paizo.com Recent Posts by SalaciousCrumbpaizo.com Recent Posts by SalaciousCrumb2018-12-10T04:36:30Z2018-12-10T04:36:30ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=6#2772018-08-14T12:10:51Z2018-08-14T12:10:51Z<p>You wake from the most wonderful sleep that you have ever experienced. The night seemed a welcome respite from the daily struggles of life in the yard. Downstairs, a hot cider of some type is brewing. You can also recognize the sweet smell of meat from the night before along with a new smell of bread made from ground meal. </p>
<p>As each runner completes their morning ritual and gathers downstairs to partake in the morning meal, they notice that the often over-confident tiefling, Cythraul is not among them.</p>
<p>Capra greets them with warm mugs of the hot drink, <b>”Good morning, I trust everyone enjoyed a good night’s rest?</b></p>You wake from the most wonderful sleep that you have ever experienced. The night seemed a welcome respite from the daily struggles of life in the yard. Downstairs, a hot cider of some type is brewing. You can also recognize the sweet smell of meat from the night before along with a new smell of bread made from ground meal.
As each runner completes their morning ritual and gathers downstairs to partake in the morning meal, they notice that the often over-confident tiefling, Cythraul is not...DM Nation (alias of SalaciousCrumb)2018-08-14T12:10:51ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=6#2762018-08-14T12:00:50Z2018-08-14T12:00:50Z<p>Capra responds, <b>”The morning seems like your best option for success. There always seems to be a calm after every disappearance. Perhaps you will catch the vile creature in his slumber. Take rest upstairs for tonight and in the morning, we will aid you up the stairs and into the temple.”</b> </p>
<p>Capra’s offer has you sleeping in a makeshift bed inside of a makeshift structure. The former being the most comfortable that you have ever been while the latter seems fairly indestructible. It is clear that the village has a knack for forging and building.</p>Capra responds, ”The morning seems like your best option for success. There always seems to be a calm after every disappearance. Perhaps you will catch the vile creature in his slumber. Take rest upstairs for tonight and in the morning, we will aid you up the stairs and into the temple.”
Capra’s offer has you sleeping in a makeshift bed inside of a makeshift structure. The former being the most comfortable that you have ever been while the latter seems fairly indestructible. It is clear that...DM Nation (alias of SalaciousCrumb)2018-08-14T12:00:50ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=12#5922018-08-14T11:51:17Z2018-08-14T11:51:17Z<p><b>”Come to kill us? Or come to rescue us?”</b> you hear choppy words in a broken common tongue from what sound like somewhat diminutive creatures.</p>
<p>Ever impatient, Boris whispers an offer to try and knock the door down with the help of his battle drone.</p>”Come to kill us? Or come to rescue us?” you hear choppy words in a broken common tongue from what sound like somewhat diminutive creatures.
Ever impatient, Boris whispers an offer to try and knock the door down with the help of his battle drone.DM Nation (alias of SalaciousCrumb)2018-08-14T11:51:17ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=6#2692018-08-10T04:38:09Z2018-08-10T04:38:09Z<p>Capra smiles at the tengu’s crack. Then turns to address Jorrick in a soft, but serious manner. <b>”The priest was once a very caring and strong pillar of this community. In Holm, we honor the Daystar. It provides us with warmth and protection from the dangers of the dunes at night. One day, three raiders and a sorcerer rode into our settlement and demanded tribute. Our small militia was able to fend them off, but the sorcerer put a curse upon the town. That very night, Holm experienced its first abduction and the red eye appeared next to the temple door. We have being dealing with this problem ever since. I can tell you, as one who sits upon the council, Holm would be much appreciative of any help resolving this matter. Along with gaining favor here, you would have an eternal welcome and be rewarded with a decent portion of the town’s resources. Will you aid us?”</b></p>Capra smiles at the tengu’s crack. Then turns to address Jorrick in a soft, but serious manner. ”The priest was once a very caring and strong pillar of this community. In Holm, we honor the Daystar. It provides us with warmth and protection from the dangers of the dunes at night. One day, three raiders and a sorcerer rode into our settlement and demanded tribute. Our small militia was able to fend them off, but the sorcerer put a curse upon the town. That very night, Holm experienced its...DM Nation (alias of SalaciousCrumb)2018-08-10T04:38:09ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=6#2652018-08-09T05:13:24Z2018-08-09T05:13:24Z<p>Capra looks at Hollowe and encourages him to eat. <b>”Go ahead, eat.”</b></p>
<p>She then turns to Jorrick and answers his inquiry. <b>”Lizard man, to be more precise. Although I have never personally seen the creature, it is rumored to be one powerful creature that emerges from the temple to snatch some poor being, almost nightly. Most believe that it is some strange and wild magic possessed by the high priest, who allegedly sleeps by day and preys at night. Folks are busy barricading themselves inside their huts right about now. It’s bad for business I tell you! Holm needs to be rid of this menace, whatever it is. I know that for certain! Now eat up while the stinky dwarf still feels generous.”</b></p>Capra looks at Hollowe and encourages him to eat. ”Go ahead, eat.”
She then turns to Jorrick and answers his inquiry. ”Lizard man, to be more precise. Although I have never personally seen the creature, it is rumored to be one powerful creature that emerges from the temple to snatch some poor being, almost nightly. Most believe that it is some strange and wild magic possessed by the high priest, who allegedly sleeps by day and preys at night. Folks are busy barricading themselves inside...DM Nation (alias of SalaciousCrumb)2018-08-09T05:13:24ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=12#5862018-08-09T05:03:43Z2018-08-09T05:03:43Z<p>The digital keypads are on the fritz, it seems as if the door has been physically jammed intentionally to keep out intruders. </p>
<p>Gryggax’s mind is flooded with thoughts, but he is able to make out one.</p>
<p>[Spoiler omitted]</p>The digital keypads are on the fritz, it seems as if the door has been physically jammed intentionally to keep out intruders.
Gryggax’s mind is flooded with thoughts, but he is able to make out one.
[Spoiler omitted]DM Nation (alias of SalaciousCrumb)2018-08-09T05:03:43ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=6#2622018-08-08T03:34:55Z2018-08-08T03:34:55Z<p>It is fairly easy to tell that the large human is somewhat low-cognitive. He works away at a pile of hemp rope and stones. <b>”I’m making a net. I’m going to catch that lizard man and keep him from hurting people.”</b> The stable hand kindly replies to Tortok and even smiles after his reply.</p>
<p>The old woman just weeps into her hands softly as the newcomers pass by.</p>
<p>Grotbaard leads the way into the cantina, pushing aside the makeshift door. There is a middle-aged blonde halfing woman working behind the bar and about three patrons preparing to eat the steamy meal. </p>
<p>Thick clay platters hold stacks of hot, stewed meat and root vegetables dressed in spices. None of the runners have ever known such bounty. </p>
<p><b>”Cappy! It is good to see you!”</b> Grotbaard shouts out to the women. </p>
<p><b>”Grotbaard, you stinking heap. I thought the dunes took ya!”</b> the woman replies, <b>”Come, eat. We’ll catch up after the meal.”</b> Capra, the halfling woman turns back towards the bar to grab a giant clay pitcher of ale for her guests. She points for them to have a seat at a long, mostly empty wooden table.</p>It is fairly easy to tell that the large human is somewhat low-cognitive. He works away at a pile of hemp rope and stones. ”I’m making a net. I’m going to catch that lizard man and keep him from hurting people.” The stable hand kindly replies to Tortok and even smiles after his reply.
The old woman just weeps into her hands softly as the newcomers pass by.
Grotbaard leads the way into the cantina, pushing aside the makeshift door. There is a middle-aged blonde halfing woman working behind...DM Nation (alias of SalaciousCrumb)2018-08-08T03:34:55ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=12#5822018-08-06T11:57:08Z2018-08-06T11:57:08Z<p><b>” No thanks, I’ve got me trusty doshko to even the odds,”</b> the grumpy dwarf replies.</p>
<p>The recruits make their way to the crew quarters across the hallway to find the door stuck. It won’t open.</p>” No thanks, I’ve got me trusty doshko to even the odds,” the grumpy dwarf replies.
The recruits make their way to the crew quarters across the hallway to find the door stuck. It won’t open.DM Nation (alias of SalaciousCrumb)2018-08-06T11:57:08ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=6#2572018-08-06T05:15:31Z2018-08-06T05:15:31Z<p>The woman responds to Jorrick first, <b>” While I have never seen it myself, folks say that a scaly snake-man with large claws lurks around the village looking for victims in the middle of the night. Some of the victims have been children. Are you here to help?”</b></p>
<p>Next, she addresses Karsha, <b>”Many in the village believe that symbol is a ward of a watchful eye, letting us know that we are being judged for our shortcomings, but who really knows?”</b></p>
<p>Grotbaard pauses for a moment then shrugs. He makes a wide berth as he passes the woman as if she was afflicted with some highly contagious disease before securing his rig inside the stable. </p>
<p>He turns to the others, <b>” Let us take rest and nourishment inside the cantina and perhaps learn a bit more about this temple creature in the process. What do you say? It’s on me.”</b></p>The woman responds to Jorrick first, ” While I have never seen it myself, folks say that a scaly snake-man with large claws lurks around the village looking for victims in the middle of the night. Some of the victims have been children. Are you here to help?”
Next, she addresses Karsha, ”Many in the village believe that symbol is a ward of a watchful eye, letting us know that we are being judged for our shortcomings, but who really knows?”
Grotbaard pauses for a moment then shrugs. He makes...DM Nation (alias of SalaciousCrumb)2018-08-06T05:15:31ZRe: Forums: Play-by-Post Discussion: DuneRunner DiscussionDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/discussion&page=2#702018-08-06T05:03:07Z2018-08-06T05:03:07Z<p>FRUCK!!!! Large post just eaten .</p>FRUCK!!!! Large post just eaten .DM Nation (alias of SalaciousCrumb)2018-08-06T05:03:07ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=6#2522018-08-03T14:14:36Z2018-08-03T14:14:36Z<p>The old woman is barely able to compose herself. </p>
<p><b>”It is almost dark. It will happen again. Our high priest is barricaded himself inside the temple. Something strange happens at night. Every night, a villager goes missing. It’s him! He transforms himself into some hideous monster and takes someone back inside. Be warned. This place is cursed!”</b></p>
<p>Grotbaard appears alarmed, not remembering the village in this state when he was here last, which was obviously some time ago.</p>
<p>[Spoiler omitted]</p>
<p>Beyond the gate is a small cantina with a rudimentary stable next to it. The stable is empty, but a rather large gentleman is working away at crafting something.</p>The old woman is barely able to compose herself.
”It is almost dark. It will happen again. Our high priest is barricaded himself inside the temple. Something strange happens at night. Every night, a villager goes missing. It’s him! He transforms himself into some hideous monster and takes someone back inside. Be warned. This place is cursed!”
Grotbaard appears alarmed, not remembering the village in this state when he was here last, which was obviously some time ago.
[Spoiler omitted]
...DM Nation (alias of SalaciousCrumb)2018-08-03T14:14:36ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=12#5782018-08-03T14:01:28Z2018-08-03T14:01:28Z<p>Breaker and Gryggax easily find the mylar containers of salt. There are also several five gallon containers under the preparation countertop used for water storage. They are about 24 inches square with a depth of about 12 inches. The blue plastic containers have a circular opening at the top near one side with a six-inch diameter.</p>
<p>The dwarf and his construct stand guard by the door. </p>
<p>Blacklock determines that the ship was well-stocked and equipped to sustain a full crew of eight beings.</p>
<p>All seems eerily quiet as the recruits set to work mixing the concoction of salt and water inside the jugs.</p>
<p><span class=messageboard-ooc>Next stop?</span></p>Breaker and Gryggax easily find the mylar containers of salt. There are also several five gallon containers under the preparation countertop used for water storage. They are about 24 inches square with a depth of about 12 inches. The blue plastic containers have a circular opening at the top near one side with a six-inch diameter.
The dwarf and his construct stand guard by the door.
Blacklock determines that the ship was well-stocked and equipped to sustain a full crew of eight beings.
All...DM Nation (alias of SalaciousCrumb)2018-08-03T14:01:28ZRe: Forums: Play-by-Post Discussion: DM Nations Dead Suns DiscussionDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/discussion&page=7#3212018-08-03T03:00:13Z2018-08-03T03:00:13Z<p>Yes, I am also having trouble with the site. It is running much slower than normal.</p>Yes, I am also having trouble with the site. It is running much slower than normal.DM Nation (alias of SalaciousCrumb)2018-08-03T03:00:13ZRe: Forums: Play-by-Post Discussion: DM Nations Dead Suns DiscussionDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/discussion&page=7#3172018-08-01T02:38:11Z2018-08-01T02:37:30Z<p>I’m on some strong meds, I should recover. Thanks for the well-wish.</p>
<p>Do we still have Blacklock?</p>I’m on some strong meds, I should recover. Thanks for the well-wish.
Do we still have Blacklock?DM Nation (alias of SalaciousCrumb)2018-08-01T02:37:30ZRe: Forums: Play-by-Post Discussion: DuneRunner DiscussionDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/discussion&page=2#682018-07-31T12:15:13Z2018-07-31T12:15:13Z<p>Thanks. Pardon the delay, there were no places where I did not drop signal before posts were complete. I’m back and I hope that you are also.</p>Thanks. Pardon the delay, there were no places where I did not drop signal before posts were complete. I’m back and I hope that you are also.DM Nation (alias of SalaciousCrumb)2018-07-31T12:15:13ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=5#2492018-07-31T12:11:40Z2018-07-31T12:11:40Z<p>Hollowe learns that the metal cylinder is a telescope that allows him to see pretty far across the dunes. Karsha comes to find out that the flask contains a healing elixir. Kentalla is able to retrieve the arrows along with the dagger and spear. There is little else possessed by the creature.</p>
<p>The night in the small canyon is cold, but uneventful. In the morning, the runners and Grotbaard pack up what little they have and head west along the edge of the dunes with the high, red stone walls to the left. They walk nearly all day spotting no signs of life. </p>
<p>There is a small bend in the cliff wall that quickly opens up into an area not unlike their yard, but many times larger. There is a village occupying the open area with a large stepped pyramid in the center of the mud huts that surround it. A small market exists in the courtyard that is created in front of the pyramid by a lack of huts there.</p>
<p>You can notice a forge at the mouth of one of the caves to the right. The entrance to the village is choked off a bit more than your old yard. The formation of it along with a crude gate made of junk scraps makes it difficult for predators to enter the village. </p>
<p>It is only a few hours before dusk. There is an old woman sitting at the gate, sobbing and trembling with fear.</p>Hollowe learns that the metal cylinder is a telescope that allows him to see pretty far across the dunes. Karsha comes to find out that the flask contains a healing elixir. Kentalla is able to retrieve the arrows along with the dagger and spear. There is little else possessed by the creature.
The night in the small canyon is cold, but uneventful. In the morning, the runners and Grotbaard pack up what little they have and head west along the edge of the dunes with the high, red stone walls to...DM Nation (alias of SalaciousCrumb)2018-07-31T12:11:40ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=12#5742018-07-31T11:53:40Z2018-07-31T11:53:40Z<p><span class=messageboard-ooc> Assuming that you move your tokens to C6.</span></p>
<p>The crew enters what seems to be a food preparation area. The ready-made rations look like they are in rough shape, but there are many other foodstuffs that seem to be well-preserved. There does not seem to be any dangerous entities at the present moment.</p>Assuming that you move your tokens to C6.
The crew enters what seems to be a food preparation area. The ready-made rations look like they are in rough shape, but there are many other foodstuffs that seem to be well-preserved. There does not seem to be any dangerous entities at the present moment.DM Nation (alias of SalaciousCrumb)2018-07-31T11:53:40ZRe: Forums: Play-by-Post Discussion: DM Nations Dead Suns DiscussionDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/discussion&page=7#3152018-07-31T11:45:04Z2018-07-31T11:45:04Z<p>Apologies for the long hiatus. There were no good signals in the woods and then I contracted a tick-borne illness. Hopefully everyone still wants to play.</p>Apologies for the long hiatus. There were no good signals in the woods and then I contracted a tick-borne illness. Hopefully everyone still wants to play.DM Nation (alias of SalaciousCrumb)2018-07-31T11:45:04ZRe: Forums: Play-by-Post Discussion: DuneRunner DiscussionDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/discussion&page=2#632018-07-14T08:57:52Z2018-07-14T08:57:52Z<p>I am leaving tomorrow to work at scout camp for two weeks. The availability to internet will be spotty to non-existing. I can guarantee at least two posts during that time period. I am hoping that this is not a game killer as I have this world fleshed out pretty well and I am very excited at the possibilities that the settlement has to offer. Hopefully this will just be regarded as a hiatus for you and we will return to enthusiastic game play when the two weeks have ended.</p>I am leaving tomorrow to work at scout camp for two weeks. The availability to internet will be spotty to non-existing. I can guarantee at least two posts during that time period. I am hoping that this is not a game killer as I have this world fleshed out pretty well and I am very excited at the possibilities that the settlement has to offer. Hopefully this will just be regarded as a hiatus for you and we will return to enthusiastic game play when the two weeks have ended.DM Nation (alias of SalaciousCrumb)2018-07-14T08:57:52ZRe: Forums: Play-by-Post Discussion: DM Nations Dead Suns DiscussionDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/discussion&page=7#3092018-07-14T08:52:15Z2018-07-14T08:52:15Z<p>I will be working at scout camp the next two weeks. Internet connection will be spotty, but I can guarantee that I will post at least twice. I am hoping that this doesn’t kill the game. I still plan on completing the current book and hopefully the complete AP. I am hoping that this will just be a hiatus for you and you will enthusiastically return after a slow two weeks.</p>I will be working at scout camp the next two weeks. Internet connection will be spotty, but I can guarantee that I will post at least twice. I am hoping that this doesn’t kill the game. I still plan on completing the current book and hopefully the complete AP. I am hoping that this will just be a hiatus for you and you will enthusiastically return after a slow two weeks.DM Nation (alias of SalaciousCrumb)2018-07-14T08:52:15ZRe: Forums: Play-by-Post Discussion: DuneRunner DiscussionDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/discussion&page=2#622018-07-13T13:12:29Z2018-07-13T13:12:29Z<p>Just a reminder that this is a sandbox game. You are free to move about as you please. Or follow the hooks, your choice.</p>Just a reminder that this is a sandbox game. You are free to move about as you please. Or follow the hooks, your choice.DM Nation (alias of SalaciousCrumb)2018-07-13T13:12:29ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=5#2412018-07-13T13:10:33Z2018-07-13T13:10:33Z<p>Kentalla’s arrow finishes off the fleeing creature. Jorrick’s dagger ends the victims of his spell for good.</p>
<p>Hollowe’s search yields a bone dagger per creature and one small bone spear. The taller reptoid has a pouch with a cord of black, shiny chips strung on it. There are about ten chips in all. </p>
<p><span class=messageboard-ooc> Assuming that you follow the dwarf to his cart, I will continue below.</span></p>
<p>Grotbaard leads the runners carefully along the path in between the high, smooth cliff walls and the end of the dunes to the left of the group. The full moon provides enough light to make it safely. After about two hours of walking, the party does indeed find an alcove in the high cliff wall in which lies a winding sort of small canyon. Wide enough only to fit two to three people abreast. </p>
<p>Winding their way back in there a ways, the dwarf stops in horror as he discovers the rotting carcass of his camel, dried and pressed to the ground. The cart is still intact. </p>
<p><b>”Fraga! “ </b>The dwarf cries out before lowering his voice to a mere mutter, <b>”How long was I gone?”</b> he asks himself out loud.</p>
<p>After a time kneeling in front of the deceased beast, Grotbaard gets up and rushes to his cart. The cart contains two chests, both locked. Using his tools, he opens one of them and quickly pulls out a water skin and some flat discs of bread, tearing into them nearly choking, the dwarf sloppily satisfies his hunger and thirst.</p>
<p>The moon lights the small canyon from above. </p>
<p><b>”I will be off to Holm in the morning. You are welcome to join me. In case you would rather not go, let me get you the reward that I promised, although, truth be told, I would appreciate the company on the journey back there.” </b></p>
<p>He reaches into the same chest that he opened to get the bread and water and retrieves a metal cylinder and hands it to Hollowe. He hovers over the chest and pulls out another cord of ten black, shiny chips and hands it to Jorrick. He proceeds to grab more things, one for each of the runners. To Cythraul he gives a bag containing two water skins and ten discs of flat bread. To Tortok, he gifts a fancifully stitched, but sturdy backpack. To Karsha, he gives a flask of some sort of purple liquid. Finally, he retrieves a shiny short sword with a jagged razor edge and gives it to Kentalla. </p>
<p><b> Please except these gifts as tokens of appreciation for liberating me from my captors. They should come in handy on your journey whether you stay with me or go your own way.</b></p>
<p>Grotbaard builds a small fire to warm up the group and pulls a bedroll out. Sadly, he looks for loose stones to cover the body of his deceased camel in a mound shape. </p>
<p><b> I’m unsure if I can sleep, but if you are staying, can we take shifts watching out for any dangerous creatures looking to cull us in what remains of the night?</b></p>
<p>Weary, Grotbaard does lay down with his face away from the rest. You can tell by your experiences from the yard that he is softly crying.</p>Kentalla’s arrow finishes off the fleeing creature. Jorrick’s dagger ends the victims of his spell for good.
Hollowe’s search yields a bone dagger per creature and one small bone spear. The taller reptoid has a pouch with a cord of black, shiny chips strung on it. There are about ten chips in all.
Assuming that you follow the dwarf to his cart, I will continue below.
Grotbaard leads the runners carefully along the path in between the high, smooth cliff walls and the end of the dunes to...DM Nation (alias of SalaciousCrumb)2018-07-13T13:10:33ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=12#5702018-07-13T12:30:02Z2018-07-13T12:30:02Z<p><span class=messageboard-ooc> Altogether, the Noqual sums up to 3 bulk and is worth 1, 500 credits.</span></p>
<p>The computer responds with <b>”No signs of life forms”</b>. You do not spot the Ambassador’s special cargo anywhere on the bridge. With the exception of the engines and the AI, the systems seem to be functioning normally.</p>
<p><span class=messageboard-ooc> What next?</span></p>Altogether, the Noqual sums up to 3 bulk and is worth 1, 500 credits.
The computer responds with ”No signs of life forms”. You do not spot the Ambassador’s special cargo anywhere on the bridge. With the exception of the engines and the AI, the systems seem to be functioning normally.
What next?DM Nation (alias of SalaciousCrumb)2018-07-13T12:30:02ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=5#2362018-07-11T15:26:23Z2018-07-11T15:26:23Z<p>Kentalla’s arrow flies right into the chest of the creature to the right of the <span class=messageboard-ooc> 3 o’clock </span>, severely injuring that creature as he flees. </p>
<p>A wild burst of colored sparks spew forth from the fingertips of Jorrick catching the remains three creatures in the cone-shaped blast.</p>
<p><span class="messageboard-dice">1d20 - 1 ⇒ (19) - 1 = 18</span>
<br />
<span class="messageboard-dice">1d20 - 1 ⇒ (11) - 1 = 10</span>
<br />
<span class="messageboard-dice">1d20 - 1 ⇒ (1) - 1 = 0</span></p>
<p>Two creatures fall unconscious immediately. A slightly taller one is able to shield its eyes as if it anticipated what was going to happen. It flees as well leaving the runners in a vast wasteland outside of the cavern entrance under a full moon and a gentle, but cold breeze. </p>
<p>Grotbaard points to his left, the direction opposite from which you hurriedly arrived here and says, <b>”This is the way that I must go to find my cart and hopefully, my camel. I left it hidden in a small canyon before I approached this place. You are welcome to follow me. I did promise a reward. At daybreak, I will make the journey to Holm, the nearest settlement.”</b></p>Kentalla’s arrow flies right into the chest of the creature to the right of the 3 o’clock , severely injuring that creature as he flees.
A wild burst of colored sparks spew forth from the fingertips of Jorrick catching the remains three creatures in the cone-shaped blast.
[dice]1d20-1[/dice]
[dice]1d20-1[/dice]
[dice]1d20-1[/dice]
Two creatures fall unconscious immediately. A slightly taller one is able to shield its eyes as if it anticipated what was going to happen. It flees as well...DM Nation (alias of SalaciousCrumb)2018-07-11T15:26:23ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=12#5672018-07-11T15:06:44Z2018-07-11T15:06:44Z<p><span class="messageboard-dice"><b>Boris Fort save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></p>
<p>While still reeling from the wound, Boris doesn’t feel the pulsating pain indicative of the intruding parasite. Perhaps the beast did not have a chance to inject its symbiotes.</p>
<p>Breaker easily re-establishes all life support and lighting systems, shutting down the dim flicker of the emergency back-up emergency light system. However, he cannot override the security of the ship’s log security measures. He does recognize a slot, and when the system requests a security card clearance, he figures that the missing card must be with the missing team.</p>
<p>Shards of Noqual litter the floor of the bridge. </p>
<p>Boris directs Digdig to cover the door while the team investigates the bridge.</p>[Dice=Boris Fort save]1d20+4[/dice]
While still reeling from the wound, Boris doesn’t feel the pulsating pain indicative of the intruding parasite. Perhaps the beast did not have a chance to inject its symbiotes.
Breaker easily re-establishes all life support and lighting systems, shutting down the dim flicker of the emergency back-up emergency light system. However, he cannot override the security of the ship’s log security measures. He does recognize a slot, and when the system requests a...DM Nation (alias of SalaciousCrumb)2018-07-11T15:06:44ZRe: Forums/Online Campaigns: General Discussion: Is there an active forum for pbp GMs to discuss stuff?DM Nation (alias of SalaciousCrumb)https://paizo.com/threads/rzs2v7tl?Is-there-an-active-forum-for-pbp-GMs-to#82018-07-11T04:39:56Z2018-07-11T04:39:56Z<p>Still, it would be nice to have a meta-tavern, where GMs hung out after “work” to swap tales about their games.</p>Still, it would be nice to have a meta-tavern, where GMs hung out after “work” to swap tales about their games.DM Nation (alias of SalaciousCrumb)2018-07-11T04:39:56ZRe: Forums/Online Campaigns: General Discussion: Is there an active forum for pbp GMs to discuss stuff?DM Nation (alias of SalaciousCrumb)https://paizo.com/threads/rzs2v7tl?Is-there-an-active-forum-for-pbp-GMs-to#72018-07-11T04:38:06Z2018-07-11T04:38:06Z<div class="messageboard-quotee">Joana wrote:</div><blockquote><p> OP, have you read <a href="http://paizo.com/threads/rzs2rqdb?Painlords-Guide-to-PbP-GMing-Make-Your-World" target="_blank" rel="nofollow">this thread</a>? </p>
<p>For your specific question, it's the internet, and people are going to flake. Almost all of the time, it's nothing personal about you and your game; they just get busy and stop checking the forum. Prevention is worth a pound of cure: background-checking your potential players before choosing them is the best way to avoid people who are likely to disappear on you; however, I've had long-time posters who have been reliable players for years disappear as well. Life happens.</p>
<p>If your players are posting elsewhere but not in your game, you can PM them and ask if there's something about the game they're not enjoying or would like you to do differently. General advice from strangers is less valuable than specific feedback from the people involved. </blockquote><p>This is great! Thanks Joana. PbP is definitely not like face to face table top. I have learned that quickly.Joana wrote:OP, have you read this thread?
For your specific question, it's the internet, and people are going to flake. Almost all of the time, it's nothing personal about you and your game; they just get busy and stop checking the forum. Prevention is worth a pound of cure: background-checking your potential players before choosing them is the best way to avoid people who are likely to disappear on you; however, I've had long-time posters who have been reliable players for years disappear...DM Nation (alias of SalaciousCrumb)2018-07-11T04:38:06ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=5#2332018-07-11T04:14:04Z2018-07-11T04:14:04Z<p>Hollowe’s attack whips through the air in fearful and hard wisps, but fails to cause any harm.</p>
<p><span class="messageboard-dice"><b>Attack on Cythraul:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (10) + 1 = 11</span>
<br />
<span class="messageboard-dice"><b>Attack on Grotbaard:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (5) + 1 = 6</span>
<br />
<span class="messageboard-dice"><b>Attack on Kentalla:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (7) + 3 = 10</span>
<br />
<span class="messageboard-dice"><b>Attack on Cythraul:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span>
<br />
<span class="messageboard-dice"><b>Attack on Grotbaard:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span></p>
<p>You can hear the smack and echo of the sling stones hurled at the first few out of the cave. A spear is thrust by the two that Cythraul and Grotbaard are new as they get charged by them, but to no effect.</p>
<p>The earth explodes under the creature <span class=messageboard-ooc>at 10 o’clock </span> that just launched a sling attack, thrusting into the air creating a blood mist as it is ripped apart by the force of Tortok’s powers. Karsha tries to get a bearing on the beasts before acting.</p>
<p>Only four creatures stand to oppose the runners.</p>
<p><span class=messageboard-ooc> Kentalla, Jorrick, your turn!</span></p>Hollowe’s attack whips through the air in fearful and hard wisps, but fails to cause any harm.
[dice=Attack on Cythraul]1d20+1[/dice]
[dice=Attack on Grotbaard]1d20+1[/dice]
[dice=Attack on Kentalla]1d20+3[/dice]
[dice=Attack on Cythraul]1d20+3[/dice]
[dice=Attack on Grotbaard]1d20+3[/dice]
You can hear the smack and echo of the sling stones hurled at the first few out of the cave. A spear is thrust by the two that Cythraul and Grotbaard are new as they get charged by them, but to no
...DM Nation (alias of SalaciousCrumb)2018-07-11T04:14:04ZRe: Forums: Play-by-Post Discussion: DuneRunner DiscussionDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/discussion&page=2#612018-07-11T03:56:00Z2018-07-11T03:56:00Z<div class="messageboard-quotee">Jorrick wrote:</div><blockquote> So, how far are we from the enemy? Am I able to target any of the enemies with color spray(15 foot cone) without catching allies in its area of effect? </blockquote><p>There are 5 creatures surrounding you in a semi-circle as you leave the cavern. The moon is full, so you can see their silhouettes. They are about 20 ft. away. The cliff is at your back. There are creatures at 10, 11, 12, 2, and 3 o’clock.Jorrick wrote:So, how far are we from the enemy? Am I able to target any of the enemies with color spray(15 foot cone) without catching allies in its area of effect?
There are 5 creatures surrounding you in a semi-circle as you leave the cavern. The moon is full, so you can see their silhouettes. They are about 20 ft. away. The cliff is at your back. There are creatures at 10, 11, 12, 2, and 3 o’clock.DM Nation (alias of SalaciousCrumb)2018-07-11T03:56:00ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=12#5622018-07-10T12:50:26Z2018-07-10T12:50:26Z<p>In a coordinated effort, Breaker and Blacklock eliminate the last Akata on the bridge. Reeling from his injury, Boris seeks help from Gryggax again. <b>”Hey Mystic, how about giving me another hand with this bite again?”</b></p>
<p>The bridge is quiet, but the system still needs to be fully restored.</p>In a coordinated effort, Breaker and Blacklock eliminate the last Akata on the bridge. Reeling from his injury, Boris seeks help from Gryggax again. ”Hey Mystic, how about giving me another hand with this bite again?”
The bridge is quiet, but the system still needs to be fully restored.DM Nation (alias of SalaciousCrumb)2018-07-10T12:50:26ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=5#2292018-07-10T12:38:13Z2018-07-10T12:38:13Z<p><span class=messageboard-ooc> I will await Hollowe’s attack in case it further reduces the number of aggressors.</span></p>I will await Hollowe’s attack in case it further reduces the number of aggressors.DM Nation (alias of SalaciousCrumb)2018-07-10T12:38:13ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=5#2282018-07-10T12:33:06Z2018-07-10T12:33:06Z<p>Grotbaard takes the spear head from his belt after retrieving it from the pressure plate and launches it at a reptilian silhouette just twenty feet away. </p>
<p><span class="messageboard-dice">1d20 + 13 ⇒ (10) + 13 = 23</span>
<br />
<span class="messageboard-dice">1d4 + 5 ⇒ (1) + 5 = 6</span></p>
<p>A squeal indicates the death of the intended target, as Grotbaard rushes to the body to retrieve his weapon and prepares to engage another creature.</p>Grotbaard takes the spear head from his belt after retrieving it from the pressure plate and launches it at a reptilian silhouette just twenty feet away.
[dice]1d20+13[/dice]
[dice]1d4+5[/dice]
A squeal indicates the death of the intended target, as Grotbaard rushes to the body to retrieve his weapon and prepares to engage another creature.DM Nation (alias of SalaciousCrumb)2018-07-10T12:33:06ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=5#2272018-07-10T12:25:27Z2018-07-10T12:25:27Z<p>Grotbaard hurriedly leads the way with Cythraul right behind them. They quickly lead the party through the door when all of a sudden, incoming slingstones assault the party.</p>
<p><span class="messageboard-dice"><b>Attack on Grotbaard:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span></p>
<p><span class="messageboard-dice"><b>Attack on Cythraul:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d3 - 1 ⇒ (1) - 1 = 0</span></p>
<p>The stones mostly miss leaving little more than a scrape. It is still dark outside of the cavern, but the moonlight assists you in making out about five or six silhouettes in the darkness, short humanoids with reptilian features arranged in a semi-circle in front of the cave opening. </p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc> <b>Round one combat </b></span>
<br />
<span class=messageboard-ooc> Grotbaard, Hollowe,
<br />
Monsters,
<br />
Tortok, Karsha, Kentalla, Jorrick, Cythraul </span></p>
<p><span class=messageboard-ooc>You can post in any order and I will summarize each round.</span></p>Grotbaard hurriedly leads the way with Cythraul right behind them. They quickly lead the party through the door when all of a sudden, incoming slingstones assault the party.
[dice=Attack on Grotbaard]1d20+3[/dice]
[dice=Attack on Cythraul]1d20+3[/dice]
[dice=Damage]1d3-1[/dice]
The stones mostly miss leaving little more than a scrape. It is still dark outside of the cavern, but the moonlight assists you in making out about five or six silhouettes in the darkness, short humanoids with...DM Nation (alias of SalaciousCrumb)2018-07-10T12:25:27ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=12#5592018-07-09T15:17:03Z2018-07-09T15:17:03Z<p>Angered by the wounds, the akata gnashes its maw loudly before lunging at Boris.</p>
<p><span class="messageboard-dice"><b>Bite attack:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (13) + 8 = 21</span>
<br />
<span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span></p>
<p>Boris again feels the painful sting of the razor-sharp teeth entering and exiting his flesh. </p>
<p>Boris responds with a wild hack at the last remaining creature.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span></p>
<p>The counter-attack is in vain as the injured dwarf swings above the head of the beast missing entirely. Gryggax shot also misses, one second behind Boris's response.</p>
<p><span class=messageboard-ooc><b>Round Four</b></span>
<br />
<span class=messageboard-ooc>
<br />
Blacklock, Breaker
<br />
Akatas
<br />
Gryggax, Boris</span></p>Angered by the wounds, the akata gnashes its maw loudly before lunging at Boris.
[dice=Bite attack]1d20+8[/dice]
[dice]1d6+2[/dice]
Boris again feels the painful sting of the razor-sharp teeth entering and exiting his flesh.
Boris responds with a wild hack at the last remaining creature.
[dice=Attack]1d20+6[/dice]
The counter-attack is in vain as the injured dwarf swings above the head of the beast missing entirely. Gryggax shot also misses, one second behind Boris's response.
Round
...DM Nation (alias of SalaciousCrumb)2018-07-09T15:17:03ZRe: Forums/Online Campaigns: General Discussion: Is there an active forum for pbp GMs to discuss stuff?DM Nation (alias of SalaciousCrumb)https://paizo.com/threads/rzs2v7tl?Is-there-an-active-forum-for-pbp-GMs-to#42018-07-09T05:04:39Z2018-07-09T05:04:39Z<p>Thank you both. I’m looking for a place to bounce around general ides, not really AP specific. For example, how do you keep players from disappearing during pbp on you? </p>
<p>I’m an old school DM, AD&D, 2nd ED, etc. maybe players are different these days and require something more than I used to wield back in junior high? Stuff like that.</p>Thank you both. I’m looking for a place to bounce around general ides, not really AP specific. For example, how do you keep players from disappearing during pbp on you?
I’m an old school DM, AD&D, 2nd ED, etc. maybe players are different these days and require something more than I used to wield back in junior high? Stuff like that.DM Nation (alias of SalaciousCrumb)2018-07-09T05:04:39ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=5#2212018-07-09T04:54:05Z2018-07-09T04:54:05Z<p><b> If you want to stay, go ahead. I need to find my cart and camel, then backtrack to a settlement that I visited...days...</b><i>weeks...maybe months</i><b>...a while ago. You are welcome to come with. It was a small village, unusual temple, many nice people, goods to trade for. Are you coming?</b></p>
<p>Grotbaard, with the head of Hollowe’s spear tucked into his belt, utilizes the tools quickly on the chute to secure the stairs, <b> Hurry, this way!</b> he calls as he heads up toward the rune-carved entrance. You can hear movement behind you, but it hesitates to catch up to where you are at. Grotbaard turns to look at you and says, <b> What was the sequence that gained you entrance to the cavern?</b> Impatient, you don’t get the chance to answer before he speaks again, <b>Nevermind!</b> he mutters quickly before taking the head of Hollowe’s old spear and jamming it into the pressure plate on the floor. <b> Won’t matter now, come on! Hurry!</b></p>If you want to stay, go ahead. I need to find my cart and camel, then backtrack to a settlement that I visited...days...weeks...maybe months...a while ago. You are welcome to come with. It was a small village, unusual temple, many nice people, goods to trade for. Are you coming?
Grotbaard, with the head of Hollowe’s spear tucked into his belt, utilizes the tools quickly on the chute to secure the stairs, Hurry, this way! he calls as he heads up toward the rune-carved entrance. You can hear...DM Nation (alias of SalaciousCrumb)2018-07-09T04:54:05ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=12#5572018-07-06T13:10:25Z2018-07-06T13:10:25Z<p>[Spoiler omitted]</p>
<p>Blacklock and Breaker's seemingly coordinated attack finish off the alien aberration as the last threat on the bridge remains in a state of panic. </p>
<p><span class=messageboard-ooc>Gryggax, Boris, you're up!</span></p>[Spoiler omitted]
Blacklock and Breaker's seemingly coordinated attack finish off the alien aberration as the last threat on the bridge remains in a state of panic.
Gryggax, Boris, you're up!DM Nation (alias of SalaciousCrumb)2018-07-06T13:10:25ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=5#2152018-07-06T04:47:20Z2018-07-06T04:45:50Z<p>Grotbaard addresses Kentalla first while moving carefully toward the exit tunnel.
<br />
<b>These ‘machines’ are warriors forged from bones, metal and wood, powered by magical gem shards. The shards are very valuable and sources of great power. To possess one can be the difference between life or death in some settlements. I’d like to find my camel and cart and get to the nearest settlement to recoup. Besides, I need new weapons.</b> </p>
<p>The dwarf hopes that his explanation to Kentalla would be enough to placate Jorrick as well. He does remark on Karsha’s statement. <b> True, there could be useful items down those tunnels, but at what cost? These creatures ain’t much fear fighting, but their traps can be deadly. Me, I’m anxious to get back to my cart. If you choose to explore them, I will meet up with you outside, but I am leaving at sunrise as I suspect my water has probably been pilfered.</b></p>Grotbaard addresses Kentalla first while moving carefully toward the exit tunnel.
These ‘machines’ are warriors forged from bones, metal and wood, powered by magical gem shards. The shards are very valuable and sources of great power. To possess one can be the difference between life or death in some settlements. I’d like to find my camel and cart and get to the nearest settlement to recoup. Besides, I need new weapons.
The dwarf hopes that his explanation to Kentalla would be enough to...DM Nation (alias of SalaciousCrumb)2018-07-06T04:45:50ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=12#5542018-07-05T13:19:31Z2018-07-05T13:13:21Z<p>Boris directs Digdig to rush onto the bridge, charging the akata with the flaming blade of the Doshko in a whirl. He fearlessly attacks the alien canine.</p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 5 ⇒ (4) + 5 = 9</span></p>
<p>The beast falls to the ground, convulsing until it stops, quiet, limp, restful in a pool of its own dark black blood, smoking from the seared flesh. </p>
<p>Two of the three akatas are softened up by the pistol bursts shot by Blacklock and Breaker.</p>
<p><span class=messageboard-ooc><b>Round Three</b></span></p>
<p><span class=messageboard-ooc>Blacklock, Breaker
<br />
Akatas
<br />
Gryggax, Boris</span></p>Boris directs Digdig to rush onto the bridge, charging the akata with the flaming blade of the Doshko in a whirl. He fearlessly attacks the alien canine.
[dice=Attack]1d20+6[/dice]
[dice=Damage]1d8+5[/dice]
The beast falls to the ground, convulsing until it stops, quiet, limp, restful in a pool of its own dark black blood, smoking from the seared flesh.
Two of the three akatas are softened up by the pistol bursts shot by Blacklock and Breaker.
Round Three
Blacklock, Breaker
Akatas...DM Nation (alias of SalaciousCrumb)2018-07-05T13:13:21ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=5#2112018-07-05T04:25:34Z2018-07-05T04:25:34Z<p>[Spoiler omitted]</p>
<p>Grotbaard takes the spear from Hollowe, quickly snaps off the head and then throws the shaft to the ground muttering, <b>”I’ll fix that for you later.”</b> Quickly he moves in to the humanoid construct and starts to whittle carefully at the blue gem. </p>
<p>A jolt of energy rushes through the creature in an instant and it suddenly begins to come to life, posturing as if to stand up. In the same quick second, Grotbaard has the gem pried free and the creature falls lifeless to the floor. The dwarf cuts a piece of cloth from the tapestry and wraps the gem inside, tying it off quickly with a loose piece of sinew. </p>
<p><b>”That was a close one,”</b> he speaks as if talking aloud to himself. <b>”Follow me and let’s get out of here.”</b></p>
<p>Grotbaard talks quietly as he leads the way back through the tunnels to the cavern with the three stalactites explaining that before this place was infested, it was a temple. The construct was placed as a sentry by a powerful sorcerer who lives in the north. </p>
<p>At the cavern, you recognize the chute that you went down is now stairs again, but there are also two tunnels to the left that remain unexplored.</p>
<p><span class=messageboard-ooc> Are you following the dwarf out of the tunnels and back into the open desert? Or would you like to explore the tunnels?</span></p>[Spoiler omitted]
Grotbaard takes the spear from Hollowe, quickly snaps off the head and then throws the shaft to the ground muttering, ”I’ll fix that for you later.” Quickly he moves in to the humanoid construct and starts to whittle carefully at the blue gem.
A jolt of energy rushes through the creature in an instant and it suddenly begins to come to life, posturing as if to stand up. In the same quick second, Grotbaard has the gem pried free and the creature falls lifeless to the floor....DM Nation (alias of SalaciousCrumb)2018-07-05T04:25:34ZRe: Forums: Play-by-Post Discussion: DM Nations Dead Suns DiscussionDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/discussion&page=7#3082018-07-05T02:52:23Z2018-07-05T02:52:23Z<div class="messageboard-quotee">Blacklock wrote:</div><blockquote> When I GM, there is nothing I hate more than botting. But yes if you are willing it would be nice to at least finish the first book. But if you are tired of the pbp shenanigans and want to end it, that's understandable. </blockquote><p>Yes, I’m not a big fan of it and truth be told, I’d rather be a PC than a GM. Most of the blunders here belong to me. I already have the other books and would ideally like to finish the campaign. I knew going into this that there would be some turn over, just not as much as there has been. I really liked these four characters, and would like to keep going with the campaign beyond the first book.
<p>I am willing to recruit a replacement for Boris, but after that, I would probably fold if another drops though.</p>Blacklock wrote:When I GM, there is nothing I hate more than botting. But yes if you are willing it would be nice to at least finish the first book. But if you are tired of the pbp shenanigans and want to end it, that's understandable.
Yes, I’m not a big fan of it and truth be told, I’d rather be a PC than a GM. Most of the blunders here belong to me. I already have the other books and would ideally like to finish the campaign. I knew going into this that there would be some turn over, just...DM Nation (alias of SalaciousCrumb)2018-07-05T02:52:23ZRe: Forums: Play-by-Post Discussion: DM Nations Dead Suns DiscussionDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/discussion&page=7#3052018-07-04T12:44:27Z2018-07-04T12:44:27Z<div class="messageboard-quotee">Boris "Buzzsaw" Mulligan wrote:</div><blockquote> Sorry for the inconvenience, but I'm going to need to drop out of this game. Good luck everybody! </blockquote><p>I’m sorry to hear this. I really loved Boris and Digdig, great concept, backstory and very entertaining as well. I felt like this group was starting to gel. Feel free to PM me if you have any grievances or concerns. You will be missed. I appreciate the fact that you are informing us rather than just disappearing as seems to be the fashion on the boards.
<p>@Everyone else, I don’t think that we can continue with just three players. We can pause and recruit, end game or bot Boris, if he allows at least to finish up this book. </p>
<p>What is the consensus?</p>Boris "Buzzsaw" Mulligan wrote:Sorry for the inconvenience, but I'm going to need to drop out of this game. Good luck everybody!
I’m sorry to hear this. I really loved Boris and Digdig, great concept, backstory and very entertaining as well. I felt like this group was starting to gel. Feel free to PM me if you have any grievances or concerns. You will be missed. I appreciate the fact that you are informing us rather than just disappearing as seems to be the fashion on the boards. @Everyone...DM Nation (alias of SalaciousCrumb)2018-07-04T12:44:27ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=12#5522018-07-04T12:34:36Z2018-07-04T12:34:36Z<p><span class=messageboard-ooc>No, Gryggax, grease was only readied, never cast.</span></p>
<p><span class=messageboard-ooc>Right you are Breaker. Strike the attack and damage from the Akata at your rear flank, you killed it. Apologies for the mix up.</span></p>
<p><span class=messageboard-ooc>Blacklock, you may use your attack against one of the animals on the bridge.</span></p>
<p><span class="messageboard-dice"><b>Save against Fear:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span></p>
<p>The Akata that Gryggax challenged mentally paces back and forth nervously, trying as much as possible to avoid the intruders. <span class=messageboard-ooc> That is the one on the top of the screen, port side bridge.</span></p>No, Gryggax, grease was only readied, never cast.
Right you are Breaker. Strike the attack and damage from the Akata at your rear flank, you killed it. Apologies for the mix up.
Blacklock, you may use your attack against one of the animals on the bridge.
[dice=Save against Fear] 1d20+3[/dice]
The Akata that Gryggax challenged mentally paces back and forth nervously, trying as much as possible to avoid the intruders. That is the one on the top of the screen, port side bridge.DM Nation (alias of SalaciousCrumb)2018-07-04T12:34:36ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=5#2072018-07-04T12:24:07Z2018-07-04T12:24:07Z<p>Grotbaard nods with thankfulness that Hollowe allows him to proceed. He takes the spear and steps up to the tapestry, slowly pushing it to one side. </p>
<p>The movement of the hideous curtain reveals an alcove, a semi-circular, carved out into the rock, about eight feet high and six feet wide, The rotting partial carcasses of three of the lizard creatures, sloppily stacked in front of what looks like a fairly large humanoid construct manufactured from bones mostly. It has four arms and a small quantity of metal dispersed throughout its body including three blades at the end of three of the hands.</p>
<p>A blue gem the size of a fist glows faintly in the center of its chest. It is seated against the wall in a manner that appears as if it is resting.</p>
<p><b>”Aye, this is what I came for,”</b> the dwarf mutters to himself.</p>Grotbaard nods with thankfulness that Hollowe allows him to proceed. He takes the spear and steps up to the tapestry, slowly pushing it to one side.
The movement of the hideous curtain reveals an alcove, a semi-circular, carved out into the rock, about eight feet high and six feet wide, The rotting partial carcasses of three of the lizard creatures, sloppily stacked in front of what looks like a fairly large humanoid construct manufactured from bones mostly. It has four arms and a small...DM Nation (alias of SalaciousCrumb)2018-07-04T12:24:07ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=5#2042018-07-03T18:01:11Z2018-07-03T18:01:11Z<p>Grotbaard looks at Hollowe before trying to relieve the anxiety of his liberators. </p>
<p><b>" I caught a glimpse of what was behind there early and I think that it is some sort of machine that only activates when it is touched. If you will allow me, I will assume all of the risk."</b></p>
<p><b>"After, I will help you escape this place. They took my weapons though."</b></p>Grotbaard looks at Hollowe before trying to relieve the anxiety of his liberators.
" I caught a glimpse of what was behind there early and I think that it is some sort of machine that only activates when it is touched. If you will allow me, I will assume all of the risk."
"After, I will help you escape this place. They took my weapons though."DM Nation (alias of SalaciousCrumb)2018-07-03T18:01:11ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=11#5482018-07-03T17:55:49Z2018-07-03T17:55:49Z<p>Blacklock's pistol trick is flawless and the charge finds its target hurting it terribly.</p>
<p>Immediately following the pistol attack a burst of cone shaped fire unleashes from Breaker's outstretched hand exploding onto the Akata. It welps in pain, but does not seem to be as hurt as it should be for such an immense attack. </p>
<p><span class="messageboard-dice"><b>Attack on Breaker:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (6) + 2 = 8</span></p>
<p>The badly injured Akata leaps quickly towards Breaker snapping its jaws tightly upon him. </p>
<p>[00c]Breaker, in my mind, I can't resolve that you would be an organism susceptible to void bite. Make a fort save anyway, but I don't think it is possible for an android to contract the disease.[/ooc]</p>
<p>To the dismay of the dwarf, Gryggax shuts the door to the bridge drawing sharp criticism for his actions. The dwarf reopens the door to engage the Akatas inside. </p>
<p><span class=messageboard-ooc>Boris, if you would like to make an attack before I end round one, you can. I am treating the grenade as a surprise round attack.</span></p>
<p><span class=messageboard-ooc><b>Round Two!</b></span></p>
<p><span class=messageboard-ooc>Blacklock, Breaker
<br />
Akatas
<br />
Gryggax, Boris</span></p>Blacklock's pistol trick is flawless and the charge finds its target hurting it terribly.
Immediately following the pistol attack a burst of cone shaped fire unleashes from Breaker's outstretched hand exploding onto the Akata. It welps in pain, but does not seem to be as hurt as it should be for such an immense attack.
[dice=Attack on Breaker]1d20+8[/dice]
[dice=Damage]1d6+2[/dice]
The badly injured Akata leaps quickly towards Breaker snapping its jaws tightly upon him.
[00c]Breaker, in...DM Nation (alias of SalaciousCrumb)2018-07-03T17:55:49ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=4#1992018-07-02T16:58:06Z2018-07-02T16:58:06Z<p>Dumbfounded as to how and explain what a cart is, Grotbaard stutters for a bit before finally attempting to explain what a cart is.</p>
<p><b>"Um...a cart, is...a wagon? Do you know what a wagon is? Like a chest on wheels? Does that help?"</b></p>
<p>Kentalla finds the dwarf to be truthful and sincere with everything that he has said. He graciously accepts the key and unlocks his chains.</p>
<p>He looks at her and the rest of them and says, <b>"Simply exit the way you came in, scout."</b> The dwarf says matter-of-factly.</p>
<p><b>"Someone cover me,"</b> he says as he rises to move the tapestry to see what is behind it.</p>Dumbfounded as to how and explain what a cart is, Grotbaard stutters for a bit before finally attempting to explain what a cart is.
"Um...a cart, is...a wagon? Do you know what a wagon is? Like a chest on wheels? Does that help?"
Kentalla finds the dwarf to be truthful and sincere with everything that he has said. He graciously accepts the key and unlocks his chains.
He looks at her and the rest of them and says, "Simply exit the way you came in, scout." The dwarf says matter-of-factly.
...DM Nation (alias of SalaciousCrumb)2018-07-02T16:58:06ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=11#5432018-07-02T16:46:22Z2018-07-02T16:44:20Z<p>[Spoiler omitted]</p>
<p>Another of the beasts has come to attention because of the explosion and races down the hallway to engage you. It moves aggressively towards your rear flank.</p>
<p><span class=messageboard-ooc><b>Round One</b></span></p>
<p><span class=messageboard-ooc>Blacklock, Breaker
<br />
Akatas
<br />
Gryggax, Boris</span></p>[Spoiler omitted]
Another of the beasts has come to attention because of the explosion and races down the hallway to engage you. It moves aggressively towards your rear flank.
Round One
Blacklock, Breaker
Akatas
Gryggax, BorisDM Nation (alias of SalaciousCrumb)2018-07-02T16:44:20ZRe: Forums: Play-by-Post: DM Nations Dead SunsDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNationsDeadSuns/gameplay&page=11#5422018-07-02T16:37:54Z2018-07-02T16:37:54Z<p><span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span></p>
<p>Shrapnel bursts into the sides of two of the creatures whose attention you have garnered. </p>
<p>They are now aware of your presence and violent snarls and snaps indicate their willingness to engage you.</p>[dice=Reflex save]1d20+3[/dice]
Shrapnel bursts into the sides of two of the creatures whose attention you have garnered.
They are now aware of your presence and violent snarls and snaps indicate their willingness to engage you.DM Nation (alias of SalaciousCrumb)2018-07-02T16:37:54ZRe: Forums: Play-by-Post: DuneRunnerDM Nation (alias of SalaciousCrumb)https://paizo.com/campaigns/DuneRunner/gameplay&page=4#1942018-07-01T14:32:00Z2018-07-01T14:32:00Z<p><span class=messageboard-ooc> Yes Karsha, I am okay with that.</span></p>Yes Karsha, I am okay with that.DM Nation (alias of SalaciousCrumb)2018-07-01T14:32:00ZRe: Forums: Recruitment: DuneRunnerSalaciousCrumbhttps://paizo.com/campaigns/DuneRunner/recruiting#292018-05-15T16:53:00Z2018-05-15T16:53:00Z<p>Dot.</p>Dot.SalaciousCrumb2018-05-15T16:53:00ZRe: Forums: Play-by-Post Discussion: DM Nations Dead Suns DiscussionSalaciousCrumbhttps://paizo.com/campaigns/DMNationsDeadSuns/discussion#302018-02-12T23:48:03Z2018-02-12T23:48:03Z<p>Dot. To bring campaign up first.</p>Dot. To bring campaign up first.SalaciousCrumb2018-02-12T23:48:03ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignSalaciousCrumbhttps://paizo.com/threads/rzs2usqe&page=6?Interest-level-in-a-Greyhawk-Campaign#2982018-02-04T02:11:25Z2018-02-04T02:11:25Z<p>@ SD, I'm going to withdraw my submission as well. You have put in a large amount of time and energy into this already. Getting back into that Greyhawk hex map was enticing. I have tremendous respect for your work. Thanks for the inspiration. You all have fun. I will lurk at gameplay from time to time.</p>
<p>Thanks,</p>
<p>Salacious</p>@ SD, I'm going to withdraw my submission as well. You have put in a large amount of time and energy into this already. Getting back into that Greyhawk hex map was enticing. I have tremendous respect for your work. Thanks for the inspiration. You all have fun. I will lurk at gameplay from time to time.
Thanks,
SalaciousSalaciousCrumb2018-02-04T02:11:25ZRe: Forums: Recruitment: 1 v 1 Pathfinder Tournament RecruitmentSalaciousCrumbhttps://paizo.com/campaigns/Closed1V1PathfinderTournament/recruiting&page=2#642018-02-03T14:25:58Z2018-02-03T14:25:58Z<p>Also, I am assuming level 10 wealth. Is this okay?</p>Also, I am assuming level 10 wealth. Is this okay?SalaciousCrumb2018-02-03T14:25:58ZRe: Forums: Recruitment: 1 v 1 Pathfinder Tournament RecruitmentSalaciousCrumbhttps://paizo.com/campaigns/Closed1V1PathfinderTournament/recruiting&page=2#632018-02-03T14:21:38Z2018-02-03T14:21:38Z<p>I know that the ceiling is 50 feet, but what are the dimensions of the rest of the arena?
<br />
Also, what are the walls and floor made out of?
<br />
Will the arena have traps or objects of concealment?</p>I know that the ceiling is 50 feet, but what are the dimensions of the rest of the arena?
Also, what are the walls and floor made out of?
Will the arena have traps or objects of concealment?SalaciousCrumb2018-02-03T14:21:38ZRe: Forums: Recruitment: 1 v 1 Pathfinder Tournament RecruitmentSalaciousCrumbhttps://paizo.com/campaigns/Closed1V1PathfinderTournament/recruiting&page=2#522018-02-02T23:32:04Z2018-02-02T23:32:04Z<p>I'm missing the point buy max on the stats. 25 point buy?</p>I'm missing the point buy max on the stats. 25 point buy?SalaciousCrumb2018-02-02T23:32:04ZRe: Forums: Recruitment: 1 v 1 Pathfinder Tournament RecruitmentSalaciousCrumbhttps://paizo.com/campaigns/Closed1V1PathfinderTournament/recruiting&page=2#512018-02-02T23:15:44Z2018-02-02T23:15:44Z<div class="messageboard-quotee">Michael MacComb wrote:</div><blockquote> Salacious: Because if your build is a one trick pony, you don't want it spoiled. For example, if you are an archer, now the next guy you fight knows to put up wind wall if they win initative </blockquote><p>Ok. That makes sense. Seeing the outcome, even if at the end would still be entertaining.Michael MacComb wrote:Salacious: Because if your build is a one trick pony, you don't want it spoiled. For example, if you are an archer, now the next guy you fight knows to put up wind wall if they win initative
Ok. That makes sense. Seeing the outcome, even if at the end would still be entertaining.SalaciousCrumb2018-02-02T23:15:44ZRe: Forums: Recruitment: 1 v 1 Pathfinder Tournament RecruitmentSalaciousCrumbhttps://paizo.com/campaigns/Closed1V1PathfinderTournament/recruiting#482018-02-02T19:35:44Z2018-02-02T19:35:44Z<p>I have always wanted to do this! I understand why builds are private, but why is combat private?</p>I have always wanted to do this! I understand why builds are private, but why is combat private?SalaciousCrumb2018-02-02T19:35:44ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignSalaciousCrumbhttps://paizo.com/threads/rzs2usqe&page=6?Interest-level-in-a-Greyhawk-Campaign#2812018-02-02T17:45:59Z2018-02-02T17:45:59Z<div class="messageboard-quotee">The Tick in the Barrel wrote:</div><blockquote><p> <b>Jovich & Salacious Crumb</b>, I'm very sorry about the mixup - apparently I had too many tabs open at the time and got confused as to whose profile went with what submission. I'll post a new list tonight linking to your correct submissions, and add any new submissions as well.</p>
<p>No worries Tick, I realized that I used the same alias icon as Jovich. My apologies</p>The Tick in the Barrel wrote:Jovich & Salacious Crumb, I'm very sorry about the mixup - apparently I had too many tabs open at the time and got confused as to whose profile went with what submission. I'll post a new list tonight linking to your correct submissions, and add any new submissions as well.
No worries Tick, I realized that I used the same alias icon as Jovich. My apologiesSalaciousCrumb2018-02-02T17:45:59ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignSalaciousCrumbhttps://paizo.com/threads/rzs2usqe&page=6?Interest-level-in-a-Greyhawk-Campaign#2802018-02-02T17:42:37Z2018-02-02T17:42:37Z<div class="messageboard-quotee">ALLENDM wrote:</div><blockquote> <div class="messageboard-quotee">SalaciousCrumb wrote:</div><blockquote> @ SD, how situational is the feat Combat Reflexes in your campaign? I've played in campaigns where it was very helpful and some where it was nearly useless. </blockquote><p>SC,
<p>It will have a major role in combat especially close quarters and large party combat where flanking and ganging up by groups can take place.</p>
<p>One thing I would add if you are curious what kind of campaign it will be look at the house rules. I am pretty cut and dry and I don’t hide much. The house rules, variant fighter, the feat tax reduction, flanking rules, the additions made to NPC warrior and thug, and that will tell you a lot. The addition on poisons, wound threshold, optional rules, and magic ( restrictions), as well the Rogue contact rules is also a big tell. </p>
<p>SD</p>
<p></blockquote><p>I just finished the house rules doc. It gave me ideas for about three other characters. Anyway, I have reworked Gorin and I am going to rework his background a bit to match the grittier feel of this campaign.ALLENDM wrote:SalaciousCrumb wrote: @ SD, how situational is the feat Combat Reflexes in your campaign? I've played in campaigns where it was very helpful and some where it was nearly useless.
SC, It will have a major role in combat especially close quarters and large party combat where flanking and ganging up by groups can take place.
One thing I would add if you are curious what kind of campaign it will be look at the house rules. I am pretty cut and dry and I don’t hide much. The house...SalaciousCrumb2018-02-02T17:42:37ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignSalaciousCrumbhttps://paizo.com/threads/rzs2usqe&page=6?Interest-level-in-a-Greyhawk-Campaign#2742018-02-02T14:38:56Z2018-02-02T14:38:56Z<p>@ SD, how situational is the feat Combat Reflexes in your campaign? I've played in campaigns where it was very helpful and some where it was nearly useless.</p>@ SD, how situational is the feat Combat Reflexes in your campaign? I've played in campaigns where it was very helpful and some where it was nearly useless.SalaciousCrumb2018-02-02T14:38:56ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignSalaciousCrumbhttps://paizo.com/threads/rzs2usqe&page=6?Interest-level-in-a-Greyhawk-Campaign#2662018-02-02T03:13:10Z2018-02-02T03:13:10Z<div class="messageboard-quotee">ALLENDM wrote:</div><blockquote> <div class="messageboard-quotee">Gorin Ianhorn wrote:</div><blockquote><p> @DM here is my background and avatar. Crunch to follow soon.</p>
<p>•• spoiler omitted ••... </blockquote><p>Is Gorin a High Elf or Wood Elf?
<p>Thanks,
<br />
SD </blockquote><p>I went High Elf, but I have a lot to rework tomorrow, including Keen senses and UC Rogue.ALLENDM wrote:Gorin Ianhorn wrote:@DM here is my background and avatar. Crunch to follow soon.
** spoiler omitted **...
Is Gorin a High Elf or Wood Elf? Thanks,
SD I went High Elf, but I have a lot to rework tomorrow, including Keen senses and UC Rogue.SalaciousCrumb2018-02-02T03:13:10ZRe: Forums: Advice: Which materials work best with Dead Suns?SalaciousCrumbhttps://paizo.com/threads/rzs2uumy?Which-materials-work-best-with-Dead-Suns#72018-02-01T05:40:10Z2018-01-31T18:37:34Z<p>These posts were very helpful. Thank you so much! I need to get shopping on these.</p>These posts were very helpful. Thank you so much! I need to get shopping on these.SalaciousCrumb2018-01-31T18:37:34ZForums: Advice: Which materials work best with Dead Suns?SalaciousCrumbhttps://paizo.com/threads/rzs2uumy?Which-materials-work-best-with-Dead-Suns#12018-01-31T12:07:55Z2018-01-31T12:07:55Z<p>Hello, I am getting ready to run a table top game of Starfinder's first AP, Dead Suns. My group would like to use battle maps and miniatures. My question is which materials fit best with Dead Suns? Specifically the battle maps? Anything else that anyone could recommend would be helpful. Thanks in advance.</p>Hello, I am getting ready to run a table top game of Starfinder's first AP, Dead Suns. My group would like to use battle maps and miniatures. My question is which materials fit best with Dead Suns? Specifically the battle maps? Anything else that anyone could recommend would be helpful. Thanks in advance.SalaciousCrumb2018-01-31T12:07:55ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignSalaciousCrumbhttps://paizo.com/threads/rzs2usqe&page=5?Interest-level-in-a-Greyhawk-Campaign#2222018-01-29T23:59:28Z2018-01-29T23:50:26Z<div class="messageboard-quotee">ALLENDM wrote:</div><blockquote> <div class="messageboard-quotee">Gorin Ianhorn wrote:</div><blockquote> Hello SD here is my final submission for Gorin Ianhorn. Thanks for your time </blockquote><p>What are Gorin's two Alternate High Elf Racial Traits?
<p>Also you did see the adjustment in Keen Sense:
<br />
<i>Keen Senses: Elves receive a +2 racial bonus on Perception checks. An elf who merely passes within 10 feet of a secret or concealed door is entitled to a search check to notice it as if she were actively looking for it. They can also sense the planet’s magnetic field, allowing them to use know direction at will.</i></p>
<p>SD </blockquote><p>Traits updated and WOW! I just now looked at all of your documents, Impressive! Takes me back to the AD and D books. I must admit that I was so worried about having a decent backstory that I didn't pay close attention to your house rule docs. Do I need to chaange to UC Rogue? I was trying to make a more simplistic character reminiscent of AD and D.
<p>I need to update Keen senses and now I am wishing that I had time to read all of the docs before I created my character and Backstory. I typically make my backstory first and then do crunch to match.</p>ALLENDM wrote:Gorin Ianhorn wrote: Hello SD here is my final submission for Gorin Ianhorn. Thanks for your time
What are Gorin's two Alternate High Elf Racial Traits? Also you did see the adjustment in Keen Sense:
Keen Senses: Elves receive a +2 racial bonus on Perception checks. An elf who merely passes within 10 feet of a secret or concealed door is entitled to a search check to notice it as if she were actively looking for it. They can also sense the planet’s magnetic field, allowing them...SalaciousCrumb2018-01-29T23:50:26ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignGorin Ianhorn (alias of SalaciousCrumb)https://paizo.com/threads/rzs2usqe&page=5?Interest-level-in-a-Greyhawk-Campaign#2032018-01-29T01:30:03Z2018-01-29T01:30:03Z<p>Hello SD here is my final submission for Gorin Ianhorn. Thanks for your time</p>Hello SD here is my final submission for Gorin Ianhorn. Thanks for your timeGorin Ianhorn (alias of SalaciousCrumb)2018-01-29T01:30:03ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignSalaciousCrumbhttps://paizo.com/threads/rzs2usqe&page=4?Interest-level-in-a-Greyhawk-Campaign#1992018-01-28T20:54:01Z2018-01-28T20:49:17Z<div class="messageboard-quotee">Dogryn Amaidar wrote:</div><blockquote><p> This is Jovich's Submission. I am listed as having a character of Gorin Ianhorn, that is not mine.
</p>
D'ogryn is not finished but I started typing up the background (rough draft) first and then I will create the character to match the background. I am trying for a unique character that will give me some good role playing time and less roll playing time. Hoping to stay away from a min/max, broken munchkin character that seem to flood the boards in just about every game. LOL</p>
<p>Looking at an unchained rogue that uses daggers and will dip into cleric. His god will be Dalt, who is the Suel god of Portals, Doors, Enclosures, Locks, and Keys. </blockquote><p>Gorin Ianhorn is my submission.still working on the crunch.Dogryn Amaidar wrote:This is Jovich's Submission. I am listed as having a character of Gorin Ianhorn, that is not mine.
D'ogryn is not finished but I started typing up the background (rough draft) first and then I will create the character to match the background. I am trying for a unique character that will give me some good role playing time and less roll playing time. Hoping to stay away from a min/max, broken munchkin character that seem to flood the boards in just about every game....SalaciousCrumb2018-01-28T20:49:17ZRe: Forums: Recruitment: Iron Gods AP with GM MustacheKronn the Ravager (alias of SalaciousCrumb)https://paizo.com/campaigns/IronGodsAPWithGMMustache/recruiting&page=3#1032018-01-26T06:08:06Z2018-01-26T06:08:06Z<p>As I have read your character creation guidelines a bit more closely, I will have to review Kronn and edit the names of feats to align with the feat tax system.</p>As I have read your character creation guidelines a bit more closely, I will have to review Kronn and edit the names of feats to align with the feat tax system.Kronn the Ravager (alias of SalaciousCrumb)2018-01-26T06:08:06ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignGorin Ianhorn (alias of SalaciousCrumb)https://paizo.com/threads/rzs2usqe&page=4?Interest-level-in-a-Greyhawk-Campaign#1732018-01-26T06:00:28Z2018-01-26T05:53:07Z<p>@DM here is my background and avatar. Crunch to follow soon.</p>
<p>[Spoiler omitted] He is going to be a rogue.</p>@DM here is my background and avatar. Crunch to follow soon.
[Spoiler omitted] He is going to be a rogue.Gorin Ianhorn (alias of SalaciousCrumb)2018-01-26T05:53:07ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignSalaciousCrumbhttps://paizo.com/threads/rzs2usqe&page=3?Interest-level-in-a-Greyhawk-Campaign#1162018-01-22T03:14:42Z2018-01-22T03:14:42Z<div class="messageboard-quotee">ALLENDM wrote:</div><blockquote> <div class="messageboard-quotee">SalaciousCrumb wrote:</div><blockquote> I am making an elf rogue. Just to clarify, the max starting wealth is 75 gp for such a character. </blockquote><p>You got it. Did you read over the doc for the contacts?
<p>SD </blockquote><p>Yes. I just finished. Great doc. You have put together quite a nice string of docs. I had an idea for a flavorful character , but the backstory already had him involved in a number of situations. I agree that level one should mean relatively inexperienced and often young.ALLENDM wrote:SalaciousCrumb wrote: I am making an elf rogue. Just to clarify, the max starting wealth is 75 gp for such a character.
You got it. Did you read over the doc for the contacts? SD Yes. I just finished. Great doc. You have put together quite a nice string of docs. I had an idea for a flavorful character , but the backstory already had him involved in a number of situations. I agree that level one should mean relatively inexperienced and often young.SalaciousCrumb2018-01-22T03:14:42ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignSalaciousCrumbhttps://paizo.com/threads/rzs2usqe&page=3?Interest-level-in-a-Greyhawk-Campaign#1112018-01-21T17:50:55Z2018-01-21T17:50:55Z<p>I am making an elf rogue. Just to clarify, the max starting wealth is 75 gp for such a character.</p>I am making an elf rogue. Just to clarify, the max starting wealth is 75 gp for such a character.SalaciousCrumb2018-01-21T17:50:55ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignSalaciousCrumbhttps://paizo.com/threads/rzs2usqe&page=3?Interest-level-in-a-Greyhawk-Campaign#1102018-01-21T16:57:35Z2018-01-21T16:57:35Z<p>I miss the days when an elf could cast and fight within the same class.</p>I miss the days when an elf could cast and fight within the same class.SalaciousCrumb2018-01-21T16:57:35ZRe: Forums: Recruitment: Interest level in a Greyhawk CampaignSalaciousCrumbhttps://paizo.com/threads/rzs2usqe&page=3?Interest-level-in-a-Greyhawk-Campaign#1092018-01-21T16:07:04Z2018-01-21T16:07:04Z<p>.</p>.SalaciousCrumb2018-01-21T16:07:04ZRe: Forums: Recruitment: Mummy's Mask in the World of the Dark SunSalaciousCrumbhttps://paizo.com/campaigns/ZigguratOfLostSoulsMummysMaskInTheBurntWorldOfAthas/recruiting&page=6#2542018-01-21T13:31:48Z2018-01-21T13:31:48Z<p>Yes. Thanks for introducing me to the idea of this as well. Is it okay if I follow gameplay?</p>Yes. Thanks for introducing me to the idea of this as well. Is it okay if I follow gameplay?SalaciousCrumb2018-01-21T13:31:48ZRe: Forums: Recruitment: Iron Gods AP with GM MustacheSalaciousCrumbhttps://paizo.com/campaigns/IronGodsAPWithGMMustache/recruiting#262018-01-20T20:49:50Z2018-01-20T20:49:50Z<p>.</p>.SalaciousCrumb2018-01-20T20:49:50ZRe: Forums: Recruitment: Iron Gods AP with GM MustacheKronn the Ravager (alias of SalaciousCrumb)https://paizo.com/campaigns/IronGodsAPWithGMMustache/recruiting#102018-01-20T04:46:53Z2018-01-20T04:46:53Z<p>I submit Kronn the Ravage for your consideration.</p>I submit Kronn the Ravage for your consideration.Kronn the Ravager (alias of SalaciousCrumb)2018-01-20T04:46:53ZRe: Forums: Recruitment: Iron Gods AP with GM MustacheKronn the Ravager (alias of SalaciousCrumb)https://paizo.com/campaigns/IronGodsAPWithGMMustache/recruiting#52018-01-20T04:09:44Z2018-01-20T04:00:04Z<p>Would you be interested in a revenge-seeking barbarian completely ignorant of technology?</p>Would you be interested in a revenge-seeking barbarian completely ignorant of technology?Kronn the Ravager (alias of SalaciousCrumb)2018-01-20T04:00:04ZRe: Forums: Recruitment: Mummy's Mask in the World of the Dark SunSalaciousCrumbhttps://paizo.com/campaigns/ZigguratOfLostSoulsMummysMaskInTheBurntWorldOfAthas/recruiting&page=4#1932018-01-17T01:11:16Z2018-01-17T01:11:16Z<div class="messageboard-quotee">Dragonofashandflame wrote:</div><blockquote> <div class="messageboard-quotee">SalaciousCrumb wrote:</div><blockquote><p> @GM Are you allowing small bits of iron to be manifested by the Ectoplasmic Trinket talent? I am asking as I am re-writing my background for a grittier feel. </p>
<p>Thanks </blockquote>@salacious: No, ectoplasmic trinket can’t make iron. </blockquote><p>Ok. I was wondering to work it into my backstory.
<p>Also, I cannot find a full picture of all of the Athan weapons. Do you know of a pdf that shows all of them?</p>Dragonofashandflame wrote:SalaciousCrumb wrote:@GM Are you allowing small bits of iron to be manifested by the Ectoplasmic Trinket talent? I am asking as I am re-writing my background for a grittier feel.
Thanks
@salacious: No, ectoplasmic trinket can’t make iron. Ok. I was wondering to work it into my backstory. Also, I cannot find a full picture of all of the Athan weapons. Do you know of a pdf that shows all of them?SalaciousCrumb2018-01-17T01:11:16ZRe: Forums: Recruitment: Mummy's Mask in the World of the Dark SunSalaciousCrumbhttps://paizo.com/campaigns/ZigguratOfLostSoulsMummysMaskInTheBurntWorldOfAthas/recruiting&page=4#1882018-01-16T16:50:20Z2018-01-16T16:50:20Z<p>@GM Are you allowing small bits of iron to be manifested by the Ectoplasmic Trinket talent? I am asking as I am re-writing my background for a grittier feel. </p>
<p>Thanks</p>@GM Are you allowing small bits of iron to be manifested by the Ectoplasmic Trinket talent? I am asking as I am re-writing my background for a grittier feel.
ThanksSalaciousCrumb2018-01-16T16:50:20ZRe: Forums: Recruitment: Mummy's Mask in the World of the Dark SunSalaciousCrumbhttps://paizo.com/campaigns/ZigguratOfLostSoulsMummysMaskInTheBurntWorldOfAthas/recruiting&page=4#1622018-01-14T04:22:08Z2018-01-14T04:22:08Z<p>I feel like I may need to revisit Rune's background and flesh it out more. This campaign seems gritty, dark, brutal, and primitive. A very attractive setting to say the least. I would like to further augment the background if allowed to do so after submitting, but before selection.</p>I feel like I may need to revisit Rune's background and flesh it out more. This campaign seems gritty, dark, brutal, and primitive. A very attractive setting to say the least. I would like to further augment the background if allowed to do so after submitting, but before selection.SalaciousCrumb2018-01-14T04:22:08ZRe: Forums: Advice: Advice on Ysoki Outlaw Mechanic buildSalaciousCrumbhttps://paizo.com/threads/rzs2ut8e?Advice-on-Ysoki-Outlaw-Mechanic-build#32018-01-14T04:05:24Z2018-01-14T04:05:24Z<div class="messageboard-quotee">avr wrote:</div><blockquote> Exocortex or drone? </blockquote><p>Droneavr wrote:Exocortex or drone?
DroneSalaciousCrumb2018-01-14T04:05:24ZRe: Forums: Recruitment: Mummy's Mask in the World of the Dark Sun"Rune" (alias of SalaciousCrumb)https://paizo.com/campaigns/ZigguratOfLostSoulsMummysMaskInTheBurntWorldOfAthas/recruiting&page=4#1542018-01-13T18:35:16Z2018-01-13T18:35:16Z<p>Hello GM, "Rune" is my submission for SalaciousCrumb. Pardon any mistakes. I was cross-referencing 3 docs while creating her. </p>
<p>This idea sounds fantastic. I have read the guide that you linked several times and really enjoy. If there is anything that I need to adjust, please let me know. Thanks.</p>Hello GM, "Rune" is my submission for SalaciousCrumb. Pardon any mistakes. I was cross-referencing 3 docs while creating her.
This idea sounds fantastic. I have read the guide that you linked several times and really enjoy. If there is anything that I need to adjust, please let me know. Thanks."Rune" (alias of SalaciousCrumb)2018-01-13T18:35:16ZRe: Forums: Recruitment: Mummy's Mask in the World of the Dark SunSalaciousCrumbhttps://paizo.com/campaigns/ZigguratOfLostSoulsMummysMaskInTheBurntWorldOfAthas/recruiting&page=2#862018-01-09T17:42:18Z2018-01-09T17:42:18Z<p>Working on a psychic warrior. Should be up tonight.</p>Working on a psychic warrior. Should be up tonight.SalaciousCrumb2018-01-09T17:42:18ZRe: Forums: Recruitment: Iron Gods: Deus Ex Machina RecruitmentSalaciousCrumbhttps://paizo.com/campaigns/IronGodsDeusExMachina/recruiting&page=3#1162018-01-09T02:00:40Z2018-01-09T02:00:40Z<p>Good luck! Excited for the reveal.</p>Good luck! Excited for the reveal.SalaciousCrumb2018-01-09T02:00:40ZRe: Forums: Recruitment: Mummy's Mask in the World of the Dark SunSalaciousCrumbhttps://paizo.com/campaigns/ZigguratOfLostSoulsMummysMaskInTheBurntWorldOfAthas/recruiting&page=2#662018-01-08T05:26:29Z2018-01-08T04:58:08Z<p><span class="messageboard-dice">4d6 ⇒ (5, 5, 6, 4) = 20</span>16
<br />
<span class="messageboard-dice">4d6 ⇒ (2, 4, 6, 1) = 13</span>12
<br />
<span class="messageboard-dice">4d6 ⇒ (6, 6, 5, 1) = 18</span>17
<br />
<span class="messageboard-dice">4d6 ⇒ (5, 5, 6, 1) = 17</span>16
<br />
<span class="messageboard-dice">4d6 ⇒ (6, 3, 6, 4) = 19</span>16
<br />
<span class="messageboard-dice">4d6 ⇒ (2, 4, 6, 1) = 13</span>12</p>
<p>Wow. I am compelled to create this character now.</p>
<p>@GM, do I get Athas racial ability adjustments on top of these stats.</p>[dice]4d6[/dice]16
[dice]4d6[/dice]12
[dice]4d6[/dice]17
[dice]4d6[/dice]16
[dice]4d6[/dice]16
[dice]4d6[/dice]12
Wow. I am compelled to create this character now.
@GM, do I get Athas racial ability adjustments on top of these stats.SalaciousCrumb2018-01-08T04:58:08ZRe: Forums: Recruitment: Mummy's Mask in the World of the Dark SunSalaciousCrumbhttps://paizo.com/campaigns/ZigguratOfLostSoulsMummysMaskInTheBurntWorldOfAthas/recruiting&page=2#652018-01-08T04:31:27Z2018-01-08T04:26:58Z<p><span class="messageboard-dice">3d8 ⇒ (1, 1, 7) = 9</span> Ectoplasmic Trinket</p>
<p><i> I would have to be really creative to survive this campaign!</i></p>[dice]3d8[/dice] Ectoplasmic Trinket
I would have to be really creative to survive this campaign!SalaciousCrumb2018-01-08T04:26:58ZRe: Forums: Advice: Bonus to BluffSalaciousCrumbhttps://paizo.com/threads/rzs2op8e?Bonus-to-Bluff#172018-01-07T22:26:16Z2018-01-07T22:26:16Z<p>Psychic Warrior- Dervish path. Cleric with air and travel domain sure looks attractive.</p>Psychic Warrior- Dervish path. Cleric with air and travel domain sure looks attractive.SalaciousCrumb2018-01-07T22:26:16ZRe: Forums: Recruitment: Mummy's Mask in the World of the Dark SunSalaciousCrumbhttps://paizo.com/campaigns/ZigguratOfLostSoulsMummysMaskInTheBurntWorldOfAthas/recruiting#452018-01-07T19:43:06Z2018-01-07T19:43:06Z<p>I have an idea for an orphaned psychic warrior who is brought before Nunshibar to interpret dreams. She has interpreted dreams in the past accurately, but purely by luck. I can work up a decent background, but I am struggling with the mechanics to accompany the background.</p>
<p>Originally, I thought about a cleric with the luck domain, but I don't think that it fits the character requirement. I could find a way to boost bluff, I guess. Any input?</p>I have an idea for an orphaned psychic warrior who is brought before Nunshibar to interpret dreams. She has interpreted dreams in the past accurately, but purely by luck. I can work up a decent background, but I am struggling with the mechanics to accompany the background.
Originally, I thought about a cleric with the luck domain, but I don't think that it fits the character requirement. I could find a way to boost bluff, I guess. Any input?SalaciousCrumb2018-01-07T19:43:06ZRe: Forums: Recruitment: DM Nex's Dead SunsSalaciousCrumbhttps://paizo.com/campaigns/DMNexsDeadSuns/recruiting#452018-01-07T07:02:00Z2018-01-07T07:02:00Z<div class="messageboard-quotee">DM Nex wrote:</div><blockquote><p> I would say it’s free. You get to pick where it’s located before hand. Moving it after we start playing would cost,</p>
<p>At least that is how I read it. </blockquote><p>Thank youDM Nex wrote:I would say it’s free. You get to pick where it’s located before hand. Moving it after we start playing would cost,
At least that is how I read it.
Thank youSalaciousCrumb2018-01-07T07:02:00ZRe: Forums: Recruitment: DM Nex's Dead SunsBenderr (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNexsDeadSuns/recruiting#432018-01-07T06:13:12Z2018-01-07T06:13:12Z<div class="messageboard-quotee">Boris "Buzzsaw" Mulligan wrote:</div><blockquote> I believe all drones do start off with proficiency in either basic melee weapons or small arms. The text is buried in the entry somewhere and is pretty easy to miss. </blockquote><p>It does, thanks.
<p>Last question from me: Did you have to spend creds for the augment of putting custom rig in your brain or is it a free option? </p>
<p>As much as I enjoy the rulebook, somethings seem vague to me.</p>Boris "Buzzsaw" Mulligan wrote:I believe all drones do start off with proficiency in either basic melee weapons or small arms. The text is buried in the entry somewhere and is pretty easy to miss.
It does, thanks. Last question from me: Did you have to spend creds for the augment of putting custom rig in your brain or is it a free option?
As much as I enjoy the rulebook, somethings seem vague to me.Benderr (alias of SalaciousCrumb)2018-01-07T06:13:12ZRe: Forums: Recruitment: DM Nex's Dead SunsSalaciousCrumbhttps://paizo.com/campaigns/DMNexsDeadSuns/recruiting#422018-01-07T03:20:16Z2018-01-07T03:20:16Z<p>Yes. Thank you both.</p>Yes. Thank you both.SalaciousCrumb2018-01-07T03:20:16ZRe: Forums: Recruitment: DM Nex's Dead SunsSalaciousCrumbhttps://paizo.com/campaigns/DMNexsDeadSuns/recruiting#382018-01-06T22:20:17Z2018-01-06T22:20:17Z<p>@DM Nex <a href="http://www.starfindersrd.com/classes/mechanic" target="_blank" rel="nofollow"> stealth drone initial mod </a></p>
<p>It does state that Stealth Drone starts with a weapon mount. I believe that it has to be small arms though. I was ready core rulebook last night and I thought that I read something about needing two mounts for a longarm.</p>@DM Nex stealth drone initial mod
It does state that Stealth Drone starts with a weapon mount. I believe that it has to be small arms though. I was ready core rulebook last night and I thought that I read something about needing two mounts for a longarm.SalaciousCrumb2018-01-06T22:20:17ZRe: Forums: Recruitment: DM Nex's Dead SunsBenderr (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNexsDeadSuns/recruiting#312018-01-06T16:25:49Z2018-01-06T16:25:49Z<div class="messageboard-quotee">Boris "Buzzsaw" Mulligan wrote:</div><blockquote> <div class="messageboard-quotee">Benderr said wrote:</div><blockquote><p>I'm still tinkering with this pc as it is my first Starfinder creation. Obviously, I have come to rely upon HeroLab way too much.</p>
<p>Any advice/help or critique would be much appreciated here. </blockquote><p>You might want to at least •consider• picking up longarms or sniper rifles. If you do, it makes sense to get it at level 1 so that you can pick up Versatile Specialization at level 3. At higher levels it ends up being roughly a 50% increase in your character's damage.
<p>The other thing to consider is that your drone's reactive camoflage will probably be negated by you while you are riding it. On the other hand, I think the climbing claws synergize pretty well with the riding saddle. </blockquote><p>Thanks. I think that Boris is awesome. With so many mechanics, I should have probably submitted the human scoundrel I was working on. I created Benderr to be a really fun pc to rp. I would love to play with Boris in a campaign! Very cool.
<p>So, you think that I should drop Improved Init and pick up Long arm prof? I was consider doing something besides the standard Improve Init.(which has always helped me out in the past.) </p>
<p>On the drone, I thought that the stealth drone came with both climbing claws and camouflage. I will have to look at it again. I thought that I would only ride it when I was not using it to spy. </p>
<p>Thanks for the help.</p>Boris "Buzzsaw" Mulligan wrote:Benderr said wrote:I'm still tinkering with this pc as it is my first Starfinder creation. Obviously, I have come to rely upon HeroLab way too much.
Any advice/help or critique would be much appreciated here.
You might want to at least *consider* picking up longarms or sniper rifles. If you do, it makes sense to get it at level 1 so that you can pick up Versatile Specialization at level 3. At higher levels it ends up being roughly a 50% increase in your...Benderr (alias of SalaciousCrumb)2018-01-06T16:25:49ZForums: Advice: Advice on Ysoki Outlaw Mechanic buildSalaciousCrumbhttps://paizo.com/threads/rzs2ut8e?Advice-on-Ysoki-Outlaw-Mechanic-build#12018-01-06T06:01:10Z2018-01-06T06:01:10Z<p>I am looking for helpful advice about which feat is best to select at 1st level for Ysoki Outlaw Mechanic build</p>I am looking for helpful advice about which feat is best to select at 1st level for Ysoki Outlaw Mechanic buildSalaciousCrumb2018-01-06T06:01:10ZRe: Forums: Advice: Looking for advice on Ysoki Mechanic Outlaw buildSalaciousCrumbhttps://paizo.com/threads/rzs2ut8b?Looking-for-advice-on-Ysoki-Mechanic-Outlaw#32018-01-09T21:35:17Z2018-01-06T05:58:06Z<p>Apologies</p>ApologiesSalaciousCrumb2018-01-06T05:58:06ZForums: Advice: Looking for advice on Ysoki Mechanic Outlaw buildSalaciousCrumbhttps://paizo.com/threads/rzs2ut8b?Looking-for-advice-on-Ysoki-Mechanic-Outlaw#12018-01-09T21:35:17Z2018-01-06T05:15:25Z<p>I am looking for any advice on building ysoki outlaw mechanic, especially which feat to select at level 1.</p>I am looking for any advice on building ysoki outlaw mechanic, especially which feat to select at level 1.SalaciousCrumb2018-01-06T05:15:25ZRe: Forums: Recruitment: DM Nex's Dead SunsBenderr (alias of SalaciousCrumb)https://paizo.com/campaigns/DMNexsDeadSuns/recruiting#272018-01-06T01:50:09Z2018-01-06T01:06:49Z<p>Decided to go with Benderr, a sarcastic male Ysoki outlaw mechanic who tends to overindulge himself in what interests him. His drone, "Mister Fingers" is a stealth drone equipped with riding saddle. </p>
<p>I'm still tinkering with this pc as it is my first Starfinder creation. Obviously, I have come to rely upon HeroLab way too much.</p>
<p>Any advice/help or critique would be much appreciated here.</p>Decided to go with Benderr, a sarcastic male Ysoki outlaw mechanic who tends to overindulge himself in what interests him. His drone, "Mister Fingers" is a stealth drone equipped with riding saddle.
I'm still tinkering with this pc as it is my first Starfinder creation. Obviously, I have come to rely upon HeroLab way too much.
Any advice/help or critique would be much appreciated here.Benderr (alias of SalaciousCrumb)2018-01-06T01:06:49ZRe: Forums: Recruitment: DM Nex's Dead SunsSalaciousCrumbhttps://paizo.com/campaigns/DMNexsDeadSuns/recruiting#162018-01-05T14:29:11Z2018-01-05T14:29:11Z<p>Stuck between human scoundrel or ysoki mechanic</p>Stuck between human scoundrel or ysoki mechanicSalaciousCrumb2018-01-05T14:29:11ZRe: Forums: Recruitment: DM Nex's Dead SunsSalaciousCrumbhttps://paizo.com/campaigns/DMNexsDeadSuns/recruiting#82018-01-05T01:06:52Z2018-01-05T01:06:52Z<p>When is the deadline.</p>When is the deadline.SalaciousCrumb2018-01-05T01:06:52ZRe: Forums: Recruitment: DM Nex's Dead SunsSalaciousCrumbhttps://paizo.com/campaigns/DMNexsDeadSuns/recruiting#62018-01-04T23:11:48Z2018-01-04T23:11:48Z<p>Dot.</p>Dot.SalaciousCrumb2018-01-04T23:11:48ZRe: Forums: Recruitment: Iron Gods: Deus Ex Machina RecruitmentKronn the Ravager (alias of SalaciousCrumb)https://paizo.com/campaigns/IronGodsDeusExMachina/recruiting&page=2#632018-01-04T04:13:41Z2018-01-04T04:13:41Z<p>Hello GM, here is Kronn, backround complete. Thanks for your consideration.
<br />
[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Hello GM, here is Kronn, backround complete. Thanks for your consideration.
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]Kronn the Ravager (alias of SalaciousCrumb)2018-01-04T04:13:41ZRe: Forums: Recruitment: Iron Gods: Deus Ex Machina RecruitmentKronn the Ravager (alias of SalaciousCrumb)https://paizo.com/campaigns/IronGodsDeusExMachina/recruiting#452018-01-02T19:56:58Z2018-01-02T19:56:58Z<p>@GM I have decided to take Liberator archetype as it fits with my background. I have tried to update Kronn twice and the post gets eaten. I will try to copy and paste next. I will be adding personality and appearance. Thanks again!</p>@GM I have decided to take Liberator archetype as it fits with my background. I have tried to update Kronn twice and the post gets eaten. I will try to copy and paste next. I will be adding personality and appearance. Thanks again!Kronn the Ravager (alias of SalaciousCrumb)2018-01-02T19:56:58ZRe: Forums: Recruitment: Iron Gods: Deus Ex Machina RecruitmentKronn the Ravager (alias of SalaciousCrumb)https://paizo.com/campaigns/IronGodsDeusExMachina/recruiting#362018-01-02T05:38:38Z2018-01-02T05:38:38Z<p>@Kronn- Looks like you forgot your Background skills, other than that it looks good. Let me know which route you take with your background.</p>
<p>@GM, thanks. I will decide on background tomorrow and finish the rest of the character then.</p>@Kronn- Looks like you forgot your Background skills, other than that it looks good. Let me know which route you take with your background.
@GM, thanks. I will decide on background tomorrow and finish the rest of the character then.Kronn the Ravager (alias of SalaciousCrumb)2018-01-02T05:38:38ZRe: Forums: Recruitment: Iron Gods: Deus Ex Machina RecruitmentKronn the Ravager (alias of SalaciousCrumb)https://paizo.com/campaigns/IronGodsDeusExMachina/recruiting#332018-01-02T04:36:32Z2018-01-02T04:36:32Z<p>Hello GM. Here is my submission, Kronn the Ravager. I have not finished the background yet as I am deciding whether to choose the Liberator archetype of go straight barbarian. It has been awhile since I have played one and I am quite excited by the possibility of doing so here.</p>Hello GM. Here is my submission, Kronn the Ravager. I have not finished the background yet as I am deciding whether to choose the Liberator archetype of go straight barbarian. It has been awhile since I have played one and I am quite excited by the possibility of doing so here.Kronn the Ravager (alias of SalaciousCrumb)2018-01-02T04:36:32Z