| Full Name |
Sphen d'Velderan |
| Race |
Half-Orc |
| Classes/Levels |
Ranger 7 |
| Gender |
Male |
| Size |
Medium |
| Age |
22 |
| Special Abilities |
Favored Enemy; Wild Empathy; Darkvision 60 feet; Orc Ferocity |
| Alignment |
LN |
| Deity |
Iomedae |
| Location |
Andoran |
| Languages |
Common, Orc, Goblin, Gnoll |
| Strength |
10 |
| Dexterity |
18 |
| Constitution |
11 |
| Intelligence |
14 |
| Wisdom |
14 |
| Charisma |
10 |
About Sphen d'Velderan
General Stats
HP: 52
Initiative: +4
Speed: 30 ft
Defenses
AC: 20 (+6 armor, +4 DEX)
Touch: 14, FF: 16
FORT: +6, REF: +10, WILL: +5
Offense
+2 Liming Longbow: +13/+8 (1d8+2/ x3)
Rapid Shot: +11/+11/+6 (1d8+2/ x3)
Handaxe: +7/+2 (1d6/ x3)
BAB: +7/+2, CMB: +7, CMD: 21
Skills
Climb: +7
Craft (Cartographer): +7
Handle Animal: +9
Heal: +8
Intimidate: +4
K(Dungeonerring): +6
K(Geography): +7
K(History): +5
K(Local): +3
K(Nature): +10
Linguistics: +3
Perception: +12
Ride: +10
Spellcraft: +7
Stealth: +14
Survival: +13
Swim: +6
*+1/2 Ranger Level to tracking
*+2 to Sense Motive once per scenario
Special Abilities
Dark Vision: 60 ft.
Orc Ferocity: spend 1 round below 0 HP acting as normal
Favored Enemy: +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival, +2 bonus on weapon attack and damage. May make Knowledge skill checks untrained when attempting to identify these creatures, Humanoid (Human) +4, Constructs: +2
Wild Empathy: add Ranger Level + CHA modifier to work as Diplomacy on animals
Favored Terrain: Forrest
Emerald Spire Boon: reduce miss chance by 10%
Woodland Stride: move through natural undergrowth as normal
Animal Companion: Daisy (has own alias)
Feats and Traits
Track (Ranger Bonus)
Point Blank Shot (1st level)
Precise Shot (2nd level combat style)
Endurance (Ranger Bonus)
Rapid Shot (3rd level)
Boon Companion (5th level)
Improved Precise Shot (6th level combat style)
Evolved Companion: Magic attacks (7th level)
Hunter's Eye: reduce range penalty for first range by 1
Poverty-Stricken: +1 Survival
Spells
1) Entangle
2) Protection from Energy
Gear
MUNDANE: Ink Vial, Ink Pen, Parchment (x4), backpack, bedroll, blanket
+1 Liming Longbow
+1 Studded Leather Armor (Daisy)
+2 Chain shirt
Anti Plague (x5)
Anti Toxin (x5)
Arrows, Cold Iron
Arrows, Silver
Carry Companion Pot
Cloak of Resistance +1
Gloves of Arrow Snaring
Potion of Disguise Other
Potion of Delay Poison
Tanglefoot Bag
Wand of Cure Light Wounds (9 charges)
Wand of Cure Light Wounds (50 charges)