Radi Hamdi

The Black-Fox's page

No posts. Alias of Gorum's Brother Borum.


Full Name

Arnast Gregor "The Black Fox

Race

Human

Classes/Levels

Rogue 2, Ranger 2

Gender

Male

Size

6'3" 180 lbs

Age

30

Alignment

Chaotic Neutral

Deity

Aldramax Carrion

Location

Hedon

Languages

Common, Celestial, Abyssal

Occupation

Bandit Chieftain, Former Guardsman

Strength 16
Dexterity 18
Constitution 14
Intelligence 13
Wisdom 14
Charisma 14

About The Black-Fox

THE BLACK FOX CR 3
Male Human Ranger 2 Rogue 2
CN Medium Humanoid (Human)
Init +8; Senses Perception +8
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DEFENSE
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AC 20, touch 14, flat-footed 16. . (+5 armor, +4 Dex, +1 natural)
hp 33 (2d10+2d8+8)
Fort +6, Ref +11, Will +3
Defensive Abilities Evasion
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OFFENSE
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Spd 30 ft.
Melee Masterwork Cold Iron Rapier +7 (1d6+3/18-20/x2) and
. . Unarmed Strike +6 (1d3+3/20/x2)
Ranged +1 Darkwood Longbow +10 (1d8+2/20/x3)
Special Attacks Assault Leader (1/day), Sneak Attack +1d6
Ranger Spells Known (CL 0, 6 melee touch, 7 ranged touch):
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STATISTICS
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Str 16, Dex 18, Con 14, Int 13, Wis 14, Cha 14
Base Atk +3; CMB +6; CMD 20
Feats Deadly Aim -1/+2, Improved Initiative, Point Blank Shot, Rapid Shot, Rogue Weapon Proficiencies
Skills Acrobatics +8, Appraise +7, Bluff +8, Climb +6, Diplomacy +6, Disable Device +6, Disguise +7, Escape Artist +8, Fly +3, Heal +6, Intimidate +9, Knowledge (Geography) +6, Knowledge (Local) +6, Knowledge (Nature) +7, Linguistics +5, Perception +8, Ride +3, Sense Motive +7, Spellcraft +5, Stealth +8, Survival +6, Swim +6
Languages Abyssal, Celestial, Common
SQ Enemies: Humanoids (Orc) (+2 bonus) (Ex), Track +1, Trapfinding +1, Wild Empathy +4 (Ex)
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SPECIAL ABILITIES
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Assault Leader (1/day) (Ex) 1/day when you miss an attack, allow an ally also flanking that target an immediate attack.
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Enemies: Humanoids (Orc) (+2 bonus) (Ex) +2 to rolls vs Humanoids (Orc).
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Track +1 +1 to survival checks to track.
Trapfinding +1 +1 to find or disable traps.
Wild Empathy +4 (Ex) Improve the attitude of an animal, as if using Diplomacy.

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Special Equiptment:
Combat Gear +1 Chain Shirt, +1 Darkwood Longbow, Masterwork Cold Iron Rapier; Other Gear Amulet of Natural Armor +1, Bracers of Archery, Lesser, Cloak of Resistance, +1