Initiative
Initiative: 11
Initiative Passes: 4
Defense
Physical Condition Monitor: 12
Stun Condition Monitor: 10
Ranged Defense: 9d
Melee Defense (Blocking): 17d
Melee Defense (Dodging): 9d
Damage Resistance - Ballistic/Impact: 29/23 (Armor 19/13)
Actioneer Business Suit Damage Resistance: 22/16 (Armor 12/6)
No Armor Damage Resistance: 21/17 (Armor 9/5)
Offense
Smart AK-97
-Semi-Automatic: 10d, 6P, -1 AP, 1 round
-Semi-Automatic Second Target: 9d, 6P, -1 AP, 1 round
-Narrow Burst: 10d, 8P, -1 AP, 3 rounds
-Wide Burst: 10d, 6P, -1 AP, defender dice pool -2, 3 rounds
-Narrow Burst Second Target: 8d, 8P, -1 AP, 3 rounds
-Wide Burst Second Target: 8d, 6P, -1 AP, defender dice pool -2, 3 rounds
-Narrow Long Burst: 10d, 11P, -1 AP, 6 rounds
-Wide Long Burst: 10d, 6P, -1 AP, defender dice pool -5, 6 rounds
-Narrow Full Burst: 10d, 15P, -1 AP, 10 rounds
-Wide Full Burst: 10d, 6P, -1 AP, defender dice pool -9, 10 rounds
-Semi-Automatic EX Explosive Rounds: 10d, 7P, -2 AP, 1 round
-Semi-Automatic Second Target EX Explosive Rounds: 10d, 7P, -2 AP, 1 round
-Narrow Burst EX Explosive Rounds: 10d, 9P, -2 AP, 3 rounds
-Wide Burst EX Explosive Rounds: 10d, 7P, -2 AP, defender dice pool -2, 3 rounds
-Narrow Burst Second Target EX Explosive Rounds: 8d, 9P, -2 AP, 3 rounds
-Wide Burst Second Target EX Explosive Rounds: 8d, 7P, -2 AP, defender dice pool -2, 3 rounds
-Narrow Long Burst EX Explosive Rounds: 10d, 12P, -2 AP, 6 rounds
-Wide Long Burst EX Explosive Rounds: 10d, 7P, -2 AP, defender dice pool -5, 6 rounds
-Narrow Full Burst EX Explosive Rounds: 10d, 16P, -2 AP, 10 rounds
-Wide Full Burst EX Explosive Rounds: 10d, 7P, -2 AP, defender dice pool -9, 10 rounds
Smart Cavalier Arms Sheriff
-Normal Rounds: 10d, 8P, -4 AP, 1 round
-EX Explosive Rounds: 10d, 9P, -5 AP, 1 round
Unarmed Attack: 14d, 10P/S, 2 reach