Sveinn Blood-Eagle

Sterk Birgunsen the Wordy's page

110 posts. Organized Play character for Corsario.


Full Name

Sterk Birgunsen the Wordy

Race

Human (Ulfen) #3587-1 |

Classes/Levels

Barbarian 1 | AC 16 T 12 FF 14 | HP 4/15 | F +4 R +2 W +0 | Init +8 | Perc +4

Gender

Male

Size

Medium

Age

18

Special Abilities

Fast Movement, Rage

Alignment

Chaotic Good | Andoran Faction

Deity

Gorum

Location

Land of the Linnorm Kings

Languages

Common, Skald

Occupation

Pathfinder

Strength 18
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 10
Charisma 10

About Sterk Birgunsen the Wordy

Male Human (Ulfen) Barbarian 1
Chaotic Good Medium Humanoid
Init +8; Perception +4
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex, +0 natural) (-2 while Raging)
hp 15 (1d12+3) (+2 while Raging); Current 8
Fort +4 (+2 vs Cold Climate; +5 vs Cold Climate (Cold Weather Outfit));
Ref +2 (+2 vs Slipping and Falling);
Will +0 (+2 while Raging)
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Offense
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Base Atk +1; CMB +5 (+2 while Raging; -1 if Power Attack); CMD 17 (+2 while Raging; +2 vs. Trip)
Speed 40 ft.
Melee
Greatsword +5 (2d6+6/19-20x2)

Ranged
Shortbow +3 (1d6/x3)
Spear +3 (1d8+4/x2) 20' Range

Special Attacks
+1 to attack during the Surprise Round (Freedom Fighter (Andoran Faction) Trait)
Greatsword Power Attack +4 (2d6+9/19-20x2)
Greatsword Raging Power Attack +6 (2d6+12/19-20x2)

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Statistics
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Abilities:

Str 18 (+4 while Raging )
Dex 14
Con 14 (+4 while Raging )
Int 10
Wis 10
Cha 10

Alternative Racial Traits:

Languages:

Common
Skald

Equipment:

Combat Gear
Greatsword 50 gp, 8 lbs.
Shortbow 30 gp, 2 lb

Other Gear
Cold Weather Outfit
Cleats
Snow Shoes
Mirror, Steel Small
Tent, Small

Pathfinder Kit
* Backpack
* Bedroll
* Belt pouch
* Clay mug
* Dagger
* Two fishhooks
* Flint and steel
* Sewing needle
* Signal whistle
* String, 50',
* Thread, 50'
* Trail rations (7 days)
* Waterskin
* Whetstone

Common Dungeon Kit
* Candles, 2
* Chalk
* Hammer
* Pitons, 4
* Hemp rope, 50'
* Hooded lantern
* Oil, Flask, 5
* Sacks, 2
* Torches, 2,
* Tindertwigs, 4

Adventure Items
* Cold Iron Longsword
* Masterwork Chain Shirt
* Javelin

Total Weight: 93.5 lbs - Encumbrance: Light

Loads: 100 / 200 / 300

Coin
15 GP, 70 SP, 0 CP

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Tracked Resources
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Rage Rounds: 6; Used: 5
Arrows: 18

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Special Abilities
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Fast Movement:
Fast Movement (Ex): A barbarian's land speed is faster than the norm for her race by +10 feet. This benefit applies only when she is wearing no armor, light armor, or medium armor, and not carrying a heavy load. Apply this bonus before modifying the barbarian's speed because of any load carried or armor worn. This bonus stacks with any other bonuses to the barbarian's land speed.

Rage:
Rage (Ex): A barbarian can call upon inner reserves of strength and ferocity, granting her additional combat prowess. Starting at 1st level, a barbarian can rage for a number of rounds per day equal to 4 + her Constitution modifier. At each level after 1st, she can rage for 2 additional rounds. Temporary increases to Constitution, such as those gained from rage and spells like bear's endurance, do not increase the total number of rounds that a barbarian can rage per day. A barbarian can enter rage as a free action. The total number of rounds of rage per day is renewed after resting for 8 hours, although these hours do not need to be consecutive.
While in rage, a barbarian gains a +4 morale bonus to her Strength and Constitution, as well as a +2 morale bonus on Will saves. In addition, she takes a –2 penalty to Armor Class. The increase to Constitution grants the barbarian 2 hit points per Hit Dice, but these disappear when the rage ends and are not lost first like temporary hit points. While in rage, a barbarian cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.
A barbarian can end her rage as a free action and is fatigued after rage for a number of rounds equal to 2 times the number of rounds spent in the rage. A barbarian cannot enter a new rage while fatigued or exhausted but can otherwise enter rage multiple times during a single encounter or combat. If a barbarian falls unconscious, her rage immediately ends, placing her in peril of death.

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Description, History
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Height 6'3, 205 lbs. Long Braided Blond hair and blue eyes.
From Trollheim, in the Lands of the Linnorm Kings, believer of Freyr Darkwine, wants to become a Blackraven Witch Warden.
Recruited in Kalsgard.
Prefers to dress only in breeches and boots.
Motivations: Destroy Irrisen and become a Blackraven
Fears magic.
Likes the sun, open fields, and the Blackravens
Dislikes Witches and Magic
Talks very little, that's why he is called "the Wordy"
He calls Gorum with the "Crom" name.