paizo.com Recent Posts by Sarcastropaizo.com Recent Posts by Sarcastro2023-08-06T21:07:55Z2023-08-06T21:07:55ZRe: Forums: Wrath of the Righteous: A "retinue" for Korrimazah?Sarcastrohttps://paizo.com/threads/rzs2usv7?A-retinue-for-Korrimazah#22018-01-03T19:26:45Z2018-01-03T19:26:45Z<div class="messageboard-quotee">Sqwonk wrote:</div><blockquote><p> The party (now 20th level non-epic) just grabbed the Suture. I am going to have Korrimazah attack them at their camp. He is a bad ass - but it is still 5 vs 1 - which never goes well for the BBEG. </p>
<p>What/Who else should teleport in with him as part of his crew? Does not have to be a demon.
<br />
(Preferably some already created stat blocks I can steal)</p>
<p>Thanks
<br />
</blockquote><p>Can't go wrong with Balor mooks.
</p>
Terendelev Returned.
<br />
That Broodlord unique Balor Lord.
<br />
Chosen of Deskari.
<br />
Leveled up versions of any named NPCs from previous sessions that got away. The anti-heretic hag-witch; Millorn would be a hit; that shadow-fey-demon hitman, etc. etc.</p>Sqwonk wrote:The party (now 20th level non-epic) just grabbed the Suture. I am going to have Korrimazah attack them at their camp. He is a bad ass - but it is still 5 vs 1 - which never goes well for the BBEG.
What/Who else should teleport in with him as part of his crew? Does not have to be a demon.
(Preferably some already created stat blocks I can steal)
Thanks
Can't go wrong with Balor mooks.
Terendelev Returned.
That Broodlord unique Balor Lord.
Chosen of Deskari.
Leveled up versions...Sarcastro2018-01-03T19:26:45ZRe: Forums: Advice: Advice on creating a MurderHobo code.Sarcastrohttps://paizo.com/threads/rzs2u8dg?Advice-on-creating-a-MurderHobo-code#72017-03-13T01:51:49Z2017-03-13T01:51:49Z<p>I figure you can find awful exaggerated novels anywhere. Certainly in colonial times in Europe you could find all sorts of BS about heroic square-jawed heroes conquering Darkest Africa. Maybe Chelliax has a thriving propaganda business. </p>
<p>It seemed realistic to me, but if it doesn't seem right to you, suggestions are welcome!</p>
<p>I should probably make up an author to constantly refer to. 'Well, Sir xxx learned in his greenskins wars that due to their superstitious and incurious nature, any magic items these hobgobbies have are certainly stolen and belongs to us civilized folk by right.' 'Well, Sir xxx tells us that dragons have hordes just to taunt us because they don't think we're strong enough to take them. Lets teach this one a lesson!'</p>I figure you can find awful exaggerated novels anywhere. Certainly in colonial times in Europe you could find all sorts of BS about heroic square-jawed heroes conquering Darkest Africa. Maybe Chelliax has a thriving propaganda business.
It seemed realistic to me, but if it doesn't seem right to you, suggestions are welcome!
I should probably make up an author to constantly refer to. 'Well, Sir xxx learned in his greenskins wars that due to their superstitious and incurious nature, any magic...Sarcastro2017-03-13T01:51:49ZForums: Advice: Advice on creating a MurderHobo code.Sarcastrohttps://paizo.com/threads/rzs2u8dg?Advice-on-creating-a-MurderHobo-code#12017-03-12T14:13:25Z2017-03-12T14:13:25Z<p>My gaming group is very much NOT murderhobos - we have out power gamers, but are mostly into the role playing. </p>
<p>We mostly play veriations on the good or neutral adventurer, but I have found something different when playing my stubborn but naive Rage Prophet as someone who has read too many bad D&D adventure novels.</p>
<p>Stirring up trouble so he can kill someone and loot their corpse...stealing from random houses he's broken into in the course of a quest...looting from dead allies...</p>
<div class="messageboard-quotee">Tvtropes.com wrote:</div><blockquote><br />
<br />
[Lawful Evil] Type 2 is a baddie with a code of honor (personal order) that prevents them from doing truly heinous things, or at least keeps them focused and disciplined, and if nothing else, you can count on them to always keep their promises.
<br />
Types 2's do have a sense of order, just not the one that society at large possesses. If this is the case, expect the Type 2 to be a Byronic Hero or Übermensch.</blockquote><p>Let us not get off into alignment debates. Point is I'm writing a MurderHobo code for my character to follow. Requirements: It's gotta be evil, and it can't be too dickish to my fellow PCs.
</p>
Here is what I have so far:</p>
<div class="messageboard-quotee">MurderHobo Code wrote:</div><blockquote><br />
<br />
Being an adventurer means
<br />
<ul>
<br />
<li>Loyalty. Though only to your party.</p>
<p><li>Glory: I.e. taking quests that are offered.
<br />
first come first serve on quests. The only requirement is that they do not conflict with an already existing open quest!</p>
<p><li>Looting. Foes, fallen allies, dungeons, recently abandoned houses...</p>
<p><li>Conquering. Bad guys only! And by bad guys I mean anyone standing in the way of any of the above three things.</ul>
<br />
Everything in the world belongs to adventurers, if they are strong enough to take it. In fact, they are obligated to take it - looting is a vital part of adventuring!</p>
<p>Not everything need be party-oriented. Epic heroes often have a personal quest. One personal quest at a time - it must be suitably epic, long-term, and cliche'd (find the thing/rescue the girl/discover the secret)</p>
<p>Remember - collateral damage is just another quest, waiting to happen!
<br />
</blockquote><p>Thoughts?My gaming group is very much NOT murderhobos - we have out power gamers, but are mostly into the role playing.
We mostly play veriations on the good or neutral adventurer, but I have found something different when playing my stubborn but naive Rage Prophet as someone who has read too many bad D&D adventure novels.
Stirring up trouble so he can kill someone and loot their corpse...stealing from random houses he's broken into in the course of a quest...looting from dead allies...
...Sarcastro2017-03-12T14:13:25ZRe: Forums: Rise of the Runelords: Becoming the New RunelordsSarcastrohttps://paizo.com/threads/rzs2s4ax?Becoming-the-New-Runelords#92015-04-03T14:56:37Z2015-04-03T14:56:37Z<p>Once they've unified the Runelords, then the real fun begins: founding an empire. Play it like Rome, with various factions one needs to subjugate or suborn. </p>
<p>Chelexians, Varisians, Stone Giants, Black Arrows, maybe the Runeforge is reopened.</p>Once they've unified the Runelords, then the real fun begins: founding an empire. Play it like Rome, with various factions one needs to subjugate or suborn.
Chelexians, Varisians, Stone Giants, Black Arrows, maybe the Runeforge is reopened.Sarcastro2015-04-03T14:56:37ZRe: Forums: Wrath of the Righteous: Simple fixes to WoTR and Mythic that will keep this AP going to the end. (No Spoilers)Sarcastrohttps://paizo.com/threads/rzs2rtoh&page=2?Simple-fixes-to-WoTR-and-Mythic-that-will#892015-01-10T21:00:09Z2015-01-10T21:00:09Z<p>Without having done any playtesting other than reading these threads, I say keep the monsters mythic, and let the PCs level through level 25. </p>
<p>Ch. 1: Lvl. 1-6
<br />
Ch. 2: Lvl. 6-9
<br />
Ch. 3: Lvl 9-12
<br />
Ch. 4: Lvl 12-16
<br />
Ch. 5: Lvl 16-20
<br />
Ch. 6: Lvl 18-24</p>
<p>Beyond being integral to the general plot of the campaign, mythic monsters don't seem to be quite as tough as mythic PCs.</p>Without having done any playtesting other than reading these threads, I say keep the monsters mythic, and let the PCs level through level 25.
Ch. 1: Lvl. 1-6
Ch. 2: Lvl. 6-9
Ch. 3: Lvl 9-12
Ch. 4: Lvl 12-16
Ch. 5: Lvl 16-20
Ch. 6: Lvl 18-24
Beyond being integral to the general plot of the campaign, mythic monsters don't seem to be quite as tough as mythic PCs.Sarcastro2015-01-10T21:00:09ZRe: Forums: Advice: Campaign Starting at Level 15, Potentially Interesting Builds?Sarcastrohttps://paizo.com/threads/rzs2ruld?Campaign-Starting-at-Level-15-Potentially#122015-01-06T02:13:05Z2015-01-06T02:13:05Z<p>You can make a lot of quirky things not suck.</p>
<p>Rage Prophet (my preference)
<br />
Arcane Trickster
<br />
That ranger archetype that gets rage.</p>You can make a lot of quirky things not suck.
Rage Prophet (my preference)
Arcane Trickster
That ranger archetype that gets rage.Sarcastro2015-01-06T02:13:05ZRe: Forums: Rise of the Runelords: Advice setting up a totally killer TPK-worthy end-scene ambushSarcastrohttps://paizo.com/threads/rzs2rko9&page=2?Advice-setting-up-a-totally-killer-TPKworthy#692014-12-15T20:08:09Z2014-12-11T17:20:35Z<p>So, did everyone die? </p>
<p>Is Varisia now the land of Karzoug and Leng?</p>So, did everyone die?
Is Varisia now the land of Karzoug and Leng?Sarcastro2014-12-11T17:20:35ZRe: Forums: Wrath of the Righteous: Combat balance in mythic gameplay - Ongoing campaign coverageSarcastrohttps://paizo.com/threads/rzs2qkqq&page=14?Combat-balance-in-mythic-gameplay-Ongoing#6732014-12-08T21:26:21Z2014-12-08T21:26:21Z<p>So what I'm seeing implied by this experience is to run players at non-mythic, but accelerated (and possibly ad-hoc) XP to well beyond level 20.</p>
<p>Keeping the monsters mythic seems fine, for plot necessity if for no other reason.</p>
<p>Is that the right practical upshot for a potential DM to take?</p>So what I'm seeing implied by this experience is to run players at non-mythic, but accelerated (and possibly ad-hoc) XP to well beyond level 20.
Keeping the monsters mythic seems fine, for plot necessity if for no other reason.
Is that the right practical upshot for a potential DM to take?Sarcastro2014-12-08T21:26:21ZRe: Forums: Advice: Egyptian Style Necromancer HelpSarcastrohttps://paizo.com/threads/rzs2rqmg?Egyptian-Style-Necromancer-Help#152014-11-30T03:06:08Z2014-11-30T03:06:08Z<p>http://www.d20pfsrd.com/classes/base-classes/alchemist/archetypes/paizo—-a lchemist-archetypes/reanimator</p>http://www.d20pfsrd.com/classes/base-classes/alchemist/archetypes/paizo---a lchemist-archetypes/reanimatorSarcastro2014-11-30T03:06:08ZRe: Forums: Rise of the Runelords: What to do about Ven Vinder?Sarcastrohttps://paizo.com/threads/rzs2rqlo?What-to-do-about-Ven-Vinder#62014-11-29T06:11:54Z2014-11-29T06:11:54Z<p>I say let the PCs run with it...straight into a bunch of Gluttonous temptations.</p>I say let the PCs run with it...straight into a bunch of Gluttonous temptations.Sarcastro2014-11-29T06:11:54ZRe: Forums: Advice: How to stop a dragon from burrowing?Sarcastrohttps://paizo.com/threads/rzs2rq3o?How-to-stop-a-dragon-from-burrowing#62014-11-23T15:41:18Z2014-11-23T15:41:18Z<p>http://www.d20pfsrd.com/magic/all-spells/f/force-anchor</p>http://www.d20pfsrd.com/magic/all-spells/f/force-anchorSarcastro2014-11-23T15:41:18ZRe: Forums: Advice: Maneuver Monster!!Sarcastrohttps://paizo.com/threads/rzs2rn0s?Maneuver-Monster#152014-10-27T16:53:57Z2014-10-27T16:53:57Z<p>I've had very good luck with a magus with the wand arcana and a wand of True Strike.</p>I've had very good luck with a magus with the wand arcana and a wand of True Strike.Sarcastro2014-10-27T16:53:57ZRe: Forums: Rise of the Runelords: Advice setting up a totally killer TPK-worthy end-scene ambushSarcastrohttps://paizo.com/threads/rzs2rko9?Advice-setting-up-a-totally-killer-TPKworthy#212014-10-08T15:30:41Z2014-10-08T15:30:41Z<p>Wish gives KZ access to Blasphemy. His CL is 20 = party level +5 means AoE paralysis for at least 1 round for the entire party.</p>Wish gives KZ access to Blasphemy. His CL is 20 = party level +5 means AoE paralysis for at least 1 round for the entire party.Sarcastro2014-10-08T15:30:41ZRe: Forums: Rise of the Runelords: GM seeking advice with final RotRL fightSarcastrohttps://paizo.com/threads/rzs2rb1i?GM-seeking-advice-with-final-RotRL-fight#172014-07-30T02:46:36Z2014-07-30T02:46:36Z<p>Wish can be used to case Blasphemy.</p>
<p>That is all.</p>Wish can be used to case Blasphemy.
That is all.Sarcastro2014-07-30T02:46:36ZRe: Forums: Advice: Offensive martial master (MoMS Gestalt)Sarcastrohttps://paizo.com/threads/rzs2q050?Offensive-martial-master#102013-07-30T19:23:32Z2013-07-30T19:23:32Z<p>I'm thinking try an agility amulet to avoid MAD.</p>I'm thinking try an agility amulet to avoid MAD.Sarcastro2013-07-30T19:23:32ZForums: Rise of the Runelords: Throwing in with the ScarnettiSarcastrohttps://paizo.com/threads/rzs2q07c?Throwing-in-with-the-Scarnetti#12013-07-30T19:22:37Z2013-07-30T19:22:37Z<p>Despite much lampshading of their Chelexian Asmodian fundamentalism, and their political scheming, my level 3 party's lust for gold has lead them to sign on as Scarnetti enforcers whenever they are in town. </p>
<p>For 150 gold lump sum at 10 gold per day, the party must ensure the safety of all members of the Scarnetti family whenever they are in Sandpoint proper.
<br />
————————</p>
<p>So, how to abuse this? I'm thinking pressuring the mayor to kick out that Paladin for 'action unbecoming' to start, followed by a talk with the sheriff about his actions during the goblin attack.</p>
<p>Then gradually setting up a Sczarni-full shadow town government with the PC's help (dangling additional funding as inducement), which will strike during the unrest caused by the Skinsaw business.
<br />
—————————————</p>
<p>The party is a Sorcerer, Alchemist, Oracle and Cavalier (order of the staff).</p>Despite much lampshading of their Chelexian Asmodian fundamentalism, and their political scheming, my level 3 party's lust for gold has lead them to sign on as Scarnetti enforcers whenever they are in town.
For 150 gold lump sum at 10 gold per day, the party must ensure the safety of all members of the Scarnetti family whenever they are in Sandpoint proper.
----------------
So, how to abuse this? I'm thinking pressuring the mayor to kick out that Paladin for 'action unbecoming' to start,...Sarcastro2013-07-30T19:22:37ZRe: Forums: Advice: Change of Plans Invulnerable Rager into InquisitorSarcastrohttps://paizo.com/threads/rzs2po3g?Change-of-Plans-Invulnerable-Rager-into#52013-04-15T14:18:23Z2013-04-15T14:18:23Z<p><a href="http://www.d20pfsrd.com/classes/core-classes/cleric/domains/paizo—-domains/plant-domain/growth" target="_blank" rel="nofollow">Growth Domain!</a></p>
<p>Ain't nothin' in the world badder than an enlarged Barbarian.</p>Growth Domain!
Ain't nothin' in the world badder than an enlarged Barbarian.Sarcastro2013-04-15T14:18:23ZRe: Forums: Rise of the Runelords: The K-TeamSarcastrohttps://paizo.com/threads/rzs2pnlr?The-KTeam#72013-04-12T18:29:05Z2013-04-12T18:29:05Z<p>Nice! Looks like I'll have to get Shattered Star then, and see about switching over to a modified version for the final 2 acts.</p>
<p>Thanks for the clarifying help, folks!</p>Nice! Looks like I'll have to get Shattered Star then, and see about switching over to a modified version for the final 2 acts.
Thanks for the clarifying help, folks!Sarcastro2013-04-12T18:29:05ZRe: Forums: Rise of the Runelords: The K-TeamSarcastrohttps://paizo.com/threads/rzs2pnlr?The-KTeam#32013-04-11T13:41:04Z2013-04-11T13:41:04Z<p>Anyone? Thoughts about what jobs would need to be done to bring Varisia under Shalastian control?</p>Anyone? Thoughts about what jobs would need to be done to bring Varisia under Shalastian control?Sarcastro2013-04-11T13:41:04ZForums: Rise of the Runelords: The K-TeamSarcastrohttps://paizo.com/threads/rzs2pnlr?The-KTeam#12013-04-10T18:13:40Z2013-04-10T17:09:48Z<p>So it looks like my party might end up throwing in with KZ.</p>
<p>He just spoke to them through Mockmurian, and made the case that the current world is about to fall apart, and needs to be united to stand before the coming of the other Runelords.</p>
<p>The party seems to be seriously considering his proposal. Some of this might be because I had them visit Riddleport, and had a subplot involving infernal influence in Magnamar. </p>
<p>I'm not sure they'll take him up on it yet, but three of my four members seem to be leaning that way. The party is all various flavors of neutral, BTW.</p>
<p>I'm wondering what I should do. The party's caster heavy, and could run as KZ's special commandos for a while
<br />
I suppose I could run some quests that require increasing moral flexibility, and lean on the chaotic folks as they help form a tyranny.</p>
<p>Or just switch gears and let them try to take over Varisia. And later deal with the whole Leng issue...</p>
<p>Thoughts?</p>So it looks like my party might end up throwing in with KZ.
He just spoke to them through Mockmurian, and made the case that the current world is about to fall apart, and needs to be united to stand before the coming of the other Runelords.
The party seems to be seriously considering his proposal. Some of this might be because I had them visit Riddleport, and had a subplot involving infernal influence in Magnamar.
I'm not sure they'll take him up on it yet, but three of my four members...Sarcastro2013-04-10T17:09:48ZRe: Forums/Pathfinder First Edition: General Discussion: Themed Adventure PartiesSarcastrohttps://paizo.com/threads/rzs2pmpc?Themed-Adventure-Parties#262013-04-03T00:19:51Z2013-04-03T00:19:51Z<div class="messageboard-quotee">Silent Saturn wrote:</div><blockquote><p> None of the players in my group can ever pick an idea and stick with it. We all get together and talk about different ideas for characters and how they'll work together as a group, but then next week we sit down to play and everybody shows up with something completely different.</p>
<p>Our GM tried a theme campaign once. He talked it over with us and we decided our theme would be "gnomes". Come game day, I was the only one that actually built a gnome.</p>
<p>I think a dedicated theme game might be fun, but at my table it'll never happen. </blockquote><p>To be fair, it <i>was</i> gnomes...Silent Saturn wrote:None of the players in my group can ever pick an idea and stick with it. We all get together and talk about different ideas for characters and how they'll work together as a group, but then next week we sit down to play and everybody shows up with something completely different.
Our GM tried a theme campaign once. He talked it over with us and we decided our theme would be "gnomes". Come game day, I was the only one that actually built a gnome.
I think a dedicated theme...Sarcastro2013-04-03T00:19:51ZRe: Forums/Pathfinder First Edition: General Discussion: Themed Adventure PartiesSarcastrohttps://paizo.com/threads/rzs2pmpc?Themed-Adventure-Parties#202013-04-02T19:39:48Z2013-04-02T19:39:48Z<p>Got an upcoming RotRL party that's a grippli alchemist, half-elf defiler magus, half-orc sorcerer and aasimar order of the staff cavalier.</p>
<p>Arcane, but certainly not intelligentsia; maybe a graduating mage academy class?</p>Got an upcoming RotRL party that's a grippli alchemist, half-elf defiler magus, half-orc sorcerer and aasimar order of the staff cavalier.
Arcane, but certainly not intelligentsia; maybe a graduating mage academy class?Sarcastro2013-04-02T19:39:48ZRe: Forums: Advice: Level 15 Brawler fighter/monk: I Am an Area Affect.Sarcastrohttps://paizo.com/threads/rzs2plvb?Level-15-Brawler-fightermonk-I-Am-an-Area-Affect#132013-03-27T03:06:57Z2013-03-27T03:06:57Z<div class="messageboard-quotee">TGMaxMaxer wrote:</div><blockquote><p> If you're going weapon finesse and dex, grab an Agile AoMF, and ditch Power attack for Piranha Strike. You also lose the wis to AC, so you don't actually need either, unless you just want it. Same as Power Attack, but no 2h extra damage, which you won't ever get with unarmed strikes anyways.</p>
<p>You mention Stand Still, but don't have combat reflexes... So I included it in my rebuild.</p>
<p>If you plan to take skill focus anyways, take the optional human racial that gives you skill focus at 1, 8, and 16 so you get 3 for 1. </p>
<p>He's being built at 15 right? so you can delay MoMS until 3 and 6, then pick up all the IUS feats after that without hurting anything.</p>
<p>Str 12, Dex 21(2 race 3 level) Con 16, Int 12 Wis 14 Cha 8</p>
<p>B1: Human(sk focus perc), Dodge, Weapon Finesse
<br />
B2: TWF
<br />
M1: Snake Style, Snake Fang, Punishing Kick, IUS
<br />
B3:
<br />
B4: WF: IUS, WS: IUS
<br />
B5:
<br />
M2: Crane Style, Crane Wing, Toughness
<br />
B6: Human(sk focus sense motive), Imp TWF
<br />
B7: Combat Style Master
<br />
B8: Piranha Strike
<br />
B9: GWF: IUS
<br />
B10: Imp Crit: IUS
<br />
B11: Gr TWF
<br />
B12: Gr Wpn Spec: IUS
<br />
B13: Combat Reflexes, Brawler (stand still)</p>
<p>Damage is d6+17 at +19/19/14/14/9/9 without factoring in magic items on a defensive power attack, with an agile amulet/bodywraps it is d6+22. </p>
<p>Should have about 240000 gp at level 15. </p>
<p>+1 Tome of Dex 27,500. Then make sure you have a belt +4 as well to max out the AC from the Celestial Armor.</p>
<p>Celestial Fullplate limits you to 20ft move for only 1 pt more AC than Celestial chain (assuming you boost dex like you should) which is also your hit/damage stat. Not worth it. IMO. </p>
<p>Also, see if your GM will let you add enhancements to specific armors, not all will. If so, drop Brawling on your armor for another +2 hit/damage for another 7k over the price(the difference from +3 to +4) </p>
<p>Longarm Bracers: 7200g give you +5ft reach with unarmed for 3rounds a day, weapons take a penalty but unarmed do not.</p>
<p>Bodywraps of Mighty strikes +1 Agile, 12k gp, stacks with AoMF for abilities but not enhance,... </blockquote><p>Badass. This is exactly what I was looking for!TGMaxMaxer wrote:If you're going weapon finesse and dex, grab an Agile AoMF, and ditch Power attack for Piranha Strike. You also lose the wis to AC, so you don't actually need either, unless you just want it. Same as Power Attack, but no 2h extra damage, which you won't ever get with unarmed strikes anyways.
You mention Stand Still, but don't have combat reflexes... So I included it in my rebuild.
If you plan to take skill focus anyways, take the optional human racial that gives you skill...Sarcastro2013-03-27T03:06:57ZRe: Forums: Advice: Level 15 Brawler fighter/monk: I Am an Area Affect.Sarcastrohttps://paizo.com/threads/rzs2plvb?Level-15-Brawler-fightermonk-I-Am-an-Area-Affect#112013-03-26T16:20:33Z2013-03-26T16:20:33Z<div class="messageboard-quotee">Sarcastro wrote:</div><blockquote><p> Great point, <b>lemeres</b>! Any thought what I should switch IUS to? I'm thinking improved critical.</p>
<p>And yeah, I'll note the toughness change. And switch STR and WIS.</p>
<p>Yeah, <b>Petty Alchemy</b>, tis true, though fighter progression does make that suck, and that toughness scales with whatever class I take, I do so love evasion...maybe I should get a ring? </p>
<p></blockquote><p>Raised STR to 16 and lowered WIS to 14.
<p>Also retrained out of IUS (with DM's permission) so I now have an extra feat.</p>
<p>Feat suggestion?
<br />
Item suggestion?</p>
<p>Thanks!</p>Sarcastro wrote:Great point, lemeres! Any thought what I should switch IUS to? I'm thinking improved critical.
And yeah, I'll note the toughness change. And switch STR and WIS.
Yeah, Petty Alchemy, tis true, though fighter progression does make that suck, and that toughness scales with whatever class I take, I do so love evasion...maybe I should get a ring?
Raised STR to 16 and lowered WIS to 14. Also retrained out of IUS (with DM's permission) so I now have an extra feat.
Feat...Sarcastro2013-03-26T16:20:33ZRe: Forums: Advice: Level 15 Brawler fighter/monk: I Am an Area Affect.Sarcastrohttps://paizo.com/threads/rzs2plvb?Level-15-Brawler-fightermonk-I-Am-an-Area-Affect#102013-03-26T11:47:13Z2013-03-26T11:47:13Z<div class="messageboard-quotee">Sarcastro wrote:</div><blockquote><p> Great point, <b>lemeres</b>! Any thought what I should switch IUS to? I'm thinking improved critical.</p>
<p>And yeah, I'll note the toughness change. And switch STR and WIS.</p>
<p>Yeah, <b>Petty Alchemy</b>, tis true, though fighter progression does make that suck, and that toughness scales with whatever class I take, I do so love evasion...maybe I should get a ring? </p>
<p></blockquote><p>Anyone else?Sarcastro wrote:Great point, lemeres! Any thought what I should switch IUS to? I'm thinking improved critical.
And yeah, I'll note the toughness change. And switch STR and WIS.
Yeah, Petty Alchemy, tis true, though fighter progression does make that suck, and that toughness scales with whatever class I take, I do so love evasion...maybe I should get a ring?
Anyone else?Sarcastro2013-03-26T11:47:13ZRe: Forums: Advice: Level 15 Brawler fighter/monk: I Am an Area Affect.Sarcastrohttps://paizo.com/threads/rzs2plvb?Level-15-Brawler-fightermonk-I-Am-an-Area-Affect#92013-03-26T02:37:41Z2013-03-26T02:37:41Z<p>Great point, <b>lemeres</b>! Any thought what I should switch IUS to? I'm thinking improved critical.</p>
<p>And yeah, I'll note the toughness change. And switch STR and WIS.</p>
<p>Yeah, <b>Petty Alchemy</b>, tis true, though fighter progression does make that suck, and that toughness scales with whatever class I take, I do so love evasion...maybe I should get a ring?</p>Great point, lemeres! Any thought what I should switch IUS to? I'm thinking improved critical.
And yeah, I'll note the toughness change. And switch STR and WIS.
Yeah, Petty Alchemy, tis true, though fighter progression does make that suck, and that toughness scales with whatever class I take, I do so love evasion...maybe I should get a ring?Sarcastro2013-03-26T02:37:41ZRe: Forums: Advice: Level 15 Brawler fighter/monk: I Am an Area Affect.Sarcastrohttps://paizo.com/threads/rzs2plvb?Level-15-Brawler-fightermonk-I-Am-an-Area-Affect#52013-03-25T17:14:57Z2013-03-25T17:14:57Z<div class="messageboard-quotee">Dilvias wrote:</div><blockquote><p> Yah, take Monk 1 first, so you get the improved unarmed strike for free.</p>
<p>Stat-wise, since you're going to be wearing armor, you can afford to drop wisdom down a bit, and to focus on strength. That'll save you from having to take weapon finesse, plus doing more damage, plus boosting your CMB an CMD.</p>
<p>Maybe str 18 (+2 racial), dex 18 (+3 level), con 14, int 12, wis 14, cha 8</p>
<p>If you really want dex 19 for greater weapon focus, you can drop wis to 12.</p>
<p>Maybe take monk to 4, it doesn't cost you any BAB, and you up your unarmed to 1d8 (which means getting enlarged takes you to 2d6). </blockquote><p>The reason I waited for monk was that I wanted to take advantage of MoMS's ability to get later style feats without prerequisites, so I wanted to hold off on monk until I had all the entry feats for Crane and Snake.
<p>I added WIS so I could take advantage of Snake Style's "Use your Sense Motive for AC" thing, but maybe I should pump STR instead.</p>Dilvias wrote:Yah, take Monk 1 first, so you get the improved unarmed strike for free.
Stat-wise, since you're going to be wearing armor, you can afford to drop wisdom down a bit, and to focus on strength. That'll save you from having to take weapon finesse, plus doing more damage, plus boosting your CMB an CMD.
Maybe str 18 (+2 racial), dex 18 (+3 level), con 14, int 12, wis 14, cha 8
If you really want dex 19 for greater weapon focus, you can drop wis to 12.
Maybe take monk to 4, it...Sarcastro2013-03-25T17:14:57ZRe: Forums: Advice: Level 15 Brawler fighter/monk: I Am an Area Affect.Sarcastrohttps://paizo.com/threads/rzs2plvb?Level-15-Brawler-fightermonk-I-Am-an-Area-Affect#32013-03-25T16:57:56Z2013-03-25T16:57:56Z<div class="messageboard-quotee">Byrdology wrote:</div><blockquote> You can't take crane style at lvl 2. You need dodge, or first lvl unarmed fighter or moms to ignore the pre reqs. Other than that, it looks good. I am putting something similar together myself. </blockquote><p>Got dodge and IUS at level 1.
<p>Unfortunate to spend a feat that the monk will give me later though - I may move the monk to level 3 so I can get crane and then snake all at once and have an extra feat to play with.</p>Byrdology wrote:You can't take crane style at lvl 2. You need dodge, or first lvl unarmed fighter or moms to ignore the pre reqs. Other than that, it looks good. I am putting something similar together myself.
Got dodge and IUS at level 1. Unfortunate to spend a feat that the monk will give me later though - I may move the monk to level 3 so I can get crane and then snake all at once and have an extra feat to play with.Sarcastro2013-03-25T16:57:56ZForums: Advice: Level 15 Brawler fighter/monk: I Am an Area Affect.Sarcastrohttps://paizo.com/threads/rzs2plvb?Level-15-Brawler-fightermonk-I-Am-an-Area-Affect#12013-03-25T16:19:26Z2013-03-25T16:19:26Z<p>Level 15, the DM says. I've never played above about 10, and usually starting at level 1. 27-point-buy? What's he throwing at us anyway?!!</p>
<p>So here is what I came up with yesterday</p>
<p>[Spoiler omitted]</p>
<p>Full Defensive Power Attack: +19/+19/+14/+14/+9/+9. Damage 1d6+19</p>
<p>Try to hit him in melee, you're at -2, and he deflects the first attack,
<br />
You miss him? He hits you.
<br />
You 5-foot away? He hits you.
<br />
Try to charge past? He has stand-still at +22.</p>
<p>Add in some items (Gloves of dueling, brawling armor, amulet of mighty fists) and his per-hit damage becomes pretty impressive.</p>
<p>Thoughts?
<br />
Items? I'm aiming for celestial full plate.
<br />
Different feats?</p>Level 15, the DM says. I've never played above about 10, and usually starting at level 1. 27-point-buy? What's he throwing at us anyway?!!
So here is what I came up with yesterday
[Spoiler omitted]
Full Defensive Power Attack: +19/+19/+14/+14/+9/+9. Damage 1d6+19
Try to hit him in melee, you're at -2, and he deflects the first attack,
You miss him? He hits you.
You 5-foot away? He hits you.
Try to charge past? He has stand-still at +22.
Add in some items (Gloves of dueling, brawling...Sarcastro2013-03-25T16:19:26ZRe: Forums: Advice: Self-imposed limits to your characterSarcastrohttps://paizo.com/threads/rzs2pk48?Selfimposed-limits-to-your-character#102013-03-09T20:50:06Z2013-03-09T20:50:06Z<p>2 firmer mechanical possibilieties. </p>
<p>1. You can only cast it centered on you.
<br />
2. You cannot memorize it - only cast it from scrolls.</p>2 firmer mechanical possibilieties.
1. You can only cast it centered on you.
2. You cannot memorize it - only cast it from scrolls.Sarcastro2013-03-09T20:50:06ZRe: Forums/Pathfinder First Edition: General Discussion: Fallen Planetar as the Main Villain in a Campaign.Sarcastrohttps://paizo.com/threads/rzs2pixi?Fallen-Planetar-as-the-Main-Villain-in-a#62013-02-27T23:23:55Z2013-02-27T23:23:55Z<p>Old, but strong: Trias from Planescape: Torment.</p>Old, but strong: Trias from Planescape: Torment.Sarcastro2013-02-27T23:23:55ZRe: Forums/Pathfinder First Edition: General Discussion: What is the lure of the Magus?Sarcastrohttps://paizo.com/threads/rzs2pd68?What-is-the-lure-of-the-Magus#282013-01-14T21:53:52Z2013-01-14T17:29:49Z<p>I'm not a fan. Well, I'm also a contrarian, and it's hard to tell where one begins and the other ends...</p>
<p>From what I can see, there is basically one build that is head-and-shoulders ahead of all the others - shocking grasp. True, you can go STR or DEX, but in the end that's just so much better than any other possibilities.</p>
<p>Then the tactics of that build suffer from the same lack of diverse effective options. Nine out of ten rounds of battle, you have one awesome choice as to what to do (cast and hit with dat grasp), and then some other seriously not as good ones. </p>
<p>Of course, what isn't to my taste is clearly to other people's, as mounted paladins and archers have the same paucity of choice issues, and they don't suffer from a lack of fans. I will note, however, that unlike those builds the entire magus class suffers from this problem (which I acknowledge may only be a problem to me).</p>
<p>To be fair, I've never played a magus or even built one; I've only watched them played.</p>I'm not a fan. Well, I'm also a contrarian, and it's hard to tell where one begins and the other ends...
From what I can see, there is basically one build that is head-and-shoulders ahead of all the others - shocking grasp. True, you can go STR or DEX, but in the end that's just so much better than any other possibilities.
Then the tactics of that build suffer from the same lack of diverse effective options. Nine out of ten rounds of battle, you have one awesome choice as to what to do...Sarcastro2013-01-14T17:29:49ZRe: Forums: Homebrew and House Rules: Features of an underground Dwarven city?Sarcastrohttps://paizo.com/threads/rzs2p7vv?Features-of-an-underground-Dwarven-city#42012-12-14T23:54:53Z2012-12-03T15:05:28Z<p>Dwarf Fortress.</p>Dwarf Fortress.Sarcastro2012-12-03T15:05:28ZRe: Forums: Rules Questions: "Prismatic Sphere" invincibility?Sarcastrohttps://paizo.com/threads/rzs2p3hj?Prismatic-Sphere-invincibility#122012-10-26T15:09:02Z2012-10-26T15:09:02Z<div class="messageboard-quotee">Mindflyer wrote:</div><blockquote><p> Thanks to all for the replies! :)</p>
<p>@Elamdri: yes, if you read the Spell description it seems to block line of sight "vertical, opaque wall—a shimmering, multicolored plane of light"</p>
<p>@StreamOfTheSky: BUT too much powerful!</p>
<p>@sowhereaminow: yes, the Indigo BLOCKS ALL SPELLS! </p>
<p>I give up :)
<br />
Bye!</p>
<p>Luca</p>
<p></blockquote><p>Doesn't dimension door not care about line of sight?Mindflyer wrote:Thanks to all for the replies! :)
@Elamdri: yes, if you read the Spell description it seems to block line of sight "vertical, opaque wall—a shimmering, multicolored plane of light"
@StreamOfTheSky: BUT too much powerful!
@sowhereaminow: yes, the Indigo BLOCKS ALL SPELLS!
I give up :)
Bye!
Luca
Doesn't dimension door not care about line of sight?Sarcastro2012-10-26T15:09:02ZRe: Forums: Rise of the Runelords: Tips for the final battle [Spoilers]Sarcastrohttps://paizo.com/threads/rzs2oujv?Tips-for-the-final-battle-Spoilers#132012-09-12T14:46:04Z2012-09-12T14:46:04Z<p>Wish can cast blasphemy.</p>
<p>Prismatic sphere around the fighter.</p>Wish can cast blasphemy.
Prismatic sphere around the fighter.Sarcastro2012-09-12T14:46:04ZRe: Forums: Rules Questions: Inquisitors and SpellsSarcastrohttps://paizo.com/threads/rzs2ojbt?Inquisitors-and-Spells#182012-07-26T14:42:15Z2012-07-26T14:42:15Z<div class="messageboard-quotee">FallofCamelot wrote:</div><blockquote> I ran a Carrion Crown campaign with 4 Inquisitors. They were devastating. </blockquote><p>Have you a quick rundown of their builds?FallofCamelot wrote:I ran a Carrion Crown campaign with 4 Inquisitors. They were devastating.
Have you a quick rundown of their builds?Sarcastro2012-07-26T14:42:15ZRe: Forums: Advice: Rage Prophet/Inquisitor?Sarcastrohttps://paizo.com/threads/rzs2o423?Rage-ProphetInquisitor#42012-05-14T23:39:26Z2012-05-14T23:39:26Z<div class="messageboard-quotee">Cheapy wrote:</div><blockquote><br />
<br />
I believe he was refering to the Litany spells, which only require swift actions. Granted, the inquisitor's swift actions are very sparse as is. </blockquote><p>Yeah, sorry if I was unclear
<p>I thought there was something beyond the litanies, but it seems only they count.</p>
<p>And the beauty of only being inquisitor 1, is my swifts are indeed free for spells.</p>Cheapy wrote:I believe he was refering to the Litany spells, which only require swift actions. Granted, the inquisitor's swift actions are very sparse as is.
Yeah, sorry if I was unclear I thought there was something beyond the litanies, but it seems only they count.
And the beauty of only being inquisitor 1, is my swifts are indeed free for spells.Sarcastro2012-05-14T23:39:26ZForums: Advice: Rage Prophet/Inquisitor?Sarcastrohttps://paizo.com/threads/rzs2o423?Rage-ProphetInquisitor#12012-05-14T18:08:43Z2012-05-14T18:08:43Z<p>So Rage Prophet is an awful, but fun prestige class. Ima try to make one.</p>
<p>One of the problems I have with gish types in general is action economy. Oracular spells take a standard action, but many inquisitor spells do not. And since Rage Prophet advances all divine spell casting, a bit of triple classing is all it takes to make...something.</p>
<p>So I've tried to make something to check out this concept. I tried for more of a melee monster with tricks, than caster who can fight. </p>
<p>Race - Human.</p>
<p>LEVEL 1 - Barb 1, Feats - Power attack, Furious focus</p>
<p>LEVEL 2 - Barb 2, rage power: moment of clarity.</p>
<p>LEVEL 3 - Inquisitor 1 (spellbreaker), travel domain. Feat - step up.</p>
<p>LEVEL 4 - Barbarian 3.</p>
<p>LEVEL 5 - Barbarian 4. Rage power -swift foot, feat: extra rage power, sprint.</p>
<p>LEVEL 6 - Barbarian 5.</p>
<p>LEVEL 7 - Oracle 1 (battle). Lame curse. Mystery - weapon mastery (Falchion). Feat - extra revelation, surprising charge.</p>
<p>LEVEL 8 - Rage Prophet 1.</p>
<p>From there, just build Rage Prophet all the way, advancing inquisitor spells.</p>
<p>I stuck inquisitor in there at some random place, but I stuck oracle right before rage prophet entry so that you only have one level of lameness before it gives rage cycling.</p>
<p>Issues remaining - is human the best race? Should I get extra rage instead of Furious Focus? Is travel domain the best? I was also looking at growth domain and anger inquisition.</p>
<p>So, what say you folks? Any improvements? Is this an awful idea to begin with? Should I just go make a dragon disciple and cry?</p>So Rage Prophet is an awful, but fun prestige class. Ima try to make one.
One of the problems I have with gish types in general is action economy. Oracular spells take a standard action, but many inquisitor spells do not. And since Rage Prophet advances all divine spell casting, a bit of triple classing is all it takes to make...something.
So I've tried to make something to check out this concept. I tried for more of a melee monster with tricks, than caster who can fight.
Race - Human.
...Sarcastro2012-05-14T18:08:43ZRe: Forums/Lost Omens Campaign Setting: General Discussion: How do the Golarion Gods react to Traitors of the faith?Sarcastrohttps://paizo.com/threads/rzs2n7hr?How-do-the-Golarion-Gods-react-to-Traitors-of#322012-02-01T22:44:44Z2012-02-01T22:44:44Z<p>My curiosity remains insatiable.</p>My curiosity remains insatiable.Sarcastro2012-02-01T22:44:44ZRe: Forums/Lost Omens Campaign Setting: General Discussion: How do the Golarion Gods react to Traitors of the faith?Sarcastrohttps://paizo.com/threads/rzs2n7hr?How-do-the-Golarion-Gods-react-to-Traitors-of#262012-01-23T20:09:43Z2012-01-23T20:09:43Z<p>bump</p>bumpSarcastro2012-01-23T20:09:43ZRe: Forums/Lost Omens Campaign Setting: General Discussion: How do the Golarion Gods react to Traitors of the faith?Sarcastrohttps://paizo.com/threads/rzs2n7hr?How-do-the-Golarion-Gods-react-to-Traitors-of#232012-01-12T20:40:51Z2012-01-12T20:40:51Z<div class="messageboard-quotee">Quote:</div><blockquote><p>Only the inquisitor escaped with his life as the others were engulfed in the flame before they could act, and perished. The Other GM thinks that for his superb use of his skills and clever plan, he should be allowed a small bit of favor with the deity he is trying to court. I'm split both ways, and kinda just want to see if he can pull off another trick like this.</p>
<p>What do you think?</blockquote><p>Ya gotta give him something to acknowledge the awesome, though it need not be materially useful. A sign or portent of favor could be enough.Quote:Only the inquisitor escaped with his life as the others were engulfed in the flame before they could act, and perished. The Other GM thinks that for his superb use of his skills and clever plan, he should be allowed a small bit of favor with the deity he is trying to court. I'm split both ways, and kinda just want to see if he can pull off another trick like this.
What do you think?
Ya gotta give him something to acknowledge the awesome, though it need not be materially useful. A sign...Sarcastro2012-01-12T20:40:51ZRe: Forums/Lost Omens Campaign Setting: General Discussion: How do the Golarion Gods react to Traitors of the faith?Sarcastrohttps://paizo.com/threads/rzs2n7hr?How-do-the-Golarion-Gods-react-to-Traitors-of#222012-01-13T15:44:51Z2012-01-12T20:31:40Z<p>Yeah, this situation has tons of potential.</p>
<p>The player seems pretty bought into his fall, which is cool. I also like the bleeding fingernails.</p>
<p>Maybe there's a bidding war that occurs. Representatives from unsavory faiths are trying to recruit him with gifts and argumentation, much to the party's confusion.</p>
<p>As to Pharasma, well, I'd say at least no spells. Between the untimely death of one of her servants and the turning away from her tenets, this guy ain't a cleric of her no more. Sure, he can repent, and greater sins have been forgiven, but till that occurs, it's hard seeing any divine powers being wasted on a heretic.</p>
<p>That being said, smiting or a herald seems a bit much for one dude, even if a local high priest. Unless she sees he has a great fate in store for him. Then she can join the recruitment bidding war. What would the party think when a friar of Pharasma comes up and says he's seen the cleric in his dreams, and that the cleric must repent and return to Pharasma.</p>
<p>As for the church itself, well, I think they may take a less sanguine view of their more powerful members being killed. No powerful institution can stand by as it's leaders are killed. And in D&D, where churches have militant arm, we're not talking about just going to the police and then mourning about it.
<br />
In this case, there is no reason party would be not targeted, at least till they sort the whole thing out. We'd be talking not only about inquisitors and the like, but also powerful planar beings.</p>
<p>In the end, the important thing is to hook this chapter into the others. After such a sudden change of character, a period of free fall is certainly in order, but some kind of new long-term plot hook is needed, since he's lost both his family and his faith.
<br />
I'd say give him some time to make a decision re: new allegiance, and then have whomever he throws in with provide something new to focus on.
<br />
Perhaps the possibility of returning his family to him, or of wiping out his memory of them, or simulating them for him somehow.</p>Yeah, this situation has tons of potential.
The player seems pretty bought into his fall, which is cool. I also like the bleeding fingernails.
Maybe there's a bidding war that occurs. Representatives from unsavory faiths are trying to recruit him with gifts and argumentation, much to the party's confusion.
As to Pharasma, well, I'd say at least no spells. Between the untimely death of one of her servants and the turning away from her tenets, this guy ain't a cleric of her no more. Sure, he...Sarcastro2012-01-12T20:31:40ZRe: Forums: Rise of the Runelords: Post-Lengpocolypse sequelSarcastrohttps://paizo.com/threads/rzs2nan1?PostLengpocolypse-sequel#152011-12-26T21:36:54Z2011-12-26T21:36:54Z<div class="messageboard-quotee">Greycloak of Bowness wrote:</div><blockquote><p> I really like where you're going with this, especially for a reunion game a year or two after finishing the campaign with a handful of puzzles/encounters per location.</p>
<p>One thing that would add to the Lengishness would be to tweak the dungeons to include some hyperbolic geometry (straight lines that curve without curving), so you can have some of the floors of buildings connect laterally rather than vertically or you can connect the edges of complexes to each other (like the Pac-Man maze). Give them a chance to figure out that the maps are related to what they knew and then screw with their perceptions. </blockquote><p>That's a good point. Probably should have that effect in Rannik, and some parts of Jorgenfist.Greycloak of Bowness wrote:I really like where you're going with this, especially for a reunion game a year or two after finishing the campaign with a handful of puzzles/encounters per location.
One thing that would add to the Lengishness would be to tweak the dungeons to include some hyperbolic geometry (straight lines that curve without curving), so you can have some of the floors of buildings connect laterally rather than vertically or you can connect the edges of complexes to each other...Sarcastro2011-12-26T21:36:54ZRe: Forums: Rise of the Runelords: Post-Lengpocolypse sequelSarcastrohttps://paizo.com/threads/rzs2nan1?PostLengpocolypse-sequel#132011-12-22T22:31:43Z2011-12-22T22:31:43Z<p>[Spoiler omitted]</p>[Spoiler omitted]Sarcastro2011-12-22T22:31:43ZRe: Forums: Product Discussion: Rise Up, Duergar!Sarcastrohttps://paizo.com/threads/rzs2nbbt?Rise-Up-Duergar#372011-12-22T14:08:35Z2011-12-22T14:08:35Z<div class="messageboard-quotee">BYC wrote:</div><blockquote> Everybody knows derro need the love, not duergar. </blockquote><p>Play a little dwarf fortress, if it's insane dwarves you want.BYC wrote:Everybody knows derro need the love, not duergar.
Play a little dwarf fortress, if it's insane dwarves you want.Sarcastro2011-12-22T14:08:35ZRe: Forums: Rise of the Runelords: Post-Lengpocolypse sequelSarcastrohttps://paizo.com/threads/rzs2nan1?PostLengpocolypse-sequel#122011-12-21T23:48:17Z2011-12-21T23:48:17Z<div class="messageboard-quotee">increddibelly wrote:</div><blockquote><p> I'm hoping this will new module will easily translate to Leng...
</p>
http://paizo.com/products/btpy8qad?Pathfinder-Module-The-Moonscar </blockquote><p>Wow, that does seem about right, don't it?increddibelly wrote:I'm hoping this will new module will easily translate to Leng...
http://paizo.com/products/btpy8qad?Pathfinder-Module-The-Moonscar
Wow, that does seem about right, don't it?Sarcastro2011-12-21T23:48:17ZRe: Forums: Rise of the Runelords: Post-Lengpocolypse sequelSarcastrohttps://paizo.com/threads/rzs2nan1?PostLengpocolypse-sequel#102011-12-21T21:37:38Z2011-12-21T21:37:38Z<p>Not sure if the dreaming idea works too well as a larger arc with high level characters.</p>
<p>Love the idea of having to return to old areas, and of bad guys gone good, since this whole thing happened when the party refused to even briefly cooperate with a villain, why not hammer that idea home?</p>
<p>I'm not sure if this group is strong enough role-players to properly deal with an externally caused loss of ambition or attachment, but I very much like the idea of making death more menacing at this level. Not by making it permanent or anything, but by making it costly, somehow. Like you're automatically resurrected upon death, but lose some memories, having to realize what you have allowed to happen each time you return.</p>
<p>I always liked the puzzles and existential questions that idea opened in "Planescape: Torment."</p>
<p>So then, to mash up the original places with Leng-ness.</p>
<p>Here is what I have so far. Will edit this as I can.
<br />
[Spoiler omitted]</p>Not sure if the dreaming idea works too well as a larger arc with high level characters.
Love the idea of having to return to old areas, and of bad guys gone good, since this whole thing happened when the party refused to even briefly cooperate with a villain, why not hammer that idea home?
I'm not sure if this group is strong enough role-players to properly deal with an externally caused loss of ambition or attachment, but I very much like the idea of making death more menacing at this...Sarcastro2011-12-21T21:37:38ZRe: Forums: Rise of the Runelords: Post-Lengpocolypse sequelSarcastrohttps://paizo.com/threads/rzs2nan1?PostLengpocolypse-sequel#42011-12-19T18:48:54Z2011-12-19T18:48:54Z<p>Yeah, the Leng flavor will be very important to properly show how much this place is different. I'm even thinking of getting rid of the air. At this level, mass planar adaptation shouldn't be too hard to cast, though it does make 'dispel magic' a save or die all of the sudden.</p>
<p>The stat switching is a cool idea (I love the cleric to rogue thing), and will probably feature at some point. </p>
<p>Still not sure what kind of deed would close a planar intrusion. The usual 'collect these 5 items' or seek and destroy quests seems a bit cliche, though if properly executed, would suffice.</p>
<p>I may check into some high level published adventures for inspiration.</p>Yeah, the Leng flavor will be very important to properly show how much this place is different. I'm even thinking of getting rid of the air. At this level, mass planar adaptation shouldn't be too hard to cast, though it does make 'dispel magic' a save or die all of the sudden.
The stat switching is a cool idea (I love the cleric to rogue thing), and will probably feature at some point.
Still not sure what kind of deed would close a planar intrusion. The usual 'collect these 5 items' or seek...Sarcastro2011-12-19T18:48:54ZForums: Rise of the Runelords: Post-Lengpocolypse sequelSarcastrohttps://paizo.com/threads/rzs2nan1?PostLengpocolypse-sequel#12011-12-23T06:44:05Z2011-12-16T22:32:19Z<p>So I just finished off my two year long RotRL game. And while they did defeat Mr. Karzoug, well, Xin Shalast has become something of a large infiltration of the plane Leng...</p>
<p>Now we are off to play Kingmaker for a year or so, but my players are interested in some kind of sequel or even continuation, so I thought it might be entertaining to brainstorm a bit.</p>
<p>More details of how this ending occurred:
<br />
[Spoiler omitted]</p>
<p>And the current, kinda screwed up party:
<br />
[Spoiler omitted]
<br />
And finally, other interesting ways the plot has deviated from the norm:
<br />
[Spoiler omitted]</p>
<p>So. Much fodder, I'd say. But now you have 5 PCs rich with newly won artifacts, in varying states of sanity, in the middle of a desolate hostile dimension which is currently in the Prime Material and expanding...</p>
<p>Thoughts?</p>So I just finished off my two year long RotRL game. And while they did defeat Mr. Karzoug, well, Xin Shalast has become something of a large infiltration of the plane Leng...
Now we are off to play Kingmaker for a year or so, but my players are interested in some kind of sequel or even continuation, so I thought it might be entertaining to brainstorm a bit.
More details of how this ending occurred:
[Spoiler omitted]
And the current, kinda screwed up party:
[Spoiler omitted]
And finally,...Sarcastro2011-12-16T22:32:19ZRe: Forums: Advice: Sacred ShieldSarcastrohttps://paizo.com/threads/rzs2n9zd?Sacred-Shield#32011-12-14T15:54:00Z2011-12-14T15:54:00Z<p>Teh bumpsky.</p>Teh bumpsky.Sarcastro2011-12-14T15:54:00Z