paizo.com Recent Posts by Samuel Cabotpaizo.com Recent Posts by Samuel Cabot2019-01-27T18:03:56Z2019-01-27T18:03:56ZRe: Forums: Product Discussion: Pathbuilder 2 does not seem to allow SpellshotSamuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs43r2o?Pathbuilder-2-does-not-seem-to-allow-Spellshot#32023-02-04T08:22:06Z2023-02-01T19:39:57Z<p>well, that WAS what i was missing.</p>
<p>thank you logsig for that timely and succinct answer. </p>
<p>I love Pathbuilder for their great program, but this seems not a very intuitive way to handle it.</p>
<p>thanks once again for your time and effort logsig</p>
<p>cheers,</p>well, that WAS what i was missing.
thank you logsig for that timely and succinct answer.
I love Pathbuilder for their great program, but this seems not a very intuitive way to handle it.
thanks once again for your time and effort logsig
cheers,Samuel Cabot (alias of michael lee 83)2023-02-01T19:39:57ZForums: Product Discussion: Pathbuilder 2 does not seem to allow SpellshotSamuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs43r2o?Pathbuilder-2-does-not-seem-to-allow-Spellshot#12023-02-04T08:22:06Z2023-02-01T06:24:04Z<p>I was on Pathbuilder 2 trying to create a Spellshot gunslinger. It shows the dedication as possible but requires "Way of the Spellshot" as a prerequisite. But since Way of the Spellshot is not an option, I don't know to pick the Spellshot Dedication. </p>
<p>Am I missing something?</p>I was on Pathbuilder 2 trying to create a Spellshot gunslinger. It shows the dedication as possible but requires "Way of the Spellshot" as a prerequisite. But since Way of the Spellshot is not an option, I don't know to pick the Spellshot Dedication.
Am I missing something?Samuel Cabot (alias of michael lee 83)2023-02-01T06:24:04ZRe: Forums: Pathfinder Society: Setting up a game on WarhornSamuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs43qt7?Setting-up-a-game-on-Warhorn#92023-01-22T20:20:20Z2023-01-22T20:20:20Z<p>update: someone in the group did just that. But if i had done one too it would have been chaos. I still think it is dumb to have it this way but i guess if the feature is one its way (not complete yet) I cannot complain other than it should be made clear that the feature is pending. </p>
<p>thanks to all who responded</p>update: someone in the group did just that. But if i had done one too it would have been chaos. I still think it is dumb to have it this way but i guess if the feature is one its way (not complete yet) I cannot complain other than it should be made clear that the feature is pending.
thanks to all who respondedSamuel Cabot (alias of michael lee 83)2023-01-22T20:20:20ZRe: Forums: Pathfinder Society: Setting up a game on WarhornSamuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs43qt7?Setting-up-a-game-on-Warhorn#72023-01-22T18:23:42Z2023-01-22T18:23:42Z<p>He did, but I'm not wanting to do an event. I'm just wanting to run a single game. Is there no way of doing that?</p>He did, but I'm not wanting to do an event. I'm just wanting to run a single game. Is there no way of doing that?Samuel Cabot (alias of michael lee 83)2023-01-22T18:23:42ZRe: Forums: Pathfinder Society: Setting up a game on WarhornSamuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs43qt7?Setting-up-a-game-on-Warhorn#42023-01-22T07:43:17Z2023-01-22T07:43:17Z<p>ok, now it is asking me to schedule a game. To me, the event IS the game.</p>
<p>now I'm confused.</p>ok, now it is asking me to schedule a game. To me, the event IS the game.
now I'm confused.Samuel Cabot (alias of michael lee 83)2023-01-22T07:43:17ZRe: Forums: Pathfinder Society: Setting up a game on WarhornSamuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs43qt7?Setting-up-a-game-on-Warhorn#32023-01-22T07:34:05Z2023-01-22T07:34:05Z<p>no, the VC has not created an event. i started to create an event but it seemed i was creating an event with multiple games like a convention. so basically it is an event with only one game associated with it?</p>
<p>that seems weird</p>
<p>thanks, I'll try it.</p>no, the VC has not created an event. i started to create an event but it seemed i was creating an event with multiple games like a convention. so basically it is an event with only one game associated with it?
that seems weird
thanks, I'll try it.Samuel Cabot (alias of michael lee 83)2023-01-22T07:34:05ZForums: Pathfinder Society: Setting up a game on WarhornSamuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs43qt7?Setting-up-a-game-on-Warhorn#12023-01-22T06:55:17Z2023-01-22T06:55:17Z<p>I have started running games at the local game store. The Venture Captain told me that Pathfinder Society wants us to set up the game to be offered on the Warhorn website.</p>
<p>i have volunteered to run a scenario next week but I have gone over the Warhorn website and it pretty easy to find a game to play but I am completely flummoxed on how to post a game for me to run. </p>
<p>Can someone please help me figure out Warhorn?</p>I have started running games at the local game store. The Venture Captain told me that Pathfinder Society wants us to set up the game to be offered on the Warhorn website.
i have volunteered to run a scenario next week but I have gone over the Warhorn website and it pretty easy to find a game to play but I am completely flummoxed on how to post a game for me to run.
Can someone please help me figure out Warhorn?Samuel Cabot (alias of michael lee 83)2023-01-22T06:55:17ZRe: Forums: Age of Ashes: 6 - Broken Promises (GM Reference)Samuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs42nas&page=3?6-Broken-Promises#1352021-05-24T17:51:16Z2021-05-24T17:51:16Z<p>On page 49 in Emaliza's Gambit it talks about the 13 possible shards. I suppose I I read it to mean that those are the totality of the orb rather than the remainder of the pieces the players can get (even though there is still 14 pieces by my count). It is made a little clearer by Emaliza's stat block ( list the the "flawed Orb of Gold Dragonkind". </p>
<p>I'm not thrilled at the scavenger hunt to find information these folks put me through but it is clearer with TomParker's comment, thank you Tom.</p>
<p>Still not clear that if the 14 pieces are added to the existing represents a whole orb or not.</p>
<p>But that does not bother me in the least. I'm just going to assume it does, not that It matters one way or the other.</p>On page 49 in Emaliza's Gambit it talks about the 13 possible shards. I suppose I I read it to mean that those are the totality of the orb rather than the remainder of the pieces the players can get (even though there is still 14 pieces by my count). It is made a little clearer by Emaliza's stat block ( list the the "flawed Orb of Gold Dragonkind".
I'm not thrilled at the scavenger hunt to find information these folks put me through but it is clearer with TomParker's comment, thank you Tom.
...Samuel Cabot (alias of michael lee 83)2021-05-24T17:51:16ZRe: Forums: Age of Ashes: 6 - Broken Promises (GM Reference)Samuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs42nas&page=3?6-Broken-Promises#1332021-05-24T14:37:37Z2021-05-24T14:12:57Z<p>Funny this is being discussed now...</p>
<p>So my party met Emaliza and went along with her plan (albeit non-committal). Side note, I let them see that Rinnarv was silently not thrilled at what was going on (crit perception check while trying to get a read on him). Then they met Inizra who gave them a whole different story. They also found out the relationship between Emaliza and Uri so I think they are going to give her a good grilling when they see her again.</p>
<p>But they went through the Archives and I noticed that the adventure says that there are 12 pieces of the Orb in the Vault. The players have found 2 pieces already (one in Kyrion's chest, one inside the Dragonshard Gaurdian) that's 14 pieces. But then the previous adventure makes a huge point of saying that the Scarlet Brotherhood has a bunch of pieces that they have been joining together and sending them to Emaliza.</p>
<p>So wait a minute, how does that work out? Does Emaliza have any pieces? What happened to the pieces that Uro sent her? Anre there only supposed to be only 13 pieces?</p>
<p>This seems to be a plot hole</p>
<p>What am I missing?</p>Funny this is being discussed now...
So my party met Emaliza and went along with her plan (albeit non-committal). Side note, I let them see that Rinnarv was silently not thrilled at what was going on (crit perception check while trying to get a read on him). Then they met Inizra who gave them a whole different story. They also found out the relationship between Emaliza and Uri so I think they are going to give her a good grilling when they see her again.
But they went through the Archives...Samuel Cabot (alias of michael lee 83)2021-05-24T14:12:57ZRe: Forums: Age of Ashes: 6 - Broken Promises (GM Reference)Samuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs42nas&page=3?6-Broken-Promises#1242021-05-12T02:08:10Z2021-05-12T02:08:10Z<div class="messageboard-quotee">xNellynelx wrote:</div><blockquote>If your talking about E5. Citizen Archives, those are only copies.</blockquote><p>I'm pretty sure the adventure is using the term 'copy' to mean the 'only copy', not that Mengkare has a copy machine, has the originals stashed somewhere and has just made copies for his files. There is no mention of 'originals'.xNellynelx wrote:If your talking about E5. Citizen Archives, those are only copies.
I'm pretty sure the adventure is using the term 'copy' to mean the 'only copy', not that Mengkare has a copy machine, has the originals stashed somewhere and has just made copies for his files. There is no mention of 'originals'.Samuel Cabot (alias of michael lee 83)2021-05-12T02:08:10ZRe: Forums: Age of Ashes: 6 - Broken Promises (GM Reference)Samuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs42nas&page=3?6-Broken-Promises#1222021-05-11T04:38:18Z2021-05-11T04:38:18Z<p>So my player got the the archives and they discovered all the contracts that the residents of Promise had to sign and they decided to burn all the magical contracts. Of course the adventure does not say anything in regards to this course of action. Personally am delighted at the ingenuity and sheer hutzpah of the action but I am not sure what the effect of the act will be. Fortunately it was late, and I was able to call it for the evening (and buy myself time to consider what will happen). </p>
<p>Anyone want to venture an opinion, point out something I missed, etc?</p>So my player got the the archives and they discovered all the contracts that the residents of Promise had to sign and they decided to burn all the magical contracts. Of course the adventure does not say anything in regards to this course of action. Personally am delighted at the ingenuity and sheer hutzpah of the action but I am not sure what the effect of the act will be. Fortunately it was late, and I was able to call it for the evening (and buy myself time to consider what will happen).
...Samuel Cabot (alias of michael lee 83)2021-05-11T04:38:18ZRe: Forums: Age of Ashes: 6 - Broken Promises (GM Reference)Samuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs42nas&page=3?6-Broken-Promises#1182021-04-27T23:57:55Z2021-04-27T23:57:55Z<p>I really doubt my players will do it either, I just bring it up as a curiosity. </p>
<p>Per the adventure, You are supposed to bring up the Victory Points so the players know to 'spend' them to get an edge in the battle. I just got to thinking that my group is severely lacking in ranged attack and have already used their means of flying in previous fights that day. Frankly, I think they're going to get their collective asses kicked in the Dahak Jr. battle. It just got me thinking that its reasonable (if not cowardly) to figure that cutting and running might be the best option. Especially when they figure out that they need 18's (or in one of he player's cases nat 20's to hit this thing). Weirdly, it's just best to run earlier than later. </p>
<p>I fully expect them to blow through their VP's in the course of the battle. I have already decide it might actually be ok for them to get their asses kicked. It will make the final battle with him more personal. I also decided that it is reasonable to have those PC's who are dropped in the battle to be revived after the battle by the towns folk who are present at the castle. The rest of the adventure will be payback</p>I really doubt my players will do it either, I just bring it up as a curiosity.
Per the adventure, You are supposed to bring up the Victory Points so the players know to 'spend' them to get an edge in the battle. I just got to thinking that my group is severely lacking in ranged attack and have already used their means of flying in previous fights that day. Frankly, I think they're going to get their collective asses kicked in the Dahak Jr. battle. It just got me thinking that its reasonable...Samuel Cabot (alias of michael lee 83)2021-04-27T23:57:55ZRe: Forums: Age of Ashes: 6 - Broken Promises (GM Reference)Samuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs42nas&page=3?6-Broken-Promises#1162021-04-26T23:19:45Z2021-04-26T23:19:45Z<p>Here's an interesting thing about the final wave of the 1st chapter. The Dragon battle potentially wont matter at all. </p>
<p>By my reading of the scenario, if the players have enough victory points going in they can just walk away from the Dahak battle all together with no consequences. They do not lose any victory points for not fighting the dragon, they just don't get the 2 extra victory points for defeating it. in fact, the worst thing they could do is start the fight, spend all their victory points in fighting it and then get their ass kicked. </p>
<p>So,if they just walk away apparently Dahak just sits there and pouts or something then eventually gets bored and leaves.</p>Here's an interesting thing about the final wave of the 1st chapter. The Dragon battle potentially wont matter at all.
By my reading of the scenario, if the players have enough victory points going in they can just walk away from the Dahak battle all together with no consequences. They do not lose any victory points for not fighting the dragon, they just don't get the 2 extra victory points for defeating it. in fact, the worst thing they could do is start the fight, spend all their victory...Samuel Cabot (alias of michael lee 83)2021-04-26T23:19:45ZForums: Rules Discussion: Alchemical Bomb and Magic Weapon spellSamuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs437tv?Alchemical-Bomb-and-Magic-Weapon-spell#12021-04-28T17:59:32Z2020-10-24T00:50:28Z<p>can someone cast the Magic Weapon spell on a bomb and have it work?
<br />
<div class="messageboard-quotee">Source Core Rulebook pg. 544 1.1 wrote:</div><blockquote><p>Alchemical Bombs
</p>
An alchemical bomb combines volatile alchemical components that explode when the bomb hits a creature or object. Most alchemical bombs deal damage, though some produce other effects. Bombs have the bomb trait.</p>
<p>Bombs are martial thrown weapons with a range increment of 20 feet. When you throw a bomb, you make a weapon attack roll against the target’s AC, as you would for any other weapon. It takes one hand to draw, prepare, and throw a bomb. Due to the complexity involved in preparing bombs, Strikes to throw alchemical bombs gain the manipulate trait. The bomb is activated when thrown as a Strike—you don’t have to activate it separately.</blockquote><div class="messageboard-quotee">Source Core Rulebook pg. 349 1.1 wrote:</div><blockquote><p>Magic WeaponSpell 1
</p>
Transmutation
<br />
Traditions arcane, divine, occult
<br />
Patron Theme rune
<br />
Cast Two Actions somatic, verbal
<br />
Range touch; Targets 1 non-magical weapon that is unattended or wielded by you or a willing ally
<br />
Duration 1 minute
<br />
The weapon glimmers with magic and energy. The target becomes a +1 striking weapon, gaining a +1 item bonus to attack rolls and increasing the number of weapon damage dice to two.</blockquote><p>can someone cast the Magic Weapon spell on a bomb and have it work?
Source Core Rulebook pg. 544 1.1 wrote:Alchemical Bombs
An alchemical bomb combines volatile alchemical components that explode when the bomb hits a creature or object. Most alchemical bombs deal damage, though some produce other effects. Bombs have the bomb trait.Bombs are martial thrown weapons with a range increment of 20 feet. When you throw a bomb, you make a weapon attack roll against the target’s AC, as you would for...Samuel Cabot (alias of michael lee 83)2020-10-24T00:50:28ZRe: Forums: Age of Ashes: 4 - Fires of the Haunted City (GM Reference)Samuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs42nap&page=2?4-Fires-of-the-Haunted-City#962020-09-27T05:39:30Z2020-09-27T05:39:30Z<p>Cool, did not read the spell closely enough. glad you pointed that out to me, that could have been devastating. ya' i probably should educate myself on cleric a little better.</p>
<p>thanks again</p>Cool, did not read the spell closely enough. glad you pointed that out to me, that could have been devastating. ya' i probably should educate myself on cleric a little better.
thanks againSamuel Cabot (alias of michael lee 83)2020-09-27T05:39:30ZRe: Forums: Age of Ashes: 4 - Fires of the Haunted City (GM Reference)Samuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs42nap&page=2?4-Fires-of-the-Haunted-City#942020-09-27T04:57:11Z2020-09-27T04:57:11Z<p>I was reading the stat block for ILSSRAH EMBERMEAD, i noticed that she appears to have Harm prepared 6 times at 8th level! Even at 15th level that seems kinda off to me. I realize that NPCs don't have to follow the same rules as PCs, but that seems to be a bit extreme. At 8d8+64 why would she do anything else?</p>I was reading the stat block for ILSSRAH EMBERMEAD, i noticed that she appears to have Harm prepared 6 times at 8th level! Even at 15th level that seems kinda off to me. I realize that NPCs don't have to follow the same rules as PCs, but that seems to be a bit extreme. At 8d8+64 why would she do anything else?Samuel Cabot (alias of michael lee 83)2020-09-27T04:57:11ZForums/Pathfinder Second Edition: General Discussion: Greater Shadow's shadow spawn abilitySamuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs436yy?Greater-Shadows-shadow-spawn-ability#12020-09-26T18:25:45Z2020-09-26T18:25:45Z<p>getting prepared to run a battle between PC's and Greater Shadows.</p>
<p>the Greater Shadow has an ability called Shadow Spawn (see below)</p>
<div class="messageboard-quotee">Shadow Spawn wrote:</div><blockquote> When a creature’s shadow is pulled free by Steal Shadow, it becomes a <b>shadow spawn</b> under the command of the greater shadow that created it. This shadow spawn doesn’t have Steal Shadow. If the creature the shadow spawn was pulled from dies, the shadow spawn becomes a full-fledged, autonomous shadow. If the creature recovers from its enfeeblement, its shadow returns to it and the shadow spawn is extinguished.</blockquote><p>I cannot for the life of me find the stat's for "shadow spawn" (there are stats for vampire spawn). i am caught between just using vanilla Shadow stats and expect the spawn to not have a big effect on the battle and using Greater Shadow stats and expect it to have a sizable impact on the battle.
<p>anyone know which way it is suppose to be?</p>
<p>Also as a bonus: Is the spawn treated as a minion (i.e require actions from the 'master'?</p>
<p>is there something I'm missing? </p>
<p>thanks in advance</p>getting prepared to run a battle between PC's and Greater Shadows.
the Greater Shadow has an ability called Shadow Spawn (see below)
Shadow Spawn wrote:When a creature’s shadow is pulled free by Steal Shadow, it becomes a shadow spawn under the command of the greater shadow that created it. This shadow spawn doesn’t have Steal Shadow. If the creature the shadow spawn was pulled from dies, the shadow spawn becomes a full-fledged, autonomous shadow. If the creature recovers from its...Samuel Cabot (alias of michael lee 83)2020-09-26T18:25:45ZRe: Forums: Age of Ashes: (Spoiler) The Revenge of Voz LirayneSamuel Cabot (alias of michael lee 83)https://paizo.com/threads/rzs42ws2?-The-Revenge-of-Voz-Lirayne#42020-06-17T04:39:12Z2020-06-17T04:39:12Z<p>i too am using Voz as a returning villain, But in my game when the party had no idea it was her and they captured and imprisoned Calmont. She snuck in and killed him making it look like suicide (hanging). Later when they encountered her in the cave I made the zombie in that encounter an undead Calmont (no stat change). Then when the party captured her I had another player's high powered villain bail her out to spite the party. Then while the party is away in the jungle, she has murdered Alek who the party has grown to like. Now, when the party returns from the jungle victorious they will discover what she has done (it should be a gut punch). They will put Alek in the vault with honors. Later that night, she will animate him and he will deliver a message (via her voice coming out of his slack jaw) telling the party that Alek was just her initiation bid to get into the Scarlet Triad. That should help motivate the party.</p>i too am using Voz as a returning villain, But in my game when the party had no idea it was her and they captured and imprisoned Calmont. She snuck in and killed him making it look like suicide (hanging). Later when they encountered her in the cave I made the zombie in that encounter an undead Calmont (no stat change). Then when the party captured her I had another player's high powered villain bail her out to spite the party. Then while the party is away in the jungle, she has murdered Alek...Samuel Cabot (alias of michael lee 83)2020-06-17T04:39:12ZRe: Forums: Play-by-Post Discussion: Wardens of Sulfur Gulch DiscussionSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/discussion&page=2#582019-02-08T03:19:48Z2019-02-08T03:19:48Z<p>cool, got it, thanks again for running</p>cool, got it, thanks again for runningSamuel Cabot (alias of michael lee 83)2019-02-08T03:19:48ZRe: Forums: Play-by-Post Discussion: Wardens of Sulfur Gulch DiscussionSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/discussion#482019-02-07T04:34:16Z2019-02-07T04:34:16Z<p>don't know if you mean here but here are the Con checks. </p>
<p><span class="messageboard-dice"><b>Con save1:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span>
<br />
<span class="messageboard-dice"><b>Con save2:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span>
<br />
<span class="messageboard-dice"><b>Con save3:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span>
<br />
<span class="messageboard-dice"><b>Con save4:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span>
<br />
<span class="messageboard-dice"><b>Con save5:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span>
<br />
<span class="messageboard-dice"><b>Con save6:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span></p>
<p>1 star GM reroll on a failed</p>
<p><span class="messageboard-dice"><b>Con save (GM reroll:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span></p>don't know if you mean here but here are the Con checks.
[dice=Con save1]1d20 + 7[/dice]
[dice=Con save2]1d20 + 7[/dice]
[dice=Con save3]1d20 + 7[/dice]
[dice=Con save4]1d20 + 7[/dice]
[dice=Con save5]1d20 + 7[/dice]
[dice=Con save6]1d20 + 7[/dice]
1 star GM reroll on a failed
[dice=Con save (GM reroll]1d20 + 8[/dice]Samuel Cabot (alias of michael lee 83)2019-02-07T04:34:16ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=12#5822019-02-07T04:23:23Z2019-02-07T04:23:23Z<p>Thank you Sapphire Fox for running the game. Thank you for you time and effort in keeping it all straight and the whole thing on track. It was a lot of fun.</p>
<p>Thanks to all the other players (Ikit, Davneiros Enora, Roland, Jing and of course Rex) for playing with us, (my son and I) we made a great team.</p>
<p>Thank you all (players and GM alike) for your patience and help through our growing pains in learning the play by post.</p>Thank you Sapphire Fox for running the game. Thank you for you time and effort in keeping it all straight and the whole thing on track. It was a lot of fun.
Thanks to all the other players (Ikit, Davneiros Enora, Roland, Jing and of course Rex) for playing with us, (my son and I) we made a great team.
Thank you all (players and GM alike) for your patience and help through our growing pains in learning the play by post.Samuel Cabot (alias of michael lee 83)2019-02-07T04:23:23ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=12#5702019-02-05T15:23:38Z2019-02-05T15:23:38Z<p><b>good job everyone, Good hustle. Time to drop all your contriband and head out</b></p>good job everyone, Good hustle. Time to drop all your contriband and head outSamuel Cabot (alias of michael lee 83)2019-02-05T15:23:38ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=12#5552019-02-02T23:50:39Z2019-02-02T23:50:39Z<p>Sam will: </p>
<p>(Move action) draw a wand of Telempathic Projection.
<br />
(standard action) cast Telempathic Projection on Whisper.
<br />
(Free action) Move 5' to the corner.</p>
<p>[Spoiler omitted]</p>Sam will:
(Move action) draw a wand of Telempathic Projection.
(standard action) cast Telempathic Projection on Whisper.
(Free action) Move 5' to the corner.
[Spoiler omitted]Samuel Cabot (alias of michael lee 83)2019-02-02T23:50:39ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=12#5522019-02-02T21:15:18Z2019-02-02T21:15:18Z<p><span class="messageboard-dice"><b>knowledge planes:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (14) + 11 = 25</span> to know resistances and immunities, senses</p>[dice=knowledge planes]1d20 + 11[/dice] to know resistances and immunities, sensesSamuel Cabot (alias of michael lee 83)2019-02-02T21:15:18ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=11#5352019-02-02T06:35:13Z2019-02-02T06:35:13Z<p><span class=messageboard-ooc> Ikit enchanted Roland's bow on his turn</span></p>Ikit enchanted Roland's bow on his turnSamuel Cabot (alias of michael lee 83)2019-02-02T06:35:13ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=11#5122019-01-30T23:25:40Z2019-01-30T23:25:40Z<p>Sam will listen intently trying to parse out the best way to handle this potential threat</p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (15) + 19 = 34</span> </p>Sam will listen intently trying to parse out the best way to handle this potential threat
[dice=Sense Motive]1d20 + 19[/dice] Samuel Cabot (alias of michael lee 83)2019-01-30T23:25:40ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=11#5072019-01-30T22:02:42Z2019-01-30T22:02:42Z<p><span class=messageboard-ooc> Can Sam rather than make a check draw a wand and cast a spell on Whisper?</span></p>Can Sam rather than make a check draw a wand and cast a spell on Whisper?Samuel Cabot (alias of michael lee 83)2019-01-30T22:02:42ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=11#5022019-01-30T19:55:00Z2019-01-30T19:55:00Z<p>Sam and Whisper move out to the hall</p>
<p><b>Is anyone else coming?</b></p>Sam and Whisper move out to the hall
Is anyone else coming?Samuel Cabot (alias of michael lee 83)2019-01-30T19:55:00ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=10#5002019-01-30T00:18:01Z2019-01-30T00:18:01Z<p><b>Well, seeing as there appears to be nothing of value and seeing as our friend Davnieros did...something by doing...something to save us from...something. I say we move on with greater caution. Before we move on to the next door, is there anything anyone can do about our new sun tans?[</b></p>Well, seeing as there appears to be nothing of value and seeing as our friend Davnieros did...something by doing...something to save us from...something. I say we move on with greater caution. Before we move on to the next door, is there anything anyone can do about our new sun tans?[Samuel Cabot (alias of michael lee 83)2019-01-30T00:18:01ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=10#4892019-01-28T03:19:59Z2019-01-28T03:19:59Z<p><span class=messageboard-ooc>Well, at least we won't need our light sources now.</span></p>Well, at least we won't need our light sources now.Samuel Cabot (alias of michael lee 83)2019-01-28T03:19:59ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=10#4862019-01-27T22:11:32Z2019-01-27T22:11:00Z<p><span class=messageboard-ooc>GM,could we get a little more information on what appears to be causing the Con drain? Does it seem to be somehow related to the heat? Is it localized, as in we could move out of it? Does it seem to be still occurring (a continuous effect)? How do we feel from it, poisoned?</span></p>GM,could we get a little more information on what appears to be causing the Con drain? Does it seem to be somehow related to the heat? Is it localized, as in we could move out of it? Does it seem to be still occurring (a continuous effect)? How do we feel from it, poisoned?Samuel Cabot (alias of michael lee 83)2019-01-27T22:11:00ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=10#4822019-01-27T17:57:40Z2019-01-27T17:57:40Z<p>Sam will use a scroll of Lesser Restoration on himself and cast Detect Undead.</p>
<p><span class="messageboard-dice"><b>restoration:</b></span> <span class="messageboard-dice">1d4 ⇒ 1</span></p>Sam will use a scroll of Lesser Restoration on himself and cast Detect Undead.
[dice=restoration]1d4[/dice]Samuel Cabot (alias of michael lee 83)2019-01-27T17:57:40ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=10#4672019-01-26T21:22:42Z2019-01-26T21:22:42Z<p><span class="messageboard-dice"><b>Fort save:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (9) + 10 = 19</span> </p>[dice=Fort save]1d20 + 10[/dice] Samuel Cabot (alias of michael lee 83)2019-01-26T21:22:42ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=10#4652019-01-26T06:53:19Z2019-01-26T06:53:19Z<p>Sam says:</p>
<p><b>Had a thought. Does anyone know what we are doing by "Overclocking" the system?</b></p>Sam says:
Had a thought. Does anyone know what we are doing by "Overclocking" the system?Samuel Cabot (alias of michael lee 83)2019-01-26T06:53:19ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=10#4612019-01-26T00:35:21Z2019-01-26T00:34:29Z<p>Sam will go in and attempt a Knowledge Arcana to Overclock</p>
<p><span class="messageboard-dice"><b>Knowledge Arcana:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (16) + 14 = 30</span></p>Sam will go in and attempt a Knowledge Arcana to Overclock
[dice=Knowledge Arcana]1d20 + 14[/dice]Samuel Cabot (alias of michael lee 83)2019-01-26T00:34:29ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=10#4532019-01-25T20:26:35Z2019-01-25T20:26:35Z<p>Sam and Whisper will follow</p>Sam and Whisper will followSamuel Cabot (alias of michael lee 83)2019-01-25T20:26:35ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=9#4412019-01-24T20:50:31Z2019-01-24T20:50:31Z<p><b>the gun slinger might want the weapon though he is more specialized in one-handed firearms</b></p>the gun slinger might want the weapon though he is more specialized in one-handed firearmsSamuel Cabot (alias of michael lee 83)2019-01-24T20:50:31ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=9#4382019-01-24T16:27:26Z2019-01-24T16:27:26Z<p>On himself
<br />
<span class="messageboard-dice"><b>CLWwand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>CLWwand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span>
<br />
On Whisper
<br />
<span class="messageboard-dice"><b>CLWwand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class="messageboard-dice"><b>CLWwand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span>
<br />
<span class="messageboard-dice"><b>CLWwand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>CLWwand:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span></p>On himself
[dice=CLWwand]1d8 + 1[/dice]
[dice=CLWwand]1d8 + 1[/dice]
On Whisper
[dice=CLWwand]1d8 + 1[/dice]
[dice=CLWwand]1d8 + 1[/dice]
[dice=CLWwand]1d8 + 1[/dice]
[dice=CLWwand]1d8 + 1[/dice]Samuel Cabot (alias of michael lee 83)2019-01-24T16:27:26ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=9#4322019-01-24T07:01:40Z2019-01-24T07:01:40Z<p><span class="messageboard-dice"><b>Knowledge Planes:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (15) + 11 = 26</span></p>[dice=Knowledge Planes]1d20 + 11[/dice]Samuel Cabot (alias of michael lee 83)2019-01-24T07:01:40ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=9#4252019-01-23T20:08:31Z2019-01-23T20:08:31Z<p><span class="messageboard-dice"><b>Ref save:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (19) + 8 = 27</span></p>[dice=Ref save]1d20 + 8[/dice]Samuel Cabot (alias of michael lee 83)2019-01-23T20:08:31ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=9#4162019-01-23T14:43:02Z2019-01-23T14:43:02Z<p><b> Hey Rex, there is a weird box in here you might know something about.</b></p>Hey Rex, there is a weird box in here you might know something about.Samuel Cabot (alias of michael lee 83)2019-01-23T14:43:02ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=9#4112019-01-23T06:22:19Z2019-01-23T06:22:19Z<p>Sam will describe the situation to Roland and ask someone to try and negotiate with the voice.</p>
<p>GM, Is Sam's spell (Detect Undead) pinging at all? If so, Sam has something else he wants to do.</p>Sam will describe the situation to Roland and ask someone to try and negotiate with the voice.
GM, Is Sam's spell (Detect Undead) pinging at all? If so, Sam has something else he wants to do.Samuel Cabot (alias of michael lee 83)2019-01-23T06:22:19ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=9#4012019-01-22T21:57:01Z2019-01-22T21:57:01Z<p>Sam will go in, with the Detect undead still going.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 44 ⇒ (9) + 44 = 53</span></p>
<p><span class=messageboard-ooc>Note the bump in perception is due to the Robes of the Xorn</span></p>Sam will go in, with the Detect undead still going.
[dice=Perception]1d20 + 44[/dice]
Note the bump in perception is due to the Robes of the XornSamuel Cabot (alias of michael lee 83)2019-01-22T21:57:01ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=8#3912019-01-22T04:54:48Z2019-01-22T04:54:48Z<p>Sam and Whisper follow</p>Sam and Whisper followSamuel Cabot (alias of michael lee 83)2019-01-22T04:54:48ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=8#3862019-01-19T19:23:33Z2019-01-19T19:23:33Z<p>sam will also switch out his Mnemonic Vestment for the Xorn Robes</p>sam will also switch out his Mnemonic Vestment for the Xorn RobesSamuel Cabot (alias of michael lee 83)2019-01-19T19:23:33ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=8#3842019-01-19T03:40:40Z2019-01-19T03:40:40Z<p><b>West it is then</b></p>West it is thenSamuel Cabot (alias of michael lee 83)2019-01-19T03:40:40ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=8#3802019-01-18T22:58:16Z2019-01-18T22:58:16Z<p><b>Whisper an myself are ready to go. Is everyone else fixed and healed? I'm out of the cheap and long lasting invisibility spells, but I do have couple better but shorter lived ones. Do we want Whisper to try sticking his head through the doors? It's pretty stealthy when it want to be. Also, I think Sam should probably keep a Detect Undead going constantly since we've had so much problems with Haunts. </b> </p>
<p>Sam will cast Detect Undead and will keep it going (as a Standard Action each round) until further notice.</p>Whisper an myself are ready to go. Is everyone else fixed and healed? I'm out of the cheap and long lasting invisibility spells, but I do have couple better but shorter lived ones. Do we want Whisper to try sticking his head through the doors? It's pretty stealthy when it want to be. Also, I think Sam should probably keep a Detect Undead going constantly since we've had so much problems with Haunts.
Sam will cast Detect Undead and will keep it going (as a Standard Action each round) until...Samuel Cabot (alias of michael lee 83)2019-01-18T22:58:16ZRe: Forums: Play-by-Post Discussion: Wardens of Sulfur Gulch DiscussionSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/discussion#402019-01-18T18:17:58Z2019-01-18T18:17:58Z<p>Sam has a Restoration spell that he said he would use on Ikit. I just was looking to be able take back the use of the Lesser Restoration seeing as I was not clear on how badly damaged Ikit is as it would be a waste to use both a lesser and a full Restoration.</p>Sam has a Restoration spell that he said he would use on Ikit. I just was looking to be able take back the use of the Lesser Restoration seeing as I was not clear on how badly damaged Ikit is as it would be a waste to use both a lesser and a full Restoration.Samuel Cabot (alias of michael lee 83)2019-01-18T18:17:58ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=8#3722019-01-18T00:52:24Z2019-01-18T00:39:08Z<p>cure light wound wand charges on self</p>
<p><span class="messageboard-dice"><b>cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span>
<br />
<span class="messageboard-dice"><b>cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span>
<br />
the rest go to Rex
<br />
<span class="messageboard-dice"><b>cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span>
<br />
<span class="messageboard-dice"><b>cure light wounds:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></p>
<p>I appreciate the offer Jing, but Sam pays his own way</p>cure light wound wand charges on self
[dice=cure light wounds]1d8 + 1[/dice]
[dice=cure light wounds]1d8 + 1[/dice]
[dice=cure light wounds]1d8 + 1[/dice]
[dice=cure light wounds]1d8 + 1[/dice]
[dice=cure light wounds]1d8 + 1[/dice]
the rest go to Rex
[dice=cure light wounds]1d8 + 1[/dice]
[dice=cure light wounds]1d8 + 1[/dice]
I appreciate the offer Jing, but Sam pays his own waySamuel Cabot (alias of michael lee 83)2019-01-18T00:39:08ZRe: Forums: Play-by-Post: Tier 7-11 Wardens of Sulfur GulchSamuel Cabot (alias of michael lee 83)https://paizo.com/campaigns/v5748p75ivjxr/gameplay&page=8#3712019-01-18T00:33:45Z2019-01-18T00:33:45Z<p><span class=messageboard-ooc>Oh Ikit, I did not realize you were that messed up. I do have a scroll of Restoration. if the GM is ok, I will cast that on you rather than the paltry lesser restoration. </span></p>Oh Ikit, I did not realize you were that messed up. I do have a scroll of Restoration. if the GM is ok, I will cast that on you rather than the paltry lesser restoration.Samuel Cabot (alias of michael lee 83)2019-01-18T00:33:45Z