paizo.com Recent Reviews by Suedepaizo.com Recent Reviews by Suede2023-09-19T11:17:09Z2023-09-19T11:17:09ZPathfinder Society Scenario #1-16: The Perennial Crown Part 1, Opal of Bhopan (5 stars)Suedehttps://paizo.com/products/btq0232v?Pathfinder-Society-Scenario-116-The-Perennial-Crown-Part-1-Opal-of-Bhopan2020-04-10T13:22:08Z<p>Great overall scenario.</p>
<p>Fun story, fun themes and setting, interesting mechanics, and good combat. Even gives the players some agency in how they work their way through it.</p>
<p>Definitely a must play for anyone enjoying PF2.</p><p>Great overall scenario.</p>
<p>Fun story, fun themes and setting, interesting mechanics, and good combat. Even gives the players some agency in how they work their way through it.</p>
<p>Definitely a must play for anyone enjoying PF2.</p>Suede2020-04-10T13:22:08ZPathfinder Society Scenario #1-17: The Perennial Crown Part 2, The Thorned Monarch: Good Theme, Bad Balance (3 stars)Suedehttps://paizo.com/products/btq0232w?Pathfinder-Society-Scenario-117-The-Perennial-Crown-Part-2-The-Thorned-Monarch2020-04-05T00:46:47Z<p><b>Pathfinder Society Scenario #1-17: The Perennial Crown Part 2, The Thorned Monarch</b></p><p>This scenario is great up till the final fight, where it suffers the same problem a lot of scenarios in Second Edition have suffered from;</p>
<p>The authors seem convinced they must have a single -very- strong creature against the PCs. One that is scaled so high it's difficult for the PCs to effectively do anything due to very high saves and AC, while at the same time having such high to hit it's going to crit most of the time against anything that's not a tank, which it will just hit most of the time.</p>
<p>It's not a fun game design and been a consistent complaint from all of my local players. It just makes the players feel bad, because they struggle to accomplish anything.</p>
<p>It's a disappointment, because my local tables went from loving the scenario to being frustrated at the end by the boss being overtuned, which has happened in several other scenarios as well.</p>
<p>It feels like authors are still balancing as if this was 1.0, when 2.0 was built to correct for the need to scale up combats so high.</p><p><b>Pathfinder Society Scenario #1-17: The Perennial Crown Part 2, The Thorned Monarch</b></p><p>This scenario is great up till the final fight, where it suffers the same problem a lot of scenarios in Second Edition have suffered from;</p>
<p>The authors seem convinced they must have a single -very- strong creature against the PCs. One that is scaled so high it's difficult for the PCs to effectively do anything due to very high saves and AC, while at the same time having such high to hit it's going to crit most of the time against anything that's not a tank, which it will just hit most of the time.</p>
<p>It's not a fun game design and been a consistent complaint from all of my local players. It just makes the players feel bad, because they struggle to accomplish anything.</p>
<p>It's a disappointment, because my local tables went from loving the scenario to being frustrated at the end by the boss being overtuned, which has happened in several other scenarios as well.</p>
<p>It feels like authors are still balancing as if this was 1.0, when 2.0 was built to correct for the need to scale up combats so high.</p>Suede2020-04-05T00:46:47ZStarfinder Society Scenario #2-02: Waking the Past: Interesting concept turned horribly tedious (1 star)Suedehttps://paizo.com/products/btq01zn4?Starfinder-Society-Scenario-202-Waking-the-Past2019-07-28T11:11:01Z<p><b>Starfinder Society Scenario #2-02: Waking the Past</b></p><p>This was an attempt at being a horror scenario, but it quickly falls flat and turns more into an unnecessarily drawn out Benny Hill chase scene.</p>
<p>[Spoiler omitted]</p>
<p>I get where you guys were going with it, but bring something else to do or read at the table, because unless you're the computer guy you won't be doing much this scenario.</p>
<p>It's hard to create a horror feel when the entire set-up feels designed more to frustrate than to terrorize.</p><p><b>Starfinder Society Scenario #2-02: Waking the Past</b></p><p>This was an attempt at being a horror scenario, but it quickly falls flat and turns more into an unnecessarily drawn out Benny Hill chase scene.</p>
<p>[Spoiler omitted]</p>
<p>I get where you guys were going with it, but bring something else to do or read at the table, because unless you're the computer guy you won't be doing much this scenario.</p>
<p>It's hard to create a horror feel when the entire set-up feels designed more to frustrate than to terrorize.</p>Suede2019-07-28T11:11:01Z