About Sara Moyna
Init +4, Senses Perception +8, Darkvision
Current Weight Carried
Weight Allowance Light: 50, Medium 100, Heavy 150
Lift over head 150, Lift off ground 300, Push/Drag 750
Judgment (Su): Starting at 1st level, an inquisitor can pronounce judgment upon her foes as a swift action. Starting when the judgment is made, the inquisitor receives a bonus or special ability based on the type of judgment made.
At 1st level, an inquisitor can use this ability once per day. At 4th level and every three levels thereafter, the inquisitor can use this ability one additional time per day. Once activated, this ability lasts until the combat ends, at which point all of the bonuses immediately end. The inquisitor must participate in the combat to gain these bonuses. If she is frightened, panicked, paralyzed, stunned, unconscious, or otherwise prevented from participating in the combat, the ability does not end, but the bonuses do not resume until she can participate in the combat again.
Healing: The inquisitor is surrounded by a healing light, gaining fast healing 1. This causes the inquisitor to heal 1 point of damage each round as long as the inquisitor is alive and the judgment lasts. The amount of healing increases by 1 point for every three inquisitor levels she possesses.
Monster Lore (Ex): The inquisitor adds her Wisdom modifier on Knowledge skill checks in addition to her Intelligence modifier, when making skill checks to identify the abilities and weaknesses of creatures.
Granted Powers: You are infused with luck, and your mere presence can spread good fortune.
Bit of Luck (Sp): You can touch a willing creature as a standard action, giving it a bit of luck. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result. You can use this ability a number of times per day equal to 3 + your Wisdom modifier
Sara her parents were Dustmen, and she found the philosophy quite normal. Being poor, life wasnt fun, and she hoped that after she died it would get better.
When she was 8, she got grievously ill with some fever from the lower planes. Covered in blood boils, she hovered at deaths door.
Heartbroken, Sara could not stand living with her parents anymore. Seeing their lifeless faces. Dead before they were truly dead.
Running away from home, she found that although poor, they had it better then a lot of Sigil's citizens. At least they had had a roof over their head, and most days enough to eat, if little else.
Recently, she noticed her body started to change. Puberty as a girl is no fun on the street, even tough St. Cuthberts has some resources.
She still hopes to make her parents see that life is worth living. Somewhere in the planes there must be proof that refutes the dustmen belief?
- Having learned how to play an instrument, there is a small group of other St. Cuthbers yough so sometimes plays with so they can catch more jink. Sometimes an inn wants to draw more customers then its rivals, and music usually does the trick. Doesnt pay much, but a hot meal and a couple of jink is not bad for an evening with a roof over your head.