Geisha

Saito Ishigo's page

33 posts. Organized Play character for Will Huston.


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Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Looks right for me.

Thanks for running!

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

all good for Saito

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

hey an 18 is a critical threat
confirm: 1d20 + 5 - 2 + 2 ⇒ (5) + 5 - 2 + 2 = 10
damage: 1d6 + 1 ⇒ (2) + 1 = 3

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

yeah, I thought grappled creatures couldn't aoo, and flat-footed creatures can't but grappled doesn't = flat-footed. The minotaur can't use the greataxe because its two handed but if she's got a natural attack, she can at a -2 penalty

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

I really wanted to find a way to avoid casting defensively and the AoO, and I can't figure out a way to do it without asking one of my teammates to provoke. My best bet is to cast and hope he'll miss the AoO (since he should have a -2 to attack from the grapple), Saito is supposed to be reckless and this seems to be reckless.

Saito recklessy encases her hand in acid and attempts to touch the minotaur.

Spell Attack vs touch, flank: 1d20 + 4 - 2 + 2 ⇒ (16) + 4 - 2 + 2 = 20
damage: 1d4 ⇒ 2

mwkWakizashi: 1d20 + 5 - 2 + 2 ⇒ (18) + 5 - 2 + 2 = 23
damage: 1d6 + 1 ⇒ (1) + 1 = 2

if he hits his AoO:
Concentration: 1d20 + 3 ⇒ (3) + 3 = 6

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Saito will attempt to tumble in close to the minotaur.

Acrobatics: 1d20 + 9 ⇒ (18) + 9 = 27

And attempt to slash his human legs!

Wakizashi: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d6 + 1 ⇒ (4) + 1 = 5

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

I always forget, is it Arcana for monstrous humanoids? Dungeoneering?

Kn. Dungeoneering: 1d20 + 8 ⇒ (2) + 8 = 10 one lower if its arcana. oh brother. I'm going to attempt to cross the log at full speed by increasing the DC by 10

Acrobatics, DC 17: 1d20 + 9 ⇒ (2) + 9 = 11
Acrobatics, DC 17, portfolio reroll, 4 stars: 1d20 + 9 + 4 ⇒ (12) + 9 + 4 = 25

With her free hand, she tries to blast the minotaur with acid.

Acid Splash, Bless, vs touch: 1d20 + 4 + 1 ⇒ (9) + 4 + 1 = 14
Acid damage: 1d3 ⇒ 2

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Who says anything about doing this safely? We're supposed to be Pathfinders, are we not?

"<For Shizuru! For Clan Ishigo!>" Saito shrieks in Tien was rushing forward, waving her wakizashi in the air. Full-round action to run.

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0
Seren Elberion. wrote:
Saito Ishigo wrote:
Sadly, Saito doesn't have much in terms in buffs at level 1. Main buff is increase my weapon to a +1, but I can do that as a swift.
Do you have the problem of having to roll well on a bunch of d20s to get off your best attack? If so, Seren can give you a bit of luck when you ask for it.

sounds cool, but doesn't it last a round? I'd like that on a round that I'm doing spell combat.

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Sadly, Saito doesn't have much in terms in buffs at level 1. Main buff is increase my weapon to a +1, but I can do that as a swift.

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Saito follows Koeuss and draws her wakizashi.

Seriously, they want us to fight a gelatinous cube in this tiny of a room?!

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Saito dashes forward and draws her fighting fan.

level 1, can't do much more. :/

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Saito rushes forward and attempts to leap across the river.

Acrobatics, DC 15, right?: 1d20 + 9 ⇒ (8) + 9 = 17

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

"Lady Gavix did want us to finish the mission, so we should check the other cave branch, as quickly as we can."

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

normally I'd suggest taking 20, but since our mentor might be murdered by a minotaur, I don't think we have the time

Saito examines the room.

Perception: 1d20 + 2 ⇒ (13) + 2 = 15

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Saito uses the ninja training from her aunts to attmept to get into position on yellow.

Acrobatics to avoid AoO: 1d20 + 9 ⇒ (16) + 9 = 25

Then she tries to slash this creature with her wakizashi!

mwk wakizashi, flanking: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
Dmg, slashing: 1d6 + 1 ⇒ (6) + 1 = 7

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Saito draws her wakisashi as she steps forward, and with her free hand, lets loose with a burst of positive energy.

disrupt undead vs Blue Skeleton touch, in melee combat: 1d20 + 3 - 4 ⇒ (8) + 3 - 4 = 7

dmg: 1d6 ⇒ 4

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

"The living dead! Quick! Flood the zone, don't let them bunch up at the mouth!" Saito says, as she rushes forward.

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Kn. Local, untrained: 1d20 + 3 ⇒ (14) + 3 = 17
Perception: 1d20 + 2 ⇒ (14) + 2 = 16

"Little lizard folk, yeah? Said to be descended from your weird Avistani dragons that are short and bunched up."

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Saito will take some notes on the Fisherman reliefs, but as devout follower of Shizuru, feels its inappropriate for her to take part in Aroden rituals.

''Should we continue exploring the caves? Or possibly go and save our mentor from that minotaur?"

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

"We're scholars, curious about why you and your fellow gillmen have been traveling here into the cave. Did you build this?" she points to the Absalom-in-miniature.

Diplomacy: 1d20 - 2 ⇒ (17) - 2 = 15

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

"Excuse me, sir, are you okay?" Saito moves forward and puts a hand on the gillman's shoulder

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Stiggur, mage armor is on the psychic spell list, so our psychic investigator should have no issue casting it from a scroll.

I'll take the thrown weapon stuff, sure. Holy water sounds like it'd be useful.

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Saito will take some notes on the inscriptions. She'll also use her racial ability to cast comprehend languages and attempt to decipher more of the reliefs.

Appraise, bonus for being able to read Aquan and Azlanti?: 1d20 + 3 + 2 + 2 ⇒ (13) + 3 + 2 + 2 = 20

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

Saito find the prospect of climbing daunting, her upper body strength isn't much. On the other hand, she's a trained gymnast, and leaping across seems eminently doable with a running start.

I'd like to take 10 for 19 acrobatics, but if I need to roll

Spoiler:
1d20 + 9 ⇒ (3) + 9 = 12

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

I'm actually more leaning into the caves. Fighting is not what I want.

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

"Minotaurs are intelligent beings, aren't they? They have a society, dont't they? We should try to talk to it!"

Saito will ready to run if it gets close.

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

"Back away, get away from the stinging insects!" Saito shouts as she walks forward to get in range

Technically I'm readying the acid flask if Elena moves out of the way.

if Elena gets out of the blast zone of the acid's splash:
Acid flask, bless, inspire courage: 1d20 + 4 + 1 + 1 ⇒ (16) + 4 + 1 + 1 = 22
Dmg, inspire courage: 1d6 + 1 ⇒ (5) + 1 = 6

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

"Why don't we split up and just try to avoid the bugs... Are these wasps or bees?"

Kn. Nature, max at 10: 1d20 + 3 ⇒ (4) + 3 = 7

She'll pull out a flask of acid, just to protect herself.

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

"I'm afraid my Taldane must be lacking. What does it mean, 'paunch'?"

"Is there anything dangerous we should be aware between here and the caves?"

"My name is Saito of the clan Ishigo," she says, introducing himself, "My grandmother was once an ally of Venture Captain Shengrah of Amanadar. There was a falling out, and my grandmother mistakenly attacked Bakten. As a means to make amends between my clan and the Lantern Lodge, I have pledged my service to the society."

Dark Archive

Female Elf Magus 2 AC16(T14,FF12) CMD 16| HP 17/17| F +4 R +4 W +3 | Init +4, Perc +2, Sense Motive +0

"What is the meaning of the 'Pig's Paunch?'" Saito said. She had to get another Pathfinder to tell her where it was. To be fair, she was from the other side of the planet. Absalom was far from Ayajinbo.

Dark Archive

1) Character name: Saito Ishigo
2) PFS#-Character#: 171333-22
3) Character Class & Level: Magus 1
4) Faction: Dark Archives
5) Day Job with roll: None
6) Regular or slow progression: Regular

Dark Archive

I'd like to get an XP on this character. Elf Magus from Jinin.