Giant Frog

Shiki Shendar's page

5 posts. Organized Play character for Glader.


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Scarab Sages

Grats and enjoy :)

Scarab Sages

Yeay :P

Scarab Sages

Upgraded to lvl 3 now. New chars are fun :P

Scarab Sages

Shiki is very inquisitive about the world around him and tries to make his mark on it via good deeds. He has a darker side as well that recently developed due to his experiance with the deamon. He feels a mixture of revenge towards the deamon and he wishes to protect the world against such evil things. Hsi reason for going to the worldwound is to find out more about the deamon, for he does not even known it's name, as well as training in the way of the ninja to attain the skills he needs to face it. He is also looking for the Paladin to thank him and find out about the deamon from him.

Scarab Sages

Hi there,
I once played the start of this campaign but the gm at to quit just about when we hit lvl 4.

Introducing

Shiki Shendar:

Shiki decided at an early age to travel the world. The main reason for this being his huge family. 20 brothers and 16 sisters raised by a single mom. Needless to say it was crowded at the home and having something for yourself that defined you in particular was hard.
Shiki wasn't lucky on his travels however, near the world wound, by accident he stumbled in the path of a daemon that had evaded the wardstones. The deamon attacked and Shiki nearly croaked it. The deamon however was actually fighting a paladin and disregarded Shiki after it's initial attack. The battle was going badly for it and the last thing Shiki remembered seeing before falling unconscious was the awful vista of the deamon sprouted it's huge leathery wings and made his escape.
The Paladin had immediately chased the deamon in it's zeal leaving Shiki. A farmer on it's way to the next village to visit his ant(who told him she had found a wife for him and he was desperate) found the unconscious Shiki and wasn't sure what to make of it. It looked like an animal but it was wearing clothing. He took Shiki with him and dropped him off at the Church of Erastil. They took him in and when he came to they supported him in his new idea to become a paladin himself and find that deamon. The church soon realized however that he could never wear the armor of a paladin with his physics, therefor they trained him as a sanctified ninja. Shiki now takes his first steps out towards the worldwound as such.

statblock:

Shendar
Male grippli ninja (sanctified rogue) 1 (Pathfinder RPG Bestiary 2 149, Pathfinder RPG Ultimate Combat 13, 73)
LG Small humanoid (grippli)
Init +3; Senses darkvision 60 ft.; Perception +6
Defense
AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size)
hp 11 (1d8+3)
Fort +2, Ref +5, Will +2
Offense
Speed 30 ft., climb 20 ft.
Melee katana +1 (1d6+2/18-20) or
wakizashi +1 (1d4+1/18-20)
Special Attacks sneak attack +1d6
Statistics
Str 14, Dex 16, Con 14, Int 9, Wis 15, Cha 8
Base Atk +0; CMB +1; CMD 14
Feats Two-weapon Fighting
Traits exposed to awfulness, knowing the enemy
Skills Acrobatics +5, Climb +8, Knowledge (local) +3, Knowledge (nobility) +3, Knowledge (planes) +4, Perception +6, Sense Motive +6, Stealth +9 (+13 in marshes and forested areas.)
Languages Common, Grippli
SQ camouflage, glider, poison use
Other Gear lamellar (leather) armorUC, katanaUC, wakizashiUC, 5 gp
Special Abilities
Camouflage +4 Stealth in marshes and forested areas.
Climb (20 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white only).
Glider Halve falling distance, may move horizontally during fall half of vertical distance fallen.
Poison Use You do not risk poisoning yourself accidentally while poisoning a weapon.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.