paizo.com Recent Posts by Tere di Montefeltropaizo.com Recent Posts by Tere di Montefeltro2023-10-13T11:11:26Z2023-10-13T11:11:26ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion&page=2#642023-05-14T20:52:28Z2023-05-14T20:52:28Z<p>Looks good, thanks again for running!</p>Looks good, thanks again for running!Tere di Montefeltro (alias of John Woodford)2023-05-14T20:52:28ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion&page=2#592023-05-13T00:56:49Z2023-05-13T00:56:49Z<p><span class="messageboard-dice"><b>Boon check:</b></span> <span class="messageboard-dice">1d20 ⇒ 17</span></p>[dice=Boon check]1d20[/dice]Tere di Montefeltro (alias of John Woodford)2023-05-13T00:56:49ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion&page=2#562023-05-07T05:32:28Z2023-05-07T05:32:28Z<p>Thanks for running, GM A! Interesting scenario.</p>Thanks for running, GM A! Interesting scenario.Tere di Montefeltro (alias of John Woodford)2023-05-07T05:32:28ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=6#2862023-05-07T05:31:36Z2023-05-07T05:31:36Z<p><b>"Good seeing you again, Doodle. Nice meeting the, ah, rest of you. Maybe we'll be assigned together again sometime."</b> Tere waves and is gone.</p>"Good seeing you again, Doodle. Nice meeting the, ah, rest of you. Maybe we'll be assigned together again sometime." Tere waves and is gone.Tere di Montefeltro (alias of John Woodford)2023-05-07T05:31:36ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=6#2782023-05-01T02:45:10Z2023-05-01T02:45:10Z<p><b>"How hard would it be to bring the ceiling down in here, or flood the chamber? Or both?"</b></p>"How hard would it be to bring the ceiling down in here, or flood the chamber? Or both?"Tere di Montefeltro (alias of John Woodford)2023-05-01T02:45:10ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=6#2752023-04-30T22:36:10Z2023-04-30T22:36:10Z<p>Tere thinks for a moment. <b>"I'm no expert on this sort of thing. If I understand what they did here, though, what would happen if you raised Elastor? Would that undo the effects of the sacrifice?"</b></p>Tere thinks for a moment. "I'm no expert on this sort of thing. If I understand what they did here, though, what would happen if you raised Elastor? Would that undo the effects of the sacrifice?"Tere di Montefeltro (alias of John Woodford)2023-04-30T22:36:10ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=6#2692023-04-30T03:00:19Z2023-04-30T03:00:19Z<p><span class=messageboard-ooc>In Round 1:</span></p>
<p>After dropping the skum he faced, Tere draws shadows around himself and fades from sight, moving up on the next one.</p>
<p><span class="messageboard-dice"><b>Stealth check:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (17) + 18 = 35</span></p>
<p><span class=messageboard-ooc>Round 2:</span></p>
<p>The elf slices at the black-scaled enemy.</p>
<p><span class="messageboard-dice"><b>Attack, PA, hasted, ideally vs. flat-footed AC:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22</span>
<br />
<span class="messageboard-dice"><b>Curve blade PA damage:</b></span> <span class="messageboard-dice">1d10 + 10 ⇒ (9) + 10 = 19</span>
<br />
<span class="messageboard-dice"><b>Sneak attack damage, if applicable:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 5) = 8</span></p>
<p><span class=messageboard-ooc>If that's enough to drop it, he'll sneak towards the orange one.</span></p>
<p><span class="messageboard-dice"><b>Stealth check, if applicable:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (15) + 18 = 33</span></p>In Round 1:
After dropping the skum he faced, Tere draws shadows around himself and fades from sight, moving up on the next one.
[dice=Stealth check]1d20 + 18[/dice]
Round 2:
The elf slices at the black-scaled enemy.
[dice=Attack, PA, hasted, ideally vs. flat-footed AC]1d20 + 11 + 1[/dice]
[dice=Curve blade PA damage]1d10 + 10[/dice]
[dice=Sneak attack damage, if applicable]2d6[/dice]
If that's enough to drop it, he'll sneak towards the orange one.
[dice=Stealth check, if...Tere di Montefeltro (alias of John Woodford)2023-04-30T03:00:19ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=6#2612023-04-28T15:45:22Z2023-04-28T15:45:22Z<p>Tere strikes at the skum that's next to him, his blade a blur.</p>
<p><span class="messageboard-dice"><b>Primary attack, PA, including haste:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 ⇒ (2) + 11 + 1 = 14</span>
<br />
<span class="messageboard-dice"><b>Iterative attack, PA, including haste:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>Hasted attack, PA, including haste:</b></span> <span class="messageboard-dice">1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17</span> </p>
<p><span class=messageboard-ooc>Wow. That's...really pathetic. Did any of them hit a flat-footed target?</span></p>Tere strikes at the skum that's next to him, his blade a blur.
[dice=Primary attack, PA, including haste]1d20 + 11 + 1[/dice]
[dice=Iterative attack, PA, including haste]1d20 + 6 + 1[/dice]
[dice=Hasted attack, PA, including haste]1d20 + 11 + 1[/dice]
Wow. That's...really pathetic. Did any of them hit a flat-footed target?Tere di Montefeltro (alias of John Woodford)2023-04-28T15:45:22ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion&page=2#522023-04-27T02:59:42Z2023-04-27T02:59:42Z<p>Tere is placed in the square.</p>Tere is placed in the square.Tere di Montefeltro (alias of John Woodford)2023-04-27T02:59:42ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=6#2532023-04-26T02:21:36Z2023-04-26T02:21:21Z<p><span class=messageboard-ooc>There's a typo in the maps link—an extra h at the beginning of http, I think.</span></p>There's a typo in the maps link--an extra h at the beginning of http, I think.Tere di Montefeltro (alias of John Woodford)2023-04-26T02:21:21ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=5#2482023-04-23T18:26:41Z2023-04-23T18:26:41Z<p>Tere climbs down. <span class=messageboard-ooc>I think that with a +7 bonus to his Climb skill, Tere can't slip on a ladder (DC 5) even without taking 10. Note, just in case it becomes important, that he has the Trap Spotter rogue talent, so he doesn't need to actively search for traps on the ladder.</span></p>Tere climbs down. I think that with a +7 bonus to his Climb skill, Tere can't slip on a ladder (DC 5) even without taking 10. Note, just in case it becomes important, that he has the Trap Spotter rogue talent, so he doesn't need to actively search for traps on the ladder.Tere di Montefeltro (alias of John Woodford)2023-04-23T18:26:41ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=5#2432023-04-22T06:20:27Z2023-04-22T06:20:27Z<p><b>"I, ah, don't mind climbing down. Please don't make it too bright down there...I fight better in shadows."</b></p>"I, ah, don't mind climbing down. Please don't make it too bright down there...I fight better in shadows."Tere di Montefeltro (alias of John Woodford)2023-04-22T06:20:27ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=5#2302023-04-20T15:43:19Z2023-04-20T15:43:19Z<p><b>"No."</b></p>"No."Tere di Montefeltro (alias of John Woodford)2023-04-20T15:43:19ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=5#2242023-04-20T04:29:08Z2023-04-20T04:29:08Z<p>Tere hustles up near Doodle, readying a strike if any enemy approaches.</p>Tere hustles up near Doodle, readying a strike if any enemy approaches.Tere di Montefeltro (alias of John Woodford)2023-04-20T04:29:08ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=5#2182023-04-18T04:10:05Z2023-04-18T04:10:05Z<p>Tere takes advantage of the <i>haste</i> spell's enhancement to his movement to scoot around and flank the succubus with Atum before striking.</p>
<p><span class="messageboard-dice"><b>Flanking curve blade PA, incl. haste:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 + 1 ⇒ (10) + 11 + 2 + 1 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage, if applicable, incl. sneak attack:</b></span> <span class="messageboard-dice">1d10 + 10 + 2d6 ⇒ (10) + 10 + (4, 3) = 27</span></p>
<p><span class=messageboard-ooc>Also, if he manages to do sneak attack damage the succubus takes 2 points of bleed damage.</span></p>Tere takes advantage of the haste spell's enhancement to his movement to scoot around and flank the succubus with Atum before striking.
[dice=Flanking curve blade PA, incl. haste]1d20 + 11 + 2 + 1[/dice]
[dice=Damage, if applicable, incl. sneak attack]1d10 + 10 + 2d6[/dice]
Also, if he manages to do sneak attack damage the succubus takes 2 points of bleed damage.Tere di Montefeltro (alias of John Woodford)2023-04-18T04:10:05ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=4#2002023-04-12T01:50:57Z2023-04-12T01:50:57Z<p>Tere advances stealthily towards the enemies, readying an attack if any of them come in reach. <span class=messageboard-ooc>He's got the <i>fast stealth</i> rogue talent, so he can move at his full speed while sneaking.</span></p>
<p><span class="messageboard-dice"><b>Stealth check:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (16) + 18 = 34</span></p>Tere advances stealthily towards the enemies, readying an attack if any of them come in reach. He's got the fast stealth rogue talent, so he can move at his full speed while sneaking.
[dice=Stealth check]1d20 + 18[/dice]Tere di Montefeltro (alias of John Woodford)2023-04-12T01:50:57ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=4#1922023-04-06T20:42:17Z2023-04-06T20:42:17Z<p>Tere takes a short step towards the creature, drawing shadows around himself and striking. </p>
<p><span class="messageboard-dice"><b>Stealth check to hide in plain sight:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (8) + 18 = 26</span> </p>
<p><span class="messageboard-dice"><b>Curve blade power attack:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage, if applicable (+1 magic):</b></span> <span class="messageboard-dice">1d10 + 10 ⇒ (3) + 10 = 13</span>
<br />
<span class="messageboard-dice"><b>Sneak attack damage, if it didn't perceive him:</b></span> <span class="messageboard-dice">2d6 ⇒ (5, 5) = 10</span> </p>
<p><span class=messageboard-ooc>Note that Tere has the bleeding attack rogue talent, so if he did his sneak attack damage the enemy takes 2 points of bleed damage.</span></p>Tere takes a short step towards the creature, drawing shadows around himself and striking.
[dice=Stealth check to hide in plain sight]1d20 + 18[/dice]
[dice=Curve blade power attack]1d20 + 11[/dice]
[dice=Damage, if applicable (+1 magic)]1d10 + 10[/dice]
[dice=Sneak attack damage, if it didn't perceive him]2d6[/dice]
Note that Tere has the bleeding attack rogue talent, so if he did his sneak attack damage the enemy takes 2 points of bleed damage.Tere di Montefeltro (alias of John Woodford)2023-04-06T20:42:17ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=4#1832023-04-02T15:43:50Z2023-04-02T15:43:50Z<p><span class=messageboard-ooc>Tere has the shadowdancer Su ability to hide in plain sight within ten feet of an area of dim light.</span> </p>
<p><span class="messageboard-dice"><b>Stealth check:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (6) + 18 = 24</span> </p>
<p>The elf fades from view, preparing to strike if anything presents itself.</p>Tere has the shadowdancer Su ability to hide in plain sight within ten feet of an area of dim light.
[dice=Stealth check]1d20 + 18[/dice]
The elf fades from view, preparing to strike if anything presents itself.Tere di Montefeltro (alias of John Woodford)2023-04-02T15:43:50ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=4#1812023-04-02T03:59:54Z2023-04-02T03:59:54Z<p><span class=messageboard-ooc>Are there any areas of dim light nearby?</span></p>Are there any areas of dim light nearby?Tere di Montefeltro (alias of John Woodford)2023-04-02T03:59:54ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=4#1622023-03-28T18:00:56Z2023-03-28T18:00:56Z<p><span class="messageboard-dice"><b>Sense Motive check:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (5) + 9 = 14</span> </p>
<p>Tere shrugs, unable to get a good read on the mermaid.</p>[dice=Sense Motive check]1d20 + 9[/dice]
Tere shrugs, unable to get a good read on the mermaid.Tere di Montefeltro (alias of John Woodford)2023-03-28T18:00:56ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=3#1462023-03-25T21:04:46Z2023-03-25T21:04:46Z<p><b>"I think we'd, we'd better hurry. The faster we can get to the Drowning Stones and find out what's going on, the less time that stone will have to work on us."</b></p>"I think we'd, we'd better hurry. The faster we can get to the Drowning Stones and find out what's going on, the less time that stone will have to work on us."Tere di Montefeltro (alias of John Woodford)2023-03-25T21:04:46ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=3#1332023-03-24T21:10:14Z2023-03-24T21:10:14Z<p>Tere shivers reflexively at Lasaraleen's comment. <i>I don't need any more memory problems.</i> </p>
<p><span class=messageboard-ooc>Tere is using a charge from his <i>endure elements</i> wand per day; I think we're on the third day now?</span></p>Tere shivers reflexively at Lasaraleen's comment. I don't need any more memory problems.
Tere is using a charge from his endure elements wand per day; I think we're on the third day now?Tere di Montefeltro (alias of John Woodford)2023-03-24T21:10:14ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=3#1232023-03-24T03:09:47Z2023-03-24T03:09:47Z<p>Tere takes the lead to a new camping area, silently moving through the jungle.</p>Tere takes the lead to a new camping area, silently moving through the jungle.Tere di Montefeltro (alias of John Woodford)2023-03-24T03:09:47ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=3#1042023-03-20T16:23:45Z2023-03-20T16:23:45Z<p>Tere skims over the journal entries. <b>"What's y-your name, friend?"</b></p>Tere skims over the journal entries. "What's y-your name, friend?"Tere di Montefeltro (alias of John Woodford)2023-03-20T16:23:45ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=2#992023-03-20T03:16:50Z2023-03-20T03:16:50Z<p><b>"Just make sure that, that whatever magic you're using doesn't hurt the man in the pit."</b> Tere hangs back while the casters go to town, watching out for other scavengers that might appear.</p>"Just make sure that, that whatever magic you're using doesn't hurt the man in the pit." Tere hangs back while the casters go to town, watching out for other scavengers that might appear.Tere di Montefeltro (alias of John Woodford)2023-03-20T03:16:50ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion#312023-03-19T05:17:40Z2023-03-19T05:17:40Z<p>I should have time to catch up with the multiple posts tomorrow; it's been a busy week.</p>I should have time to catch up with the multiple posts tomorrow; it's been a busy week.Tere di Montefeltro (alias of John Woodford)2023-03-19T05:17:40ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=2#812023-03-16T16:13:18Z2023-03-16T16:13:18Z<p>Tere poles the raft towards shore, looking around for signs of an ambush.</p>Tere poles the raft towards shore, looking around for signs of an ambush.Tere di Montefeltro (alias of John Woodford)2023-03-16T16:13:18ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=2#732023-03-14T15:31:43Z2023-03-14T15:31:43Z<p><b>"I'll take the midnight watch."</b></p>"I'll take the midnight watch."Tere di Montefeltro (alias of John Woodford)2023-03-14T15:31:43ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=2#682023-03-14T03:19:31Z2023-03-14T03:19:31Z<p>Tere listens to the translation without comment.</p>Tere listens to the translation without comment.Tere di Montefeltro (alias of John Woodford)2023-03-14T03:19:31ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=2#622023-03-13T17:46:04Z2023-03-13T17:46:04Z<p><span class=messageboard-ooc>Atum has Polyglot.</span></p>Atum has Polyglot.Tere di Montefeltro (alias of John Woodford)2023-03-13T17:46:04ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion#302023-03-13T15:09:21Z2023-03-13T15:09:21Z<p>We should be OK.</p>We should be OK.Tere di Montefeltro (alias of John Woodford)2023-03-13T15:09:21ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=2#582023-03-12T20:26:52Z2023-03-12T20:26:52Z<p><span class=messageboard-ooc>Sure, I'll take 10.</span></p>Sure, I'll take 10.Tere di Montefeltro (alias of John Woodford)2023-03-12T20:26:52ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=2#542023-03-12T03:01:17Z2023-03-12T03:01:17Z<p><span class="messageboard-dice"><b>Survival check to hunt:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span>
<br />
<span class="messageboard-dice"><b>Survival check to hunt:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span>
<br />
<span class="messageboard-dice"><b>Survival check to hunt:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span></p>
<p>Alas, although Tere manages to find an appropriate animal, it gets away. <span class=messageboard-ooc>Unless someone else wants to have a go?</span></p>[dice=Survival check to hunt]1d20 + 5[/dice]
[dice=Survival check to hunt]1d20 + 5[/dice]
[dice=Survival check to hunt]1d20 + 5[/dice]
Alas, although Tere manages to find an appropriate animal, it gets away. Unless someone else wants to have a go?Tere di Montefeltro (alias of John Woodford)2023-03-12T03:01:17ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay&page=2#512023-03-11T04:12:12Z2023-03-11T04:12:12Z<p><b>"I'd rather take the time now."</b></p>"I'd rather take the time now."Tere di Montefeltro (alias of John Woodford)2023-03-11T04:12:12ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay#482023-03-10T22:49:43Z2023-03-10T22:49:43Z<p><b>"I know a little about this sort of thing. Comes of, of hanging out with druids. And I'd rather not insult the locals...m-maybe Atum can tell the difference between barbaric and violent superstitions and things that will keep us from being killed when the river god rises, but I can't."</b></p>"I know a little about this sort of thing. Comes of, of hanging out with druids. And I'd rather not insult the locals...m-maybe Atum can tell the difference between barbaric and violent superstitions and things that will keep us from being killed when the river god rises, but I can't."Tere di Montefeltro (alias of John Woodford)2023-03-10T22:49:43ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion#252023-03-10T19:39:27Z2023-03-10T19:39:27Z<p>OK, this is metagaming, but Tere just went up a level after his last mission. Would you mind if I reallocated a skill rank to Survival? That'll get Tere close to Lasaraleen's untrained check, so it's not game-breaking.</p>OK, this is metagaming, but Tere just went up a level after his last mission. Would you mind if I reallocated a skill rank to Survival? That'll get Tere close to Lasaraleen's untrained check, so it's not game-breaking.Tere di Montefeltro (alias of John Woodford)2023-03-10T19:39:27ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay#392023-03-10T03:46:53Z2023-03-10T03:46:53Z<p><b>"I'd rather travel by night, but..."</b> The elf shrugs. <b>"We should set watches. I'll take the one around midnight."</b></p>"I'd rather travel by night, but..." The elf shrugs. "We should set watches. I'll take the one around midnight."Tere di Montefeltro (alias of John Woodford)2023-03-10T03:46:53ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay#282023-03-08T18:16:47Z2023-03-08T18:16:47Z<p>Tere tries to activate his wand of <i>endure elements</i>.</p>
<p><span class="messageboard-dice"><b>UMD check:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span> </p>
<p>The spell works, and he's much more comfortable. Then he carefully approaches the apparent reception committee.</p>Tere tries to activate his wand of endure elements.
[dice=UMD check]1d20 + 10[/dice]
The spell works, and he's much more comfortable. Then he carefully approaches the apparent reception committee.Tere di Montefeltro (alias of John Woodford)2023-03-08T18:16:47ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay#262023-03-08T17:00:18Z2023-03-08T17:00:18Z<p><span class=messageboard-ooc>A pelvis with water?</span> </p>
<p><b>"Can any of you cast <i>endure elements</i>? I have a wand of it left over from my last trip to the Expanse."</b> The elf gets a faraway look for a moment, then shakes his head. <i>I haven't seen Alaric for some time...I hope he's all right. Humans live such short lives, it would be a shame if his was cut even shorter.</i></p>A pelvis with water?
"Can any of you cast endure elements? I have a wand of it left over from my last trip to the Expanse." The elf gets a faraway look for a moment, then shakes his head. I haven't seen Alaric for some time...I hope he's all right. Humans live such short lives, it would be a shame if his was cut even shorter.Tere di Montefeltro (alias of John Woodford)2023-03-08T17:00:18ZRe: Forums: Play-by-Post: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/gameplay#172023-03-07T03:38:52Z2023-03-07T03:38:52Z<p>From behind the gnome a familiar voice calls a greeting. <b>"Doodle! How long did it take you to get the sand out of everything?"</b> The speaker is a tall (or would be, if he didn't slouch), slender, pale-haired elf. The hilt of a curve blade shows over one shoulder, and a cased bow is over the other. All of his clothing and gear are in shades of dark green, dark grey, or black, with nothing that gives even the hint of a reflection (including the breastplate he wears). <b>"I see you got a note from Osprey, too. Have you heard anything more than this?"</b> He slows his pace to match that of the sorcerer and the dwarf.</p>From behind the gnome a familiar voice calls a greeting. "Doodle! How long did it take you to get the sand out of everything?" The speaker is a tall (or would be, if he didn't slouch), slender, pale-haired elf. The hilt of a curve blade shows over one shoulder, and a cased bow is over the other. All of his clothing and gear are in shades of dark green, dark grey, or black, with nothing that gives even the hint of a reflection (including the breastplate he wears). "I see you got a note from...Tere di Montefeltro (alias of John Woodford)2023-03-07T03:38:52ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion#212023-03-02T18:32:14Z2023-03-02T18:32:14Z<p>Thanks for the clarification, GM A. Having just had a similar discussion outside of PFS, it jumped out at me.</p>Thanks for the clarification, GM A. Having just had a similar discussion outside of PFS, it jumped out at me.Tere di Montefeltro (alias of John Woodford)2023-03-02T18:32:14ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion#192023-03-01T14:52:25Z2023-03-01T14:52:25Z<p>Atum, how did you get a doru div familiar? AoN doesn't show it as PFS-legal, and the creature description says it's only available to a neutral evil spellcaster. In any case, as I understand the rules for the PFS Core campaign, in the absence of a chronicle that offers it the only legal options for an improved familiar are the ones listed in the core rulebook. So no axiomatic or anarchic creatures, no Cassissian angels, etc.</p>Atum, how did you get a doru div familiar? AoN doesn't show it as PFS-legal, and the creature description says it's only available to a neutral evil spellcaster. In any case, as I understand the rules for the PFS Core campaign, in the absence of a chronicle that offers it the only legal options for an improved familiar are the ones listed in the core rulebook. So no axiomatic or anarchic creatures, no Cassissian angels, etc.Tere di Montefeltro (alias of John Woodford)2023-03-01T14:52:25ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion#142023-02-17T23:13:43Z2023-02-17T23:13:43Z<p>Tere has the plurality of his levels in rogue (4/8).</p>Tere has the plurality of his levels in rogue (4/8).Tere di Montefeltro (alias of John Woodford)2023-02-17T23:13:43ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion#102023-02-18T00:00:05Z2023-02-17T17:05:11Z<p>Hmmm...Tere's last three missions were Rebel's Ransom, Bonekeep Part 1, and Bonekeep Part 2. Unless Hell was written by Jason Buhlmann, I think Tere would have preferred it.</p>
<p>ETA: Tere is the only non-caster in the party. He can use shadow illusion once per day, though, so he's kind of a caster. I suppose.</p>Hmmm...Tere's last three missions were Rebel's Ransom, Bonekeep Part 1, and Bonekeep Part 2. Unless Hell was written by Jason Buhlmann, I think Tere would have preferred it.
ETA: Tere is the only non-caster in the party. He can use shadow illusion once per day, though, so he's kind of a caster. I suppose.Tere di Montefeltro (alias of John Woodford)2023-02-17T17:05:11ZRe: Forums: Recruitment: [Outpost VI] CORE #1-34 Encounter at the Drowning StonesTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/recruiting#62023-02-16T04:06:26Z2023-02-16T04:06:26Z<p>Player/Forum Name: John Woodford
<br />
Character Name: Tere di Montefeltro
<br />
Class and Level: Ftr1/Rog4/Shd3
<br />
PFS# (and dash): 67750-11
<br />
Faction: Liberty's Edge
<br />
Day job Roll (if any): <span class="messageboard-dice"><b>Performance (Dance):</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span></p>
<p>Fredreka, you'll need to sign up on the master list for Outpost. See the link <a href="https://docs.google.com/spreadsheets/d/1nycayY3lX3f_Hynt6o5zv8DsAxdfx_uunZo8aHqWSM4/edit#gid=1913940048" target="_blank" rel="nofollow">HERE</a>.</p>Player/Forum Name: John Woodford
Character Name: Tere di Montefeltro
Class and Level: Ftr1/Rog4/Shd3
PFS# (and dash): 67750-11
Faction: Liberty's Edge
Day job Roll (if any): [dice=Performance (Dance)]1d20 + 4[/dice]
Fredreka, you'll need to sign up on the master list for Outpost. See the link HERE.Tere di Montefeltro (alias of John Woodford)2023-02-16T04:06:26ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion#72023-02-13T14:30:43Z2023-02-13T04:37:05Z<p>Sounds good! Tere has adventured with Doodle before, so he knows something about the gnome's durability, at least. (Doodle got to sit on the <SPOILER REDACTED> during Rebel's Ransom, when the party was trying to figure out the order of the <SPOILER REDACTED>.)</p>Sounds good! Tere has adventured with Doodle before, so he knows something about the gnome's durability, at least. (Doodle got to sit on the during Rebel's Ransom, when the party was trying to figure out the order of the .)Tere di Montefeltro (alias of John Woodford)2023-02-13T04:37:05ZRe: Forums: Play-by-Post Discussion: [Outpost VI] CORE #1-34 Encounter at the Drowning Stones DiscussionTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/v5748p75ivmtk/discussion#42023-02-10T19:53:11Z2023-02-10T19:53:11Z<p>I signed Tere up, but he's only 8th level (Ftr1/Rog4/Shd3); let me know if you think he'll be out of his depth as a melee combatant. (He fights with a curve blade, and generally goes for flanks or uses his <i>hide in plain sight</i> ability in low-light conditions to stealth and strike.)</p>I signed Tere up, but he's only 8th level (Ftr1/Rog4/Shd3); let me know if you think he'll be out of his depth as a melee combatant. (He fights with a curve blade, and generally goes for flanks or uses his hide in plain sight ability in low-light conditions to stealth and strike.)Tere di Montefeltro (alias of John Woodford)2023-02-10T19:53:11ZRe: Forums: Play-by-Post Discussion: The Flaxseed Pathfinder Lodge of Cassomir, TaldorTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/discussion&page=189#94312022-11-11T19:23:24Z2022-11-11T19:22:46Z<div class="messageboard-quotee">Tyranius wrote:</div><blockquote><p> I spoke with N'ya and gave them an email to report the game itself to get fixed. I can fix individual characters but unfortunately I can't do much with games for events I am not a reporter to.</p>
<p>I can see the information, I just can't edit it. </blockquote><p>Is that something GM Aerondor can fix by editing the session?Tyranius wrote:I spoke with N'ya and gave them an email to report the game itself to get fixed. I can fix individual characters but unfortunately I can't do much with games for events I am not a reporter to.
I can see the information, I just can't edit it.
Is that something GM Aerondor can fix by editing the session?Tere di Montefeltro (alias of John Woodford)2022-11-11T19:22:46ZRe: Forums: Play-by-Post Discussion: The Flaxseed Pathfinder Lodge of Cassomir, TaldorTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/discussion&page=189#94272022-11-10T03:48:15Z2022-11-10T03:48:15Z<p>The characters seem to be fine; the scenario may not have been reverted to Core, though.</p>The characters seem to be fine; the scenario may not have been reverted to Core, though.Tere di Montefeltro (alias of John Woodford)2022-11-10T03:48:15ZRe: Forums: Play-by-Post Discussion: The Flaxseed Pathfinder Lodge of Cassomir, TaldorTere di Montefeltro (alias of John Woodford)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/discussion&page=188#93962022-09-27T22:07:50Z2022-09-27T22:07:50Z<div class="messageboard-quotee">Deluge-Core wrote:</div><blockquote> What's wrong with being a newt? </blockquote><p>Most of us aren't shapeshifters (especially in Core games).Deluge-Core wrote:What's wrong with being a newt?
Most of us aren't shapeshifters (especially in Core games).Tere di Montefeltro (alias of John Woodford)2022-09-27T22:07:50Z