paizo.com Favorited Posts by Therabydpaizo.com Favorited Posts by Therabyd2022-07-14T14:01:08Z2022-07-14T14:01:08ZRe: Forums/Gamer Life: General Discussion: Looking for another city-based module to runTherabydhttps://paizo.com/threads/rzs2k4nl?Looking-for-another-citybased-module-to-run#72014-04-21T22:19:01Z2009-11-22T04:53:39Z<p><a href="http://paizo.com/store/downloads/openDesign/ecologiesAndGazetteers/v5748btpy89mw" target="_blank" rel="nofollow">Tales of Zobeck</a> is an (Ennie-award-winning) anthology of short urban adventures, two of which are even designed for 4th level PCs. There's an accompanying <a href="http://paizo.com/store/downloads/openDesign/ecologiesAndGazetteers/v5748btpy86j2" target="_blank" rel="nofollow">Gazetteer</a> if you're interested in more information about the city of Zobeck.</p>Tales of Zobeck is an (Ennie-award-winning) anthology of short urban adventures, two of which are even designed for 4th level PCs. There's an accompanying Gazetteer if you're interested in more information about the city of Zobeck.Therabyd2009-11-22T04:53:39ZRe: Forums: Curse of the Crimson Throne: CoCT in GreyhawkTherabydhttps://paizo.com/threads/rzs2i3to?CoCT-in-Greyhawk#172018-07-25T16:38:00Z2009-03-02T23:07:11Z<p>I agree that putting the AP on the Flanaess ties things better to previous GH adventures.</p>
<p>Ountsy works pretty well, though I like your original alternative of Dullstrand better. The Great Kingdom works really well as Cheliax, IMO, and my concern is that it if you set CoCT too close to the heart of the GK (in Ountsy), then there won't be room in later APs/adventures to go to Cheliax. Dullstrand is a little more removed, so could keep the feel of Korvosa as a distant colony.</p>
<p>Along the same lines, I'd go with a ruin in Old Medegia (or ruined Almor) for the undead keep, rather than going into the GK proper with Rinloru. Rinloru also seems too big/inhabited to really fit well.</p>
<p>The Shoanti are the sticking point, as you point out. What about replacing the central plateau on the Tilvanot peninsula with the Storval Plateau/Cinderlands? You'd have to move the SB headquarters somewhere else, but given the mystery and propaganda surrounding the order, that might not be too hard (unless your players have already explored the area). Anyway, that would keep the barbarians on a rarely-visited plateau without the PCs having to travel all the way to the Rovers of the Barrens or Stonefist.</p>
<p>As for SD, [Spoiler omitted]</p>
<p>My 2c.</p>I agree that putting the AP on the Flanaess ties things better to previous GH adventures.
Ountsy works pretty well, though I like your original alternative of Dullstrand better. The Great Kingdom works really well as Cheliax, IMO, and my concern is that it if you set CoCT too close to the heart of the GK (in Ountsy), then there won't be room in later APs/adventures to go to Cheliax. Dullstrand is a little more removed, so could keep the feel of Korvosa as a distant colony.
Along the same...Therabyd2009-03-02T23:07:11Z