TEO HTRajan's page

9 posts. Alias of htrajan.



Liberty's Edge Goblin Squad Member

I hooked myself up with a Logitech G430 gaming headset and an Anker CG100 gaming mouse.

I have been very happy with both purchases so far. The virtual 7.1 surround sound feature in the headset is very nice, and the responsiveness and ample buttons on the mouse to program are great as well. It also has a good ergonomic feel and a good number of adjustable weight options.

Goblin Squad Member

I am hoping Lee or someone on the dev team can comment on the feasibility of this.

Basically, the idea is that two groups (usually within the same CC or alliance) can declare a friendly "skirmish" where for the period of the skirmish there are no penalties to alignment or reputation for attacking anyone on the other side. Should someone be "killed" in the skirmish, they are simply removed from the battle without actually dying.

The obvious application of this would be training purposes, with team PvP being a secondary application.

Thoughts?

Goblin Squad Member

With this be possible once GW wraps up the add-on switching functionality? Since my friend joined as my buddy, he didn't have his own add-on allowance, so I'd like to give him some of mine so he can get Twice-marked of Pharasma.

Goblin Squad Member

Don't get me wrong, the pioneer level is still a great deal and I would have gotten it with only 1 free month, but just want some clarification:

On the Kickstarter page, pioneer is listed with 4 free months; whereas, in the fulfillment tool (very well done btw), it's only 2 free months.

20 - 30 dollars in the grand scheme of supporting this awesome game doesnt make a difference to me, but just wondering.

Thanks!

Goblin Squad Member

Ok, hear me out here:

1) He spends enough time here for it to be a full-time job. :P

2) His cover as an ordinary member is perfect for being a Community Manager - he won't get spammed by PMs asking about this and that.

3) If he isn't CM, he damn well should be made CM!

Goblin Squad Member

So this game will already have a strong PvP focus creating a higher barrier to entry than most MMOs. Adding a reactive dimension to combat would raise the bar even higher but also provide something that other MMOs for the most part lack.

For example, the selection circle at a mob's base will glow red indicating it's about to attack. This would give you about a second to hit a hotkey that readies a defensive maneuver. If you succeed, you parry the mob's attack and break its defenses for a couple seconds, allowing you to retaliate with a devastating counterattack. This would probably be made less ez-mode in PvP by removing the glowing red circle by forcing you to focus on what the player is actually doing and having the proper muscle memory to hit the corresponding hotkey. (To practice for this when fighting mobs, you would be able to turn off UI attack indicators in settings.)

To prevent abuse of this, use of this sort of ability would perhaps be limited to once every 10-15 seconds. I think a cool way to implement this would be to change what WASD does in combat if you hold down the left and right click buttons simultaneously. If you're a "fighter" type character for instance, you might see something like this on the screen:

|- pre-emptive counter
W
parry left - A S D - parry right
|
reactive counter

Where a pre-emptive counter is a lightning quick strike that interrupts the enemy's attack, breaks their defenses and advances you forward; parry left and right are defensive abilities that block the incoming attack and reposition you to the left or right; and reactive counter is a maneuver that causes you to dart backward dodging the enemy's blow and then quickly counterattack during that vulnerable moment where they have missed you and need to reposition their weapon.

I would be over the moon if something like this could be implemented, as it would put an end to the button-mashing fest that is MMO combat today.

Would you guys like to see something like this? Would it be feasible? If you wouldn't like something like this, why not?

Note that reactive abilities could extend to things like counterspells, sudden defensive/healing spells, and other things.

Goblin Squad Member

1 person marked this as a favorite.

First off, big congrats to Ryan Dancey and the team. You captivated us with your vision and the end result is the $1M you asked for and then some.

Secondly, a big round of applause to all of us who bent over backwards to get us there with 5 hours remaining.

*Pours a big glass of fine Ale.* Cheers!!

Goblin Squad Member

It's behaving weirdly for me. Takes around 2 hours to get to half-full, then fails. Is there a way to download this as an actual client rather than viewing it in the browser?

Goblin Squad Member

Unless there is something wrong from my perspective, the latest post is still only December 12th... weren't these supposed to be every two weeks?

Goblin Squad Member

i.e., add $190 to get one 1yr and three 3m gametime codes

I'm guessing the answer is probably yes but just want to be 100% clear.

Goblin Squad Member

You can find it here.

If interested, please make an account on TheTangledWeb and reply to that thread.

To do some weeding out here: I am looking for people with prior DnD 3.5 or Pathfinder experience who are available Saturday evenings and flexible to do Sunday evening instead if something comes up.

Goblin Squad Member

This is mostly a curiosity as I will have $80k of student debt at the end of March and thus don't have $1k to drop on this game, but it might be helpful to those on the fence of taking the plunge.

I was looking at the graphics on the kickstarter that neatly describe what each reward tier gets and stumbled across the word "FREE!" where it says "4 month sub" for Crowdforger Pioneer and "1 month sub" for Adventurer. I am assuming this means "free lifetime subscription."

This understanding contradicts the wording of the Crowdforger alpha reward description:

Kickstarter page wrote:
Crowdforger Alpha - Patrons at this level get ... a three-month game subscription.

On a related topic, I am assuming "All Daily Deal items" means you get all of them regardless of when you pledged?

Should my assumptions be correct, the wording should be changed immediately to reflect that. This will not only clear up any misunderstandings but also sell the Crowdforger Alpha level much more quickly. I imagine Crowdforger Pioneer will also sell quicker once the wording in that tier reflects the new 4 month sub level in the graphic.

Edit: I just noticed now it says Early Enrollment and then FREE!. So is it free just for the Early Enrollment period or for the life of the game?

Goblin Squad Member

1 person marked this as a favorite.

Will they exist and will they be player craftable?

I remember Ryan mentioning in an interview at GenCon that the game is basically a "zoomed-in" experience of approximately the equivalent of 6th to 13th level in the tabletop game. (Sorry, can't find video right now - youtube banned at work.)

I'm guessing this entails that magic arms and armor as well as other slotted and wondrous items will exist with a strength of up to the ingame equivalent of +3. Would be great if they could appear both as dungeon drops and as player-crafted items, with the latter perhaps having a slight edge in exchange for the effort in gathering the materials and crafting it.

Goblin Squad Member

In a nutshell, I'm worried about spending a lot of time and effort during the hours you and your buddies are able to game to build a settlement only to have it torn down by monsters / hostile PCs while most of the team is asleep or at work in RL.

Any kind of workaround anticipated for this? (or are you generally expected to 1) have no life in order to constantly monitor the settlement at all times or 2) have a chartered company / kingdom that has enough manpower to watch the place around the clock? i.e., it's either multinational or there are a bunch of ppl who login on different "shifts" to keep watch)

Goblin Squad Member

Seems likely given that we are over halfway into the pledge timeframe and haven't even hit $500k yet.

In that case, will they try again and notify everyone who pledged to re-pledge?