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Raelysk wrote:
I'm not sure if they still do, but the used to randomize their packing list so the same people didn't get stuff first every time due to sorting. We may have just has back luck in that randomization, there shipping window goes all the way to friday.
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Have their been any customer service reps regularly posting in forums and on product pages other than Aaron? Honestly I'm more than a little concerned that if aaron left, there simply isn;t anyone minding the forums at all.
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TRDG wrote:
I typically run a 5-6 player group, and i've found that at least with the APs post GM guide and monster creation rules (EC and forward) that for 6 people i always have to either add more scrubs or tweak up some numbers if I want players to feel really challenged. Pre and post remaster this hasn't really changed any. of course my recent experience may not be reflective, because i'm running Blood Lords with almost all undead PCs, and despite being the from Geb in Geb undead campaign, it is very very much written with the assumption the PCs are alive. The number of encounters i have to scrap and replace or skip because they are made up entirely of creatures that ONLY do negative (void) damage is a bit redic.
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Calcryx666 wrote: Just out of interest is anyone else missing their PFS module for end of Oct? I also don't have it in my downloads. It's not unreasonable that that might take a back seat to getting the remaster ready. Or maybe that adventures are done fully in the remaster format/ruleset and they want to wait til after the books are out to drop it? i dunno, just speculating.
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Calcryx666 wrote: I’m just sitting here trying to be patient and failing miserably, so many refreshes of the order screen I feel you. I'm worried my email service is going to lock me out for attempted ddos
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willfromamerica wrote:
I think the answer is both. The first is what she _says_ to the PCs. The second is how she feels internally. She knows the PCs are dangerous, and she's rightfully frightened of them, but she also doesn't want to PCs to now that.
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I just finished my second session of a sort of hybrid AP and free form campaign based around BLood Lords, I am absolutely salivating for this book to give me ideas for side quests. The hype is real.
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rokeca wrote:
just to add. Soothe should definitely work on a non-mindless undead. based on the next it's not positive energy but fortifying the mind "You grace the target's mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration." edit: DUH reply above the post not below.. i ment to reply to the comments about bard using soothe. not sure how to fix it. oh well
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Leon Aquilla wrote:
Yea that seems to be the case, after having gone back and read the thread. It's a shame, pawn availability is something that sold me other products, and I guess being someone who has bought a pawn set for every AP and book available makes me a pretty serious outlier. I also totally understand the business decision to delay announcing the cancelation of the line until the likely front end sales of the last few APS were already done. Had I known at the time there wouldn't be pawns, I know I personally would have cancelled my AP subscription ahead of Strength of Thousands. Having a pawn set available made those products "I'll get this and maybe sell some players on running it" instead of "i'll buy these hard copy or PDF individually when and if I have players that really want to play it." It's hard not to feel tricked at having bought those products on the expectation, and having that rug pulled after the fact. I'm sorry if i sound harsh compared to where the thread is. I'm still processing this news that has been hashed in this thread for a month, but it's a painful change to how I run my bi weekly pathfinder game that i'm still grappling with.
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I recognize i'm a while late to the party, i just stumbled on this blog when i went looking for pawn sets for an upcoming campaign. I'm not sure where else to say how extremely disappointed I am that paizo is discontinuing their Pawns line. These products are one of the primary tools that make running pathfinder 2e as a gm easier. The companion pawn set is one of the key aspects for me for running a Paizo adventure path, having pawns of unique creatures and villains found in the AP. Without the pawns the pair with bestiary, i'm honestly not sure buying the bestiary is worth the investment, without a pawn available i'm very unlikely to include monsters from a new bestiary in anything to plan myself. Is there any more information on what is driving this decision? Are there any plans to adjust AP PDFs or sell art assets in a format conducive to printing my own pawns?
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Sporkedup wrote:
The gencon keynote will be something to keep on eye on tomorrow.
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Rysky wrote:
Agree completely. The inclusiveness in the writing and the quality of the material is what keeps me coming to paizo for my ttrpg gaming. I'm very pleased with the direction things have seemed to go with pf2e and the reform of mwangi in the setting and the lost omens book there in particular. The company moving in that direction is a good thing and the reason I support their products. I'm very disturbed by what I've read this morning and will be watching closely to see if I need to change that.
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AlgaeNymph wrote:
Maybe it's my own personal retcon, but i read it in the other direction: Initiates are working to attain the Perquisite, at which point they are no longer probationary members of the school but have earned the rights and privileges of full Magaambya students. That's the point at which they get their mask that declarers to the whole world they are Magaambya Magi.
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GGSigmar wrote: Looking forward to august order generation and shipping dates. Any idea when we will get them? What? no i haven't been refreshing the community service forum frontpage every 30 minutes since thursday looking for it. why would anyone even suggest that?
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Duragin Ardentblood wrote:
It sucks I know, but Paizo's relationship w B&M stores around the world is way more important to their continued solvency as a company. They could backstab their loyal shop owners and we would get our PDFs now... and that would be great, but I also want paizo to continue to make great content for my games another few decades at least, so I'm happy to trade a little disappointment now for more content later. They are also being WAY more transparent about this than any other gaming company I can think of. Could you imagine Games Workshop telling you your products were late because they were stuck in customs and which particular products from the partial lists were going to show up when?
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At this point, April and May stuff shipping together would be preferable IMHO, if only to save on the shipping fee. Provided of course that is something easy to do on the logistics side etc.
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Thrawn82 wrote: In the previous book I recall someone pulled the Images from the covers and made posters of the performers with their checks and such. Has anyone already done this for this book already? Well i put in the work for my group so i figured i would share it. I took the images and rotated them and cleaned uo the overlaping borders a bit. These would have been really nice to have been included in the interactive maps PDF or something since they are clearly intended to be individual handouts but the cover format doesn't really make them suitable for printing that way https://ibb.co/album/MkfvZD
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Yoshua wrote:
same same. OH YEA AN E_MAIL FROM PAIZO.... oh... :*(
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CraziFuzzy wrote:
I think it's less that the PDF is reliant on the shipping, but more that giving you the product you bought doesn't happen until you've actually bought it by giving them money, which happens when the sub ships.
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Yea getting the PDF early is a good thing that might happen because of the way the PDF credits when you charge your account and ship. It's certainly not something anyone is entitled to or something they advertise w the subscript. Now if it comes to street date and my stuff hasn't shipped and i'm getting penalized for supporting paizo directly instead of my local brick and morter.. that's when i get upset.
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Ruzza wrote: Here we go! This is supurb!! thank you! We are starting in ~ 2 weeks and I plan to tease these out in our group chat to get the group familiar and get a feel for who i might want to flesh out into full characters
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KingTreyIII wrote: So here’s something interesting that I ran into during book 1 (but am posting it in this thread because it’s more readily explored in this book): in Lovecraft’s The Music of Erich Zann, the titular character is described as playing a viol (and Paizo likewise used this terminology to describe both Zann’s instrument and the random one that was in Briarstone Asylum). However, the viol of potent summoning and Erich Zann’s art both depict a violin (based on the chin brace as well as how Erich is playing it), which is actually incorrect. A “viol” is short for “viola da gamba,” which is, in short, a pegless cello, and in an interview or something (important thing is that it’s not said in the story itself), Lovecraft actually described Erich as being a cellist. However, most artists’ depictions of anything related to The Music of Erich Zann (including depictions of Zann) show him as playing a violin rather than a true viol, so that’s actually an understandable mistake on the AP authors’ part. I feel like it's probably a confusion between Viol, a variant cello, and viola, a slightly large deeper violin. People read Viol and picture viola.
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We'll probably stick with 1e for the time being. It's already a fight to get my group of 30-somethings together for three hours every other week as it is. there is zero chance of us running two games in different systems. I was hoping someone might be doing a conversion on their own.
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The cleric, who was cooling his heels in the Bag ladies room for the first half of the fight due to player absence saved the day. She had a spell prepped that wiped the fear off the two characters that fled to her first. She also manged to save against the fear aura and position herself well to lay out some group heals with channel positive before the tatterman moved in among the group. They also had Jenny Two-Tails pitch in with a swarm of rats (that did no damage, but effectively hedged the tatterman a bit) It was still a pretty grueling fight and the barbarian almost dropped, but they prevailed. They are now "safely" in Thrushmore, so on to thread number two
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Had our next session. Nothing too exciting going on this time, working their way through the hallways with the doctors offices. They twigged to the creepy babies pretty quickly from the slime trail, and handled the ratlings with diplomacy, having met Ratch first and using their relationship with him to talk down the other. They settled on the idea of coaxing them into Losondros office to eat her books while they used the library.
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Tasfarel wrote: Maybe Winter could ask directly about Dr. Losandro. She might suggest that she could be hiding in her office. Since Zandalus was her her special patient, Losandro could also be a valuable asset dealing with him and his crazed followers. One of the nurses could mention the archive where the players could find more information about Zandalus, since Dr. Losandro is known for taking notes on the patients and their treatments. Crisis averted. The players dispelled the Devlin haunt/monster, then having solved the old lady haunt last session backtracked through the now cleared blood hallway and searched the archives (they are utterly convinced Red Destiny is cursed) and spent a lot of time mulling over the files for Zanadalus, themselve,s and the other ones i cribbed from further up this thread. They were a big hit. They then proceeded Losandro's office the back way, the rest of the session was trying to figure out what to do about this strange woman who appears to be belching fog. They eventually decided to spend a use of the incense of open mind to try to communicate with her since she wasn't able/willing to communicate otherwise. After a lot more inter-party discussion and arguing, they decided to put her out of her misery and we ended the session there. They were still talking it over this morning on the group chat, so i think i'll mark that down as a success.
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Zandalus Sees! wrote:
I don;t really see how they can have even a basic understanding of whats going on without Losondro's diary. There no reasonable way for the cultists to have that information, and I don't really want Zandalus or The Tatterman to have to start monologueing. Doppleman: Sounds like a great session(s)! One of my players is a bloodrager and she completely brute forced the fungus door puzzle. Shes also been responsible for killing every ghoul and all but one cultist on sight before they can even get a word out.
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Joe M. wrote:
ewveryone keeps making this argument about "NO one would trust a race thats eeevil" and it doesn;t make sense to me. Humans are still pretty roundly trusted, even though they are often horribly evil, and most of the foulest villians are human. If you don't think everyone would condemn the whole human race for the actions of their worse members, who would you expect everyone would do that to goblins. Organized Play Characters
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