Ambusher

Sothkoro of Valashmai's page

29 posts. Organized Play character for Will Huston.


Full Name

Sothkoro

Race

Nagaji

Classes/Levels

Skald 5 AC 22 (T13,FF20) CMD 17| HP 33/33| F +6 R +4 W +4 | Init +2, Perc +8, Sense Motive +4 |

Gender

M

Size

Medium

Age

21

Alignment

NG

Deity

Kurgess

Location

Valashmai Jungle

Languages

Common, Tien, Nagaji

About Sothkoro of Valashmai

Born 21 Erastus 4696

botting instructions:
Raging song if I haven't already, wade into melee. Mirror image, if we're out-numbered.

PFS #171333-13, XP 12

Sothkoro of Valashmai.
Nagaji Skald 5
NG Medium humanoid (reptilian)
Init +2; Senses Lowlight Vision, Perception +6
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Defense
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AC 22, touch 13, flat-footed 20 (+5 Armor, +3 Shield, +2 Dex, +1 natural, +1 deflection)
hp 33 (5d8+5 (Con))
Fort +6, Ref +4, Will +4; +4 against bardic performances and sonic or language-dependent affects; +2 against poison and mind affecting effects
Defensive abilities Uncanny Dodge
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Offense
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Speed 30 ft.
Melee mwk trident +7 (1d8+3) or shield bash +7 (1d6+3), or mwk long sword +7 (1d8+3/19-20)
Special Attacks raging song (23 rds/ day), Rage Powers (Surprise Accuracy), Spell Kenning

Skald Spells Known (CL 5th, Concentration +8)
2nd Level (3/day, DC 15) Heroism, Mirror Image, Tongues
1st Level(5/day, DC 14)
Feather Step, Disguise self, Cure Light Wounds, Touch of Blindness
0 Level (DC 13)
dancing lights, detect magic, prestidigitation, read magic, ghost sound, grasp
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Statistics
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Str 16, Dex 14, Con 12, Int 12, Wis 8, Cha 17
Base Atk +3; CMB +6; CMD 18
Feats Extra Performance, Power Attack, Skald's Vigor, Cunning
Traits Jungle Diplomat, Maestro of the Society
Skills Acrobatics +6, Climb +7, Diplomacy +11, Knowledge (all) +7, Perception +8, Perform (percussion) +11 (+13 w/ mwk drum), Sense Motive +4, Spellcraft +6, Swim +7, Use Magic Device +9
Languages Common, Nagaji, Tien, Hwan
SQ Bardic Knowledge +2, Raging Song (21 rounds/day), Inspire Rage, Versatile Performance (percussion=Intimidate, Handle Animal)
Combat Gear mwk trident, longsword, 2 acids, 2 alchemist fires, 2 bottled lightnings, 2 liquid ices, 2 holy waters, 2 tanglefoot bags; Other Gear Backpack, bedroll, belt pouch, mwk drum, flint & steel, Iron Pot, Mess Kit, Mirror, Rope, Soap, Torches (10), Trail Rations (5), waterskin, cloak of resistance +1. Armor Items +1 chain shirt, +1 heavy wooden shield, ring of protection +1 1040 gp, 9 cp.

Chronicle Sheets:
  • 1. 5-11 Library of the Lion
  • 2. 1-33 Assault on the Kingdom of the Impossible
  • 3.19 The Icebound Outpost
  • 4. 3-23 The Goblinblood Dead
  • 5. 9-01 The Cost of Enlightenment
  • 6. 6-06 Hall of the Flesh Eaters
  • 7. 0-1 Silent Tide
  • 8. 9-10 Signs in Senghor
  • 9. 7-06 To Judge a Soul pt 1: Lost Legacy
  • 10. 7-08 To Judge a Soul pt 2: Karma Reclaimed
  • 11. 10-02 Bones of Biting Ants
  • 12. 10-14 Debt to the Quah