Alrihty, This is pretty much a PBP of the original Diablo game in pathfinder form. I am looking for 4-6 players that are willing to play and post at least once a day. I have seen plenty of games die from not dedicated players in the past.
You are starting off at level 3, a 20 point build.
All the classes are allowed with the exception of the gunslinger since guns do not exists. Any race can be used however they are skinned as human since Humans are all that exists with the exceptions of the demons.
NOTE: UMD is going to be a class skill for everyone in the game due to the heavy use of scrolls.
Two traits max and a starting gold amount of 3000 Gold. And no evil alignment. If you worship a deity let me know the name as I am working on renaming all of them to match the universe.
Knowledge of Diablo lore is not needed as there is always Wikipedia to help with that.
There are two kinds of magical weapons in armor in this game, the kind that you would normally find in chests and such, and then also unique items that are given from bosses and from performing quests. Those you can not identify no matter how hard you try. Those you take to Dekard Cain in town and he does it for free.
Weapons degenerate over time and will need repair there are two ways of doing this, you can simply use mend or take it to the local blacksmith. Taking it to the local blacksmith costs a small fee but it is more beneficial because there is a small chance that he will make it better then before. Mend on the other hand will make the weapon weaker then it originally was and after several uses of men, the weapon will become fragile. If not taken to the blacksmith, it will break on a nat 1 and armor will break on a confirmed critical hit.
Magical items
The magical items consist of two kinds of potions, scrolls and Staffs. The staffs will take place of a wand.
The potions are healing potions, and then Resotre magical potions(much like a pearl of power.)
There is cure light potions and cure mod for recovery
The Magical ones are Simple magic [ 1d4 level 1 spells returned] and Advanced [1d4 level 1 and 1d4 of any other level spells]
The cost is 50 for the simple ones and 150 for the advanced ones.
The scrolls avalaiavle to purchase are Town portal [allows the party to return to town] and cure light wounds. In the dungeon on the other hand you can find scrolls with attack and aid spells on hand.
The staffs that are available in town is cure light wounds, light, and fire bolt. These are rechargeable by the local witch for a small fee of 100 gold for 25 charges, 150 for 50.
Post your character concept that you are thinking, and get an alias up ASAP with a backstory. If I need to pick I will but I hope not to.
Post any question on what I might have forgotten and i will answer them.