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About Roga, savage technologistRoga
Ranged
Space 5 ft., Reach 5 ft.
Favored enemies (bluff, knowledge, perception, sense motive, survival, to hit, damage):
STATISTICS
Traits:
Feats:
Skills (5/lvl or 7/lvl; only those with ranks shown):
Racial Modifiers:
Languages: Common
Wealth: 4,900 gp (1,800 go owed by Olimpia) (after divy from 1/31/2018) ------------
Stats:
HP 58/58 AC 20, touch 12, flat-footed 17 Conditions: n/a Melee (+1 greatsword): +9 = +1 magic +5 (base) +3 (STR) Melee Damage (+1 greatsword): 2d6+5, 19-20 -2 to hit, +6 damage for power attack Ranged (MW double barreled pistol): +8 = +1 MW +5 (base) +2 (DEX) Ranged damage (MW pistol): 1d8, x4, 20' (touch AC in 1st range) Rage adds +2 to hit/damage 10/10 rage, 10/10 gravity clip =================================================== fluffy parts:
APPEARANCE Roga, dark haired savage with shoulder-length mane and steel gray eyes.
As imposing a figure as he paints, it is his eyes that catch one’s attention. The eyes of a predator, always looking for a weak spot, always alert. The youth is barely past 20 summers and dresses in the garb of those used to spending nights under the stars. A heavy flail, meant to smash constructs, rests easily in his hands. A hide shirt protects him. BACKGROUND Roga was barely past 14 summers when his name was whispered in the fighter’s circle. The youth had proven an able hunter and better fighter. He was taught to fear and hate all sorts of technology, especially constructs. And he learned well. The zeal with which he smashed the metal monsters was spoken in hushed tones by much more seasoned warriors. The youth had even braved the land’s eerily glowing fluids and came away stronger for it. Roga was a chief-in-the-making living off the land in the Sellen Hills where his tribe, the Ghost Wolves roamed. But then disaster struck. His hunting band was beseeched by several constructs. After trading blows with the abominations, it was clear that the barbarians were no match for the monstrosity unleashed. The metal arachnid picked them off one by one and dismembered them. A metal leg knocked Roga unconscious and he was sure he would die. He didn’t. He woke up several days later, nursed back to health by an older man, Jesper. Not a barbarian but one with vast knowledge of the land, and of constructs. But Jesper used boomsticks and other technology. And Roga saw how effective this warrior was when their camp was attacked by robots.
Jesper agreed; he wanted to pass on his knowledge. Together they tracked down the metal arachnid that killed Roga’s hunting party and destroyed it. Roga’s awe for the man only grew as he learned to respect but not fear technology. He was taught that most technology was just a tool, much like the heavy flail he wielded. The intelligent constructs were the ones to be feared or so Jesper said. Although it didn’t look like he feared them at all. In the months that followed Jesper taught him the gunsmithing craft. First he prepared metal balls and then learned to prepare the black powder with which Jesper stuffed his boomstick.
They wandered Numeria for a while until Jesper asked Roga to go to the town of Torch. Jesper had to go to Starfall and would catch up to the youth later. In the meantime, Roga was supposed to make contact and learn from the craftsmen that lived in Torch. PERSONALITY Roga is a young barbarian who just recently became acquainted with technology. His previous views about hating and fearing technology were turned upside-down and replaced with a healthy curiosity of all things technological.
While he certainly has the skill for fine metal work, he still lacks the patience needed to craft masterpieces, preferring to do what is right and necessary and then move on to another project, mostly related to guns at this time in his life. Interested in how and why things work. Excellent skills with mechanical things. Risk-taker who lives for the moment. Uncomplicated in his desires. Loyal to his peers and to his internal value systems, but not overly concerned with respecting laws and rules if they get in the way of getting something done. He excels at finding solutions to practical problems.
Assertive and outspoken - he is driven to lead. He usually has little patience with inefficiency or disorganization. HOOKS/NPCs Jesper, Roga’s ‘trainer’, has left for Starfall. The Ghost Wolves, who hate technology, are out there but believe that Roga was killed in action. CONCEPT
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