Sara

Tacca, the "Black Bat Orchid"'s page

92 posts. Organized Play character for Lawrence Smith 2.


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The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca's already level-2, so Silverhex Chronicles, Phantom Phenomena, and Honor's Echo are out. I think I've also played House of Harmonious Wisdom with a level-2 PC, so that might be out as well. (I'll double-check.)

The Concordance

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M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

I'd be interested in the further adventures of Team Leshy, too.

The Concordance

1 person marked this as a favorite.
M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca retreats back into the maze of tunnels until he finds a private spot where he can transform into his more social alter-ego. Then he rejoins his companions.

"Yes, I agree that it would be best for you and for the creatures of Mercy for you to continue to serve here as the Warmth and the Light. Will you agree to work with them and with us? The Pathfinder Society can learn much from you."

Diplomacy: 1d20 + 8 ⇒ (6) + 8 = 14
VC Shirt Re-Roll+5 GM Stars: 1d20 + 8 + 5 ⇒ (19) + 8 + 5 = 32

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"There is an acolyte, a priestess of sorts, named Zuri who lives in Mercy. Would you be willing to meet her? I'm sure she would be happy to learn more from you. As would some of our colleagues in the Pathfinder Society. Would you agree to meet with them as well?"

Beware benevolent beings who wish to 'embrace' the entire world. Such a hug can be crushing in its unintended consequences.

"Is there a message you would like us to convey? Some missive or token you might wish to send them? Such might help us express, on your behalf, your good intentions."

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca looks in awe at the giant, glowing seedling, carefully edging closer to better examine it.
Take 20 Perception for 25 or: 1d20 + 5 ⇒ (11) + 5 = 16

"Can you talk to the seedling directly, Boom-Boom?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Still, we should bring Amenira's remains back to the Temple of the All-Seeing Eye in Katapesh. Venture-Captain will be interested in our report."

Tacca examines the seedpods. "Interesting. Properly tended, these vines might provide the villagers a useful export. Maybe we can even convince the villagers to abandon their murderous vegetarianism."

Tacca drops to one knee. "Want a ride, Nira?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Everybody:
Nothing to add. Just felt like I should add a spoiler, too, before the scenario is finished. ;-)

Tacca pulls up near the hanging vines. "Safe to pass through, Boom-Boom?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Well thrown, Cap'n Chlorophyll," Tacca congratulates the alchemist.

Turning to the doll, he says, "The Pathfinder Society welcomes you into its ranks, Nira. You've been a great member of the team." He hesitates before asking, "Is there more you can tell us about what happened to you and to Amenira?"

His eyes shine with interest, hearing from Boom Sticks. "I'm sure the priestess, Zuri, will want to learn about 'the Warmth and the Light'."

"Let's take a look around this place. Don't want to leave anything else behind."

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Flanking the Space Ghost with Captain Chlorophyll, Tacca licks his knuckles again and throws another punch at the creature.
20% Miss Chance: 1d100 ⇒ 51
Unarmed Strike; Damage, MKH Rebel, Fist of the Avenger, Belier's Bite, Poison: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 171d2 + 5 ⇒ (2) + 5 = 7
Belier's Bite Bleed Damage: 1d4 ⇒ 3
(Fortitude DC13 vs Vine Leshy Toxin or sickened for 1 round)

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca's eyes widen at the animated doll's fury and her lethal burst of wood chips. "Whoa, there, Nira! We don't want you to get hurt."

He licks his knuckles, coating them with vine leshy toxin, then he steps up to the space ghost and delivers a roundhouse punch. *KAPOW!!!*
Unarmed Strike; Damage, MKH Rebel, Fist of the Avenger, Belier's Bite, Poison: 1d20 + 6 ⇒ (19) + 6 = 251d2 + 5 ⇒ (2) + 5 = 7
Belier's Bite Bleed Damage: 1d4 ⇒ 3
(Fortitude DC13 vs Vine Leshy Toxin or sickened for 1 round)

Poisonous:
Poisonous: Vine leshys made from poison ivy vines carry natural poison in their bodies. As a swift action, the leshy can imbue its vines with this irritating substance. The next time the leshy hits a creature with an unarmed strike, the creature is affected by the following poison. Vine Leshy Toxin: Unarmed strike—injury; save Fort DC 10 + half the vine leshy’s Hit Dice + the leshy’s Constitution modifier; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. The leshy can use this ability a number of times per day equal to its Constitution modifier (minimum 1). A vine leshy is immune to its own poison, but not to those of other vine leshys. This replaces plantspeech and change shape.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"While you're talking to the vines, Boom-Boom, I'll start clearing away the corpse flowers. Can't hurt to start helping them now."

Tacca starts knocking them off with his silver morning star and carefully cutting away the remains with his cold iron dagger.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca follows Captain Chlorophyll into the large cavern, uneasy with all the bats and their mound of droppings. "Stay close, Nira."

He takes a careful look around.
Take 20 Perception for 25 or: 1d20 + 5 ⇒ (10) + 5 = 15

The Concordance

1 person marked this as a favorite.
M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Had a cousin we used to call Corpse Flower. What a glutton! Wouldn't get a job, either. Now I understand how he earned the nickname."

Tacca begins a methodical search of the area.

Perception Take 20 or: 1d20 + 5 ⇒ (20) + 5 = 25

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

I rolled an 8, but I couldn't get the post to stick.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Thanks for the magic arrow, Sheriff. I'll make good use of it," Tacca says.

---

Digging out his climber's kit, Tacca prepares to climb down the rope. "Thanks, Boom-Boom."

Tacca finds a quiet, private corner of the cave to put on his vigilante game face.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"If there's no trail to follow... " Tacca's voice trails off, thinking.

"The direction it was heading when it fled, do you think that was the direction of that cave we found?"

Survival: 1d20 + 5 ⇒ (12) + 5 = 17

"We're happy to help, Sheriff. Can we get our weapons back before we leave?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"I think it would be good to try to follow the *space ghost* back to its lair. Get our weapons from the sheriff and brief him on the way to the gate. What do you think?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

If the GM allows it, Tacca will retcon to throw his alchemist's fire after Poison Oakley steps out of the swarm. That would eliminate the -4 in-melee penalty, making the ranged touch attack roll a 10.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Nerves shattered, Tacca moves to a position for a clear shot at the swarm of bats and tosses his flask of alchemist's fire.
Unnerved, Ranged Touch Attack vs in-melee; Fire Damage: 1d20 + 4 - 2 - 4 ⇒ (8) + 4 - 2 - 4 = 61d6 - 2 ⇒ (4) - 2 = 2
Miss Direction: 1d8 ⇒ 6

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Knowledge (dungeoneering) DC15: 1d20 + 4 ⇒ (10) + 4 = 14
Will DC15: 1d20 + 5 ⇒ (1) + 5 = 6

Unnerved by the flying creature's low moan, Tacca draws a flask of alchemist's fire, steps a little closer to the bats, and readies to toss it at them, if the bats approach within ten feet of him.
Readied Attack; Fire Damage: 1d20 + 4 - 2 ⇒ (5) + 4 - 2 = 71d6 ⇒ 4
Miss Direction: 1d8 ⇒ 1

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Using the light from nearby torches, Tacca tries to fashion a few basic shadow puppet messages on a wall:
*Stop attacking.*
*Who/what are you?*
*What do you want?*
Perform (Shadow Puppets) untrained: 1d20 + 0 ⇒ (20) + 0 = 20
Sense Motive: 1d20 + 5 ⇒ (2) + 5 = 7

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Sense Motive DC17: 1d20 + 5 ⇒ (9) + 5 = 14
Perception (with darkvision and low-light vision) DC26: 1d20 + 5 ⇒ (5) + 5 = 10

Tacca curses, "Blast that sheriff for confiscating our means of defending the town!" He runs to try to help the young child near the caped creature.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca runs to the sound of the screams.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

As the party leaves Efua's home, heading to the guesthouse, Tacca asks Captain Chlorophyll, "All I got was a scent of oatmeal off the ointment. Did you find anything unusual?"

After they traipse into the guesthouse and greet Norv and Ruby, Tacca suggests, "Unless you guys have a place you want to check out after dark, let's set up a watch plan and find a place where we can observe what goes at night around here. Maybe on the roof?" Tacca helps put together a schedule.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Say, Efua, what do you think is in this ointment, anyway?" Tacca takes a close look at the medicine, then raises an eyebrow and holds the ointment out to Captain Chlorophyll, encouraging the alchemist to take a look.
Perception: 1d20 + 5 ⇒ (17) + 5 = 22

"That's a lovely doll, Robaria. What's her name? Can I hold her for minute?"
Perception: 1d20 + 5 ⇒ (13) + 5 = 18

After examining the doll, Tacca nods, "Yeah, we should head back to the guesthouse. We can always explore outside the gates tomorrow, after a good night's rest."

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Whoah, that's a lot of bandages! Skateboard accident?" Tacca kids with a smile.
Diplomacy: 1d20 + 8 ⇒ (9) + 8 = 17

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca looks in the direction of the child's voice, peering through the door and window, if possible.
Perception: 1d20 + 5 ⇒ (7) + 5 = 12

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Coupla things, actually, Mizz Efua. Our colleague Amenira's missing, but you already know that. We're trying to help the sheriff figure out what happened to her.

He holds up two fingers, "First, In her letters, she mentioned the weaver had an special ointment? Do you have some we could get? P-Oakey's got a burning, itching rash, you see. Might help. Second, Amenira's hobby was making dolls. We've seen a few, and they all kind of look like her. Do you have any here we could look at?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Coupla things, actually, Mizz Efua. Our colleague, Amenira's missing, but you already know that. We're trying to help the sheriff figure out what happened to her.

He holds up two fingers, "First, In her letters, she mentioned the weaver had a special ointment? Do you have some we could get? P-Oakey's got a burning, itching rash, you see. Might help. Second, Amenira's hobby was making dolls. We've seen a few, and they all kind of look like her. Do you have any here we could look at?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Afternoon, ma'am. Name's Tacca. This here's Boom Sticks, Bad Seed, Poison Oakley, and Cap'n Chlorophyll," Tacca introduces everyone. "You Kato the weaver?"
Diplomacy: 1d20 + 8 ⇒ (12) + 8 = 20

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"It sounds like Nira is trying to tell us the children might be in danger from this creature. We need to end its existence, before it harms others."

Tacca looks at this companions. "Let's make a quick stop at the weaver's. Then, warn the sheriff. Unless you've got another idea, maybe we should head back to that cave."

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Nira, you seem to suggest that Amenira's soul dwells within you. Is that true?" Tacca asks.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"I'd like to find its lair. Think we should head back to the cave? Maybe it was hiding or somewhere else while we were there."

Tacca considers the information he's recalled and shared with the team. "If a cloaker sometimes works on behalf of an ally, who might be calling the shots?"

He turns back to the priestess. "Besides Amenira, and us, anybody else new in town?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Knowledge (dungeoneering) DC15: 1d20 + 4 ⇒ (16) + 4 = 20 Special Abilities, please.

"That's not a vampire, but I *have* heard of something that fits that description: a cloaker. Resembling hideously evil flying manta rays, cloakers are mysterious and paranoid creatures. A cloaker’s motives are hidden and confusing, and they distrust even their own kind. Their strange shape allows them to disguise themselves as a variety of cloaks, tapestries, and other mundane objects, and stories linger of cloakers that ally with other creatures, hitching a ride on their backs and aiding in their ally’s protection for their own inscrutable reasons."

Tacca gives Zuri a closer, not quite suspicious, look. "A rare few are priests of ancient gods, leading cults of cloakers and skum to undertake all manner of hideous rites and working toward singularly sinister goals."

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Do any of these items have any significance, Zuri?" Tacca asks. He describes everything they saw in the cave en route to Mercy. "Does any of it point to vampires or shadows of some kind?"

He glances at Boom Sticks. "Or space ghosts, maybe?"

The Concordance

1 person marked this as a favorite.
M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca gives the sheriff an exaggerated wink. "That's right, it'd just be somebody's wild imagination."

The leshy gets serious. "We'll keep you posted on the progress of our investigation, Sheriff." He turns to his companions. "Shall we visit Zuri on our way to the weaver's?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Em, of course we've few other folks we'll be talking to and places around town we'll visit yet today, but yes, it's quite possible the gravest threat stalks the darkness," Tacca says. "We'd like to help, but we'll need your authorization to be out after dark."

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Nina, can you tell the nice sheriff what you told us, please?" Tacca props up the doll.

"Cap'n C, can you test the water in the well?" Tacca asks the alchemist. "Maybe it's tainted.

He turns back to the sheriff. "Water might be fine, but it can't hurt to check, right?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca rolls his eyes. "His momma dropped him on his head, when he was a wee bulb."

"Seriously though, Sheriff, have you seen any strange creatures within the town's walls or creeping around the perimeter? Shadowy things, maybe, difficult to see sometimes?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Well, we're still investigating, Sheriff," Tacca says with a wave hello. "Big garden you got. Big family?" Tacca tries to engage the man in conversation.

He glances over at the stone well. "Say, does everyone draw their water from the same well?" Tacca asks. Might be a source of the strange blight. Should check it out.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca gently picks up the doll. "Let's hang onto Nira until we get to the bottom of this. Seems there's a connection between her and Amenira. And we'll definitely need to conduct a night recon. Seems somethings only come out at night."

He's ready to move. "Sheriff, then Zuri again, then we try the Weaver's place before curfew, right?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Nira, tell us more about the shadow. What was it? Where did you and Amenira see it? How did it put out your 'light'?" Tacca asks.

What's wrong with this creature? What animates it? How is it connected to Amenira?
Perception: 1d20 + 5 ⇒ (16) + 5 = 21
Sense Motive: 1d20 + 5 ⇒ (7) + 5 = 12
Disable Device: 1d20 + 4 ⇒ (10) + 4 = 14

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Hi, Nira." Ame-nira? Tacca greets the broken doll. "I'm Tacca. Like Boom-Boom said, my friends and I are looking for Amenira. Do you know where we can find her?"

"And please, do tell us more about what happened to you and what you mean by 'murder'."

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca takes a peek under Amenira's bed. "Hello? Anybody there?"
Perception: 1d20 + 5 ⇒ (7) + 5 = 12

"If anybody's hiding under there, please, come out, we won't hurt you."
Diplomacy: 1d20 + 8 ⇒ (4) + 8 = 12

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca suggests, "Why don't we visit them now, if there's enough time before curfew."

We can always pay them another visit after curfew... Tacca smiles at the thought.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

Tacca considers what he and his companions have uncovered so far. "Good ideas, friends. Let's check out the weaver, examine the orange dye, and talk to Sheriff Molume again. We should also show the stuff from the cave to the priestess Zuri. Cap't C, can you take a look at this Robari blessing oil and figure out what's in it?"

Tacca's ready to get moving. ""Once we've done that, we can figure out what to do next. Zuri asked us to keep our concerns about Robari quiet for now. Seems reasonable, until we know more."

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Hi, guys. Say, you all should take a swig from P-Oakey's mug. Priestess Zuri blessed it herself. Leaves your breath fresh as mentos."

Tacca turns to the man who asked about the wooden dolls. "Fergus, you said your name was? Found the dolls in a cave on our way here, along with some other odds and ends. Creepy lair of a mutated pair of critters that ambushed us. Had some kind of foul altar in the place, too."

Tacca hands Captain Chlorophyll the flask of blessing water that Zuri gave him. "You get some time later, Cap'n C, you should take a close look at this stuff. Maybe wait till we get back to our guesthouse," he whispers.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Thanks for your candor, Priestess Zuri." Tacca prepares to leave. "If you'll excuse us, we should find our friends and put our heads together. I'll take a flask of the blessing oil and ask our alchemist to examine it. Then we'll take a look at the hay and dye ingredients."

Unless his companions still have questions, Tacca goes to find the others and compare notes.

Arriving just in time to hear the reference to Amenira and her dolls, Tacca says, "Hello there. Name's Tacca. What's this about Amenira and her dolls? Anything like these wooden dolls we found in the cave on the way here?"

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Hey, we should get our alchemist, Captain Chlorophyll, to take a look at this blessing oil. Might figure out what's causing the blight in Robari." Tacca suggests.

The Concordance

M CN Vine Leshy Male Vigilante (Avenger)-2 | HP 19 | AC 15 / 13 T / 13 FF | CMD 16 | Fort +3, Reflex +6, Will +5 | Init +2 | Speed 20 ft. | Perception +5; darkvision 60 ft., low-light vision | Goodberry 1/day; Vine Leshy Toxin: Unarmed strike; Fort DC13; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. 2/day | Conditions: None

"Mind if we take a look at the oil you use for your blessings?" Tacca asks.
Perception: 1d20 + 5 ⇒ (17) + 5 = 22
Knowledge (dungeoneering): 1d20 + 4 ⇒ (16) + 4 = 20

"Probably a good idea to avoid carrying out the ritual on top of Robari's roots," he suggests.