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Just posted this in the Broken Lands thread but I'm copying it here.

I think I figured this thing out. Lord Synarr is Razmir. Seriously, the clues are all over that Lost Omens post. The art, the fear of mortality, the kid trying to sell him god's tear?! He plans to become a real good very soon, until then he isn't taking any chances with Tar-Baphon.


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NielsenE wrote:
Feels like a pretty stupid move on Razmir's part. As much as I dislike him, he's been reasonably intelligent in everything we've seen, except for this.

No.. Razmir isn't dumb, he's biding his time. I think I figured this thing out. Lord Synarr IS Razmir. Seriously, the clues are all over that Lost Omens post. The art, the fear of mortality, the kid trying to sell him god's tear?! He plans to become a real good very soon, until then he isn't taking any chances with Tar-Baphon.


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Removing "magic shops" from the scenario helps balance things out nicely as well, since most "broken" builds are reliant on a number of magic items from disparate sources to function. Control the flow of equipment in your game and players can't rely on that +6 Belt of Physical Perfection they were planning on buying from Old Waldo down at the emporium to bring their Ranger/Paladin/Monk/Summoner build to fruition.

As a note, I'm amongst the people who think Baal's (and the people he's quoting) problem is player related, not system.