paizo.com Favorited Posts by Rom001paizo.com Favorited Posts by Rom0012024-03-27T06:35:42Z2024-03-27T06:35:42ZRe: Forums/Paizo: General Discussion: Paizo Blog: Group survey time!Rom001https://paizo.com/community/blog/v5748dyo5lhsc&page=2?Group-survey-time#772015-07-30T20:14:41Z2015-07-30T15:13:57Z<p>Ahem...I think you ALL have it wrong. A "group" of goblins is M-A-Y-H-E-M.</p>
<p>Inside the box: pyre of goblins
<br />
Outside the box: a bedlam of goblins, a turmoil of goblins. Maybe a madness of goblins...</p>
<p>I agree with Terminalmancer. Coloring within the lines does tend to get boring.</p>Ahem...I think you ALL have it wrong. A "group" of goblins is M-A-Y-H-E-M.
Inside the box: pyre of goblins
Outside the box: a bedlam of goblins, a turmoil of goblins. Maybe a madness of goblins...
I agree with Terminalmancer. Coloring within the lines does tend to get boring.Rom0012015-07-30T15:13:57ZRe: Forums: Product Discussion: Paizo Blog: Advanced Class Guide Preview: ShamanRom001https://paizo.com/community/blog/v5748dyo5lgcb&page=3?Advanced-Class-Guide-Preview-Shaman#1122014-08-01T18:24:34Z2014-08-01T18:23:25Z<p>After reading Shardra's story...hmmmm</p>
<p>I still have not read all the details/rules about them, but me thinks drafting up a Shaman who hears the spirits of the Silver Mount in Numeria is in order.</p>
<p>Ya <b>gotta love</b> inspiration!</p>
<p><Drops 2 cp into the till.></p>After reading Shardra's story...hmmmm
I still have not read all the details/rules about them, but me thinks drafting up a Shaman who hears the spirits of the Silver Mount in Numeria is in order.
Ya gotta love inspiration!Rom0012014-08-01T18:23:25ZRe: Forums: Pathfinder Tales: Paizo Blog: Whatcha Want, Fiction Fans?Rom001https://paizo.com/community/blog/v5748dyo5lffk?Whatcha-Want-Fiction-Fans#202014-06-28T02:41:41Z2013-11-07T19:27:38Z<p>How about stories from the "bad guy's" point of view? Surely many a BBEG have miles of yarn that they can crochet themselves a few novels.</p>
<p>I mean wouldn't you get upset when strangers (they call themselves "adventurers") trespass on your fortified/refurbished/newly built estate and then to proceed to "find" your stuff to "keep" and, with extreme prejudice, scare/kill off your paid employees???</p>
<p>I figure that all the BBEGs are tired of "adventurers" taking everything EXCEPT the pile of copper pieces (because, you know, they can't carry it all). Really. I'm being serious here. Everyone on these forums KNOW HOW HARD IT IS to get magical weapons/armor/treasure and it TAKES FOREEEEEVAH to amass wealth via "downtime". That's why they "go on adventures"....</p>
<p><Rolls eyes and throws hands in the air in frustration></p>
<p>Since it's all they left me in my base of operations...</p>
<p>that'll be 2 cps,</p>
<p>Rom001</p>
<p>EDIT: I BLAME COSMO for "adventurers" taking my stuff and branding me as "evil".</p>
<p>Rom001</p>How about stories from the "bad guy's" point of view? Surely many a BBEG have miles of yarn that they can crochet themselves a few novels.
I mean wouldn't you get upset when strangers (they call themselves "adventurers") trespass on your fortified/refurbished/newly built estate and then to proceed to "find" your stuff to "keep" and, with extreme prejudice, scare/kill off your paid employees???
I figure that all the BBEGs are tired of "adventurers" taking everything EXCEPT the pile of copper...Rom0012013-11-07T19:27:38ZRe: Forums: Off-Topic Discussions: Blame *Cosmo* for ALL your problems hereRom001https://paizo.com/threads/rzs2ppag&page=21?Blame-Cosmo-for-ALL-your-problems-here#10022013-10-02T20:06:05Z2013-10-02T06:05:42Z<p>I blame Cosmo who made advertisers <b>think</b> that free means "insert ad/commercial here".</p>
<p>They are EVERYWHERE now! Facebook, YouTube...HELL! I thought paying for TV cable/FiOS would mean LESS commercials, but nooooooooooooooh!</p>
<p>Silly Cosmo, tricks are for kids!</p>I blame Cosmo who made advertisers think that free means "insert ad/commercial here".
They are EVERYWHERE now! Facebook, YouTube...HELL! I thought paying for TV cable/FiOS would mean LESS commercials, but nooooooooooooooh!
Silly Cosmo, tricks are for kids!Rom0012013-10-02T06:05:42ZRe: Forums: Off-Topic Discussions: Blame *Cosmo* for ALL your problems hereRom001https://paizo.com/threads/rzs2ppag&page=11?Blame-Cosmo-for-ALL-your-problems-here#5082013-06-21T18:17:59Z2013-06-21T17:54:49Z<p>It <b>irks</b> me to NO END that folks do not know when to use "then" and "th<b>a</b>n"! Thusly, tis all Cosmo's fault!</p>
<p>While I'm at it, it's your fault, Sir, that there is no grammar check button.</p>
<p>Yea, verily, tis also your fault, Master Cosmo, that there is no "irk" button as well! (To be sure we have an understanding...the "irk" button overrides the "flag" button)</p>
<p><over the PA speakers></p>
<p>And Cosmo FUMBLES the ball!
<br />
Fumble-iaya!
<br />
Fumble-rusky!
<br />
Mr. "Fumblina" Cosmo!</p>
<p><Referee uses whistle, throws down flag and switches on microphone></p>
<p>"Personal Foul, Offense. Cosmo. Giving <b>us</b> the business. 15 yard penalty. Fourth down!"</p>
<p>;p</p>
<p>Rom001</p>It irks me to NO END that folks do not know when to use "then" and "than"! Thusly, tis all Cosmo's fault!
While I'm at it, it's your fault, Sir, that there is no grammar check button.
Yea, verily, tis also your fault, Master Cosmo, that there is no "irk" button as well! (To be sure we have an understanding...the "irk" button overrides the "flag" button)
And Cosmo FUMBLES the ball!
Fumble-iaya!
Fumble-rusky!
Mr. "Fumblina" Cosmo!
"Personal Foul, Offense. Cosmo. Giving us the business....Rom0012013-06-21T17:54:49ZRe: Forums: Off-Topic Discussions: Blame *Cosmo* for ALL your problems hereRom001https://paizo.com/threads/rzs2ppag&page=10?Blame-Cosmo-for-ALL-your-problems-here#4782013-06-19T12:34:42Z2013-06-17T01:46:40Z<p>I blame Cosmo for Lucy AAAALLLLWAAAYS moving the football out of the way <b>before</b> Charlie Brown kicks it.</p>
<p>While I'm at it I'll also blame him for all the Father's Day Lunch/Dinner dish washing chores <b>I</b> have to do!</p>
<p>I'll blame Cosmo for the WONDERFUL Cookout/Grilling weather to boot!</p>I blame Cosmo for Lucy AAAALLLLWAAAYS moving the football out of the way before Charlie Brown kicks it.
While I'm at it I'll also blame him for all the Father's Day Lunch/Dinner dish washing chores I have to do!
I'll blame Cosmo for the WONDERFUL Cookout/Grilling weather to boot!Rom0012013-06-17T01:46:40ZRe: Forums: Off-Topic Discussions: Blame *Cosmo* for ALL your problems hereRom001https://paizo.com/threads/rzs2ppag&page=7?Blame-Cosmo-for-ALL-your-problems-here#3252013-05-20T18:08:32Z2013-05-18T13:12:39Z<p>I blame Cosmo for the <b>WONDERFUL</b> weather this year @ the American Cancer Society's <b><i>Relay For Life</i></b> event here in West Springfield, VA!</p>
<p>However walking and/or running 5 miles at this event...</p>
<p>I blame Cosmo for all the aches and pains I now have <b>especially</b> from the calf muscles down to the feet.</p>
<p>I also blame Cosmo for Me and the rest of the Demo Team for a Good Performance considering that it was most of the teams 1st Demo!</p>
<p>However because the Demo was designed for me getting my butt kicked by a girl...</p>
<p>I blame Cosmo for giving the young lady the ability to kick muh butt.</p>
<p>;p</p>
<p>Rom001</p>I blame Cosmo for the WONDERFUL weather this year @ the American Cancer Society's Relay For Life event here in West Springfield, VA!
However walking and/or running 5 miles at this event...
I blame Cosmo for all the aches and pains I now have especially from the calf muscles down to the feet.
I also blame Cosmo for Me and the rest of the Demo Team for a Good Performance considering that it was most of the teams 1st Demo!
However because the Demo was designed for me getting my butt kicked...Rom0012013-05-18T13:12:39ZRe: Forums: Off-Topic Discussions: Blame *Cosmo* for ALL your problems hereRom001https://paizo.com/threads/rzs2ppag&page=7?Blame-Cosmo-for-ALL-your-problems-here#3062013-05-16T23:10:53Z2013-05-16T18:19:47Z<p>Prior to me teaching my FMA class last night I participated in empty hand TKD sparring. Long story short...</p>
<p>I blame Cosmo for literally getting KO'ed.</p>
<p>I also blame Cosmo for the sore jaw and neck after said KO.</p>
<p>I'll further blame Cosmo for making me "block" my sparring partner's kick <b>with</b> my head (while wearing a helmet).</p>
<p>Which in turn makes me blame Cosmo for the sore jaw and neck.</p>
<p>In the end I blame Cosmo for having fun at my Martial Art Sessions.</p>
<p>However I blame Cosmo for my pride being hurt (the most) ;p</p>
<p>Gotta <b>LOVE</b> Cosomo folks! He's sooooo multi-talented and versatile!</p>
<p>w/ice bag on muh jaw,</p>
<p>Rom001</p>
<p>EDIT: FMA = Filipino Martial Art, TKD = Tae Kwon Do (sorry 'bout the acronyms folks) Speaking of which...</p>
<p>I'll blame Cosmo in advance for folks using acronyms (shorthand) in their posts making me have to guess/look up what they <b>may</b> POSSIBLY mean!!!</p>Prior to me teaching my FMA class last night I participated in empty hand TKD sparring. Long story short...
I blame Cosmo for literally getting KO'ed.
I also blame Cosmo for the sore jaw and neck after said KO.
I'll further blame Cosmo for making me "block" my sparring partner's kick with my head (while wearing a helmet).
Which in turn makes me blame Cosmo for the sore jaw and neck.
In the end I blame Cosmo for having fun at my Martial Art Sessions.
However I blame Cosmo for my pride...Rom0012013-05-16T18:19:47ZRe: Forums: Off-Topic Discussions: Blame *Cosmo* for ALL your problems hereRom001https://paizo.com/threads/rzs2ppag&page=6?Blame-Cosmo-for-ALL-your-problems-here#2972013-05-14T11:44:14Z2013-05-14T00:41:28Z<div class="messageboard-quotee">Hill Giant wrote:</div><blockquote> <div class="messageboard-quotee">BRIAN BLESSED wrote:</div><blockquote> <b><span class=messageboard-bigger>I BLAME COSMO FOR VOLUME CONTROL!</b></span> </blockquote>I blame Cosmo for <a href="http://www.youtube.com/watch?v=bL1Dbo6Tp8c" target="_blank" rel="nofollow">this</a>. </blockquote><p>I also Blame Cosmo for "reticent whoopee cushions" ;p
<p>Rom001</p>Hill Giant wrote:BRIAN BLESSED wrote: I BLAME COSMO FOR VOLUME CONTROL!
I blame Cosmo for this. I also Blame Cosmo for "reticent whoopee cushions" ;p Rom001Rom0012013-05-14T00:41:28ZRe: Forums: Off-Topic Discussions: Blame *Cosmo* for ALL your problems hereRom001https://paizo.com/threads/rzs2ppag&page=6?Blame-Cosmo-for-ALL-your-problems-here#2962013-05-14T00:51:05Z2013-05-14T00:38:13Z<div class="messageboard-quotee">Cosmo wrote:</div><blockquote> <div class="messageboard-quotee">Oladon wrote:</div><blockquote><p> Okay, point of order... I'm pretty sure Asteroids was around before Cosmo. </p>
<p>•• spoiler omitted ••
<br />
</blockquote>Nope. I am older than <a href="http://en.wikipedia.org/wiki/Asteroids_(video_game)" target="_blank" rel="nofollow">Asteroids</a>. Not by much, but I am older. </blockquote><p>I blame Cosmo for making me realize I <b>AM</b> that much older than Asteroids AND Him.
<p>Which leads me to the fact that:</p>
<p>I also blame Cosmo for those who DO NOT respect their elders!</p>
<p>Speaking of which:</p>
<p>I blame Cosmo for me having <b>SO MUCH FUN</b> being old!</p>
<p>Rom001</p>Cosmo wrote:Oladon wrote:Okay, point of order... I'm pretty sure Asteroids was around before Cosmo.
** spoiler omitted **
Nope. I am older than Asteroids. Not by much, but I am older. I blame Cosmo for making me realize I AM that much older than Asteroids AND Him. Which leads me to the fact that:
I also blame Cosmo for those who DO NOT respect their elders!
Speaking of which:
I blame Cosmo for me having SO MUCH FUN being old!
Rom001Rom0012013-05-14T00:38:13ZRe: Forums/Pathfinder First Edition: General Discussion: Starting out, someone please "catch me up"Rom001https://paizo.com/threads/rzs2prbl?Starting-out-someone-please-catch-me-up#92013-05-15T15:20:51Z2013-05-13T11:21:09Z<p>You COULD just start off with the Beginner Box:</p>
<p><a href="" target="_blank" rel="nofollow">http://paizo.com/products/btpy8osv?Pathfinder-Roleplaying-Game-Beginner-Box </a></p>
<p>Once you and your players get the hang of things with the "abbreviated" rules you can then add the the others. Just remember that you AND your players are learning the ropes.</p>
<p>"<i>Slow and steady wins the race</i>"</p>
<p>Rom001</p>You COULD just start off with the Beginner Box:
http://paizo.com/products/btpy8osv?Pathfinder-Roleplaying-Game-Beginner-Box
Once you and your players get the hang of things with the "abbreviated" rules you can then add the the others. Just remember that you AND your players are learning the ropes.
"Slow and steady wins the race"
Rom001Rom0012013-05-13T11:21:09ZRe: Forums/Pathfinder First Edition: General Discussion: 12+ Players in One GameRom001https://paizo.com/threads/rzs2pp4r?12-Players-in-One-Game#212013-05-02T22:15:06Z2013-04-29T18:59:49Z<p>Hey Scott,</p>
<p>Post on the forums what suggestions you used for your large group/convention! Please post both things that went well AND those that didn't go well.</p>
<p>I'm curious how your group works together.</p>
<p>Rom001</p>Hey Scott,
Post on the forums what suggestions you used for your large group/convention! Please post both things that went well AND those that didn't go well.
I'm curious how your group works together.
Rom001Rom0012013-04-29T18:59:49ZRe: Forums/Pathfinder First Edition: General Discussion: 12+ Players in One GameRom001https://paizo.com/threads/rzs2pp4r?12-Players-in-One-Game#32013-04-23T22:50:30Z2013-04-23T22:48:27Z<p>Wow! 12+ Players!?!?!? May as well call it a "convention" and not "game night"! ;p</p>
<p>One suggestion, if I may, is split them into smaller groups - 3 groups of 4-6 players mayhaps??? As the GM you'll have you're work cut out for ya...meaning you'll have to "create" different situations on/near the same battlefield/area.</p>
<p>Look at the "Lord of the Rings" movie. On the grounds in front of Minias Tirith you had King Thoeden, Eowyn, and Merry attacking on the grounds; Gandalf and Pipin inside the Gates of Minas Tirith; Aragon, Legolas and Gimili arrived by the river and EVERYONE else some where on the battlefield/general vicinity!</p>
<p>So yeah it can be done, only YOU have to make the setting. However, MAYBE, you can select "trusted" friends of the group to "co GM" the smaller groups. Those who've been meaning to GM, but don't have the experience. This is a great way to get budding GMs to get their feet wet. </p>
<p>Otherwise "rotate" Co Gm responsibilities. This way EVERYONE gets a taste of being a GM and MAYBE everyone will have a better understanding that a GM as to go through!</p>
<p>These "co GMs" will run the games per table, BUT you DO NOT have to give them the plot or have them run "key NPCs". Just tell them that they have to run the "usual" NPC on your behalf (the baddies that the PCs have to deal with etc). Again they need not know the overall plot you have made.</p>
<p>Here's a for example:</p>
<p>Your PC's are at the battlefield. Because of the number of PC "groups" you decide to have four (4) Objectives they must complete to win the day. To get the creative juices flowing:</p>
<p>- Gather intelligence by infiltrating the enemy camp
<br />
- Disrupt enemy/protect allied supply lines
<br />
- Assassinate key enemy NPC(s)
<br />
- Hold the line somewhere on the battlefield
<br />
- Protect a key "injured" Ally NPC (When King Theoden was grabbed by the Wraith King and Eowyn protected him)</p>
<p>There are more, but you get the idea.</p>
<p>However if you plan on a Dungeon Raid that's a bit trickier/easier simply because a dungeon can "restrict" movement and/or options. Again I refer you the J.R.R. Tolkien's books "The Hobbit". Look how many started on that Journey. Imagine, at the end of their "quest" the entire group, all 12+, had to go against a Dragon! Go ahead...have them ALL raid a Dragon's hoard!</p>
<p>So in the above scenario instead of a small group of High Level PCs taking on a Dragon, it will be a "large group" of low to medium Level PCs taking on a a Dragon! Remember encounters are based by the PCs' collective CR level.</p>
<p>Anywho I hope that's a good start to get your noggin a thinnkin'.</p>
<p>That'll be two cp please,</p>
<p>Rom001</p>
<p>(partial Ninja'd by MrSin)</p>Wow! 12+ Players!?!?!? May as well call it a "convention" and not "game night"! ;p
One suggestion, if I may, is split them into smaller groups - 3 groups of 4-6 players mayhaps??? As the GM you'll have you're work cut out for ya...meaning you'll have to "create" different situations on/near the same battlefield/area.
Look at the "Lord of the Rings" movie. On the grounds in front of Minias Tirith you had King Thoeden, Eowyn, and Merry attacking on the grounds; Gandalf and Pipin inside the...Rom0012013-04-23T22:48:27ZRe: Forums: Advice: Shutting down EidolonsRom001https://paizo.com/threads/rzs2p3go?Shutting-down-Eidolons#132012-10-30T03:47:40Z2012-10-26T15:57:22Z<div class="messageboard-quotee">Keovar wrote:</div><blockquote> I'd just give them the opposite of Augment Summoning until the player can pronounce 'eidolon' correctly without coaching. I have yet to hear anyone in my PFS lodge say it properly, and some of them won't even pronounce it consistently from one minute to the next. I would think summoning takes a bit more care than that. :P </blockquote><p>I pronounce eidolon as:
<p><Que Digimon music></p>
<p>Digimon!
<br />
Digital Monsters!
<br />
Digimon are the champions!
<br />
Digimon!
<br />
Digital Monsters!
<br />
Digimon are the champions!</p>
<p>Change into Digital Champions to save the Digital
<br />
<b>WORLD!</b></p>
<p>Digivolve into
<br />
<b>CHAMPIONS!</b>
<br />
Digivolve into
<br />
<b>ULTIMATE!</b></p>
<p>Digimon!
<br />
Digital Monsters!
<br />
Digimon are the champions!</p>
<p>I'll agree w/ Master Yang's post regarding the question by Master Insaneo: Should you use such a spell in <b><i>every</i></b> encounter then it'll be unfair to that player.</p>
<p>It's like saying "Oh it's Superman....again!! Quick, get out your kryptonite!"</p>
<p>Regarding forehead glowing "slave" rune...meh. That maybe a superfluous requirement. It's not too hard to wear a bandana, hoodie/cloak to "hide" the rune.</p>
<p>Otherwise just make the BBEG have a Digimo...er <ahem> eidolon of his/her own then you can have a BAKUGAN BRAWL!</p>
<p>Wait! Whaaaat????</p>
<p>That'll be 2 cp please,</p>
<p>Rom ;p</p>Keovar wrote:I'd just give them the opposite of Augment Summoning until the player can pronounce 'eidolon' correctly without coaching. I have yet to hear anyone in my PFS lodge say it properly, and some of them won't even pronounce it consistently from one minute to the next. I would think summoning takes a bit more care than that. :P
I pronounce eidolon as:
Digimon!
Digital Monsters!
Digimon are the champions!
Digimon!
Digital Monsters!
Digimon are the champions!
Change into Digital...Rom0012012-10-26T15:57:22ZRe: Forums: Product Discussion: Pathfinder Goblin Plush—paizo.com ExclusiveRom001https://paizo.com/products/btpy8t2m/discuss?Pathfinder-Goblin-Plush-paizocom-Exclusive#402012-06-08T16:41:49Z2012-06-08T16:34:11Z<p>A Facebook "friend" said it best:</p>
<p>"Shut up and take my money already!"</p>
<p>That'll be two cents please. (Because I need to "kick start" the funds to get muh PlushGob!)</p>A Facebook "friend" said it best:
"Shut up and take my money already!"
That'll be two cents please. (Because I need to "kick start" the funds to get muh PlushGob!)Rom0012012-06-08T16:34:11ZRe: Forums/Pathfinder First Edition: General Discussion: Pathfinder as EducationRom001https://paizo.com/threads/rzs2o1gl?Pathfinder-as-Education#52022-03-21T20:38:25Z2012-05-01T16:24:23Z<p>Mr. Brooks,</p>
<p>Good Stuff! OK here's one idea,</p>
<p>In the PF GMG pp. 232, 233 Chases.</p>
<p><b>Basic "Game Mechanics"</b>
<br />
Here the students need to understand how the game is played. Explain what a Game Master (GM aka "referee") and Player Characters(PCs) roles are.</p>
<p>Dice: d4, d6, d8, d10, d12, d20 others,
<br />
Movement 20', 30' 30'+,
<br />
Skills VS Feats</p>
<p>Using "The Chase Scene" covers a small sample of "the basics" when it comes to playing an RPG! In creating the chase scene the only info the students need are:</p>
<p>Attributes: Str, Dex and Wis
<br />
Skills: Str = Climb; Dex = Acrobatics, Escape Artist; Wis = Perception</p>
<p>There's an excellent illustrated/flowchart example of a chase where different skills are used (Acrobatics, climb, Perception and Escape Artist.)</p>
<p><b>Imagination</b>
<br />
Have the students "design" a chase scene using a Flow Chart. The simple flowchart is in the GMG and/or use the math/logic flow chart (the diamond with yes/no options) etc.</p>
<p>By using the Skills/Feats the students need to imagine the "obstacles" AND the means for their imaginary Characters to "solve/get around" the obstacles. Getting from A-Z/Chasing the bad guys is NOT the exercise, creating the chase is!</p>
<p>They'll need to create:</p>
<p><b>The Scene/Environment:</b>
<br />
A busy market place,
<br />
A Rooftop,
<br />
Ben Hurr's Colosseum Horse Race,
<br />
The Maze in Harry Potter: The Goblet of Fire,
<br />
A corridor/sewer.</p>
<p><b>The "Trimmings" aka obstacles</b>
<br />
Market Place: Animal "poop" (they fail their Dex/Perception check) which makes the chasers slip/fall/delay their chase,
<br />
Rooftop: Loose Roof tile, Hidden Pigeon flock, tightrope/open,
<br />
Corridor/Sewer: stepping on a wet stones (dex check) makes the chasers slip/fall, a failed Perception check triggers a trap!
<br />
ETC!</p>
<p>Have them create "Chase Cards/Tiles" and/or use a flip mat. Graph paper can be an excellent and multiple replacement.</p>
<p><b>Real World Application</b>
<br />
You can then illustrate that these "pencil/pen, paper and imagination" exercises works for (wait for it) Video Games, comic/illustrated books, TV/Movie scenes which in real life is called creating a "story board"!</p>
<p>Basically I tried to give you an example to K.I.S.S. (Keep It Simple Silly).</p>
<p>If I come up with any other ideas I'll post 'em!</p>
<p>That'll be two cents please,</p>
<p>Rom</p>Mr. Brooks,
Good Stuff! OK here's one idea,
In the PF GMG pp. 232, 233 Chases.
Basic "Game Mechanics"
Here the students need to understand how the game is played. Explain what a Game Master (GM aka "referee") and Player Characters(PCs) roles are.
Dice: d4, d6, d8, d10, d12, d20 others,
Movement 20', 30' 30'+,
Skills VS Feats
Using "The Chase Scene" covers a small sample of "the basics" when it comes to playing an RPG! In creating the chase scene the only info the students need are:
...Rom0012012-05-01T16:24:23ZRe: Forums/Lost Omens Campaign Setting: General Discussion: [Maps Of Golarion.com] Google Map of the Inner SeaRom001https://paizo.com/threads/rzs2nzyj?Maps-Of-Golarioncom-Google-Map-of-the-Inner-Sea#42012-04-26T11:19:33Z2012-04-24T04:00:43Z<p>Dotting!</p>
<p>Morbus Iff...this is Ex-Cel-Lent! I can only image the programming difficulty this can be. Meaning, on a personal level, I no longer have the patience to do something like this.</p>
<p>If this is another "proof of concept": as someone who studied product design for a few years, you may have created a "niche" product. It's one thing having/purchasing the Map Folios, where the purchaser may decide to physically mark their map, it's another thing having a "digital, interactive and upgradable" "E-Map Folio". (May I have a small credit for naming as such???) ;p</p>
<p>ATTENTION PAIZO: The potential for this looks promising. (Not intended as a professional insight.) Either as something Paizo can keep as a Community Use project, as a Purchasable product: E-Map Folio (see above request) or something...(I know what I want to say, but in terms of a product description I lack the words to explain it correctly) ;p.</p>
<p>Otherwise how about giving Morbus Iff your blessing on this project...at the very least.</p>
<p>Either way Great Stuff Morbus Iff!</p>
<p>That'll be two cents please,</p>
<p>Roman</p>Dotting!
Morbus Iff...this is Ex-Cel-Lent! I can only image the programming difficulty this can be. Meaning, on a personal level, I no longer have the patience to do something like this.
If this is another "proof of concept": as someone who studied product design for a few years, you may have created a "niche" product. It's one thing having/purchasing the Map Folios, where the purchaser may decide to physically mark their map, it's another thing having a "digital, interactive and...Rom0012012-04-24T04:00:43Z