paizo.com Favorited Posts by Tilquinithpaizo.com Favorited Posts by Tilquinith2019-03-19T23:49:02Z2019-03-19T23:49:02ZForums: Campaign Journals: A Zen Archer's Journal of Kingmaker (caution potential spoilers)Agelmar Togita (alias of Tilquinith)https://paizo.com/threads/rzs2pdzo?A-Zen-Archers-Journal-of-Kingmaker#12013-02-06T00:23:24Z2013-01-20T16:49:30Z<p>Agelmar Togita is a LE Human (Tian) Monk (Zen Archer)</p>
<p><b>Journal Entry 1</b></p>
<p>Off to explore the "Green Span" in the company of five would-be heroes...</p>
<p><ul>
<br />
<li>Gavader - an elven paladin, you can always tell by the shine of their armor and the holier than thou vibe they give off. Although I'm not sure what deity he answers to. He wears a holy symbol of a sword, I'll have to ask him about it sometime.</p>
<p><li>GoblinSlayer - a human warrior. Not sure if he's actually earned his name, but he seems capable enough.</p>
<p><li>D-Ork -a half-orc. Some sort of alchemist if the odd smells and foul looking concoctions are any indication.</p>
<p><li>Nameless - she hasn't given a name, doesn't speak much common, or very well for that matter. She's an elf, some kind of wizard I guess since she's not wearing armor and theres a large book shaped object in her backpack.
<br />
</ul></p>
<p><b>Day One</b>
<br />
We arrived at the only trading post for hundreds of miles. Olag's is the name of the place and it's owner. It's run by himself and his wife, although I missed her name. Apparently there's some local group of bandits hassling them.
<br />
We set up an ambush for their next visit and killed two and captured the other two. Would have been simpler to kill them as well but they surrendered so now they're someone else's problem. I expect they'll be carted off for the nearest magistrate to hang, if Olag doesn't just slit their throats when they're sleeping. Probably be simpler.</p>
<p>We waited till they came in for their monthly tribute. GoblinSlayer hid behind the gate, while D-Ork and I took the higher ground, him on top the cabin and me on the parapet to the right of the gates, while Gavader and Nameless took cover in the stables. I took out the gangs leader with two arrows while Slayer closed the gates and Gav and Nameless took them from the side and D-Ork threw acid from above.</p>Agelmar Togita is a LE Human (Tian) Monk (Zen Archer)
Journal Entry 1
Off to explore the "Green Span" in the company of five would-be heroes...
Gavader - an elven paladin, you can always tell by the shine of their armor and the holier than thou vibe they give off. Although I'm not sure what deity he answers to. He wears a holy symbol of a sword, I'll have to ask him about it sometime.
GoblinSlayer - a human warrior. Not sure if he's actually earned his name, but he seems capable enough.
...Agelmar Togita (alias of Tilquinith)2013-01-20T16:49:30ZRe: Forums: Advice: Zen and the Art of Monk Maintenance: A Guide to the Zen ArcherTilquinithhttps://paizo.com/threads/rzs2nix8&page=2?Zen-and-the-Art-of-Monk-Maintenance-A-Guide#532013-02-16T07:39:53Z2012-03-31T06:11:32Z<p>Overall I'd have to say I really like your guide. Very useful and although I'd already decided to make a zen archer this has raised some interesting thoughts on how I'll go about it.</p>
<p>One thing I'd like to point out. You recommend taking Pinpoint Targeting at 14th level and using it with Vital Strike and Improved Vital Strike. Both must be used as a standard action and so cannot be used together. So that synergy is not really there. However I don't really see that any of the other bonus feat options for 14th are any better.</p>
<p>Also in your optional feat selection builds, for your Reflex Plan you did not mention the need for Rapid Shot to be taken in order to qualify for Snap Shot. I'm assuming you'd take it as one of your bonus feats but you made no mention of which you'd switch it out for.</p>Overall I'd have to say I really like your guide. Very useful and although I'd already decided to make a zen archer this has raised some interesting thoughts on how I'll go about it.
One thing I'd like to point out. You recommend taking Pinpoint Targeting at 14th level and using it with Vital Strike and Improved Vital Strike. Both must be used as a standard action and so cannot be used together. So that synergy is not really there. However I don't really see that any of the other bonus feat...Tilquinith2012-03-31T06:11:32ZRe: Forums: Rules Questions: [Magic Item Creation] Class/Alignment DiscountTilquinithhttps://paizo.com/threads/rzs2kgxv?Magic-Item-Creation-ClassAlignment-Discount#142012-02-07T02:52:32Z2010-02-05T20:14:45Z<p>Here's Sean K Reynolds input on this matter in an earlier thread.</p>
<p>1st post</p>
<div class="messageboard-quotee">Sean K Reynolds wrote:</div><blockquote><p>When building an item, you calculate the cost to create it as if it were in the hands of an optimal user. Otherwise it's basically cheating. Observe:</p>
<p>Ezren makes a headband of vast intelligence +6. Cost to create: 18,000 gp</p>
<p>vs.</p>
<p>Ezren makes a headband of vast intelligence +6, but it only works for male humans (discount!) named Ezren (discount!) who are at least "old" age (discount) and were born in Absalom (discount!). Cost to create: ridiculously cheap, even though it works exactly like a standard headband +6.</p>
<p>For the OP's question:
<br />
Eagle’s splendor 2•3•1800/5 = 2160
<br />
Burning hands SL1 x CL3 x 1800/5 = 1080
<br />
Using the "multiple different abilities" guideline, we multiply the cost of the burning hands ability by 1.5 to get 1620
<br />
2160 + 1620 = 3,780</p>
<p>Glowing with light at will is pretty insignificant—it's not as good as being able to cast light at will (because only the orb lights, rather than being able to cast it on a coin you can throw, an ally's weapon, etc.), so I didn't use the standard SL .5 x CL 3 x 1800 for an on-command unlimited cantrip. Furthermore, the caster level of an unlimited-use light cantrip has a negligible effect (the effect on the duration is irrelevant because it's an at-will ability, and the increased resistance to a dispelling attempt is essentially irrelevant). Plus, the option to light at will is something you get for free in magic weapons, so throwing it in here at something than the formulaic cost is fair. As the mathematical price of the item so far is a non-simple number, I rounded the price up to 3,900 gp (1) to take into account the cost of the light ability, and (2) to make the final gp price nicer.
<br />
</blockquote><p>Next post
<div class="messageboard-quotee">Sean K Reynolds wrote:</div><blockquote><p>The Multiple Similar Abilities guideline is mainly for staves, i.e., we have a bunch of themed attack or utilitarian spells (healing, frost, etc.) in an item that doesn't use a body space (you don't wear it), and odds are you won't be wanting to use multiple of them at once (you wouldn't cast charm monster and charm person in the same round, both of which are spells from a staff of charming). Thus, it's not like you're combining two useful magic items together for the purpose of avoiding the body-slot limitations, and thus you shouldn't have to pay extra for it.</p>
<p>The Multiple Different Abilities guideline is pretty simple once you realize it's addressing two different things:</p>
<p>(1) items with different abilities that don't use a body slot. An ioun stone that gives +2 Dex and +2 Con is functionally the same as two separate stones, one of which gives +2 Dex and the other gives +2 Con. This is because the stones don't take up any body slots, so by combining the powers of the two stones, you're not gaining any advantage by combining or splitting the powers of 1 or 100 stones. Thus, you just add up the costs and don't include any multipliers.</p>
<p>(2) items with different abilities that do use a body slot. A ring of protection +1 uses a ring slot, a cloak of resistance +1 uses a cloak slot; a ring that combines the ring of protection +1 and a cloak of resistance +1 is significantly better than wearing the two items because you've freed up an entire item slot; now you can wear a cloak of displacement and your ring of protection and resistance +1 at the same time. Thus, the item is greater than the sum of its parts, and you have to pay the +50% multiplier on all the secondary item powers.</p>
<p>(The second example also applies to most other items with use-based powers; a ring that lets you cast spider climb and cure light wounds once per day each is better than two items with one power each.
<br />
</blockquote><p>last post
<div class="messageboard-quotee">Sean K Reynolds wrote:</div><blockquote><p>That's pretty much the reason—and it's not me being a jerk, it's (insert evil race) being jerks.</p>
<p>And it makes people who max out Use Magic Device happy for their investment.
<br />
</blockquote><p>I still think they should have done something different, but I'm also not sure what that could have been. But theres an official word from one of the developers if that makes a difference to anyone.Here's Sean K Reynolds input on this matter in an earlier thread.
1st post
Sean K Reynolds wrote:When building an item, you calculate the cost to create it as if it were in the hands of an optimal user. Otherwise it's basically cheating. Observe:
Ezren makes a headband of vast intelligence +6. Cost to create: 18,000 gp
vs.
Ezren makes a headband of vast intelligence +6, but it only works for male humans (discount!) named Ezren (discount!) who are at least "old" age (discount) and were...Tilquinith2010-02-05T20:14:45ZRe: Forums: Advice: Treantmonk's Guide to Wizards (Optimization)Tilquinithhttps://paizo.com/threads/rzs2k534?Treantmonks-Guide-to-Wizards#22013-02-05T01:26:20Z2009-11-14T05:48:48Z<p>Rock on! I can't wait to read this when I get home. Work for some reason takes a dim view of google documents(shrug).</p>Rock on! I can't wait to read this when I get home. Work for some reason takes a dim view of google documents(shrug).Tilquinith2009-11-14T05:48:48ZRe: Forums: Conversions: Question: Mobile Spell Casting FeatTilquinithhttps://paizo.com/threads/rzs2jvl4?Question-Mobile-Spell-Casting-Feat#62017-11-22T17:18:46Z2009-08-25T09:27:03Z<p>After looking at the feat in question, and reading Krome's post, I'd say it can be used as is really. Concentration as a skill is no longer there, but there is still the concentration check for spellcasting interruptions, and the two DC's of 20 + spell level, and 25 + spell level seem ok. Althought he second one for casting defensively should be changed to 25 + double spell level.</p>
<p>Would have to see it done in playtesting to see if it's balanced or not. It could be they should be lowered a bit, but probably not raised any higher.</p>After looking at the feat in question, and reading Krome's post, I'd say it can be used as is really. Concentration as a skill is no longer there, but there is still the concentration check for spellcasting interruptions, and the two DC's of 20 + spell level, and 25 + spell level seem ok. Althought he second one for casting defensively should be changed to 25 + double spell level.
Would have to see it done in playtesting to see if it's balanced or not. It could be they should be lowered a...Tilquinith2009-08-25T09:27:03Z