Step 1: write five things about your character’s concept and background, five things that you think are the most essential parts of your character. You don’t have to stop at five, if you like…this is just a minimum.
1. Devout follower of Mystra. Believes she is a Chosen of Mystra and aims to become Magister.
2. Carries an ancient scroll she keeps hidden. Enemies in the church of Mystra believe it to be heretical because it reinforces her claims to the title of Chosen.
3. Siobhan's magic is powerful and sometimes uncontrollable. She believes that this lack of control is Mystra's own presence working through her.
4. Very direct. Though not physically imposing, Siobhan has a strong force of personality and a good handle on the motivations of others.
5. She has no misgivings about the church hierarchy, despite having enemies among them. She believes that proving her claim is part of a spiritual trial on the path to becoming Magister.
6. She has been so used to life in the Temple, that she has never really learned to fend for herself, though she tries admirably. She has a blind trust of other followers of Mystra because of this.
Step 2: List at least two goals for the character. At least one of these goals should be one that the character has, while another should be one that you, as a player, want to see developed over the course of the game.
1. Siobhan's ambition to become Magister first involves developing her magical skill and understanding. She will grab at any opportunity to accumulate magical power, for good or for ill.
2. I don't expect Siobhan to become Magister during the course of this adventure, though that would be cool.
What I want to aim for is to see her consider her gradually realize that not all power is good, even if used for the right reasons. I also expect she will slowly become a hardened veteran of battle, and her morals will become a little more grey by that point.
I would also like to see her scroll come up as a plot point for somethings else. As a McGuffin a bad guy might be after, perhaps.
Step 3: List two secrets about your character. One is a secret the character knows, one is a secret that involves him but that he is not actually aware of yet. This will help me in creating plots that center around your character. I will also be creating a third secret which you as a player will not be aware of, so expect some surprises!
1. Despite her blind trust of others of her faith, Siobhan is careful whom she tells her scroll about. It holds immense personal value to her because of its important knowledge.
2. Not sure?
Step 4: Describe three people that are tied to the character though blood, romance or honor. Two of them are friendly to the character, one is hostile. All can do something useful for you, if you can get the situations to line up. If you like, you can include an enemy of yours here as well, so I have an instant NPC nemesis to throw at you.
Step 5: Describe three memories, mannerisms, or quirks that your character has. They don't have to be elaborate, but they should provide some context and flavor.
1. She carries a pair of dice made from the knucklebones of a charlatan. It seems they carry some residual power and she uses it as a focus for some of her spells. (Can I do this?)
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