Katra Sebine

Saeron Kasari's page

668 posts. Organized Play character for Supersuperlative.


Full Name

Saeron Kasari

Race

| SP 30/30 HP 34/34 | RP 6/7 | EAC 19; KAC 19 | Fort +1; Ref +3; Will +9 | Init: +2 | Speed: 30 ft | Perc: +14, SM: +14, Darkvision 60ft | Conditions: -

Classes/Levels

Abilities/Consumables:
| Static arc rifle 31/40 | Acid dart rifle 10/10 | Serum of healing, mk I (1) | Detect Thoughts 1/1 | Healing Touch 1/1 | Spells: 1st 6/6, 2nd 2/3|

Gender

Female NG damaya lashunta icon mystic 5

Deity

Weydan

Strength 10
Dexterity 14
Constitution 10
Intelligence 16
Wisdom 20
Charisma 13

About Saeron Kasari

SFS # 274536-702
Experience 12
Slotted Faction Dataphiles
Wealth 115 Credits

Reputation 24 Fame, 24 Global Reputation
Reputation with Acquisitives: 1
Reputation with Dataphiles: 19
Reputation with Exoguardians: 0
Reputation with Second Seekers (Luwazi Elsebo): 1
Reputation with Wayfinders: 0
___________________________________________

Saeron Kasari
Mystic 5
Icon
NG Medium humanoid (Lashunta)
Init +2; Senses Perc +14, SM +14, Darkvision (60 ft)

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Defense
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EAC 19, KAC 19
SP 30 HP 34 RP 7
Fort +1, Ref +3, Will +9

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Offense
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Speed 30 ft.
Melee Survival knife +5 (1d4+2 S)
Ranged Azimuth laser pistol +5 (1d4+2 F; critical burn 1d4; 80ft) or Static Arc rifle +6 (1d12+5 F; critical arc 1d6; 70ft; special stun) or Acid dart rifle +6 (1d8+5 A&P; critical corrode 1d4; 80ft)
Space 5 ft.; Reach 5 ft.
Special Attacks
Lashunta Spell-Like Abilities (CL 5th)
1st (1/day)-detect thoughts (DC 12)
0 (at will)-daze (DC 11), psychokinetic hand
Mystic Spell-Like Abilities
Mystic Spells Known (CL 5th)
2nd (3/day)-hurl force disk, mind thrust (4d10 DC 17), mystic cure (3d8+4), summon creature
1st (6/day)-detect radiation, lesser remove condition, life bubble, mind thrust (2d10 DC16), mystic cure (1d8+4), seeking shot, wisp ally
0 (at will)-detect affliction, fatigue (DC 15), ghost sound (DC 15), stabilize, token spell, telekinetic projectile
Connection Healer

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Statistics
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Str 10, Dex 14, Con 10, Int 16, Wis 20, Cha 13

Skills Acrobatics +7, Computers +10, Culture +13, Diplomacy +10, Engineering +3, Life science +14, Medicine +13, Mysticism +15, Perception +14, Profession (video personality) +8, Sense motive +14, Survival +14

Starship-Combat Version of Skills Computers +10 (1 rank), Mysticism +15 (5 ranks)

Feats Long arm proficiency, Weapon Focus (Long Arms), Weapon Specialization (Mystic Proficiencies), Weapon Specialization (Long Arms)

Languages Castrovelian, Celestial, Common, Elven, Gnome, Shirren, Terran, Vercite; limited telepathy 30 ft

Other Abilities healing channel (4d8), healing touch (1/day), life link (5 HP), mind link

Combat Gear Mk I serum of healing
Other Gear Ysoki refractor suit (infrared sensors), azimuth laser pistol (20 charges), static arc rifle (40 charges), tactical acid dart rifle, needler rifle, darts (43) ability crystal mk I (wis), battery (20/20 charges), survival knife, basic med kit, climbing kit (Xhinti Holdings), hacking kit, professional's tools (Profession [video personality]), xenobiologists toolkit, everyday clothing, formal clothing, hygiene kit, fire extinguisher (20), flashlight, personal comm unit, R2E field rations (1 week), antitoxin (Tier 1), Starfinder backpack, xenowardens boots, credstick (6733 credits)

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Special Abilities
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Treat Deadly Wounds

  • Buddy
  • Iskakii
  • Kaylee
  • Nadia
  • Patterson
  • Saeron

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Boons Slotted this Adventure
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Ally: Amateur Hireling Access (Set 1 Comp/Eng/PhSc = lvl + 2)
Faction: Dataphiles Champion
Personal:
Promotional:
Social: Budding Media Celebrity
Starship: Star Monster Slayer
Slotless: Purchasing Power (limited use)
Salvation's Delver
Triunite Technotheurgy (Limited Use)

All My Boons:

Ally:

  • Amateur Hireling Access (Set 1 = lvl + 2)
  • Basic Hireling Access (Set 1 - Computers, Engineering, Physical Science)
  • Duskmire Allegiance (Gnolls)
  • High Society Influence (Iteration-177, Naiaj, Royo, Ykris, Zo!)

Faction:
  • Dataphiles Champion
  • Second Seekers (Luwazi Elsebo) Champion

Personal:
  • Dwarven Admittance

Promotional:

Social:

  • Honorary Spider
  • Contractor’s Respect (X□□; Church of Desna)
  • Budding Media Celebrity

Starship:
  • Drift Maven
  • Star Monster Slayer

Slotless:
  • Digital Presence (Tier 2 XX)
  • Purchasing Power (limited use)
  • Salvation's Delver
  • Triunite Technotheurgy (Limited Use)

Unidentified:
  • Journey to the Scoured Stars: Segment 1

Bot Me!:

Saeron is an inexperienced and somewhat reluctant combatant. In the first round of combat, she will seek out the safest position away from threats, (at range and preferably with cover) and attempt to shoot a foe with her laser rifle. If the opponent seems particularly tough and an intelligent creature, she may attempt to use mind thrust. If her companions become injured, she will attend to their needs with healing spells, administering serums, use of her medicine skills or channels, as required.

[dice=Survival knife, vs KAC]1d20+4[/dice]
[dice=Slashing damage]1d4+2[/dice]

[dice=Azimuth laser pistol, vs EAC]1d20+4[/dice]
[dice=Fire damage]1d4+2[/dice]

[dice=Tactical acid dart rifle, vs KAC]1d20+4[/dice]
[dice=Acid & Piercing damage]1d8+4[/dice]

[dice=Telekinetic projectile, vs KAC]1d20+4[/dice]
[dice=Bludgeoning damage]1d6[/dice]

[dice=Fatigue, touch vs EAC (DC14 Fort negates)]1d20+7[/dice]

[dice=Mystic cure (2nd)]3d8+4[/dice]

[dice=Mystic cure (1st)]1d8+4[/dice]

[dice=Mind thrust (2nd) (DC16 Will)]4d10[/dice]

[dice=Mind thrust (1st) (DC15 Will)]2d10[/dice]

In ship combat, Saeron can best serve as Magic Officer (+11, 2 ranks), or Science Officer (+5, 1 rank), or Gunner (+3 BAB) if required.

[dice=Magic Officer]1d20+11[/dice]

[dice=Science Officer]1d20+5[/dice]

[dice=Gunner]1d20+3[/dice]
[dice=Damage]*d*[/dice]