Deck Handler
Have an option or two with the level 4 item or ally, but would prefer level 5 spell or ally, as long as it doesn't leave someone with no upgrade. spell: 1d1000 ⇒ 1
Will base hero point on which card I add. :) Boon?: 1d20 ⇒ 12
Deck Handler
Off-turn: no activity Siwar's turn
Hour of The Big Sky
Give Grogul back to Radovan Free explore of Siege #3,5,7,8,10: 1d5 ⇒ 4: Catoblepas
Spoiler:
Monster 4
Traits: Aberration Trigger To Defeat: Combat 20 When examined, suffer 1 Poison damage, then you may shuffle this monster into its location. If undefeated, each local character suffers the scourge Poisoned. Cast Dehydrating Touch, reveal Tome, recharge Swipe for bardsong Combat 20: 1d12 + 5 + 2d6 + 1d4 + 1d4 + 1 ⇒ (7) + 5 + (6, 2) + (3) + (3) + 1 = 27 Success! Discard Chronicler to explore Siege #3,5,7,10: 1d4 ⇒ 3: Dispelling Mist
Spoiler:
Barrier 4
Traits: Magic Trap To Defeat: Dexterity Disable 12 OR Arcane Divine 15 If undefeated, each local character recharges 1d4 random Magic boons, then display this barrier at your location. While displayed, at this location: * At the start and end of your turn, recharge a random Magic boon. * When this location is closed, banish this barrier. Reveal Tome, recharge Ice and Fire for bardsong Divine 15: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (12) + 5 + (1) + (4) + 1 = 23 Success! End turn
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 2, Blessing of Qi Zhong, Scrying, Wayfarer, Old Salt Recharged: Ghost Whip, Major Cure, Ice and Fire, Swipe, Dehydrating Touch, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☑ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Off-turn: Mindscape cast, blessings played, damage taken (discarded Yap)
Siwar's turn Hour of the Orison Free explore of Siege #1: Warband
Spoiler:
Barrier 1
Traits: Skirmish, Veteran, Trigger To Defeat: None 0 When examined, succeed at a Stealth 7+# check or encounter this barrier. Summon and encounter a monster, then each other local character summons and encounters it. If the one you summoned is defeated, this barrier is defeated; otherwise, shuffle this barrier into a random location. Summon Cave Bear
Spoiler:
Monster 1
Traits: Animal, Veteran To Defeat: Combat 11+## OR Survival 6+# Before acting, succeed at a Combat 6+# # or Survival 3+# check or suffer 1d4 Combat damage. After acting, if you suffered damage from this monster that was not reduced, suffer the scourge Wounded. Cast Cloudburst, which allows me to ignore the BA, reveal Tome Combat 21: 1d12 + 5 + 3d6 + 1d4 ⇒ (8) + 5 + (1, 5, 6) + (4) = 29 Success! Radovan can evade the bear or roll both 21s, either way, the barrier is defeated. End turn.
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Valet, Blessing of the Gods, Scrying, Old Salt, Blessing of Abadar 2, Blessing of Qi Zhong, Poisoned Bullets, Codex of Conversations, Wayfarer, Silver Flute Recharged: Ghost Whip, Major Cure, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☑ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Campsite, Ravine, and Trail.
I'm going to guess Wyvern then Baykok then the Priest.
Deck Handler
Radovan's turn: receive Ghost Whip, recharge Yap for bardsong Siwar's turn
Hour of Sarenrae's Light
Free explore of Siege #1: Ghoul
Spoiler:
Monster 1
Traits: Ghoul Undead Veteran To Defeat: Combat 11+## Immune to Mental and Poison. If undefeated, either banish an ally or suffer the scourge Dazed. Cast Ghost Whip, recharge Old Salt Combat 21: 1d12 + 5 + 2d8 + 5 ⇒ (8) + 5 + (7, 2) + 5 = 27 Success! Cast Major Cure on Radovan for 1d4 + 2 ⇒ (4) + 2 = 6 cards healed.
End turn
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of the Gods, Wayfarer, Blessing of Nethys, Blessing of Qi Zhong, Valet, Dehydrating Touch, Silver Flute, Chronicler, Blessing of Abadar 2, Grogul, Codex of Conversations, Scrying, Poisoned Bullets, Old Salt Recharged: Ghost Whip, Major Cure, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☑ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Towards the end of Talitha's turn, Siwar casts Scrying for barrier. Put Red Mantis Ambush on the bottom of the siege deck.
Sorry, BR. :) Recharge Scrying, revealing Tome: Divine 12: 1d12 + 5 + 1d4 ⇒ (12) + 5 + (3) = 20
Deck Handler
Rivani's turn: discard Blessing of Qi Zhong Radovan's turn: receive Grogul, recharge him, Valet, and Poisoned Bullets
Siwar's turn Hour of The Healing Light
No need to move or worry about the BYA, thanks to that. Free explore of Siege #1: Garden Guardian
Spoiler:
Monster 3
Traits: Outsider, Plant To Defeat: Combat 15 Immune to Mental and Poison. Before acting, each local character must succeed at a Constitution or Fortitude 7 check or suffer the scourge Poisoned. Cast Cloudburst Combat 15: 1d12 + 5 + 3d6 ⇒ (11) + 5 + (3, 4, 1) = 24 Success! Discard Wayfarer to explore Siege #2: Mad Prophet
Spoiler:
Barrier 1
Traits: Curse, Task, Veteran To Defeat: Intelligence, Perception 4+# OR Charisma, Diplomacy 6+# The difficulty is increased by the hour's level. If undefeated, suffer the scourge Dazed. If defeated and the hour is a blessing, draw it. Reload Old Salt for bardsong, reveal Binder's Tome Diplomacy 16: 1d12 + 7 + 2d6 + 1d4 + 1 + 1d4 ⇒ (2) + 7 + (2, 6) + (2) + 1 + (1) = 21 Success! Draw the hour (The Healing Light) End turn
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Create Mindscape, Blessing of Abadar 2, Blessing of the Gods, Codex of Conversations Recharged: Silver Flute, Blessing of Nethys, Chronicler, Ice and Fire, Dehydrating Touch, Grogul, Valet, Poisoned Bullets, Cloudburst, Discard Pile: Buried Pile: Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☑ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Summary
Deck Handler
Siwar laughs as another crazy dance strikes up amongst the defenders. Pass Swipe to Radovan. If need be, he may cast it - it's low enough level I can get it back automatically.
Deck Handler
Reload Wayfarer for Radovan's skeleton fight Cast Ice and Fire for Siwar's fight against Slashton, the second one
End turn.
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Codex of Conversations, Scrying, Blessing of the Gods, Blessing of Abadar 2, Create Mindscape, Major Cure, Yap the Pixie, Blessing of Abadar 1 Recharged: Silver Flute, Blessing of Nethys, Chronicler, Ice and Fire, Dehydrating Touch, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☑ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Kess's turn: no activity Radovan's turn: first, the cleric of nethys dances away and a scroll from Talitha flutters into Siwar's hands
Siwar's turn Hour of The Locksmith
Free explore of Siege #5: Lashton
Spoiler:
Story Bane 5
Type: Monster Traits: Skeleton, Undead To Defeat: Combat 18 THEN Combat 21 Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Before acting, each character may summon and encounter the story bane Ancient Skeleton. The difficulty to defeat this monster is increased by twice the number of characters who did not defeat an Ancient Skeleton. Encounter Ancient Skeleton
Pausing to wait for other A.S. encounters. Will be casting Ice and Fire (choosing fire, obviously) for d12 +5 +2d8 +3 +d12 minimum against DC 21 +2 +2*X (25 minimum, 29 max)
Deck Handler
Siwar needs to pair with someone - Radovan seems an ideal choice since he thrives on other people's damage.
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 1, Swipe, Create Mindscape, Yap the Pixie, Major Cure, Blessing of Qi Zhong, Scrying, Old Salt, Blessing of Abadar 2, Cloudburst, Blessing of the Gods, Codex of Conversations, Valet Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☑ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
I was thinking I would definitely pair up with Radovan, yup! I do not have the DD reward, so it's all yours.
And obviously, I'm a bard. My bardsong is d4 +1 right now.
I just reached tier five, so spells and allies are top of my list, but I'm sure there's an item or blessing I could upgrade as well (I'm bad about looking ahead).
Deck Handler
Love her. Actually, the other two also rank high on my list, though I've only seen Kess played. :) Anyway, happy to have you. The bigger the party, the better!
Deck Handler
I'll join you with Siwar. I believe we've all played together before, when I was running either Balazar or Amiri. Discord is great. I'm on there all the time. :)
Deck Handler
Hero Point: saved Deck upgrades:
Deck Handler
Bury Wayfarer to close.
We're wrapped once again!
Deck Handler
Seoni's turn: Reload Valet, discard BotG, then draw Valet when location closes. Siwar's turn:
Hour of The Cyclone
Free explore of Cell #1: Nightspear
Discard Valet to explore Cell #2: Ancient Skeleton
Pausing to discuss whether to close.
Deck Handler
Adowyn's turn: Reload Chronicler for bardsong Hour of Orison
Move to Cell
Free explore of Twisting Passages #1: Wight
Close location
End turn
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 2, Silver Flute, Blessing of Nethys, Blessing of Qi Zhong, Yap the Pixie, Scrying, Blessing of Abadar 1, Create Mindscape, Holy Water, Swipe, Major Cure, Scales of Remembrance, Old Salt Recharged: Sklar-quah Thundercaller, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☑ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Adowyn's turn: reload Chronicler for bardsong on close check.
. Siwar's turn: Hour of Incitation
Free explore of Twisting Passages #1: Sklar-quah Thundercaller
Discard Sands of the Hour to explore Passages #2: Norgorber's Shadow
Cannot explore further due to wildcard. End turn.
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 1, Blessing of Qi Zhong, Valet, Holy Water, Swipe, Yap the Pixie, Blessing of Nethys, Blessing of Abadar 2, Create Mindscape, Binder's Tome, Major Cure, Blessing of the Gods, Scales of Remembrance, Wayfarer, Scrying, Silver Flute, Old Salt Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☑ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Adowyn's turn: Discard Holy Water and Yap to the BA damage from the Assassin. Siwar's turn:
Rather than blowing up at the Dungeons, move to the Crypt.
Free explore of Crypt #1: Ancient Skeleton
Spoiler:
Story Bane
Type: Monster Traits: Skeleton Undead Veteran To Defeat: Combat 11+## Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Before acting, either recharge a Divine card or suffer 1 Combat damage. Recharge Blessing of Abadar for the BA. Cast Ice and Fire, reload Yap for bardsong Combat 11+4+4+3=22: 1d12 + 5 + 2d8 + 3 + 1d4 + 1 ⇒ (6) + 5 + (3, 8) + 3 + (2) + 1 = 28 Success! Close location:
Move with Seoni.
End turn
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Valet, Blessing of the Gods, Major Cure, Create Mindscape, Binder's Tome, Blessing of Abadar 2, Old Salt, Swipe, Yap the Pixie, Wayfarer, Blessing of Abadar 1, Blessing of Nethys, Scrying, Holy Water, Scales of Remembrance, Silver Flute Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☑ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Start at Dungeons. Choose Confusing for Peril. Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Chronicler, Silver Flute, Binder's Tome, Major Cure, Wayfarer, Create Mindscape, Scales of Remembrance, Cloudburst, Scrying, Blessing of Qi Zhong, Blessing of Nethys, Blessing of Abadar 1, Old Salt Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☑ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Hero Point: +1 Int Deck Upgrades:
Deck Handler
Discard Wayfarer to explore encounter Planar Rift. Guarding: Seoni casts Good Omen on Wu Shen's check, Adowyn blesses - cannot fail BYA: A local character summons and encounters the danger.
Encounter villain
Profit.
Deck Handler
Hour of Shelyn's Song
Move to Ossuary
Free explore of Ossuary #1: Giant Form
Pausing to discuss going forward and encountering the villain
Deck Handler
Forgot to summon and encounter Mercenary
Deck Handler
Hour of the Master of Masters
Free explore of Blood Pool #1: Demon's Lantern
Discard Blessing of the Gods to explore Blood Pool #2: Cultists (Society of the Veil)
Spoiler:
Story Bane
Type: Monster Traits: Cultist Human Veteran To Defeat: Combat 10+## OR Diplomacy 8+# If undefeated, examine the top # cards of the hourglass; if any are blessings, shuffle them into your discards. Reveal Binder's Tome, Reveal Chronicler Diplomacy 12: 1d12 + 7 + 1d4 + 1d6 ⇒ (9) + 7 + (3) + (1) = 20 Success! Close Blood Pool: bury Demon's Lantern and Real Rabbit Prince, heal Gorum's Iron Move to Twisting Passages. End turn Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Black Spot, Major Cure, Gorum's Iron, Blessing of Abadar 2, The Paladin, Scales of Remembrance, Silver Flute, Unearthly Aim, Cloudburst, Yap the Pixie, Restoration, Swipe, Old Salt Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Hour of Torag's Power
Give The Tyrant to Adowyn
Use free explore to heal
Discard Gorum' Iron to explore Blood Pool #1: Basilisk.
Discard Blessing of Nethys to examine Blood Pool #2 and #3: Red Mantis Mask and Sczarni Thief. Encounter the former.
End turn.
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Black Spot, Major Cure, Cloudburst, Blessing of Abadar 2, Scales of Remembrance, Ice and Fire, Unearthly Aim, The Paladin, Wayfarer, Silver Flute, Valet, Restoration Recharged: Old Salt, Yap the Pixie, Swipe, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Hour of The Unicorn
Move to Crypt
Free explore of Crypt #2: Unearthly Aim
Discard The Queen Mother to explore Crypt #3: Acid Rain
Cast Scrying on Crypt for monsters: Orc Rager, Ash Giant, Mimic
Discard The Real Rabbit Prince into 1d4 ⇒ 3 Siwar's discard pile to explore Crypt #1d4 + 6 ⇒ (4) + 6 = 10 Haunt Spoiler:
Barrier 2
Traits: Task Trigger Undead Veteran To Defeat: Charisma Diplomacy 8+# OR Divine 6+# When examined, suffer the scourge Frightened. Cannot be evaded. If undefeated, suffer the scourge Drained. Check is blessed by the Rabbit Prince Divine 10: 1d12 + 5 + 1d12 ⇒ (10) + 5 + (12) = 27 Success! Discard The Paladin to explore Crypt #1d3 + 6 ⇒ (2) + 6 = 8 Cultists (Society of the Veil)
Spoiler:
Monster 4
Traits: Animal Swarm To Defeat: Combat 10 THEN Combat 11 THEN Combat 12 Vulnerable to Attack. If the difficulty of any check is not exceeded by at least 4, the character who attempted the check suffers the scourge Wounded; after the encounter, shuffle this monster into its location. Cast Acid Rain and use it for all three combat checks Combat 13, 14, 15: 3d6 + 9 + 4 ⇒ (5, 2, 6) + 9 + 4 = 26 Success! Back to Cultists
Close Crypt
Move to wherever Adowyn is headed on her turn. End turn.
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Cloudburst, Valet, Silver Flute, Wayfarer, Black Spot, Ice and Fire, Blessing of Abadar 2, Binder's Tome, Scales of Remembrance, Restoration, Blessing of the Gods, Major Cure, Ausio Carowyn Recharged: Unearthly Aim, Acid Rain, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
On Seoni's turn: Use granted power to encounter The Paladin.
Siwar's Turn: Start of turn, give Blessing of Milani to Adowyn. Hour of Norgorber's Shadow
Free explore of Reading Room #3: Restoration
Discard Cleric of Nethys to examine what's after the Gorum's Iron, and it's Vortex of Madness and it has a trigger.
Continue with encounter w/ the blessing
Villain or henchman remains, so use Wayfarer to explore: Cultist
Close Location -> The Real Rabbit Prince is a Harrow, so it is automatic.
After moving, cast Restoration on Adowyn. End turn.
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Scales of Remembrance, Cloudburst, Major Cure, Binder's Tome, Black Spot, Swipe, Blessing of the Gods, Old Salt, Blessing of Nethys, Ice and Fire, Ausio Carowyn, Valet Recharged: Silver Flute, Blessing of Abadar 2, Restoration, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
On Adowyn's turn: Encounter and acquire Ausio Carowyn, discard Blessing of Abadar 1 from deck as payment. Hand update:
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Black Spot, Blessing of Nethys, Ice and Fire, Binder's Tome, Yap the Pixie, Valet, Scrying, Blessing of the Gods, Swipe, Cloudburst, Major Cure, Chronicler Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Also start at the Reading Room. Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 1, Yap the Pixie, Cloudburst, Binder's Tome, Major Cure, Scrying, Blessing of the Gods, Blessing of Nethys, Black Spot, Ice and Fire, Swipe, Valet, Chronicler Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Hero point: Card Feat (Blessing) Deck Upgrade (letting the numbers decide):
New Blessing is BotG, to copy all of the fun hours.
Deck Handler
Off turn: recharge Major Cure Hour of the Sands
Free explore of Office #2: Ice Strike
Discard Yap the Pixie to explore Office #3: Liquid Courage
Diplomacy 9 is automatic to close with the available boosts.
Deck Handler
Reload Valet and recharge Ice and Fire for bardsong Discard Chronicler to explore Office 1: Magistrate
Discard Wayfarer to explore Office 2: Verminbane Warhammer
End turn Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 2, Blessing of Abadar 1, Blessing of Milani Recharged: Lightning Bolt, Swipe, Twisted Space, Scrying, Embiggen, Sergeant-at-arms, Death's Touch, Fortune-teller, Scales of Remembrance, Old Salt, Ice and Fire, Cleric of Nethys, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Hour of the Orison
Recharge Fortune-Teller and name boon (6 to 4, after all) - Office #1 is Trapped Furniture
Free explore of Office #2: Animated Object
Deck Handler
Off-turn encounter with Fortune-teller
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Yap the Pixie, Naval Hero, Blessing of Abadar 1, Major Cure, Blessing of Abadar 2, Binder's Tome, Blessing of Milani, Silver Flute Recharged: Lightning Bolt, Swipe, Twisted Space, Scrying, Embiggen, Sergeant-at-arms, Death's Touch, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Recharge Sergeant-at-arms, reload Chronicler to support Adowyn's check Free explore of Slaughterhouse #2: Thundering Earthbreaker
Discard Djinn to examine Slaughterhouse #3: Azer. Not a boon, so just explore.
Spoiler:
Monster 1
Traits: Elemental Fire Outsider Veteran To Defeat: Combat 11+## Immune to Fire. Vulnerable to Cold. After acting, suffer 1d4-1 Fire damage. Reload Wayfarer for bardsong, cast Death's Touch Combat 19: 1d12 + 5 + 3d6 + 3 + 1d4 + 1 ⇒ (8) + 5 + (1, 5, 1) + 3 + (4) + 1 = 28 Success! Nothing to discard to the location or the AA damage. End turn
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Milani, Silver Flute, Blessing of Abadar 1, Naval Hero, Binder's Tome, Ring of Evasion, Blessing of Abadar 2, Yap the Pixie, Major Cure Recharged: Lightning Bolt, Swipe, Twisted Space, Scrying, Embiggen, Sergeant-at-arms, Death's Touch, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Hour of The Vision
Spoiler:
Type: Barrier
Traits: Trap Trigger To Defeat: Wisdom Perception 8 OR Craft Disable 6 When examined, encounter this barrier. If undefeated, summon and encounter a barrier. Pause to see if Adowyn can take it
Deck Handler
Off-turn:
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 1, Ring of Evasion, Valet, Old Salt, Blessing of Abadar 2, Blessing of Milani, Ice and Fire, Yap the Pixie, Scales of Remembrance, Silver Flute, Major Cure, Cleric of Nethys, Naval Hero, Binder's Tome Recharged: Lightning Bolt, Swipe, Twisted Space, Scrying, Embiggen, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
On-closing effect of Lab: Summon 3 spells and encounter 1 of them; banish the others.
Encounter Embiggen
Because Scrying was my last card drawn and it's already been used, have a slight conflict there. So let's say I used Embiggen to try and get Divine Fortune back. Re-rolling that one...
Embiggen will now be recovered at the end of Adowyn's turn (but won't help with recovering Scrying, heh). Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Ring of Evasion, Blessing of Milani, Ice and Fire, Binder's Tome, Scales of Remembrance, Naval Hero, Blessing of Abadar 1, Old Salt, Cleric of Nethys, Blessing of Abadar 2, Yap the Pixie, Silver Flute, Valet, Major Cure Recharged: Lightning Bolt, Swipe, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Off turn: Reload Chronicler for bardsong.
Hour of Benefaction
Start of turn:
Free explore of Laboratory #1: Death's Touch
Use Blessing of Nethys (to set up Djinn or Wayfarer next)...
Attempt to close the Laboratory.
Location closes.
End turn.
Start of Adowyn's turn, cast Scrying on Den Of Iniquity for barriers - Haughty Nobles, Bearskin Armor, Landshark.
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 2, Scales of Remembrance, Old Salt, Silver Flute, Blessing of Abadar 1, Naval Hero, Cleric of Nethys, Ice and Fire, Binder's Tome, Valet, Blessing of Milani, Major Cure, Yap the Pixie, Ring of Evasion Recharged: Lightning Bolt, Swipe, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Off-turn:
Encounter with Djinn
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Scrying, Ring of Evasion, Blessing of Milani, Old Salt, Major Cure, Scales of Remembrance, Cleric of Nethys, Naval Hero, Blessing of Abadar 1, Valet, Ice and Fire, Blessing of Abadar 2, Binder's Tome Recharged: Sergeant-at-arms, Silver Flute, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Hour of The Tangled Briar
Free explore of Tavern 1: Divine Fortune
Recharge Yap the Pixie to explore Tavern 2: Ring of Evasion
Recharge Wayfarer to explore Tavern 3: Naval Hero
Recharge Naval Hero to explore Tavern 4: Mimic
Recharge Old Salt to explore Tavern 5: Inquisitor Devil
Discard Valet to explore Tavern 6: Wand of Flame
Discard The Lost to explore Tavern 7: Sergeant-at-arms
Recharge Sergeant-at-arms to explore Tavern 8: Symbol of Fear
End turn
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Scrying, Binder's Tome, Major Cure, Naval Hero, Blessing of Abadar 1, Ice and Fire, Ring of Evasion, Blessing of Abadar 2, Blessing of Milani, Valet, Cleric of Nethys, Scales of Remembrance, Old Salt Recharged: Sergeant-at-arms, Silver Flute, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
Also start at the Tavern.
Will activate Gen Con Reward again.
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Scrying, Blessing of Abadar 2, Ice and Fire, Major Cure, Blessing of Nethys, Binder's Tome, Cleric of Nethys, Scales of Remembrance, Swipe, Blessing of Milani, Blessing of Abadar 1, Chronicler Recharged: Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
Deck Handler
BB1A: First time, victory
Deck Handler
Hour of The Vision
Siwar moves to the Office Free explore of Office 1: Wounding Spear-axe
Discard Valet to explore Office 2: Firepelt Cougar
Discard Firepelt Cougar to explore Office 3: Lyrune-quah Truthspeaker
Discard Lyrune-quah Truthspeaker to explore Office 4: Ghost (PA2)
Not closing, as the last card is a boon and I've got an explore left. Discard Cerulean Mastermind to explore Office 5: Wand of Enervation
Close check on Office is automatic (d12 +7 +d6 vs 9). Nothing to recharge. Frightened is removed from everyone local.
End turn
Siwar wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Silver Flute, Binder's Tome, Yap the Pixie, Blessing of Nethys, Major Cure, Scrying, Chronicler, Blessing of Milani Recharged: Swipe, Lightning Bolt, Discard Pile: Buried Pile: Skills and Powers: SKILLS
Strength d4 ☐ +1 ☐ +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d4 ☐ +1 Intelligence d8 ☐ +1 ☐ +2 ☐ +3 Knowledge: Int +2 Wisdom d6 ☐ +1 ☐ +2 Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4 Arcane: Cha +1 Diplomacy: Cha +3 Divine: Cha +1 Favored Card: Ally
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