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531 posts. Organized Play character for Dave Young 992.


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Silver Crusade

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M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf rents a small but cozy place in town, with a little fenced area for Pachemu.

After all the excitement dies down, he starts writing, making a record of the heroic deeds of his companions. He hires a scribe to make copies, so the tale is documented and shared, and Izo's sacrifice is not forgotten.

The cleric resumes his normal activities, serving at the cathedral and healing the injured and tending to the poor and orphaned.

Pachemu becomes a local celebrity, accompanying Rastaf on his rounds, and bringing comfort and amusement to people who are sick or suffering. The pig seems to like all the attention. She can't see it, but enjoys being petted and fussed over, and given lots of treats.

Rastaf tries everything he can think of to cure her blindness, but fails, and hopes against hope that someday Izo will find his way back to Sandpoint and his friends.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Sure.

After making sure that everyone is loaded down with all the loot we can carry, Rastaf casts the spell, taking pains to bring Pachemu along with us.

If Val would rather have the pig, Rastaf won't object. Pachemu will have to be taken care of, one way or another. Her adventuring days are behind her.

We should probably let someone know the task is done.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

We can try, but he may be beyond our help. He may be stuck in some void between planes.

Rastaf tries to comfort the blind pig, offering a snack and some water from his rations. I'll take care of you, girl. I'll set you up in style. You'll be as safe and happy as a blind pig can be.

Rastaf will help collect as much treasure as we can carry.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf casts ALL the healing until Pachemu is OK. He's got a buttload of that. We're out of combat. Everyone gets full hp. We're not outta here, yet.

He also has a scroll or two that would resurrect the wizard boy. He's not sure if that would work, or if it's even necessary.

We need to locate Izo, or have an educated guess where he is.

Desperate, the half orc tries talking to the pig. He knows she is probably just a pig again, but maybe not.

Do you remember anything, or is it already too late?

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf can cast Wind Walk. That'll get us back.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf marvels at the rich haul, but he's not happy.

Where's Izo?

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Fort: 1d20 + 16 + 4 ⇒ (20) + 16 + 4 = 40

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Now that we're all here, Rastaf selectively channels. Purple is close enough, too, if he needs it.

hp: 8d6 ⇒ (4, 5, 5, 1, 5, 1, 3, 4) = 28

God, he sucks.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf attempts to complete the pile-on.

atk: 1d20 + 21 ⇒ (5) + 21 = 26

He fails yet again, true to form.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf flies up over the wall, but not much further.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf moves and attacks.

atk: 1d20 + 21 ⇒ (6) + 21 = 27

He fails, as usual. Just a big bag of suck.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

reflex: 1d20 + 13 + 4 ⇒ (15) + 13 + 4 = 32

will: 1d20 + 21 + 4 ⇒ (18) + 21 + 4 = 43

Silver Crusade

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M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

If that did hit, it's Dimensional Anchor. He's not teleporting anywhere for 16 minutes.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf moves and summons magical energy, a green ray springing from his hand.

ranged touch: 1d20 + 11 + 4 - 4 ⇒ (11) + 11 + 4 - 4 = 22

He fails, yet again.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

fort: 1d20 + 16 + 4 + 4 ⇒ (8) + 16 + 4 + 4 = 32

I don't think he can cast through the prismatic wall?

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Oh, shit. I can't believe I'm playing at 16th level and forgot that Rastaf has DR 20 fire. That means that 80 hp of that spell is ignored, and Rastaf is alive and well. Please pardon my stupid. I'll take the healing the giant can do, though. It's been a strange couple of weeks.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

will: 1d20 + 13 ⇒ (17) + 13 = 30
will: 1d20 + 17 ⇒ (12) + 17 = 29
will: 1d20 + 17 ⇒ (6) + 17 = 23
will: 1d20 + 17 ⇒ (2) + 17 = 19
will: 1d20 + 17 ⇒ (2) + 17 = 19

That's it for Rastaf. Good luck!

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Don't forget you've got a HolyAura going on, too.

We have a +4 deflection bonus and SR 25.

A bunch of stuff, really:
First, each warded creature gains a +4 deflection bonus to AC and a +4 resistance bonus on saves. Unlike protection from evil, this benefit applies against all attacks, not just against attacks by evil creatures.
Second, each warded creature gains spell resistance 25 against evil spells and spells cast by evil creatures.
Third, the abjuration protects the recipient from possession and mental influence, just as protection from evil does.
Finally, if an evil creature succeeds on a melee attack against a creature warded by a holy aura, the offending attacker is blinded (Fortitude save negates, as blindness/deafness, but against holy aura’s save DC).

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Seeing that the giants are/were being controlled, he casts a targeted Greater Dispel Magic at Harold.
Caster Level Check: 1d20 + 16 ⇒ (4) + 16 = 20

Well, that was a waste of a round.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf casts Holy Smite on purple.

DC21 Will

holy ouch: 5d8 ⇒ (2, 8, 1, 6, 2) = 19

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Sorry I'm late. Rastaf will pre-cast some spells, too.

Rastaf casts Greater Heroism (160 min.), Ironskin (16 min.), Bless Weapon (16 min.), Fire Shield (warm) (16 rds.), Holy Sword (16 rds.) and Shield of Faith (16 rds.) on himself.
I know some are redundant, but layers.

He gathers the party for his last spell before battle. Holy Aura (16rds.) You are buffed.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf will take the Headband and the dagger. Who wants a MW dagger? If you don't have a dagger, you should IMO. The headband will give him 2 more channels, starting immediately.

Rastaf stares at the opulent beauty of the room, revulsed by its purpose.

We're going to melt this down, and share the gold with the good folks. Not today, but soon.

Silver Crusade

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M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

I will be out of town for a week. Bot me if needed.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

will: 1d20 + 21 ⇒ (9) + 21 = 30

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

fort: 1d20 + 16 ⇒ (13) + 16 = 29

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Cast defensively. concentration: 1d20 + 23 ⇒ (9) + 23 = 32

acrobatics: 1d20 + 1 ⇒ (4) + 1 = 5

Oh, well.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf casts True Seeing on himself and moves away once he sees where it's going.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

It's an approximation. You have some room to place yourself elsewhere if you want.

Rastaf gasps at the sight of the horrific creature.
Damn, you ugly!

He thinks this thing has got to be really dangerous, so he casts Destruction on it.

Holy destruction, batman!: 160 = 160

DC 24 Fort save for still destruction, tho: 10d6 ⇒ (4, 1, 1, 1, 5, 5, 2, 1, 4, 4) = 28

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf moves and channels again, getting everyone but the pig.
selective channel: 8d6 ⇒ (3, 2, 3, 5, 2, 4, 4, 1) = 24

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25
GM Euan - Rise wrote:
Rastaf, I see you moved on the map, but you're in the tar zone (anything in the red circle). If you stay there - it's a DC 27 reflex to avoid being entangled by the tar and set on fire.

My bad. A full move would get him out of it, so I completed his move 60.

reflex, if still needed: 1d20 + 13 ⇒ (2) + 13 = 15
Fire resistance 20

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

The cleric, seeing that many are injured, moves and selectively channels.
hit points: 8d6 ⇒ (1, 5, 5, 5, 1, 1, 4, 3) = 25

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

reflex: 1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34
Fire resistance 20.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

While they're bunched together, Rastaf moves and casts Holy Smite.

Holy energy: 5d8 ⇒ (6, 4, 8, 7, 5) = 30
Will save DC 21 for half and not blinded.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

I'm assuming the last BoF wore off, so Rastaf will cast it again.

Rastaf casts Blessing of Fervor on the party, because it's that good.

BoF:
With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice).

Increase its speed by 30 feet.
Stand up as a swift action without provoking an attack of opportunity.
Make one extra attack as part of a full attack action, using its highest base attack bonus.
Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Yes, back up and give them room to come to us.

Rastaf moves to where he can cast, on friend or foe, as things proceed.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf channels for any who need it.
channel: 8d6 ⇒ (1, 4, 2, 5, 3, 3, 3, 4) = 25

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Reflex: 1d20 + 13 + 2 ⇒ (20) + 13 + 2 = 35
Rastaf takes half, luckily.

Silver Crusade

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M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Before anyone does anything, Rastaf drops a channel. He's got 6 left.
channel: 8d6 ⇒ (6, 6, 3, 6, 6, 1, 5, 1) = 34

Given that that's not enough, he channels again.
channel: 8d6 ⇒ (4, 5, 3, 3, 5, 5, 2, 4) = 31

12 seconds. We're good.

As much as he likes the falchion, his is way better, so the cleric just collects the treasure, and he'll divvy up when we're in a place where we can.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf moves 5' and casts a Fireball, centered to affect the lamias, but not Valena.
It's a tricky shot, with all the commotion at the door, but he aims carefully, hoping to miss the combatants and have it go off in front of the orange lamia standing in the back.

ranged touch: 1d20 + 11 ⇒ (20) + 11 = 31 Noice!
fire: 10d6 ⇒ (6, 6, 3, 2, 6, 4, 4, 1, 4, 2) = 38

Reflex save DC 20 for half, and any combustibles are on fire.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf doesn't have to roll a will save. Feels like justice, since the last save killed him! lol

Round 2

Rastaf casts Holy Smite through the door. They all get hit.
DC 21 for half, and not blinded.
holy dmg: 5d8 ⇒ (1, 8, 6, 2, 8) = 25

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf casts another Blessing of Fervor on his friends.

BoF:
With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice).

Increase its speed by 30 feet.
Stand up as a swift action without provoking an attack of opportunity.
Make one extra attack as part of a full attack action, using its highest base attack bonus.
Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25
Izomandakus wrote:

"Impressive work Kast. It seems you even improved that well build up body" the blue dragon nods in approval as Rastaf is made back to shape "How do you feel Rastaf? Can you continue?"

Assuming the half-orc is good enough, Izomandakus will push open the doors in front with Seamus' help.

Death is a weird thing, the cleric replies.

I've died twice so far. Nobody's fault. It's just always smart to kill the cleric, first. That's just basic combat.

Let's roll.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

True Res, and yes, Rastaf has it. Didn't think he'd be the one needing it. lol

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

OK.

fort: 1d20 + 16 ⇒ (8) + 16 = 24

Nope. He has a Resurrection scroll if you can find someone who can use it.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Fort save: 1d20 + 16 ⇒ (7) + 16 = 23

Nice knowing ya!

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf uses his wand on Seamus.

CMW: 2d8 + 5 ⇒ (1, 7) + 5 = 13
CMW: 2d8 + 5 ⇒ (7, 5) + 5 = 17
CMW: 2d8 + 5 ⇒ (7, 6) + 5 = 18
CMW: 2d8 + 5 ⇒ (4, 8) + 5 = 17
CMW: 2d8 + 5 ⇒ (2, 3) + 5 = 10
CMW: 2d8 + 5 ⇒ (3, 2) + 5 = 10

And a CLW: 1d8 + 5 ⇒ (8) + 5 = 13
Anyone else?

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf channels, trying to keep Seamus on his feet.

selective channel: 8d6 ⇒ (1, 6, 2, 6, 6, 2, 1, 4) = 28

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf tries to hit him with Searing light.
ranged touch: 1d20 + 11 ⇒ (18) + 11 = 29
light: 5d8 ⇒ (2, 2, 3, 4, 8) = 19

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf holds, conserving his magic for now.

Silver Crusade

M Half Orc Cleric 16/Init +1/ HP 131/ 131 // AC: 29/ 22/T:14/FF:21 - Percep: +15/ F 16/R 13/W 21 /CMB 14 - CMD 25

Rastaf speaks giant. What did he say?

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