-09T03:20:44Z2022-03-07T22:42:07Z<p>Speaking from my own experience, each title is its own discreet thing, but the details of the title are largely irrelevant except for flavor (and to give your Herald follower vanity something to do).</p>
<p>I think I recognize one of the boons you alluded to: [Spoiler omitted] This makes a Sovereign Court PC into a baronet (a landless title) immediately, and they can eventually earn enough boxes to become a landgrave or viscount (a landed title). If they already have or acquire another noble title (which you can get from a few other scenarios, or buy with Prestige using the PFS Field Guide), you check several boxes for free. When I earned this boon for my Sovereign Court character, I don't think I bothered using his baronet title in introductions until he acquired enough Fame that I could buy a Noble Title with Prestige. Then I simply chose "lord," because that was the easiest honorific to attach to his name. OTOH, when he completed the boon, I did take some time to choose a name for his viscounty, because having land was a much bigger deal. </p>
<p>As for a spreadsheet to track all the PC nobility in PFS? None of the OP staff have that kind of free time, sirrah! I think the best you can hope for there is asking for players to self-report their titles by chiming in on a thread like this one. (I know there's a thread like that for PCs who have achieved Jeweled Sage status.)</p>
<p>Here are mine:</p>
<p>Lord Mahesh, Viscount A'zun (nagaji sorcerer from Nagajor, now a landed Taldan noble).</p>
<p>Silver Crusader Raudabjorn Kjallaksson (dwarf paladin); also a knight of Taldor, but far better known as a multiply-decorated hero of the Fifth Crusade [Silver Crusader title and multiple Mendevian Commendations].</p>
<p>Cassilda Tillinghast (human magus), knight of Taldor. (As a part-Sczarni Varisian, and a member of Liberty's Edge, she's actually somewhat embarrassed by this title, so never uses it.)</p>
<p>Neferanu, Jeweled Sage (oread brawler/living monolith).</p>
<p>Trade Princess Mariko Snowtop (undine witch).</p>Speaking from my own experience, each title is its own discreet thing, but the details of the title are largely irrelevant except for flavor (and to give your Herald follower vanity something to do).
I think I recognize one of the boons you alluded to: [Spoiler omitted] This makes a Sovereign Court PC into a baronet (a landless title) immediately, and they can eventually earn enough boxes to become a landgrave or viscount (a landed title). If they already have or acquire another noble title...Mahesh (alias of Tim Emrick)2022-03-07T22:42:07ZRe: Forums: Starfinder General Discussion: How would you make a "xenobiologist" character?Voran Eclipse (alias of Tim Emrick)https://paizo.com/threads/rzs43kvg?How-would-you-make-a-xenobiologist-character#32022-02-16T23:05:36Z2022-02-16T23:05:18Z<p>I don't really have a character that specializes in this beyond the usual exploration and first contact skills. My copaxi solarian comes closest, I suppose. They're a xenoseeker, and acquired a wildwise augmentation early as an obvious expansion upon their race's facility with languages. They're better at fighting and leading than science, but Life Sciences is their best non-social skill.</p>I don't really have a character that specializes in this beyond the usual exploration and first contact skills. My copaxi solarian comes closest, I suppose. They're a xenoseeker, and acquired a wildwise augmentation early as an obvious expansion upon their race's facility with languages. They're better at fighting and leading than science, but Life Sciences is their best non-social skill.Voran Eclipse (alias of Tim Emrick)2022-02-16T23:05:18ZRe: Forums/Pathfinder First Edition: General Discussion: Builds inspired by artK'Chaw (alias of Tim Emrick)https://paizo.com/threads/rzs43k2x?Builds-inspired-by-art#92022-01-14T12:42:55Z2022-01-14T12:42:55Z<p>I almost always draw portraits of my characters, but rarely use existing art as my starting point. There is at least one notable exception: I own a t-shirt with a portrait of Joan of Arc drawn as a crow, which was part of a series of corvid versions of historical figures by the same artist (the guy who ran Ebon Aves). That art inspired a tengu cleric that I played in one game, and later my tengu cavalier in PFS. The latter would have been a paladin if I hadn't already had one in PFS.</p>I almost always draw portraits of my characters, but rarely use existing art as my starting point. There is at least one notable exception: I own a t-shirt with a portrait of Joan of Arc drawn as a crow, which was part of a series of corvid versions of historical figures by the same artist (the guy who ran Ebon Aves). That art inspired a tengu cleric that I played in one game, and later my tengu cavalier in PFS. The latter would have been a paladin if I hadn't already had one in PFS.K'Chaw (alias of Tim Emrick)2022-01-14T12:42:55ZRe: Forums: Advice: If you had to pick one class/archtype for a noble/royalty player character what would it be?Mahesh (alias of Tim Emrick)https://paizo.com/threads/rzs43jvk?If-you-had-to-pick-one-classarchtype-for-a#352022-01-08T20:53:48Z2022-01-08T20:53:26Z<p>My single Sovereign Court character in PFS is a nagaji serpentine sorcerer, because that's I felt like building at the time. He has no notable non-Charisma skills except Knowledge (nobility) and Spellcraft, but that's what other PCs are for. He has two jobs: schmoozing and battle magic. (The former is also his day job, now that he's a landed noble.)</p>My single Sovereign Court character in PFS is a nagaji serpentine sorcerer, because that's I felt like building at the time. He has no notable non-Charisma skills except Knowledge (nobility) and Spellcraft, but that's what other PCs are for. He has two jobs: schmoozing and battle magic. (The former is also his day job, now that he's a landed noble.)Mahesh (alias of Tim Emrick)2022-01-08T20:53:26ZRe: Forums: Pathfinder Society: Any society scenarios involving dragons?Millicent Velarno (alias of Tim Emrick)https://paizo.com/threads/rzs43jpm?Any-society-scenarios-involving-dragons#22021-12-28T00:45:45Z2021-12-27T06:19:26Z<p>Season 2 has a handful of scenarios that include dragon encounters, but the lowest-level I've played have been for levels 3-6, and one was for 7-10. The closest thing I can recall to the mastermind-type you describe was that high-level one, but that was highly tied into the season's metaplot, so probably not suitable for your needs, either. </p>
<p>Personally, I think trying to arrange to face your nemesis in-game is unlikely to work in Society play, unless the conflict arises from a scenario's plotline in the first place. My hag-bloodline sorceress will never meet her much-hated ancestor in Society play, but that back-story has certainly certainly informed the two encounters with hags she's had so far (including her very first mission, by sheer blind luck! Curse you, Grandmama!). </p>
<p>I think your idea of having two draconic characters with a shared origin sounds fun! Go for it, play up your back-story in your roleplaying, and watch for anything in a given scenario that might resonate with it, however obliquely. Maybe you'll meet other down-trodden people who remind you of the folks back home, and fight that more fiercely on their behalf. Maybe you'll meet some dragon-obsessed kobold PCs with whom you'll butt heads constantly, but end up broadening each others' horizons a little. To be honest, it can be a challenge to make <i>any</i> backstory matter in Society play, but the players who make the effort are often the ones whose characters end up being most memorable to the other players.</p>Season 2 has a handful of scenarios that include dragon encounters, but the lowest-level I've played have been for levels 3-6, and one was for 7-10. The closest thing I can recall to the mastermind-type you describe was that high-level one, but that was highly tied into the season's metaplot, so probably not suitable for your needs, either.
Personally, I think trying to arrange to face your nemesis in-game is unlikely to work in Society play, unless the conflict arises from a scenario's...Millicent Velarno (alias of Tim Emrick)2021-12-27T06:19:26ZRe: Forums/Pathfinder First Edition: General Discussion: Backup weaponsCassilda Tillinghast (alias of Tim Emrick)https://paizo.com/threads/rzs43jbl&page=2?Backup-weapons#572021-12-14T16:43:24Z2021-12-13T22:23:44Z<div class="messageboard-quotee">Evilserran wrote:</div><blockquote> I have fought constructs that were capable of disarming my swashbuckler, and part of their action includes locking the weapon inside their body afterwards, so it cannot be reacquired. There is the "your weapon sticks to X" effect some mimics have and a few other creatures, My cavalier kept charging a mimic door and leaving the lances in it, while pulling another out for the next charge. Several spells that can whisk your weapon away or destroy it outright. </blockquote><p>Attacks that target weapons are annoying. Buy yes, it's another solid reason to have a backup weapon or three.
<p>Or be a mindblade magus, like me, and just manifest a new melee weapon when your first one gets damaged or dropped. :) I had to solo a caryatid column once because the rest of the party took more damage to their weapons than they could inflict in return.</p>Evilserran wrote:I have fought constructs that were capable of disarming my swashbuckler, and part of their action includes locking the weapon inside their body afterwards, so it cannot be reacquired. There is the "your weapon sticks to X" effect some mimics have and a few other creatures, My cavalier kept charging a mimic door and leaving the lances in it, while pulling another out for the next charge. Several spells that can whisk your weapon away or destroy it outright.
Attacks that...Cassilda Tillinghast (alias of Tim Emrick)2021-12-13T22:23:44ZRe: Forums: Product Discussion: Starfinder Society Special #3-99: Perils of the PastQimok (alias of Tim Emrick)https://paizo.com/products/btq029w4/discuss?Starfinder-Society-Special-399-Perils-of-the-Past#132021-09-20T00:27:41Z2021-09-20T00:27:41Z<p>I played this (and PFS2 3-99) at GenCon Online this weekend, and it was great fun! One question, though: My Chronicle sheet mentions a special downloadable boon—-[Spoiler omitted]—but I can't find it listed anywhere on the Boons page.</p>I played this (and PFS2 3-99) at GenCon Online this weekend, and it was great fun! One question, though: My Chronicle sheet mentions a special downloadable boon---[Spoiler omitted]--but I can't find it listed anywhere on the Boons page.Qimok (alias of Tim Emrick)2021-09-20T00:27:41ZRe: Forums/Pathfinder First Edition: General Discussion: Have you ever played an Investigator? If so, Could you tell us your backstory?Atticus Nox (alias of Tim Emrick)https://paizo.com/threads/rzs43gwq?Have-you-ever-played-an-Investigator-If-so#122021-09-14T12:06:41Z2021-09-14T12:06:41Z<p>My PFS investigator is a blatantly diabolic tiefling (scales, horns, tail, claws) who was raised by Asmodeans in Cheliax. Atticus felt no calling to the priesthood himself. Instead, from a very young age, he proved to be more intelligent and perceptive than most people around him, so pursued a scholarly life until his curiosity and penchant for problem-solving led into a career as an adventurer. </p>
<p>When the Pathfinder Society was granted access to sites in Cheliax, he and a friend (an aasimar cleric of Asmodeus) joined up to serve as liaisons between the two. Missions for the Society have given him unprecedented opportunities for research and travel, and his loyalty to the organization has been growing steadily stronger as a result.</p>My PFS investigator is a blatantly diabolic tiefling (scales, horns, tail, claws) who was raised by Asmodeans in Cheliax. Atticus felt no calling to the priesthood himself. Instead, from a very young age, he proved to be more intelligent and perceptive than most people around him, so pursued a scholarly life until his curiosity and penchant for problem-solving led into a career as an adventurer.
When the Pathfinder Society was granted access to sites in Cheliax, he and a friend (an aasimar...Atticus Nox (alias of Tim Emrick)2021-09-14T12:06:41ZRe: Forums/Pathfinder First Edition: General Discussion: What is your opinion on the Shaman hybrid class?Nar-Lok (alias of Tim Emrick)https://paizo.com/threads/rzs43f8e?What-is-your-opinion-on-the-Shaman-hybrid-class#352021-07-15T20:45:47Z2021-07-15T20:45:30Z<p>I have a half-orc heavens shaman in PFS who I've enjoyed a great deal, though opportunities to play him have gotten scarce since he reached Seeker tier.</p>
<p>Nar-Lok is not particularly optimized for anything; he's strictly a support caster, who usually takes Life as his wandering spirit to boost the party's healing capabilities.</p>
<p>His AC is not great for his level, and he's only so-so at melee anyway, so he usually hangs back and casts buffs on the party, hexes on enemies, and occasionally one of his few decent offensive spells (like chain lightning, through his heavens spirit). He has Scared Tattoo and Fate's Favored, and enough Wisdom to make failed Will saves very rare.</p>
<p>His spirit animal is even less of a combatant than he is—instead, she's the brains of the team: she has the Sage template, so provides all the knowledge skills that his middling Int and few skill points can't afford. (She's also a wyrmling nightmare dragon, thanks to a PFS boon giving a new option for Improved Familiar. They're a delightfully creepy pair!)</p>I have a half-orc heavens shaman in PFS who I've enjoyed a great deal, though opportunities to play him have gotten scarce since he reached Seeker tier.
Nar-Lok is not particularly optimized for anything; he's strictly a support caster, who usually takes Life as his wandering spirit to boost the party's healing capabilities.
His AC is not great for his level, and he's only so-so at melee anyway, so he usually hangs back and casts buffs on the party, hexes on enemies, and occasionally one of...Nar-Lok (alias of Tim Emrick)2021-07-15T20:45:30ZRe: Forums: Starfinder Society: Funniest SFS MomentsVoran Eclipse (alias of Tim Emrick)https://paizo.com/threads/rzs2v83f&page=3?Funniest-SFS-Moments#1292021-05-07T00:49:41Z2021-05-05T19:37:32Z<div class="messageboard-quotee">Ki'Jon wrote:</div><blockquote><p> That moment when you’re reading the funniest moments thread for the first time... and the page you land on... the last two posts are about you...
</p>
[...]
<br />
And if the captain is clearly defined, Kijon follows rank. He’s a Jarhead through and through. </blockquote><p>•Salutes Ki'Jon•Ki'Jon wrote:That moment when you’re reading the funniest moments thread for the first time... and the page you land on... the last two posts are about you...
[...]
And if the captain is clearly defined, Kijon follows rank. He’s a Jarhead through and through.
*Salutes Ki'Jon*Voran Eclipse (alias of Tim Emrick)2021-05-05T19:37:32ZRe: Forums: Pathfinder Society: Chronicling Salvation of the Sages [Spoilers]Neferanu (alias of Tim Emrick)https://paizo.com/threads/rzs2uodu&page=3?Chronicling-Salvation-of-the-Sages-Spoilers#1442019-09-09T17:46:29Z2019-09-09T00:42:28Z<p><b>Name:</b> Neferanu, The Alexandrite Sage
<br />
<b>Alignment:</b> Lawful Neutral
<br />
<b>Race:</b> Oread
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<b>Class:</b> Brawler (steel-breaker) 9/Living Monolith 2</p>
<p><b>Description:</b> Neferanu is a powerfully built male oread, with hairless, slightly shiny, gray skin, with a stone scarab affixed to his forehead. When not expecting to fight or travel, he wears little but an Osiriani-style kilt and headdress, leaving the tattoo of an open blue hand (his god's holy symbol) on his chest prominently displayed.</p>
<p>Neferanu was born and raised in Osirion, and was trained from an early age to fight in the defense of his homeland and its temples. He has joined the Scarab Sages faction in order to better study the history and magic of his ancestors, and has already discovered lost secrets that improve his martial prowess. </p>
<p>After helping the Jeweled Sages defeat their enemy the Black Moon, Neferanu was inducted into the order as the Alexandrite Sage.</p>
<p><i>[Yes, I know someone else already claimed it. Obviously they're from a closely parallel universe that forked before either hero reached their goal. Tahonikepsu promised that she would back me up on that theory...]</i></p>Name: Neferanu, The Alexandrite Sage
Alignment: Lawful Neutral
Race: Oread
Class: Brawler (steel-breaker) 9/Living Monolith 2
Description: Neferanu is a powerfully built male oread, with hairless, slightly shiny, gray skin, with a stone scarab affixed to his forehead. When not expecting to fight or travel, he wears little but an Osiriani-style kilt and headdress, leaving the tattoo of an open blue hand (his god's holy symbol) on his chest prominently displayed.
Neferanu was born and raised...Neferanu (alias of Tim Emrick)2019-09-09T00:42:28ZForums: Pathfinder Society: Scarab Sages after Season 9?Neferanu (alias of Tim Emrick)https://paizo.com/threads/rzs2vbec?Scarab-Sages-after-Season-9#12018-08-10T15:49:39Z2018-08-10T15:49:39Z<p>First, I'd like to preface this by saying that I DO NOT want to see any spoilers here for what happens in the Season 9 adventure(s) focusing on the Scarab Sage faction. I haven't played Salvation of the Sages yet, but now that Neferanu is finally in-tier for it, I look forward to doing so.</p>
<p>My question is specifically about the language about faction changes in the Season 10 Roleplaying Guild Guide. Page 32 states:</p>
<p>"Halfway through Season 9, the Scarab Sages faction became inactive. While the Pathfinder Society campaign is unlikely to produce more content to support this faction, characters who are already members of the Scarab Sages can retain their membership in the faction and continue to spend Prestige Points on faction benefits. Characters who are members of the Scarab Sages can also switch to another faction at a cost of 0 Prestige Points at the beginning of the next adventure they play after August 2, 2018."</p>
<p>If my Scarab Sage character stays in the faction, can he still earn Scarab Sage-specific boons on Chronicle Sheets from previous seasons' scenarios? </p>
<p>The Guide states the faction is "inactive," not "retired," and the section on Retired Factions (page 33) still lists Scarab Sages having access to Osirion boons. So I think this means that nothing has really changed other than not getting any new faction-specific missions in Season 10, but I would appreciate clarification on that before I next play Nef. </p>
<p>Irori be with you.</p>First, I'd like to preface this by saying that I DO NOT want to see any spoilers here for what happens in the Season 9 adventure(s) focusing on the Scarab Sage faction. I haven't played Salvation of the Sages yet, but now that Neferanu is finally in-tier for it, I look forward to doing so.
My question is specifically about the language about faction changes in the Season 10 Roleplaying Guild Guide. Page 32 states:
"Halfway through Season 9, the Scarab Sages faction became inactive. While...Neferanu (alias of Tim Emrick)2018-08-10T15:49:39ZRe: Forums: Pathfinder Society: Rare sightings in PFSAnsari Zolta (alias of Tim Emrick)https://paizo.com/threads/rzs2u644&page=10?Rare-sightings-in-PFS#4672017-06-02T22:44:14Z2017-06-01T02:09:10Z<p>Ansari (my primary PFS character) is a core rogue because I don't own Unchained and I had great fun playing Merisiel in my first few PFS events about a year ago. And he's not an investigator, slayer, etc., because I acquired the ACG after starting him, and still have yet to try out any of the hybrid classes. </p>
<p>He's not a "pure" rogue—he has one level of cleric of Cayden Cailean, partly for RP reasons (he started out with a religion trait), partly so he doesn't have to constantly make UMD checks when we don't have a "real" healer at the table, and partly because the Travel and Azata domains are •really• useful.</p>
<p>And he's probably the most honest thief he's ever met. Sure, his best skills involve ambushes and burgling, but he also hates to lie, and he's very careful to sap anyone he's not certain deserves a rapier in the guts.</p>Ansari (my primary PFS character) is a core rogue because I don't own Unchained and I had great fun playing Merisiel in my first few PFS events about a year ago. And he's not an investigator, slayer, etc., because I acquired the ACG after starting him, and still have yet to try out any of the hybrid classes.
He's not a "pure" rogue--he has one level of cleric of Cayden Cailean, partly for RP reasons (he started out with a religion trait), partly so he doesn't have to constantly make UMD...Ansari Zolta (alias of Tim Emrick)2017-06-01T02:09:10Z