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I think Book 3 went unusually smoothly for my group, but that was because we inexplicably all thought that we had to activate every spire.


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Anyway, the ending to Serpent's Skull.

Spoiler:
You fight through a bunch of encounters with snake-themed enemies (Including one memorable encounter where polymorphed serpentfolk assassins try to get everyone alone and pick them off individually.) You also lead an army of Saventh-Yhi denizens into an invasion of the serpentfolk city. You get them down there by activating the pyramids in Saventh-Yhi. They're actually drills.

Ultimately, you make it to the serpentfolk high priest and fight him and his giant pet snake in a giant room with Ydersius' huge fossilized skull in the center of the room. When the priest dies, he reveals that he actually already resurrected Ydersius from a tiny sliver of real bone in the petrified skull. Subsequently, Ydersius clambers out of a pit and you have a final boss fight against the still-vulnerable god.


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That was a fun three years. Is it alright to talk about how Serpent's Skull is supposed to end?


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Too bad about the burnout. Of course I'd hope to see the end of the campaign, but obviously the group's fun is more important. Mangenorn's suggestion seems like a good idea.


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PUT ON SOME ARMOR OR YOU WILL DIE.

That is all.


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Please tell me Nocticula heard him say that.


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That's a good collection of languages for Bara.


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This campaign's always interesting, but things like Bara suddenly learning 22 languages are what make it great. Bravo!


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I like the mental image of Kwai Chang break dancing around to trip intellect devourers.


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So these intellect devourers are the brains of the operation, right?


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I remember those spiders. Our magus had put Vorpal on his weapon, and managed to oneshot a spider the size of a house.


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Ilmurea sounds interesting, I'll enjoy seeing the group in a new location.


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Roper VS Bara?


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I'm guessing mud sharks.


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I'm interested in seeing 5-6 as well.


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Too bad about the metagaming argument.

I might read your Strange Aeons game eventually, but I want to play or run that one someday so I'm going to avoid the spoilers.


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Pathfinder archer in action.


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Get well soon.

I command it!


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I liked the piranha swarms. When I played that part, I had actually been specifically hoping to see some piranha, but thought the group was too high level for them.


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I noticed that in about 200 posts, this thread will have surpassed all of this AP's GM reference threads combined.


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Reply to Tacticslion:
Yes, and it's behind a bunch of spores, so unless the group can get out with teleport or something they're likely to be reinfected as it's written.


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Our group hated the paranoia part of this adventure.


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NobodysHome wrote:


(And yeah, I suggested We Be Goblins to him, but he felt that letting the players be goblins would be more than he could handle...)

I ran We Be Goblins once. In the very first meeting with the chief, after the first bit of box text, three things happened.

One player attacked the butler, one backstabbed that guy, and another attacked both those too.

We then still played out the series.


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The Infusion discovery lets Alchemists share personal range spells, though that might be an unintentional loophole.

http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo--- alchemist-discoveries/infusion

Too bad about Athelya.


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It's sort of their fault for going in to fight ghosts themselves.

They knew who to call.


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You're a DM, just provide a Cure Disease item.


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NobodysHome wrote:


Yep, I had SO enamored the group of the Sargavans that they didn't even ponder a rescue mission. I'd planned the whole night around the kids chasing down the in-progress caravan of prisoners and rescuing them but nope, kids didn't care. They were going to explore vaults, darn it!

They knew better than to go back to Book 3.


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I don't play MMOs much, but SWGemu is fun.


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NobodysHome wrote:
"You just learned that the world is ending! But no, our expectation is that you're going to ignore that and sit around crafting for 2 months..."

These are PCs we're talking about.


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Good to hear that Malek didn't...croak.


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That's sad to hear. Evidently it was just her though?


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Uh oh, I hope Templari and the other one survive. Malek is of course unkillable.


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Glad to hear it, I'm looking forward to SS's endgame.


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NobodysHome wrote:

Well, I just asked the group, "Guys, are you really interested in playing this any more?"

A couple of answers came back positive, a couple negative, with the negatives basically being, "We don't like sandboxes! Gives us a thread to follow!"

From here on out the campaign is much more linear. I could go into more detail, but I'm trying to avoid spoilers.


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I'd like to see Carnotaurus.


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I'm glad they finally fixed that half-elf.


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Looking forward to the group finally taking that fish down.


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They really, really hate that lich.


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What about that half-elf they found? Have they done anything else with her yet?


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Maybe Templari is responsible. She's been a snake the whole time!


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They really want to take down Lord Garaub, don't they.


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Perhaps death will die?


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Kalindlara wrote:

From the Inner Sea World Guide:

Inner Sea World Guide wrote:
Languages: This line lists what languages members of the race or ethnicity automatically know when they begin play. In many cases, they know more than one language—Common and their ethnic or racial tongue.
So, no Linguistics required. ^_^

Thanks!

Here is a frog playing a video game as payment.
https://www.youtube.com/watch?v=JZKU8AapFsk


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I like that you've got a recurring villian, those are hard to do.


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Tacticslion wrote:
justaworm wrote:
I honestly don't remember this whole lich thing. Is it written up as an encounter, or just a set of side notes/quest in the book?

** spoiler omitted **

** spoiler omitted **

Spoiler:

You hit me with Explosive Runes and I'm not even a player in the group. Now I'm dead and ca'nt tpye .porparly


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What level is the party now?


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Why don't you just convert everyone's characters to ponies?


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SilentThunder wrote:
...I took Reign of Winter because our party is whole russian...

I wish I could see Reign being run for actual Russians. It was Santa Claus who gave the kids presents in Narnia.


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If the paladin is in a dungeon and a pit trap opens, does the paladin fall?


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I find this conversation...A-MUSE-ING.

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