Siwar Kurash

Siwar - Iceman's page

54 posts. Alias of Iceman.


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Deck Handler

hero point spent on Item card feat

Ally 4 taken for deck upgrade


Deck Handler

Have an option or two with the level 4 item or ally, but would prefer level 5 spell or ally, as long as it doesn't leave someone with no upgrade.

spell: 1d1000 ⇒ 1
ally: 1d1000 ⇒ 208

Will base hero point on which card I add. :)

Boon?: 1d20 ⇒ 12


Deck Handler

No remaining damage reduction, so the BA kills another couple cards.


Deck Handler

Hand Silver Flute to Radovan.

Summon Wraith. Evade to Radovan.


Deck Handler

Off-turn: no activity

Siwar's turn
.

Hour of The Big Sky
When this is the hour: At the start of your turn, you may remove 1 of your scourges.

Give Grogul back to Radovan

Free explore of Siege #3,5,7,8,10: 1d5 ⇒ 4: Catoblepas

Spoiler:
Monster 4
Traits:
Aberration
Trigger
To Defeat:
Combat 20
When examined, suffer 1 Poison damage, then you may shuffle this monster into its location.
If undefeated, each local character suffers the scourge Poisoned.

Cast Dehydrating Touch, reveal Tome, recharge Swipe for bardsong
Combat 20: 1d12 + 5 + 2d6 + 1d4 + 1d4 + 1 ⇒ (7) + 5 + (6, 2) + (3) + (3) + 1 = 27 Success!

Discard Chronicler to explore Siege #3,5,7,10: 1d4 ⇒ 3: Dispelling Mist

Spoiler:
Barrier 4
Traits:
Magic
Trap
To Defeat:
Dexterity
Disable 12
OR Arcane
Divine 15
If undefeated, each local character recharges 1d4 random Magic boons, then display this barrier at your location. While displayed, at this location:
* At the start and end of your turn, recharge a random Magic boon.
* When this location is closed, banish this barrier.

Reveal Tome, recharge Ice and Fire for bardsong
Divine 15: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (12) + 5 + (1) + (4) + 1 = 23 Success!

End turn
Recharge Dehydrating Touch, revealing Tome: Arcane 11: 1d12 + 5 + 1d4 ⇒ (12) + 5 + (4) = 21 Success

Siwar wrote:

Hand: Codex of Conversations, Binder's Tome, Poisoned Bullets, Silver Flute, Valet, Blessing of the Gods, Blessing of Nethys,

Displayed: Create Mindscape,
Deck: 10 Discard: 5 Buried: 0
Hero Points: 3
NOTES:
Available Support: Binder's Tome (reveal for d4 to local Cha and Combat checks that are not mental-immune), Silver Flute (d4 to all checks for one turn) and Blessings are available
Other: As needed, will reload or recharge Bullets, Codex, Valet, then Binder's Tome for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 2, Blessing of Qi Zhong, Scrying, Wayfarer, Old Salt
Recharged: Ghost Whip, Major Cure, Ice and Fire, Swipe, Dehydrating Touch,
Discard Pile: Blessing of Abadar 1, The Healing Light, Yap the Pixie, Cloudburst, Chronicler,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☑ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Off-turn: Mindscape cast, blessings played, damage taken (discarded Yap)
Radovan gets Shining Child from random monster pile

Siwar's turn

Hour of the Orison

Free explore of Siege #1: Warband

Spoiler:
Barrier 1
Traits: Skirmish, Veteran, Trigger
To Defeat: None 0
When examined, succeed at a Stealth 7+# check or encounter this barrier.
Summon and encounter a monster, then each other local character summons and encounters it. If the one you summoned is defeated, this barrier is defeated; otherwise, shuffle this barrier into a random location.

Summon Cave Bear

Spoiler:
Monster 1
Traits: Animal, Veteran
To Defeat: Combat 11+## OR Survival 6+#
Before acting, succeed at a Combat 6+# # or Survival 3+# check or suffer 1d4 Combat damage.
After acting, if you suffered damage from this monster that was not reduced, suffer the scourge Wounded.

Cast Cloudburst, which allows me to ignore the BA, reveal Tome
Combat 21: 1d12 + 5 + 3d6 + 1d4 ⇒ (8) + 5 + (1, 5, 6) + (4) = 29 Success!

Radovan can evade the bear or roll both 21s, either way, the barrier is defeated.

End turn.
Recharge Cloudburst, revealing the Tome: Arcane 13: 1d12 + 5 + 1d4 ⇒ (1) + 5 + (4) = 10 Failure

Siwar wrote:

Hand: Swipe, Ice and Fire, Dehydrating Touch, Binder's Tome, Grogul, Chronicler, Blessing of Nethys,

Displayed: Create Mindscape,
Deck: 12 Discard: 4 Buried: 0
Hero Points: 3
NOTES:
Available Support: Binder's Tome (reveal for d4 to local Cha and Combat checks that are not mental-immune), Swipe (-3 dfficulty to any combat check) and Blessing are available
Other: As needed, will reload or recharge Chronicler, Dehydrating Touch, then Binder's Tome for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Valet, Blessing of the Gods, Scrying, Old Salt, Blessing of Abadar 2, Blessing of Qi Zhong, Poisoned Bullets, Codex of Conversations, Wayfarer, Silver Flute
Recharged: Ghost Whip, Major Cure,
Discard Pile: Blessing of Abadar 1, The Healing Light, Yap the Pixie, Cloudburst,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☑ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Campsite, Ravine, and Trail.
Radovan and I keep popping out and back, but we're at the Lair right now.

I'm going to guess Wyvern then Baykok then the Priest.
Radovan should have two or more explores and is immune to poison, so that'll handle those first two nicely.


Deck Handler

Radovan's turn: receive Ghost Whip, recharge Yap for bardsong

Siwar's turn
.

Hour of Sarenrae's Light
When this is the hour: When you heal, you may heal an additional card.

Free explore of Siege #1: Ghoul

Spoiler:
Monster 1
Traits:
Ghoul
Undead
Veteran
To Defeat:
Combat 11+##
Immune to Mental and Poison.
If undefeated, either banish an ally or suffer the scourge Dazed.

Cast Ghost Whip, recharge Old Salt
Combat 21: 1d12 + 5 + 2d8 + 5 ⇒ (8) + 5 + (7, 2) + 5 = 27 Success!

Cast Major Cure on Radovan for 1d4 + 2 ⇒ (4) + 2 = 6 cards healed.
Heal the only two in own discard.

End turn
Recharge Ghost Whip, revealing Tome: Arcane 10: 1d12 + 5 + 1d4 ⇒ (5) + 5 + (1) = 11 Success!
Recharge Major Cure, revealing Tome: Divine 10: 1d12 + 5 + 1d4 ⇒ (5) + 5 + (2) = 12 Success!

Siwar wrote:

Hand: Cloudburst, Create Mindscape, Ice and Fire, Binder's Tome, Yap the Pixie, Blessing of Abadar 1, The Healing Light,

Displayed:
Deck: 16 Discard: 0 Buried: 0
Hero Points: 3
NOTES:
Available Support: Binder's Tome (reveal for d4 to local Cha and Combat checks that are not mental-immune), Create Mindscape (semi-permanent d4 to all mental skills at any one location) and Blessings are available
Other: As needed, will reload or recharge Yap the Pixie then Tome for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of the Gods, Wayfarer, Blessing of Nethys, Blessing of Qi Zhong, Valet, Dehydrating Touch, Silver Flute, Chronicler, Blessing of Abadar 2, Grogul, Codex of Conversations, Scrying, Poisoned Bullets, Old Salt
Recharged: Ghost Whip, Major Cure,
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☑ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Towards the end of Talitha's turn, Siwar casts Scrying for barrier.

Put Red Mantis Ambush on the bottom of the siege deck.
Shuffle the other cards.

Sorry, BR. :)

Recharge Scrying, revealing Tome: Divine 12: 1d12 + 5 + 1d4 ⇒ (12) + 5 + (3) = 20


Deck Handler

Rivani's turn: discard Blessing of Qi Zhong

Radovan's turn: receive Grogul, recharge him, Valet, and Poisoned Bullets
.

Siwar's turn

Hour of The Healing Light
When this is the hour: Characters cannot suffer scourges.

No need to move or worry about the BYA, thanks to that.

Free explore of Siege #1: Garden Guardian

Spoiler:
Monster 3
Traits: Outsider, Plant
To Defeat: Combat 15
Immune to Mental and Poison.
Before acting, each local character must succeed at a Constitution or Fortitude 7 check or suffer the scourge Poisoned.

Cast Cloudburst
Combat 15: 1d12 + 5 + 3d6 ⇒ (11) + 5 + (3, 4, 1) = 24 Success!

Discard Wayfarer to explore Siege #2: Mad Prophet

Spoiler:
Barrier 1
Traits: Curse, Task, Veteran
To Defeat: Intelligence, Perception 4+# OR Charisma, Diplomacy 6+#
The difficulty is increased by the hour's level.
If undefeated, suffer the scourge Dazed.
If defeated and the hour is a blessing, draw it.

Reload Old Salt for bardsong, reveal Binder's Tome
Diplomacy 16: 1d12 + 7 + 2d6 + 1d4 + 1 + 1d4 ⇒ (2) + 7 + (2, 6) + (2) + 1 + (1) = 21 Success!
Draw the hour (The Healing Light)

End turn
Recharge Cloudburst, revealing Tome: Arcane 13: 1d12 + 5 + 1d4 ⇒ (8) + 5 + (3) = 16 Success!

Siwar wrote:

Hand: Scrying, Major Cure, Binder's Tome, Yap the Pixie, Old Salt, Blessing of Abadar 1, The Healing Light,

Displayed:
Deck: 13 Discard: 2 Buried: 0
Hero Points: 3
NOTES:
Available Support: Binder's Tome (reveal for d4 to local Cha and Combat checks that are not mental-immune) and Blessings are available
Other: As needed, will reload or recharge Yap the Pixie, Old Salt, Major Cure, then Binder's Tome for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Create Mindscape, Blessing of Abadar 2, Blessing of the Gods, Codex of Conversations
Recharged: Silver Flute, Blessing of Nethys, Chronicler, Ice and Fire, Dehydrating Touch, Grogul, Valet, Poisoned Bullets, Cloudburst,
Discard Pile: Blessing of Qi Zhong, Wayfarer,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☑ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.

Summary
Banished Siege 1 and 2


Deck Handler

Siwar laughs as another crazy dance strikes up amongst the defenders.

Pass Swipe to Radovan. If need be, he may cast it - it's low enough level I can get it back automatically.
Continue the Evade dance as well.


Deck Handler

Reload Wayfarer for Radovan's skeleton fight

Cast Ice and Fire for Siwar's fight against Slashton, the second one
Combat 21+2+2: 1d12 + 5 + 2d8 + 3 + 1d12 ⇒ (11) + 5 + (8, 5) + 3 + (7) = 39 Success!

End turn.
Recharge Ice and Fire: Arcane 12: 1d12 + 5 + 1d4 ⇒ (10) + 5 + (4) = 19 Success!
Recharge Dehydrating Touch: Arcane 11: 1d12 + 5 + 1d4 ⇒ (6) + 5 + (3) = 14 Success!

Siwar wrote:

Hand: Cloudburst, Swipe, Binder's Tome, Valet, Wayfarer, Old Salt, Blessing of Qi Zhong,

Displayed:
Deck: 13 Discard: 0 Buried: 0
Hero Points: 3
NOTES:
Available Support: Binder's Tome (reveal for d4 to local Cha and Combat checks that are not mental-immune), Swipe (-3 to any combat difficulty), and Blessing are available
Other: As needed, will reload or recharge Valet, Old Salt, Wayfarer, Swipe, then Binder's Tome for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Codex of Conversations, Scrying, Blessing of the Gods, Blessing of Abadar 2, Create Mindscape, Major Cure, Yap the Pixie, Blessing of Abadar 1
Recharged: Silver Flute, Blessing of Nethys, Chronicler, Ice and Fire, Dehydrating Touch,
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☑ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Kess's turn: no activity

Radovan's turn: first, the cleric of nethys dances away and a scroll from Talitha flutters into Siwar's hands
Then, the scroll flutters off and another one replaces it.

Siwar's turn

Hour of The Locksmith
When this is the hour: On your check, you may recharge a card to replace all d4s with d8s.

Free explore of Siege #5: Lashton

Spoiler:
Story Bane 5
Type: Monster
Traits: Skeleton, Undead
To Defeat: Combat 18 THEN Combat 21
Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning.
Before acting, each character may summon and encounter the story bane Ancient Skeleton. The difficulty to defeat this monster is increased by twice the number of characters who did not defeat an Ancient Skeleton.

Encounter Ancient Skeleton
BA: recharge Blessing of Nethys
Cast Dehydrating Touch, recharge Chronicler for bardsong

Combat 11+5+5+2=23: 1d12 + 5 + 2d6 + 1d4 + 1 ⇒ (6) + 5 + (5, 6) + (2) + 1 = 25 Success!

Pausing to wait for other A.S. encounters.

Will be casting Ice and Fire (choosing fire, obviously) for d12 +5 +2d8 +3 +d12 minimum against DC 21 +2 +2*X (25 minimum, 29 max)


Deck Handler

Give Cleric of Nethys to Radovan.
Then evade the Wraith to Radovan for him to evade.


Deck Handler

Siwar needs to pair with someone - Radovan seems an ideal choice since he thrives on other people's damage.
With our combined strength, we can handle one of the "difficulty is increased" locations. So maybe we'll start at the Lair and let Kess roam the Campsite?

Siwar wrote:

Hand: Ice and Fire, Binder's Tome, Silver Flute, Chronicler, Cleric of Nethys, Wayfarer, Blessing of Nethys,

Displayed:
Deck: 13 Discard: 0 Buried: 0
Hero Points: 3
NOTES:
Available Support: Binder's Tome (reveal for d4 to local Cha and Combat checks that are not mental-immune), Silver Flute (d4 to all local checks for one turn) and Blessing are available
Other: As needed, will reload or recharge Chronicler, Wayfarer, Cleric of Nethys, then Binder's Tome for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 1, Swipe, Create Mindscape, Yap the Pixie, Major Cure, Blessing of Qi Zhong, Scrying, Old Salt, Blessing of Abadar 2, Cloudburst, Blessing of the Gods, Codex of Conversations, Valet
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☑ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

I was thinking I would definitely pair up with Radovan, yup!

I do not have the DD reward, so it's all yours.
I do have a gen con reward (3A from 2016) that allows me to encounter a boon instead of another local character - great for ensuring spells are not lost.

And obviously, I'm a bard. My bardsong is d4 +1 right now.
My post should always include which cards in my hand I am willing to recharge or reload for it without being asked, on top of blessing or spells that are available.

I just reached tier five, so spells and allies are top of my list, but I'm sure there's an item or blessing I could upgrade as well (I'm bad about looking ahead).


Deck Handler

Love her. Actually, the other two also rank high on my list, though I've only seen Kess played. :)

Anyway, happy to have you. The bigger the party, the better!


Deck Handler

I'll join you with Siwar. I believe we've all played together before, when I was running either Balazar or Amiri.

Discord is great. I'm on there all the time. :)


Deck Handler

Hero Point: saved

Deck upgrades:
1st: Ally 3 (Vampire Bat)
2nd: Hoping for an Item 4 from the random extra cards


Deck Handler

Bury Wayfarer to close.
Draw Pit Gladiator (only Ally 2) on close.

We're wrapped once again!


Deck Handler

Seoni's turn: Reload Valet, discard BotG, then draw Valet when location closes.

Siwar's turn:
.

Hour of The Cyclone
When this is the hour: The difficulty of your non-combat check against a bane is increased by 3.

Free explore of Cell #1: Nightspear
Reveal Binder's Tome
Divine 9: 1d12 + 5 + 1d4 ⇒ (6) + 5 + (3) = 14 Success!

Discard Valet to explore Cell #2: Ancient Skeleton
Discard Nightspear to the BA damage, cast Ice and Fire, recharge Tome for bardsong
Combat 19: 1d12 + 5 + 2d8 + 3 + 1d4 + 1 ⇒ (12) + 5 + (6, 5) + 3 + (2) + 1 = 34 Success!

Pausing to discuss whether to close.


Deck Handler

Adowyn's turn: Reload Chronicler for bardsong

Hour of Orison
No effect

Move to Cell
Knowledge 10: 1d8 + 3 ⇒ (2) + 3 = 5 Nope, stay here

Free explore of Twisting Passages #1: Wight
Cast Cloudburst, which negates the BA damage
Combat 18: 1d12 + 5 + 3d6 ⇒ (7) + 5 + (2, 6, 6) = 26 Success!

Close location
Recharge thundercaller for bardsong, play Norgorber's Shadow
Wisdom 9: 1d6 + 1d4 + 1 + 1d6 ⇒ (3) + (1) + 1 + (6) = 11 Success!
We scatter to random locations. Siwar goes to 1d2 ⇒ 1 Dungeons.
Remove Confusing wildcard peril.
Trigger Cloudburst's "after the encounter" and move to wherever Adowyn will be taking her turn.

End turn
Recharge Cloudburst, reloading Cleric of Nethys: Arcane 13: 1d12 + 5 + 1d4 + 1 ⇒ (2) + 5 + (1) + 1 = 9 Failure

Siwar wrote:

Hand: Ice and Fire, Binder's Tome, Chronicler, Cleric of Nethys, Wayfarer, Valet, Blessing of the Gods,

Displayed:
Deck: 14 Discard: 4 Buried: 0
Hero Points: 2
NOTES:
Available Support: Binder's Tome (reveal for d4 to local Cha and Combat checks that are not mental-immune) and Blessings are available
Other: As needed, will reload or recharge Valet, Wayfarer, Chronicler, then Ice and Fire for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 2, Silver Flute, Blessing of Nethys, Blessing of Qi Zhong, Yap the Pixie, Scrying, Blessing of Abadar 1, Create Mindscape, Holy Water, Swipe, Major Cure, Scales of Remembrance, Old Salt
Recharged: Sklar-quah Thundercaller,
Discard Pile: The Lost, Sands of the Hour, Norgorber's Shadow, Cloudburst,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☑ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Adowyn's turn: reload Chronicler for bardsong on close check.
Move to Twisting Passages with the others.

.

Siwar's turn:

Hour of Incitation
No effect

Free explore of Twisting Passages #1: Sklar-quah Thundercaller
Reload Cleric of Nethys for bardsong
Diplomacy 11: 1d12 + 7 + 1d4 + 1 ⇒ (7) + 7 + (4) + 1 = 19 Success!

Discard Sands of the Hour to explore Passages #2: Norgorber's Shadow
Reload Thundercaller for bardsong
Divine 9: 1d12 + 5 + 1d4 + 1 ⇒ (12) + 5 + (1) + 1 = 19 Success!

Cannot explore further due to wildcard.

End turn.
Confusing shuffles Blessing of Qi Zhong into deck.

Siwar wrote:

Hand: Ice and Fire, Cloudburst, Cleric of Nethys, Sklar-quah Thundercaller, Chronicler, Norgorber's Shadow,

Displayed:
Deck: 17 Discard: 2 Buried: 0
Hero Points: 2
NOTES:
Available Support: Thundercaller (displays for a bonus to Str and Acro checks) and Blessings are available
Other: As needed, will reload or recharge Chronicler, Thundercaller, Ice and Fire, then Shadow for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 1, Blessing of Qi Zhong, Valet, Holy Water, Swipe, Yap the Pixie, Blessing of Nethys, Blessing of Abadar 2, Create Mindscape, Binder's Tome, Major Cure, Blessing of the Gods, Scales of Remembrance, Wayfarer, Scrying, Silver Flute, Old Salt
Recharged:
Discard Pile: The Lost, Sands of the Hour,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☑ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Adowyn's turn: Discard Holy Water and Yap to the BA damage from the Assassin.

Siwar's turn:
Hour of Sarenrae's Light
When this is the hour: When you heal, you may heal an additional card.

Rather than blowing up at the Dungeons, move to the Crypt.
At This Location: The difficulty of checks against Undead banes is increased by 3.

Free explore of Crypt #1: Ancient Skeleton

Spoiler:
Story Bane
Type: Monster
Traits: Skeleton Undead Veteran
To Defeat: Combat 11+##
Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Before acting, either recharge a Divine card or suffer 1 Combat damage.

Recharge Blessing of Abadar for the BA.
Cast Ice and Fire, reload Yap for bardsong

Combat 11+4+4+3=22: 1d12 + 5 + 2d8 + 3 + 1d4 + 1 ⇒ (6) + 5 + (3, 8) + 3 + (2) + 1 = 28 Success!

Close location:
Reload Cleric of Nethys for bardsong
Divine 5+4=9: 1d12 + 5 + 1d4 + 1 ⇒ (7) + 5 + (4) + 1 = 17Success!
Examine Sands of the Hour on top of hourglass and draw it.
Remove Deadly

Move with Seoni.
Recharge BotG to copy the healing of Sarenrae's Light, to heal Seoni two cards.

End turn
Recharge Ice and Fire: Arcane 12: 1d12 + 5 ⇒ (6) + 5 = 11 Play The Lost to succeed, then heal both cards in discard (harrow plus hour).
Draw up, then Confusing shuffles Swipe into deck.

Siwar wrote:

Hand: Ice and Fire, Cloudburst, Cleric of Nethys, Chronicler, Blessing of Qi Zhong, Sands of the Hour,

Displayed:
Deck: 16 Discard: 1 Buried: 0
Hero Points: 2
NOTES:
Available Support: Blessings are available
Other: As needed, will reload or recharge Chronicler, Ice and Fire, Sands, then Qi Zhong for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Valet, Blessing of the Gods, Major Cure, Create Mindscape, Binder's Tome, Blessing of Abadar 2, Old Salt, Swipe, Yap the Pixie, Wayfarer, Blessing of Abadar 1, Blessing of Nethys, Scrying, Holy Water, Scales of Remembrance, Silver Flute
Recharged:
Discard Pile: The Lost,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☑ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Start at Dungeons.

Choose Confusing for Peril.

Siwar wrote:

Hand: Ice and Fire, Swipe, Cleric of Nethys, Yap the Pixie, Valet, Blessing of Abadar 2, Blessing of the Gods, The Lost, Holy Water,

Displayed:
Deck: 13 Discard: 0 Buried: 0
Hero Points: 2
NOTES:
Available Support: Swipe, Holy Water, and Blessings are available
Other: As needed, will reload or recharge Holy Water, Ice and Fire, Valet, Wayfarer, then Chronicler for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Chronicler, Silver Flute, Binder's Tome, Major Cure, Wayfarer, Create Mindscape, Scales of Remembrance, Cloudburst, Scrying, Blessing of Qi Zhong, Blessing of Nethys, Blessing of Abadar 1, Old Salt
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☑ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Hero Point: +1 Int

Deck Upgrades:
Spell 3 (Black Spot -> Create Mindscape)
Blessing 3 (Milani -> Qi Zhong)


Deck Handler

Discard Wayfarer to explore encounter Planar Rift.

Guarding: Seoni casts Good Omen on Wu Shen's check, Adowyn blesses - cannot fail

BYA: A local character summons and encounters the danger.
Siwar accepts. It's a 1d6 ⇒ 4 Mummy.
For giggles - cast Ice and Fire, trigger vulnerability, trigger wayfarer, reload Chronicler
Combat 14+4+4=22: 1d12 + 5 + 2d8 + 3 + 4 + 2d6 + 1d4 + 1 ⇒ (9) + 5 + (2, 8) + 3 + 4 + (6, 1) + (1) + 1 = 40 Success!

Encounter villain
reveal Tome, trigger Wayfarer, recharge acid rain for bardsong
Divine 6+4+2=12: 1d12 + 5 + 1d4 + 2d6 + 1d4 + 1 ⇒ (4) + 5 + (4) + (3, 5) + (2) + 1 = 24 Success!

Profit.


Deck Handler

Hour of Shelyn's Song
When this is the hour: When you would discard a boon to bless a Dexterity or Charisma check, you may recharge it instead.

Move to Ossuary
Reveal Chronicler by revealing Tome
Knowledge 10: 1d8 + 2 + 1d6 ⇒ (7) + 2 + (6) = 15 Success!

Free explore of Ossuary #1: Giant Form
Reveal Binder's Tome, recharge Valet for bardsong
Divine 13: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (7) + 5 + (4) + (4) + 1 = 21 Success!

Pausing to discuss going forward and encountering the villain


Deck Handler

Forgot to summon and encounter Mercenary
Reveal Binder's Tome, Reveal Chronicler
Diplomacy 12: 1d12 + 7 + 1d4 + 1d6 ⇒ (4) + 7 + (4) + (5) = 20 Success!


Deck Handler

Hour of the Master of Masters
When this is the hour: On your check, you may reroll any dice showing 1.

Free explore of Blood Pool #1: Demon's Lantern
Bury Ausio for 2d12
Dex 8: 1d8 + 2d12 ⇒ (6) + (2, 9) = 17 Success!

Discard Blessing of the Gods to explore Blood Pool #2: Cultists (Society of the Veil)

Spoiler:
Story Bane
Type: Monster
Traits: Cultist Human Veteran
To Defeat: Combat 10+## OR Diplomacy 8+#
If undefeated, examine the top # cards of the hourglass; if any are blessings, shuffle them into your discards.

Reveal Binder's Tome, Reveal Chronicler
Diplomacy 12: 1d12 + 7 + 1d4 + 1d6 ⇒ (9) + 7 + (3) + (1) = 20 Success!

Close Blood Pool: bury Demon's Lantern and Real Rabbit Prince, heal Gorum's Iron

Move to Twisting Passages.

End turn

Siwar wrote:

Hand: Acid Rain, Ice and Fire, Binder's Tome, Chronicler, Valet, Wayfarer, Blessing of Abadar 1,

Displayed:
Deck: 13 Discard: 5 Buried: 2
Hero Points: 2
NOTES:
Available Support: Tome (any local Charisma check against something not immune to mental) and Blessing of Abadar are available
Other: As needed, will reload or recharge Ice and Fire, Valet, Wayfarer, then Chronicler for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Black Spot, Major Cure, Gorum's Iron, Blessing of Abadar 2, The Paladin, Scales of Remembrance, Silver Flute, Unearthly Aim, Cloudburst, Yap the Pixie, Restoration, Swipe, Old Salt
Recharged:
Discard Pile: Cleric of Nethys, The Queen Mother, Scrying, Blessing of Nethys, Blessing of the Gods,
Buried Pile: Ausio Carowyn, The Real Rabbit Prince,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Hour of Torag's Power
When you would discard a boon to bless a Strength or Constitution check, you may recharge it instead.

Give The Tyrant to Adowyn
She can hot-potato it back, or use it for evading summoned stuff.

Use free explore to heal
1d4 + 1 ⇒ (2) + 1 = 3 (Chronicler, The Real Rabbit Prince, The Paladin)

Discard Gorum' Iron to explore Blood Pool #1: Basilisk.
Undead Azer is summoned and either encountered or evaded
Recharge Old Salt for BA ability
Con 6: 1d4 + 4 ⇒ (4) + 4 = 8 Success!
Recharge Yap to give Adowyn d4+1 on her check.
Cast Swipe

Combat 14 -3: 1d12 + 5 + 1d8 ⇒ (5) + 5 + (4) = 14 Success!
Remove scourges if Adowyn failed the BA

Discard Blessing of Nethys to examine Blood Pool #2 and #3: Red Mantis Mask and Sczarni Thief. Encounter the former.
Auto-fail and banish the item

End turn.
Recharge Swipe: Arcane 10: 1d12 + 5 ⇒ (11) + 5 = 16 Success!

Siwar wrote:

Hand: Acid Rain, Binder's Tome, Ausio Carowyn, Chronicler, Blessing of the Gods, The Real Rabbit Prince, Blessing of Abadar 1,

Displayed:
Deck: 15 Discard: 5 Buried: 0
Hero Points: 2
NOTES:
Available Support: Tome, Ausio, and Blessings are available (esp. if BotG copies something awesome from the Hour)
Other: As needed, will reload or recharge Rabbit Prince, Chronicler, Tome, then BotG for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Black Spot, Major Cure, Cloudburst, Blessing of Abadar 2, Scales of Remembrance, Ice and Fire, Unearthly Aim, The Paladin, Wayfarer, Silver Flute, Valet, Restoration
Recharged: Old Salt, Yap the Pixie, Swipe,
Discard Pile: Cleric of Nethys, The Queen Mother, Scrying, Blessing of Nethys, Gorum's Iron,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Hour of The Unicorn
When this is the hour: Your check to acquire is blessed.

Move to Crypt
At This Location: The difficulty of checks against Undead banes is increased by 3.

Free explore of Crypt #2: Unearthly Aim
Arcane 9: 1d12 + 5 + 1d12 ⇒ (10) + 5 + (12) = 27 Success!

Discard The Queen Mother to explore Crypt #3: Acid Rain
Harrow - heal Wayfarer
Arcane 11: 1d12 + 5 + 1d12 ⇒ (8) + 5 + (12) = 25 Success!

Cast Scrying on Crypt for monsters: Orc Rager, Ash Giant, Mimic
Put them on bottom in reverse order (so Rager is last).
Shuffle the rest of the location.

Discard The Real Rabbit Prince into 1d4 ⇒ 3 Siwar's discard pile to explore Crypt #1d4 + 6 ⇒ (4) + 6 = 10 Haunt

Spoiler:
Barrier 2
Traits:
Task
Trigger
Undead
Veteran
To Defeat:
Charisma
Diplomacy 8+#
OR Divine 6+#
When examined, suffer the scourge Frightened.
Cannot be evaded.
If undefeated, suffer the scourge Drained.

Check is blessed by the Rabbit Prince
Divine 10: 1d12 + 5 + 1d12 ⇒ (10) + 5 + (12) = 27 Success!

Discard The Paladin to explore Crypt #1d3 + 6 ⇒ (2) + 6 = 8 Cultists (Society of the Veil)
Summon and encounter Bloodbug Swarm, which is now undead and +3 as a result

Spoiler:
Monster 4
Traits:
Animal
Swarm
To Defeat:
Combat 10
THEN Combat 11
THEN Combat 12
Vulnerable to Attack.
If the difficulty of any check is not exceeded by at least 4, the character who attempted the check suffers the scourge Wounded; after the encounter, shuffle this monster into its location.

Cast Acid Rain and use it for all three combat checks
Combat 13, 14, 15: 3d6 + 9 + 4 ⇒ (5, 2, 6) + 9 + 4 = 26 Success!

Back to Cultists
Cannot fail Diplomacy 12 with the Paladin's exploration-bonus.

Close Crypt
Reload Yap for bardsong
Divine 9: 1d12 + 5 + 1d4 + 1 ⇒ (3) + 5 + (4) + 1 = 13 Success!
Examine The Tyrant on top of hourglass and draw it.

Move to wherever Adowyn is headed on her turn.

End turn.
Recharge Scrying w/ bardsong (recharge unearthly aim): Arcane 12: 1d12 + 5 + 1d4 + 1 ⇒ (4) + 5 + (1) + 1 = 11 Failure
Recharge Acid Rain: Arcane 13: 1d12 + 5 ⇒ (10) + 5 = 15 Success!

Siwar wrote:

Hand: Swipe, Yap the Pixie, Old Salt, The Tyrant, Gorum's Iron, Blessing of Abadar 1, Blessing of Nethys,

Displayed:
Deck: 15 Discard: 6 Buried: 0
Hero Points: 2
NOTES:
Available Support: Swipe and Blessings are available
Other: As needed, will reload or recharge Yap, Abadar, Gorum, then Nethys for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Cloudburst, Valet, Silver Flute, Wayfarer, Black Spot, Ice and Fire, Blessing of Abadar 2, Binder's Tome, Scales of Remembrance, Restoration, Blessing of the Gods, Major Cure, Ausio Carowyn
Recharged: Unearthly Aim, Acid Rain,
Discard Pile: Chronicler, Cleric of Nethys, The Queen Mother, The Real Rabbit Prince, The Paladin, Scrying,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

On Seoni's turn: Use granted power to encounter The Paladin.
(( Since it is one of the best non-combat-bane blessings... ))
Divine 8: 1d12 + 5 ⇒ (5) + 5 = 10 Success!
Discard Chronicler from top of deck as payment.

Siwar's Turn:

Start of turn, give Blessing of Milani to Adowyn.

Hour of Norgorber's Shadow
On your Stealth check or your check that invokes the Poison trait, add 1d4.

Free explore of Reading Room #3: Restoration
Display Silver Flute, recharge Old Salt for his power
Divine 12: 1d12 + 5 + 1d4 + 4 ⇒ (6) + 5 + (3) + 4 = 18 Success!

Discard Cleric of Nethys to examine what's after the Gorum's Iron, and it's Vortex of Madness and it has a trigger.
Recharge Scales of Remembrance, reload Ausio for bardsong
Divine 13: 1d12 + 5 + 4 + 1d4 + 1 ⇒ (5) + 5 + 4 + (1) + 1 = 16 Success!

Continue with encounter w/ the blessing
Divine 8: 1d12 + 5 + 1d4 ⇒ (2) + 5 + (4) = 11 Success!

Villain or henchman remains, so use Wayfarer to explore: Cultist
Dire Crocodile is summoned by adventure text.
Diplomacy 12 vs Cultist: 1d12 + 7 + 1d4 + 2d6 ⇒ (12) + 7 + (2) + (4, 1) = 26 Success!

Close Location -> The Real Rabbit Prince is a Harrow, so it is automatic.
Heal Blessing of Abadar 1 from discard.

After moving, cast Restoration on Adowyn.

End turn.
Recharge Silver Flute.
Recharge Restoration w/ bardsong (via BoAbadar2): Divine 14: 1d12 + 5 + 1d4 + 1 ⇒ (12) + 5 + (3) + 1 = 21 Success!

Siwar wrote:

Hand: Scrying, Yap the Pixie, Gorum's Iron, The Real Rabbit Prince, Blessing of Abadar 1, The Queen Mother, The Paladin,

Displayed:
Deck: 15 Discard: 3 Buried: 0
Hero Points: 2
NOTES:
Available Support: Blessings are available
Other: As needed, will reload or recharge Yap, Rabbit Prince, Abadar, then Gorum for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Scales of Remembrance, Cloudburst, Major Cure, Binder's Tome, Black Spot, Swipe, Blessing of the Gods, Old Salt, Blessing of Nethys, Ice and Fire, Ausio Carowyn, Valet
Recharged: Silver Flute, Blessing of Abadar 2, Restoration,
Discard Pile: Chronicler, Cleric of Nethys, Wayfarer,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

On Adowyn's turn: Encounter and acquire Ausio Carowyn, discard Blessing of Abadar 1 from deck as payment.

Hand update:

Siwar wrote:

Hand: Silver Flute, Scales of Remembrance, Old Salt, Cleric of Nethys, Wayfarer, Blessing of Abadar 2, Blessing of Milani, The Queen Mother, Ausio Carowyn,

Displayed:
Deck: 12 Discard: 1 Buried: 0
Hero Points: 2
NOTES:
Available Support: Flute and Blessings are available
Other: As needed, will reload or recharge Old Salt, Scales, then Wayfarer for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Black Spot, Blessing of Nethys, Ice and Fire, Binder's Tome, Yap the Pixie, Valet, Scrying, Blessing of the Gods, Swipe, Cloudburst, Major Cure, Chronicler
Recharged:
Discard Pile: Blessing of Abadar 1,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Also start at the Reading Room.

Siwar wrote:

Hand: Silver Flute, Scales of Remembrance, Old Salt, Cleric of Nethys, Wayfarer, Blessing of Abadar 2, Blessing of Milani, The Queen Mother,

Displayed:
Deck: 13 Discard: 0 Buried: 0
Hero Points: 2
NOTES:
Available Support: Flute and Blessings are available
Other: As needed, will reload or recharge Old Salt, Scales, then Wayfarer for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 1, Yap the Pixie, Cloudburst, Binder's Tome, Major Cure, Scrying, Blessing of the Gods, Blessing of Nethys, Black Spot, Ice and Fire, Swipe, Valet, Chronicler
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Hero point: Card Feat (Blessing)

Deck Upgrade (letting the numbers decide):
Spell 4: 1d1000 ⇒ 762
Lightning Bolt -> Cloudburst
or
Item 4: 1d1000 ⇒ 296
Scales of Remembrance -> Codex of Conversations

New Blessing is BotG, to copy all of the fun hours.


Deck Handler

Off turn: recharge Major Cure

Hour of the Sands
No effect

Free explore of Office #2: Ice Strike
Display Silver Flute, recharge Valet for bardsong
Arcane 10: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (1) + 5 + (4) + (2) + 1 = 13 Success!

Discard Yap the Pixie to explore Office #3: Liquid Courage
Use Silver Flute, recharge Naval Hero for bardsong, recharge Magistrate
Int 9: 1d8 + 1d4 + 1d4 + 1 + 1d8 ⇒ (6) + (1) + (1) + 1 + (4) = 13 Success!
Inconsequential, I know, but hey.

Diplomacy 9 is automatic to close with the available boosts.
Fin.


Deck Handler

Reload Valet and recharge Ice and Fire for bardsong

Discard Chronicler to explore Office 1: Magistrate
Diplomacy 9: 1d12 + 7 ⇒ (2) + 7 = 9 Success!

Discard Wayfarer to explore Office 2: Verminbane Warhammer
Reload Magistrate for bardsong, ask Wu Shen to play The Publican to bless twice
Strength 15: 1d4 + 2d6 + 1d4 + 1 + 2d4 ⇒ (3) + (2, 1) + (4) + 1 + (2, 1) = 14
Recharge Cleric of Nethys to add 2 -> Success!

End turn

Siwar wrote:

Hand: Major Cure, Binder's Tome, Silver Flute, Valet, Magistrate, Yap the Pixie, Naval Hero,

Displayed:
Deck: 15 Discard: 10 Buried: 0
Hero Points: 2
NOTES:
Available Support: Tome, Flute, Magistrate, and Hero are all available
Other: As needed, will reload or recharge Major Cure, Valet, Yap, Hero, then Magistrate for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 2, Blessing of Abadar 1, Blessing of Milani
Recharged: Lightning Bolt, Swipe, Twisted Space, Scrying, Embiggen, Sergeant-at-arms, Death's Touch, Fortune-teller, Scales of Remembrance, Old Salt, Ice and Fire, Cleric of Nethys,
Discard Pile: The Lost, Wand of Flame, Blessing of Nethys, Divine Fortune, Djinn, Black Spot, Ring of Evasion, Chronicler, Wayfarer, Verminbane Warhammer,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Hour of the Orison
No effect

Recharge Fortune-Teller and name boon (6 to 4, after all) - Office #1 is Trapped Furniture
Recharge Old Salt and Scales of Remembrance
Disable 6+4: 1d4 + 4 + 4 ⇒ (2) + 4 + 4 = 10 Success!

Free explore of Office #2: Animated Object
Random encounter is 1d4 ⇒ 2 Seoni
Siwar will provide bardsong for the defeat, the acquire, and the close check (five cards still in hand), unless we are choosing to explore the remaining 8 cards (6 of which are boons, so maybe 1 or 2 level 4s?).


Deck Handler

Off-turn encounter with Fortune-teller
Reveal Valet
Diplomacy 11: 1d12 + 7 + 2 ⇒ (6) + 7 + 2 = 15 Success!
Discard top of deck (Ring of Evasion) as payment for the encounter-swap.

Siwar wrote:

Hand: Ice and Fire, Cleric of Nethys, Valet, Old Salt, Wayfarer, Chronicler, Scales of Remembrance, Fortune-teller,

Displayed:
Deck: 15 Discard: 7 Buried: 0
Hero Points: 2
NOTES:
Available Support: Apparently, I need more blessings and fewer allies
Other: As needed, will reload or recharge Chronicler, then Scales, then Valet, then Old Salt, then Wayfarer for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Yap the Pixie, Naval Hero, Blessing of Abadar 1, Major Cure, Blessing of Abadar 2, Binder's Tome, Blessing of Milani, Silver Flute
Recharged: Lightning Bolt, Swipe, Twisted Space, Scrying, Embiggen, Sergeant-at-arms, Death's Touch,
Discard Pile: The Lost, Wand of Flame, Blessing of Nethys, Divine Fortune, Djinn, Black Spot, Ring of Evasion,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Recharge Sergeant-at-arms, reload Chronicler to support Adowyn's check

Free explore of Slaughterhouse #2: Thundering Earthbreaker
Cannot succeed, discard Black Spot

Discard Djinn to examine Slaughterhouse #3: Azer. Not a boon, so just explore.

Spoiler:
Monster 1
Traits:
Elemental
Fire
Outsider
Veteran
To Defeat:
Combat 11+##
Immune to Fire. Vulnerable to Cold.
After acting, suffer 1d4-1 Fire damage.

Reload Wayfarer for bardsong, cast Death's Touch
Combat 19: 1d12 + 5 + 3d6 + 3 + 1d4 + 1 ⇒ (8) + 5 + (1, 5, 1) + 3 + (4) + 1 = 28 Success!
Nothing to discard to the location or the AA damage.

End turn
Recharge Death's Touch: Arcane 13: 1d12 + 5 ⇒ (9) + 5 = 14 Success!

Siwar wrote:

Hand: Ice and Fire, Cleric of Nethys, Valet, Old Salt, Wayfarer, Chronicler, Scales of Remembrance,

Displayed:
Deck: 16 Discard: 6 Buried: 0
Hero Points: 2
NOTES:
Available Support: Apparently, I need more blessings and fewer allies
Other: As needed, will reload or recharge Chronicler, then Scales, then Valet, then Old Salt, then Wayfarer for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Milani, Silver Flute, Blessing of Abadar 1, Naval Hero, Binder's Tome, Ring of Evasion, Blessing of Abadar 2, Yap the Pixie, Major Cure
Recharged: Lightning Bolt, Swipe, Twisted Space, Scrying, Embiggen, Sergeant-at-arms, Death's Touch,
Discard Pile: The Lost, Wand of Flame, Blessing of Nethys, Divine Fortune, Djinn, Black Spot,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Hour of The Vision
When this is the hour: At the start of your turn, examine the top card of your location; if it is a Magic card, encounter it.

Examine Slaughterhouse #1: Trapped Furniture

Spoiler:
Type: Barrier
Traits: Trap Trigger
To Defeat: Wisdom Perception 8 OR Craft Disable 6
When examined, encounter this barrier. If undefeated, summon and encounter a barrier.

Pause to see if Adowyn can take it


Deck Handler

Off-turn:
Recharge Twisted Space for bardsong.
Recovery for Scrying: Arcane 12: 1d12 + 5 ⇒ (9) + 5 = 14 Success!
Recovery for Embiggen: Arcane 10: 1d20 + 5 ⇒ (5) + 5 = 10 Success!

Siwar wrote:

Hand: Black Spot, Death's Touch, Chronicler, Wayfarer, Djinn, Sergeant-at-arms,

Displayed:
Deck: 19 Discard: 4 Buried: 0
Hero Points: 2
NOTES:
Available Support: Black Spot and Sergeant are available.
Other: As needed, will reload Chronicler, then Sergeant then Wayfarer for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 1, Ring of Evasion, Valet, Old Salt, Blessing of Abadar 2, Blessing of Milani, Ice and Fire, Yap the Pixie, Scales of Remembrance, Silver Flute, Major Cure, Cleric of Nethys, Naval Hero, Binder's Tome
Recharged: Lightning Bolt, Swipe, Twisted Space, Scrying, Embiggen,
Discard Pile: The Lost, Wand of Flame, Blessing of Nethys, Divine Fortune,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

On-closing effect of Lab: Summon 3 spells and encounter 1 of them; banish the others.
Enlarge, Embiggen, and Aspect of the Monkey.

Encounter Embiggen
Arcane 8: 1d12 + 5 ⇒ (4) + 5 = 9 Success!

Because Scrying was my last card drawn and it's already been used, have a slight conflict there. So let's say I used Embiggen to try and get Divine Fortune back. Re-rolling that one...
Divine 13: 1d20 + 5 ⇒ (4) + 5 = 9 Still a failure. Womp-womp.

Embiggen will now be recovered at the end of Adowyn's turn (but won't help with recovering Scrying, heh).

Siwar wrote:

Hand: Black Spot, Death's Touch, Chronicler, Wayfarer, Djinn, Sergeant-at-arms,

Displayed: Embiggen,
Deck: 16 Discard: 4 Buried: 0
Hero Points: 2
NOTES:
Available Support: Black Spot and Sergeant are available.
Other: As needed, will reload Chronicler, then Sergeant then Wayfarer for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Ring of Evasion, Blessing of Milani, Ice and Fire, Binder's Tome, Scales of Remembrance, Naval Hero, Blessing of Abadar 1, Old Salt, Cleric of Nethys, Blessing of Abadar 2, Yap the Pixie, Silver Flute, Valet, Major Cure
Recharged: Lightning Bolt, Swipe,
Discard Pile: The Lost, Wand of Flame, Blessing of Nethys, Divine Fortune,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Off turn: Reload Chronicler for bardsong.
Fail Wis check against Harpy for no real consequence.

Hour of Benefaction
No effect

Start of turn:
Divine Fortune goes to recovery.
Thunderstorm 1d4 ⇒ 3 does not strike here, and moves to 1d4 ⇒ 3 Slaughterhouse.

Free explore of Laboratory #1: Death's Touch
Recharge Lightning Bolt for bardsong
Arcane 11: 1d12 + 5 + 1d4 + 1 ⇒ (6) + 5 + (4) + 1 = 16 Success!

Use Blessing of Nethys (to set up Djinn or Wayfarer next)...
Examine Laboratory #2: Wolverine and #3: Mysterious Relic
Put barrier back on top, then explore.
It's a task barrier, so use diplomacy instead of knowledge.
Cannot fail dc8.

Attempt to close the Laboratory.
Recharge Swipe for bardsong, not concerned about failure atm
Intelligence 9: 1d8 + 1d4 + 1 ⇒ (6) + (3) + 1 = 10 Success!

Location closes.
Move to Slaughterhouse (I'm guessing that's where Adowyn will want to go).

End turn.
Recover Divine Fortune: Divine 13: 1d12 + 5 ⇒ (2) + 5 = 7 Failure

Start of Adowyn's turn, cast Scrying on Den Of Iniquity for barriers - Haughty Nobles, Bearskin Armor, Landshark.
Move Nobles to the bottom, shuffle the other two into the location.

Siwar wrote:

Hand: Black Spot, Death's Touch, Scrying, Chronicler, Wayfarer, Djinn, Sergeant-at-arms,

Displayed:
Deck: 16 Discard: 4 Buried: 0
Hero Points: 2
NOTES:
Available Support: Black Spot and Sergeant are available.
Other: As needed, will reload Chronicler, then Sergeant then Wayfarer for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 2, Scales of Remembrance, Old Salt, Silver Flute, Blessing of Abadar 1, Naval Hero, Cleric of Nethys, Ice and Fire, Binder's Tome, Valet, Blessing of Milani, Major Cure, Yap the Pixie, Ring of Evasion
Recharged: Lightning Bolt, Swipe,
Discard Pile: The Lost, Wand of Flame, Blessing of Nethys, Divine Fortune,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Off-turn:
Reload Yap the Pixie for bardsong against the Trapped Furniture.

Encounter with Djinn
Use divine fortune
Diplomacy 12: 1d12 + 7 + 1d6 ⇒ (4) + 7 + (5) = 16 Success!
Discard top of deck (Yap) as payment for the encounter-swap.

Siwar wrote:

Hand: Lightning Bolt, Black Spot, Swipe, Chronicler, Wayfarer, Djinn, Blessing of Nethys,

Displayed: Divine Fortune,
Deck: 15 Discard: 3 Buried: 0
Hero Points: 2
NOTES:
Available Support: Black Spot, Swipe, and Blessing are available.
Other: As needed, will reload Yap, then Chronicler, then Wayfarer for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Scrying, Ring of Evasion, Blessing of Milani, Old Salt, Major Cure, Scales of Remembrance, Cleric of Nethys, Naval Hero, Blessing of Abadar 1, Valet, Ice and Fire, Blessing of Abadar 2, Binder's Tome
Recharged: Sergeant-at-arms, Silver Flute,
Discard Pile: The Lost, Wand of Flame, Yap the Pixie,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Hour of The Tangled Briar
When this is the hour: When you close your location, instead of banishing its cards, shuffle them into a random other location.

Free explore of Tavern 1: Divine Fortune
Display Silver Flute
Divine 11: 1d12 + 5 + 1d4 ⇒ (10) + 5 + (4) = 19 Success!

Recharge Yap the Pixie to explore Tavern 2: Ring of Evasion
Use Silver Flute again
Arcane 9: 1d12 + 5 + 1d4 ⇒ (5) + 5 + (4) = 14 Success!

Recharge Wayfarer to explore Tavern 3: Naval Hero
Between the Flute and Valet, cannot fail Diplomacy 9

Recharge Naval Hero to explore Tavern 4: Mimic
Cast Divine Fortune, use Silver Flute again, recharge Ring of Evasion for bardsong
Wisdom 9: 1d6 + 1d6 + 1d4 + 1d4 + 1 ⇒ (5) + (4) + (1) + (3) + 1 = 14 Success!

Recharge Old Salt to explore Tavern 5: Inquisitor Devil
Use both Divine Fortune and Silver Flute again
Arcane 10: 1d12 + 5 + 1d6 + 1d4 ⇒ (9) + 5 + (3) + (3) = 20 Success!

Discard Valet to explore Tavern 6: Wand of Flame
With DF and SF and Valet's d6, cannot fail Arcane 9

Discard The Lost to explore Tavern 7: Sergeant-at-arms
Heal Valet (this is why he was discarded - wanted a shuffle), cannot fail Diplomacy 10 with DF and SF

Recharge Sergeant-at-arms to explore Tavern 8: Symbol of Fear
One last use of Divine Fortune and Silver Flute
Divine 10: 1d12 + 5 + 1d6 + 1d4 ⇒ (9) + 5 + (5) + (4) = 23 Success!

End turn
Recharge Silver Flute
Discard Wand of Flame and draw up.

Siwar wrote:

Hand: Lightning Bolt, Black Spot, Swipe, Chronicler, Wayfarer, Yap the Pixie, Blessing of Nethys,

Displayed: Divine Fortune,
Deck: 15 Discard: 2 Buried: 0
Hero Points: 2
NOTES:
Available Support: Black Spot, Swipe, and Blessing are available.
Other: As needed, will reload Yap, then Chronicler, then Wayfarer for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Scrying, Binder's Tome, Major Cure, Naval Hero, Blessing of Abadar 1, Ice and Fire, Ring of Evasion, Blessing of Abadar 2, Blessing of Milani, Valet, Cleric of Nethys, Scales of Remembrance, Old Salt
Recharged: Sergeant-at-arms, Silver Flute,
Discard Pile: The Lost, Wand of Flame,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

Also start at the Tavern.
Four allies, this should go quick. :)

Will activate Gen Con Reward again.
I've added it as a character power.

Siwar wrote:

Hand: Lightning Bolt, Black Spot, Silver Flute, Yap the Pixie, Valet, Wayfarer, Old Salt, The Lost,

Displayed:
Deck: 12 Discard: 0 Buried: 0
Hero Points: 2
NOTES:
Available Support: Black Spot and Silver Flute are available.
Other: As needed, will reload Yap, Old Salt, Valet, and Wayfarer for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Scrying, Blessing of Abadar 2, Ice and Fire, Major Cure, Blessing of Nethys, Binder's Tome, Cleric of Nethys, Scales of Remembrance, Swipe, Blessing of Milani, Blessing of Abadar 1, Chronicler
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (☑ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
☑ When another character at your location would encounter a boon, you may encounter it instead. If you acquire the boon, discard the top card of your deck; otherwise, bury the top card of your deck.


Deck Handler

BB1A: First time, victory
Hero Point: Power Feat, "to a check by (X you or) another character ..."
Deck Upgrade: Ally 4 (burglar out, warfarer in)
PFS: 2361-1001
XP: 2
HP: 0 spent, 2 remaining (conversion of die bumps)


Deck Handler

Hour of The Vision
At the start of your turn, examine the top card of your location; if it is a Magic card, encounter it. (( Ghost at the Manor is not Magic. ))

Siwar moves to the Office

Free explore of Office 1: Wounding Spear-axe
Banish Swipe to auto-acquire

Discard Valet to explore Office 2: Firepelt Cougar
Ask Seoni to cast Good Omen, trigger Divine Fortune
Wisdom 12: 1d6 + 1d6 + 4 + 1d6 ⇒ (1) + (6) + 4 + (4) = 15 Success!

Discard Firepelt Cougar to explore Office 3: Lyrune-quah Truthspeaker
Attempt check to recharge: Survival 9: 1d4 + 1d6 ⇒ (4) + (4) = 8 So close!
Trigger divine fortune

Diplomacy 12: 1d12 + 7 + 1d6 ⇒ (3) + 7 + (4) = 14 Success!

Discard Lyrune-quah Truthspeaker to explore Office 4: Ghost (PA2)
Suffer Frightened: 1d4 - 1 ⇒ (3) - 1 = 2 mental damage - discard Spear-Axe and Burglar
Banish Lightning Bolt, trigger divine fortune

Combat 19: 1d12 + 5 + 3d6 + 1d6 ⇒ (10) + 5 + (2, 2, 5) + (3) = 27 Success!

Not closing, as the last card is a boon and I've got an explore left.

Discard Cerulean Mastermind to explore Office 5: Wand of Enervation
Trigger divine fortune
Arcane 10: 1d12 + 5 + 1d6 ⇒ (3) + 5 + (3) = 11 Success!

Close check on Office is automatic (d12 +7 +d6 vs 9). Nothing to recharge. Frightened is removed from everyone local.
Move wherever Seoni goes, in order to keep the Divine Fortune on my recharge checks

End turn
Recharge Swipe: Arcane 10: 1d12 + 5 + 1d6 ⇒ (2) + 5 + (6) = 13
Recharge Bolt: Arcane 10: 1d12 + 5 + 1d6 ⇒ (12) + 5 + (5) = 22

Siwar wrote:

Hand: Black Spot, Ice and Fire, Dimensional Jump, Wand of Enervation, Scales of Remembrance, Old Salt, Blessing of Abadar 1,

Displayed:
Deck: 10 Discard: 10 Buried: 0
Hero Points: 2
NOTES:
Available Support: Black Spot, Wand of Enervation, and blessing are available.
Other: As needed, will recharge Dimensional Jump, then Scales, then Wand, for bardsong (d4 +1)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Silver Flute, Binder's Tome, Yap the Pixie, Blessing of Nethys, Major Cure, Scrying, Chronicler, Blessing of Milani
Recharged: Swipe, Lightning Bolt,
Discard Pile: Blessing of Abadar 2, The Lost, Cleric of Nethys, Enchant Weapon, Valet, Firepelt Cougar, Lyrune-quah Truthspeaker, Burglar, Wounding Spear-axe, Cerulean Mastermind,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☐ +1 ☐ +2 ☐ +3
Constitution d4 ☐ +1
Intelligence d8 ☐ +1 ☐ +2 ☐ +3
Knowledge: Int +2
Wisdom d6 ☐ +1 ☐ +2
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Arcane: Cha +1
Diplomacy: Cha +3
Divine: Cha +1

Favored Card: Ally
Hand Size: 5 ☑ 6 ☑ 7
Proficiencies:
□ Weapon, Arcane, Divine, Instrument
POWERS:
On a check by (□ you or) another local character, you may recharge a card to add 1d4 (☑ +1)(□+2). If the recharged card is an ally, you may reload it instead.
When you attempt a check to defeat a Skirmish or Task barrier, you may use Diplomacy in place of the listed skill. (□ Local characters gain this power.)
☑ If there is another local character, you may evade a bane; a random other local character encounters it instead.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.
□ When you play a blessing on another character’s check, and they succeed, you may recharge the blessing instead of discarding it.

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