
| Full Name |
Strider |
| Race |
Human |
| Classes/Levels |
Ranger Guide lv11 |
| Gender |
Male |
| Size |
M |
| Age |
25 |
| Special Abilities |
Track, Wild empathy, Ranger Focus, Terrain Bond, Woodland Stride |
| Alignment |
Neutral |
| Languages |
Comman |
| Occupation |
Trapper |
| Strength |
16 |
| Dexterity |
22 |
| Constitution |
12 |
| Intelligence |
10 |
| Wisdom |
14 |
| Charisma |
7 |
About Strider.
Feats
Point-Blank Shot
Precise Shot
Rapid Shot
Deadly Aim
Iron Will
Improved Precise Shot
Many Shot
Clustered Shot
Weapon Focus
Point Blank Master
Improved Init
Racial Traits
Heart of the Streets: Humans from bustling cities are skilled with crowds. They gain a +1 racial bonus on Reflex saves and a +1 dodge bonus to Armor Class when adjacent to at least two other allies. Crowds do not count as difficult terrain for them. This racial trait replaces skilled.
Traits
Blood of Dragons: Long ago, your ancestors' blood mixed with that of dragons. Choose one of the following: gain a +1 trait bonus on Perception checks, ((gain low-light vision)), or gain a +2 trait bonus on saving throws against effects that cause sleep or paralysis.
Veteran of Battle (Gorum): You have fought in several battles, and each time felt the presence of Gorum guiding your sword-arm, making you ready to act at a moment's notice. You gain a +1 trait bonus on initiative checks, and if you are able to act during a surprise round, you may draw a weapon (but not a potion or magic item) as a free action during that round.