Segovax Halfblood's page

213 posts. Alias of Feral.


1 to 50 of 213 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

Bummer. Thanks anyway.

"A few stabs", Segovax corrects. "But we've got to start now if they're miles ahead of us."

Kezt, fly ahead and keep them in your sights."

"We can trade in Urgir", Segovax explains. "There's always orcs looking for a good blade there."

We'll follow whichever tracks look the freshest to Ordrud.

If they’re a week away or something it won’t be worth trying to catch up with them.

Segovax grins and nods. ”Any clues how fast they’re going or how much of a lead they have on us?”

Segovax rumbles in thought after Ordrud points out the tracks. ”What sorts of traders would be following that route?”

"We were told to grow this clan and prove our strength. We've made good time reaching Urgir and we have a few days to spare. We should spend some time hunting. All manner of beasts prowl the wilds out here. A few trophies should help to prove our might", Segovax says. "Kezt, do you see any tracks that are worth following?"

RD how are you planning on handling XP/leveling? Would it be worth going out and 'hunting' for XP or are you going to be doing level ups by story milestones?

I believe our goblin is foraging as well.

Segovax calls the half-elf over from whatever furs she was busy washing. "What do these words mean? And these. And this one."

If Ketz thinks he's making progress, Segovax will agree to remove some of the restraints.

Seg struggles to make sense of the journal's contents as translated via Ordrud. "Keep at it. Some of that might be good info if you can translate the rest. Any of the names you picked out mean anything to anyone?"

"Keep marching. We've got a lot of ground to cover."

If it's subdued enough I say we drag it along until Kezt can tame it.

Who runs Bartertown?

Segovax puts the half-elf woman to work cleaning up after the clan. "Earn your keep", he growls. "Or you'll be food for the beasts and I'll find some other way to spend my nights."

I'm going to be a bit busy for the next few days. Feel free to navigate us Ordrud.

Segovax gives Manny a grunt of approval as he works on the wounded. "F!@*ing idiot..." he growls before spitting on the slain beast tamer.

"Help me tie this thing up. We'll see if we can get it under control in the morning. If not, we've got meat for the rest of the trip."

Segovax's eyes narrow as the orc drops another of his men. "That's it. Now I'm gunna have to teach you a lesson", he growls.


Chop: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d8 + 7 + 1 ⇒ (7) + 7 + 1 = 15

Is the beast still up? It's taken 34 total damage.

Seg leaves the impudent beast tamer to Mogrohl. He steps forward and clubs the rampaging beast with the flat of his orcish axe.

Attack (nonlethal): 1d20 + 6 - 4 ⇒ (14) + 6 - 4 = 16
Nonlethal Damage: 1d8 + 7 ⇒ (7) + 7 = 14

Segovax advances with his weapon in hand and his eyes on the trapped beast.

"Your gorthek was rampaging through our camp. It's ours now. If you're not just a fool you'll swear yourself to our clan and we might let you train the beast if it survives this", Segovax warns. "Otherwise, get out of here. This clan has no room for weak links."

Seg acted and Gorehoof's not going to.

"You take one more step and you're gunna get it twice as bad tomorrow", Seg growls the girl's direction.

I don’t see that succeeding anytime soon.

Segovax climbs to his feet and grabs for his weapon. Stand, grab weapon, 5-foot step over.

Segovax tied the half-elf up after he was done with her. Did she break free or is she hobbling away?

Is he trying a handle animal check or something else? Can we assist him?

Any clue what the beast's owner is trying to do?

I think we're trying to AT-AT the beast with the rope.

Segovax tightens his grip and holds position waiting for the beast to charge by.

Strenght?: 1d20 + 5 ⇒ (16) + 5 = 21


Segovax joins the hobgoblin in tying down the line. ”Have you done this before?” he asks incredulously.

Segovax climbs to his feet and pulls on a loincloth. He peers out into the darkness and grunts, impressed, by the sight of the huge beast. "And who's that on its back?"

I'm assuming there's no complaints about the watch order.

Evil Orcy Stuff:
Segovax doesn't retire right away. Once he's out of his armor and his bedding's ready he drags the prisoner onto the furs where he claims his prize - exposed and under the stars in tribute to Nulgreth. Only after she's lost consciousness does he finish, bind her limbs again, and drift off to sleep.

Segovax gestures for the party to break, while silently cursing his damaged eyesight. "We march again tomorrow. Goblins you have first watch. Ordrud you and the fire-speaker have the second watch. Mogrohl and I will take the last. I doubt the softskins will attack so far from their little walls but the beasts out here are bold enough."

"We're going to gather more orcs to crush your little town. Now keep quiet!" Segovax explains before cuffing the woman again.

He nods at the goblin's suggestion. "Scout ahead but DO NOT reveal us."


Marching order's good by me.

Does that mean Arnok is bailing?

Yup, have at it Ordrud. Thanks for jumping on that grenade. =P

Segovax grunts in agreement with Ordrud's route. "The bridge then."

Heh, I’m mostly having Seg embrace the leader thing because it gives me a good reason to keep the action moving. Any time the game turns into play-by-committee everything slows to a crawl (and the game suffers for it).

I think that might have been what you were saying.

Segovax gives the hobgoblin a grunt and nod that says ’well done’, before loading the loot onto Gorehoof and Doom. He tosses the prisoner across the bull’s rear haphazardly and grabs the chain lead but stays on foot himself.

”We don’t have much time then. We march and any stragglers we find along the way we recruit. I wouldn’t worry ‘bout her. She’ll loosen up plenty after tonight”, the hulking orc says darkly.

Segovax narrows his gaze on the girl. ”What makes you think we are? You see any f!&#ing giants around here? Speak!”

I’m not sure on Aronok’s current health. The infernal healing you got will heal you up 10 hp. Figure out how negative you were when you got stabilized.

”We’re not part of any Twisted Heart or Twisted Nail”, Segovax growls. ”But we could be…”

”Ordrud, take the goblins and follow the softskin’s tracks. If the stitcher’s right, they got more supplies near here.”

Red Dawg, are we doing some sort of time skip or were you just summarizing our current objectives?

Segoax nods at Ordrud. ”See that everyone gets a share.”

When the half-elf elf begins pleading, Seg cuffs her roughly. ”Do not speak unless you’re spoken to. Who is the Twisted Hearts band?”

Segovax holds his gore-caked weapon aloft. "Victory!" he bellows.

Sliding off Gorehoof's broad back, he kicks the half-elf's knife aside and roughly searches her for any others weapons. Once that's done he retrieves a short length of rope from his pack and binds the woman's hands.

"Stitcher! Once you're done with the hobgoblin, see what you can do to keep that human from bleedin' out. He might make a decent slave once he's broken. The rest of you strip whatever you can find of value and drag the bodies back to camp. The beasts'll eat good tonight."

Segovax puts his heels into Gorehoofs sides again to keep him from goring the woman to death.

"The woman is mine!" he roars. "Butcher the rest of 'em if they keep fighting."

Segovax bears down on the remaining woman with the full weight of his presence.

"Yield woman and you might be spared..." he growls.

Intimidate: 1d20 + 6 ⇒ (11) + 6 = 17

If she surrenders, Segovax will honor his word.

I think you missed the reflex save for the rider vs Nusku's spell.

Ride (fight with mount): 1d20 + 4 ⇒ (17) + 4 = 21

Segovax puts his heels into Gorehoof's sides as he balks at the sight of the flames that shoot across his snout. The hulking orcs rears back to finish the job, cleaving into the softskin 'warrior' in front of him.

Gorehoof - Aid: 1d20 + 3 ⇒ (12) + 3 = 15

Chop (power attack, mounted, aid): 1d20 + 6 - 1 + 1 + 2 ⇒ (17) + 6 - 1 + 1 + 2 = 25
Damage: 1d8 + 7 + 3 ⇒ (1) + 7 + 3 = 11

If that drops him Seg's going to move too.

Will: 1d20 - 1 ⇒ (15) - 1 = 14

Segovax growls as the softskin's spell clouds his thoughts. With a roar he shakes the enchantment off and returns his attention to the battle.

Ride (fight with mount): 1d20 + 4 ⇒ (9) + 4 = 13

Gorehoof is further enraged when he's battered by the warhorse but a barked command from his master forces him to obey. The war bull leans in with his horns in time to support Segovax's attack.

Gorehoof - Aid Attack: 1d20 + 3 ⇒ (9) + 3 = 12

Whipping his orcish axe overhead, Segovax buries it in his opponent's mount's neck.

Chop (power attack, mounted, aid): 1d20 + 6 - 1 + 1 + 2 ⇒ (11) + 6 - 1 + 1 + 2 = 19
Damage: 1d8 + 7 + 3 ⇒ (8) + 7 + 3 = 18

That wasn't an actual charge, there was people in the way the mount had to double move.

If anything attacks Seg he'll ride for cover.

Angered that the dwarf would wound one of his men, Segovax and Gorehoof thunder into the melee. The hulking orc roars as he cleaves into the heavily armored dwarf with a brutal two-fisted blow from his orcish axe. The scent of blood in the air nearly sends the war bull into a frenzy.

Chop (power attack, mounted): 1d20 + 6 - 1 + 1 ⇒ (19) + 6 - 1 + 1 = 25
Damage: 1d8 + 7 + 3 ⇒ (8) + 7 + 3 = 18

Segovax lumbers forward from Gorehoof's back. He loosens the double-headed orcish waraxe from his axe and gestures at the dwarf in front.

"You're first..." he growls menacingly.

Intimidate vs Dwarf: 1d20 + 6 ⇒ (9) + 6 = 15

Seriously? Do you mind just botting him?

1 to 50 of 213 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>