Scar Let's page

No posts. Organized Play character for Forsakensoul.


Full Name

Scar Let

Race

Half-Orc

Classes/Levels

Bloodrager (Urban Bloodrager)

Gender

Female

Size

Medium

Age

20

Alignment

Neutral

Deity

Abadar

Languages

Common, Orc

Strength 17
Dexterity 14
Constitution 14
Intelligence 10
Wisdom 10
Charisma 13

About Scar Let

Spoiler:

Intended Build:

Level 1 - Bloodrager (Urban Bloodrager) [Arcane Bloodline]
Level 2 - Bloodrager (Urban Bloodrager) [Arcane Bloodline]
Level 3 - Bloodrager (Urban Bloodrager) [Arcane Bloodline]
Level 4 - Bloodrager (Urban Bloodrager) [Arcane Bloodline] +1 Str
Level 5 - Bloodrager (Urban Bloodrager) [Arcane Bloodline]
Level 6 - Bloodrager (Urban Bloodrager) [Arcane Bloodline]
Level 7 - Bloodrager (Urban Bloodrager) [Arcane Bloodline]
Level 8 - Bloodrager (Urban Bloodrager) [Arcane Bloodline] +1 Con
Level 9 - Bloodrager (Urban Bloodrager) [Arcane Bloodline]
Level 10 - Bloodrager (Urban Bloodrager) [Arcane Bloodline]
Level 11 - Bloodrager (Urban Bloodrager) [Arcane Bloodline]

+2 to One Ability Score: Half-orc characters gain a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Medium: Half-orcs are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Half-orcs have a base speed of 30 feet.
Darkvision: Half-orcs can see in the dark up to 60 feet.
Shaman’s Apprentice: Only the most stalwart survive the years of harsh treatment that an apprenticeship to an orc shaman entails. Half-orcs with this trait gain Endurance as a bonus feat.
Orc Blood: Half-orcs count as both humans and orcs for any effect related to race.
Sacred Tattoo: Many half-orcs decorate themselves with tattoos, piercings, and ritual scarification, which they consider sacred markings. Half-orcs with this racial trait gain a +1 luck bonus on all saving throws.
City-Raised: Half-orcs with this trait know little of their orc ancestry and were raised among humans and other half-orcs in a large city. City-raised half-orcs are proficient with whips and longswords, and receive a +2 racial bonus on Knowledge (local) checks.
Languages: Half-orcs start play speaking Common and Orc. Half-orcs with high Intelligence scores can choose from the following: Abyssal, Draconic, Giant, Gnoll, and Goblin.

Traits:
1. Fate's Favored (Faith) - Whenever you are under the effect of a luck bonus of any kind, that bonus increases by 1.
2. Tireless (Faction) - +2 trait bonus on Constitution checks made to resist nonlethal damage from swimming, forced marches, starvation, thirst, and hot and cold environments. In addition, you gain 1 hit point.

Feats:
1. Endurance
1. Power Attack
3. Combat Reflexes
4. Eschew Materials
5. Razortusk
6. Iron Will
7. Toughness
9. Improved Initiative
9. Improved Critical (Bardiche)
11. Resilient Brute

Favored Class Bonus: Bloodrager (+1 Hp point per level)