Allustan

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Goblin Squad Member. Pathfinder Rulebook Subscriber. Organized Play Member. 2,142 posts (6,423 including aliases). 2 reviews. No lists. 1 wishlist. 18 Organized Play characters. 38 aliases.


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male human? delittante

k. will be a bit slower, but coming back online.

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male human? delittante

::grumbles::

mmh. y'all there? want me to continue?

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male human? delittante

yea, rope trick turned into a mirror. has some good flavor, and some useful abilities, if stationary.

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male human? delittante

it'll dump you if someone moves it though, right?

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male human? delittante
Mr. Bonkers wrote:

You might not remember this statement, as it was simple and a long time ago:

Ten-Penny Tacey on May 10 wrote:
"You know guys, I've been thinking. It is true that a lot of this stuff we found is quite cumbersome. Twenty sets of armor and all that. But if I remember correctely, we came here on a sweet ride. So when we are done here, we can load it up with whatever we can hoard, and sell it somewhere else! There are still things we can't sell, like the gear with the marks on it. But we should take it anyway and bury it somewhere in the woods or something. You know, for our own safety."

Since we are near/in a forest, let's bury anything that we cannot sell due to markings (or can we sell it somewhere?).

can totally bury it. in fact if you wanted to bury it in the pocket of spring, the ground is a lot easier to dig, it doesn't work out to too much of value for you guys anyway. if you want to do that, i'm ok with it. once the pocket of spring expires, it'll freeze up and get covered with snow again , with nearly no sign of your passage / hidden treasure.

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male human? delittante

sorry i went MIA. was out sick, and contrary to logic, i post less when i'm home sick =P

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male human? delittante

it is that cauldron, indeed. if you wanna use it, go ahead and get it for the discount. i was counting it sold in waldsby, but logistically its no difference if you take it as part of your share and just swap it out some of your gold in hand.

+2255, i think that was before selling what you could at Waldsby, so it'd be +2255 + 3052 from what was actually sold in town. if in doubt, you should be able to total your share and be around 8,270gp value.

the sled is very full of the mundane gear, the winter witch guard armor, weapons, etc.
so if you ever have to ditch and run, its all in one place. but its a very incriminating piece of evidence if the witches or guards catch you with it all.

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male human? delittante

-4, it was targetted 20 ft out

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Pathfinder Rulebook Subscriber

So, a rather unfriendly ghost posessed my character. A friendly companion cast protetion from evil to try and oust the ghost. I failed my second save.

Protection from evil says "This spell does not expel a controlling life force (such as a ghost or spellcaster using magic jar), but it does prevent them from controlling the target. "

So doesnt that mean that it cannot control my character, and would need to vacate the host in order to do anything other than go for a ride along?

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Pathfinder Rulebook Subscriber

I've got an issue with the wear-for-24-hours-items.

I'd rather have seen all of the wear-for-24-hour-first items be categorized as "wearable lesser -cursed" items. Give them a game mechanic descriptor, allow them as the only cursed items that are commonly traded in PFS. The benefit: You can put them on and gain their benefit immediately, but you can't remove them for 24hrs without a remove curse. That at least front-loads the utility and wonder, with the caveat that you won't be able to gear-swap without wasting spells. It stops the gear swapping nonsense that creeps in from ( in generations past ) things like 3.5's Belt of Battle.

I'm sure there were plenty of items you had to wear 24hrs to get a benefit from before, but now there's a lot that have no benefit whatsoever until you've worn them for 24 hrs. At least with headbands of vast intelligence, you get a benefit within the first day.
these items that you have to wear for a day before you can use their magic, i's just... underwhelming. It fun-deflating too, to find them as part of loot in game now: "great, found an item i like! awww, can't use it at all this scenario because we don't have 24hrs to rest". womp womp.

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male human? delittante

i'm sorry the UE errata came out after those fights:

screaming bolt wrote:
Page 159—In screaming bolt, at the end of the first sentence, add “for 1 round”.

consensus online was that it was per the doom spell at the CL 5 ( 5 minutes ).

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Pathfinder Rulebook Subscriber

Imentish proteans have an inflict warpweave ability.

The wording seems a little vague. Does it effect any one single target within 100ft? Or every elligible (corporeal) creature within 100ft?

inflict warpweave wrote:
As a standard action, an imentesh can inflict a warpwave upon any corporeal creature within 100 feet. The target can resist the warpwave's effects with a DC 20 Fortitude save. If the imentesh wishes, it can use this ability as a swift action, but if it does so, it is affected by the warpwave as well unless it resists the effects with its own Fortitude save. See page 213 for a list of possible effects caused by a warpwave. The save DC is Constitution-based.

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male human? delittante

oh, and what ability score do you want your boon to go towards?

mantle wrote:
Mantle of the Black Rider (Assuming the Mantle): You have accepted the Mantle of the Black Rider, which grants you considerable power in your quest to find Baba Yaga so long as you continue your quest. Choose one ability score. Once per day as a swift action you may gain a +1 bonus to that ability score for 1 minute. For every additional Mantle of the Black Rider boon that you have for this character, the bonus increases by +1. You may not benefit from more than one Mantle of the Black Rider boon at a time.

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male human? delittante

heh no worry, i'll try and get it out tonight

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male human? delittante

yeah, 3xp, 4prestige. and the mantle boon.

no rush? but still apply your credit to that character and send you a file for the chronicle?

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Pathfinder Rulebook Subscriber
remoh wrote:

Here is an outside sketch of the tower Here

Also a map is here

oh wow, thanks. wish i'd found that sooner.

i ended up showing the player's my own take on it, and making the inner grounds more a ring around the figure 8 parts.

final thumbnail wasn't too far off in the end i guess. i took the crescent shape a bit too literally.

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male human? delittante

Sorry, afk a bit in iceland on vacation. Will be posting slower until thurs the 24th

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Pathfinder Rulebook Subscriber

how does the pale tower look anyway?
i tried sketching it from the map. but it feels wrong.

first attempt

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Pathfinder Rulebook Subscriber

tying them to the squat kennels for now.
they've still got the boar spear from Teb, so I think someone , at least Radosek, will recognize it when he sees it.

I'm keeping Hatch as their escape plan should all else fail, Nadya was taken with them.
One of the players co-opted Ten-Penny Tacey as their character, rebuilt as an unchained rogue. so i've hopes that they can get themselves out of it, although one of the tanks is still blind from the raven swarm.

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Pathfinder Rulebook Subscriber

whelp.

running Snows for a fun group online. However I may have GMed myself into a corner. The Pale Tower guards came for them at Nadya's cabin, and they went peacefully to the Weasel, where they confessed that the Black Rider had died in front of them back in Heldren.

Great, they know stuff. Interrogation successful. Voltan won't care about details but he's gotta get info and get it back to Radosek, so he takes the PCs capitve, they manage to sneak some daggers, but their hands are bound to prevent spellcasting.

( as a perk they got nice sleigh rides and an escort of ten guards and a sergeant into the pale tower, though Lydil did manage to steal one of the Keys en route, the Sergeant doesn't know its importance, just that pesky witchcrows steal magic stuff. )

so...
::looks through the pale tower for a place where they would keep prisoners::
::sad face::

there's no holding area / cells or anything. =/
Should I use one of the guest rooms? or the Kennels and have the troll keep an eye on them?

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Pathfinder Rulebook Subscriber

*swaps out item from published adventure* mmh k thanks , thought it seemed odd.

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Pathfinder Rulebook Subscriber

mon morning / brain fart time, but its odd as a potion.

you force the subject to drink it , and then interrogate them?
or you drink it, and then touch the subject, and interrogate them?

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male human? delittante

there'll likely be a slow-down this weekend with ei-con. at least for my posts.

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male human? delittante

i like archer clerics, its a fun fallback plan when you can't contribute otherwise.

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male human? delittante

Ya, who ya got in line for the 4th? They wanna post a 3rd level character idea?

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male human? delittante

Sorry, at a work conference, so doubt i can post until saturday

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male human? delittante

re: chronicle sheet - you're about 70% done for chronicle purposes.

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male human? delittante

I imagine over holidays posting will be either sporadic or nonexistent. Once you're back I'll see if there's a present for you under the christmas trees.

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male human? delittante

Ganesh!
wow, that was a while ago

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male human? delittante
GM BrOp - PFS wrote:
Vince, I'm getting a different character name when I enter your PFS # in the reporting sheet. Can you double-check that for me, please?

yea its 16. ash ketchum got used for a non pfs play by post before i ever thought id pbp w/ pfs.

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male human? delittante

eh, its a bit of a front on approach. we went around back at first when i played this bit.

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male human? delittante

Sorry for slow posting. I've had keyboard (lack of a real one) problems this week.

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male human? delittante

but wow. i'd have loved to see video of that GM's reaction. and their faces when she didn't turn to dust or something. lol.

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Pathfinder Rulebook Subscriber

Congrats Tonya!

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Pathfinder Rulebook Subscriber

Why are the stats for the high tier Azer chainsaw woman the same as the others, and reprinted ? Was she meant to be higher than 3rd level ?

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Pathfinder Rulebook Subscriber
Muser wrote:
It might be, if given to, say, a barbarian but this is the occultist. They don't do much at first level. How about the alchemist at first level? +2/+4 AC from mutagen and +4 from an extract/wand. Or maybe an oracle of battle in banded armor? Shield of faith, etc.

from consumables and charges. this is walking around with a base +13 ac bonus before dex or expendables ( mwk full plate and a tower shield ). i know it doesn't make them immune to damage, but against 1st level encounters, it largely does.

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Pathfinder Rulebook Subscriber

yah, maybe not so closed after all.
may have two spots opening up, will hopefully finalize it by this weekend.

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Pathfinder Rulebook Subscriber

and full plate is an always available item.
guns are "balanced" against them breaking and a host of other problems. their pricing is largely based on the technology level putting them out of the reach of most characters.

1700gp free armor at 1st level for +9 armor bonus at 1st is a definite wrench in the power dynamic of the armor class system. its usually something characters in PFS can't afford at all until 2nd level.

i've got one in a home game. i've proposed either taking an armor under 300gp, or halving the AC value as if the item had the broken condition (+4 for full plate ), but not doubling the armor check penalty to skills, until 2nd level.

its an archetype that a lot of munchkins will jump on, since its clearly built to get full plate at 1st level and not much else.

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male human? delittante

hehe decided against the 18 con?

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male human? delittante

thanks that worked.

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male human? delittante

ah right its a prc not an archetype , will be a while before we've gotta worry about him needing to kill a devil in front of another hellknight =)

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male human? delittante

Irrisen will be a location eventually. but keep in mind we'll start outside of there.

re: witch patron, it could be illusion or something. its called patron, but its not an actual deity. its kind of like a school or mystery.

re: theme:
4 player Sivanah divinish party , hmmh. We could start in Nex near katapesh, in a small village out there, where a group of acolytes are escorting their high priest's daughter, a noble and minor illusionist, through the chaotic region.

re: grippli: i just don't want any frogs. lol

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male human? delittante

depends on the Patron.
there are some AoE spells at higher levels.
if she's winter witch though she won't be casting any fire spells.

its a funny conundrum: its obviously very winter involved. at least from the outset, things that do cold damage are screwed. but who _doesn't_ want to play a winter witch in reign of winter!!

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Pathfinder Rulebook Subscriber

got our table it seems. closing recruitment.

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male human? delittante

starting off w/ a level of a divine and all being part of the same clergy always did seem like a fun idea.

i've not read through the full AP, i've seen hints that having a strict good moral code may lead to some interesting roleplay situations. and i hear nonstandard races will be quite normal eventually.

the players guide says being a resident or recent arrival at the town is a good idea for characters designed for the AP.

the town has an Apothecary, so an alchemist could have a mentor in the female elf alchemist proprietor.

dwarves might be relatives for the town Barber.

the town boasts a temple of Erastil, with shrines within to Abadar, Gozreh, Pharasma, and even Sarenrae (rare in Taldor)

there's a gnome in town too, the carpenter.
and an old villiage wise woman.

if that helps spark any ideas.

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male human? delittante

oh, and the full excerpt about race from the player's guide is as follows:

Character Advice wrote:
During this Adventure Path, the PCs will visit a number of interesting and exotic places, but humans can go unnoticed in most of these locations. Members of more unusual races might have a harder time blending in at first. However, as the PCs progress through the Adventure Path, they will find themselves farther away from home and what is considered normal. Because the PCs will all be foreigners in strange lands, this campaign might be a good chance for players to try uncommon races.

_DO_ expect me to play it up if you're an unusual race. it won't just be glossed over if you're a tiefling in a small village that's used to only seeing common races. social modifiers, mistrust, price gouging. =) people can be awful to outsiders.

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male human? delittante
Psyblade wrote:

I am considering a few concepts...

1: Tiefling Inquisitor, going Hellknight, but it might be hard to pull off with Reign of Winter and hard to explain. So I am kind of doubting it for the time being.

2. Human Ulfen Fighter (if allowed) Viking Archetype. That should fit pretty cool with RoW as a setting, with all the snow and fun that comes with it :)

oh, hrm. yeah my stat options do logically limit you. i'll put crb (w/archtype) under option 2. its fine to do.

Psyblade wrote:
3. Human Rogue, going Shadowdancer... I am doubting that one at the moment if I want to play him here or within PFS itself as a new char there.

you may as well go for something you don't usually play / can't play in pfs.

Psyblade wrote:
4. Vigilante is there as well, but not sure if I want to use the playtest stuff at the moment or wait till it is released in a few months.

You'd get at least as lenient a rebuild as PFS characters do.

on a side note. all occultists / mystics would kind count as a theme. varisian gypsies nearly.

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male human? delittante
Quentin Coldwater wrote:

I'm just bouncing ideas off Vince here to see if anything sticks, feel free to disagree. Some things might not come completely as intended, but hey, it's homebrew.

I was thinking of making a Life Oracle if we need a support character. I was thinking of going dual-cursed just for the extra spells, not necessarily the Misfortune revelation. My first curse would be Deafened, second Cold-Blooded. Now, there's two problems with this:
First, and this is mainly for me: Cold spells and effects affect me more. Thought this'd be a fun roleplay element, considering we're going into Irrissen. >_>
Second, and this is more for the GM: This oracle curse is common among lizardfolk and other oracles with the reptilian subtype.
This curse is only PFS legal for Nagaji, and it says this curse is common among the reptilian subtype, which implies regular humanoids can get it too, but that's open to interpretation. I'll wait for the GM's judgment. or if you go vishkanya w/ the curse that is close enough i think, to work (vishkanya i think of as semi reptilian with the poison and all )

hmmh, not sure. i've not seen the original. the online one from d20pfsrd just lists it as "cold-blooded lizardfolk" and lists it as a curse available to creatures with the (reptilian) subtype. i'd be ok calling it Frostbitten curse and not going with the slow-blood but semi-stasis of being frozen/ hibernating.

Quentin Coldwater wrote:


Second thing is, I was thinking of making a Vishkanya, because I can't play them normally. They have quite a lot of roleplay points, but I could propose the following:
- Remove all the offensive racial traits. I won't ever use them and they're 1 RP each.
- Remove the Poison Resistance trait. That's 3 RP in and of itself, and I'm perfectly fine with missing it, it seems pretty powerful.
If this gets okayed, I'd be left with regular stat distribution and some fringe abilities (minor ability boosts and low-light vision). With this, I go from a race with 13 RP back to 7, about on par with most elemental races such as the Sylph and Undine, and so on (and they're considered pretty crappy, IIRC).

Again, feel free to nope any of this, I'm just spitballing here.

no sense trading away the race benefits, they can be there even if you don't ever intend to use them. you never know when some of it might come up in roleplay flavor. its part of being the race. if there were some alternate race traits for them like non-venomous. you could always play a lizardfolk or something with that flavor. or i'd even allow some weird freak thing like a half-elf / half-lizard or half-vishkanya. as heritage. that might be enough of a cold-blooded heritage for the oracle curse too. inherited from your reptilian bloodlines. maybe claim you're half dragon.

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male human? delittante

there's a thread for my reign of winter campaign
here

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male human? delittante

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