paizo.com Favorited Posts by SetonAlandelpaizo.com Favorited Posts by SetonAlandel2024-03-27T15:13:11Z2024-03-27T15:13:11ZRe: Forums: Pathfinder Society: Paizo Blog: Pathfinder Society Preview: Redeeming Playtest PointsSetonAlandelhttps://paizo.com/community/blog/v5748dyo6sgrr?Pathfinder-Society-Preview-Redeeming-Playtest#192019-07-24T22:48:47Z2019-07-11T16:38:04Z<p>Yes - 4 xp for a scenario, 1 xp for a single quest, and 12 xp for a module/adventure path. Same XP ratio and gain rate, just broken down a bit more to accommodate the increased quest availability.</p>Yes - 4 xp for a scenario, 1 xp for a single quest, and 12 xp for a module/adventure path. Same XP ratio and gain rate, just broken down a bit more to accommodate the increased quest availability.SetonAlandel2019-07-11T16:38:04ZRe: Forums: Pathfinder Society: Paizo Blog: July Update— strong[REDACTED]/strong, Spotlights and Conventions!SetonAlandelhttps://paizo.com/community/blog/v5748dyo6sgrh?July-Update-REDACTED-Spotlights-and-Conventions#332019-07-06T22:29:45Z2019-07-06T04:08:18Z<p>Congrats to the rest of the 5 star class of July '19!</p>Congrats to the rest of the 5 star class of July '19!SetonAlandel2019-07-06T04:08:18ZRe: Forums: Pathfinder Society: Paizo Blog: Year of the SerpentSetonAlandelhttps://paizo.com/community/blog/v5748dyo5lhjk&page=3?Year-of-the-Serpent#1082015-06-05T22:04:21Z2015-06-05T19:18:07Z<p>Fyre FTW!</p>Fyre FTW!SetonAlandel2015-06-05T19:18:07ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Next Adventure Card Game base set is...SetonAlandelhttps://paizo.com/threads/rzs2sanj?Next-Adventure-Card-Game-base-set-is#182015-05-26T22:54:22Z2015-05-24T16:47:10Z<p>WOOOOO!</p>
<p>My favorite AP coming to ACG, I love it! Completely stoked for this!</p>WOOOOO!
My favorite AP coming to ACG, I love it! Completely stoked for this!SetonAlandel2015-05-24T16:47:10ZRe: Forums: Pathfinder Adventure Card Society: Pathfinder Society Adventure Card Guild Guide Version 2.0 AvailableSetonAlandelhttps://paizo.com/threads/rzs2sa97?Pathfinder-Society-Adventure-Card-Guild-Guide#232015-05-21T18:46:52Z2015-05-21T17:01:36Z<p>Looks like the companion character from solo play got the axe. Time for Valendron to see if he has what it takes to finish out Shackles without Kyra's help!</p>
<p>Nah, I'm likely gonna wipe on 0-3A. (like my Jirelle did :S)</p>Looks like the companion character from solo play got the axe. Time for Valendron to see if he has what it takes to finish out Shackles without Kyra's help!
Nah, I'm likely gonna wipe on 0-3A. (like my Jirelle did :S)SetonAlandel2015-05-21T17:01:36ZRe: Forums: GM Discussion: Substituting Grandmaster TorchSetonAlandelhttps://paizo.com/threads/rzs2s84t?Substituting-Grandmaster-Torch#52016-01-25T20:58:10Z2015-04-30T13:44:17Z<p>Look towards Destiny of the Sands 1 for inspiration. Ballintir has the unenviable task of informing Pathfinders they once again have to do favors for Torch, and he stresses whatever your current feelings toward him are; the Society needs his information. So play "nice" for now, he'll get his someday soon.</p>Look towards Destiny of the Sands 1 for inspiration. Ballintir has the unenviable task of informing Pathfinders they once again have to do favors for Torch, and he stresses whatever your current feelings toward him are; the Society needs his information. So play "nice" for now, he'll get his someday soon.SetonAlandel2015-04-30T13:44:17ZRe: Forums: GM Discussion: 5-24 Assault on the WoundSetonAlandelhttps://paizo.com/threads/rzs2r8ky&page=2?524-Assault-on-the-Wound#662014-07-25T17:45:16Z2014-07-25T17:06:30Z<p>Had a blast running these mass combats for my table, and they seemed to enjoy it as well.</p>
<p>Mass combat section ran ~3 hours, as the players favored defensive manuevers in combat. Thankfully, we had plenty of AOE for the troops, and some failed concentration checks significantly reduced Hagen's effectiveness, but still caused alarm as they determined the force punch was coming.</p>
<p>Anyone come up with a method to reduce the down-time between player turns when the melee phase slugfest begins? Had some moments of 5+ minute turns as the defensive walled dwarves fought the cultists. Eventually had the cultists disengage to keep stuff moving.</p>Had a blast running these mass combats for my table, and they seemed to enjoy it as well.
Mass combat section ran ~3 hours, as the players favored defensive manuevers in combat. Thankfully, we had plenty of AOE for the troops, and some failed concentration checks significantly reduced Hagen's effectiveness, but still caused alarm as they determined the force punch was coming.
Anyone come up with a method to reduce the down-time between player turns when the melee phase slugfest begins? Had...SetonAlandel2014-07-25T17:06:30ZRe: Forums: Pathfinder Society: Mid Con leveling?SetonAlandelhttps://paizo.com/threads/rzs2r8nc?Mid-Con-leveling#42014-07-08T05:47:39Z2014-07-07T20:07:41Z<p>I'd advise you "pre-level" your character and have it as a second sheet before con/gameday, so when you hit that new level you can be ready to go, or just add the levels on the fly with the core rulebook (or whatever resources you have) between slots and modify the printed sheet. Just make sure you don't play the wrong level at the wrong table. </p>
<p>Since you don't know how much gold you will get by playing, maybe have a high-importance list of items your character wants.</p>I'd advise you "pre-level" your character and have it as a second sheet before con/gameday, so when you hit that new level you can be ready to go, or just add the levels on the fly with the core rulebook (or whatever resources you have) between slots and modify the printed sheet. Just make sure you don't play the wrong level at the wrong table.
Since you don't know how much gold you will get by playing, maybe have a high-importance list of items your character wants.SetonAlandel2014-07-07T20:07:41Z