paizo.com Recent Posts by Ramarrenpaizo.com Recent Posts by Ramarren2023-08-22T21:27:44Z2023-08-22T21:27:44ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=11#5322019-11-18T15:40:49Z2019-11-18T15:40:49Z<p>Kern listens to the bandits with growing concern.</p>
<p><b>"With the exception of the young one, none of those we spoke to struck me as remotely repentant, it does seem they all told the truth."</p>
<p>"My inclination is banishment. Tell them they can take the road northwest, and if they are seen in this area again it will be a death sentence.
<br />
I can place an Arcane mark on their foreheads, and let them know it will fade if they stay on the straight and narrow...that's a lie, it will fade in a month either way, but I doubt they know that."</b></p>
<p><b>"I wouldn't be inclined to remove a hand, but it wouldn't distress me either. When we get back, we can decide whether their behavior warrants it"</b></p>Kern listens to the bandits with growing concern.
"With the exception of the young one, none of those we spoke to struck me as remotely repentant, it does seem they all told the truth."
"My inclination is banishment. Tell them they can take the road northwest, and if they are seen in this area again it will be a death sentence.
I can place an Arcane mark on their foreheads, and let them know it will fade if they stay on the straight and narrow...that's a lie, it will fade in a month either...Kern Therensgard (alias of Ramarren)2019-11-18T15:40:49ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=5#2272019-11-18T14:58:56Z2019-11-18T14:58:56Z<p>My apologies, still have a kitchen that is in pieces, and in crunch time at work.</p>My apologies, still have a kitchen that is in pieces, and in crunch time at work.Kern Therensgard (alias of Ramarren)2019-11-18T14:58:56ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=11#5062019-11-05T20:51:34Z2019-11-05T20:51:34Z<p><b>"Potentially useful information...we'll see how it matches in quality and quantity with what the others offer. We'll discuss your fate along with the others when we are done. What is your name?"</b></p>
<p>[oos]assuming no one else has other questions, Kern will lead him back and pick one of the young ones to go next[/ooc]</p>
<p><b>"Oleg, can you watch these others as we question them? I don't want them to compare notes and come up with a story"</b></p>
<p>Kern turns towards the bandits, <b>"If Oleg here sees you trying to concoct a group tale, the value of anything you tell us becomes very low, and any mercy it buys you is equally reduced. Understood?"</b></p>"Potentially useful information...we'll see how it matches in quality and quantity with what the others offer. We'll discuss your fate along with the others when we are done. What is your name?"
[oos]assuming no one else has other questions, Kern will lead him back and pick one of the young ones to go next[/ooc]
"Oleg, can you watch these others as we question them? I don't want them to compare notes and come up with a story"
Kern turns towards the bandits, "If Oleg here sees you trying to...Kern Therensgard (alias of Ramarren)2019-11-05T20:51:34ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=5#2262019-11-05T20:39:58Z2019-11-05T20:39:58Z<p>sorry for the delay...home improvement is kicking my butt :)</p>sorry for the delay...home improvement is kicking my butt :)Kern Therensgard (alias of Ramarren)2019-11-05T20:39:58ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=10#4882019-10-30T23:43:21Z2019-10-30T23:43:21Z<p>Kern wakes up early, watching the sun rise from the corner tower and then looking in on the prisoners. Seeing some awake, he returns to the others.</p>
<p><b>"Since some of the bandits are conscious, I'm going to talk to them, and hear if they have any defense or information to bargain with. Join me if you wish."</b></p>
<p>Walking to the stable, Kern casts Dancing Lights, forming a humanoid shape of light, and has it follow him.</p>
<p><b>"It looks like you've survived the night, so this is what is going to happen. I will choose one of you to talk to, all of the others will get back against the wall, and I will bring that one person out, where he can please his case or bargain for his life"</b></p>
<p><b>"I don't have any inclination to put up with nonsense, so if any of you refuse to cooperate or mouth off, I'll presume you have no interest in defending yourself...and I'll kill you. Clear?"</b></p>
<p>Kern has the figure of light point at one of the conscious bandits at random, <b>"You. Step forward. Everyone else step back."</b></p>Kern wakes up early, watching the sun rise from the corner tower and then looking in on the prisoners. Seeing some awake, he returns to the others.
"Since some of the bandits are conscious, I'm going to talk to them, and hear if they have any defense or information to bargain with. Join me if you wish."
Walking to the stable, Kern casts Dancing Lights, forming a humanoid shape of light, and has it follow him.
"It looks like you've survived the night, so this is what is going to happen. I...Kern Therensgard (alias of Ramarren)2019-10-30T23:43:21ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=10#4792019-10-25T13:08:34Z2019-10-25T13:08:34Z<p>Kern shrugs, <b>"As you wish. I do think, however, that once we save them from dying of their wounds, we have some responsibility to give them a chance to speak in their defense. Otherwise execution before they wake is the more merciful option."</b></p>Kern shrugs, "As you wish. I do think, however, that once we save them from dying of their wounds, we have some responsibility to give them a chance to speak in their defense. Otherwise execution before they wake is the more merciful option."Kern Therensgard (alias of Ramarren)2019-10-25T13:08:34ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=5#2182019-10-24T13:05:15Z2019-10-24T13:05:15Z<p>Kern will want one of the CLW Potions, and we should probably keep them all as a group. He's got no interest in any of the rest aside from any money that can be made.</p>
<p>It might be worth asking if Oleg is willing to give us a better price for any items that are sold to directly and immediately order additional gear from him (coinage doesn't have a lot of intrinsic value out here).</p>Kern will want one of the CLW Potions, and we should probably keep them all as a group. He's got no interest in any of the rest aside from any money that can be made.
It might be worth asking if Oleg is willing to give us a better price for any items that are sold to directly and immediately order additional gear from him (coinage doesn't have a lot of intrinsic value out here).Kern Therensgard (alias of Ramarren)2019-10-24T13:05:15ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=10#4742019-10-24T12:57:16Z2019-10-24T12:57:16Z<p><b>"Indeed. Their fate is worth discussion."</b></p>
<p>Kern looks towards one of the unconscious bandits,<b>"As none of them chose to surrender, I am comfortable with giving them a quick, clean death. I don't think anyone could fault us there."</b></p>
<p><b>"However, a valid case could be made for mercy, should anyone wish to do so. We should decide quickly in any case. For them to die of their wounds would be the death by indecision, which is the worst option, in my opinion."</b></p>"Indeed. Their fate is worth discussion."
Kern looks towards one of the unconscious bandits,"As none of them chose to surrender, I am comfortable with giving them a quick, clean death. I don't think anyone could fault us there."
"However, a valid case could be made for mercy, should anyone wish to do so. We should decide quickly in any case. For them to die of their wounds would be the death by indecision, which is the worst option, in my opinion."Kern Therensgard (alias of Ramarren)2019-10-24T12:57:16ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=10#4522019-10-17T18:04:51Z2019-10-17T18:04:51Z<p>Kern takes a quick look around the battlefield then begins moving</p>
<p><i>Your cowardice is your undoing, bandit</i></p>
<p><span class=messageboard-ooc>Actions:
<br />
Swift - Arcane Strike
<br />
Move - 15' to I9, flanking with Pyros
<br />
Standard - Attack bandit at J10 with Staff</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (2) + 2 = 4</span></p>
<p><span class=messageboard-ooc>Current Status:
<br />
HP 9/15,
<br />
AC 16, Touch 14, Flat-Footed 12 (+4 armor, +2 Dex)
<br />
Conditions: Flanking</span></p>Kern takes a quick look around the battlefield then begins moving
Your cowardice is your undoing, bandit
Actions:
Swift - Arcane Strike
Move - 15' to I9, flanking with Pyros
Standard - Attack bandit at J10 with Staff
[dice=Attack]1d20+3+2[/dice]
[dice=Damage]1d6+2[/dice]
Current Status:
HP 9/15,
AC 16, Touch 14, Flat-Footed 12 (+4 armor, +2 Dex)
Conditions: FlankingKern Therensgard (alias of Ramarren)2019-10-17T18:04:51ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=9#4412019-10-08T11:52:16Z2019-10-08T11:52:16Z<p><span class=messageboard-ooc>Thanks, can see it now. @Faerin, I'd be OK with a more vague indication</span></p>Thanks, can see it now. @Faerin, I'd be OK with a more vague indicationKern Therensgard (alias of Ramarren)2019-10-08T11:52:16ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=9#4382019-10-08T04:55:13Z2019-10-08T04:55:13Z<div class="messageboard-quotee">Galahad0430 wrote:</div><blockquote> <div class="messageboard-quotee">Kern Therensgard wrote:</div><blockquote> <span class=messageboard-ooc>Can we get an indication on how badly our opponents are hurt? In the long run, it may be smarter for Kern to work on taking out someone else's opponent who can do more damage in the long run.</span> </blockquote><span class=messageboard-ooc>The enemies' damage is under their tokens</span> </blockquote><p><span class=messageboard-ooc>Alas, not visible to players...only one I see is the one under Kern. I believe there is a setting of some stripe that has to be turned on for that.</span>Galahad0430 wrote:Kern Therensgard wrote: Can we get an indication on how badly our opponents are hurt? In the long run, it may be smarter for Kern to work on taking out someone else's opponent who can do more damage in the long run.
The enemies' damage is under their tokens Alas, not visible to players...only one I see is the one under Kern. I believe there is a setting of some stripe that has to be turned on for that.Kern Therensgard (alias of Ramarren)2019-10-08T04:55:13ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=9#4332019-10-07T14:09:18Z2019-10-07T14:09:18Z<p><span class=messageboard-ooc>Can we get an indication on how badly our opponents are hurt? In the long run, it may be smarter for Kern to work on taking out someone else's opponent who can do more damage in the long run.</span></p>Can we get an indication on how badly our opponents are hurt? In the long run, it may be smarter for Kern to work on taking out someone else's opponent who can do more damage in the long run.Kern Therensgard (alias of Ramarren)2019-10-07T14:09:18ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=9#4322019-10-07T14:02:28Z2019-10-07T14:02:28Z<p>Grunting in pain, Kern sidesteps to get directly in front of his opponent before charging his staff and striking out.</p>
<p><i>Think, Kern. Use him for cover if you can't take him down</i></p>
<p><span class=messageboard-ooc>Actions:
<br />
Swift: Arcane Strike
<br />
Standard: 5' Step to F9 and attack bandit at F10</span>
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (2) + 2 = 4</span></p>
<p><span class=messageboard-ooc>Current Status:
<br />
HP 9/15,
<br />
AC: 16/ Flat: 14/Touch: 12 </span>
<br />
[Spoiler omitted]</p>Grunting in pain, Kern sidesteps to get directly in front of his opponent before charging his staff and striking out.
Think, Kern. Use him for cover if you can't take him down
Actions:
Swift: Arcane Strike
Standard: 5' Step to F9 and attack bandit at F10
[dice=Attack]1d20+3[/dice]
[dice=Damage]1d6+2[/dice]
Current Status:
HP 9/15,
AC: 16/ Flat: 14/Touch: 12
[Spoiler omitted]Kern Therensgard (alias of Ramarren)2019-10-07T14:02:28ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=9#4132019-10-03T03:39:23Z2019-10-03T03:39:23Z<p><i>Stupid, Kern, stupid. Knocking them down is a waste if you can't take advantage of it.</i></p>
<p>Kern shrugs, and is about to begin casting when he realizes the battle has come to him. Arcane energy flows along his staff as he strikes.</p>
<p><span class=messageboard-ooc>Actions:
<br />
Swift - Arcane Strike
<br />
Standard - Attack bandit at F10</span></p>
<p><span class="messageboard-dice"><b>Staff Attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (5) + 2 = 7</span></p>
<p><span class=messageboard-ooc>Current Status:
<br />
HP 15/15,
<br />
AC 16, Touch 14, Flat-Footed 12 (+4 armor, +2 Dex)
<br />
Conditions: None</span></p>Stupid, Kern, stupid. Knocking them down is a waste if you can't take advantage of it.
Kern shrugs, and is about to begin casting when he realizes the battle has come to him. Arcane energy flows along his staff as he strikes.
Actions:
Swift - Arcane Strike
Standard - Attack bandit at F10
[Dice=Staff Attack]1d20 + 3[/dice]
[Dice=Damage]1d6 + 2[/dice]
Current Status:
HP 15/15,
AC 16, Touch 14, Flat-Footed 12 (+4 armor, +2 Dex)
Conditions: NoneKern Therensgard (alias of Ramarren)2019-10-03T03:39:23ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=9#4012019-09-29T22:26:10Z2019-09-29T22:26:10Z<p><i>Let's see if I can actually knock someone down with this</i></p>
<p>Kern takes aim at one of the bandits (<span class=messageboard-ooc>G12</span>) and casts a Magic Missile.</p>
<p><span class=messageboard-ooc>Actions:
<br />
Swift - Arcane Strike
<br />
Standard - Cast <i>Toppling Magic Missile</i> at the bandit at G12</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>Trip Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span><span class=messageboard-ooc> vs CMB - Unless he's unusual, he's down</span></p>
<p><span class=messageboard-ooc>Current Status:
<br />
HP 15/15,
<br />
AC 16, Touch 14, Flat-Footed 12 (+4 armor, +2 Dex)
<br />
Conditions: None</span>
<br />
[Spoiler omitted]</p>Let's see if I can actually knock someone down with this
Kern takes aim at one of the bandits (G12) and casts a Magic Missile.
Actions:
Swift - Arcane Strike
Standard - Cast Toppling Magic Missile at the bandit at G12
[dice=Damage]1d4+1[/dice]
[dice=Trip Attack]1d20+6[/dice] vs CMB - Unless he's unusual, he's down
Current Status:
HP 15/15,
AC 16, Touch 14, Flat-Footed 12 (+4 armor, +2 Dex)
Conditions: None
[Spoiler omitted]Kern Therensgard (alias of Ramarren)2019-09-29T22:26:10ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=8#3752019-09-24T14:16:27Z2019-09-24T14:16:27Z<p><span class=messageboard-ooc>Similarly, Kern will prepare with Mage Armor.</span></p>
<p><b>"Oleg, best you get inside. We don't want any accidental harm to come to you."</b></p>
<p>Kern kneels behind the crate in front of him and waits.</p>Similarly, Kern will prepare with Mage Armor.
"Oleg, best you get inside. We don't want any accidental harm to come to you."
Kern kneels behind the crate in front of him and waits.Kern Therensgard (alias of Ramarren)2019-09-24T14:16:27ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=4#1952019-09-23T14:31:29Z2019-09-23T14:31:29Z<p>I can move my token, and have placed it. I won't be using Termach in this combat, but in the future, I am likely to need a token for my mount.</p>I can move my token, and have placed it. I won't be using Termach in this combat, but in the future, I am likely to need a token for my mount.Kern Therensgard (alias of Ramarren)2019-09-23T14:31:29ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=4#1832019-09-22T02:31:20Z2019-09-21T22:37:38Z<p>Galahad, I see no tabs, only the map from the fight at Jamandi's. I believe you'll need to give us permission to the map.</p>
<p>Also, can you give us control of our tokens? I'd be much more comfortable moving it around.</p>Galahad, I see no tabs, only the map from the fight at Jamandi's. I believe you'll need to give us permission to the map.
Also, can you give us control of our tokens? I'd be much more comfortable moving it around.Kern Therensgard (alias of Ramarren)2019-09-21T22:37:38ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=8#3622019-09-17T17:56:30Z2019-09-17T17:56:30Z<p><b>"What do you mean by 'up'?. I assume we want any bait deep enough in that all of them will be in the yard before locking them down."</b></p>
<p><b>"Which reminds me...I think we need to make an effort to capture one of the bandits. I doubt this Stag Lord will be part of this little raid, so we need some information as to where he lairs and what forces he has."</b></p>"What do you mean by 'up'?. I assume we want any bait deep enough in that all of them will be in the yard before locking them down."
"Which reminds me...I think we need to make an effort to capture one of the bandits. I doubt this Stag Lord will be part of this little raid, so we need some information as to where he lairs and what forces he has."Kern Therensgard (alias of Ramarren)2019-09-17T17:56:30ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=4#1692019-09-17T12:09:33Z2019-09-17T12:09:33Z<p>works for me</p>works for meKern Therensgard (alias of Ramarren)2019-09-17T12:09:33ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=8#3602019-09-17T01:24:36Z2019-09-17T01:24:36Z<p><b>"Signy, are you willing to wear the necklace?"</b> It is obvious from his tone and body language that Kern finds it distasteful, <b>"Color spray as an opening move just before the explosion seems like it would be very effective."</b></p>
<p><b>"Master Oleg, do you think they'd recognize the tar cask? I am thinking you could put it out along with some other crates, with the alchemist's fire on top of it...a 'peace offering'. When the come to collect, we strike"</b></p>"Signy, are you willing to wear the necklace?" It is obvious from his tone and body language that Kern finds it distasteful, "Color spray as an opening move just before the explosion seems like it would be very effective."
"Master Oleg, do you think they'd recognize the tar cask? I am thinking you could put it out along with some other crates, with the alchemist's fire on top of it...a 'peace offering'. When the come to collect, we strike"Kern Therensgard (alias of Ramarren)2019-09-17T01:24:36ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=4#1652019-09-17T01:14:53Z2019-09-17T01:14:53Z<p><span class="messageboard-dice"><b>HP:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span> - So avg instead (5)</p>
<p>Outside of that, some added spells/BAB, etc.
<br />
For skills, I padded out the various knowledges and added a few crafts. Bumped Riding and Handle Animal.</p>[dice=HP]1d6[/dice] - So avg instead (5)
Outside of that, some added spells/BAB, etc.
For skills, I padded out the various knowledges and added a few crafts. Bumped Riding and Handle Animal.Kern Therensgard (alias of Ramarren)2019-09-17T01:14:53ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=3#1452019-09-15T23:30:44Z2019-09-15T23:30:44Z<p>Galahad, how are you handling level-up? Are new HP available immediately, or only after rest? What about spells or abilities?</p>
<p>I'm assuming either way that spells used are still used up.</p>Galahad, how are you handling level-up? Are new HP available immediately, or only after rest? What about spells or abilities?
I'm assuming either way that spells used are still used up.Kern Therensgard (alias of Ramarren)2019-09-15T23:30:44ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=7#3412019-09-15T17:18:51Z2019-09-15T17:18:02Z<p>Kern shrugs at Oleg, waiting for the argument to subside, <b>"Jamandi sent us, yes, with the mission of removing the Stag Lords and ending the bandits he controls."</b></p>
<p><b>"To that end, I think we are not going to have time to stay yet. We need to track down their leader so we can intercept whatever new threat they may pose here. Oleg, you've been seeing these bandits for some time. Can you tell us how many different faces you've seen during these...collections? That will give an idea how many may be at their camp."</b></p>Kern shrugs at Oleg, waiting for the argument to subside, "Jamandi sent us, yes, with the mission of removing the Stag Lords and ending the bandits he controls."
"To that end, I think we are not going to have time to stay yet. We need to track down their leader so we can intercept whatever new threat they may pose here. Oleg, you've been seeing these bandits for some time. Can you tell us how many different faces you've seen during these...collections? That will give an idea how many may be...Kern Therensgard (alias of Ramarren)2019-09-15T17:18:02ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=7#3252019-09-14T03:27:11Z2019-09-14T03:27:11Z<p>Seeing all of the opponents down, Kern dismounts and checks on the man in the apron.</p>
<p><b>"Are you harmed?"</b></p>Seeing all of the opponents down, Kern dismounts and checks on the man in the apron.
"Are you harmed?"Kern Therensgard (alias of Ramarren)2019-09-14T03:27:11ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=7#3102019-09-11T23:13:35Z2019-09-11T23:13:35Z<p><span class=messageboard-ooc> I believe Harrim requested that he be botted for this. BTW, what is Linzi doing?</span></p>
<p>Kern shakes his head, <b>"You had your chance"</b></p>
<p>Seeing Pyros is in trouble, Kern moves to flank the wounded bandit flanking Pyros, <b>"Termach, kick"</b>.</p>
<p>Kern energizes his staff and strikes, but fails to maintain sufficient control for Termach to attack.</p>
<p><span class=messageboard-ooc>Free Action: </span><span class="messageboard-dice"><b>Fight with Combat Trained Mount:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span><span class=messageboard-ooc> - Fail (DC 10) - no attack for mount
<br />
Move Action: Move to Flank wounded bandit
<br />
Swift Action: Arcane Strike
<br />
Standard Action (Kern): </span><span class="messageboard-dice"><b>Staff:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 + 2 ⇒ (13) + 2 + 1 + 2 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class=messageboard-ooc>Status:
<br />
HP: 8/8
<br />
AC: 16/Flat:14/Touch: 12
<br />
Attack Modifiers: +2 Flank, +1 Height Advantage
<br />
Dmg Modifiers: +1 Arcane Strike</span></p>I believe Harrim requested that he be botted for this. BTW, what is Linzi doing?
Kern shakes his head, "You had your chance"
Seeing Pyros is in trouble, Kern moves to flank the wounded bandit flanking Pyros, "Termach, kick".
Kern energizes his staff and strikes, but fails to maintain sufficient control for Termach to attack.
Free Action: [dice=Fight with Combat Trained Mount] 1d20 + 7[/dice] - Fail (DC 10) - no attack for mount
Move Action: Move to Flank wounded bandit
Swift Action:...Kern Therensgard (alias of Ramarren)2019-09-11T23:13:35ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=3#1392019-09-11T12:11:04Z2019-09-11T12:11:04Z<p>From Kern's perspective, what Pyros did was perfectly understandable. On first glance:
<br />
-5-1 odds
<br />
-The leader of the 5 explicitly indicated they were working for the Stag Lord.</p>
<p>How legitimate the mission from Lady Aldori <i>is</i>...that's a question Kern may bring up in the near future.</p>
<p>Had Kressle said something like, "We're not bandits. The Stag Lord rules here, and we're collecting his taxes.", then Kern may have felt it worth further discussion.</p>From Kern's perspective, what Pyros did was perfectly understandable. On first glance:
-5-1 odds
-The leader of the 5 explicitly indicated they were working for the Stag Lord.
How legitimate the mission from Lady Aldori is...that's a question Kern may bring up in the near future.
Had Kressle said something like, "We're not bandits. The Stag Lord rules here, and we're collecting his taxes.", then Kern may have felt it worth further discussion.Kern Therensgard (alias of Ramarren)2019-09-11T12:11:04ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=7#3012019-09-11T00:41:09Z2019-09-11T00:42:23Z<p><i>Obviously in charge. Let's hope this works</i></p>
<p>Kern immediately targets the woman giving orders and fires off a <i>Toppling Magic Missile</i> at the woman befoire saying anything</p>
<p><span class=messageboard-ooc>Standard Action: Cast Toppling Magic Missile
<br />
Swift Action: Arcane Strike (just in case)
<br />
Free Action:</span> <span class="messageboard-dice"><b>Fight with Combat Trained Mount:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span><span class=messageboard-ooc> - Success (DC 10) </span></p>
<p><span class="messageboard-dice"><b>Magic Missile Damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>Trip Attack:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span> <span class=messageboard-ooc> Oh dice roller, how you vex me...</span></p>
<p><i>Obviously I need more practice</i></p>
<p><b>"You have exactly one chance to surrender. Do so now, and gain the possibility of mercy. Fail to thrown down your weapons, and you lose that."</b></p>
<p><span class=messageboard-ooc>Status:
<br />
HP: 8/8
<br />
AC: 16/Flat:14/Touch: 12
<br />
</span>[Spoiler omitted]</p>Obviously in charge. Let's hope this works
Kern immediately targets the woman giving orders and fires off a Toppling Magic Missile at the woman befoire saying anything
Standard Action: Cast Toppling Magic Missile
Swift Action: Arcane Strike (just in case)
Free Action: [dice=Fight with Combat Trained Mount]1d20+7[/dice] - Success (DC 10)
[dice=Magic Missile Damage]1d4+1[/dice]
[dice=Trip Attack]1d20+5[/dice] Oh dice roller, how you vex me...
Obviously I need more practice
"You have...Kern Therensgard (alias of Ramarren)2019-09-11T00:42:23ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=3#1362019-09-09T23:40:33Z2019-09-09T23:40:33Z<p>Before I post, did my held action go off? If so, it's at least possible she is prone before drinking the potion. If not, I'll ignore the hold and act as normal.</p>Before I post, did my held action go off? If so, it's at least possible she is prone before drinking the potion. If not, I'll ignore the hold and act as normal.Kern Therensgard (alias of Ramarren)2019-09-09T23:40:33ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=6#2772019-09-06T22:08:15Z2019-09-06T22:08:15Z<p>Kern does •not• dismount, instead moving towards the gate while mounted and readying himself to cast.</p>
<p><b>"Just as we practiced, my friend"</b>, he murmurs to Termach.</p>
<p><span class=messageboard-ooc>Status:
<br />
HP:8/8, AC 16, 14 Flat, 12 Touch</span>
<br />
[Spoiler omitted]<span class=messageboard-ooc>-Actions-
<br />
Move: Ride forward 35' (DC5 Ride to Guide with knees - auto success)
<br />
Other: Ready Standard Action to Cast Toppling Magic Missile on the first hostile that looks like he or she is giving orders</p>
<p>I'm assuming 35' doesn't bring us into melee range. If it would, I'll stop just outside of melee.</span></p>Kern does *not* dismount, instead moving towards the gate while mounted and readying himself to cast.
"Just as we practiced, my friend", he murmurs to Termach.
Status:
HP:8/8, AC 16, 14 Flat, 12 Touch
[Spoiler omitted]-Actions-
Move: Ride forward 35' (DC5 Ride to Guide with knees - auto success)
Other: Ready Standard Action to Cast Toppling Magic Missile on the first hostile that looks like he or she is giving orders
I'm assuming 35' doesn't bring us into melee range. If it would, I'll...Kern Therensgard (alias of Ramarren)2019-09-06T22:08:15ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=6#2732019-09-06T14:27:59Z2019-09-06T14:27:59Z<p><b>"That's the most likely explanation".</b> Kern draws down energies into a protective sheath. (<span class=messageboard-ooc><i>Mage Armor</i></span>)</p>
<p>Kern makes sure everything is settled on Termach before riding forward, , <b>"Before we enter combat, I can Enlarge one person. It will grant enhanced strength and damage at the expense of the ability to dodge blows. Does anyone want this?"</b></p>
<p><span class=messageboard-ooc>Status:
<br />
HP:8/8, AC 16, 14 Flat, 12 Touch</span>
<br />
[Spoiler omitted]<span class=messageboard-ooc>-Actions-
<br />
Standard: Mage Armor
<br />
</span></p>"That's the most likely explanation". Kern draws down energies into a protective sheath. (Mage Armor)
Kern makes sure everything is settled on Termach before riding forward, , "Before we enter combat, I can Enlarge one person. It will grant enhanced strength and damage at the expense of the ability to dodge blows. Does anyone want this?"
Status:
HP:8/8, AC 16, 14 Flat, 12 Touch
[Spoiler omitted]-Actions-
Standard: Mage ArmorKern Therensgard (alias of Ramarren)2019-09-06T14:27:59ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=3#1252019-09-06T05:46:01Z2019-09-05T20:47:40Z<p>I agree to giving the important items to whoever needs it. If someone ends up with a flaming sword, he or she can pay off its value in the crisped meaty bits of our enemies striking the floor :)</p>
<p>Kern in particular is of the mind "think as a group, act as a group". He's not worried about disparity in gear if it means that we are more effective as a whole.</p>I agree to giving the important items to whoever needs it. If someone ends up with a flaming sword, he or she can pay off its value in the crisped meaty bits of our enemies striking the floor :)
Kern in particular is of the mind "think as a group, act as a group". He's not worried about disparity in gear if it means that we are more effective as a whole.Kern Therensgard (alias of Ramarren)2019-09-05T20:47:40ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=6#2662019-09-05T17:41:47Z2019-09-05T17:36:49Z<p>Kern shrugs as Jaethal's response, <b>"As you wish. Watch your back. He's made it clear in my mind that he is by nature treacherous."</b></p>
<p>He then turns to Teryll, <b>"I've no real skill as a merchant, but I'd be willing to carry some of the gear and load down Termach with some of it to get it sold."</b></p>
<p>[ooc]If we get time to finish resting until morning, Kern will swap out Ant Haul for Mage Armor for the day</p>Kern shrugs as Jaethal's response, "As you wish. Watch your back. He's made it clear in my mind that he is by nature treacherous."
He then turns to Teryll, "I've no real skill as a merchant, but I'd be willing to carry some of the gear and load down Termach with some of it to get it sold."
[ooc]If we get time to finish resting until morning, Kern will swap out Ant Haul for Mage Armor for the dayKern Therensgard (alias of Ramarren)2019-09-05T17:36:49ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=3#1212019-09-05T17:12:16Z2019-09-05T17:12:16Z<p>In the long term, I think what Teryll is suggesting is best.
<br />
-If someone has legitimate use for an item, it goes to that person
<br />
-If the item is later replaced/upgraded, then it (or its resale value) returns to group loot
<br />
-everything else is sold & split 8 ways, with the 8th share to be used for group purchases (rations, wands/potions, raise dead, etc.)</p>
<p>As for current items...
<br />
Kern is definitely interested in the Bracers.</p>
<p>If Oleg has guards, I'm assuming that they already have basic equipment. I'm less concerned about the cash loss than carrying capacity. Even if we all have horses (don't know if that's the case), that's a bunch of junk to be hauling...and if we end up hunting bandits, I expect there will be no shortage of spare weaponry on site.
<br />
I'd say dump/sell the gear we don't want, and travel lighter</p>In the long term, I think what Teryll is suggesting is best.
-If someone has legitimate use for an item, it goes to that person
-If the item is later replaced/upgraded, then it (or its resale value) returns to group loot
-everything else is sold & split 8 ways, with the 8th share to be used for group purchases (rations, wands/potions, raise dead, etc.)
As for current items...
Kern is definitely interested in the Bracers.
If Oleg has guards, I'm assuming that they already have basic...Kern Therensgard (alias of Ramarren)2019-09-05T17:12:16ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=6#2572020-03-12T03:10:37Z2019-09-04T21:46:50Z<p><b>"I too, will join the group going with Halden. I think we can work effectively together."</b></p>
<p>Kern pauses, then turns to Jaethal, <b>"Are you sure, Jaethal? While we were clearing the house of assassins, I saw Tartuccio doing exactly nothing besides cowering next to them.</p>
<p>Any group is going to have a certain amount of back and forth, but what I saw this group show is <i>competence</i>, which offsets a great deal of interpersonal disagreement in my books."</b></p>"I too, will join the group going with Halden. I think we can work effectively together."
Kern pauses, then turns to Jaethal, "Are you sure, Jaethal? While we were clearing the house of assassins, I saw Tartuccio doing exactly nothing besides cowering next to them.
Any group is going to have a certain amount of back and forth, but what I saw this group show is competence, which offsets a great deal of interpersonal disagreement in my books."Kern Therensgard (alias of Ramarren)2019-09-04T21:46:50ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=5#2332019-09-04T01:24:56Z2019-09-04T01:24:56Z<p>Kern's fingers twitch, but he subsides and settles for keeping an eye on the two assassins</p>
<p><i>Not my home. Let the Lady decide their fate. Besides, I'm curious if anyone decides they need to be shut up before they say something damaging.</i></p>
<p><span class=messageboard-ooc>Kern is waiting and watching, preparing to interrupt anyone other than the swordlord's staff who decides to attack the surrendering assassins.</span></p>Kern's fingers twitch, but he subsides and settles for keeping an eye on the two assassins
Not my home. Let the Lady decide their fate. Besides, I'm curious if anyone decides they need to be shut up before they say something damaging.
Kern is waiting and watching, preparing to interrupt anyone other than the swordlord's staff who decides to attack the surrendering assassins.Kern Therensgard (alias of Ramarren)2019-09-04T01:24:56ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=5#2202019-08-30T02:32:50Z2019-08-30T02:32:50Z<p><i>So, I expect all three will need to be downed before the field drops</i></p>
<p>Kern Shrugs, and once again sends fires a bolt of force.</p>
<p><span class=messageboard-ooc>Actions:
<br />
Standard - Cast <i>Magic Missile</i> via his Bonded Staff, this time at the mage at C11
<br />
<span class="messageboard-dice"><b>Magic Missile:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (2) + 1 = 3</span> HP Force Damage</p>
<p>Current Status:
<br />
HP 5/8,
<br />
AC 16, Touch 12, Flat-Footed 14 (+4 armor +2 Dex)
<br />
Current Buffs: Inspire Courage
<br />
Conditions: None
<br />
[Spoiler omitted]
<br />
</span></p>So, I expect all three will need to be downed before the field drops
Kern Shrugs, and once again sends fires a bolt of force.
Actions:
Standard - Cast Magic Missile via his Bonded Staff, this time at the mage at C11
[dice=Magic Missile]1d4+1[/dice] HP Force Damage
Current Status:
HP 5/8,
AC 16, Touch 12, Flat-Footed 14 (+4 armor +2 Dex)
Current Buffs: Inspire Courage
Conditions: None
[Spoiler omitted]Kern Therensgard (alias of Ramarren)2019-08-30T02:32:50ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=5#2092019-08-27T01:51:21Z2019-08-27T01:51:21Z<p>Noting the leader's shout, Kern steps into the room, (<span class=messageboard-ooc>I presume that is A3</span>) and notes the mages feeding the dome.</p>
<p><i>I can't think why they need to keep that fignt contained, but I don't think it's a bluff, so the mages it is.</i></p>
<p>From where he is, Kern immediately sends a bolt of force to the center mage.(<span class=messageboard-ooc>in F10</span>)</p>
<p><span class=messageboard-ooc>
<br />
Movement: 5' Step
<br />
Swift: Arcane Strike
<br />
Standard: Cast Toppling Magic Missile at mage in F10
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (3) + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>Trip (Toppling Spell):</b></span> <span class="messageboard-dice">1d1d20 + 5 ⇒ (5) + 5 = 10</span> vs CMD
<br />
</span></p>Noting the leader's shout, Kern steps into the room, (I presume that is A3) and notes the mages feeding the dome.
I can't think why they need to keep that fignt contained, but I don't think it's a bluff, so the mages it is.
From where he is, Kern immediately sends a bolt of force to the center mage.(in F10)
Movement: 5' Step
Swift: Arcane Strike
Standard: Cast Toppling Magic Missile at mage in F10
[dice=Damage]1d4+1[/dice]
[dice=Trip (Toppling Spell)]dice 1d20+5[/dice] vs CMDKern Therensgard (alias of Ramarren)2019-08-27T01:51:21ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=2#1002019-08-24T02:34:13Z2019-08-24T02:33:10Z<p>I get a giant "Not Authorized
<br />
Either you are not logged in or do not have access to this page." message</p>
<p>I assume I need to be invited to join... My Roll20 display Name is Andrew W.</p>I get a giant "Not Authorized
Either you are not logged in or do not have access to this page." message
I assume I need to be invited to join... My Roll20 display Name is Andrew W.Kern Therensgard (alias of Ramarren)2019-08-24T02:33:10ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=4#1922019-08-23T01:23:20Z2019-08-23T01:22:45Z<p>Kern looks at the Dwarf, <b>"Does your god give out battle blessings? If so, now would be a good time."</b></p>
<p>Presuming Pyros has already opened the door, Kern will take a moment to assess the situation before acting.</p>Kern looks at the Dwarf, "Does your god give out battle blessings? If so, now would be a good time."
Presuming Pyros has already opened the door, Kern will take a moment to assess the situation before acting.Kern Therensgard (alias of Ramarren)2019-08-23T01:22:45ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=4#1832019-08-22T01:24:10Z2019-08-22T01:24:10Z<p><b>"Faerin, Teryll, even if you can't kill the flames, douse <i>us</i>, it may help getting through"</b></p>
<p>Once wetted (<span class=messageboard-ooc>or if they decide not to</span>), Kern runs through the flames, covering his mouth with his sleeve.</p>"Faerin, Teryll, even if you can't kill the flames, douse us, it may help getting through"
Once wetted (or if they decide not to), Kern runs through the flames, covering his mouth with his sleeve.Kern Therensgard (alias of Ramarren)2019-08-22T01:24:10ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=4#1692019-08-21T01:23:17Z2019-08-21T01:23:17Z<p>Kern shrugs at the identification, realizing the others balance the 5 minutes of lost time differently than he does.</p>
<p>When they reach the dwarven cleric, he'll wait quietly while someone tends to him, similarly keeping aware of possible threats
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 ⇒ 8</span></p>Kern shrugs at the identification, realizing the others balance the 5 minutes of lost time differently than he does.
When they reach the dwarven cleric, he'll wait quietly while someone tends to him, similarly keeping aware of possible threats
[dice=Perception]1d20[/dice]Kern Therensgard (alias of Ramarren)2019-08-21T01:23:17ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=3#1502019-08-20T01:04:43Z2019-08-20T01:04:43Z<p><b>"Agreed. We can worry about the potions after the crisis is over. In general, I think less looting and more assistance needs to be our goal."</b></p>
<p>Kern begins moving down the corridor.</p>"Agreed. We can worry about the potions after the crisis is over. In general, I think less looting and more assistance needs to be our goal."
Kern begins moving down the corridor.Kern Therensgard (alias of Ramarren)2019-08-20T01:04:43ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=3#1362019-08-18T19:36:05Z2019-08-18T19:36:05Z<p><b>"Yes, but not here and now. We should get moving."</b></p>"Yes, but not here and now. We should get moving."Kern Therensgard (alias of Ramarren)2019-08-18T19:36:05ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=3#1192019-08-17T01:33:01Z2019-08-17T01:33:01Z<p>Kern fires off another bolt of energy before moving close while sending sending purges down his staff.</p>
<p><span class=messageboard-ooc>Actions:
<br />
Standard - Attack the archer attacking Kern.</span>
<br />
<span class="messageboard-dice"><b>Telekinetic Fist:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (19) + 2 + 1 = 22</span> vs Touch AC
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span> Force
<br />
<span class=messageboard-ooc>Move - Move to close (if possible to close to melee with one of the archers without generating an AoO, do so, otherwise close to one of the swordsman...providing flank if possible)
<br />
Swift - Arcane Strike</p>
<p>Current Status:
<br />
HP 5/8,
<br />
AC 16, Touch 12, Flat-Footed 14 (+4 armor +2 Dex)
<br />
Telekinetic Fist 5/7 </span>
<br />
[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Current Buffs: Inspire Courage, Arcane Strike
<br />
Conditions: None
<br />
</span></p>Kern fires off another bolt of energy before moving close while sending sending purges down his staff.
Actions:
Standard - Attack the archer attacking Kern.
[dice=Telekinetic Fist]1d20+2+1[/dice] vs Touch AC
[dice=Damage]1d4+1[/dice] Force
Move - Move to close (if possible to close to melee with one of the archers without generating an AoO, do so, otherwise close to one of the swordsman...providing flank if possible)
Swift - Arcane Strike
Current Status:
HP 5/8,
AC 16, Touch 12, Flat-Footed...Kern Therensgard (alias of Ramarren)2019-08-17T01:33:01ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=3#1032019-08-15T01:54:29Z2019-08-15T01:54:29Z<p>Kern moves forward, but stays just out of striking range of the swordsmen, before firing a Telekinetic Fist at the archer who struck him, and then grips his staff getting ready for further assault.</p>
<p><span class=messageboard-ooc>Actions:
<br />
Free -
<br />
Swift - Arcane Strike (in case he gets an AoO this turn)
<br />
Move - Close distance
<br />
Standard - Telekinetic Fist
<br />
</span>
<br />
<span class="messageboard-dice"><b>Telekinetic Fist::</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (3) + 2 + 1 = 6</span> vs Touch AC
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (2) + 1 = 3</span></p>
<p><span class=messageboard-ooc>Current Status:
<br />
HP 5/8,
<br />
AC 16, Touch 12, Flat-Footed 14 (+4 armor +2 Dex)
<br />
Telekinetic Fist 6/7
<br />
[Spoiler omitted]</p>
<p>Current Buffs: Inspire Courage, Arcane Strike
<br />
Conditions: None
<br />
</span></p>Kern moves forward, but stays just out of striking range of the swordsmen, before firing a Telekinetic Fist at the archer who struck him, and then grips his staff getting ready for further assault.
Actions:
Free -
Swift - Arcane Strike (in case he gets an AoO this turn)
Move - Close distance
Standard - Telekinetic Fist
[dice=Telekinetic Fist:]1d20 + 2 + 1[/dice] vs Touch AC
[dice=Damage]1d4+1[/dice]
Current Status:
HP 5/8,
AC 16, Touch 12, Flat-Footed 14 (+4 armor +2 Dex)
Telekinetic Fist...Kern Therensgard (alias of Ramarren)2019-08-15T01:54:29ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=2#832019-08-14T21:00:41Z2019-08-14T21:00:41Z<p>On my phone ATM. Will post this evening</p>On my phone ATM. Will post this eveningKern Therensgard (alias of Ramarren)2019-08-14T21:00:41ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=2#822019-08-14T20:53:53Z2019-08-14T20:53:53Z<p>EST here as well.</p>EST here as well.Kern Therensgard (alias of Ramarren)2019-08-14T20:53:53ZRe: Forums: Play-by-Post Discussion: Kingmaker DiscussionKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/discussion&page=2#662019-08-14T00:33:12Z2019-08-14T00:33:12Z<p>I'm assuming Kern's action is spoken for this round. Is Teryll the only one otherwise acting before the assassin?</p>I'm assuming Kern's action is spoken for this round. Is Teryll the only one otherwise acting before the assassin?Kern Therensgard (alias of Ramarren)2019-08-14T00:33:12ZRe: Forums: Play-by-Post: Kingmaker by Galahad Gameplay threadKern Therensgard (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivknq/gameplay&page=2#672019-08-13T00:22:52Z2019-08-13T00:22:52Z<p>Kern's eyes snap open, as he sits bolt upright, grasping his staff.</p>
<p><i>Ambush? Orc hunters! No, wait, I'm at the manor...</i></p>
<p>As his head clears, he realizes this is no nightmare, and buckles his belt and opens the door.</p>
<p><b>"Are we under assault?"</b></p>
<p><i>Better be prepared</i></p>
<p>Not waiting for an answer, Kern casts <i>Mage Armor</i>.</p>Kern's eyes snap open, as he sits bolt upright, grasping his staff.
Ambush? Orc hunters! No, wait, I'm at the manor...
As his head clears, he realizes this is no nightmare, and buckles his belt and opens the door.
"Are we under assault?"
Better be prepared
Not waiting for an answer, Kern casts Mage Armor.Kern Therensgard (alias of Ramarren)2019-08-13T00:22:52ZRe: Forums: Recruitment: Strange Aeons: Gestalt, Horror-Enhanced fun times!Ramarrenhttps://paizo.com/campaigns/v5748p75ivkly/recruiting&page=3#1342019-07-18T02:34:47Z2019-07-18T02:33:23Z<p>OK, I'm thinking of odd and <i>complex</i>, but I think the backstory works for what I understand of Strange Aeons...</p>
<p>Bexer Bonn, a young man hearing voices.</p>
<p>Crunch is a Synthesist Summoner/Bladebound-Spellblade Magus (Assuming the very class set doesn't actually set off a stroke, I can begin working on the crunchy bits.)</p>
<p>The short version of this is a young boy who was bonded with a piece of Numerian technology that manifests as a suit of baroque armor that whispers in his head. At level two he'll suddenly be manifesting a force blade in his off-hand, and at level three he'll find himself in sudden possession of an arcane sword that also tells him to do things...</p>
<p>[Spoiler omitted]</p>OK, I'm thinking of odd and complex, but I think the backstory works for what I understand of Strange Aeons...
Bexer Bonn, a young man hearing voices.
Crunch is a Synthesist Summoner/Bladebound-Spellblade Magus (Assuming the very class set doesn't actually set off a stroke, I can begin working on the crunchy bits.)
The short version of this is a young boy who was bonded with a piece of Numerian technology that manifests as a suit of baroque armor that whispers in his head. At level two...Ramarren2019-07-18T02:33:23ZRe: Forums: Recruitment: DM Vayelan's Kingmaker RecruitmentBexer (alias of Ramarren)https://paizo.com/campaigns/v5748p75ivkh6/recruiting#282019-06-11T21:04:01Z2019-06-11T21:03:19Z<p>I'd like to submit Bexerian deBonn (just 'Bexer' in most cases) for consideration. The profile is the character at level 1. If his class (Sythesist Summoner) doesn't immediately bin him, I can update to level for easily (and will take care to not build him overpowered).</p>
<p>I didn't choose a Kingmaker trait as one of his traits; if that is required, I can adjust. Mostly I'm playing off of the available options of having Numeria right next door.</p>I'd like to submit Bexerian deBonn (just 'Bexer' in most cases) for consideration. The profile is the character at level 1. If his class (Sythesist Summoner) doesn't immediately bin him, I can update to level for easily (and will take care to not build him overpowered).
I didn't choose a Kingmaker trait as one of his traits; if that is required, I can adjust. Mostly I'm playing off of the available options of having Numeria right next door.Bexer (alias of Ramarren)2019-06-11T21:03:19ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=12#5762017-12-02T22:53:36Z2017-12-02T22:53:36Z<p>Malt looks at the displays, <b>Hmm, possible. Let's see if we can work out the basics. If we manage this, do not engage life support. We don't have the appropriate facilities deal with opening the cockpit under high pressure differential.</b></p>
<p>Malt begins looking at the layout of the controls. Not knowing the language, he is looking for logical placement and for graphical readouts as a guide.</p>
<p><span class="messageboard-dice"><b>Pilot (Small Craft):</b></span> <span class="messageboard-dice">2d6 + 2 + 0 ⇒ (1, 4) + 2 + 0 = 7</span>
<br />
<span class="messageboard-dice"><b>Mechanic or Engineer (M-Drive) or Sensors:</b></span> <span class="messageboard-dice">2d6 + 2 + 1 ⇒ (3, 5) + 2 + 1 = 11</span></p>Malt looks at the displays, Hmm, possible. Let's see if we can work out the basics. If we manage this, do not engage life support. We don't have the appropriate facilities deal with opening the cockpit under high pressure differential.
Malt begins looking at the layout of the controls. Not knowing the language, he is looking for logical placement and for graphical readouts as a guide.
[dice=Pilot (Small Craft)]2d6+2+0[/dice]
[dice=Mechanic or Engineer (M-Drive) or Sensors]2d6+2+1[/dice]Omaltdoytsart Yuftro (alias of Ramarren)2017-12-02T22:53:36ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=12#5702017-12-01T20:54:42Z2017-12-01T20:54:42Z<p>It occurs to Malt that he is going to be of very little use here, so he will go back to operating the one maintenance bot that was tasked to him, not to specifically accomplish anything, but to learn the ins and outs of the operation of these bots <span class=messageboard-ooc>(i.e. studying the skill)</span></p>It occurs to Malt that he is going to be of very little use here, so he will go back to operating the one maintenance bot that was tasked to him, not to specifically accomplish anything, but to learn the ins and outs of the operation of these bots (i.e. studying the skill)Omaltdoytsart Yuftro (alias of Ramarren)2017-12-01T20:54:42ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=6#2662017-11-29T19:48:11Z2017-11-29T19:48:11Z<p>No worries about nothing to do...just the way it worked out :)</p>
<p>As far as rebalancing the air pressure, Malt has no idea what conditions the rest of the group have been in...they've been out of communication. Unless someone actually thinks to transmit conditions once they are back in comm range, it's going to get messy.</p>No worries about nothing to do...just the way it worked out :)
As far as rebalancing the air pressure, Malt has no idea what conditions the rest of the group have been in...they've been out of communication. Unless someone actually thinks to transmit conditions once they are back in comm range, it's going to get messy.Omaltdoytsart Yuftro (alias of Ramarren)2017-11-29T19:48:11ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=11#5272017-11-28T13:55:09Z2017-11-28T13:55:09Z<p>Unable to communicate with the others, and unable to leave the pinnace, Malt spends his time re-running pre-flight checks and scanning the local area in case anything unusual shows up.</p>
<p><span class="messageboard-dice"><b>Sensors:</b></span> <span class="messageboard-dice">2d6 + 2 + 1 ⇒ (1, 3) + 2 + 1 = 7</span></p>Unable to communicate with the others, and unable to leave the pinnace, Malt spends his time re-running pre-flight checks and scanning the local area in case anything unusual shows up.
[dice=Sensors]2d6+2+1[/dice]Omaltdoytsart Yuftro (alias of Ramarren)2017-11-28T13:55:09ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=10#4852017-11-22T14:43:18Z2017-11-22T14:43:18Z<p><span class="messageboard-dice"><b>Electronics:</b></span> <span class="messageboard-dice">2d6 + 2 - 2 - 3 ⇒ (5, 2) + 2 - 2 - 3 = 4</span> (inc -2 for Difficult, -3 for untrained)</p>
<p>Malt struggles with attempting to guide the drone before deciding he simply doesn't have the skill for it, and returns it to EAVEs control.</p>
<p>Instead, he begins watching through any available helmet cams.</p>
<p><b>"Please let me know if there is pressure on the other side of that lock. If so, I should be able to make the trip to the lock and join you."</b></p>[dice=Electronics]2d6+2-2-3[/dice] (inc -2 for Difficult, -3 for untrained)
Malt struggles with attempting to guide the drone before deciding he simply doesn't have the skill for it, and returns it to EAVEs control.
Instead, he begins watching through any available helmet cams.
"Please let me know if there is pressure on the other side of that lock. If so, I should be able to make the trip to the lock and join you."Omaltdoytsart Yuftro (alias of Ramarren)2017-11-22T14:43:18ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=6#2522017-11-22T04:44:34Z2017-11-22T04:44:34Z<p>So, this is Malt's thinking when he's talking about circuit traces...</p>
<p>The fighters need occasional refueling.
<br />
The fuel is fissile material and needs secure storage.
<br />
Moving fissile materials through corridors is a poor idea.</p>
<p>Malt expects that there is likely a fuel delivery system to bring pods of fissile material from secure storage to the hangar bay (similar to the belt systems on modern warships to bring shells from storage to the guns). What he's looking for is where in the hangar bay the fuel would arrive, then he's looking to trace the circuits involved to try and locate the storage area. (If it is possible to rig power to the delivery system from the pinnace, that would be ideal).</p>So, this is Malt's thinking when he's talking about circuit traces...
The fighters need occasional refueling.
The fuel is fissile material and needs secure storage.
Moving fissile materials through corridors is a poor idea.
Malt expects that there is likely a fuel delivery system to bring pods of fissile material from secure storage to the hangar bay (similar to the belt systems on modern warships to bring shells from storage to the guns). What he's looking for is where in the hangar bay...Omaltdoytsart Yuftro (alias of Ramarren)2017-11-22T04:44:34ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=10#4822017-11-22T04:37:58Z2017-11-22T04:37:58Z<p><b>"I'm not going to be able to be more than 5 minutes in hard vacuum, so I'll be no use in long-form exploration. EAVE, can you task one of your drones to me? I'd like to run some circuit traces that may assist us."</b></p>"I'm not going to be able to be more than 5 minutes in hard vacuum, so I'll be no use in long-form exploration. EAVE, can you task one of your drones to me? I'd like to run some circuit traces that may assist us."Omaltdoytsart Yuftro (alias of Ramarren)2017-11-22T04:37:58ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=10#4742017-11-21T19:07:50Z2017-11-21T19:07:50Z<p><b>"Sophonts, we are unusually lucky. Both of the currently powered fighters are fission powered, and their sources still seem to have functional material. I think retrieval of the fighters, or at least their fuel cores, should be our first priority."</b></p>
<p><span class=messageboard-ooc>I am assuming the bay is in hard vacuum, is that correct?</span></p>"Sophonts, we are unusually lucky. Both of the currently powered fighters are fission powered, and their sources still seem to have functional material. I think retrieval of the fighters, or at least their fuel cores, should be our first priority."
I am assuming the bay is in hard vacuum, is that correct?Omaltdoytsart Yuftro (alias of Ramarren)2017-11-21T19:07:50ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=10#4722017-11-21T18:56:41Z2017-11-21T18:56:41Z<p>Malt examines the fighters in their slips, checking to first to see if they are laser or missile armed, and then performing deeper scans to determine their condition:</p>
<p><span class="messageboard-dice"><b>Sensors:</b></span> <span class="messageboard-dice">2d6 + 2 + 1 ⇒ (5, 2) + 2 + 1 = 10</span></p>
<p><b>"It may take some work, but one or more of those fighters could be a valuable addition"</b></p>Malt examines the fighters in their slips, checking to first to see if they are laser or missile armed, and then performing deeper scans to determine their condition:
[dice=Sensors]2d6+2+1[/dice]
"It may take some work, but one or more of those fighters could be a valuable addition"Omaltdoytsart Yuftro (alias of Ramarren)2017-11-21T18:56:41ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=9#4052017-11-15T13:54:50Z2017-11-15T13:54:50Z<p><b>"I suggest that after we take on the tools and repair drones, Dev, EAVE & I immediately head into orbit. Dev is our most skilled pilot, and can run sensor sweeps with EAVE's help until we find something useful."</b></p>
<p><b>"Once we locate potential salvage, EAVE can run the drones to bring it aboard, and I can work on stripping operations once items are in the hold. We secure anything useful and eject the dross, then repeat until we are full or satisfied."</b></p>
<p><b>"As we are searching for fissile material, we should also take with us any appropriately shielded storage containers available, so we don't end up with a radioactive hold."</b></p>"I suggest that after we take on the tools and repair drones, Dev, EAVE & I immediately head into orbit. Dev is our most skilled pilot, and can run sensor sweeps with EAVE's help until we find something useful."
"Once we locate potential salvage, EAVE can run the drones to bring it aboard, and I can work on stripping operations once items are in the hold. We secure anything useful and eject the dross, then repeat until we are full or satisfied."
"As we are searching for fissile material, we...Omaltdoytsart Yuftro (alias of Ramarren)2017-11-15T13:54:50ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=9#4032017-11-14T22:08:37Z2017-11-14T22:08:37Z<p><b>"Agreeable...perhaps now that we have fuel, the first priority should be orbital survey to search for fissionable materials. I would prefer to avoid repairs on one ship just to switch to another."</b></p>
<p><b>"Any suit for me is a lost cause, I think, unless there is a Droyne wreck in orbit...which seems quite unlikely. Once we get back to civilization, I'll make replacement a first priority."</b></p>"Agreeable...perhaps now that we have fuel, the first priority should be orbital survey to search for fissionable materials. I would prefer to avoid repairs on one ship just to switch to another."
"Any suit for me is a lost cause, I think, unless there is a Droyne wreck in orbit...which seems quite unlikely. Once we get back to civilization, I'll make replacement a first priority."Omaltdoytsart Yuftro (alias of Ramarren)2017-11-14T22:08:37ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=5#2182017-11-11T05:25:44Z2017-11-11T05:25:44Z<p>My posting will be spotty through Monday. s/b back to normal Tuesday</p>My posting will be spotty through Monday. s/b back to normal TuesdayOmaltdoytsart Yuftro (alias of Ramarren)2017-11-11T05:25:44ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=8#3662017-11-09T20:41:15Z2017-11-09T20:41:15Z<p><b>"Before we go further, I think we need to secure a stable supply of food, so we can begin to work on stripping this vessel of necessary parts to repair the other."</b></p>
<p><b>"If we presume that inbreeding and possible long term mutagenic exposure is what destroyed the colonists, then we must presume they solved the issue of food. I'd suggest those who are skilled scouts look for the remains of farms, and see if we can find if any of the edibles have survived in the wild."</b></p>
<p><b>"My next priority, I think, is to locate the power plant, and see what might be available in the way of spare parts that can be adapted to our vessel's power plant. In fact, on a vessel this size, there may well be a machine shop which we could use to adapt parts or re-machine some of the broken parts we had thought useless"</b></p>"Before we go further, I think we need to secure a stable supply of food, so we can begin to work on stripping this vessel of necessary parts to repair the other."
"If we presume that inbreeding and possible long term mutagenic exposure is what destroyed the colonists, then we must presume they solved the issue of food. I'd suggest those who are skilled scouts look for the remains of farms, and see if we can find if any of the edibles have survived in the wild."
"My next priority, I think,...Omaltdoytsart Yuftro (alias of Ramarren)2017-11-09T20:41:15ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=5#2112017-11-08T20:56:18Z2017-11-08T20:56:18Z<p>For bays on the terran ship, we have:
<br />
1 Bay, wrecked, full of broken fighters
<br />
1 Bay, underwater, contents unknown
<br />
1 Bay, functional, in the middle of rehab.</p>
<p>Is there a fourth bay? For the underwater bay, can we determine contents without opening the outer door, or is it flooded? (which I would presume indicates an open outer door or hull breach)</p>
<p>I'm presuming the bay we are rehabbing will fit the pinnace...does the rehab process include modifying fuel couplings to mate with our pinnace? If not, I'd like to add that.</p>For bays on the terran ship, we have:
1 Bay, wrecked, full of broken fighters
1 Bay, underwater, contents unknown
1 Bay, functional, in the middle of rehab.
Is there a fourth bay? For the underwater bay, can we determine contents without opening the outer door, or is it flooded? (which I would presume indicates an open outer door or hull breach)
I'm presuming the bay we are rehabbing will fit the pinnace...does the rehab process include modifying fuel couplings to mate with our pinnace? If...Omaltdoytsart Yuftro (alias of Ramarren)2017-11-08T20:56:18ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=8#3512017-11-08T13:42:24Z2017-11-08T13:39:18Z<p>Malt sits relaxed for some time, his wings idly twitching in beat to the music, then raises his head.</p>
<p><b>"I've had some thoughts on locating the remaining bays. We know the location of the bridge, and two of the small craft bays. Starship design go through fads and phases much like anything, but the major items don't change much."</b></p>
<p><b>"Five of the major races are bilaterally symmetrical, and their starship designs tend to be as well. With the location known of two of the bays, I think we can work out the location of the other two based on logic. If either is in a useful position, we can approach it from the outside, and work with maintenance panels to trigger an opening. From what the logs showed, this ship is mostly in mothball status, and the military safeguards have been disabled, so I don't expect the external maintenance panels to be locked down."</b></p>Malt sits relaxed for some time, his wings idly twitching in beat to the music, then raises his head.
"I've had some thoughts on locating the remaining bays. We know the location of the bridge, and two of the small craft bays. Starship design go through fads and phases much like anything, but the major items don't change much."
"Five of the major races are bilaterally symmetrical, and their starship designs tend to be as well. With the location known of two of the bays, I think we can work...Omaltdoytsart Yuftro (alias of Ramarren)2017-11-08T13:39:18ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=7#3422017-11-07T15:45:27Z2017-11-07T15:45:27Z<p><b>"A sad tale, certainly. These people made the best of a tragic situation. Still...I am no biologist, but the rate of mutation seems high, even for humans. Dr. Connery, do you think inbreeding accounts for what we saw in the logs, or should we be concerned about genetic damage from environmental factors?"</b></p>"A sad tale, certainly. These people made the best of a tragic situation. Still...I am no biologist, but the rate of mutation seems high, even for humans. Dr. Connery, do you think inbreeding accounts for what we saw in the logs, or should we be concerned about genetic damage from environmental factors?"Omaltdoytsart Yuftro (alias of Ramarren)2017-11-07T15:45:27ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=5#2012017-11-03T20:01:48Z2017-11-03T20:01:48Z<p>Are the Red doors fore or aft? Based on what we saw from outside, would any of the doors lead to an obvious dorsal cargo lock or small craft hangar (or hardpoint)?</p>Are the Red doors fore or aft? Based on what we saw from outside, would any of the doors lead to an obvious dorsal cargo lock or small craft hangar (or hardpoint)?Omaltdoytsart Yuftro (alias of Ramarren)2017-11-03T20:01:48ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Beardless Dwarves?Ramarrenhttps://paizo.com/threads/rzs2upcv?Beardless-Dwarves#162017-11-04T01:50:13Z2017-11-03T17:46:29Z<div class="messageboard-quotee">Sir RicHunt Attenwampi wrote:</div><blockquote><p> Dwarves in Starfinder would likely find clean-shaven or close-cropped facial hair more conducive for ease of wearing helmeted space suits. Likewise, elves vs. long hair. </p>
<p>Edit: Perhaps going clean-shaven could also be a cultural signifier of deep mourning for the loss of their god Torag and their homeworld Golarion during The Gap? </blockquote><p>Nope, Nope Nope :)
<p>In any Starfinder game I ran, Dwarven suits would include a beard sleeve/hose that makes the beard part of the filtration system...</p>Sir RicHunt Attenwampi wrote:Dwarves in Starfinder would likely find clean-shaven or close-cropped facial hair more conducive for ease of wearing helmeted space suits. Likewise, elves vs. long hair.
Edit: Perhaps going clean-shaven could also be a cultural signifier of deep mourning for the loss of their god Torag and their homeworld Golarion during The Gap?
Nope, Nope Nope :) In any Starfinder game I ran, Dwarven suits would include a beard sleeve/hose that makes the beard part of the...Ramarren2017-11-03T17:46:29ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=6#2992017-11-03T15:41:42Z2017-11-03T15:41:42Z<p>Malt looks over as EAVE flies off, torn for a moment before he shrugs and settles down, transmitting over his comm,<b>"I'm going to see if I can determine exactly what this countdown is. I <i>think</i> it's just a purge cycle, but for all we know it could be a warning to reactor overload, or a previously interrupted security or destruct sequence."</b></p>
<p>Jacking in a lead from his suit to a maintenance data port, Malt attempts to get more information on the nature of the countdown. For the moment he is carefully avoiding any active data requests, only seeking to read the information that would be considered 'public'.</p>
<p><span class="messageboard-dice"><b>Computers:</b></span> <span class="messageboard-dice">2d6 + 2 ⇒ (2, 1) + 2 = 5</span><span class=messageboard-ooc>(+1 if this can be considered a Mechanic roll)</span></p>Malt looks over as EAVE flies off, torn for a moment before he shrugs and settles down, transmitting over his comm,"I'm going to see if I can determine exactly what this countdown is. I think it's just a purge cycle, but for all we know it could be a warning to reactor overload, or a previously interrupted security or destruct sequence."
Jacking in a lead from his suit to a maintenance data port, Malt attempts to get more information on the nature of the countdown. For the moment he is...Omaltdoytsart Yuftro (alias of Ramarren)2017-11-03T15:41:42ZRe: Forums: Television: The Flash TV SeriesRamarrenhttps://paizo.com/threads/rzs2r1id&page=45?The-Flash-TV-Series#22502017-11-03T00:51:52Z2017-11-03T00:51:19Z<p>I think he's designed to be a cross between Elongated Man (Ralph Dibney, whitebread detective) and Plastic Man (Patrick O'Brian, ex-criminial on a redemption arc), particularly as they use Dibney's identity with O'Brian's hero name.</p>I think he's designed to be a cross between Elongated Man (Ralph Dibney, whitebread detective) and Plastic Man (Patrick O'Brian, ex-criminial on a redemption arc), particularly as they use Dibney's identity with O'Brian's hero name.Ramarren2017-11-03T00:51:19ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=6#2902017-11-03T00:40:58Z2017-11-03T00:40:58Z<p>Malt stretches a wing, testing the results of Warren's first aid, <b>"I think I'm good for short flights, and I still have my magnetic boots, so travel on the hull should be no issue. EAVE and I can travel over to the vessel, then search for an airlock and I clear the debris"</b>, he pats his tool laser, <b>"or EAVE can clear the overgrowth with his Maser. Then it's a matter of manually actuating a lock."</b></p>Malt stretches a wing, testing the results of Warren's first aid, "I think I'm good for short flights, and I still have my magnetic boots, so travel on the hull should be no issue. EAVE and I can travel over to the vessel, then search for an airlock and I clear the debris", he pats his tool laser, "or EAVE can clear the overgrowth with his Maser. Then it's a matter of manually actuating a lock."Omaltdoytsart Yuftro (alias of Ramarren)2017-11-03T00:40:58ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=6#2632017-11-01T04:49:20Z2017-11-01T04:49:20Z<p><span class=messageboard-ooc>was considering soaking the ground on our trench lines and using microwave to flash steam the water, seeing if I could erupt the ground :) No worries, might not have been large enough anyway</span></p>
<p>"You did as well as any of us could have. I propose we put the rest of the fuel purification repairs on hold and investigate the large ship the others discovered. With some luck, we might be able to salvage Power Plant parts sufficient to repair the plant here, setting the next stage for us."[/b]</p>was considering soaking the ground on our trench lines and using microwave to flash steam the water, seeing if I could erupt the ground :) No worries, might not have been large enough anyway
"You did as well as any of us could have. I propose we put the rest of the fuel purification repairs on hold and investigate the large ship the others discovered. With some luck, we might be able to salvage Power Plant parts sufficient to repair the plant here, setting the next stage for us."[/b]Omaltdoytsart Yuftro (alias of Ramarren)2017-11-01T04:49:20ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=6#2582017-10-31T19:33:17Z2017-10-31T19:33:17Z<p><b>"Please show me the unit, EAVE. If this is a high-powered beam emitter, we may be able to use it to work on the trenches. It would be nice not to need ship-scale weaponry for excavation."</b></p>"Please show me the unit, EAVE. If this is a high-powered beam emitter, we may be able to use it to work on the trenches. It would be nice not to need ship-scale weaponry for excavation."Omaltdoytsart Yuftro (alias of Ramarren)2017-10-31T19:33:17ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=6#2522017-10-30T21:11:28Z2017-10-30T21:11:28Z<p>Extracting himself from chunks of the purification system, Malt looks at Tam, <b>"I think we are very fortunate to have a functioning pinnace. Given that this planet seems to be a ship's graveyard, I'm confident we can pull the parts together to get the <i>Rose</i> functional."</b></p>
<p><span class=messageboard-ooc>I'm going to presume it is marginally better for Malt to make the repair rolls, as he has a slight edge on Glitch for any INT-based rolls (their EDU DM is the same). I expect we'll only get one roll at most before the others return from scouting.</span></p>
<p><span class="messageboard-dice"><b>Mechanic:</b></span> <span class="messageboard-dice">2d6 + 1 + 2 + 2 ⇒ (5, 4) + 1 + 2 + 2 = 14</span></p>Extracting himself from chunks of the purification system, Malt looks at Tam, "I think we are very fortunate to have a functioning pinnace. Given that this planet seems to be a ship's graveyard, I'm confident we can pull the parts together to get the Rose functional."
I'm going to presume it is marginally better for Malt to make the repair rolls, as he has a slight edge on Glitch for any INT-based rolls (their EDU DM is the same). I expect we'll only get one roll at most before the others...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-30T21:11:28ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=5#2302017-10-26T20:04:05Z2017-10-26T20:04:05Z<p>Malt nods, <b>"I have no objections. Given a choice, I'd add Ms. Everson to work with me on repairs, unless she has different priorities."</b></p>
<p><b>"Either way, before we separate, we should transfer a few days worth of fuel from the Pinnace to the Rose so that we can her get her power plant up and running. Once we have power, we can synchronize comms between personal communicators, the Pinnace and the Rose."</b></p>Malt nods, "I have no objections. Given a choice, I'd add Ms. Everson to work with me on repairs, unless she has different priorities."
"Either way, before we separate, we should transfer a few days worth of fuel from the Pinnace to the Rose so that we can her get her power plant up and running. Once we have power, we can synchronize comms between personal communicators, the Pinnace and the Rose."Omaltdoytsart Yuftro (alias of Ramarren)2017-10-26T20:04:05ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=5#2162017-10-24T18:44:01Z2017-10-24T18:44:01Z<p><b>"Fissionables would be my concern as well. A power plant such as the Phoenix's will be rare, and we may well not find useful fuel anywhere amongst the various orbital wreckage. Remember, anything up there will have had time to decay. Once the Rose is functional, we could use the local giant for fuel."</b></p>
<p><b>"I think it worthwhile in the short term to use the pinnace to scavenge parts and supplies from any debris that hasn't fallen into the gas giant, and possibly hunt for additional food supplies. If we repair the fuel purification plant on the Rose, we can process seawater and keep the pinnace fueled, as well as get internal power running once the Power Plant is repaired."</b></p>
<p><b>"I should be able to help in most of those tasks. I am a rated Pilot as well as a Maneuver Drive Engineer and ship mechanic. I'm also fair with a sensor board and at the astrogator's station. My biggest limitation is going to be working in Vacuum. My suit was aboard the <i>Verdant Dawn</i>, and a salvaged human suit is not going to fit me."</b></p>"Fissionables would be my concern as well. A power plant such as the Phoenix's will be rare, and we may well not find useful fuel anywhere amongst the various orbital wreckage. Remember, anything up there will have had time to decay. Once the Rose is functional, we could use the local giant for fuel."
"I think it worthwhile in the short term to use the pinnace to scavenge parts and supplies from any debris that hasn't fallen into the gas giant, and possibly hunt for additional food supplies....Omaltdoytsart Yuftro (alias of Ramarren)2017-10-24T18:44:01ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=4#1942017-10-23T15:04:22Z2017-10-23T15:04:22Z<p><b>"Thank you, Doctor"</b></p>
<p>His injuries somewhat alleviated, Malt tours the ship, quietly reviewing the systems and listening in on comm chatter.</p>
<p><i>Fission Plant is going to be an issue, but there are more immediate needs.</i></p>
<p>Malt makes his way to the vehicle bay. while interested in the presence or lack of vehicles, he is more interested in the refueling systems. While the ship itself doesn't need refined fuel, the small craft do, so Malt is checking to see if the Kestrel has fuel purification machinery.</p>
<p><span class="messageboard-dice"><b>Engineering(0):</b></span> <span class="messageboard-dice">2d6 + 2 ⇒ (4, 6) + 2 = 12</span><span class=messageboard-ooc> Checking on the presence and or state of fuel purification systems (if Engineer M-Drive or Mechanic is applicable, add 1 to the above)</span></p>"Thank you, Doctor"
His injuries somewhat alleviated, Malt tours the ship, quietly reviewing the systems and listening in on comm chatter.
Fission Plant is going to be an issue, but there are more immediate needs.
Malt makes his way to the vehicle bay. while interested in the presence or lack of vehicles, he is more interested in the refueling systems. While the ship itself doesn't need refined fuel, the small craft do, so Malt is checking to see if the Kestrel has fuel purification...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-23T15:04:22ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=4#1672017-10-19T19:41:24Z2017-10-19T19:41:24Z<p>Malt looks over to Tam, <b>"I take it you have worked with this 'Eave' before. Do you trust it? It sounds like it may be malfunctioning."</b></p>Malt looks over to Tam, "I take it you have worked with this 'Eave' before. Do you trust it? It sounds like it may be malfunctioning."Omaltdoytsart Yuftro (alias of Ramarren)2017-10-19T19:41:24ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=3#1282017-10-18T13:07:37Z2017-10-18T13:07:37Z<p>Malt will move forward to the cockpit, adjust the panels and seek to assist Dev in launch.</p>
<p><span class="messageboard-dice"><b>Piloting Assist:</b></span> <span class="messageboard-dice">2d6 + 1 + 0 - 1 - 2 ⇒ (5, 5) + 1 + 0 - 1 - 2 = 8</span></p>
<p>As soon as the pinnace is safe, he'll begin trying to work out where we are, and/or if there is an habitable planet in system.</p>
<p><span class="messageboard-dice"><b>Sensors:</b></span> <span class="messageboard-dice">2d6 + 1 + 2 - 1 ⇒ (5, 3) + 1 + 2 - 1 = 10</span>
<br />
<span class="messageboard-dice"><b>Astrogation:</b></span> <span class="messageboard-dice">2d6 + 1 + 2 - 1 ⇒ (3, 6) + 1 + 2 - 1 = 11</span></p>Malt will move forward to the cockpit, adjust the panels and seek to assist Dev in launch.
[dice=Piloting Assist]2d6+1+0-1-2[/dice]
As soon as the pinnace is safe, he'll begin trying to work out where we are, and/or if there is an habitable planet in system.
[dice=Sensors]2d6+1+2-1[/dice]
[dice=Astrogation]2d6+1+2-1[/dice]Omaltdoytsart Yuftro (alias of Ramarren)2017-10-18T13:07:37ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=3#1442017-10-18T01:06:33Z2017-10-18T01:06:33Z<p>Offhand, I'd say the ship's boat, since it has higher acceleration. But not so much of a preference that I'd stress over it.</p>Offhand, I'd say the ship's boat, since it has higher acceleration. But not so much of a preference that I'd stress over it.Omaltdoytsart Yuftro (alias of Ramarren)2017-10-18T01:06:33ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=3#1142017-10-18T00:19:56Z2017-10-18T00:19:56Z<p>While Tam is working on the thruster pack, Malt goes to the very edge of the airlock, and tries to contact either of the ship's vessels.</p>
<p><span class=messageboard-ooc>I am attempt to see if I can remote pre-flight either vessel, connecting directly rather than through the shattered ship's network, or at least check the status and verify if either one is still there.</span>
<br />
<span class="messageboard-dice"><b>remote connect/preflight:</b></span> <span class="messageboard-dice">2d6 + 2 - 1 ⇒ (6, 4) + 2 - 1 = 11</span> <span class=messageboard-ooc>Not sure of appropriate skill here, so I've added no skill mod, though I'd agitate for Pilot. Stat mod works for INT or EDU)</span></p>While Tam is working on the thruster pack, Malt goes to the very edge of the airlock, and tries to contact either of the ship's vessels.
I am attempt to see if I can remote pre-flight either vessel, connecting directly rather than through the shattered ship's network, or at least check the status and verify if either one is still there.
[dice=remote connect/preflight]2d6+2-1[/dice] Not sure of appropriate skill here, so I've added no skill mod, though I'd agitate for Pilot. Stat mod works...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-18T00:19:56ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=3#1362017-10-17T04:42:57Z2017-10-17T04:42:57Z<p>FYI, while it's a bit of metagaming, the reason Malt is willing to spend the 10 minutes to retrieve Warren's gear is that I as a player am not comfortable with shafting him out of what gear he has just because his starting situation wasn't within his room...</p>FYI, while it's a bit of metagaming, the reason Malt is willing to spend the 10 minutes to retrieve Warren's gear is that I as a player am not comfortable with shafting him out of what gear he has just because his starting situation wasn't within his room...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-17T04:42:57ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=2#892017-10-15T19:08:21Z2017-10-15T19:08:21Z<p><b>"Warren, we have approximately 30 minutes before this ship is destroyed. Let's get you to your cabin, but quickly. We have no time to waste."</b></p>
<p>Malt will assist in gathering Warren's gear, rushing, and then will drag him toward the lock where the others are.</p>"Warren, we have approximately 30 minutes before this ship is destroyed. Let's get you to your cabin, but quickly. We have no time to waste."
Malt will assist in gathering Warren's gear, rushing, and then will drag him toward the lock where the others are.Omaltdoytsart Yuftro (alias of Ramarren)2017-10-15T19:08:21ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=2#872017-10-14T11:11:15Z2017-10-14T11:11:15Z<p>Heeding Scandalous's shout, Malt will take something for pain as he moves forward, thinking <i>this will have a cost, but a necessary one.</i></p>
<p><span class=messageboard-ooc>I've removed the -2 for pain. If it should still be there (or is only partially removed by medication), please let me know</span>
<br />
<span class="messageboard-dice"><b>Astrogation:</b></span> <span class="messageboard-dice">2d6 + 3 + 1 ⇒ (3, 4) + 3 + 1 = 11</span><span class=messageboard-ooc> Time Determination</span>
<br />
<span class="messageboard-dice"><b>Astrophyics:</b></span> <span class="messageboard-dice">2d6 + 3 - 3 ⇒ (5, 5) + 3 - 3 = 10</span><span class=messageboard-ooc> Spinning Discs</span></p>Heeding Scandalous's shout, Malt will take something for pain as he moves forward, thinking this will have a cost, but a necessary one.
I've removed the -2 for pain. If it should still be there (or is only partially removed by medication), please let me know
[dice=Astrogation]2d6+3+1[/dice] Time Determination
[dice=Astrophyics]2d6+3-3[/dice] Spinning DiscsOmaltdoytsart Yuftro (alias of Ramarren)2017-10-14T11:11:15ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=2#662017-10-13T17:32:47Z2017-10-13T17:32:47Z<p><b>"I will go to assist. At minimum, we'll need a thruster pack or two to enter engineering, as we'll have to go outside the ship. With luck we will find one at the forward lock. I will meet you there."</b></p>
<p>Malt starts walking towards where Tam is pointing, listening for calls for help and adjusting course as needed.</p>"I will go to assist. At minimum, we'll need a thruster pack or two to enter engineering, as we'll have to go outside the ship. With luck we will find one at the forward lock. I will meet you there."
Malt starts walking towards where Tam is pointing, listening for calls for help and adjusting course as needed.Omaltdoytsart Yuftro (alias of Ramarren)2017-10-13T17:32:47ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=3#1272017-10-13T01:22:46Z2017-10-13T01:22:46Z<p>Two rules questions...
<br />
1 - If damaged, do task rolls use the modifier of the base statistic, or the damaged one?
<br />
2 - Does the -2 for having END 0 apply to mental skill uses as well as physical? (i.e. tasks using INT/EDU/SOC modifier)</p>Two rules questions...
1 - If damaged, do task rolls use the modifier of the base statistic, or the damaged one?
2 - Does the -2 for having END 0 apply to mental skill uses as well as physical? (i.e. tasks using INT/EDU/SOC modifier)Omaltdoytsart Yuftro (alias of Ramarren)2017-10-13T01:22:46ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay&page=2#572017-10-13T01:14:57Z2017-10-13T01:14:57Z<p>Malt carefully weighs his words, speaking calmly,<b>"All of the remaining pod bays will be aft, as will the ship's boat and pinnace. Currently, the aft areas are sealed off, presumably due to a hull breach."</b></p>
<p>As he is talking, Malt moves over to Scandalous and attempts to right her and get her to a handhold,
<br />
<span class="messageboard-dice"><b>Zero-G:</b></span> <span class="messageboard-dice">2d6 - 2 + 1 + 1 + 4 ⇒ (1, 1) - 2 + 1 + 1 + 4 = 6</span> <span class=messageboard-ooc>Presuming an Easy, DEX-based task</span>
<br />
but he is obviously having difficulties due to his injuries.</p>
<p><b>"I think first we need some basic first aid, using the kits in the rescue bubbles</b> <span class=messageboard-ooc>(thanks for that catch, Scandalous!)</span><b>, and then we should look for some additional vacc suits, or at least a couple of thruster packs...and then we start moving aft. Is anyone here medically trained?"</b></p>Malt carefully weighs his words, speaking calmly,"All of the remaining pod bays will be aft, as will the ship's boat and pinnace. Currently, the aft areas are sealed off, presumably due to a hull breach."
As he is talking, Malt moves over to Scandalous and attempts to right her and get her to a handhold,
[dice=Zero-G]2d6-2+1+1+4[/dice] Presuming an Easy, DEX-based task
but he is obviously having difficulties due to his injuries.
"I think first we need some basic first aid, using the kits in...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-13T01:14:57ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=3#1232017-10-12T16:05:14Z2017-10-12T16:05:14Z<p>So, since it has come up...aside from escape pods, I assume there is/was a ship's boat/pinnace. Would it be in an accessible part of the ship? Or does 'all the escape pods have launched' include the ship's boat?</p>So, since it has come up...aside from escape pods, I assume there is/was a ship's boat/pinnace. Would it be in an accessible part of the ship? Or does 'all the escape pods have launched' include the ship's boat?Omaltdoytsart Yuftro (alias of Ramarren)2017-10-12T16:05:14ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay#492017-10-12T14:31:05Z2017-10-12T14:31:05Z<p><b>"Life Support Technician Omaltdoy'tsart Yuftro, at your service. Feel free to call me Malt. I am also a rated Pilot and Engineer should the need arise."</b></p>
<p>Malt looks at how everyone is arrayed in the hall, <b>"mmm...It looks like only crewman Everson and I are trained in zero-g operations. Perhaps we should assist Scandalous in getting righted first, and then move as a group."</b></p>"Life Support Technician Omaltdoy'tsart Yuftro, at your service. Feel free to call me Malt. I am also a rated Pilot and Engineer should the need arise."
Malt looks at how everyone is arrayed in the hall, "mmm...It looks like only crewman Everson and I are trained in zero-g operations. Perhaps we should assist Scandalous in getting righted first, and then move as a group."Omaltdoytsart Yuftro (alias of Ramarren)2017-10-12T14:31:05ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay#472017-10-12T11:15:43Z2017-10-12T11:15:43Z<p>Having heard Tam's question, Malt raises an arm and approaches, <b>"Hello. I am crewman Yuftro, and this is crewman Everson. Communications are down, so we have been unable to determine if other crew are functioning."</b></p>
<p>Coming up to the passengers in the hallway, he passes a rescue bubble to anyone not wearing a vacc suit, <b>"Take one of these, in case of further damage. We are working our way to sick bay, then to the lifeboats."</b></p>
<p>Noticing that everyone is clustered by an open doorway, Malt leans his head to look in, <b>"Do you need assistance?"</b></p>Having heard Tam's question, Malt raises an arm and approaches, "Hello. I am crewman Yuftro, and this is crewman Everson. Communications are down, so we have been unable to determine if other crew are functioning."
Coming up to the passengers in the hallway, he passes a rescue bubble to anyone not wearing a vacc suit, "Take one of these, in case of further damage. We are working our way to sick bay, then to the lifeboats."
Noticing that everyone is clustered by an open doorway, Malt leans...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-12T11:15:43ZRe: Forums: Artwork & Crafting: Black Foam for mini cases?Ramarrenhttps://paizo.com/threads/rzs2ungp?Black-Foam-for-mini-cases#22017-12-10T23:24:44Z2017-10-11T19:35:16Z<p>Try <a href="https://creativetwilight.com/miniature-foam-trays/" target="_blank" rel="nofollow">this site</a>. He discusses his process for making foam inserts, and includes a link for his cheap foam supplier.</p>Try this site. He discusses his process for making foam inserts, and includes a link for his cheap foam supplier.Ramarren2017-10-11T19:35:16ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay#362017-10-11T18:56:57Z2017-10-11T18:56:57Z<p>Malt looks at the screen, then sighs.</p>
<p><b>"Most of the crew gone, unless they were suited at the time. Speaking of suits, mine is stupidly sitting in Engineering."</b></p>
<p>He plucks at his body sleeve, <b>"This won't last much more than 10 minutes or so in hard vacuum, so aft is out. If anyone is alive back there, we have to trust them to take care of themselves."</b></p>
<p>He starts to move forward again, tuning magnetics in the boots to minimal as further gravitic disruptions seem unlikely, then stops and turns to Jenni, <b>"I'm heading for sick bay, rattling any of the occupied cabins on the way just in case. That work for you? If we pass an emergency locker on the way, it might be a good idea to grab a rescue ball or two."</b></p>Malt looks at the screen, then sighs.
"Most of the crew gone, unless they were suited at the time. Speaking of suits, mine is stupidly sitting in Engineering."
He plucks at his body sleeve, "This won't last much more than 10 minutes or so in hard vacuum, so aft is out. If anyone is alive back there, we have to trust them to take care of themselves."
He starts to move forward again, tuning magnetics in the boots to minimal as further gravitic disruptions seem unlikely, then stops and turns...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-11T18:56:57ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=3#1162017-10-11T17:50:42Z2017-10-11T17:50:42Z<p>Some questions about the liner we're on, mostly regarding where Jenni and Malt are...</p>
<p>Aft of us is crew country...cut off and likely in vacuum.</p>
<p>Ahead of us, which is closest? Lifeboats, Sickbay, Passenger quarters? That's going to determine where Malt plans on going next.</p>
<p>Are there emergency medical kits at various points on the shit...and more importantly, is one nearby?</p>
<p>I'm asking this here to avoid cluttering up the gameplay thread :)</p>Some questions about the liner we're on, mostly regarding where Jenni and Malt are...
Aft of us is crew country...cut off and likely in vacuum.
Ahead of us, which is closest? Lifeboats, Sickbay, Passenger quarters? That's going to determine where Malt plans on going next.
Are there emergency medical kits at various points on the shit...and more importantly, is one nearby?
I'm asking this here to avoid cluttering up the gameplay thread :)Omaltdoytsart Yuftro (alias of Ramarren)2017-10-11T17:50:42ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay#262017-10-11T11:53:22Z2017-10-11T11:53:22Z<p><b>"We need to get to a terminal and see if we can determine the level of damage. We can check for survivors on the way."</b></p>
<p>Seeing that Jenni seems comfortable in Zero-G, Malt stops only momentarily to adjust her position so she can reach a handhold (if needed) before shuffling painfully down the corridor, looking for survivors or someplace where he can assess the level of damage to the ship.</p>
<p>While he won't activate his life support at this point, he will put his life support mask in place for quick activation as needed, and then begins what he expects will be a fruitless check for comm signals.</p>
<p><b>"Yuftro to Engineering, please respond"</b>
<br />
<b>"Yuftro to Sickbay, please respond"</b>
<br />
<b>"Yuftro to nursikt Hospitality!, please respond..."</b></p>
<p>Until he receives a response, he'll leave his communicator open, seeking any transmission signal.</p>"We need to get to a terminal and see if we can determine the level of damage. We can check for survivors on the way."
Seeing that Jenni seems comfortable in Zero-G, Malt stops only momentarily to adjust her position so she can reach a handhold (if needed) before shuffling painfully down the corridor, looking for survivors or someplace where he can assess the level of damage to the ship.
While he won't activate his life support at this point, he will put his life support mask in place for...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-11T11:53:22ZRe: Forums: Play-by-Post: (03) [Traveller] The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/gameplay#132017-10-11T04:36:47Z2017-10-11T04:36:47Z<p><span class=messageboard-ooc><span class="messageboard-dice"><b>Status:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 4) = 7</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 - 3 ⇒ (4, 6) - 3 = 7</span> - Ouch...END is 0, -1 to DEX
<br />
<span class="messageboard-dice"><b>End Check:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 3) = 9</span>
<br />
<span class="messageboard-dice"><b>Gear Up:</b></span> <span class="messageboard-dice">2d6 + 1 - 2 + 6 ⇒ (1, 2) + 1 - 2 + 6 = 8</span> (+1 Zero-G, -2 0 End, +6 for Easy)
<br />
</span></p>
<p><i>Combat Alert! General Quarters!...no, wait, Misjump..</i> Malt snaps awake, operating on instinct before he processes the announcement coming across the speaker, and then all thought stops for a moment as he is hurled across the room.</p>
<p>Reverting to combat discipline, Malt shrugs into his gear and activates the mag boots before exiting into the corridor.</p>
<p><b>"Ytsa, connect me to the Bridge"</b> <span class=messageboard-ooc>Ytsa is what I'm calling Malt's Aide program...I guess it's Droyne for 'Siri'</span></p>
<p><span class=messageboard-ooc>Any chance that flight capability or small size and a favorable cube-square ratio might mitigate the damage?</span></p>[dice=Status]2d6[/dice]
[dice=Damage]2d6-3[/dice] - Ouch...END is 0, -1 to DEX
[dice=End Check]2d6[/dice]
[dice=Gear Up]2d6+1-2+6[/dice] (+1 Zero-G, -2 0 End, +6 for Easy)
Combat Alert! General Quarters!...no, wait, Misjump.. Malt snaps awake, operating on instinct before he processes the announcement coming across the speaker, and then all thought stops for a moment as he is hurled across the room.
Reverting to combat discipline, Malt shrugs into his gear and activates the mag boots...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-11T04:36:47ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=2#822017-10-09T20:39:11Z2017-10-09T20:39:11Z<div class="messageboard-quotee">Scandalous wrote:</div><blockquote> <div class="messageboard-quotee">mdt wrote:</div><blockquote> Well, in her defense, she really wouldn't expect a former Fleet Captain and War Hero (not to mention Duke) to be slumming as a Life Support Technician on a luxury liner. :) It's much more likely that he'd be part of an extended Yuftro family instead, a distant relative or even a different clan with the same name. </blockquote>True, but it wouldn't stop her from feeling really guilty. Especially if she treated him as an unrecognized commoner after being the hero that saved her from being reeducated. </blockquote><p>Which is hilarious, considering Malt would presume she just recognized his own desire to keep a low profile.Scandalous wrote:mdt wrote: Well, in her defense, she really wouldn't expect a former Fleet Captain and War Hero (not to mention Duke) to be slumming as a Life Support Technician on a luxury liner. :) It's much more likely that he'd be part of an extended Yuftro family instead, a distant relative or even a different clan with the same name.
True, but it wouldn't stop her from feeling really guilty. Especially if she treated him as an unrecognized commoner after being the hero that saved her...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-09T20:39:11ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=2#772017-10-09T19:46:32Z2017-10-09T19:46:32Z<p>BTW, I believe that we established that former Captain Yuftro <i>is</i> a crewmember on the <i>Verdant Dawn</i>.</p>
<p>It's very possible since he is working as an Engineer/Mechanic that they have not actually met, but at some point Scandalous may be surprised to find a Droyne with 'Yuftro' stenciled on his jumpsuit (assuming we don't all look alike to you :) )</p>BTW, I believe that we established that former Captain Yuftro is a crewmember on the Verdant Dawn.
It's very possible since he is working as an Engineer/Mechanic that they have not actually met, but at some point Scandalous may be surprised to find a Droyne with 'Yuftro' stenciled on his jumpsuit (assuming we don't all look alike to you :) )Omaltdoytsart Yuftro (alias of Ramarren)2017-10-09T19:46:32ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=2#742017-10-09T19:34:21Z2017-10-09T19:34:21Z<p>I'm good with a meet with Scandalous...interesting to have one set of people having met, and as a Droyne I can see Malt being interested in the presence of a Psi.</p>
<p>I'll add the second connection to Malt's profile. As to skill...I think Leadership or Tactics (Naval) +1 makes the most sense.</p>
<p>Barring Objections, I'll go with Leadership +1. Having a Tactics (Naval) of 3 seems a bit much. :)</p>
<p>EAVE, FWIW, I looked at a connection, but Darrian space just seemed too far away (though really •anyone• could connect with you during the your first term...with no memory of it. Is there a reason that EAVE's terms on the matrix are shifted down 3 rows? Because if they weren't, The blank spaces in Dev's and EAVE's memories would match perfectly...</p>I'm good with a meet with Scandalous...interesting to have one set of people having met, and as a Droyne I can see Malt being interested in the presence of a Psi.
I'll add the second connection to Malt's profile. As to skill...I think Leadership or Tactics (Naval) +1 makes the most sense.
Barring Objections, I'll go with Leadership +1. Having a Tactics (Naval) of 3 seems a bit much. :)
EAVE, FWIW, I looked at a connection, but Darrian space just seemed too far away (though really *anyone*...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-09T19:34:21ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=2#642017-10-09T17:49:07Z2017-10-09T17:49:07Z<p>I can see where Scandalous could have been on one of the corsair vessels or on the base at Torrknungazarr when the punitive raid secured her release.</p>
<p>It even works with your term history. Easy to understand how you failed the roll for special training if the training was interrupted by a kidnapping.</p>I can see where Scandalous could have been on one of the corsair vessels or on the base at Torrknungazarr when the punitive raid secured her release.
It even works with your term history. Easy to understand how you failed the roll for special training if the training was interrupted by a kidnapping.Omaltdoytsart Yuftro (alias of Ramarren)2017-10-09T17:49:07ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion&page=2#542017-10-09T17:04:05Z2017-10-09T17:04:05Z<p>Scandalous, the connection is a bit tenuous, but looking at your second term, it seems you were likely smuggled out of Zhodani space to the Imperium. If your route passed through the somewhat more porous border of the client states Coreward of the Imperium, you could have passed through the Commonality of Kedzudh during Omaltdoy'tsart's final term.</p>
<p>The Commonality is an Imperial ally, so wouldn't be an unreasonable staging point to get someone into the Imperium, particularly travelling with an Imperial diplomat.</p>
<p>How you'd want to work your connection with the punitive strikes against Vargr corsairs going on at the same time would be up to you. (This is the term after Malt's connection with Dev, which involved a different naval action).</p>
<p>Oddly, I see a pattern where a number of us started as outside the Imperium.</p>Scandalous, the connection is a bit tenuous, but looking at your second term, it seems you were likely smuggled out of Zhodani space to the Imperium. If your route passed through the somewhat more porous border of the client states Coreward of the Imperium, you could have passed through the Commonality of Kedzudh during Omaltdoy'tsart's final term.
The Commonality is an Imperial ally, so wouldn't be an unreasonable staging point to get someone into the Imperium, particularly travelling with...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-09T17:04:05ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion#452017-10-09T15:21:29Z2017-10-09T15:21:29Z<p>I'll lock in Malt's Connection to Dev Vorn and add it to the profile :)
<br />
Adding Pilot (Spacecraft)+1 for this connection.</p>I'll lock in Malt's Connection to Dev Vorn and add it to the profile :)
Adding Pilot (Spacecraft)+1 for this connection.Omaltdoytsart Yuftro (alias of Ramarren)2017-10-09T15:21:29ZRe: Forums: Television: New Star Trek Series Premieres January 2017Ramarrenhttps://paizo.com/threads/rzs2t2mj&page=8?New-Star-Trek-Series-Premieres-January-2017#3762018-01-09T00:18:54Z2017-10-09T13:59:11Z<div class="messageboard-quotee">DM_aka_Dudemeister wrote:</div><blockquote> When Canon gets in the way of a story, ignore canon. Some nerd will no-prize a solution. </blockquote><p>If you want to make a story without running afoul of canon, don't set it in an established franchise just to get a cheap boost in popularity.DM_aka_Dudemeister wrote:When Canon gets in the way of a story, ignore canon. Some nerd will no-prize a solution.
If you want to make a story without running afoul of canon, don't set it in an established franchise just to get a cheap boost in popularity.Ramarren2017-10-09T13:59:11ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion#402017-10-09T01:15:44Z2017-10-09T01:15:44Z<p>The Malt & Glitch connection (Jenny was on one of the ships Malt commanded in the punitive raid, a small destroyer escort ship that took sufficient damage to be evacuated before it blew up. Jenny and Malt never met, although Malt approved her medical compensation after the battle, due to her improper awakening.) makes a fair amount of sense to me.</p>
<p>I have an alternate suggestion for Dev & Malt:
<br />
12 years ago, Dev Vorn is found on the edge of known space with a chunk missing from his memory. If 'the edge of known space' is the Vargr Extents in this case, he could have easily interacted with Malt, in the next term, when Malt is involved in repulsing a raid by Vargr Corsairs and Dev gets 'tangled up in something completely unrelated to being a Merchant.'</p>The Malt & Glitch connection (Jenny was on one of the ships Malt commanded in the punitive raid, a small destroyer escort ship that took sufficient damage to be evacuated before it blew up. Jenny and Malt never met, although Malt approved her medical compensation after the battle, due to her improper awakening.) makes a fair amount of sense to me.
I have an alternate suggestion for Dev & Malt:
12 years ago, Dev Vorn is found on the edge of known space with a chunk missing from his memory. If...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-09T01:15:44ZRe: Forums: Play-by-Post Discussion: (03) Traveler - The Wreck of the Verdant DawnOmaltdoytsart Yuftro (alias of Ramarren)https://paizo.com/campaigns/3TravellerVoyagesOfTheRedDusk/discussion#92017-10-08T04:01:34Z2017-10-08T04:01:34Z<p>So, Events for Malt:
<br />
<b>Last Term:</b> Participated in a Notable Military Engagement (this happens in the Vargr Extents, should it make a difference)</p>
<p><b>Second-to-Last Term:</b> Participated in a Notable Military Engagement (also in the Vargr Extents)</p>
<p><b>Third-to-Last Term:</b> Joined a gambling circle on board ship (lost big).</p>
<p><b>Fourth-to-Last Term:</b> Given the opportunity to abuse my position for profit (did not do so).</p>
<p><b>Fifth-to-Last Term:</b> Special assignment or duty on board ship. (Courier pilot between Vargr and Imperial space...this is likely the best option for connection to an Imperial character).</p>So, Events for Malt:
Last Term: Participated in a Notable Military Engagement (this happens in the Vargr Extents, should it make a difference)
Second-to-Last Term: Participated in a Notable Military Engagement (also in the Vargr Extents)
Third-to-Last Term: Joined a gambling circle on board ship (lost big).
Fourth-to-Last Term: Given the opportunity to abuse my position for profit (did not do so).
Fifth-to-Last Term: Special assignment or duty on board ship. (Courier pilot between Vargr...Omaltdoytsart Yuftro (alias of Ramarren)2017-10-08T04:01:34ZRe: Forums/Gamer Life: General Discussion: Why aren't Wizards wise?Ramarrenhttps://paizo.com/threads/rzs2ukcd?Why-arent-Wizards-wise#172017-10-06T02:56:46Z2017-10-06T02:56:46Z<p>Wisdom is also often used as a measure of Sanity in Pathfinder, and 'Mad Wizard' is a very common trope.</p>
<p>Wise people do not build deep dungeons with no bathrooms but with multiple deathtraps.</p>
<p>Wise people do not consider it a good idea to breed owls and bears, and then take the time and effort to make it possible.</p>
<p>Leave that wisdom stuff to the god botherers, wizards are more likely to operate on the 'hold my beer' principle.</p>Wisdom is also often used as a measure of Sanity in Pathfinder, and 'Mad Wizard' is a very common trope.
Wise people do not build deep dungeons with no bathrooms but with multiple deathtraps.
Wise people do not consider it a good idea to breed owls and bears, and then take the time and effort to make it possible.
Leave that wisdom stuff to the god botherers, wizards are more likely to operate on the 'hold my beer' principle.Ramarren2017-10-06T02:56:46ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=10?Traveller-Recruitment-for-a-Traveller-Game#4682017-10-02T18:09:11Z2017-10-02T18:08:51Z<div class="messageboard-quotee">CucumberTree wrote:</div><blockquote> <div class="messageboard-quotee">mdt wrote:</div><blockquote> Honestly Trawets, not sure if your character is survivable at this point. Your stats would be STR 2, Dex 7, End 4. That's 11 hit points within this system. And you'll be rocking penalties to your physical stats. You may want to consider retiring him and starting over. </blockquote>You could always get a combat ready mobility scooter </blockquote><p>...at no cost! Our Medicare specialists are standing by to assist you! :)CucumberTree wrote:mdt wrote: Honestly Trawets, not sure if your character is survivable at this point. Your stats would be STR 2, Dex 7, End 4. That's 11 hit points within this system. And you'll be rocking penalties to your physical stats. You may want to consider retiring him and starting over.
You could always get a combat ready mobility scooter ...at no cost! Our Medicare specialists are standing by to assist you! :)Ramarren2017-10-02T18:08:51ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=9?Traveller-Recruitment-for-a-Traveller-Game#4262017-10-01T14:15:21Z2017-10-01T14:15:21Z<div class="messageboard-quotee">mdt wrote:</div><blockquote> Yes, but it's only the Leader caste that has +2 int. sport doesn't have any adjustments.</blockquote><p>Got it. Sorry, Hazards of not having the full books and all :)mdt wrote:Yes, but it's only the Leader caste that has +2 int. sport doesn't have any adjustments.
Got it. Sorry, Hazards of not having the full books and all :)Ramarren2017-10-01T14:15:21ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=8?Traveller-Recruitment-for-a-Traveller-Game#3952017-10-01T00:53:50Z2017-10-01T00:53:50Z<p>I was playing around with the online generator from your original post, and they list Droyne as having +2 INT. Is that the case in the books you are using?</p>I was playing around with the online generator from your original post, and they list Droyne as having +2 INT. Is that the case in the books you are using?Ramarren2017-10-01T00:53:50ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=7?Traveller-Recruitment-for-a-Traveller-Game#3432017-09-29T21:01:18Z2017-09-29T21:01:18Z<p>Looks like you have the original GDW stuff. Classic, but significant differences from the Mongoose Traveller rules.</p>
<p>There is a free <a href="http://www.rpgnow.com/product/58279/Book-0-Introduction-to-Traveller?term=introduction+to+traveller&test_epoch=0" target="_blank" rel="nofollow">Introduction to Traveller rulebook available on RPGNow.</a>. It only has a few careers, but covers the basic mechanics.</p>Looks like you have the original GDW stuff. Classic, but significant differences from the Mongoose Traveller rules.
There is a free Introduction to Traveller rulebook available on RPGNow.. It only has a few careers, but covers the basic mechanics.Ramarren2017-09-29T21:01:18ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=7?Traveller-Recruitment-for-a-Traveller-Game#3322017-09-29T16:43:10Z2017-09-29T15:00:11Z<div class="messageboard-quotee">trawets71 wrote:</div><blockquote>Ok, this show my lack of world knowledge. I thought Solomani were those from Earth/Sol and therefore were the Imperium. So I don't know where I went wrong. I'll need some more information to figure out where I went wrong and what I want to do.</blockquote><p>The world's fastest crash course in Traveller History off the top of my head...(which may have changed a bit in the most recent version of Traveller)
<p>- A (very) long time ago an ancient race visited earth, took humans (and dogs) and spread them around to various points in the galaxy.
<br />
-Eventually on branch of these humans, the Vilani, created a start spanning empire, The First Imperium, which was decaying by the time...
<br />
-Humans from Earth discovered Jump Drive, met and warred with the First Imperium, and essentially conquered it, creating the Second Imperium.
<br />
-The imperial decay was too far gone, however, and the Second Imperium fell, causing a long night where worlds were separated again.
<br />
-Eventually, the Third Imperium rose up, still mostly run/populated by Vilani, but with more hybrid vigor than the First Imperium.
<br />
-Earthlings are now referred to as Solomani, and while technically conquered (and they're pissed about it), their polity is known as the Solomani Autonomous Region.</p>
<p>So Solomani can refer to 'racially descended from Terran Humans', but is more usually 'a citizen of the Solomani Autonomous Region/Solomani Sphere'.</p>trawets71 wrote:Ok, this show my lack of world knowledge. I thought Solomani were those from Earth/Sol and therefore were the Imperium. So I don't know where I went wrong. I'll need some more information to figure out where I went wrong and what I want to do.
The world's fastest crash course in Traveller History off the top of my head...(which may have changed a bit in the most recent version of Traveller) - A (very) long time ago an ancient race visited earth, took humans (and dogs) and...Ramarren2017-09-29T15:00:11ZRe: Forums: Television: The Orville - New Sci Fi Comedy from Seth MacFarlane and Director John FavreauRamarrenhttps://paizo.com/threads/rzs2ucrw&page=3?The-Orville-New-Sci-Fi-Comedy-from-Seth#1452017-09-30T08:28:51Z2017-09-29T11:40:51Z<div class="messageboard-quotee">Orville Redenbacher wrote:</div><blockquote>I don't care about the preaching its the fact its always humans who are right and aliens who are in the wrong. Just once it would be nice if it went the opposite way. On the other hand, attributing moral dilemmas to aliens and not humans makes it easier to examine the behavior outside a human context. I get the value of that storytelling, I just think its a well beaten path at this point. Also, I agree with Cyrad that the writing has a lot of room for improvement.</blockquote><p>Oddly, I didn't get the 'humans are right and aliens are wrong' vibe from this episode...I got 'both sides <i>think</i> they're right, and both sides have serious flaws in their arguments.'
<p>This particular episode has engendered (see what I did there?) more discussions of the topic among my friends than most NextGen episodes managed, and I think of that as a sign of success.</p>
<p>I also agree, however, that the writing needs improvement. Comedic drama is a tightrope, and I'm hoping Orville can manage that balance.</p>Orville Redenbacher wrote:I don't care about the preaching its the fact its always humans who are right and aliens who are in the wrong. Just once it would be nice if it went the opposite way. On the other hand, attributing moral dilemmas to aliens and not humans makes it easier to examine the behavior outside a human context. I get the value of that storytelling, I just think its a well beaten path at this point. Also, I agree with Cyrad that the writing has a lot of room for improvement.
...Ramarren2017-09-29T11:40:51ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=7?Traveller-Recruitment-for-a-Traveller-Game#3202017-09-29T11:30:42Z2017-09-29T11:30:42Z<p>This should be complete. If accepted, I may have a question or two about languages, but otherwise ready to go :)</p>
<p><b>NAME :</b> <a href="https://i.imgur.com/LvxVp.jpg" target="_blank" rel="nofollow">Omaltdoy'tsart Yuftro </a>, but he generally goes by Malt.
<br />
<b>RACE :</b> Droyne
<br />
<b>GENDER :</b> Alpha Male
<br />
<b>BIRTHWORLD :</b> Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by Uskuraday oytrip that travels up and down the Spinward Main offering ship maintenance and repair services.
<br />
<b>Rank/Caste/Title :</b> Sport
<br />
<b>Rank/Caste/Title :</b> Captain
<br />
<b>Rank/Caste/Title :</b> Baron
<br />
<b>Pension :</b> Cr10,000/yr
<br />
<b>Bank Account : </b> Cr13,750</p>
<p><b>STATS</b></p>
<p><b>STR</b> 03 <i>(-1)</i>
<br />
<b>DEX</b> 09 <i>(+1)</i>
<br />
<b>END</b> 06 <i>(+0)</i>
<br />
<b>INT</b> 12 <i>(+2)</i>
<br />
<b>EDU</b> 12 <i>(+2)</i>
<br />
<b>SOC</b> 12 <i>(+2)</i></p>
<p><b>SKILLS</b>
<br />
Astrogation 1
<br />
Computers 0
<br />
Engineer (M-Drive) 1
<br />
Flyer (Grav) 0
<br />
Gambler 1
<br />
Gun Combat (Energy Pistol) 0
<br />
Gunner (Turrets) 0
<br />
Language 0
<br />
Leadership 1
<br />
Mechanic 1
<br />
Melee (Blade) 1
<br />
Pilot (Small Craft) 0
<br />
Pilot (Spacecraft) 1
<br />
Sensors 1
<br />
Tactics (Naval) 2
<br />
Vacc Suit 2
<br />
Zero-G 1</p>
<p><b>PAST MISTAKES</b>
<br />
While he has nothing hanging over his head, it haunts Omaltdoy'tsart that he was seduced by success, and didn't throw over his career for one that involved more travel to different places.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p><b>Connections</b>
<br />
TBD. Easiest connections would involve anyone who had travelled in the Vargr extents or served in the Imperial Navy.</p>This should be complete. If accepted, I may have a question or two about languages, but otherwise ready to go :)
NAME : Omaltdoy'tsart Yuftro , but he generally goes by Malt.
RACE : Droyne
GENDER : Alpha Male
BIRTHWORLD : Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by Uskuraday oytrip that travels up and down the Spinward Main offering ship maintenance and repair services.
Rank/Caste/Title : Sport
Rank/Caste/Title : Captain
Rank/Caste/Title : Baron...Ramarren2017-09-29T11:30:42ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=6?Traveller-Recruitment-for-a-Traveller-Game#2832017-09-28T20:51:30Z2017-09-28T20:51:30Z<div class="messageboard-quotee">mdt wrote:</div><blockquote> LOL, well, a Baron could make a Social check to get a free ride on the ship, especially since they won't be full, but by the same token, if he'd rather work they won't say no either. :) </blockquote><p>I'm thinking Malt is just a little bit embarrassed about the whole 'Baron' thing...it's not normal for a Droyne. He'll pull it out if he has to, but otherwise he doesn't really discuss it.
<p>Military Ranks make sense to him, but while he groks social mobility, it still seems bizarre; one does not just change Caste (he likely has real trouble with non-military Vargr, with their ridiculously fluid social structure).</p>mdt wrote:LOL, well, a Baron could make a Social check to get a free ride on the ship, especially since they won't be full, but by the same token, if he'd rather work they won't say no either. :)
I'm thinking Malt is just a little bit embarrassed about the whole 'Baron' thing...it's not normal for a Droyne. He'll pull it out if he has to, but otherwise he doesn't really discuss it. Military Ranks make sense to him, but while he groks social mobility, it still seems bizarre; one does not just...Ramarren2017-09-28T20:51:30ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=6?Traveller-Recruitment-for-a-Traveller-Game#2732017-09-28T20:12:05Z2017-09-28T20:12:05Z<p>Final Version:
<br />
<b>NAME :</b> Omaltdoy'tsart Yuftro
<br />
<b>RACE </b> Droyne (Sport)
<br />
<b>BIRTHWORLD :</b> Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
<br />
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)</p>
<p><b>Caste</b> Sport</p>
<p><b>STR</b>-3...<i>-1</i>
<br />
<b>DEX</b>-9...<i>+1</i>
<br />
<b>END</b>-6...<i>+0</i>
<br />
<b>INT</b>-12..<i>+2</i>
<br />
<b>EDU</b>-12..<i>+2</i>
<br />
<b>SOC</b>-12..<i>+2</i></p>
<p>[Spoiler omitted]
<br />
Skills:
<br />
Astrogation 1
<br />
Computers 0
<br />
Engineer (M-Drive) 1
<br />
Flyer (Grav) 0
<br />
Gun Combat (Energy Pistol) 0
<br />
Gambler 1
<br />
Gunner (Turrets) 0
<br />
Leadership 1
<br />
Language 0
<br />
Mechanic 1
<br />
Melee (Blade) 1
<br />
Pilot (Spacecraft) 1
<br />
Pilot (Small Craft) 0
<br />
Sensors 1
<br />
Tactics (Naval) 2
<br />
Vacc Suit 2
<br />
Zero-G 1</p>
<p><b>Status</b>
<br />
<i>Rank:</i> Retired Captain in the Commonality of Kedzudh. (5 Terms)
<br />
<i>Mustering out Benefits:</i>
<br />
- Cr55,000 (13,750 banked, 13,750 spent, balance lost)
<br />
- 1 LightClaw Class Laser sidearm with service insignia
<br />
- Baronial Holdings on Asugunkhodz, with an expected annual income of Cr10,000</p>
<p>[Spoiler omitted]
<br />
[Spoiler omitted]</p>Final Version:
NAME : Omaltdoy'tsart Yuftro
RACE Droyne (Sport)
BIRTHWORLD : Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)
Caste Sport
STR-3...-1
DEX-9...+1
END-6...+0
INT-12..+2
EDU-12..+2
SOC-12..+2
[Spoiler omitted]
Skills:
Astrogation 1
Computers 0
Engineer (M-Drive) 1
Flyer (Grav) 0
Gun...Ramarren2017-09-28T20:12:05ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=6?Traveller-Recruitment-for-a-Traveller-Game#2622017-09-28T16:53:28Z2017-09-28T16:53:28Z<div class="messageboard-quotee">mdt wrote:</div><blockquote><p> [dice=Other]1d6 +1 EDU or two ship shares</p>
<p>Using the DM on this one turns it into Weapon.</p>
<p>55,000 Credits</p>
<p>Bank : 13,750 C
<br />
Equipment : 13,750 C</p>
<p>Remainder : Lost (Due to how game is starting) Everyone cuts their starting cash in half. </blockquote><p>That works for me. A few questions regarding equipment...
</p>
Central Catalog allows for purchase of items at 1 TL higher for +25% Cost. Is that an option?</p>
<p>I'm presuming my mustering out weapon is a baseline. If I pay the cost difference from mustering benefits, can I increase the cost to add various upgrades? (sights, etc.)</p>
<p>Can I add the monofilament option to a Blade, rather than a full monofilament sword? (Based on comparison, it looks like Cr150 if it is allowable)...I don't see Malt as a sword-wielder, but a ceremonial service weapon fits.</p>
<p>Once I know those, I'll get you an equipment list.</p>mdt wrote:[dice=Other]1d6 +1 EDU or two ship shares
Using the DM on this one turns it into Weapon.
55,000 Credits
Bank : 13,750 C
Equipment : 13,750 C
Remainder : Lost (Due to how game is starting) Everyone cuts their starting cash in half.
That works for me. A few questions regarding equipment...
Central Catalog allows for purchase of items at 1 TL higher for +25% Cost. Is that an option?I'm presuming my mustering out weapon is a baseline. If I pay the cost difference from[/dice]...Ramarren2017-09-28T16:53:28ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=6?Traveller-Recruitment-for-a-Traveller-Game#2562017-09-28T14:42:46Z2017-09-28T14:42:46Z<p>Hrm...Choices, Choices
<br />
Cash 1 = 5,000
<br />
Cash 2 = 50000</p>
<p>Total Cash : Cr55,000 </p>
<p>Other 1 = +1 Int
<br />
Other 2 = +1 EDU
<br />
Other 3 = Two Ship Shares
<br />
Other 4 = +2 Soc Standing <span class=messageboard-ooc>Look mom, I'm a Droyne Baron! :)</span></p>
<p>Let's not get greedy :). I'll put the final roll into 'Other', and I'll either use the +1 on that roll or the Cash 1 roll.</p>
<p>After that, it's just a matter of finalizing. Is there a comprehensive equipment list outside of the Intro Book? (I realize our equipment purchases may be somewhat limited, but I like to know the options).</p>
<p><span class=messageboard-ooc>nm, found it...Central Supply Catalog</span></p>Hrm...Choices, Choices
Cash 1 = 5,000
Cash 2 = 50000
Total Cash : Cr55,000
Other 1 = +1 Int
Other 2 = +1 EDU
Other 3 = Two Ship Shares
Other 4 = +2 Soc Standing Look mom, I'm a Droyne Baron! :)
Let's not get greedy :). I'll put the final roll into 'Other', and I'll either use the +1 on that roll or the Cash 1 roll.
After that, it's just a matter of finalizing. Is there a comprehensive equipment list outside of the Intro Book? (I realize our equipment purchases may be somewhat limited, but...Ramarren2017-09-28T14:42:46ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=6?Traveller-Recruitment-for-a-Traveller-Game#2542017-09-28T13:52:55Z2017-09-28T13:52:55Z<p><b>NAME :</b> Omaltdoy'tsart Yuftro
<br />
<b>RACE </b> Droyne (Sport)
<br />
<b>BIRTHWORLD :</b> Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
<br />
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)</p>
<p><b>Caste</b> Sport</p>
<p><b>STR</b>-3...<i>-1</i>
<br />
<b>DEX</b>-9...<i>+1</i>
<br />
<b>END</b>-6...<i>+0</i>
<br />
<b>INT</b>-11..<i>+1</i>
<br />
<b>EDU</b>-11..<i>+1</i>
<br />
<b>SOC</b>-10..<i>+1</i></p>
<p>[Spoiler omitted]
<br />
<b>Skills:</b>
<br />
Astrogation 1
<br />
Computers 0
<br />
Engineer (M-Drive) 1
<br />
Flyer (Grav) 0
<br />
Gun Combat (Energy Pistol) 0
<br />
Gambler 1
<br />
Gunner (Turrets) 0
<br />
Leadership 1
<br />
Language 0
<br />
Mechanic 1
<br />
Melee (Blade) 1
<br />
Pilot (Spacecraft) 1
<br />
Pilot (Small Craft) 0
<br />
Sensors 1
<br />
Tactics (Naval) 2
<br />
Vacc Suit 2
<br />
Zero-G 1</p>
<p>Status
<br />
Rank: Captain (Virtual Rank 6)
<br />
(+1 DM to 1 Benefit Roll) - Special Assignment, Term 1
<br />
(-1 Benefit Roll) - Gambling Circle, Term 3
<br />
+1 DM to all Benefit Rolls due to Rank
<br />
+1 DM Additional to Cash benefits due to Gambler.
<br />
<span class=messageboard-ooc>If I understand correctly, Malt will have 7 Benefit Rolls (5 for Terms, +3 for Rank, -1 for Gambling failure).
<br />
I'd like to take 2 rolls on the Cash Table, and 4 on the Other Table. If I hit 100,000 Cr in cash (both rolls 4+), I'll put the last in Other Benefits, otherwise roll as Cash.</p>
<p>If the Benefit DMs are not mandatory, then if one of the benefit rolls would result in TAS membership without the bonus, I'd like to take that. TAS membership fits the personality I have for Malt in my head.
<br />
</span></p>NAME : Omaltdoy'tsart Yuftro
RACE Droyne (Sport)
BIRTHWORLD : Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)
Caste Sport
STR-3...-1
DEX-9...+1
END-6...+0
INT-11..+1
EDU-11..+1
SOC-10..+1
[Spoiler omitted]
Skills:
Astrogation 1
Computers 0
Engineer (M-Drive) 1
Flyer (Grav) 0
Gun Combat (Energy...Ramarren2017-09-28T13:52:55ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=5?Traveller-Recruitment-for-a-Traveller-Game#2452017-09-28T11:10:11Z2017-09-28T11:10:11Z<p><b>NAME :</b> Omaltdoy'tsart Yuftro
<br />
<b>RACE </b> Droyne (Sport)
<br />
<b>BIRTHWORLD :</b> Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
<br />
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)</p>
<p><b>Caste</b> Sport</p>
<p><b>S</b>-3...<i>-1</i>
<br />
<b>D</b>-9...<i>+1</i>
<br />
<b>E</b>-5...<i>-1</i>
<br />
<b>I</b>-11..<i>+1</i>
<br />
<b>E</b>-10..<i>+1</i></p>
<p>[Spoiler omitted]</p>
<p><b>Skills:</b>
<br />
Astrogation 1
<br />
Computers 0
<br />
Engineer (M-Drive) 1
<br />
Flyer (Grav) 0
<br />
Gun Combat (Energy Pistol) 0
<br />
Gambler 1
<br />
Gunner (Turrets) 0
<br />
Leadership 1
<br />
Language 0
<br />
Mechanic 1
<br />
Melee (Blade) 1
<br />
Pilot (Spacecraft) 1
<br />
Pilot (Small Craft) 0
<br />
Tactics (Naval) 2
<br />
Vacc Suit 2
<br />
Zero-G 1</p>
<p><b>Status</b>
<br />
Rank: Commander (Virtual Rank 5)
<br />
(+1 DM to 1 Benefit Roll) - Special Assignment, Term 1
<br />
(-1 Benefit Roll) - Gambling Circle, Term 3</p>
<p>Omaltdoy'tsart will stay in the Navy for another term, bucking for command (preferably rolling on Personal Development).</p>NAME : Omaltdoy'tsart Yuftro
RACE Droyne (Sport)
BIRTHWORLD : Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)
Caste Sport
S-3...-1
D-9...+1
E-5...-1
I-11..+1
E-10..+1
[Spoiler omitted]
Skills:
Astrogation 1
Computers 0
Engineer (M-Drive) 1
Flyer (Grav) 0
Gun Combat (Energy Pistol) 0
Gambler 1...Ramarren2017-09-28T11:10:11ZRe: Forums: Television: New Star Trek Series Premieres January 2017Ramarrenhttps://paizo.com/threads/rzs2t2mj&page=7?New-Star-Trek-Series-Premieres-January-2017#3292017-09-28T04:11:04Z2017-09-28T04:11:04Z<div class="messageboard-quotee">Tectorman wrote:</div><blockquote><p> Also, the robot. I took that character to be an alien in a robot-looking life-support suit, not a robot at all (though I only remember seeing him for a moment so maybe he was?).</p>
<p>I was, however, wondering about how those tracks on the sandy dunes even held up, considering it probably took them a fair amount of time and there was an approaching storm... </blockquote><p>Pretty sure he's a robot. His face was pulsing the Red Alert indicator, and a still of the head showed a lighted label on the side with the name of the ship. (Could be he's just really enthusiastic :) )Tectorman wrote:Also, the robot. I took that character to be an alien in a robot-looking life-support suit, not a robot at all (though I only remember seeing him for a moment so maybe he was?).
I was, however, wondering about how those tracks on the sandy dunes even held up, considering it probably took them a fair amount of time and there was an approaching storm...
Pretty sure he's a robot. His face was pulsing the Red Alert indicator, and a still of the head showed a lighted label on the...Ramarren2017-09-28T04:11:04ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=4?Traveller-Recruitment-for-a-Traveller-Game#2002017-09-28T04:05:45Z2017-09-28T04:05:45Z<div class="messageboard-quotee">Quote:</div><blockquote><p> <b>NAME :</b> Omaltdoy'tsart Yuftro
</p>
<b>RACE </b> Droyne (Sport)
<br />
<b>BIRTHWORLD :</b> Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
<br />
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)</p>
<p><b>Caste</b> Sport</p>
<p><b>S</b>-3...<i>-1</i>
<br />
<b>D</b>-9...<i>+1</i>
<br />
<b>E</b>-5...<i>-1</i>
<br />
<b>I</b>-11..<i>+1</i>
<br />
<b>E</b>-10..<i>+1</i></p>
<p>Term 1: Unable to hack it in the Imperial Navy, our hero is instead drafted by a non-imperial but aligned Navy. He enrolls in the Flight assignments.</p>
<p>Special Assignment on board ship (+1 DM to 1 Benefit Roll)
<br />
—Assigned to Courier duty as a backup pilot for a Scout Class vessel relaying dispatches and information back to Imperial forces as part of cooperation agreements.—</p>
<p>Promoted to Able Spacehand, and then Commissioned to Ensign.</p>
<p>Term 2: Continuing as a courier, Malt, moves from backup to primary pilot. He is approached to made credits on the side by carrying contraband, but refuses, duly reporting the incident and earning a promotion. (EVENT : You have the opportunity to abuse your position for profit. If you do so, gain an extra Benefit roll from this term. Refuse, and you get a +2 DM to your next Advancement roll.)</p>
<p>Promoted to Sublieutenant</p>
<p>Rank : 02, Sublieutenant (Virtual Rank 3)</blockquote><p>Term 3: Malt realizes he 's not likely to be leaving his current service (i.e. not changing careers) and begins thinking about life after the Navy. He joins a gambling circle, looking to build up his reserves for later on.
<p>He doesn't ignore his primary career, however, and takes a stint as a fighter pilot, his low mass giving just a bit of an acceleration advantage. He also begins to study more specialized armors, thinking that he may need exoskeletal support as he ages.</p>
<p>Continuing his rapid rise through the ranks, he is promoted to full Lieutenant.</p>
<p><span class=messageboard-ooc>Taking Gambler 1, and will try for the extra benefit roll (Total DM +2 if I am reading this correctly). •If• Malt succeeds on the Gambler roll, he will begin looking for anagathics as of <i>next</i> term.</p>
<p>The Intro book doesn't note any armor requiring more than Vacc Suit 1. If civilian exoskeletons exist, that's the sort of thing I'd be looking for (kind of like Battle Dress, but without the military applications, i.e. no heavy armor or attachment points for Plasma and Fusion Weapons)
<br />
</span></p>
<p><b>Skills:</b>
<br />
Computers 0
<br />
Flyer 0 (Grav)
<br />
Gun Combat (Energy Pistol) 0
<br />
Gambler 1
<br />
Gunner (Turrets) 0
<br />
Leadership 1
<br />
Language 0
<br />
Mechanic 1
<br />
Melee (Blade) 1
<br />
Pilot (Spacecraft) 1
<br />
Pilot (Small Craft) 0
<br />
Vacc Suit 2
<br />
Zero-G 1</p>
<p>Rank 3, Lieutenant (Virtual Rank 4)</p>
<p>...ready for Term 4 once the Gambler roll is sorted.</p>Quote:NAME : Omaltdoy'tsart Yuftro
RACE Droyne (Sport)
BIRTHWORLD : Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)Caste Sport
S-3...-1
D-9...+1
E-5...-1
I-11..+1
E-10..+1
Term 1: Unable to hack it in the Imperial Navy, our hero is instead drafted by a non-imperial but aligned Navy. He enrolls in...Ramarren2017-09-28T04:05:45ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=4?Traveller-Recruitment-for-a-Traveller-Game#1762017-09-27T22:36:58Z2017-09-27T22:36:58Z<div class="messageboard-quotee">Quote:</div><blockquote><p> <b>NAME :</b> Omaltdoy'tsart Yuftro
</p>
<b>RACE </b> Droyne (Sport)
<br />
<b>BIRTHWORLD :</b> Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
<br />
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)</p>
<p><b>Caste</b> Sport</p>
<p><b>S</b>-3...<i>-1</i>
<br />
<b>D</b>-9...<i>+1</i>
<br />
<b>E</b>-5...<i>-1</i>
<br />
<b>I</b>-11..<i>+1</i>
<br />
<b>E</b>-10..<i>+1</i></p>
<p>Term 1: Unable to hack it in the Imperial Navy, our hero is instead drafted by a non-imperial but aligned Navy. He enrolls in the Flight assignments.</p>
<p>Special Assignment on board ship (+1 DM to 1 Benefit Roll)
<br />
—Assigned to Courier duty as a backup pilot for a Scout Class vessel relaying dispatches and information back to Imperial forces as part of cooperation agreements.—</p>
<p>Promoted to Able Spacehand, and then Commissioned to Ensign.</p>
<p>Term 2: Continuing as a courier, Malt, moves from backup to primary pilot. He is approached to made credits on the side by carrying contraband, but refuses, duly reporting the incident and earning a promotion. (EVENT : You have the opportunity to abuse your position for profit. If you do so, gain an extra Benefit roll from this term. Refuse, and you get a +2 DM to your next Advancement roll.)</p>
<p>Promoted to Sublieutenant</p>
<p><b>Skills:</b>
<br />
Computers 0
<br />
Flyer 0
<br />
Gun Combat (Energy Pistol) 0
<br />
Gunner (Turrets) 0
<br />
Leadership 1
<br />
Language 0
<br />
Mechanic 1
<br />
Melee (Blade) 1
<br />
Pilot (Spacecraft) 1
<br />
Vacc Suit 1
<br />
Zero-G 1</p>
<p>Rank : 02, Sublieutenant (Virtual Rank 3)</blockquote><p>Ready for a 3rd Term :)Quote:NAME : Omaltdoy'tsart Yuftro
RACE Droyne (Sport)
BIRTHWORLD : Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)Caste Sport
S-3...-1
D-9...+1
E-5...-1
I-11..+1
E-10..+1
Term 1: Unable to hack it in the Imperial Navy, our hero is instead drafted by a non-imperial but aligned Navy. He enrolls in...Ramarren2017-09-27T22:36:58ZRe: Forums: Television: New Star Trek Series Premieres January 2017Ramarrenhttps://paizo.com/threads/rzs2t2mj&page=7?New-Star-Trek-Series-Premieres-January-2017#3262017-09-27T22:27:17Z2017-09-27T22:27:17Z<div class="messageboard-quotee">Orville Redenbacher wrote:</div><blockquote> Oh no women captains and robots!? </blockquote><p>A fine thing in SF, just not in pre-TOS Star Trek (ignoring continuity takes me out of the moment, and reduces my enjoyment).Orville Redenbacher wrote:Oh no women captains and robots!?
A fine thing in SF, just not in pre-TOS Star Trek (ignoring continuity takes me out of the moment, and reduces my enjoyment).Ramarren2017-09-27T22:27:17ZRe: Forums: Television: New Star Trek Series Premieres January 2017Ramarrenhttps://paizo.com/threads/rzs2t2mj&page=7?New-Star-Trek-Series-Premieres-January-2017#3222017-09-27T17:40:00Z2017-09-27T17:40:00Z<p>I saw the first episode...meh.</p>
<p>I can get around the different-looking Klingons, though I really see no reason not to use Movie/NextGen Klingons.</p>
<p>The higher-tech bridge also fair for an update. Though I wish it weren't higher tech than the NextGen bridge.</p>
<p>A little harder to get around the already established TOS canon that women were not •allowed• to be Starfleet captains at that point </p>
<p>Stupid? Yes. Sexist? Yes. But it was explicitly established. The difficulty in any prequel is in trying to keep true to the source. I can live with this one only because our society would make this a really unpalatable piece of history...but it strikes me as revisionist.</p>
<p>I can't forgive the robot on the bridge. It doesn't follow within the established continuity at •all•, and seems to be there for just cool factor.</p>
<p>...and that last part is likely the issue that drove me away from enjoying the episode. There were too many things added for cool/atmosphere that weren't sensible/justified. </p>
<p>Coffins on the outside of the vessel were an interesting cultural item that didn't detract from the plot...but open flames inside a starship? I don't buy it from even from Klingons. The captain's 'I made a Starfleet badge in the sand' that could be detected from orbit when the people could not was another example of 'added for cool factor, but ultimately nonsensical'.</p>I saw the first episode...meh.
I can get around the different-looking Klingons, though I really see no reason not to use Movie/NextGen Klingons.
The higher-tech bridge also fair for an update. Though I wish it weren't higher tech than the NextGen bridge.
A little harder to get around the already established TOS canon that women were not *allowed* to be Starfleet captains at that point
Stupid? Yes. Sexist? Yes. But it was explicitly established. The difficulty in any prequel is in trying...Ramarren2017-09-27T17:40:00ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=4?Traveller-Recruitment-for-a-Traveller-Game#1622017-09-27T15:45:11Z2017-09-27T15:45:11Z<div class="messageboard-quotee">mdt wrote:</div><blockquote><p> <b>NAME :</b> Omaltdoy'tsart Yuftro
</p>
<b>RACE </b> Droyne (Sport)
<br />
<b>BIRTHWORLD :</b> Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
<br />
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)</p>
<p><b>S</b>-3...<i>-1</i>
<br />
<b>D</b>-9...<i>+1</i>
<br />
<b>E</b>-5...<i>-1</i>
<br />
<b>I</b>-11..<i>+1</i>
<br />
<b>E</b>-10..<i>+1</i>
<br />
<b>Caste</b> - 5...<i>Sport</i></p>
<p>Term 1: Unable to hack it in the Imperial Navy, our hero is instead drafted by a non-imperial but aligned Navy. He enrolls in the Flight assignments.</p>
<p>Special Assignment on board ship (+1 DM to 1 Benefit Roll)
<br />
—Assigned to Courier duty piloting a Scout Class vessel relaying dispatches and information back to Imperial forces as part of cooperation agreements.—</p>
<p>Promoted to Able Spacehand, and then Commissioned to Ensign.</p>
<p><b>Skills:</b>
<br />
Computers 0
<br />
Gun Combat (Energy Pistol) 0
<br />
Gunner (Turrets) 0
<br />
Language 0
<br />
Mechanic 1
<br />
Melee (Blade) 1
<br />
Pilot (Spacecraft) 1
<br />
Vacc Suit 1
<br />
Zero-G 1</p>
<p>You have the opportunity to abuse your position for profi t. If you do so, gain an extra Benefi t roll from this term. Refuse, and you get a +2 DM to your next Advancement roll.</p>
<p><span class=messageboard-ooc>Abuse position or not? Holding up rolls for decision.</span> </blockquote><p>The Navy is the closest thing Malt has to family right now; abusing the position would be unthinkable (+2 Advancement DM). Based on the assignment in prior term, and the continued Pilot skill, I expect he had the opportunity to smuggle contraband in the courier ship, and turned it down, likely turning in the person who made the offer.mdt wrote:NAME : Omaltdoy'tsart Yuftro
RACE Droyne (Sport)
BIRTHWORLD : Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)S-3...-1
D-9...+1
E-5...-1
I-11..+1
E-10..+1
Caste - 5...Sport
Term 1: Unable to hack it in the Imperial Navy, our hero is instead drafted by a non-imperial but aligned Navy. He...Ramarren2017-09-27T15:45:11ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=3?Traveller-Recruitment-for-a-Traveller-Game#1452017-09-27T03:51:49Z2017-09-27T03:51:49Z<div class="messageboard-quotee">Quote:</div><blockquote></p>
<p><b>NAME :</b> Omaltdoy'tsart Yuftro
<br />
<b>RACE </b> Droyne (Sport)
<br />
<b>BIRTHWORLD :</b> Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
<br />
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)</p>
<p><b>Caste</b> Sport</p>
<p><b>S</b>-3...<i>-1</i>
<br />
<b>D</b>-9...<i>+1</i>
<br />
<b>E</b>-5...<i>-1</i>
<br />
<b>I</b>-11..<i>+1</i>
<br />
<b>E</b>-10..<i>+1</i>
<br />
<b>Caste</b> - 5...<i>Sport</i></p>
<p>Term 1: Unable to hack it in the Imperial Navy, our hero is instead drafted by a non-imperial but aligned Navy. He enrolls in the Flight assignments.</p>
<p>Special Assignment on board ship (+1 DM to 1 Benefit Roll)
<br />
—Assigned to Courier duty piloting a Scout Class vessel relaying dispatches and information back to Imperial forces as part of cooperation agreements.—</p>
<p>Promoted to Able Spacehand, and then Commissioned to Ensign.</p>
<p><b>Skills:</b>
<br />
Computers 0
<br />
Gun Combat (Energy Pistol) 0 (His STR really calls for very light weapons with no significant recoil)
<br />
Gunner (Turrets) 0
<br />
Language 0
<br />
Mechanic 1
<br />
Melee (Blade) 1
<br />
Pilot (Spacecraft) 0
<br />
Vacc Suit 1
<br />
Zero-G 1</p>
<p>Rank : 01, Ensign </blockquote><p>Omaltdoy'tsart will attempt another term in the local Navy, and if he does well will see if he can arrange a 'warm transfer' to Imperial Forces (figuring there will be more travel involved).Quote:NAME : Omaltdoy'tsart Yuftro
RACE Droyne (Sport)
BIRTHWORLD : Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)
Caste Sport
S-3...-1
D-9...+1
E-5...-1
I-11..+1
E-10..+1
Caste - 5...Sport
Term 1: Unable to hack it in the Imperial Navy, our hero is instead drafted by a non-imperial but aligned...Ramarren2017-09-27T03:51:49ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=3?Traveller-Recruitment-for-a-Traveller-Game#1122017-09-26T21:23:09Z2017-09-26T21:21:14Z<div class="messageboard-quotee">Ramarren wrote:</div><blockquote><p> <b>NAME :</b> Omaltdoy'tsart Yuftro (In practice, most humans call him some variant of 'Malt', 'Malty' or occasionally 'Old Malt')
</p>
<b>RACE </b> Droyne (Sport)
<br />
<b>BIRTHWORLD :</b> Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
<br />
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)
<br />
<b>PROPOSED CHARACTER TYPE :</b> By Preference, a Naval Pilot or Engineer (or possibly one cross-trained to the other)
<br />
My memory is that Droyne are also Psionic...though quietly so. Not sure how that would be handled rules-wise.</p>
<p>[dice=Caste]1d6...Sport. Ideal for a travelling Droyne</p>
<p><b>S</b>-3...<i>-1</i>
<br />
<b>D</b>-9...<i>+1</i>
<br />
<b>E</b>-5...<i>-1</i>
<br />
<b>I</b>-11..<i>+1</i>
<br />
<b>E</b>-10..<i>+1</i>
<br />
<b>Caste</b> - 5...<i>Sport</i></p>
<p>As a small race, physically weak and not hugely hard (but quite dexterous) seems the way to go)</p>
<p><b>Background Skills:</b> Computers 0, Language 0, Vacc Suit 0, Zero-G 0</p>
<p>Those born into the Sport Caste on the Uskurv are generally encouraged to engage in their wanderlust, and travel the known worlds. They are expected during that time to make contact with any Droyne settlements or families they come across, and pick up any messages and/or stories they may have (in some ways acting the way a medieval troubadour would have, keeping a sense of community across vast distances).</p>
<p></blockquote><p>I'm good with passing on Psionics entirely. If you don't mid making the roles, I'll go with that. My preference would be to start as an Imperial Pilot (using High Guard), and later transition into Engineering, taking some early Personal Development to try and push up my Endurance (as that directly affects how long I can reasonably stay in service).
</p>
I don't see Malt as the type to go through an Academy, he'd straight into service, hoping for shipboard assignments that mean travel.</p>Ramarren wrote:NAME : Omaltdoy'tsart Yuftro (In practice, most humans call him some variant of 'Malt', 'Malty' or occasionally 'Old Malt')
RACE Droyne (Sport)
BIRTHWORLD : Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)
PROPOSED CHARACTER TYPE : By Preference, a Naval Pilot or Engineer (or possibly...Ramarren2017-09-26T21:21:14ZRe: Forums: Recruitment: [Traveller] Recruitment for a Traveller GameRamarrenhttps://paizo.com/threads/rzs2umn1&page=2?Traveller-Recruitment-for-a-Traveller-Game#572017-09-26T04:29:58Z2017-09-26T03:48:47Z<p><b>NAME :</b> Omaltdoy'tsart Yuftro (In practice, most humans call him some variant of 'Malt', 'Malty' or occasionally 'Old Malt')
<br />
<b>RACE </b> Droyne (Sport)
<br />
<b>BIRTHWORLD :</b> Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
<br />
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)
<br />
<b>PROPOSED CHARACTER TYPE :</b> By Preference, a Naval Pilot or Engineer (or possibly one cross-trained to the other)
<br />
My memory is that Droyne are also Psionic...though quietly so. Not sure how that would be handled rules-wise.</p>
<p><span class="messageboard-dice"><b>Stat Roll 1:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 6) = 9</span>
<br />
<span class="messageboard-dice"><b>Stat Roll 2:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 3) = 5</span>
<br />
<span class="messageboard-dice"><b>Stat Roll 3:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 2) = 3</span>
<br />
<span class="messageboard-dice"><b>Stat Roll 4:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 5) = 11</span>
<br />
<span class="messageboard-dice"><b>Stat Roll 5:</b></span> <span class="messageboard-dice">2d6 ⇒ (5, 5) = 10</span>
<br />
<span class="messageboard-dice"><b>Caste:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>...Sport. Ideal for a travelling Droyne</p>
<p><b>S</b>-3...<i>-1</i>
<br />
<b>D</b>-9...<i>+1</i>
<br />
<b>E</b>-5...<i>-1</i>
<br />
<b>I</b>-11..<i>+1</i>
<br />
<b>E</b>-10..<i>+1</i>
<br />
Net +1 for the 5 stats (assuming Caste doesn't count, so it's a go :)
<br />
As a small race, physically weak and not hugely hard (but quite dexterous) seems the way to go)</p>
<p><b>Background Skills:</b> Computers 0, Language 0, Vacc Suit 0, Zero-G 0</p>
<p>Those born into the Sport Caste on the Uskurv are generally encouraged to engage in their wanderlust, and travel the known worlds. They are expected during that time to make contact with any Droyne settlements or families they come across, and pick up any messages and/or stories they may have (in some ways acting the way a medieval troubadour would have, keeping a sense of community across vast distances).</p>NAME : Omaltdoy'tsart Yuftro (In practice, most humans call him some variant of 'Malt', 'Malty' or occasionally 'Old Malt')
RACE Droyne (Sport)
BIRTHWORLD : Born and raised on the Uskurv, an asteroid ship outfitted with Jump Drives inhabited by a Droyne clan that travelled up and down the Spinward Main offering ship maintenance and repair services.
('Homeworld' traits as Hi-Tech, Asteroid, Vacuum)
PROPOSED CHARACTER TYPE : By Preference, a Naval Pilot or Engineer (or possibly one...Ramarren2017-09-26T03:48:47ZRe: Forums: Advice: Need an extremely long-lived monster (with bard levels) to lead tomb defenseRamarrenhttps://paizo.com/threads/rzs2uh70?Need-an-extremely-longlived-monster-to-lead#52017-07-24T21:05:11Z2017-07-24T21:05:11Z<p>A Rakshasa is CR 10, and fits thematically (in particular, a Rakshasa would find commanding Angels to be very ironic).</p>
<p>Give it a few Bard levels, and its special abilities will complement them nicely. Disguised as a Human, it will be very difficult to determine what they are actually fighting.</p>A Rakshasa is CR 10, and fits thematically (in particular, a Rakshasa would find commanding Angels to be very ironic).
Give it a few Bard levels, and its special abilities will complement them nicely. Disguised as a Human, it will be very difficult to determine what they are actually fighting.Ramarren2017-07-24T21:05:11ZRe: Forums: Advice: Looking for roleplay advice - Neutral Devil WorshipRamarrenhttps://paizo.com/threads/rzs2ugr0?Looking-for-roleplay-advice-Neutral-Devil#142017-07-18T21:37:37Z2017-07-18T03:22:56Z<p>Asmodeus is the easy grab here. Outside of the 'law and order' items above, he holds the key for Rovagug's prison.</p>
<p>"Of course I venerate Asmodeus, as should you. Even if you do not agree with all of his views, understand that it is critical he have enough worshippers to have sufficient power to retain the key that keeps the most destructive force in creation locked away for all our sakes."</p>Asmodeus is the easy grab here. Outside of the 'law and order' items above, he holds the key for Rovagug's prison.
"Of course I venerate Asmodeus, as should you. Even if you do not agree with all of his views, understand that it is critical he have enough worshippers to have sufficient power to retain the key that keeps the most destructive force in creation locked away for all our sakes."Ramarren2017-07-18T03:22:56ZRe: Forums: Technology: Looking for a Website BuilderRamarrenhttps://paizo.com/threads/rzs2ucg9?Looking-for-a-Website-Builder#32017-05-21T12:21:37Z2017-05-21T12:21:37Z<p>I'd recommend Coffee Cup (<a href="http://www.coffeecup.com" target="_blank" rel="nofollow">www.coffeecup.com</a>).</p>
<p>Inexpensive, plenty of features and templates, a number of add-ons, etc. I've used it for years.</p>I'd recommend Coffee Cup (www.coffeecup.com).
Inexpensive, plenty of features and templates, a number of add-ons, etc. I've used it for years.Ramarren2017-05-21T12:21:37ZRe: Forums: Television: The Flash TV SeriesRamarrenhttps://paizo.com/threads/rzs2r1id&page=40?The-Flash-TV-Series#19952017-05-03T03:25:53Z2017-05-03T03:25:53Z<p>Not just Future Barry, Future <i>Time Remnant</i> Barry. When (lowercase) future Flash fights Savitar, he makes a series of time remnants and Savitar kills 'almost all of them'.</p>
<p>So here you have a time remnant Flash created as a disposable weapon, by a (at this point) pretty unstable Flash. He survives, but is presumably doomed as an aberration...might make him bitter.</p>
<p>I'm assuming he first spends a bit trying to outrun time wraiths/Black Flash, and goes faster than the costume can handle for a significant period of time, getting burnt.</p>Not just Future Barry, Future Time Remnant Barry. When (lowercase) future Flash fights Savitar, he makes a series of time remnants and Savitar kills 'almost all of them'.
So here you have a time remnant Flash created as a disposable weapon, by a (at this point) pretty unstable Flash. He survives, but is presumably doomed as an aberration...might make him bitter.
I'm assuming he first spends a bit trying to outrun time wraiths/Black Flash, and goes faster than the costume can handle for a...Ramarren2017-05-03T03:25:53ZRe: Forums: Movies: "Bad" movies you actually likeRamarrenhttps://paizo.com/threads/rzs2t62j&page=6?Bad-movies-you-actually-like#2802017-05-02T02:47:47Z2017-05-02T02:47:47Z<p>The two Bad Movies I liked:
<br />
<a href="http://www.imdb.com/title/tt0080846/" target="_blank" rel="nofollow">Hawk the Slayer</a>
<br />
Sword and Sorcery schlock raised to a new level.</p>
<p><a href="http://www.imdb.com/title/tt0094834/" target="_blank" rel="nofollow">Cannibal Women in the Avocado Jungle of Death</a>
<br />
I can't begin to describe this, except to say it was hilarious, and it shares roots with Apocalypse Now, as both were updates on the classic Heart of Darkness.</p>The two Bad Movies I liked:
Hawk the Slayer
Sword and Sorcery schlock raised to a new level.
Cannibal Women in the Avocado Jungle of Death
I can't begin to describe this, except to say it was hilarious, and it shares roots with Apocalypse Now, as both were updates on the classic Heart of Darkness.Ramarren2017-05-02T02:47:47ZRe: Forums: Television: Legends of TomorrowRamarrenhttps://paizo.com/threads/rzs2s9s0&page=16?Legends-of-Tomorrow#7542017-04-13T18:27:27Z2017-04-13T18:27:27Z<p>They <i>are</i> spread out where I am: Mon-Supergirl, Tues-Flash/Legends, Weds-Arrow...</p>They are spread out where I am: Mon-Supergirl, Tues-Flash/Legends, Weds-Arrow...Ramarren2017-04-13T18:27:27ZRe: Forums: Rules Questions: Toughness and FamiliarsRamarrenhttps://paizo.com/threads/rzs2ua9s?Toughness-and-Familiars#372017-04-11T21:10:55Z2017-04-11T21:10:55Z<p>I think the 'the specific trumps the general' which has been mentioned by the developers a number of times here.</p>
<p>How hit points are calculated is a general rule. Feats are more specific than that.</p>
<p>The text for familiars is even more specific: The familiar has half the master's total hit points. There is no modification for the familiar's CON, and there is no other indication that other things affect familiar hit points.</p>
<p>The Mauler's Endurance Feat <i>explicitly</i> (or more specifically, if you prefer) notes that it modifies a familiar's hit point.</p>I think the 'the specific trumps the general' which has been mentioned by the developers a number of times here.
How hit points are calculated is a general rule. Feats are more specific than that.
The text for familiars is even more specific: The familiar has half the master's total hit points. There is no modification for the familiar's CON, and there is no other indication that other things affect familiar hit points.
The Mauler's Endurance Feat explicitly (or more specifically, if you...Ramarren2017-04-11T21:10:55ZRe: Forums: Community Use: Printable PRDRamarrenhttps://paizo.com/threads/rzs2uabn?Printable-PRD#22017-04-11T20:48:58Z2017-04-11T20:48:58Z<p>I believe they call that the Core Rulebook (along with other rulebooks). Give the nice folks at Paizo some money so they can keep making product, and get a nice Hardcover (or a well-linked PDF you can print if you prefer to spend the time and ink).</p>I believe they call that the Core Rulebook (along with other rulebooks). Give the nice folks at Paizo some money so they can keep making product, and get a nice Hardcover (or a well-linked PDF you can print if you prefer to spend the time and ink).Ramarren2017-04-11T20:48:58ZRe: Forums: Technology: GM Campaign SoftwareRamarrenhttps://paizo.com/threads/rzs2u5l5?GM-Campaign-Software#132017-02-22T23:53:58Z2017-02-22T23:53:58Z<p>Having now looked at the connections video, it's pretty close to what I want, close enough to likely put in it the 'buy' category if/when calendaring is settled.</p>
<p>Honestly a 'content marketplace' leaves me pretty cold...I can usually find or make what I want. But I know it's important to a number of people.</p>Having now looked at the connections video, it's pretty close to what I want, close enough to likely put in it the 'buy' category if/when calendaring is settled.
Honestly a 'content marketplace' leaves me pretty cold...I can usually find or make what I want. But I know it's important to a number of people.Ramarren2017-02-22T23:53:58ZRe: Forums: Technology: GM Campaign SoftwareRamarrenhttps://paizo.com/threads/rzs2u5l5?GM-Campaign-Software#112017-02-22T02:13:12Z2017-02-22T02:13:12Z<div class="messageboard-quotee">Tarlane wrote:</div><blockquote><p> Ramarren,</p>
<p>I'm just a casual realm works user and not an official voice for them in any sense, but I can say that the software is able to do all the NPC/organization/relationship type of things you mentioned above and it functions pretty smoothly.</blockquote><p>That's good to hear...and it means that their feature descriptions woefully undersell the abilities of the product.
<p>Is there a user manual available that would allow a potential buyer to understand the full capabilities of the product, or just in-line help links?</p>Tarlane wrote:Ramarren,
I'm just a casual realm works user and not an official voice for them in any sense, but I can say that the software is able to do all the NPC/organization/relationship type of things you mentioned above and it functions pretty smoothly.
That's good to hear...and it means that their feature descriptions woefully undersell the abilities of the product. Is there a user manual available that would allow a potential buyer to understand the full capabilities of the...Ramarren2017-02-22T02:13:12ZRe: Forums: Technology: GM Campaign SoftwareRamarrenhttps://paizo.com/threads/rzs2u5l5?GM-Campaign-Software#92017-02-21T20:56:27Z2017-02-21T20:56:27Z<p>FWIW, neither this nor Realm Works does what I want in campaign management software. This is not a knock on either product, they may well work fine for most folks, but they don't fit my needs.</p>
<p>What do I want in Campaign Management software? (This is long...)
<br />
- Custom Calendaring - I want to be able to set up weeks/months/years that are custom length, with custom names. (10 days to the week, 3 weeks to the month, 2.75 weeks to the 'cycle', a very short renamed 'year', for example)...included here would be the ability to advance the campaign date by <i>x</i> days/weeks/years.</p>
<p>- Lunar tracking for up to 5 moons, each of which has it's own phases...I should be able to look up any given date, and know the phase each moon is in, as well as filtering for the next time several of the moons are in each phase.</p>
<p>- Tracking of other important dates, either one-shot or recurring</p>
<p>- NPC Tracking (system agnostic). Aside from basics about an NPC, I want to be able to document organizations they belong to, their friends, their enemies, their relatives, mentors, etc.</p>
<p>- Add the same ability for organizations, governments, religions, locations, etc.</p>
<p>- Creation of custom connections between the objects above. For example, I want to create a connection 'member of/member'. I apply that connection between an (N)PC and Organization, and now on the (N)PC I have a link 'member of <organization name> that goes to the organization...and on the entry for the Organization, I have a list of 'members' which links back to the (N)PCs with this connection.</p>
<p>—a further example, I may create a 'master/apprentice' or 'uncle/nephew' connection that can be applied between 2 (N)PCS, with the other descriptor applied to the second person...any given object should have the capacity for multiple connections, and two objects should have the ability to be connected more than once (for example, a Smith who has an Apprentice who is also his nephew).</p>
<p>- A Home and Current Location for any of these objects. Mostly these would apply to people, but a caravan or circus or theatre group might be in a different location than their 'Home'.</p>
<p>- Scheduling of location. If I have an NPC or Organization (such as a caravan) that has a regular route, I want to be able to set a start date and schedule (2 days in Location A, 4 days in transit, 1 week in location B, 2 days in transit, 1 day in Location C, 3 days in transit, Back to Location A and loop).</p>
<p>After all that, linking maps/sheets/other documents to any object or multiple objects is something I assume most current software already does.</p>FWIW, neither this nor Realm Works does what I want in campaign management software. This is not a knock on either product, they may well work fine for most folks, but they don't fit my needs.
What do I want in Campaign Management software? (This is long...)
- Custom Calendaring - I want to be able to set up weeks/months/years that are custom length, with custom names. (10 days to the week, 3 weeks to the month, 2.75 weeks to the 'cycle', a very short renamed 'year', for example)...included...Ramarren2017-02-21T20:56:27ZRe: Forums: Advice: One of My Players Wants a Roc As an Animal CompanionRamarrenhttps://paizo.com/threads/rzs2u474?One-of-My-Players-Wants-a-Roc-As-an-Animal#232017-01-12T02:29:12Z2017-01-12T02:29:12Z<div class="messageboard-quotee">Balkoth wrote:</div><blockquote><div class="messageboard-quotee">Ascalaphus wrote:</div><blockquote>- Although its AC is good, it doesn't have a lot of HP. It starts with a Con of 9, so 7 HP at level 1.</blockquote><p>Animal companions get 2 HD at level 1.
</p>
</blockquote><p>..Which is where 7HP comes from. Animal Companions don't get Max HP at first level like PCs. So 2d8 (a 4 and a 5, for 9) -2 (for Con) is 7HPBalkoth wrote:Ascalaphus wrote:- Although its AC is good, it doesn't have a lot of HP. It starts with a Con of 9, so 7 HP at level 1.
Animal companions get 2 HD at level 1.
..Which is where 7HP comes from. Animal Companions don't get Max HP at first level like PCs. So 2d8 (a 4 and a 5, for 9) -2 (for Con) is 7HPRamarren2017-01-12T02:29:12ZRe: Forums: Television: The Flash TV SeriesRamarrenhttps://paizo.com/threads/rzs2r1id&page=33?The-Flash-TV-Series#16182016-11-30T15:06:05Z2016-11-30T15:06:05Z<div class="messageboard-quotee">MMCJawa wrote:</div><blockquote><p>Actually are we so sure Barry is responsible for Stein's daughter? Stein starting getting the memory flashbacks IIRC AFTER the 80's trip where he yelled at his younger self for not valuing his wife enough.</p>
<p>Flashpoint divergence begins...what when Barry is 8 or so? Stein's daughter looks about the same age or maybe even older than Barry. That means she would have been born pre-flashpoint timeline reset. I think it's going to turn out in the LoT episode that Stein himself caused that ripple, not Barry.</blockquote><p>I'm not sure if it ever explicitly came up in the Series, but in the comics, Flashpoint didn't just change things going forward, it rippled up and down the timestream, making alterations well before Barry was born.MMCJawa wrote:Actually are we so sure Barry is responsible for Stein's daughter? Stein starting getting the memory flashbacks IIRC AFTER the 80's trip where he yelled at his younger self for not valuing his wife enough.
Flashpoint divergence begins...what when Barry is 8 or so? Stein's daughter looks about the same age or maybe even older than Barry. That means she would have been born pre-flashpoint timeline reset. I think it's going to turn out in the LoT episode that Stein himself caused...Ramarren2016-11-30T15:06:05ZRe: Forums: Television: ArrowRamarrenhttps://paizo.com/threads/rzs2p0om&page=24?Arrow#11922016-11-23T15:23:09Z2016-11-23T15:23:09Z<p>I agree, Curtis may not be quite the 'quick-create gadgeteer' that Cisco is, but he's already shown that he has significant intellect and the ability to create practical applications of technology.</p>I agree, Curtis may not be quite the 'quick-create gadgeteer' that Cisco is, but he's already shown that he has significant intellect and the ability to create practical applications of technology.Ramarren2016-11-23T15:23:09ZRe: Forums: Television: SupergirlRamarrenhttps://paizo.com/threads/rzs2s9q3&page=17?Supergirl#8142016-11-22T04:16:09Z2016-11-22T04:16:09Z<p>Luthor's mom as head of Cadmus popped up in a prior episode, so it was no surprise. Doesn't particularly bother me one way or the other.</p>
<p>My only real gripe was dumb Kara. "Nice cage you got here, Nth metal even (liked that). I wonder how well these gaps stop heat vision from melting all your guns? Not at all? So sad"</p>
<p>As for Hank being Cyborg Superman...it had to be. If they do it up right, Project Medusa should end up referring to the Eradicator.</p>Luthor's mom as head of Cadmus popped up in a prior episode, so it was no surprise. Doesn't particularly bother me one way or the other.
My only real gripe was dumb Kara. "Nice cage you got here, Nth metal even (liked that). I wonder how well these gaps stop heat vision from melting all your guns? Not at all? So sad"
As for Hank being Cyborg Superman...it had to be. If they do it up right, Project Medusa should end up referring to the Eradicator.Ramarren2016-11-22T04:16:09ZRe: Forums: Television: ArrowRamarrenhttps://paizo.com/threads/rzs2p0om&page=24?Arrow#11832016-11-18T13:49:54Z2016-11-18T13:49:54Z<p>I think they are setting up Curtis/Mr. Terrific for a realization that he just can't cut it without some enhancement.</p>
<p>In this most recent episode, not only was he beaten up (again), He fails/stumbles/looks stupid multiple times in the training sequences. At some point, he's got to say "I need to start using my brainpower" to himself. The man who essentially cured paralysis can certainly come up with some toys.</p>I think they are setting up Curtis/Mr. Terrific for a realization that he just can't cut it without some enhancement.
In this most recent episode, not only was he beaten up (again), He fails/stumbles/looks stupid multiple times in the training sequences. At some point, he's got to say "I need to start using my brainpower" to himself. The man who essentially cured paralysis can certainly come up with some toys.Ramarren2016-11-18T13:49:54ZRe: Forums: Television: SupergirlRamarrenhttps://paizo.com/threads/rzs2s9q3&page=17?Supergirl#8032016-11-14T18:16:56Z2016-11-14T18:04:49Z<p>I'd love it if <b>Superboy</b> arrives with a Legionnaire, and makes sure to warn Kara not to tell her Kal-el about it, as he gets his mind wiped after every Legion trip.</p>I'd love it if Superboy arrives with a Legionnaire, and makes sure to warn Kara not to tell her Kal-el about it, as he gets his mind wiped after every Legion trip.Ramarren2016-11-14T18:04:49ZRe: Forums: Rules Questions: Simulacrum confusion...Ramarrenhttps://paizo.com/threads/rzs2mtnr?Simulacrum-confusion#162016-11-15T03:30:56Z2016-11-13T02:29:50Z<p>In this case, 'some other manner' means speech or some other means of communication</p>In this case, 'some other manner' means speech or some other means of communicationRamarren2016-11-13T02:29:50ZRe: Forums: Television: SupergirlRamarrenhttps://paizo.com/threads/rzs2s9q3&page=16?Supergirl#7972016-11-11T20:39:28Z2016-11-11T20:39:28Z<p>I expect there will actually be the occasional Legion easter egg/member on the show. I just don't expect it to be anything remotely like Legion Version <i>n</i> (pick one).</p>I expect there will actually be the occasional Legion easter egg/member on the show. I just don't expect it to be anything remotely like Legion Version n (pick one).Ramarren2016-11-11T20:39:28ZRe: Forums: Television: SupergirlRamarrenhttps://paizo.com/threads/rzs2s9q3&page=16?Supergirl#7942016-11-11T05:20:36Z2016-11-10T11:27:41Z<p>Little did you know that when they said members of the Legion would make an appearance, they meant The Newsboy Legion :)</p>Little did you know that when they said members of the Legion would make an appearance, they meant The Newsboy Legion :)Ramarren2016-11-10T11:27:41ZRe: Forums: Television: SupergirlRamarrenhttps://paizo.com/threads/rzs2s9q3&page=16?Supergirl#7522016-10-27T16:09:19Z2016-10-27T16:09:19Z<p>My only real "Doh!" moment for this is that all Aliens are going to become American <i>Citizens</i>. Not Refugees, not Resident Aliens, Citizens.</p>
<p>Bit of a slap in the face for all the human "illegal aliens" (the term is outdated these days, but appropriate to the discussion).</p>My only real "Doh!" moment for this is that all Aliens are going to become American Citizens. Not Refugees, not Resident Aliens, Citizens.
Bit of a slap in the face for all the human "illegal aliens" (the term is outdated these days, but appropriate to the discussion).Ramarren2016-10-27T16:09:19ZRe: Forums: Kingmaker: Map Folio Worth It?Ramarrenhttps://paizo.com/threads/rzs2tycc?Map-Folio-Worth-It#92016-10-13T16:48:34Z2016-10-13T16:48:34Z<p>If you'd like an electronic copy that is Community Use compliant, I have <a href="http://kingmaker.frozenstar.net/maps/StolenLands.htm" target="_blank" rel="nofollow">here</a>.</p>
<p>The page itself shows a Kingmaker map mid to late game, but there is a link to a baseline map.</p>
<p>It also includes a .FCW file if you use Campaign Cartographer.</p>If you'd like an electronic copy that is Community Use compliant, I have here.
The page itself shows a Kingmaker map mid to late game, but there is a link to a baseline map.
It also includes a .FCW file if you use Campaign Cartographer.Ramarren2016-10-13T16:48:34ZRe: Forums: Play-by-Post Discussion: To Forge a Kingdom: Kingmaker DiscussionBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/discussion&page=4#1992014-07-01T15:22:20Z2014-07-01T15:22:20Z<p>At this point, I'm afraid I'll have to drop. Good Luck, all</p>At this point, I'm afraid I'll have to drop. Good Luck, allBexer (alias of Ramarren)2014-07-01T15:22:20ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=16#7602014-06-08T21:15:25Z2014-06-08T21:15:25Z<p><span class=messageboard-ooc>AoO from Bexer (via Fidget's hoof)
<br />
Hoof: <span class="messageboard-dice">1d20 + 3 ⇒ (14) + 3 = 17</span> - Dmg: <span class="messageboard-dice">1d4 + 3 ⇒ (3) + 3 = 6</span></span></p>AoO from Bexer (via Fidget's hoof)
Hoof: [dice]1d20+3[/dice] - Dmg: [dice]1d4+3[/dice]Bexer (alias of Ramarren)2014-06-08T21:15:25ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=16#7562014-05-29T21:21:53Z2014-05-29T21:21:53Z<p>Bexer will again have Fidget attack, this time with both hooves:
<br />
<span class=messageboard-ooc>Hoof: <span class="messageboard-dice">1d20 + 3 ⇒ (13) + 3 = 16</span> - Dmg: <span class="messageboard-dice">1d4 + 3 ⇒ (1) + 3 = 4</span></span>
<br />
<span class=messageboard-ooc>Hoof: <span class="messageboard-dice">1d20 + 3 ⇒ (11) + 3 = 14</span> - Dmg: <span class="messageboard-dice">1d4 + 3 ⇒ (2) + 3 = 5</span></span></p>
<p>Feeling that he's getting the rhythm of the fight, he'll stay mounted.</p>Bexer will again have Fidget attack, this time with both hooves:
Hoof: [dice]1d20+3[/dice] - Dmg: [dice]1d4+3[/dice]
Hoof: [dice]1d20+3[/dice] - Dmg: [dice]1d4+3[/dice]
Feeling that he's getting the rhythm of the fight, he'll stay mounted.Bexer (alias of Ramarren)2014-05-29T21:21:53ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=16#7512014-05-27T15:01:08Z2014-05-27T15:01:08Z<p><span class=messageboard-ooc>Initiative: <span class="messageboard-dice">1d20 + 1 ⇒ (2) + 1 = 3</span></span></p>
<p>With some misgivings, Bexer will ride forward, allowing prompting Fidge to attack, rather than drawing his greatsword.</p>
<p>While moving, he will call out in Draconic:
<br />
[Spoiler omitted]</p>
<p>Presuming the Kobolds do •not• stand down, Bexer will have Fidget attack:
<br />
<span class=messageboard-ooc>Hoof: <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span></span></p>Initiative: [dice]1d20+1[/dice]
With some misgivings, Bexer will ride forward, allowing prompting Fidge to attack, rather than drawing his greatsword.
While moving, he will call out in Draconic:
[Spoiler omitted]
Presuming the Kobolds do *not* stand down, Bexer will have Fidget attack:
Hoof: [dice]1d20+3[/dice]Bexer (alias of Ramarren)2014-05-27T15:01:08ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=15#7332014-05-20T12:17:17Z2014-05-20T12:17:17Z<p><b>"Be aware...kobolds ahead. They don't seem to have noticed us yet."</b></p>
<p>Bexer keeps riding forward, curious as to what they are so intent on eating.</p>"Be aware...kobolds ahead. They don't seem to have noticed us yet."
Bexer keeps riding forward, curious as to what they are so intent on eating.Bexer (alias of Ramarren)2014-05-20T12:17:17ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=15#7302014-05-19T20:13:19Z2014-05-19T20:13:19Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 14 ⇒ (20) + 14 = 34</span> </span></p>
<p>As he mounts, Bexer turns to the others, <b>"We may want to see if Jhod is interested in joining us. I have some concerns about our severely reduced size."</b></p>Perception: [dice]1d20+14[/dice]
As he mounts, Bexer turns to the others, "We may want to see if Jhod is interested in joining us. I have some concerns about our severely reduced size."Bexer (alias of Ramarren)2014-05-19T20:13:19ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=15#7142014-05-10T10:25:23Z2014-05-10T10:25:23Z<p><span class=messageboard-ooc>Bexer would just as soon go now. It won't hurt us to sleep outside.</span></p>Bexer would just as soon go now. It won't hurt us to sleep outside.Bexer (alias of Ramarren)2014-05-10T10:25:23ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=15#7042014-05-06T03:37:07Z2014-05-06T03:37:07Z<p><b>"As much as I hate to say it, it may be that the best response to this particular tactic is a very swift execution. This wasn't just banditry, but an attempt to suborn the charter we hold, which is tantamount to treason."</b></p>"As much as I hate to say it, it may be that the best response to this particular tactic is a very swift execution. This wasn't just banditry, but an attempt to suborn the charter we hold, which is tantamount to treason."Bexer (alias of Ramarren)2014-05-06T03:37:07ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=14#6952014-05-01T11:43:36Z2014-05-01T11:43:36Z<p><b>"As Orsino said, we cleared a spider's nest, of sorts. But no bandits"</b></p>
<p>Bexer turns to the rest of the group, <b>"I think we need to accelerate our explorations. These bandits are too clever and organized for my comfort, and if we do not begin to seize the initiative, we are going to find ourselves outmaneuvered."</b></p>"As Orsino said, we cleared a spider's nest, of sorts. But no bandits"
Bexer turns to the rest of the group, "I think we need to accelerate our explorations. These bandits are too clever and organized for my comfort, and if we do not begin to seize the initiative, we are going to find ourselves outmaneuvered."Bexer (alias of Ramarren)2014-05-01T11:43:36ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=14#6912014-04-29T12:50:20Z2014-04-29T12:50:20Z<p><span class=messageboard-ooc>To bed...</span></p>To bed...Bexer (alias of Ramarren)2014-04-29T12:50:20ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=14#6812014-04-23T14:19:35Z2014-04-23T14:19:35Z<p>[I]These bandits are more subtle than I gave them credit for. We'll need to take care...and yet move quicker, I think[/b]</p>
<p>Bexer heads off to get the horses settled in and rubbed down, returning without his heavy armor to sit and eat a bit before discussing things further.</p>[I]These bandits are more subtle than I gave them credit for. We'll need to take care...and yet move quicker, I think[/b]
Bexer heads off to get the horses settled in and rubbed down, returning without his heavy armor to sit and eat a bit before discussing things further.Bexer (alias of Ramarren)2014-04-23T14:19:35ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=14#6692014-04-17T18:37:44Z2014-04-17T18:37:44Z<p>Bexer moves his horse forward past Orsino, his posture relaxed, his movements non-threatening.</p>
<p><b>"Captain, these men are lying; the evidence is clear. You were sent by Restov to guard Oleg's Trading Post, were you not, and by your words there is no doubt that this is Oleg. Would Restov send you to defend a bandit and murderer?"</b></p>
<p><b>"Have we, in the main, struck you as bandits and murderers?"</b></p>
<p><b>"These men have come up with an interesting way to try and prevent us from further interfering in their operation, but that is all there is to it."</b></p>
<p><span class=messageboard-ooc>Diplomacy: <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span></span></p>Bexer moves his horse forward past Orsino, his posture relaxed, his movements non-threatening.
"Captain, these men are lying; the evidence is clear. You were sent by Restov to guard Oleg's Trading Post, were you not, and by your words there is no doubt that this is Oleg. Would Restov send you to defend a bandit and murderer?"
"Have we, in the main, struck you as bandits and murderers?"
"These men have come up with an interesting way to try and prevent us from further interfering in their...Bexer (alias of Ramarren)2014-04-17T18:37:44ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=14#6632014-04-15T12:10:28Z2014-04-15T12:10:28Z<p>Bexer notes the amulets on the newcomer's belts, <b>"hrm, I suspect someone else is hunting the bandits in the area, and thinks we may be poaching on their bounty."</b></p>
<p>Bexer rides casually, ready to draw if necessary, but with his sword sheathed.</p>Bexer notes the amulets on the newcomer's belts, "hrm, I suspect someone else is hunting the bandits in the area, and thinks we may be poaching on their bounty."
Bexer rides casually, ready to draw if necessary, but with his sword sheathed.Bexer (alias of Ramarren)2014-04-15T12:10:28ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=14#6512014-04-10T12:22:16Z2014-04-10T12:22:16Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 14 ⇒ (11) + 14 = 25</span></span></p>Perception: [dice]1d20+14[/dice]Bexer (alias of Ramarren)2014-04-10T12:22:16ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=13#6432014-04-08T11:28:54Z2014-04-08T11:28:54Z<p><b>"While I am no sorcerer, I •may• be able to make use of such a ring, although the spell you describe is not familiar to me."</b></p>"While I am no sorcerer, I *may* be able to make use of such a ring, although the spell you describe is not familiar to me."Bexer (alias of Ramarren)2014-04-08T11:28:54ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=13#6352014-04-07T12:28:23Z2014-04-07T12:28:23Z<p>If MikHaela says there is something down there, and her Detect Magic is unable to pinpoint the location after 3 rounds, Bexer will descend in the hole and search manually (<span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 14 ⇒ (15) + 14 = 29</span></span>)</p>If MikHaela says there is something down there, and her Detect Magic is unable to pinpoint the location after 3 rounds, Bexer will descend in the hole and search manually (Perception: [dice]1d20+14[/dice])Bexer (alias of Ramarren)2014-04-07T12:28:23ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=13#6192014-04-04T16:40:46Z2014-04-04T16:40:46Z<p><b>"Tell you what, Ranzo, drop the 'T' and pronounce it <i>Bexer</i>, and you can have as much light as you'd like."</b></p>"Tell you what, Ranzo, drop the 'T' and pronounce it Bexer, and you can have as much light as you'd like."Bexer (alias of Ramarren)2014-04-04T16:40:46ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=13#6102014-04-03T13:33:54Z2014-04-03T13:33:54Z<p>Bexer will continue to renew the light, and will keep an eye out for any other creatures.</p>Bexer will continue to renew the light, and will keep an eye out for any other creatures.Bexer (alias of Ramarren)2014-04-03T13:33:54ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=13#6042014-04-02T21:31:09Z2014-04-02T21:31:09Z<p><span class=messageboard-ooc>You are not mistaken...it's one of the reasons I like Enlarge :}</span></p>
<p>Bexer strikes out as the strange spider moves.
<br />
<span class=messageboard-ooc>Greatsword: <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span> - Dmg: <span class="messageboard-dice">3d6 + 6 ⇒ (6, 6, 4) + 6 = 22</span></span></p>You are not mistaken...it's one of the reasons I like Enlarge :}
Bexer strikes out as the strange spider moves.
Greatsword: [dice]1d20 + 4[/dice] - Dmg: [dice]3d6 + 6[/dice]Bexer (alias of Ramarren)2014-04-02T21:31:09ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=12#5982014-03-26T11:39:37Z2014-03-26T11:39:37Z<p>Bexer steps forward and strikes.
<br />
<span class=messageboard-ooc>Greatsword: <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span> - Dmg: <span class="messageboard-dice">3d6 + 6 ⇒ (4, 4, 4) + 6 = 18</span>
<br />
Feh.</span></p>Bexer steps forward and strikes.
Greatsword: [dice]1d20+4[/dice] - Dmg: [dice]3d6+6[/dice]
Feh.Bexer (alias of Ramarren)2014-03-26T11:39:37ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=12#5902014-03-24T11:34:38Z2014-03-24T11:34:38Z<p><span class=messageboard-ooc>Whoops..Initiative:<span class="messageboard-dice">1d20 + 1 ⇒ (10) + 1 = 11</span></span></p>Whoops..Initiative:[dice]1d20+1[/dice]Bexer (alias of Ramarren)2014-03-24T11:34:38ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=12#5882014-03-24T04:07:41Z2014-03-24T04:07:41Z<p><span class=messageboard-ooc>Note that Bexer also has darkvision</span></p>
<p>Bexer concentrates, casting Enlarge Person.</p>Note that Bexer also has darkvision
Bexer concentrates, casting Enlarge Person.Bexer (alias of Ramarren)2014-03-24T04:07:41ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=12#5732014-03-21T12:17:57Z2014-03-21T12:17:57Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 14 ⇒ (11) + 14 = 25</span></span></p>
<p>Bexer pauses and looks about before casting Light upon his sword. <span class=messageboard-ooc>(he'll renew it every 10 minutes as necessary)</span></p>Perception: [dice]1d20+14[/dice]
Bexer pauses and looks about before casting Light upon his sword. (he'll renew it every 10 minutes as necessary)Bexer (alias of Ramarren)2014-03-21T12:17:57ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=12#5692014-03-21T02:18:20Z2014-03-21T02:18:20Z<p><b>"We're here to investigate...so let's investigate."</b></p>
<p>Bexer unsheathes his sword and begins following the drag marks.</p>"We're here to investigate...so let's investigate."
Bexer unsheathes his sword and begins following the drag marks.Bexer (alias of Ramarren)2014-03-21T02:18:20ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=12#5602014-03-18T23:30:20Z2014-03-18T23:30:20Z<p>Bexer raises a hand, <b>"Hold up a moment. Something is in the area. Tessandriel, can you take a look at these?"</b></p>
<p>Dismounting, Bexer casts <i>Light</i> on a small rock near one of the drag marks, <b>"I'm wondering if something is trying not to be noticed..."</b></p>Bexer raises a hand, "Hold up a moment. Something is in the area. Tessandriel, can you take a look at these?"
Dismounting, Bexer casts Light on a small rock near one of the drag marks, "I'm wondering if something is trying not to be noticed..."Bexer (alias of Ramarren)2014-03-18T23:30:20ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=12#5562014-03-18T00:11:13Z2014-03-18T00:11:13Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 14 ⇒ (17) + 14 = 31</span></span></p>Perception: [dice]1d20+14[/dice]Bexer (alias of Ramarren)2014-03-18T00:11:13ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=12#5512014-03-17T04:05:05Z2014-03-17T04:05:05Z<p>Bexer would rather go forward than back (i.e. let's finish the hex)</p>Bexer would rather go forward than back (i.e. let's finish the hex)Bexer (alias of Ramarren)2014-03-17T04:05:05ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=11#5432014-03-16T13:48:52Z2014-03-16T13:48:52Z<p>Somewhat bemused, Bexer mounts up and continues.</p>Somewhat bemused, Bexer mounts up and continues.Bexer (alias of Ramarren)2014-03-16T13:48:52ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=11#5252014-03-13T00:09:24Z2014-03-13T00:09:24Z<p>Bexer looks down at the wild man, <i>Looks like living out here has turned him strange</i></p>
<p><b>"We're not bandits, sir. In fact, we are hunting them. Oleg mentioned we might find you out here. Have you been sign of bandits or other dangers recently?"</b></p>Bexer looks down at the wild man, Looks like living out here has turned him strange
"We're not bandits, sir. In fact, we are hunting them. Oleg mentioned we might find you out here. Have you been sign of bandits or other dangers recently?"Bexer (alias of Ramarren)2014-03-13T00:09:24ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=11#5222014-03-11T03:00:38Z2014-03-11T03:00:38Z<p>(Bexer rides along in companionable silence)</p>(Bexer rides along in companionable silence)Bexer (alias of Ramarren)2014-03-11T03:00:38ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=11#5082014-03-07T05:44:46Z2014-03-07T05:44:46Z<p><span class=messageboard-ooc>Bexer is ready to move out</span></p>Bexer is ready to move outBexer (alias of Ramarren)2014-03-07T05:44:46ZRe: Forums: Play-by-Post Discussion: To Forge a Kingdom: Kingmaker DiscussionBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/discussion&page=4#1632014-03-07T05:43:04Z2014-03-07T05:43:04Z<p>Kesten might be a problem over time, but I haven't seen any indication that he's down to stealing at this point.</p>
<p>I have no issue either way regarding the alcohol. The rest of the loot should provide enough for Bexer's needs in the short term.</p>Kesten might be a problem over time, but I haven't seen any indication that he's down to stealing at this point.
I have no issue either way regarding the alcohol. The rest of the loot should provide enough for Bexer's needs in the short term.Bexer (alias of Ramarren)2014-03-07T05:43:04ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=10#4992014-03-05T21:52:13Z2014-03-05T21:52:13Z<p>Bexer looks at his current share of the treasure, considering, then hands most of it back to Oleg, <b>"I'll need a light crossbow and a score of bolts"</b></p>Bexer looks at his current share of the treasure, considering, then hands most of it back to Oleg, "I'll need a light crossbow and a score of bolts"Bexer (alias of Ramarren)2014-03-05T21:52:13ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=10#4882014-03-04T21:18:52Z2014-03-04T21:18:52Z<p><b>"I don't think we're going to be able to make it back every night, particularly as we range further out, but it we can do so, I have no real objection."</b></p>"I don't think we're going to be able to make it back every night, particularly as we range further out, but it we can do so, I have no real objection."Bexer (alias of Ramarren)2014-03-04T21:18:52ZRe: Forums: Play-by-Post Discussion: To Forge a Kingdom: Kingmaker DiscussionBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/discussion&page=4#1572014-03-04T03:42:38Z2014-03-04T03:42:38Z<p>That works for me...</p>That works for me...Bexer (alias of Ramarren)2014-03-04T03:42:38ZRe: Forums: Play-by-Post Discussion: To Forge a Kingdom: Kingmaker DiscussionBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/discussion&page=4#1552014-03-04T02:44:28Z2014-03-04T02:44:28Z<p>I marked the items in red on the loot sheet that I think we should sell, along with theoretical sale values (we'll need appraisals for some of the items, or just trust Oleg not to cheat us, which would be fine with me).</p>
<p>I know Ranzo would like to get a party fund established..does it sound reasonable to give the 'party fund' a double share (dividing all the current loot by 8, and future loot by nine)?</p>I marked the items in red on the loot sheet that I think we should sell, along with theoretical sale values (we'll need appraisals for some of the items, or just trust Oleg not to cheat us, which would be fine with me).
I know Ranzo would like to get a party fund established..does it sound reasonable to give the 'party fund' a double share (dividing all the current loot by 8, and future loot by nine)?Bexer (alias of Ramarren)2014-03-04T02:44:28ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=10#4842014-03-04T02:40:40Z2014-03-04T02:40:40Z<p>On hearing of Kesten's judgment, Bexer shrugs, <i>Surprising, but just as well, I suppose. Now we can move on to other things.</i></p>
<p><b>"Oleg, I how much can you give us for this stuff, and can we get a better deal for store credit than for pure cash?"</b>
<br />
<span class=messageboard-ooc>(See the Discussion Session for our loot prospects)</span></p>
<p>Once dickering is done there, Bexer will approach the others, <b>"I know we have some thoughts about where the leader of these bandits is, but I think it would be prudent to make sure there are no other camps nearby. I suggest we explore outwards in an arc moving southward, getting the lay of the land and clearing out any dangers as we go."</b></p>
<p>Bexer unrolls the rough map we have and runs his finger in a set of semicircular arcs <span class=messageboard-ooc>(see the Google map for suggested order)</span>,<b>"After we complete that, assuming we don't have reason to return before then, we return here, resupply and plan our next outing. Thoughts?"</b></p>On hearing of Kesten's judgment, Bexer shrugs, Surprising, but just as well, I suppose. Now we can move on to other things.
"Oleg, I how much can you give us for this stuff, and can we get a better deal for store credit than for pure cash?"
(See the Discussion Session for our loot prospects)
Once dickering is done there, Bexer will approach the others, "I know we have some thoughts about where the leader of these bandits is, but I think it would be prudent to make sure there are no other...Bexer (alias of Ramarren)2014-03-04T02:40:40ZRe: Forums: Play-by-Post Discussion: To Forge a Kingdom: Kingmaker DiscussionBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/discussion&page=3#1412014-02-27T04:53:34Z2014-02-27T04:53:34Z<p>hrm...Orsino is a no-brainer for Prosecutor.</p>
<p>I think I'd lean towards Komana as advocate. She has the same views as Mikhaela, and having a member of the nobility be part of the proceedings will help to legitimize them.</p>
<p>Judge is difficult...I suggest Tessandriel, As I think she has generally stayed apart from our various debates on the subject.</p>hrm...Orsino is a no-brainer for Prosecutor.
I think I'd lean towards Komana as advocate. She has the same views as Mikhaela, and having a member of the nobility be part of the proceedings will help to legitimize them.
Judge is difficult...I suggest Tessandriel, As I think she has generally stayed apart from our various debates on the subject.Bexer (alias of Ramarren)2014-02-27T04:53:34ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=10#4792014-02-27T04:48:11Z2014-02-27T04:48:11Z<p>Bexer blinks, clearly surprised.</p>
<p><b>"An formal trial. More than I expected anyone to be interested in. Thank you, Orsino. If we can make this work, we may be able to set a pattern we can all live with."</b></p>Bexer blinks, clearly surprised.
"An formal trial. More than I expected anyone to be interested in. Thank you, Orsino. If we can make this work, we may be able to set a pattern we can all live with."Bexer (alias of Ramarren)2014-02-27T04:48:11ZRe: Forums: Play-by-Post Discussion: To Forge a Kingdom: Kingmaker DiscussionBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/discussion&page=3#1382014-02-27T01:37:07Z2014-02-27T01:37:07Z<p>Do I smell Elder Scrolls Online? ;)</p>Do I smell Elder Scrolls Online? ;)Bexer (alias of Ramarren)2014-02-27T01:37:07ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=10#4722014-02-26T04:00:39Z2014-02-26T04:00:39Z<p><b>"These 'salt mines' of yours would be a solution, <i>if</i> we had a number of men to escort criminals to them, and I apologize if I am misinformed here, but frankly, have no reason to believe they actually exist."</b></p>
<p>Bexer turns to the group in general, <b>"Look, I know some of you are against killing these criminals regardless of their crimes, but it simply isn't practical to catch and release bandits in the wild. Petty criminals in the city may have some other alternatives, but these are not petty criminals, and we are not in civilized territory."</b></p>
<p><b>"We have the implied authority to decide not to kill those we find sufficiently repentant...that does not mean it would be responsible to withhold the legal punishment from every bandit who does not happen to fall in battle."</b></p>
<p><b>"I say we give them a quick and fair trial, vote on conviction or mercy, and exile those who don't merit the noose, to be summarily executed if they return. In an extreme case they could be allowed to work off their guilt, I suppose, but that really should be the exception, not the rule."</b></p>
<p><b>"We have duties, and sometimes those duties are going to be unpleasant. We shouldn't be barbaric about it, but we are still going to have to have the backbone to make the hard choices."</b></p>"These 'salt mines' of yours would be a solution, if we had a number of men to escort criminals to them, and I apologize if I am misinformed here, but frankly, have no reason to believe they actually exist."
Bexer turns to the group in general, "Look, I know some of you are against killing these criminals regardless of their crimes, but it simply isn't practical to catch and release bandits in the wild. Petty criminals in the city may have some other alternatives, but these are not petty...Bexer (alias of Ramarren)2014-02-26T04:00:39ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=10#4632014-02-24T22:56:22Z2014-02-24T22:56:22Z<p>Bexer listens to Ranzo's discussion with Kesten, staying silent, <i>An interesting claim...let's see if it floats</i></p>Bexer listens to Ranzo's discussion with Kesten, staying silent, An interesting claim...let's see if it floatsBexer (alias of Ramarren)2014-02-24T22:56:22ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=10#4572014-02-23T12:15:33Z2014-02-23T12:15:33Z<p><span class=messageboard-ooc>What Bexer knows about local Nobility will fill a very small scrap of paper...something he may need to work on :)</span></p>
<p><b>"I think we'll want Oleg to take a look first, as some of these may well belong to him."</b> Bexer indicates the 3 crates before he goes to the bunkhouse to clean up and remove his armor.</p>What Bexer knows about local Nobility will fill a very small scrap of paper...something he may need to work on :)
"I think we'll want Oleg to take a look first, as some of these may well belong to him." Bexer indicates the 3 crates before he goes to the bunkhouse to clean up and remove his armor.Bexer (alias of Ramarren)2014-02-23T12:15:33ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=9#4502014-02-21T21:31:01Z2014-02-21T21:31:01Z<p>Bexer rummages about in his backpack for a moment before presenting his copy of the charter, <b>"I am Bexer. My companions and I were chartered to explore and tame the local wilderness."</b></p>
<p>His tone is business-like, neither friendly nor hostile.</p>
<p><b>"We have prisoners. Bandits who surrendered to us. I believe we'll need to speak to your commanding officer"</b></p>Bexer rummages about in his backpack for a moment before presenting his copy of the charter, "I am Bexer. My companions and I were chartered to explore and tame the local wilderness."
His tone is business-like, neither friendly nor hostile.
"We have prisoners. Bandits who surrendered to us. I believe we'll need to speak to your commanding officer"Bexer (alias of Ramarren)2014-02-21T21:31:01ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=9#4362014-02-21T02:59:44Z2014-02-21T02:59:44Z<p>Bexer thinks for a long moment, before shrugging and turning back north,<b>"If one of you is inclined to arrow him down, I have no objection."</b></p>Bexer thinks for a long moment, before shrugging and turning back north,"If one of you is inclined to arrow him down, I have no objection."Bexer (alias of Ramarren)2014-02-21T02:59:44ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=9#4302014-02-20T12:04:33Z2014-02-20T12:04:33Z<p>Bexer sighs</p>
<p><i>Just a common run of the mill bandit, then. I'd hoped for better.</i></p>
<p><b>"No. We are from Brevoy. We're here to end bandits here. Drop the bow. Now."</b></p>Bexer sighs
Just a common run of the mill bandit, then. I'd hoped for better.
"No. We are from Brevoy. We're here to end bandits here. Drop the bow. Now."Bexer (alias of Ramarren)2014-02-20T12:04:33ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=9#4282014-02-20T05:59:29Z2014-02-20T05:59:29Z<p><span class=messageboard-ooc>Since Bexer doesn't know he's a bandit...could just be a belligerent or scared hunter</span></p>
<p><i>I could take him</i> <span class=tiny>•chances of fatal damage are approximately 2.5%•</span><i>..shut up. But that's premature.</i></p>
<p><b>"Hold on there. I'm not threatening you, but I'm not surrendering either. Point that bow at the ground and we can talk like rational men."</b> </p>
<p><span class=messageboard-ooc>No action this round for Bexer, beyond checking the area to make sure there are no other people hidden in the grasses - Perception <span class="messageboard-dice">1d20 + 14 ⇒ (1) + 14 = 15</span></span></p>Since Bexer doesn't know he's a bandit...could just be a belligerent or scared hunter
I could take him *chances of fatal damage are approximately 2.5%*..shut up. But that's premature.
"Hold on there. I'm not threatening you, but I'm not surrendering either. Point that bow at the ground and we can talk like rational men."
No action this round for Bexer, beyond checking the area to make sure there are no other people hidden in the grasses - Perception [dice]1d20+14[/dice]Bexer (alias of Ramarren)2014-02-20T05:59:29ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=9#4222014-02-19T20:13:38Z2014-02-19T20:13:38Z<p><span class=messageboard-ooc>Initiative: <span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span>
<br />
BTW, Orsino, you rolled 1d2...guaranteed crappy initiative :)</span></p>
<p><span class=messageboard-ooc>As I'm pretty sure I've been beaten on initiative, I'm guessing that whatever it is can move in before Bexer reacts</span></p>Initiative: [dice]1d20+1[/dice]
BTW, Orsino, you rolled 1d2...guaranteed crappy initiative :)
As I'm pretty sure I've been beaten on initiative, I'm guessing that whatever it is can move in before Bexer reactsBexer (alias of Ramarren)2014-02-19T20:13:38ZRe: Forums: Play-by-Post: To Forge a Kingdom: KingmakerBexer (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/gameplay&page=9#4162014-02-18T23:47:17Z2014-02-18T23:47:17Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 14 ⇒ (15) + 14 = 29</span></span></p>Perception: [dice]1d20+14[/dice]Bexer (alias of Ramarren)2014-02-18T23:47:17ZRe: Forums: Recruitment: KingmakerKalenir (alias of Ramarren)https://paizo.com/campaigns/InTheWildsAKingmakerGame/recruiting&page=2#592013-10-06T04:52:29Z2013-10-06T04:52:29Z<p>Next, Kalenir, a Paladin of Abadar:</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Next, Kalenir, a Paladin of Abadar:
[Spoiler omitted]
[Spoiler omitted]Kalenir (alias of Ramarren)2013-10-06T04:52:29ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=25#12202012-08-02T11:52:41Z2012-08-02T11:52:41Z<p>Maelorn ignores the troglodyte caves, <b>"It looks like down is the way to go."</b></p>Maelorn ignores the troglodyte caves, "It looks like down is the way to go."Maelorn (alias of Ramarren)2012-08-02T11:52:41ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=50#25002012-08-02T11:44:08Z2012-08-02T11:44:08Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span></span>
<br />
<span class=messageboard-ooc>Sense Motive: <span class="messageboard-dice">1d20 + 4 ⇒ (15) + 4 = 19</span></span></p>
<p><span class=messageboard-ooc>Bluff: <span class="messageboard-dice">1d20 + 8 ⇒ (12) + 8 = 20</span></span></p>
<p>Noting Chammady's regard, LeVash is even more uncomfortable, but hides it well.</p>
<p><span class=messageboard-ooc>LeVash is not likely to be particularly active during the party, as he is now focused on interacting as little as possible with everyone at the party, since his carefully built cover has already been blown with his party members, and he is thoroughly paranoid about anyone else figuring out the resemblance.</span></p>Perception: [dice]1d20+8[/dice]
Sense Motive: [dice]1d20+4[/dice]
Bluff: [dice]1d20+8[/dice]
Noting Chammady's regard, LeVash is even more uncomfortable, but hides it well.
LeVash is not likely to be particularly active during the party, as he is now focused on interacting as little as possible with everyone at the party, since his carefully built cover has already been blown with his party members, and he is thoroughly paranoid about anyone else figuring out the resemblance.LeVash (alias of Ramarren)2012-08-02T11:44:08ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=50#24832012-07-25T03:21:13Z2012-07-25T03:21:13Z<p><span class=messageboard-ooc>LeVash is content to watch the byplay. He seems somewhat distracted, interacting little with the guests.</span></p>LeVash is content to watch the byplay. He seems somewhat distracted, interacting little with the guests.LeVash (alias of Ramarren)2012-07-25T03:21:13ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=50#24622012-07-17T15:26:12Z2012-07-17T15:26:12Z<p>LeVash stiffens for a moment before returning to his 'actor with no agenda' guise.</p>
<p>[Spoiler omitted]</p>LeVash stiffens for a moment before returning to his 'actor with no agenda' guise.
[Spoiler omitted]LeVash (alias of Ramarren)2012-07-17T15:26:12ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=50#24532012-07-11T20:34:17Z2012-07-11T20:34:17Z<p>For now LeVash plays his (an actor invited to the party, with no agenda beyond being a pleasant guest). He will keep his ears and eyes open for useful information, but for this course at least he concentrates on establishing himself as not particularly suspicious.</p>
<p><span class=messageboard-ooc>Bluff: <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span></span></p>For now LeVash plays his (an actor invited to the party, with no agenda beyond being a pleasant guest). He will keep his ears and eyes open for useful information, but for this course at least he concentrates on establishing himself as not particularly suspicious.
Bluff: [dice]1d20+8[/dice]LeVash (alias of Ramarren)2012-07-11T20:34:17ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=49#24492012-07-11T04:32:55Z2012-07-11T04:32:55Z<div class="messageboard-quotee">Bloodless wrote:</div><blockquote> <div class="messageboard-quotee">LeVash wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc>Diplomacy (Gather Information): 1d20+13...feh</span></p>
<p>Whisper:<b>"Is it still your intent to separately scout the house after dinner? "</b> </blockquote><p><span class=messageboard-ooc>+13!? Holy hell, you managed to eclipse Bloodless!? Gonna have to invest in magic items to catch you :p</span>
</p>
</blockquote><p><span class=messageboard-ooc>Heh...that's •because• of magic. I still have the circlet.</span>Bloodless wrote:LeVash wrote:
Diplomacy (Gather Information): 1d20+13...fehWhisper:"Is it still your intent to separately scout the house after dinner? "
+13!? Holy hell, you managed to eclipse Bloodless!? Gonna have to invest in magic items to catch you :p
Heh...that's *because* of magic. I still have the circlet.LeVash (alias of Ramarren)2012-07-11T04:32:55ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=49#24402012-07-10T01:28:37Z2012-07-10T01:28:37Z<p>LeVash has been content to engage in irrelevant chit-chat with anyone who chooses to speak with him, but has otherwise been entirely all ears, mentally gauging the various guests as to where they'd likely stand if and when Arael's winds of change begin to blow.</p>
<p>At the table, he is a bit more vocal, eliciting opinions on local issues (rather than expressing them) with an eye more towards what kind of discussion could hold the crowd's attention without starting a riot or getting people arrested.</p>
<p><span class=messageboard-ooc>Diplomacy (Gather Information): <span class="messageboard-dice">1d20 + 13 ⇒ (1) + 13 = 14</span>...feh</span></p>
<p>Whisper:<b>"Is it still your intent to separately scout the house after dinner? Presuming so, I may be able to arrange a distraction for a number of the guests."</b></p>LeVash has been content to engage in irrelevant chit-chat with anyone who chooses to speak with him, but has otherwise been entirely all ears, mentally gauging the various guests as to where they'd likely stand if and when Arael's winds of change begin to blow.
At the table, he is a bit more vocal, eliciting opinions on local issues (rather than expressing them) with an eye more towards what kind of discussion could hold the crowd's attention without starting a riot or getting people
...LeVash (alias of Ramarren)2012-07-10T01:28:37ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=49#24152012-07-05T17:47:19Z2012-07-05T17:47:19Z<p><span class=messageboard-ooc>Knowledge: Local <span class="messageboard-dice">1d20 + 13 ⇒ (19) + 13 = 32</span></span>
<br />
<span class=messageboard-ooc>Knowledge: Nobility <span class="messageboard-dice">1d20 + 13 ⇒ (14) + 13 = 27</span></span></p>
<p>Unless Calsenica has other plans, LeVash will generally circulate, greeting each of the various VIPs (but 'by chance' never closing on Chammady and companion), but also making sure to mix with the lower-echelon people at the party.</p>Knowledge: Local [dice]1d20+13[/dice]
Knowledge: Nobility [dice]1d20+13[/dice]
Unless Calsenica has other plans, LeVash will generally circulate, greeting each of the various VIPs (but 'by chance' never closing on Chammady and companion), but also making sure to mix with the lower-echelon people at the party.LeVash (alias of Ramarren)2012-07-05T17:47:19ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=49#24092012-07-04T03:32:59Z2012-07-04T03:32:59Z<p>LeVash will chip in 100, but requests that the Infernal Healing Wand •not• be used on him.</p>LeVash will chip in 100, but requests that the Infernal Healing Wand *not* be used on him.LeVash (alias of Ramarren)2012-07-04T03:32:59ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=48#24002012-07-03T21:01:27Z2012-07-03T21:01:27Z<p><b>"Any of it could be of use. I'm carrying 4 vials of Alchemist's Fire a well, so if we are overstocked on anything, that would be it."</b></p>"Any of it could be of use. I'm carrying 4 vials of Alchemist's Fire a well, so if we are overstocked on anything, that would be it."LeVash (alias of Ramarren)2012-07-03T21:01:27ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=48#23922012-07-02T11:22:21Z2012-07-02T11:22:21Z<p><span class=messageboard-ooc>No way I'm matching that performance :) </span></p>
<p>If Calsenica is agreeable, LeVash will arrive with her (I believe she traveled by carriage last time), and they can do the classic 'red carpet walk' together. If she feels she will have more impact arriving along, then LeVash will purchase a heavy cloak, and arrive by foot.</p>
<p><span class=messageboard-ooc>Diplomacy: <span class="messageboard-dice">1d20 + 13 ⇒ (3) + 13 = 16</span></span></p>No way I'm matching that performance :)
If Calsenica is agreeable, LeVash will arrive with her (I believe she traveled by carriage last time), and they can do the classic 'red carpet walk' together. If she feels she will have more impact arriving along, then LeVash will purchase a heavy cloak, and arrive by foot.
Diplomacy: [dice]1d20+13[/dice]LeVash (alias of Ramarren)2012-07-02T11:22:21ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=25#12112012-06-30T21:15:55Z2012-06-30T21:15:55Z<p>Saying nothing, and thinking little more at this point, Maelorn strikes at the Troglodyte again.</p>
<p><span class=messageboard-ooc>Hammer: <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span> for a possible <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span> damage</span></p>Saying nothing, and thinking little more at this point, Maelorn strikes at the Troglodyte again.
Hammer: [dice]1d20+4[/dice] for a possible [dice]1d8+1[/dice] damageMaelorn (alias of Ramarren)2012-06-30T21:15:55ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=48#23792012-06-30T21:10:35Z2012-06-30T21:10:35Z<p><b>"Always LeVash in public, brother...if I get into serious trouble, I don't want to damage the family name."</b></p>
<p><span class=messageboard-ooc>Back with the group...</span></p>
<p><b>"If I read these correctly, there is a stair to the cellar from the banquet hall, and a stair to the 3rd floor need the southern guest rooms. Either seems like a likely prospect."</b></p>"Always LeVash in public, brother...if I get into serious trouble, I don't want to damage the family name."
Back with the group...
"If I read these correctly, there is a stair to the cellar from the banquet hall, and a stair to the 3rd floor need the southern guest rooms. Either seems like a likely prospect."LeVash (alias of Ramarren)2012-06-30T21:10:35ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=48#23662012-06-27T21:34:20Z2012-06-27T21:34:20Z<p><span class=messageboard-ooc>LeVash will make sure to be in intermittent contact with Robahl so that he can get the expected invitation...but there is no connection between Pavo and LeVash. LeVash goes through some fairly involved processes to avoid those connections.</span></p>
<p>During the run-up to the party, LeVash will find a (preferably discreet) vendor and pick up a masterwork scimitar and masterwork armor, as well as replenishing his alchemist's fire.</p>
<p>He'll also make a point to visit Calsenica, both because there is concern for her safety, and because he genuinely likes her.</p>
<p>He'll also take some time to speak to his brother, specifically avoiding sore points between them.</p>LeVash will make sure to be in intermittent contact with Robahl so that he can get the expected invitation...but there is no connection between Pavo and LeVash. LeVash goes through some fairly involved processes to avoid those connections.
During the run-up to the party, LeVash will find a (preferably discreet) vendor and pick up a masterwork scimitar and masterwork armor, as well as replenishing his alchemist's fire.
He'll also make a point to visit Calsenica, both because there is concern...LeVash (alias of Ramarren)2012-06-27T21:34:20ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=48#23562012-06-27T00:06:35Z2012-06-27T00:06:35Z<p><span class=messageboard-ooc>I've nothing that I'm inclined to add to the discussion at this point, so I'm all for moving on.</span></p>I've nothing that I'm inclined to add to the discussion at this point, so I'm all for moving on.LeVash (alias of Ramarren)2012-06-27T00:06:35ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=25#12012012-06-26T11:37:10Z2012-06-26T11:37:10Z<p>Maelorn moves up next to Bron, striking at the Troglodyte in front of him. <span class=messageboard-ooc>(I believe the Trodglodyte will have enhanced AC to Maelorn due to cover.)</span></p>
<p><span class=messageboard-ooc>Hammer: <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span></span></p>
<p><span class=messageboard-ooc>Am I the only one left?</span></p>Maelorn moves up next to Bron, striking at the Troglodyte in front of him. (I believe the Trodglodyte will have enhanced AC to Maelorn due to cover.)
Hammer: [dice]1d20 + 4[/dice]
Am I the only one left?Maelorn (alias of Ramarren)2012-06-26T11:37:10ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=48#23512012-06-25T23:21:20Z2012-06-25T23:21:20Z<p>LeVash blinks, <b>"We obviously disagree on the Hellknight, I put her in the same category as the Bastards. She made her choice, and gets no sympathy from me."</b></p>
<p><b>"However, I'd as soon not dredge up old disagreements. It's been made clear to me that Arael and friends want to effect their revolution as a matter of inspiration rather than fomentation, so I am attempting to do so."</b></p>LeVash blinks, "We obviously disagree on the Hellknight, I put her in the same category as the Bastards. She made her choice, and gets no sympathy from me."
"However, I'd as soon not dredge up old disagreements. It's been made clear to me that Arael and friends want to effect their revolution as a matter of inspiration rather than fomentation, so I am attempting to do so."LeVash (alias of Ramarren)2012-06-25T23:21:20ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=47#23472012-06-25T14:35:07Z2012-06-25T14:35:07Z<p>LeVash starts pacing back and forth, <b>"I do not wish to upset our...truce, so I am reluctant to bring this up, but I think I must."</b></p>
<p><b>"Given what I've just heard...why is it that when we are directed to a tavern catering to the most oppressed group of people in the city, people reviled simply for their birth rather than their actions, people who have have every need of the uplift and redemption I've been told we need to bring to the city...that they are immediately greeted by hostility and threats, even though they have performed no noticeable wrong in our presence?"</b></p>
<p><b>"I understood slaying The Bastards of Erebus, they were criminal scum who made their own bed. But I don't understand this."</b></p>LeVash starts pacing back and forth, "I do not wish to upset our...truce, so I am reluctant to bring this up, but I think I must."
"Given what I've just heard...why is it that when we are directed to a tavern catering to the most oppressed group of people in the city, people reviled simply for their birth rather than their actions, people who have have every need of the uplift and redemption I've been told we need to bring to the city...that they are immediately greeted by hostility and...LeVash (alias of Ramarren)2012-06-25T14:35:07ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=47#23432012-06-25T11:48:28Z2012-06-25T11:48:28Z<p>When everyone gets back to the temple, LeVash turns to the others, <b>"I have a question..."</b></p>
<p><b>"It is my understanding that the long term goal is to inspire the oppressed masses of the city, to convince them that they are better than they have been led to believe...am I incorrect?"</b></p>When everyone gets back to the temple, LeVash turns to the others, "I have a question..."
"It is my understanding that the long term goal is to inspire the oppressed masses of the city, to convince them that they are better than they have been led to believe...am I incorrect?"LeVash (alias of Ramarren)2012-06-25T11:48:28ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=47#23372012-06-25T03:07:13Z2012-06-25T03:07:13Z<p>LeVash stands, <b>"A pleasure, as always, madame. Don't be such a stranger"</b></p>
<p>Whisper:<b><i>"Ailyn, I know you can reach the League if you need us. Next time, just name us a place, and let us deal with any tails. Thank you for the information."</i></b></p>
<p>Whisper:<b><i>"Asmodia, I'm in motion, I suggest you join me...safety in numbers. I'll see all of you back...where we meet."</i></b></p>LeVash stands, "A pleasure, as always, madame. Don't be such a stranger"
Whisper:"Ailyn, I know you can reach the League if you need us. Next time, just name us a place, and let us deal with any tails. Thank you for the information."
Whisper:"Asmodia, I'm in motion, I suggest you join me...safety in numbers. I'll see all of you back...where we meet."LeVash (alias of Ramarren)2012-06-25T03:07:13ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=47#23332012-06-24T13:38:41Z2012-06-24T13:38:41Z<p>LeVash stretches a bit, cracking his neck, before looking curiously about at the room.</p>
<p>Whisper: <b><i>"We can use the party as an opportunity to introduce rumors about the League itself. But I think that's a discussion for later. Do you have any further information for us, madame?"</i></b></p>LeVash stretches a bit, cracking his neck, before looking curiously about at the room.
Whisper: "We can use the party as an opportunity to introduce rumors about the League itself. But I think that's a discussion for later. Do you have any further information for us, madame?"LeVash (alias of Ramarren)2012-06-24T13:38:41ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=47#23292012-06-23T11:38:59Z2012-06-23T11:38:59Z<p><b>"Fascinating, might we borrow it?"</b></p>
<p>Whisper: <b><i>"So, point out the Knot, if you would..."</i></b></p>"Fascinating, might we borrow it?"
Whisper: "So, point out the Knot, if you would..."LeVash (alias of Ramarren)2012-06-23T11:38:59ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=47#23242012-06-22T00:49:08Z2012-06-22T00:49:08Z<p>LeVash doesn't seem bothered by the tiefling bar, and his body language distances him from Aerith's, Asmodia's and Bloodless' remarks.</p>
<p><span class=messageboard-ooc>Diplomacy: <span class="messageboard-dice">1d20 + 13 ⇒ (19) + 13 = 32</span></span>
<br />
<i>I'm not a tiefling, but I play one in the theatre...it may be that will give me leverage with this group if I need information or aid</i></p>
<p><span class=messageboard-ooc>Sense Motive: <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span></span></p>
<p><i>Hmp...maybe they're right, and he's lying...still, seemed honest enough.</i></p>
<p>LeVash flips the bartender a Crown (not a sail), <b>"Either way, you did us a service, that deserves consideration."</b> He nods to the room on the way out the door.</p>
<p>As they travel towards the second bar, it seems like LeVash is about to say something, but looks at the crowd still following them and decides to stay quiet.</p>
<p>At the second bar, LeVash thinks to himself <i>"I smell a rat,"</i> but decides to see it through, though he is somewhat irritated by the time they finally meet the pathfinder.</p>
<p><span class=messageboard-ooc>Bluff: <span class="messageboard-dice">1d20 + 8 ⇒ (19) + 8 = 27</span></span>
<br />
When she sends her message, however, all traces of irritation disappear, and he happily sits down and babbles away about irrelevancies while carrying on the whispered conversation.</p>
<p>Whisper:<b><i>"We're here, in any case, so let's talk"</b></i></p>LeVash doesn't seem bothered by the tiefling bar, and his body language distances him from Aerith's, Asmodia's and Bloodless' remarks.
Diplomacy: [dice]1d20+13[/dice]
I'm not a tiefling, but I play one in the theatre...it may be that will give me leverage with this group if I need information or aid
Sense Motive: [dice]1d20+4[/dice]
Hmp...maybe they're right, and he's lying...still, seemed honest enough.
LeVash flips the bartender a Crown (not a sail), "Either way, you did us a service,...LeVash (alias of Ramarren)2012-06-22T00:49:08ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=47#23082012-06-21T04:49:10Z2012-06-21T04:49:10Z<p><span class=messageboard-ooc>I'm ready. When we next have downtime I'me going to want to speak to Janiven.</span></p>I'm ready. When we next have downtime I'me going to want to speak to Janiven.LeVash (alias of Ramarren)2012-06-21T04:49:10ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=47#23062012-06-21T00:06:55Z2012-06-21T00:06:55Z<p><b>"Presuming the League has an armorer and weaponsmith with discretion, I'll look to upgrade my own equipment with the eventual intent of getting them enchanted, though that will be some time. Once that and some incidental expenses are covered, I expect to have some extra coin that I can loan out."</b></p>"Presuming the League has an armorer and weaponsmith with discretion, I'll look to upgrade my own equipment with the eventual intent of getting them enchanted, though that will be some time. Once that and some incidental expenses are covered, I expect to have some extra coin that I can loan out."LeVash (alias of Ramarren)2012-06-21T00:06:55ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=46#23002012-06-20T05:17:35Z2012-06-20T05:17:35Z<p>When LeVash speaks, there is no rasp to his voice, it's instead a fairly unremarkable tone and register.</p>
<p><b>"I placed my talents at Janiven's disposal the night she recruited me, and while I have concerns about the methodology, I plan to see this through to the end. And Aerieth, you are correct. As a group, we are poison to each other unless we put some issues behind us. There is no bad blood between myself and either you or Bejis. However..."</b></p>
<p>He turns to Bloodless, <b>"Bloodless, I doubt we will ever agree on much, but I will watch your back, you needn't fear betrayal. My blade and spells will always be turned outward, at our mutual enemies."</b></p>
<p>Facing Asmodia, he uncharacteristically looks her straight in the eyes. <b>"I understand the source of your anger at me, and if I had the choice, I'd change what happened. If I ever have the power, I'll try to undo what I can of the boy's injuries. Take from that what you will."</b></p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 8 ⇒ (1) + 8 = 9</span>—which pretty solidly cuts off anything else I was going to say :)</span></p>When LeVash speaks, there is no rasp to his voice, it's instead a fairly unremarkable tone and register.
"I placed my talents at Janiven's disposal the night she recruited me, and while I have concerns about the methodology, I plan to see this through to the end. And Aerieth, you are correct. As a group, we are poison to each other unless we put some issues behind us. There is no bad blood between myself and either you or Bejis. However..."
He turns to Bloodless, "Bloodless, I doubt we will...LeVash (alias of Ramarren)2012-06-20T05:17:35ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionLeVash (alias of Ramarren)https://paizo.com/threads/rzs2m8ki&page=28?Tarks-Council-of-Thieves-OOC-discussion#13972012-06-19T20:19:08Z2012-06-19T20:19:08Z<p>Hrm...I just noticed that I'm the last one left in the Rebels group of those who walked in to Vizio's</p>Hrm...I just noticed that I'm the last one left in the Rebels group of those who walked in to Vizio'sLeVash (alias of Ramarren)2012-06-19T20:19:08ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=46#22952012-06-19T11:34:23Z2012-06-19T11:34:23Z<p>LeVash turns to the nearest League member, <b>"So, nice weather today, no?"</b></p>LeVash turns to the nearest League member, "So, nice weather today, no?"LeVash (alias of Ramarren)2012-06-19T11:34:23ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=24#11962012-06-19T11:29:00Z2012-06-19T11:29:00Z<p>If he can reach it, Maelorn strikes at the Sentinel between him and Nakoda. Otherwise, he will hold his attack to strike at any Troglodyte that may get past Bron.</p>
<p><span class=messageboard-ooc>Hammer: <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9</span></span></p>If he can reach it, Maelorn strikes at the Sentinel between him and Nakoda. Otherwise, he will hold his attack to strike at any Troglodyte that may get past Bron.
Hammer: [dice]1d20+4+2[/dice]Maelorn (alias of Ramarren)2012-06-19T11:29:00ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=46#22882012-06-18T14:45:07Z2012-06-18T14:45:07Z<p><span class=messageboard-ooc>I'm presuming Bejis question is asked during one of LeVash's regular check-ins</span></p>
<p><b>"I've has no unusual dreams, but it did strike me that his behavior was very unusual, and I expect our inability to figure it out is going to bit us later on...but I just don't see that we have many options at this point"</b></p>
<p>LeVash paces a bit before continuing, <b>"We may want to pre-plan how we intend to deal with the party, and retrieving what we need.If we are to do this during the party itself, do we want to have some of us stay behind as a distraction?"</b></p>I'm presuming Bejis question is asked during one of LeVash's regular check-ins
"I've has no unusual dreams, but it did strike me that his behavior was very unusual, and I expect our inability to figure it out is going to bit us later on...but I just don't see that we have many options at this point"
LeVash paces a bit before continuing, "We may want to pre-plan how we intend to deal with the party, and retrieving what we need.If we are to do this during the party itself, do we want to have...LeVash (alias of Ramarren)2012-06-18T14:45:07ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=24#11922012-06-17T01:32:44Z2012-06-17T01:32:44Z<p><span class=messageboard-ooc>Fort Save: <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span></span>
<br />
<span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span></span></p>
<p>His head still down from vomiting, Maelorn is shielded from the flash. He hefts his Hammer and wonders where Zane went to before moving to the other side of Bron <span class=messageboard-ooc>(I13, presumably)</span></p>Fort Save: [dice]1d20+2[/dice]
Perception: [dice]1d20+4[/dice]
His head still down from vomiting, Maelorn is shielded from the flash. He hefts his Hammer and wonders where Zane went to before moving to the other side of Bron (I13, presumably)Maelorn (alias of Ramarren)2012-06-17T01:32:44ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=24#11892012-06-15T11:48:21Z2012-06-15T11:48:21Z<p><i>Here goes nothing.</i></p>
<p>Maelorn hefts his hammer, certain he is about to be heard.</p>
<p><span class=messageboard-ooc>Stealth: <span class="messageboard-dice">1d20 - 3 ⇒ (7) - 3 = 4</span></span>
<br />
<span class=messageboard-ooc>Fort Save: <span class="messageboard-dice">1d20 + 2 ⇒ (8) + 2 = 10</span></span></p>
<p>To no one's surprise, particularly his own, Maelorn is both loud and sick.</p>Here goes nothing.
Maelorn hefts his hammer, certain he is about to be heard.
Stealth: [dice]1d20-3[/dice]
Fort Save: [dice]1d20+2[/dice]
To no one's surprise, particularly his own, Maelorn is both loud and sick.Maelorn (alias of Ramarren)2012-06-15T11:48:21ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=46#22702012-06-15T11:41:19Z2012-06-15T11:41:19Z<p><span class=messageboard-ooc>It's important to note...at no point will 'LeVash' •ever• be near the Wintrish estate. I'm assumg Solan is just being obnoxious :)</span></p>It's important to note...at no point will 'LeVash' *ever* be near the Wintrish estate. I'm assumg Solan is just being obnoxious :)LeVash (alias of Ramarren)2012-06-15T11:41:19ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=46#22682012-06-15T03:00:17Z2012-06-15T03:00:17Z<p>[Spoiler omitted]</p>
<p>LeVash bristles at first at the attention, but then changes tack.</p>
<p><i>The League needs popular voices, and I've thrown in with them, so best to find a way to live with this</i></p>
<p>While LeVash still pretty much haunts the twilight, his voice loses a little of its rasp, and he will plead 'other responsibilities' when disentangling himself from crowds, rather than leaving without a word.</p>
<p><span class=messageboard-ooc>Diplomacy: <span class="messageboard-dice">1d20 + 13 ⇒ (3) + 13 = 16</span></span></p>
<p><i>Perhaps we've misjudged Delour. I hope so.</i></p>
<p>In other areas of town, Pavo Wintrish begins to plan some repairs to the manor <span class=messageboard-ooc>(spending 100gp for Wealthy lifestyle...+10gp for the Kuda identity)</span>, and also approaches Delour, seeking to talk about what productions she may be arranging, and whether he might have a hand in sponsoring them. <span class=messageboard-ooc>(Part of this is to determine if she has actually decided to enter that part of theater, and part of it is to encourage it if she has...and part is to start rebuilding the Wintrish name in social circles.)</span></p>[Spoiler omitted]
LeVash bristles at first at the attention, but then changes tack.
The League needs popular voices, and I've thrown in with them, so best to find a way to live with this
While LeVash still pretty much haunts the twilight, his voice loses a little of its rasp, and he will plead 'other responsibilities' when disentangling himself from crowds, rather than leaving without a word.
Diplomacy: [dice]1d20+13[/dice]
Perhaps we've misjudged Delour. I hope so.
In other areas of...LeVash (alias of Ramarren)2012-06-15T03:00:17ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionLeVash (alias of Ramarren)https://paizo.com/threads/rzs2m8ki&page=28?Tarks-Council-of-Thieves-OOC-discussion#13742012-06-14T11:13:19Z2012-06-14T11:13:19Z<p>The League should have method, along the line of a dead drop, but otherwise any contact to LeVash would likely have to go through someone else.</p>
<p>LeVash makes sure to check in with the League daily in case they need him during downtime, however.</p>The League should have method, along the line of a dead drop, but otherwise any contact to LeVash would likely have to go through someone else.
LeVash makes sure to check in with the League daily in case they need him during downtime, however.LeVash (alias of Ramarren)2012-06-14T11:13:19ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionLeVash (alias of Ramarren)https://paizo.com/threads/rzs2m8ki&page=28?Tarks-Council-of-Thieves-OOC-discussion#13652012-06-14T04:20:17Z2012-06-14T04:20:17Z<p>LeVash has social options, but thinks of himself as more an espionage person than a party face...in the ideal he's much more social when he's being someone other than LeVash.</p>
<p>That's likely going to have to change (and has...just a bit), but I'm not sure yet how it's going to evolve.</p>LeVash has social options, but thinks of himself as more an espionage person than a party face...in the ideal he's much more social when he's being someone other than LeVash.
That's likely going to have to change (and has...just a bit), but I'm not sure yet how it's going to evolve.LeVash (alias of Ramarren)2012-06-14T04:20:17ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionLeVash (alias of Ramarren)https://paizo.com/threads/rzs2m8ki&page=27?Tarks-Council-of-Thieves-OOC-discussion#13392012-06-13T02:27:42Z2012-06-13T02:27:42Z<p>First, HP for LeVash: <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span></p>
<p>Have you considered Hunter's Bond instead for Bloodless? In this kind of setting, it may be most appropriate...</p>First, HP for LeVash: [dice]1d8+1[/dice]
Have you considered Hunter's Bond instead for Bloodless? In this kind of setting, it may be most appropriate...LeVash (alias of Ramarren)2012-06-13T02:27:42ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=45#22502012-06-13T01:24:30Z2012-06-13T01:24:30Z<p>LeVash moves to the door of Calsenica's coach, but stops there, speaking quietly to her </p>
<p>[Spoiler omitted]</p>
<p>He steps back <b>"Be wary, Calsenica, you've made an enemy of Delour; your talent threatens her, and I do not believe her above murder or maiming to ensure she remains at the top of her profession."</b></p>
<p>As it's been a long day, LeVash cracks his neck, showing fatigue,<b>"Where do we sleep?"</b>
<br />
<span class=messageboard-ooc>Bluff: <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span> - while a bit battered, LeVash is ready to work through the night...I am assuming Robahl took back the Circlet.</span></p>LeVash moves to the door of Calsenica's coach, but stops there, speaking quietly to her
[Spoiler omitted]
He steps back "Be wary, Calsenica, you've made an enemy of Delour; your talent threatens her, and I do not believe her above murder or maiming to ensure she remains at the top of her profession."
As it's been a long day, LeVash cracks his neck, showing fatigue,"Where do we sleep?"
Bluff: [dice]1d20+5[/dice] - while a bit battered, LeVash is ready to work through the night...I am...LeVash (alias of Ramarren)2012-06-13T01:24:30ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=45#22382012-06-11T22:47:13Z2012-06-11T22:47:13Z<p>LeVash sighs, <b>"Oh, give it a rest, Asmodia. I'm fully aware you blame me for the child's maiming; I don't accept it. The plan was a good one, and had it not been for a madman intent on burning down the area with no consideration of consequences, the child would have been fine."</b></p>
<p><b>"As much as you'd prefer someone nearby to blame, <i>I did not light those fires</i>"</b></p>LeVash sighs, "Oh, give it a rest, Asmodia. I'm fully aware you blame me for the child's maiming; I don't accept it. The plan was a good one, and had it not been for a madman intent on burning down the area with no consideration of consequences, the child would have been fine."
"As much as you'd prefer someone nearby to blame, I did not light those fires"LeVash (alias of Ramarren)2012-06-11T22:47:13ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=45#22352012-06-11T11:42:23Z2012-06-11T11:42:23Z<p>LeVash raises his eyebrow when Asmodia speaks, the gives his head a quick shake and shrugs.</p>
<p><b>"We should warn her, of course, but I'm not sure we can do much more than that, unless we intend to appoint ourselves her bodyguards."</b></p>
<p><b>"...I'll speak to her during the party. I think she may be willing to listen to me."</b></p>LeVash raises his eyebrow when Asmodia speaks, the gives his head a quick shake and shrugs.
"We should warn her, of course, but I'm not sure we can do much more than that, unless we intend to appoint ourselves her bodyguards."
"...I'll speak to her during the party. I think she may be willing to listen to me."LeVash (alias of Ramarren)2012-06-11T11:42:23ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=45#22262012-06-09T17:11:59Z2012-06-09T17:11:59Z<p><span class=messageboard-ooc>Sense Motive: <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span></span></p>
<p>LeVash isn't paying much attention to Thesing once it seems that he is not in direct dange. Instead, he is paying attention to the audience as he follows Calsenica out to take bows.</p>Sense Motive: [dice]1d20+4[/dice]
LeVash isn't paying much attention to Thesing once it seems that he is not in direct dange. Instead, he is paying attention to the audience as he follows Calsenica out to take bows.LeVash (alias of Ramarren)2012-06-09T17:11:59ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=45#22182012-06-09T02:47:34Z2012-06-09T02:47:34Z<p><i>blah, blah, blah, foolish man</i></p>
<p><b>"We shall see who is judged!"</b></p>blah, blah, blah, foolish man
"We shall see who is judged!"LeVash (alias of Ramarren)2012-06-09T02:47:34ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=45#22142012-06-07T22:58:42Z2012-06-07T22:58:42Z<p>Lazarod's voice is tinged with contempt, but mostly it is weary, <b>"This trial is <i>yours</i>, Magistrate Maleficarum. Lord Asmodeus is the only true judge here. Bow before him."</b></p>
<p><span class=messageboard-ooc>Perform (Act): <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span></span></p>Lazarod's voice is tinged with contempt, but mostly it is weary, "This trial is yours, Magistrate Maleficarum. Lord Asmodeus is the only true judge here. Bow before him."
Perform (Act): [dice]1d20+6[/dice]LeVash (alias of Ramarren)2012-06-07T22:58:42ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionLeVash (alias of Ramarren)https://paizo.com/threads/rzs2m8ki&page=26?Tarks-Council-of-Thieves-OOC-discussion#12992012-06-07T11:53:43Z2012-06-07T11:53:43Z<p>Once the play is •over•, LeVash could care less what happens to him.</p>
<p>It just occurs to me that this play has never been completed without a death (to my understanding), and that there may be people who want to make sure we don't break the streak.</p>
<p>Of course, it's possible I've completely misunderstood the situation :)</p>Once the play is *over*, LeVash could care less what happens to him.
It just occurs to me that this play has never been completed without a death (to my understanding), and that there may be people who want to make sure we don't break the streak.
Of course, it's possible I've completely misunderstood the situation :)LeVash (alias of Ramarren)2012-06-07T11:53:43ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=45#22072012-06-07T11:50:20Z2012-06-07T11:50:20Z<p>LeVash looks up at Robahl, <b>"I didn't say we'd stop him from being dragged off, but I want to make sure he isn't actually killed just to provide blood for the play. Am I understood?"
<br />
</b></p>
<p>[Spoiler omitted]</p>LeVash looks up at Robahl, "I didn't say we'd stop him from being dragged off, but I want to make sure he isn't actually killed just to provide blood for the play. Am I understood?"
[Spoiler omitted]LeVash (alias of Ramarren)2012-06-07T11:50:20ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=45#22032012-06-07T03:24:17Z2012-06-07T03:24:17Z<p>LeVash straightens up, speaking slowly <b>"We are indeed alive, perhaps a first with this play...which leads me to something I'd like to say, and I don't think anyone is going to like it. I know I don't."</b></p>
<p><b>"This play calls for a death, and I'm realizing that since we've all had the temerity to live, it likely means that Thesing will be killed in the final act. As much as he deserves it, I think it is in our interest, and more importantly in Westcrown's interest, that no one die here tonight."</b></p>
<p><b>"Which means we need to save Thesing."</b></p>LeVash straightens up, speaking slowly "We are indeed alive, perhaps a first with this play...which leads me to something I'd like to say, and I don't think anyone is going to like it. I know I don't."
"This play calls for a death, and I'm realizing that since we've all had the temerity to live, it likely means that Thesing will be killed in the final act. As much as he deserves it, I think it is in our interest, and more importantly in Westcrown's interest, that no one die here tonight."
...LeVash (alias of Ramarren)2012-06-07T03:24:17ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=44#22002012-06-06T23:02:32Z2012-06-06T23:02:32Z<p><span class=messageboard-ooc>CLW Wand: [ooc]<span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></span>
<br />
<span class=messageboard-ooc>CLW Wand: [ooc]<span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span></span>
<br />
<span class=messageboard-ooc>CLW Wand: [ooc]<span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span></span>
<br />
<span class=messageboard-ooc>CLW Wand: [ooc]<span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span></span></p>
<p>After the fourth use of the wand, LeVash/Lazarod holds up up his hand, <b>"Enough. I'll be OK for now."</b></p>
<p>He'll then lean against a pillar, lost in thought...</p>CLW Wand: [ooc][dice]1d8+1[/dice]
CLW Wand: [ooc][dice]1d8+1[/dice]
CLW Wand: [ooc][dice]1d8+1[/dice]
CLW Wand: [ooc][dice]1d8+1[/dice]
After the fourth use of the wand, LeVash/Lazarod holds up up his hand, "Enough. I'll be OK for now."
He'll then lean against a pillar, lost in thought...LeVash (alias of Ramarren)2012-06-06T23:02:32ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=24#11842012-06-06T11:29:51Z2012-06-06T11:29:51Z<p><b>"It would be difficult to make a more obvious trap. Let us leave it, and keep to our goal"</b></p>"It would be difficult to make a more obvious trap. Let us leave it, and keep to our goal"Maelorn (alias of Ramarren)2012-06-06T11:29:51ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=44#21892012-06-06T01:31:23Z2012-06-06T01:31:23Z<p><span class=messageboard-ooc>LeVash is perfectly playing an unconscious Lazarod...mostly because he •is• unconscious...so no worries there :) </span></p>LeVash is perfectly playing an unconscious Lazarod...mostly because he *is* unconscious...so no worries there :)LeVash (alias of Ramarren)2012-06-06T01:31:23ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=44#21872012-06-05T17:59:14Z2012-06-05T17:59:14Z<p><span class=messageboard-ooc>...and for form's sake...</span></p>
<p>Lips stained red from the berry, Lazarod breaths a little easier, but otherwise does not react.</p>...and for form's sake...
Lips stained red from the berry, Lazarod breaths a little easier, but otherwise does not react.LeVash (alias of Ramarren)2012-06-05T17:59:14ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=24#11812012-06-04T02:30:25Z2012-06-04T02:30:25Z<p>Maelorn straightens up from a coughing fit, <b>"uh..Agreed. Quickly, then."</b></p>Maelorn straightens up from a coughing fit, "uh..Agreed. Quickly, then."Maelorn (alias of Ramarren)2012-06-04T02:30:25ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=44#21672012-06-03T00:50:56Z2012-06-03T00:50:56Z<p><span class=messageboard-ooc>Gave thought to it, but decided that since I'm throwing towards the back of the stage and that area is done up as a swamp, that it was pretty safe :)</span></p>Gave thought to it, but decided that since I'm throwing towards the back of the stage and that area is done up as a swamp, that it was pretty safe :)LeVash (alias of Ramarren)2012-06-03T00:50:56ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=44#21652012-06-01T17:26:36Z2012-06-01T17:26:36Z<p>Grunting in pain, LeVash steps back <span class=messageboard-ooc>(to B,-19)</span>. As his cloak swirls he snaps his left arm to trigger the complicated set of straps underneath, bringing his shield to bear <span class=messageboard-ooc>(Ready Quickdraw Shield - free action)</span> and drawing and throwing a flask of Alchemist's fire at the skeleton to his right <span class=messageboard-ooc>(E/F,-21/-20)</span>.</p>
<p><span class=messageboard-ooc>Alchemist's Fire: <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20</span> vs Touch AC. Dmg: <span class="messageboard-dice">1d6 ⇒ 5</span> - with an additional <span class="messageboard-dice">1d6 ⇒ 5</span> next round.</span></p>Grunting in pain, LeVash steps back (to B,-19). As his cloak swirls he snaps his left arm to trigger the complicated set of straps underneath, bringing his shield to bear (Ready Quickdraw Shield - free action) and drawing and throwing a flask of Alchemist's fire at the skeleton to his right (E/F,-21/-20).
Alchemist's Fire: [dice]1d20+3+1[/dice] vs Touch AC. Dmg: [dice]1d6[/dice] - with an additional [dice]1d6[/dice] next round.LeVash (alias of Ramarren)2012-06-01T17:26:36ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=24#11782012-05-29T11:35:36Z2012-05-29T11:35:36Z<p><span class=messageboard-ooc>Swim: <span class="messageboard-dice">1d20 - 3 ⇒ (3) - 3 = 0</span>...Blub #4</span></p>Swim: [dice]1d20-3[/dice]...Blub #4Maelorn (alias of Ramarren)2012-05-29T11:35:36ZRe: Forums: Play-by-Post Discussion: Tark's Council of Thieves OOC discussionLeVash (alias of Ramarren)https://paizo.com/threads/rzs2m8ki&page=26?Tarks-Council-of-Thieves-OOC-discussion#12842012-05-29T11:32:39Z2012-05-29T11:32:39Z<p>I believe the tradition is that a horrible dress rehearsal means a good opening night.</p>I believe the tradition is that a horrible dress rehearsal means a good opening night.LeVash (alias of Ramarren)2012-05-29T11:32:39ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=43#21472012-05-29T11:31:07Z2012-05-29T11:31:07Z<p>Lazarod seems a bit sad, his regret evident at Krona's pain, <b>"Though I never desired your love, I have always valued your companionship, fierce Krona."</b></p>Lazarod seems a bit sad, his regret evident at Krona's pain, "Though I never desired your love, I have always valued your companionship, fierce Krona."LeVash (alias of Ramarren)2012-05-29T11:31:07ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=43#21372012-05-27T23:12:35Z2012-05-27T23:12:35Z<p>Lazarod gazes into Ilsandra's eyes, igngoring Haanderthan entirely focusing only on her.</p>
<p><b>"Face of hazy dream-like bliss, kiss like fire. I burn for you, princess. Cling to me, dig your talons into my chest and touch my heart with white-hot caress."</b></p>Lazarod gazes into Ilsandra's eyes, igngoring Haanderthan entirely focusing only on her.
"Face of hazy dream-like bliss, kiss like fire. I burn for you, princess. Cling to me, dig your talons into my chest and touch my heart with white-hot caress."LeVash (alias of Ramarren)2012-05-27T23:12:35ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=43#21342012-05-26T13:13:24Z2012-05-26T13:13:24Z<p>Lazarod places his hand onhis breast, inclining his head, <b>"I’m honored."</b></p>Lazarod places his hand onhis breast, inclining his head, "I’m honored."LeVash (alias of Ramarren)2012-05-26T13:13:24ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CauseLeVash (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=43#21312012-05-24T23:48:34Z2012-05-24T23:48:34Z<p>Lazarod blinks a few times before responding, <b>"A lovely sentiment, my princess of Hell...disturbing though it may be."</b></p>Lazarod blinks a few times before responding, "A lovely sentiment, my princess of Hell...disturbing though it may be."LeVash (alias of Ramarren)2012-05-24T23:48:34ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=24#11722012-05-20T18:33:14Z2012-05-20T18:33:14Z<p><span class=messageboard-ooc>Swim: <span class="messageboard-dice">1d20 - 3 ⇒ (1) - 3 = -2</span>...Blub</span></p>Swim: [dice]1d20-3[/dice]...BlubMaelorn (alias of Ramarren)2012-05-20T18:33:14ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=24#11692012-05-16T11:19:56Z2012-05-16T11:19:56Z<p><span class=messageboard-ooc>Swim: <span class="messageboard-dice">1d20 - 3 ⇒ (3) - 3 = 0</span></span>...Blub</p>Swim: [dice]1d20-3[/dice]...BlubMaelorn (alias of Ramarren)2012-05-16T11:19:56ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=24#11612012-05-07T22:04:57Z2012-05-07T22:04:57Z<p><span class=messageboard-ooc>...and here we go...</span>
<br />
<span class=messageboard-ooc>Swim <span class="messageboard-dice">1d20 - 3 ⇒ (8) - 3 = 5</span>...no need to worry about other rolls.</span></p>
<p>Predictably, Maelorn is unable to move about effectively in the water,</p>...and here we go...
Swim [dice]1d20-3[/dice]...no need to worry about other rolls.
Predictably, Maelorn is unable to move about effectively in the water,Maelorn (alias of Ramarren)2012-05-07T22:04:57ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=24#11542012-04-28T14:31:28Z2012-04-28T14:31:28Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></span>
<br />
<span class=messageboard-ooc>Initiative: <span class="messageboard-dice">1d20 + 1 ⇒ (9) + 1 = 10</span></span>
<br />
<span class=messageboard-ooc>Climb/Acrobatics: <span class="messageboard-dice">1d20 - 4 ⇒ (6) - 4 = 2</span></span></p>
<p>Maelorn attempts to get to the better purchase of the ledge, and ends up in the pool as well.</p>Perception: [dice]1d20+4[/dice]
Initiative: [dice]1d20+1[/dice]
Climb/Acrobatics: [dice]1d20-4[/dice]
Maelorn attempts to get to the better purchase of the ledge, and ends up in the pool as well.Maelorn (alias of Ramarren)2012-04-28T14:31:28ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=23#11462012-04-24T22:45:48Z2012-04-24T22:45:48Z<p>Is it possible to detach one of the ladders and use it to bridge the gap? <span class=messageboard-ooc>(Maelorn and Dex-Based/Armor Penalty checks don't get along)</span></p>Is it possible to detach one of the ladders and use it to bridge the gap? (Maelorn and Dex-Based/Armor Penalty checks don't get along)Maelorn (alias of Ramarren)2012-04-24T22:45:48ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=38#18522012-04-17T10:33:59Z2012-04-17T10:33:59Z<p>Quinion remains silent, taking advantage of Vuvo's placement</p>
<p><span class=messageboard-ooc>Shortsword 1: <span class="messageboard-dice">1d20 + 7 + 2 - 2 + 1 ⇒ (15) + 7 + 2 - 2 + 1 = 23</span> - Dmg: <span class="messageboard-dice">1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5</span> - Phase: <span class="messageboard-dice">1d2 - 1 ⇒ (1) - 1 = 0</span>..if applicable, Precision Damage <span class="messageboard-dice">2d6 ⇒ (5, 6) = 11</span></span>
<br />
<span class=messageboard-ooc>Shortsword 2: <span class="messageboard-dice">1d20 + 7 + 2 - 2 + 1 ⇒ (12) + 7 + 2 - 2 + 1 = 20</span> - Dmg: <span class="messageboard-dice">1d6 + 1 ⇒ (4) + 1 = 5</span> - Phase: <span class="messageboard-dice">1d2 - 1 ⇒ (1) - 1 = 0</span>..if applicable, Precision Damage <span class="messageboard-dice">2d6 ⇒ (5, 3) = 8</span></span></p>
<p>argh.</p>Quinion remains silent, taking advantage of Vuvo's placement
Shortsword 1: [dice]1d20+7+2-2+1[/dice] - Dmg: [dice]1d6+1+1[/dice] - Phase: [dice]1d2-1[/dice]..if applicable, Precision Damage [dice]2d6[/dice]
Shortsword 2: [dice]1d20+7+2-2+1[/dice] - Dmg: [dice]1d6+1[/dice] - Phase: [dice]1d2-1[/dice]..if applicable, Precision Damage [dice]2d6[/dice]
argh.Quinion Trepanar (alias of Ramarren)2012-04-17T10:33:59ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=37#18342012-04-12T12:11:18Z2012-04-12T12:11:18Z<p><span class=messageboard-ooc>Will Save: <span class="messageboard-dice">1d20 + 1 ⇒ (12) + 1 = 13</span></span></p>
<p>Quinion shakes his head, trying to clear it, and then moves in next to Vuvo to attack (I am presuming that Vuvo is flanking with Markum).</p>
<p><b>"Move over, you big lump."</b>
<br />
<span class=messageboard-ooc>Shortsword <span class="messageboard-dice">1d20 + 9 - 2 ⇒ (14) + 9 - 2 = 21</span> - Dmg:<span class="messageboard-dice">1d6 + 1 - 2 ⇒ (6) + 1 - 2 = 5</span>....'phasing roll' <span class="messageboard-dice">1d2 - 1 ⇒ (1) - 1 = 0</span></span></p>Will Save: [dice]1d20+1[/dice]
Quinion shakes his head, trying to clear it, and then moves in next to Vuvo to attack (I am presuming that Vuvo is flanking with Markum).
"Move over, you big lump."
Shortsword [dice]1d20+9-2[/dice] - Dmg:[dice]1d6+1-2[/dice]....'phasing roll' [dice]1d2-1[/dice]Quinion Trepanar (alias of Ramarren)2012-04-12T12:11:18ZRe: Forums: Play-by-Post Discussion: DM-Camris Second Darkness Discussion ThreadMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/discussion&page=5#2492012-04-12T12:00:24Z2012-04-12T12:00:24Z<p>Never expected her to take such a large role :)</p>
<p>Let's go with Kaera.</p>Never expected her to take such a large role :)
Let's go with Kaera.Maelorn (alias of Ramarren)2012-04-12T12:00:24ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=23#11412012-04-12T11:59:19Z2012-04-12T11:59:19Z<p><b>"It seems we are spared the burden of choice. There is only one way to go..."</b></p>"It seems we are spared the burden of choice. There is only one way to go..."Maelorn (alias of Ramarren)2012-04-12T11:59:19ZRe: Forums: Play-by-Post Discussion: DM-Camris Second Darkness Discussion ThreadMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/discussion&page=5#2452012-04-08T15:06:19Z2012-04-08T15:06:19Z<p>works for me</p>works for meMaelorn (alias of Ramarren)2012-04-08T15:06:19ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=37#18132012-04-08T14:47:20Z2012-04-08T14:47:20Z<p>Seeing a now familiar look of concentration in Praxim's eyes, Quinion readies his weapons.</p>Seeing a now familiar look of concentration in Praxim's eyes, Quinion readies his weapons.Quinion Trepanar (alias of Ramarren)2012-04-08T14:47:20ZRe: Forums: Play-by-Post Discussion: DM-Camris Second Darkness Discussion ThreadMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/discussion&page=5#2412012-04-04T11:28:34Z2012-04-04T11:28:34Z<p>Maelorn will take one of the cure potions, but is otherwise not interested in any of the items.</p>Maelorn will take one of the cure potions, but is otherwise not interested in any of the items.Maelorn (alias of Ramarren)2012-04-04T11:28:34ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=37#18082012-04-04T11:26:10Z2012-04-04T11:26:10Z<p><b>"Then let's see if we can find a lock that it fits"</b></p>"Then let's see if we can find a lock that it fits"Quinion Trepanar (alias of Ramarren)2012-04-04T11:26:10ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=23#11322012-04-04T11:22:04Z2012-04-04T11:22:04Z<p><span class=messageboard-ooc> Knowledge: Religion - <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></span></p>
<p>Maelorn follows Bron, after a quick look to make sure that Nakoda has not been harmed by her use of the word.</p>Knowledge: Religion - [dice]1d20+5[/dice]
Maelorn follows Bron, after a quick look to make sure that Nakoda has not been harmed by her use of the word.Maelorn (alias of Ramarren)2012-04-04T11:22:04ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=23#11222012-03-28T11:26:33Z2012-03-28T11:26:33Z<p><b>"I have little power left, but I agree. We cannot afford to give him time to go to ground."</b></p>
<p><b>"Nakoda, will you join us?"</b></p>"I have little power left, but I agree. We cannot afford to give him time to go to ground."
"Nakoda, will you join us?"Maelorn (alias of Ramarren)2012-03-28T11:26:33ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=36#17852012-03-26T12:06:58Z2012-03-26T12:06:58Z<p>Quinion start, then as the words and tone sink in, he turns slowly to face the newcomer, waiting for the others to respond.</p>Quinion start, then as the words and tone sink in, he turns slowly to face the newcomer, waiting for the others to respond.Quinion Trepanar (alias of Ramarren)2012-03-26T12:06:58ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=23#11172012-03-20T23:16:12Z2012-03-20T23:16:12Z<p><b>"Look at me Liry."</b></p>
<p><b>"I've made no secret of my concerns with the things we have been asked to do for the Goblin. Do you honestly think I would have stood silent if we had been told about this? Saul kept this secret from us...I suspect he has many darker secrets as well."</b></p>"Look at me Liry."
"I've made no secret of my concerns with the things we have been asked to do for the Goblin. Do you honestly think I would have stood silent if we had been told about this? Saul kept this secret from us...I suspect he has many darker secrets as well."Maelorn (alias of Ramarren)2012-03-20T23:16:12ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=36#17752012-03-20T23:11:15Z2012-03-20T23:11:15Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span></span></p>
<p>Quinion carefully examines the tools, attempting to determine when they were last used.</p>Perception: [dice]1d20+7[/dice]
Quinion carefully examines the tools, attempting to determine when they were last used.Quinion Trepanar (alias of Ramarren)2012-03-20T23:11:15ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=23#11142012-03-20T00:59:19Z2012-03-20T00:59:19Z<p>Maelorn pauses a long moment before answering, <b>"This morning it would have been the furthest thing from my mind, Liry. But tonight, Saul had my mother kidnapped in order to lure me to my death...and we've found evidence that he had the previous floor manager murdered."</b></p>
<p><b>"I see no way that I can in conscience allow him to live. He is a danger to me and mine, when I did nothing to harm him. I...fighting pit?"</b></p>
<p><span class=messageboard-ooc>I don't remember ever hearing about a fighting pit...</span></p>Maelorn pauses a long moment before answering, "This morning it would have been the furthest thing from my mind, Liry. But tonight, Saul had my mother kidnapped in order to lure me to my death...and we've found evidence that he had the previous floor manager murdered."
"I see no way that I can in conscience allow him to live. He is a danger to me and mine, when I did nothing to harm him. I...fighting pit?"
I don't remember ever hearing about a fighting pit...Maelorn (alias of Ramarren)2012-03-20T00:59:19ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=23#11082012-03-18T23:55:38Z2012-03-18T23:55:38Z<p>Maelorn straightens up,<b>"Calmly Liry. You see we have been beset, but things are safe for the moment"</b></p>Maelorn straightens up,"Calmly Liry. You see we have been beset, but things are safe for the moment"Maelorn (alias of Ramarren)2012-03-18T23:55:38ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=23#11032012-03-18T15:03:47Z2012-03-18T15:03:47Z<p>Maelorn quickly makes sure that all of their enemies are dead (saying a short prayer over Bojask as he does so), and then floods the area with positive energy over and over again.</p>
<p><span class=messageboard-ooc>Healing Burst: <span class="messageboard-dice">2d6 ⇒ (2, 6) = 8</span></span>
<br />
<span class=messageboard-ooc>Healing Burst: <span class="messageboard-dice">2d6 ⇒ (4, 4) = 8</span></span>
<br />
<span class=messageboard-ooc>Healing Burst: <span class="messageboard-dice">2d6 ⇒ (2, 4) = 6</span></span>
<br />
<span class=messageboard-ooc>Healing Burst: <span class="messageboard-dice">2d6 ⇒ (5, 3) = 8</span></span></p>Maelorn quickly makes sure that all of their enemies are dead (saying a short prayer over Bojask as he does so), and then floods the area with positive energy over and over again.
Healing Burst: [dice]2d6[/dice]
Healing Burst: [dice]2d6[/dice]
Healing Burst: [dice]2d6[/dice]
Healing Burst: [dice]2d6[/dice]Maelorn (alias of Ramarren)2012-03-18T15:03:47ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=36#17702012-03-16T23:24:02Z2012-03-16T23:24:02Z<p><b>"Little we can do with it in any case. I'm inclined to leave it alone since it doesn't seem hostile. Shall we continue south?"</b></p>"Little we can do with it in any case. I'm inclined to leave it alone since it doesn't seem hostile. Shall we continue south?"Quinion Trepanar (alias of Ramarren)2012-03-16T23:24:02ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=36#17642012-03-15T11:57:56Z2012-03-15T11:57:56Z<p>Quinion watches the figure on the throne, trying to get a feel or the measure of the man he once was.</p>
<p><span class=messageboard-ooc>Sense Motive <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span></span></p>
<p>...but the stange language defeats him.</p>Quinion watches the figure on the throne, trying to get a feel or the measure of the man he once was.
Sense Motive [dice]1d20+7[/dice]
...but the stange language defeats him.Quinion Trepanar (alias of Ramarren)2012-03-15T11:57:56ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=23#11012012-03-15T11:50:33Z2012-03-15T11:50:33Z<p>Maelorn moves over to Bron <span class=messageboard-ooc>(provoking an AoO)</span> and uses his last spell to heal Bron.</p>
<p><span class=messageboard-ooc>Cure Light Wounds: <span class="messageboard-dice">1d8 + 3 ⇒ (6) + 3 = 9</span></span></p>Maelorn moves over to Bron (provoking an AoO) and uses his last spell to heal Bron.
Cure Light Wounds: [dice]1d8+3[/dice]Maelorn (alias of Ramarren)2012-03-15T11:50:33ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=35#17502012-03-07T02:40:30Z2012-03-07T02:40:30Z<p><b>"Hmp...a coin-fed secret door...got to be a religous nut."</b></p>
<p>Quinion walks through the door, seeming a bit disgruntled.</p>"Hmp...a coin-fed secret door...got to be a religous nut."
Quinion walks through the door, seeming a bit disgruntled.Quinion Trepanar (alias of Ramarren)2012-03-07T02:40:30ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=35#17452012-03-04T15:57:04Z2012-03-04T15:57:04Z<p><b>"If we want in, I see no other way...consider, however, that if something is trapped down there, all we may be doing is freeing it..."</b></p>"If we want in, I see no other way...consider, however, that if something is trapped down there, all we may be doing is freeing it..."Quinion Trepanar (alias of Ramarren)2012-03-04T15:57:04ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=22#10912012-03-04T15:52:43Z2012-03-04T15:52:43Z<p>Maelorn moves <span class=messageboard-ooc>(to B10)</span> and strikes at Boar 5, hoping to draw its attention.</p>
<p><span class=messageboard-ooc>Hammer: <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span> - Dmg: <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></span></p>Maelorn moves (to B10) and strikes at Boar 5, hoping to draw its attention.
Hammer: [dice]1d20+4[/dice] - Dmg: [dice]1d8+1[/dice]Maelorn (alias of Ramarren)2012-03-04T15:52:43ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=35#17422012-03-03T02:44:49Z2012-03-03T02:44:49Z<p>Quinion sighs, <b>"Right, let's take a look"</b></p>
<p><span class=messageboard-ooc>Perception (to find an opening mechanism): <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span></span>
<br />
<span class=messageboard-ooc>Perception (to make sure it's not trapped): <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span></span>
<br />
<span class=messageboard-ooc>Disable Device (to open it or disable a trap as appropriate): <span class="messageboard-dice">1d20 + 15 ⇒ (16) + 15 = 31</span></span></p>Quinion sighs, "Right, let's take a look"
Perception (to find an opening mechanism): [dice]1d20+7[/dice]
Perception (to make sure it's not trapped): [dice]1d20+9[/dice]
Disable Device (to open it or disable a trap as appropriate): [dice]1d20+15[/dice]Quinion Trepanar (alias of Ramarren)2012-03-03T02:44:49ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=35#17272012-02-26T19:13:49Z2012-02-26T19:13:49Z<p><b>"Unless we plan on revisiting every place we've been and looking for concealed doors, I don't see where we have any place left to go..."</b></p>"Unless we plan on revisiting every place we've been and looking for concealed doors, I don't see where we have any place left to go..."Quinion Trepanar (alias of Ramarren)2012-02-26T19:13:49ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=35#17222012-02-16T16:51:38Z2012-02-16T16:51:38Z<p>Quinion grabs the amulet and surfaces,<b>"Quite a bit of shine down there, though the Helmet is just bronze with a gold cover. Don't think it's worth hauling out unless someone wants to buy off a giant..."</b></p>
<p><b>"Hmm...do we have anywhere left in this place we haven't explored? The coins can sit until we're ready to leave, I'd think."</b></p>Quinion grabs the amulet and surfaces,"Quite a bit of shine down there, though the Helmet is just bronze with a gold cover. Don't think it's worth hauling out unless someone wants to buy off a giant..."
"Hmm...do we have anywhere left in this place we haven't explored? The coins can sit until we're ready to leave, I'd think."Quinion Trepanar (alias of Ramarren)2012-02-16T16:51:38ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=35#17182012-02-14T01:18:38Z2012-02-14T01:18:38Z<p>Quinion dives in and searches for the source of magic that Rhianni has detected.</p>Quinion dives in and searches for the source of magic that Rhianni has detected.Quinion Trepanar (alias of Ramarren)2012-02-14T01:18:38ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=22#10882012-02-14T01:12:07Z2012-02-14T01:12:07Z<p>Hoping to get ahead of the issue, Maelorn casts <i>Shield of Faith</i> on Bron. <span class=messageboard-ooc>(+2 Deflection Bonus to AC)</span></p>Hoping to get ahead of the issue, Maelorn casts Shield of Faith on Bron. (+2 Deflection Bonus to AC)Maelorn (alias of Ramarren)2012-02-14T01:12:07ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=35#17142012-02-12T12:40:11Z2012-02-12T12:40:11Z<p>Quinion clambers onto dry ground and readies his bow (I am presuming he won't be able to fire this round).</p>
<p><b>"Markum, back off and we can hit it from here, or at least tempt it out of the water."</b></p>Quinion clambers onto dry ground and readies his bow (I am presuming he won't be able to fire this round).
"Markum, back off and we can hit it from here, or at least tempt it out of the water."Quinion Trepanar (alias of Ramarren)2012-02-12T12:40:11ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=35#17092012-02-09T23:32:35Z2012-02-09T23:32:35Z<p><span class=messageboard-ooc>Swim Check: <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span></span>
<br />
<span class=messageboard-ooc>Acrobatics: <span class="messageboard-dice">1d20 + 10 ⇒ (17) + 10 = 27</span> - to Avoid AoO</span></p>
<p>Quinion strokes for shore.</p>Swim Check: [dice]1d20 + 5[/dice]
Acrobatics: [dice]1d20 + 10[/dice] - to Avoid AoO
Quinion strokes for shore.Quinion Trepanar (alias of Ramarren)2012-02-09T23:32:35ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=35#17042012-02-08T17:15:12Z2012-02-08T17:15:12Z<p>Badly hurts, Quionion gasps, but after Rhianni casts her spell, he sees a way out.</p>
<p><span class=messageboard-ooc>Escape Artist: <span class="messageboard-dice">1d20 + 21 ⇒ (11) + 21 = 32</span></span></p>Badly hurts, Quionion gasps, but after Rhianni casts her spell, he sees a way out.
Escape Artist: [dice]1d20+21[/dice]Quinion Trepanar (alias of Ramarren)2012-02-08T17:15:12ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=34#16972012-02-07T12:39:39Z2012-02-07T12:39:39Z<p><span class=messageboard-ooc>Swim Check: <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span></span></p>
<p><i>If</i> Quinion can reach the hermit crab with a quarter move, he will attack, otherwise he will swim in to attack range</p>
<p><span class=messageboard-ooc>Shortsword (Piercing) <span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span> - Dmg <span class="messageboard-dice">1d6 + 1 ⇒ (5) + 1 = 6</span> (+<span class="messageboard-dice">2d6 ⇒ (4, 2) = 6</span> if the crab is considered flat-footed)</span></p>Swim Check: [dice]1d20+5[/dice]
If Quinion can reach the hermit crab with a quarter move, he will attack, otherwise he will swim in to attack range
Shortsword (Piercing) [dice]1d20+9[/dice] - Dmg [dice]1d6+1[/dice] (+[dice]2d6[/dice] if the crab is considered flat-footed)Quinion Trepanar (alias of Ramarren)2012-02-07T12:39:39ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=34#16942012-02-07T00:52:00Z2012-02-07T00:52:00Z<p>As the water deepens, Quinion will begin to swim, keeping an eye out for anything in the water...<span class=messageboard-ooc>(Perception: <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span>)</span></p>As the water deepens, Quinion will begin to swim, keeping an eye out for anything in the water...(Perception: [dice]1d20+7[/dice])Quinion Trepanar (alias of Ramarren)2012-02-07T00:52:00ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=34#16892012-02-06T03:53:02Z2012-02-06T03:53:02Z<p><b>"Ah, crap"</b></p>
<p>Quinion begins to sidle around the room so that the helmet never "sees" him, spiralling in closer and closer to the helmet.</p>
<p><span class=messageboard-ooc>Appraise: <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span>...is the helmet made from real gold?</span></p>"Ah, crap"
Quinion begins to sidle around the room so that the helmet never "sees" him, spiralling in closer and closer to the helmet.
Appraise: [dice]1d20+6[/dice]...is the helmet made from real gold?Quinion Trepanar (alias of Ramarren)2012-02-06T03:53:02ZRe: Forums: Play-by-Post Discussion: DM-Camris Second Darkness Discussion ThreadMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/discussion&page=5#2252012-02-01T02:06:27Z2012-02-01T02:06:27Z<p>Mount is <i>such</i> a versatile spell :)</p>Mount is such a versatile spell :)Maelorn (alias of Ramarren)2012-02-01T02:06:27ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=22#10782012-01-31T13:14:31Z2012-01-31T13:14:31Z<p><b>"If we get into the Files Room, we can control the battle a bit more"</b></p>
<p>Maelorn moves towards the door <span class=messageboard-ooc>(to C12, taking any AoOs from Boars 4 & 5)</span>, and then casting Cure Light Wounds on Bron <span class=messageboard-ooc>(curing <span class="messageboard-dice">1d8 + 3 ⇒ (5) + 3 = 8</span> HP)</span>.</p>"If we get into the Files Room, we can control the battle a bit more"
Maelorn moves towards the door (to C12, taking any AoOs from Boars 4 & 5), and then casting Cure Light Wounds on Bron (curing [dice]1d8+3[/dice] HP).Maelorn (alias of Ramarren)2012-01-31T13:14:31ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=34#16812012-01-31T13:03:46Z2012-01-31T13:03:46Z<p>Quinion will indeed move slowly and keep an eye out for Traps as they move down the first (non-door) stairway
<br />
<span class=messageboard-ooc> Trapfinding: <span class="messageboard-dice">1d20 + 9 ⇒ (14) + 9 = 23</span></span></p>
<p><b>"I'd say we investigate the open stairs here before going through the door"</b></p>Quinion will indeed move slowly and keep an eye out for Traps as they move down the first (non-door) stairway
Trapfinding: [dice]1d20+9[/dice]
"I'd say we investigate the open stairs here before going through the door"Quinion Trepanar (alias of Ramarren)2012-01-31T13:03:46ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=34#16742012-01-27T04:00:29Z2012-01-27T04:00:29Z<p><b>"Certainly"</b>
<br />
Quinion walks over, and takes a look at the door <span class=messageboard-ooc>(Trapfinding: <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span>...Feh)</span>.
<br />
<b>"Looks safe to me"</b></p>"Certainly"
Quinion walks over, and takes a look at the door (Trapfinding: [dice]1d20+9[/dice]...Feh).
"Looks safe to me"Quinion Trepanar (alias of Ramarren)2012-01-27T04:00:29ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=34#16622012-01-21T16:49:23Z2012-01-21T16:49:23Z<p>Quinion will continue to strike as if he could have an effect, hoping to tempt the shadow to direct its attacks at him.</p>Quinion will continue to strike as if he could have an effect, hoping to tempt the shadow to direct its attacks at him.Quinion Trepanar (alias of Ramarren)2012-01-21T16:49:23ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=34#16562012-01-18T17:44:28Z2012-01-18T17:44:28Z<p><span class=messageboard-ooc>You are entirely correct. Quinion's sole contribution this fight will be as a distraction.</span></p>You are entirely correct. Quinion's sole contribution this fight will be as a distraction.Quinion Trepanar (alias of Ramarren)2012-01-18T17:44:28ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=34#16532012-01-18T15:58:34Z2012-01-18T15:58:34Z<p>Quinion moves southeast <span class=messageboard-ooc>(through Vuvo)</span> then south in order to engage the easternmost shadow, leaving a clear path for Praxim. Knowing it will have little effect, he strikes anyway.</p>
<p><span class=messageboard-ooc>Shortword <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span> - Dmg: <span class="messageboard-dice">1d6 + 1 ⇒ (5) + 1 = 6</span> - Alas, half dmg and no precision for incorporeal</span></p>Quinion moves southeast (through Vuvo) then south in order to engage the easternmost shadow, leaving a clear path for Praxim. Knowing it will have little effect, he strikes anyway.
Shortword [dice]1d20+9[/dice] - Dmg: [dice]1d6+1[/dice] - Alas, half dmg and no precision for incorporealQuinion Trepanar (alias of Ramarren)2012-01-18T15:58:34ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=33#16502012-01-17T12:52:21Z2012-01-17T12:52:21Z<p>Quinion will follow Markum, looking over the floor and wall for any hidden panels or catches.
<br />
<span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span> (+2 if Trapfinding is relevant)</span></p>Quinion will follow Markum, looking over the floor and wall for any hidden panels or catches.
Perception: [dice]1d20+7[/dice] (+2 if Trapfinding is relevant)Quinion Trepanar (alias of Ramarren)2012-01-17T12:52:21ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=22#10742012-01-17T12:48:26Z2012-01-17T12:48:26Z<p>Maelorn moves west <span class=messageboard-ooc>(to B10, taking any AoO from #5)</span>, and then casting <i>Cure Moderate Wounds</i> on Nakoda <span class=messageboard-ooc>(curing <span class="messageboard-dice">2d8 + 3 ⇒ (1, 2) + 3 = 6</span> HP)</span>.</p>Maelorn moves west (to B10, taking any AoO from #5), and then casting Cure Moderate Wounds on Nakoda (curing [dice]2d8+3[/dice] HP).Maelorn (alias of Ramarren)2012-01-17T12:48:26ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=33#16362012-01-12T05:26:40Z2012-01-12T05:26:40Z<p>Quinion shrugs, <b>"Then we go in and see what we see."</b></p>Quinion shrugs, "Then we go in and see what we see."Quinion Trepanar (alias of Ramarren)2012-01-12T05:26:40ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=22#10652012-01-08T00:08:54Z2012-01-08T00:08:54Z<p>Maelorn strikes again at #3
<br />
<span class=messageboard-ooc>Hammer (on #3) <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span> - Dmg: <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span></span></p>Maelorn strikes again at #3
Hammer (on #3) [dice]1d20 + 5[/dice] - Dmg: [dice]1d8 + 1[/dice]Maelorn (alias of Ramarren)2012-01-08T00:08:54ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CausePavo Wintrish (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=33#16212012-01-01T04:27:32Z2012-01-01T04:27:32Z<p><b>"Suffice it to say that we disagree on how he was handled. Particularly on the issue of how it impacted his young target."</b></p>
<p><b>"Still, I've no desire to fight at this point. I wish you and your date well...but please, no surprises."</b></p>"Suffice it to say that we disagree on how he was handled. Particularly on the issue of how it impacted his young target."
"Still, I've no desire to fight at this point. I wish you and your date well...but please, no surprises."Pavo Wintrish (alias of Ramarren)2012-01-01T04:27:32ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=22#10612011-12-30T13:43:40Z2011-12-30T13:43:40Z<p>Maelorn continues striking at #3 in front of him.
<br />
<span class=messageboard-ooc>Hammer (on #3) <span class="messageboard-dice">1d20 + 5 ⇒ (17) + 5 = 22</span> - Dmg: <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span></span>
<br />
and directs the hammer of force to strike at him as well
<br />
<span class=messageboard-ooc>Spiritual Weapon <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span> - Dmg: <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span></span> </p>
<p>The force hammer then winks out of existence.</p>Maelorn continues striking at #3 in front of him.
Hammer (on #3) [dice]1d20 + 5[/dice] - Dmg: [dice]1d8 + 1[/dice]
and directs the hammer of force to strike at him as well
Spiritual Weapon [dice]1d20 + 7[/dice] - Dmg: [dice]1d8 + 1[/dice]
The force hammer then winks out of existence.Maelorn (alias of Ramarren)2011-12-30T13:43:40ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CausePavo Wintrish (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=33#16192011-12-30T13:23:51Z2011-12-30T13:23:51Z<p><span class=messageboard-ooc>No 'shopping' per se, but are there any kind of berry in season? If so, Pavo will go out and pick some and use <i>Goodberry</i> on them, creating <span class="messageboard-dice">2d4 ⇒ (1, 3) = 4</span> berries.</span></p>
<p><span class=messageboard-ooc>Also, during that last evening home, Pavo will hunt down Solan and try to reason with him...and will wear the circlet while doing so.</span></p>
<p><b>"Solan, we need to talk. I've been avoiding this, because our last discussion ended so badly, but I'm realizing it's not just myself I'm putting in danger by letting this lie...not to mention I was unsure I was going to make it to this point"</b></p>
<p><b>"You remember the play you told me you'd be 'attending'? Well...I'm in it, the lead, in fact, although under an assumed name. Just telling you that is a major act of trust for me, so please hear me out."</b></p>
<p><b>"It's important to me not only that I and my companions survive, but that we do well. So I'm asking you, as your brother, please don't interfere in the play. We're going to have a tough enough time surviving the inherent dangers of the play without additional surprises, and I don't want to risk the audience on top of that.</b></p>
<p><b>"Can you do this for me?"</b></p>
<p><span class=messageboard-ooc>Diplomacy: <span class="messageboard-dice">1d20 + 11 ⇒ (14) + 11 = 25</span></span></p>No 'shopping' per se, but are there any kind of berry in season? If so, Pavo will go out and pick some and use Goodberry on them, creating [dice]2d4[/dice] berries.
Also, during that last evening home, Pavo will hunt down Solan and try to reason with him...and will wear the circlet while doing so.
"Solan, we need to talk. I've been avoiding this, because our last discussion ended so badly, but I'm realizing it's not just myself I'm putting in danger by letting this lie...not to mention I...Pavo Wintrish (alias of Ramarren)2011-12-30T13:23:51ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=22#10512011-12-20T18:35:54Z2011-12-20T18:35:54Z<p>Maelorn lets the hammer continue targetting #5 <span class=messageboard-ooc>(remembering Bless this time), while striking at #3 in front of him.
<br />
Spiritual Weapon <span class="messageboard-dice">1d20 + 7 ⇒ (3) + 7 = 10</span> - Dmg: <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span>
<br />
Hammer (on #3) <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span> - Dmg: <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span></p>
<p>...and Torag chooses to laugh in my face...sigh.
<br />
</span></p>Maelorn lets the hammer continue targetting #5 (remembering Bless this time), while striking at #3 in front of him.
Spiritual Weapon [dice]1d20 + 7[/dice] - Dmg: [dice]1d8 + 1[/dice]
Hammer (on #3) [dice]1d20 + 5[/dice] - Dmg: [dice]1d8 + 1[/dice]
...and Torag chooses to laugh in my face...sigh.Maelorn (alias of Ramarren)2011-12-20T18:35:54ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=33#16172011-12-15T23:56:37Z2011-12-15T23:56:37Z<p><b>"I certainly have no better idea. I really don't know the town as yet."</b></p>"I certainly have no better idea. I really don't know the town as yet."Quinion Trepanar (alias of Ramarren)2011-12-15T23:56:37ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=21#10462011-12-14T01:46:21Z2011-12-14T01:46:21Z<p>The glowing hammer strikes at the man just outside the door <span class=messageboard-ooc>(#5)</span></p>
<p><span class=messageboard-ooc>Spiritual Weapon <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span> - Dmg: <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span></span></p>The glowing hammer strikes at the man just outside the door (#5)
Spiritual Weapon [dice]1d20+6[/dice] - Dmg: [dice]1d8+1[/dice]Maelorn (alias of Ramarren)2011-12-14T01:46:21ZRe: Forums: Play-by-Post Discussion: Gryphon Gold's Rise of the Runelords OOC ThreadQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/discussion&page=6#2692011-12-12T12:47:57Z2011-12-12T12:47:57Z<p>RE: Teasure. Quinion doesn't need anything from the list. Perhaps we should invest in a couple of Identify scrolls so we can determine the value of the magical weapons/armor before trying to sell it off?</p>RE: Teasure. Quinion doesn't need anything from the list. Perhaps we should invest in a couple of Identify scrolls so we can determine the value of the magical weapons/armor before trying to sell it off?Quinion Trepanar (alias of Ramarren)2011-12-12T12:47:57ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=21#10432011-12-08T05:22:56Z2011-12-08T05:22:56Z<p>After casting <i>Bless</i>, Maelorn will move behind the desk, and prepare to cast <i>Spiritual Weapon</i> when the door breaks.</p>After casting Bless, Maelorn will move behind the desk, and prepare to cast Spiritual Weapon when the door breaks.Maelorn (alias of Ramarren)2011-12-08T05:22:56ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=21#10332011-12-05T13:04:28Z2011-12-05T13:04:28Z<p>While he does not sit in the chair, Maelorn will press all three catches, time permitting.</p>While he does not sit in the chair, Maelorn will press all three catches, time permitting.Maelorn (alias of Ramarren)2011-12-05T13:04:28ZRe: Forums: Play-by-Post Discussion: Gryphon Gold's Rise of the Runelords OOC ThreadQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/discussion&page=6#2632011-12-03T21:44:17Z2011-12-03T21:44:17Z<p>Quinion is leveled.</p>Quinion is leveled.Quinion Trepanar (alias of Ramarren)2011-12-03T21:44:17ZRe: Forums: Play-by-Post Discussion: Gryphon Gold's Rise of the Runelords OOC ThreadQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/discussion&page=6#2612011-12-01T16:26:56Z2011-12-01T16:26:56Z<p>Should have the new sheet up tonight...</p>
<p>As to spells, Magic Missile is probably the best bet <i>mechanically</i>, but doesn't seem to match Rhianni's personality. Charm Person makes sense to me.</p>Should have the new sheet up tonight...
As to spells, Magic Missile is probably the best bet mechanically, but doesn't seem to match Rhianni's personality. Charm Person makes sense to me.Quinion Trepanar (alias of Ramarren)2011-12-01T16:26:56ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=21#10282011-11-29T20:41:10Z2011-11-29T20:41:10Z<p><span class=messageboard-ooc>Appraise Paintings <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span>
<br />
Appraise Cigars <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span>
<br />
Appraise Paintings <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span>
<br />
Appraise Snuffbox <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span>
<br />
Appraise Chairs <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span> - Does that include the desk?
<br />
Perception <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span></span></p>
<p>Maelorn glances at the furnishings (with a grimace of distaste at the chairs) before focusing on the files. He begins looking at his own file.</p>
<p><span class=messageboard-ooc>After 3 rounds, Maelorn will once again cast Bless</span></p>Appraise Paintings [dice]1d20+5[/dice]
Appraise Cigars [dice]1d20+5[/dice]
Appraise Paintings [dice]1d20+5[/dice]
Appraise Snuffbox [dice]1d20+5[/dice]
Appraise Chairs [dice]1d20+5[/dice] - Does that include the desk?
Perception [dice]1d20+4[/dice]
Maelorn glances at the furnishings (with a grimace of distaste at the chairs) before focusing on the files. He begins looking at his own file.
After 3 rounds, Maelorn will once again cast BlessMaelorn (alias of Ramarren)2011-11-29T20:41:10ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=33#16022011-11-27T00:21:00Z2011-11-27T00:21:00Z<p><b>"Agreed. Back to Sandpoint."</b></p>
<p>Quinion wearily helps gather the loot.</p>"Agreed. Back to Sandpoint."
Quinion wearily helps gather the loot.Quinion Trepanar (alias of Ramarren)2011-11-27T00:21:00ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=21#10242011-11-27T00:12:19Z2011-11-27T00:12:19Z<p><b>"Bron, can you smash open Saul's door?</b></p>"Bron, can you smash open Saul's door?Maelorn (alias of Ramarren)2011-11-27T00:12:19ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=32#15882011-11-20T13:31:55Z2011-11-20T13:31:55Z<p><span class=messageboard-ooc>Will Save: <span class="messageboard-dice">1d20 + 1 ⇒ (18) + 1 = 19</span></span></p>
<p><i>B•tch</i></p>
<p>Quinion moves over to Rhianni and attempts to stabilize her.</p>
<p><span class=messageboard-ooc>Heal Check: <span class="messageboard-dice">1d20 ⇒ 10</span>
<br />
Heal Check: <span class="messageboard-dice">1d20 ⇒ 20</span> - Success on second attempt.</span></p>Will Save: [dice]1d20+1[/dice]
B*tch
Quinion moves over to Rhianni and attempts to stabilize her.
Heal Check: [dice]1d20[/dice]
Heal Check: [dice]1d20[/dice] - Success on second attempt.Quinion Trepanar (alias of Ramarren)2011-11-20T13:31:55ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=32#15802011-11-17T05:59:33Z2011-11-17T05:59:33Z<p><span class=messageboard-ooc>Will Save: <span class="messageboard-dice">1d20 + 1 ⇒ (18) + 1 = 19</span></span></p>
<p>Quinion grunts a bit as he feels the energy wash over him, but ignores it for now as he glances towards the others.</p>
<p><i>Another like that, and Rhianni's dead. Simple choice, really</i></p>
<p>He moves to the side a bit <span class=messageboard-ooc>(don't think I can flank quite yet, but setting up for it next turn)</span> and strikes at the woman with both swords.</p>
<p><span class=messageboard-ooc>Shortsword: <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span> - Dmg: <span class="messageboard-dice">1d6 + 1 ⇒ (6) + 1 = 7</span></span>
<br />
<span class=messageboard-ooc>Shortsword: <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span> - Dmg: <span class="messageboard-dice">1d6 ⇒ 5</span></span></p>Will Save: [dice]1d20+1[/dice]
Quinion grunts a bit as he feels the energy wash over him, but ignores it for now as he glances towards the others.
Another like that, and Rhianni's dead. Simple choice, really
He moves to the side a bit (don't think I can flank quite yet, but setting up for it next turn) and strikes at the woman with both swords.
Shortsword: [dice]1d20+5[/dice] - Dmg: [dice]1d6+1[/dice]
Shortsword: [dice]1d20+5[/dice] - Dmg: [dice]1d6[/dice]Quinion Trepanar (alias of Ramarren)2011-11-17T05:59:33ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=32#15742011-11-16T00:39:05Z2011-11-16T00:39:05Z<p>Quinion will move forward to support Praxim, also striking at the woman.</p>
<p><span class=messageboard-ooc>Shortsword: <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span> - Dmg: <span class="messageboard-dice">1d6 + 1 ⇒ (2) + 1 = 3</span></span></p>Quinion will move forward to support Praxim, also striking at the woman.
Shortsword: [dice]1d20+7[/dice] - Dmg: [dice]1d6+1[/dice]Quinion Trepanar (alias of Ramarren)2011-11-16T00:39:05ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=21#10142011-11-16T00:32:53Z2011-11-16T00:32:53Z<p>Maelorn looks up at the second floor, muttering <b>"yeah, right."</b>
<br />
<span class=messageboard-ooc>Climb Check: <span class="messageboard-dice">1d20 - 3 ⇒ (12) - 3 = 9</span></span>
<br />
<b>"...almost..."</b>
<br />
<span class=messageboard-ooc>Climb Check: <span class="messageboard-dice">1d20 - 3 ⇒ (4) - 3 = 1</span></span>
<br />
<b>"I'll go around. I'll do what I can to distract them."</b></p>
<p>Maelorn moves around to the front of the building, fully aware that he is likely to be the noisiest of the group.</p>Maelorn looks up at the second floor, muttering "yeah, right."
Climb Check: [dice]1d20-3[/dice]
"...almost..."
Climb Check: [dice]1d20-3[/dice]
"I'll go around. I'll do what I can to distract them."
Maelorn moves around to the front of the building, fully aware that he is likely to be the noisiest of the group.Maelorn (alias of Ramarren)2011-11-16T00:32:53ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=32#15672011-11-11T01:43:14Z2011-11-11T01:43:14Z<p><b>"Hmm...hidden?"</b></p>
<p>Quinion will take a moment and listen.</p>"Hmm...hidden?"
Quinion will take a moment and listen.Quinion Trepanar (alias of Ramarren)2011-11-11T01:43:14ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=20#9982011-11-08T12:21:15Z2011-11-08T12:21:15Z<p><span class=messageboard-ooc>Rarely get the opportunity to self-buff this much without getting smacked around...</span></p>
<p>Maelorn casts Shield of Faith on Bron <span class=messageboard-ooc>+2 AC</span></p>Rarely get the opportunity to self-buff this much without getting smacked around...
Maelorn casts Shield of Faith on Bron +2 ACMaelorn (alias of Ramarren)2011-11-08T12:21:15ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=20#9952011-11-07T17:27:29Z2011-11-07T17:27:29Z<div class="messageboard-quotee">DM-Camris wrote:</div><blockquote><span class=messageboard-ooc>Maelorn, you have a standard action coming to you you haven't used yet.</span> </blockquote><p>Since he didn't get whacked by an AoO standing up, Maelorn will case Bull's Strength on himself.
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span></span>
<br />
<span class=messageboard-ooc>Int Roll: <span class="messageboard-dice">1d20 + 1 ⇒ (12) + 1 = 13</span></span></p>
<p><b>"They are re-arranging their forces to cover this entrance, at the expense of the others. Zane, what do you have in the way of area of effect spells?"</b></p>
<p>Maelorn figures that Protection from Evil will work against these guys...so he'll cast it.</p>DM-Camris wrote:Maelorn, you have a standard action coming to you you haven't used yet.
Since he didn't get whacked by an AoO standing up, Maelorn will case Bull's Strength on himself. Perception: [dice]1d20+4[/dice]
Int Roll: [dice]1d20+1[/dice]
"They are re-arranging their forces to cover this entrance, at the expense of the others. Zane, what do you have in the way of area of effect spells?"
Maelorn figures that Protection from Evil will work against these guys...so he'll cast it.Maelorn (alias of Ramarren)2011-11-07T17:27:29ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=32#15572011-11-06T05:47:48Z2011-11-06T05:47:48Z<p><b>"We ran. It's unmanning, and the only way I'm likely to be comfortable is if we go back in and tear the bugbear and his doggie friends apart. If we're quick, we can probably get there before they get around to untying the sorceress..."</b></p>"We ran. It's unmanning, and the only way I'm likely to be comfortable is if we go back in and tear the bugbear and his doggie friends apart. If we're quick, we can probably get there before they get around to untying the sorceress..."Quinion Trepanar (alias of Ramarren)2011-11-06T05:47:48ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=20#9902011-11-03T23:28:04Z2011-11-03T23:28:04Z<p>Maelorn stands.</p>
<p><span class=messageboard-ooc>Don't forget your Bless bonus :)</span></p>Maelorn stands.
Don't forget your Bless bonus :)Maelorn (alias of Ramarren)2011-11-03T23:28:04ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=20#9872011-11-02T23:27:28Z2011-11-02T23:27:28Z<p><span class=messageboard-ooc>Reflex <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span></span></p>
<p>Maelorn hits the ground hard.</p>Reflex [dice]1d20+2[/dice]
Maelorn hits the ground hard.Maelorn (alias of Ramarren)2011-11-02T23:27:28ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=20#9822011-11-01T01:49:15Z2011-11-01T01:49:15Z<p><b>"Then it begins"</b></p>
<p>Maelorn casts <i>Bless</i></p>"Then it begins"
Maelorn casts BlessMaelorn (alias of Ramarren)2011-11-01T01:49:15ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=20#9782011-10-28T04:16:42Z2011-10-28T04:16:42Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span>...yikes a success!</span></p>
<p>Maelorn gathered everyone around, whispering, <b><i>"They're waiting for us in there, be ready."</i></b></p>
<p><span class=messageboard-ooc>I am presuming that the kitchen door is a 'Good Wooden Door' (Hardness 5, HP 15). If it is significantly tougher than that, or if the hinges have significant hardness, this plan will change. </span></p>
<p>Maelorn places his hand upon the top hinge, weakening it until it is nearly destroyed, then does the same to the bottom hinge <span class=messageboard-ooc>(using up to 5 rounds of Artificer's Touch)</span>, then puts his finger to the door where he remembers the bar to be, boring into it until his finger touches the wood of the bar <span class=messageboard-ooc>(the idea here is to just drill through the wood covered by the bar so it isn't noticeable, not to damage the entire door)</span>.</p>
<p>quietly...<b><i>"Bron, when I remove my finger, charge through, taking the door into them. The bar will be gone...everyone else make ready"</i></b>...Maelorn waits for any preparations the others may make.</p>
<p>Raising his eyes to distant (and unseen) mountains, Maelorn quietly prays, <b>"I try to Make as much as possible, Great Maker. Today I must Make an entrance."</b></p>
<p>Maelorn casts <i>Wood Shape</i> on the bar that he is touching, transforming into a wooden sphere, and then he steps back to J4(removing his finger from the hole).</p>
<p>[Spoiler omitted]</p>Perception: [dice]1d20+4[/dice]...yikes a success!
Maelorn gathered everyone around, whispering, "They're waiting for us in there, be ready."
I am presuming that the kitchen door is a 'Good Wooden Door' (Hardness 5, HP 15). If it is significantly tougher than that, or if the hinges have significant hardness, this plan will change.
Maelorn places his hand upon the top hinge, weakening it until it is nearly destroyed, then does the same to the bottom hinge (using up to 5 rounds of...Maelorn (alias of Ramarren)2011-10-28T04:16:42ZRe: Forums: Play-by-Post: Tark's Council of Thieves: Rebels with a CausePavo Wintrish (alias of Ramarren)https://paizo.com/campaigns/TarksCouncilOfThievesRebelsWithACause/gameplay&page=26#12772011-10-27T20:55:47Z2011-10-27T20:55:47Z<p><span class=messageboard-ooc>Little has been seen of LeVash of the past few weeks. 'Kuda' has occasionally stopped by the old church, but even then his stays are short, and absent pressing business, he leaves quickly. Pavo spends is days, and much of his nights, prowling the creaking manor, unwilling to let things with Solan, but reluctant to break ties with the only family he has.
<br />
Finally he decides he can't continue waffling, and confronts Solan</span></p>
<p>Pavo stalks up to Solan during one of his few times home, <b>"<i>You[i], are an ass. I had things under control. There was a plan, and it was a pretty decent one, until you stepped in. Don't bother denying it, I'm not listening."</p>
<p>"I don't care that you killed that piece of filth, but you didn't [i]think</i> about what came after. I know you're smarter than that, so stupid isn't even an excuse...you just didn't care. You never gave thought to what was going to happen to the kid. Well, you now owe that orphan boy an eye and an arm. How're you going to fix that?"</b></p>
<p>Pavo turns and walks away, ignoring any protests, only calling over his shoulder, <b>"...and stay out of my stuff"</b></p>
<p>He flourishes the blackened cloak and leaves.</p>Little has been seen of LeVash of the past few weeks. 'Kuda' has occasionally stopped by the old church, but even then his stays are short, and absent pressing business, he leaves quickly. Pavo spends is days, and much of his nights, prowling the creaking manor, unwilling to let things with Solan, but reluctant to break ties with the only family he has.
Finally he decides he can't continue waffling, and confronts Solan
Pavo stalks up to Solan during one of his few times home, "You[i],[/i]...Pavo Wintrish (alias of Ramarren)2011-10-27T20:55:47ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=20#9722011-10-26T05:11:41Z2011-10-26T05:11:41Z<p><span class=messageboard-ooc>Maelorn can't make a DC 25 Perception, so he notices nothing either way, and moves towards the door</span></p>Maelorn can't make a DC 25 Perception, so he notices nothing either way, and moves towards the doorMaelorn (alias of Ramarren)2011-10-26T05:11:41ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=31#15412011-10-26T05:07:36Z2011-10-26T05:07:36Z<p><span class=messageboard-ooc>Will Save: <span class="messageboard-dice">1d20 + 1 ⇒ (3) + 1 = 4</span></span> - Feh</p>Will Save: [dice]1d20+1[/dice] - FehQuinion Trepanar (alias of Ramarren)2011-10-26T05:07:36ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=31#15362011-10-24T17:34:36Z2011-10-24T17:34:36Z<p>Quinion notes Orik's retreat, but shrugs it off, and moves up to support Markum.</p>
<p><i>Can't blame him really, since we attacked him unprovoked.</i></p>
<p><span class=messageboard-ooc>Is it possible to get past Bruthazmus on the diagonal? If so, Quinion will attempt to do so, using Acrobatics to avoid an AOO.</p>
<p>Acrobatics: <span class="messageboard-dice">1d20 + 10 ⇒ (1) + 10 = 11</span></p>
<p>He'll then take a swipe at Bruthazmus at the end of the movement, fighting defensively</p>
<p>Shortsword <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span> - Dmg: <span class="messageboard-dice">1d6 + 1 ⇒ (1) + 1 = 2</span>
<br />
Current AC: 20</p>
<p>...wow...craptastic rolls
<br />
</span></p>Quinion notes Orik's retreat, but shrugs it off, and moves up to support Markum.
Can't blame him really, since we attacked him unprovoked.
Is it possible to get past Bruthazmus on the diagonal? If so, Quinion will attempt to do so, using Acrobatics to avoid an AOO.
Acrobatics: [dice]1d20+10[/dice]
He'll then take a swipe at Bruthazmus at the end of the movement, fighting defensively
Shortsword [dice]1d20+3[/dice] - Dmg: [dice]1d6+1[/dice]
Current AC: 20
...wow...craptastic rollsQuinion Trepanar (alias of Ramarren)2011-10-24T17:34:36ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=20#9662011-10-22T05:19:24Z2011-10-22T05:19:24Z<p><b>"He has the front well guarded...I'd say he knows we escaped. Let's check the back, and see if the kitchens are a less heavily manned."</b></p>"He has the front well guarded...I'd say he knows we escaped. Let's check the back, and see if the kitchens are a less heavily manned."Maelorn (alias of Ramarren)2011-10-22T05:19:24ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=31#15332011-10-20T03:30:39Z2011-10-20T03:30:39Z<p><b>"Rhianni's stable for now, but I'm out of healing."</b></p>
<p>Quinion will draw his other blade and make ready.</p>"Rhianni's stable for now, but I'm out of healing."
Quinion will draw his other blade and make ready.Quinion Trepanar (alias of Ramarren)2011-10-20T03:30:39ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=31#15302011-10-19T05:12:36Z2011-10-19T05:12:36Z<p>I'm assuming that Quinion is using this round to get himself out of the pit. If he has any movement left, he'll use it to draw a weapon and get into a flanking position.</p>I'm assuming that Quinion is using this round to get himself out of the pit. If he has any movement left, he'll use it to draw a weapon and get into a flanking position.Quinion Trepanar (alias of Ramarren)2011-10-19T05:12:36ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=20#9612011-10-16T22:10:21Z2011-10-16T22:10:21Z<p><span class=messageboard-ooc>Maelorn plans to rest just long enough to recover his spell load, then hit Saul at the Goblin and drag answers out of him.</span></p>Maelorn plans to rest just long enough to recover his spell load, then hit Saul at the Goblin and drag answers out of him.Maelorn (alias of Ramarren)2011-10-16T22:10:21ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=31#15212011-10-16T15:39:27Z2011-10-16T15:39:27Z<p><b>"What the <i>hell</i> are you doing? He has nothing to do with this! Praxim, can you restrain this nut before he kills someone with his delusions?"</b></p>
<p>Quinion then turns his back on Markum, ignoring further discussion as he studies the trap....</p>
<p><span class=messageboard-ooc> Can Quinion disable the blades part of the trap and trigger the pit?
<br />
Trapfinding: <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span>
<br />
Disable Device: <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span></p>
<p>If he can do so, his next action after that is to get into the pit with Rhianni and put a healing potion down her throat...
<br />
Cure Moderate: <span class="messageboard-dice">2d8 + 3 ⇒ (2, 6) + 3 = 11</span>
<br />
</span></p>"What the hell are you doing? He has nothing to do with this! Praxim, can you restrain this nut before he kills someone with his delusions?"
Quinion then turns his back on Markum, ignoring further discussion as he studies the trap....
Can Quinion disable the blades part of the trap and trigger the pit?
Trapfinding: [dice]1d20 + 7[/dice]
Disable Device: [dice]1d20 + 12[/dice]
If he can do so, his next action after that is to get into the pit with Rhianni and put a healing potion down her...Quinion Trepanar (alias of Ramarren)2011-10-16T15:39:27ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=31#15182011-10-15T05:41:01Z2011-10-15T05:41:01Z<p>Quinion looks for a reset mechanism for the trap. If he finds none, and there is still time to do so, he'll attempt to reset it manually <span class=messageboard-ooc> (i.e. Disable Device)</span>
<br />
<span class=messageboard-ooc>Trapfinding: <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span></span>
<br />
<span class=messageboard-ooc>Disable Device: <span class="messageboard-dice">1d20 + 12 ⇒ (4) + 12 = 16</span></span></p>Quinion looks for a reset mechanism for the trap. If he finds none, and there is still time to do so, he'll attempt to reset it manually (i.e. Disable Device)
Trapfinding: [dice]1d20+7[/dice]
Disable Device: [dice]1d20+12[/dice]Quinion Trepanar (alias of Ramarren)2011-10-15T05:41:01ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=20#9572011-10-13T17:18:36Z2011-10-13T17:18:36Z<p><span class=messageboard-ooc>Argh...I am so not used to •not• being a skillmonkey...sigh</span></p>Argh...I am so not used to *not* being a skillmonkey...sighMaelorn (alias of Ramarren)2011-10-13T17:18:36ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=31#15092011-10-13T02:15:27Z2011-10-13T02:15:27Z<p>Unless anyone had other plans, the female wizard was bound and gagged and left up at the room where we fought her. She had her spell components removed (Quinion has not reservations about being •very• thorough in that regard.</p>
<p>As to current placement, Quinion would be right by the door he just opened.</p>Unless anyone had other plans, the female wizard was bound and gagged and left up at the room where we fought her. She had her spell components removed (Quinion has not reservations about being *very* thorough in that regard.
As to current placement, Quinion would be right by the door he just opened.Quinion Trepanar (alias of Ramarren)2011-10-13T02:15:27ZRe: Forums: Play-by-Post: DM-CAMRIS’ SD1: Shadow in the SkyMaelorn (alias of Ramarren)https://paizo.com/campaigns/DMCamrisSECONDDARKNESSPart1And2ChildrenOfTheVoid/gameplay&page=20#9542011-10-12T12:49:55Z2011-10-12T12:49:55Z<p>[b]"She won't get better without some powerful divine magic. In Riddleport, that means Lady Pamodae...and that means a strong infusion of gold."</p>
<p>"Saul has tried to kill me when I've done naught but be honest with him, and he dragged my mother into his scheme to do it. He's killed his floor managers, and then <i>offered me the job</i>. I must assume that he objected to my concerns over what we were doing for him, and decided to kill two birds with one stone."</p>
<p>"I intend to exact justice from him, and use the proceeds to save mother from the harm he has inflicted upon her."</p>[b]"She won't get better without some powerful divine magic. In Riddleport, that means Lady Pamodae...and that means a strong infusion of gold."
"Saul has tried to kill me when I've done naught but be honest with him, and he dragged my mother into his scheme to do it. He's killed his floor managers, and then offered me the job. I must assume that he objected to my concerns over what we were doing for him, and decided to kill two birds with one stone."
"I intend to exact justice from[/b]...Maelorn (alias of Ramarren)2011-10-12T12:49:55ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=31#15012011-10-11T11:01:53Z2011-10-11T11:01:53Z<p>Quinion will cross the haal and listen at the next door before opening it...this time he'll also check for traps.</p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span> </span>
<br />
<span class=messageboard-ooc>Perception (Trapfinding): <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span> </span></p>
<p>If he hears/detects nothing unusual, he will open it and move forward.</p>Quinion will cross the haal and listen at the next door before opening it...this time he'll also check for traps.
Perception: [dice]1d20+6[/dice]
Perception (Trapfinding): [dice]1d20+7[/dice]
If he hears/detects nothing unusual, he will open it and move forward.Quinion Trepanar (alias of Ramarren)2011-10-11T11:01:53ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=30#14982011-10-10T20:00:20Z2011-10-10T20:00:20Z<p>Quinion blinks for a moment, then shrugs and moves down the stairs, listening at the first door he comes to.</p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span></span></p>Quinion blinks for a moment, then shrugs and moves down the stairs, listening at the first door he comes to.
Perception: [dice]1d20+6[/dice]Quinion Trepanar (alias of Ramarren)2011-10-10T20:00:20ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=30#14922011-10-04T21:59:02Z2011-10-04T21:59:02Z<p><b>"No risk, no reward, I think."</b> </p>
<p>Quinion turns to the mercenary, <b>"I think Rhianni has come up with a good plan. Markum thinks we're crazy...what about you? Are to willing to prove yourself by accompanying her?"</b></p>"No risk, no reward, I think."
Quinion turns to the mercenary, "I think Rhianni has come up with a good plan. Markum thinks we're crazy...what about you? Are to willing to prove yourself by accompanying her?"Quinion Trepanar (alias of Ramarren)2011-10-04T21:59:02ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=30#14892011-10-04T03:30:06Z2011-10-04T03:30:06Z<p>Quinion smiles a bit, <b>"...and that's half the appeal, really"</b></p>
<p><b>"Rhianni, does the idea hold any significant concern for you?"</b></p>Quinion smiles a bit, "...and that's half the appeal, really"
"Rhianni, does the idea hold any significant concern for you?"Quinion Trepanar (alias of Ramarren)2011-10-04T03:30:06ZRe: Forums: Play-by-Post: Gryphon Gold's Rise of the Runelords CampaignQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/gameplay&page=30#14872011-10-03T17:53:50Z2011-10-03T17:53:50Z<p><b>"I say we give Orik his sword and gear, and that he earns his freedom helping us to deal with whatever is left here before we drag the wizard back to Sandpoint."</b></p>"I say we give Orik his sword and gear, and that he earns his freedom helping us to deal with whatever is left here before we drag the wizard back to Sandpoint."Quinion Trepanar (alias of Ramarren)2011-10-03T17:53:50ZRe: Forums: Play-by-Post Discussion: Gryphon Gold's Rise of the Runelords OOC ThreadQuinion Trepanar (alias of Ramarren)https://paizo.com/campaigns/GryphonGoldsRiseOfTheRunelordsCampaign/discussion&page=5#2462011-09-28T12:11:08Z2011-09-28T12:11:08Z<p>Quinion is definitely passing on the cloak, for a number reasons (none of them tactical).</p>
<p>I'd definitely tie up and knock out the wizard, regardless of our next step.</p>
<p>If we decide to press forward, then I think our best choice is to give the bodyguard the chance to earn his release by assisting us. Note that Quinion still has a healing potion that Markum can use presuming he mentions the need.</p>
<p>If we leave, I think we set ourselves up for ambush if/when we return.</p>Quinion is definitely passing on the cloak, for a number reasons (none of them tactical).
I'd definitely tie up and knock out the wizard, regardless of our next step.
If we decide to press forward, then I think our best choice is to give the bodyguard the chance to earn his release by assisting us. Note that Quinion still has a healing potion that Markum can use presuming he mentions the need.
If we leave, I think we set ourselves up for ambush if/when we return.Quinion Trepanar (alias of Ramarren)2011-09-28T12:11:08ZRe: Forums: Gamer Connection: DM Aron Marczylo's Kingmaker Recruitment Thread - DM AK's 6 player build for new playersKalenir (alias of Ramarren)https://paizo.com/threads/rzs2ml6o?DM-Aron-Marczylos-Kingmaker-Recruitment#62011-07-24T03:50:28Z2011-07-24T03:50:28Z<p>With the understanding that I <i>am</i> in other games (and thus will be at the bottom of the list, I offer:</p>
<p>[Spoiler omitted]</p>With the understanding that I am in other games (and thus will be at the bottom of the list, I offer:
[Spoiler omitted]Kalenir (alias of Ramarren)2011-07-24T03:50:28ZRe: Forums: Play-by-Post Discussion: Silversand79's Curse of the Crimson ThroneKol (alias of Ramarren)https://paizo.com/threads/rzs2liew?Silversand79s-Curse-of-the-Crimson-Throne#252010-11-22T23:52:49Z2010-11-22T23:52:49Z<div class="messageboard-quotee">samerandomhero wrote:</div><blockquote> Sorry, forgot to mention Sovelynn is fixed. </blockquote><p>My condolences. No plans for children, then? :)samerandomhero wrote:Sorry, forgot to mention Sovelynn is fixed.
My condolences. No plans for children, then? :)Kol (alias of Ramarren)2010-11-22T23:52:49ZRe: Forums: Play-by-Post Discussion: Silversand79's Curse of the Crimson ThroneKol (alias of Ramarren)https://paizo.com/threads/rzs2liew?Silversand79s-Curse-of-the-Crimson-Throne#112010-11-21T17:06:49Z2010-11-21T17:06:49Z<p>Hrm. Most of the folks from Kol's old life would likely be hostile (though an instructor or priestwho understands his reasoning is a possibility). As part of the bonus from the Trait: Drug Addict (Friend) is a +2 to Knowledge: Local, I'm going to assume he's been out in the city a few weeks now.</p>
<p>How about:</p>
<p>His first night outside the temple, Kol was wandering through the city with little in the way of a plan to find Lamm. He came upon a shopkeeper being assaulted in a back alley, and immediately found an outlet for his frustation and guilt, beating the mugger bloody, then escorting the shopkeeper home. He now lives above his/her shop, doing odd jobs for rent as he learns the ins and outs of the city.</p>
<p>I can add on as many details as you'd like, but have left it intentionally vague at this point to give maximum flexibility.</p>Hrm. Most of the folks from Kol's old life would likely be hostile (though an instructor or priestwho understands his reasoning is a possibility). As part of the bonus from the Trait: Drug Addict (Friend) is a +2 to Knowledge: Local, I'm going to assume he's been out in the city a few weeks now.
How about:
His first night outside the temple, Kol was wandering through the city with little in the way of a plan to find Lamm. He came upon a shopkeeper being assaulted in a back alley, and...Kol (alias of Ramarren)2010-11-21T17:06:49ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=11#5222010-08-16T17:25:46Z2010-08-16T17:25:45Z<p>Drawn out of his reverie, Khedon will carefully study the fresco, making copious notes.</p>Drawn out of his reverie, Khedon will carefully study the fresco, making copious notes.Khedon (alias of Ramarren)2010-08-16T17:25:45ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=10#4972010-08-11T23:31:05Z2010-08-11T23:31:02Z<p><span class=messageboard-ooc>Ah yes, I'd forgotten that Khedon's regular action will come before Morilaeth gets her action.</span></p>
<p><span class=messageboard-ooc>Khedon will move into appropiate position so he can cast Color Spray without striking other party members - DC 15</span></p>Ah yes, I'd forgotten that Khedon's regular action will come before Morilaeth gets her action.
Khedon will move into appropiate position so he can cast Color Spray without striking other party members - DC 15Khedon (alias of Ramarren)2010-08-11T23:31:02ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=10#4952010-08-11T20:10:57Z2010-08-11T20:10:56Z<p><span class=messageboard-ooc> Acid Dart <span class="messageboard-dice">1d20 + 2 - 1 ⇒ (3) + 2 - 1 = 4</span> vs. Touch AC...swish</span>
<br />
<span class=messageboard-ooc> Will Save: <span class="messageboard-dice">1d20 + 2 ⇒ (19) + 2 = 21</span></span>
<br />
<span class=messageboard-ooc> Hound Will Save: <span class="messageboard-dice">1d20 + 1 ⇒ (16) + 1 = 17</span></span></p>
<p><span class=messageboard-ooc> I'm including the Hound's action now, as it will go at Khedon's old initiative before disappearing. If Kayluss has engaged the 'Lady' in melee, Khedon will order the Hound to "Flank" in Celestial </span></p>
<p><span class=messageboard-ooc> Hound Bite <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span> - possibly +2 from Flank</span>
<br />
<span class=messageboard-ooc> Looks like a possible hit, so damage is <span class="messageboard-dice">1d6 + 5 ⇒ (1) + 5 = 6</span>, including Smite</span>
<br />
<span class=messageboard-ooc> Finally, Trip attempt if hit <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span> - possibly +2 from Flank</span></p>Acid Dart [dice]1d20+2-1[/dice] vs. Touch AC...swish
Will Save: [dice]1d20+2[/dice]
Hound Will Save: [dice]1d20+1[/dice]
I'm including the Hound's action now, as it will go at Khedon's old initiative before disappearing. If Kayluss has engaged the 'Lady' in melee, Khedon will order the Hound to "Flank" in Celestial
Hound Bite [dice]1d20+5[/dice] - possibly +2 from Flank
Looks like a possible hit, so damage is [dice]1d6+5[/dice], including Smite
Finally, Trip attempt if hit...Khedon (alias of Ramarren)2010-08-11T20:10:56ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=10#4872010-08-10T18:33:23Z2010-08-10T18:32:40Z<p>Khedon ignores the curses for the prattle they are.
<br />
<span class=messageboard-ooc>Will Save vs Fear Aura: <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span></span>
<br />
<b>"Parlor Tricks? Beneath all of us, I'm afraid."</b>
<br />
<span class=messageboard-ooc>Will Save vs Bane: <span class="messageboard-dice">1d20 + 2 ⇒ (4) + 2 = 6</span></span>
<br />
He is, however affected by the more traditional spellcasting. he move forward, but does not engage.
<br />
<span class=messageboard-ooc>Move to W9, Hold action to use an acid dart if she attempts to cast again</span></p>
<p>Meanwhile, a Celestial Hound appears behing the 'Lady' <span class=messageboard-ooc>AA7</span> and attacks, Smiting Evil
<br />
<span class=messageboard-ooc>Augmented Celestial Hound: Bite-<span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span>..almost certainly a miss, sigh.</span></p>Khedon ignores the curses for the prattle they are.
Will Save vs Fear Aura: [dice]1d20+2[/dice]
"Parlor Tricks? Beneath all of us, I'm afraid."
Will Save vs Bane: [dice]1d20+2[/dice]
He is, however affected by the more traditional spellcasting. he move forward, but does not engage.
Move to W9, Hold action to use an acid dart if she attempts to cast again
Meanwhile, a Celestial Hound appears behing the 'Lady' AA7 and attacks, Smiting Evil
Augmented Celestial Hound:...Khedon (alias of Ramarren)2010-08-10T18:32:40ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=10#4782010-08-08T00:50:09Z2010-08-08T00:50:08Z<p>Khedon moves forward <span class=messageboard-ooc>(to Q10)</span> and begins to cast
<br />
<span class=messageboard-ooc>Summon Monster I</span></p>Khedon moves forward (to Q10) and begins to cast
Summon Monster IKhedon (alias of Ramarren)2010-08-08T00:50:08ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=10#4732010-08-06T21:28:36Z2010-08-06T21:28:36Z<p>Can you give coordinates for the Mites and Elf? My mental picture of placement doesn't seem to jibe with their actions, so I need to understand what they're doing.</p>Can you give coordinates for the Mites and Elf? My mental picture of placement doesn't seem to jibe with their actions, so I need to understand what they're doing.Khedon (alias of Ramarren)2010-08-06T21:28:36ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=10#4692010-08-06T03:35:34Z2010-08-06T03:35:33Z<p><span class=messageboard-ooc> Forgot to roll Spellcraft: <span class="messageboard-dice">1d20 + 8 ⇒ (9) + 8 = 17</span>...close, but no cigar</span></p>Forgot to roll Spellcraft: [dice]1d20+8[/dice]...close, but no cigarKhedon (alias of Ramarren)2010-08-06T03:35:33ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=10#4652010-08-05T19:55:21Z2010-08-05T19:55:20Z<p>Khedon drops his pack, thinking <i>"Won't need this if we don't survive"</i> and moves forward.
<br />
<span class=messageboard-ooc>Double-Move to P10</span></p>Khedon drops his pack, thinking "Won't need this if we don't survive" and moves forward.
Double-Move to P10Khedon (alias of Ramarren)2010-08-05T19:55:20ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=10#4542010-08-03T16:52:49Z2010-08-03T16:52:49Z<p><span class=messageboard-ooc>Stealth: <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span></span></p>Stealth: [dice]1d20+2[/dice]Khedon (alias of Ramarren)2010-08-03T16:52:49ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=9#4392010-07-31T02:01:29Z2010-07-31T02:01:29Z<p>Khedon shrugs, <b>"Lead on"</b></p>Khedon shrugs, "Lead on"Khedon (alias of Ramarren)2010-07-31T02:01:29ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=8#3972010-07-15T22:12:30Z2010-07-15T22:12:29Z<p>Khedon will stand, leaning on his staff, and prod through any debris in the pit while waiting for things to resolve above.</p>
<p><span class=messageboard-ooc>If it were a very simple climb, I'd try it, but for a more difficult climb it doesn't pass my giggle test either to attempt to get out unaided</span></p>Khedon will stand, leaning on his staff, and prod through any debris in the pit while waiting for things to resolve above.
If it were a very simple climb, I'd try it, but for a more difficult climb it doesn't pass my giggle test either to attempt to get out unaidedKhedon (alias of Ramarren)2010-07-15T22:12:29ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=8#3902010-07-15T20:39:45Z2010-07-15T20:39:45Z<p><span class=messageboard-ooc>If it is possible to stand in stages (using only move actions to do so), Khedon will stand, and then assess the difficulty of climbing out of the pit</span></p>If it is possible to stand in stages (using only move actions to do so), Khedon will stand, and then assess the difficulty of climbing out of the pitKhedon (alias of Ramarren)2010-07-15T20:39:45ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=8#3582010-07-11T17:56:07Z2010-07-11T17:56:07Z<p><span class=messageboard-ooc> Did I mention that I feel stupid? Well yes, yes I do - Reflex Save: <span class="messageboard-dice">1d20 + 2 ⇒ (15) + 2 = 17</span>...and down he goes.</span></p>Did I mention that I feel stupid? Well yes, yes I do - Reflex Save: [dice]1d20+2[/dice]...and down he goes.Khedon (alias of Ramarren)2010-07-11T17:56:07ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=7#3502010-07-11T02:01:47Z2010-07-11T02:01:39Z<p><span class=messageboard-ooc>Double move to J11, taking the difficult terrain into effect</span></p>Double move to J11, taking the difficult terrain into effectKhedon (alias of Ramarren)2010-07-11T02:01:39ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=7#3442010-07-10T14:04:28Z2010-07-10T14:04:28Z<p>Khedon shucks his pack, readies his quarterstaff and <span class=messageboard-ooc>(if dropping the pack didn't take an action}</span> moves forward into the room as far as possible.</p>Khedon shucks his pack, readies his quarterstaff and (if dropping the pack didn't take an action} moves forward into the room as far as possible.Khedon (alias of Ramarren)2010-07-10T14:04:28ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=7#3332010-07-08T18:04:54Z2010-07-08T18:04:54Z<p><span class=messageboard-ooc>Initiative: <span class="messageboard-dice">1d20 + 2 ⇒ (14) + 2 = 16</span></span>
<br />
<span class=messageboard-ooc>Am I correct that it has been less than an hour since the fight with White Eyes? (trying to figure out Mage Armor is still up)</span></p>Initiative: [dice]1d20+2[/dice]
Am I correct that it has been less than an hour since the fight with White Eyes? (trying to figure out Mage Armor is still up)Khedon (alias of Ramarren)2010-07-08T18:04:54ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=7#3192010-07-07T11:32:02Z2010-07-07T11:32:01Z<p><b>"Very well, then. Let's move quickly back while they continue their debauch. Perhaps we can return later to find them all unconscious."</b></p>"Very well, then. Let's move quickly back while they continue their debauch. Perhaps we can return later to find them all unconscious."Khedon (alias of Ramarren)2010-07-07T11:32:01ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=7#3062010-07-05T17:27:48Z2010-07-05T17:27:47Z<p>Khedon shrugs, <b>"Look at him if you wish, but kill him as quickly and quietly as possible...one less to worry about later."</b></p>Khedon shrugs, "Look at him if you wish, but kill him as quickly and quietly as possible...one less to worry about later."Khedon (alias of Ramarren)2010-07-05T17:27:47ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=6#2982010-07-01T22:01:07Z2010-07-01T22:01:06Z<p><b>"I suggest we hold on to the potion for a life or death situation. We'll just have to be careful."</b></p>"I suggest we hold on to the potion for a life or death situation. We'll just have to be careful."Khedon (alias of Ramarren)2010-07-01T22:01:06ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=6#2942010-06-30T11:49:03Z2010-06-30T11:49:03Z<p><b>"I know little of medicine, but I will make the attempt"</b>
<br />
<span class=messageboard-ooc> Untrained Heal Check: <span class="messageboard-dice">1d20 ⇒ 16</span> - not bad for an amateur</span></p>"I know little of medicine, but I will make the attempt"
Untrained Heal Check: [dice]1d20[/dice] - not bad for an amateurKhedon (alias of Ramarren)2010-06-30T11:49:03ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=6#2912010-06-30T01:10:30Z2010-06-30T01:10:25Z<p>Khedon raises an eyebrow, <b>"Is there some reason I should be concerned that I am in any more danger than anyone else?"</b></p>Khedon raises an eyebrow, "Is there some reason I should be concerned that I am in any more danger than anyone else?"Khedon (alias of Ramarren)2010-06-30T01:10:25ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=6#2882010-06-29T22:02:11Z2010-06-29T22:02:02Z<p>Khedon glances through the scrolls, ignoring the screams from the south, <b>"Hm, we should take these. With the more nonsensical parts redacted, I believe the Society would find value in the potential medicines discussed."</b></p>Khedon glances through the scrolls, ignoring the screams from the south, "Hm, we should take these. With the more nonsensical parts redacted, I believe the Society would find value in the potential medicines discussed."Khedon (alias of Ramarren)2010-06-29T22:02:02ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=6#2642010-06-27T14:40:36Z2010-06-27T14:40:36Z<p>Khedon moves to the edge of the darkness, casting protective enchantments.</p>
<p><span class=messageboard-ooc>Casting Mage Armor on self, then moving from D4 to F2. Unfortunately, there is little effective I can do until I have move effective targetting info, so if a Perception Check is still an option, Khedon is again trying to get general placement.</span></p>
<p><span class=messageboard-ooc>Khedon does not need exact placement any •intersection• (4 possible squares) will do. He's using sound only for White Eyes, and both Sound and Sight for the goblin archer (noting the direction of origin for the next arrow)</span></p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span></span></p>Khedon moves to the edge of the darkness, casting protective enchantments.
Casting Mage Armor on self, then moving from D4 to F2. Unfortunately, there is little effective I can do until I have move effective targetting info, so if a Perception Check is still an option, Khedon is again trying to get general placement.
Khedon does not need exact placement any *intersection* (4 possible squares) will do. He's using sound only for White Eyes, and both Sound and Sight for the goblin archer...Khedon (alias of Ramarren)2010-06-27T14:40:36ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=5#2472010-06-23T21:44:35Z2010-06-23T21:44:35Z<p><i>"They can see and we can't,"</i> thinks Khedon, <i>"perhaps we can use it to our advantage...but first, a better position"</i></p>
<p>Khedon moves to stand beside Wadi, listening to get a feel where the Goblins are.
<br />
<span class=messageboard-ooc> C7->D4, then spend the rest or the round listening. I'm interested in knowing where the goblins are after they move, but general area is sufficient, I don't need pinpoint targetting.</span></p>
<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span>...and in case I need another for the goblin archer...Perception: <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span> </span></p>"They can see and we can't," thinks Khedon, "perhaps we can use it to our advantage...but first, a better position"
Khedon moves to stand beside Wadi, listening to get a feel where the Goblins are.
C7->D4, then spend the rest or the round listening. I'm interested in knowing where the goblins are after they move, but general area is sufficient, I don't need pinpoint targetting.
Perception: [dice]1d20+5[/dice]...and in case I need another for the goblin archer...Perception: [dice]1d20+5[/dice]Khedon (alias of Ramarren)2010-06-23T21:44:35ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=5#2432010-06-23T01:42:24Z2010-06-23T01:42:24Z<p><span class=messageboard-ooc>Kn:Arcana (or Spellcraft..shouldn't it be Spellcraft?) <span class="messageboard-dice">1d20 + 8 ⇒ (5) + 8 = 13</span>...alas, not my night :) </span></p>Kn:Arcana (or Spellcraft..shouldn't it be Spellcraft?) [dice]1d20+8[/dice]...alas, not my night :)Khedon (alias of Ramarren)2010-06-23T01:42:24ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=5#2172010-06-20T12:45:11Z2010-06-20T12:45:11Z<p><span class=messageboard-ooc>Initiative: <span class="messageboard-dice">1d20 + 1 ⇒ (6) + 1 = 7</span></span></p>
<p>As Khedon trudges down the corridor, he is lost in thought. What attention he has for the current situation is occupied with avoiding the various fungi spreading through the area.</p>Initiative: [dice]1d20+1[/dice]
As Khedon trudges down the corridor, he is lost in thought. What attention he has for the current situation is occupied with avoiding the various fungi spreading through the area.Khedon (alias of Ramarren)2010-06-20T12:45:11ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=5#2062010-06-19T13:24:21Z2010-06-19T13:24:00Z<p>Khedon shrugs, <b>"Acceptable"</b></p>Khedon shrugs, "Acceptable"Khedon (alias of Ramarren)2010-06-19T13:24:00ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=4#1932010-06-16T23:13:40Z2010-06-16T23:13:40Z<p>Khedon nods to Dakram, gesturing towards the door.</p>Khedon nods to Dakram, gesturing towards the door.Khedon (alias of Ramarren)2010-06-16T23:13:40ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=4#1832010-06-14T22:39:09Z2010-06-14T22:39:09Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span>
<br />
Inteligence:<span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span>
<br />
...not so much with the remembering, but fairly perceptive today :)</span></p>Perception: [dice]1d20+5[/dice]
Inteligence:[dice]1d20+4[/dice]
...not so much with the remembering, but fairly perceptive today :)Khedon (alias of Ramarren)2010-06-14T22:39:09ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=4#1772010-06-14T13:37:13Z2010-06-14T13:37:13Z<p><b>"I like that, Dakram. But before we press anything, I'd like to review the scrolls that Torvic is carrying. We've only translated the two that were stolen...perhaps there is a further clue on them."</b></p>"I like that, Dakram. But before we press anything, I'd like to review the scrolls that Torvic is carrying. We've only translated the two that were stolen...perhaps there is a further clue on them."Khedon (alias of Ramarren)2010-06-14T13:37:13ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=4#1602010-06-11T22:36:33Z2010-06-11T22:36:17Z<p><span class=messageboard-ooc>Perception: <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span></span></p>Perception: [dice]1d20+5[/dice]Khedon (alias of Ramarren)2010-06-11T22:36:17ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=4#1522010-06-11T10:54:13Z2010-06-11T10:54:12Z<p>Khedon watches the mites being taken away with narrowed eyes, but eventually shrugs and continues on with other business, in this case, cleaning.</p>
<p>Using regular applications of Prestidigitation, Khedon will make sure there is absolutely no trace of the fungus in the cave outside of the sample pouches.</p>Khedon watches the mites being taken away with narrowed eyes, but eventually shrugs and continues on with other business, in this case, cleaning.
Using regular applications of Prestidigitation, Khedon will make sure there is absolutely no trace of the fungus in the cave outside of the sample pouches.Khedon (alias of Ramarren)2010-06-11T10:54:12ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=3#1362010-06-10T00:38:02Z2010-06-10T00:20:37Z<p><b>"Torvic, it has not been days since the scrolls and pearl were stolen, it has been <i>weeks</i>. The fungus that covered the fountain is likely the same we found in your wound; it causes hallucinations...I expect you have been wandering confused for some time."</b></p>
<p>Khedon turns to the group, <b>"We don't know what may have occurred in during that time. It's possible that these,"</b> he points to the mites, <b>"were provoked in some way."</b></p>"Torvic, it has not been days since the scrolls and pearl were stolen, it has been weeks. The fungus that covered the fountain is likely the same we found in your wound; it causes hallucinations...I expect you have been wandering confused for some time."
Khedon turns to the group, "We don't know what may have occurred in during that time. It's possible that these," he points to the mites, "were provoked in some way."Khedon (alias of Ramarren)2010-06-10T00:20:37ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=3#1202010-06-09T11:42:44Z2010-06-09T11:42:44Z<p><b>"If whoever is gathering firewood can gather some extra, I think it would be a good idea to block the back of the cave as well. I'm going to see what I can do about the fungus."</b></p>
<p>Khedon thinks for moment, then moves each of the mites so they can watch what he is doing. If necessary, he'll give each a light slap to get their attention.</p>
<p>He'll point his fingers to his eyes, then to the Dwarf. As soon as he has the mites' attention, Khedon casts Prestidigitation and cleans the dwarf, making sure to separate some of the fungus into a small pile rather than just make it disappear. He'll continue until he is sure that all of the fungus has been cleaned off. He tilts his head towards Sekhemere, <b>"There's your sample. Is it possible to make a counter to its effects?"</b></p>
<p>Khedon turns back to the mites and makes sure he has their attention, then points at the dwarf and at each mite, <b>"I know you can't understand me, but I mean you no harm. Do not resist."</b></p>
<p>Khedon will then cast Prestidigitation on each of the mites, thoroughly cleaning off the fungus.</p>"If whoever is gathering firewood can gather some extra, I think it would be a good idea to block the back of the cave as well. I'm going to see what I can do about the fungus."
Khedon thinks for moment, then moves each of the mites so they can watch what he is doing. If necessary, he'll give each a light slap to get their attention.
He'll point his fingers to his eyes, then to the Dwarf. As soon as he has the mites' attention, Khedon casts Prestidigitation and cleans the dwarf, making sure...Khedon (alias of Ramarren)2010-06-09T11:42:44ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=3#1132010-06-09T00:23:29Z2010-06-09T00:22:58Z<p><b>"I've no real skill in Healing, but will do what I can"</b></p>
<p><span class=messageboard-ooc>Heal Check: <span class="messageboard-dice">1d20 ⇒ 3</span></span></p>
<p><span class=messageboard-ooc>...yikes, we are bad at this :)</span></p>"I've no real skill in Healing, but will do what I can"
Heal Check: [dice]1d20[/dice]
...yikes, we are bad at this :)Khedon (alias of Ramarren)2010-06-09T00:22:58ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=2#982010-06-08T13:02:03Z2010-06-08T13:02:03Z<p><b>"I can't understand the little savages. Perhaps they have knowledge of another language..."</b>. Khedon then utters a short phrase in 3 different languages, the intonations running from harsh and unpleasant to light and melodic.</p>
<p><span class=messageboard-ooc>Repeating "Do You Understand Me?" in Infernal, Aklo and Celestial. The last is a longshot, better than nothing</span></p>"I can't understand the little savages. Perhaps they have knowledge of another language...". Khedon then utters a short phrase in 3 different languages, the intonations running from harsh and unpleasant to light and melodic.
Repeating "Do You Understand Me?" in Infernal, Aklo and Celestial. The last is a longshot, better than nothingKhedon (alias of Ramarren)2010-06-08T13:02:03ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=2#892010-06-08T01:47:13Z2010-06-08T01:47:13Z<p><b>"I have no rope either. However,"</b> Khedon pulls his winter blanket from his pack and tosses it to the ground near one of the sleeping blue men, <b>"feel free to cut that into strips and bind them with it."</b></p>
<p><span class=messageboard-ooc>Khedon has no healing skills, but will look at the dwarf's head wound with an eye as to whether it might be ritualistic or religious rather than medical in nature.</span></p>"I have no rope either. However," Khedon pulls his winter blanket from his pack and tosses it to the ground near one of the sleeping blue men, "feel free to cut that into strips and bind them with it."
Khedon has no healing skills, but will look at the dwarf's head wound with an eye as to whether it might be ritualistic or religious rather than medical in nature.Khedon (alias of Ramarren)2010-06-08T01:47:13ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=2#832010-06-07T19:45:12Z2010-06-07T19:45:12Z<p>The labrador once again lunges at the ant, then returns to the upper realms. Khedon, not wanting to take another risky shot, readies his quarterstaff and moves forward to support Kayluss.</p>
<p><span class=messageboard-ooc>Celestial Dog attacks, <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span> (<span class="messageboard-dice">1d4 + 4 ⇒ (2) + 4 = 6</span> damage if it hits)
<br />
Khedon moves to G11 (assuming Alie lets him pass :) ) and performs a ready maneuver with his quarterstaff.</span></p>The labrador once again lunges at the ant, then returns to the upper realms. Khedon, not wanting to take another risky shot, readies his quarterstaff and moves forward to support Kayluss.
Celestial Dog attacks, [dice]1d20+6[/dice] ([dice]1d4+4[/dice] damage if it hits)
Khedon moves to G11 (assuming Alie lets him pass :) ) and performs a ready maneuver with his quarterstaff.Khedon (alias of Ramarren)2010-06-07T19:45:12ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=2#732010-06-06T21:20:08Z2010-06-06T21:20:08Z<p>A small but fierce labrador appears next to the ant opposite Kayluss <span class=messageboard-ooc>(F13)</span> and attacks
<br />
<span class=messageboard-ooc><span class="messageboard-dice">1d20 + 6 ⇒ (9) + 6 = 15</span> (includes flanking) - <span class="messageboard-dice">1d4 + 4 ⇒ (2) + 4 = 6</span> if hit..am I correct that the ant is effectively at -2 AC due to being grappled?</span></p>
<p>Meanwhile, Khedon conjures an Acid Dart, shooting it at the ant.
<br />
<span class=messageboard-ooc><span class="messageboard-dice">1d20 - 2 ⇒ (16) - 2 = 14</span> vs Touch AC (includes -4 for ranged into melee) - <span class="messageboard-dice">1d6 ⇒ 4</span> if hit</span></p>A small but fierce labrador appears next to the ant opposite Kayluss (F13) and attacks
[dice]1d20+6[/dice] (includes flanking) - [dice]1d4+4[/dice] if hit..am I correct that the ant is effectively at -2 AC due to being grappled?
Meanwhile, Khedon conjures an Acid Dart, shooting it at the ant.
[dice]1d20-2[/dice] vs Touch AC (includes -4 for ranged into melee) - [dice]1d6[/dice] if hitKhedon (alias of Ramarren)2010-06-06T21:20:08ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=2#562010-06-05T23:49:30Z2010-06-05T23:49:29Z<p><span class=messageboard-ooc>With the map added, I'll clarify my move</span></p>
<p>Khedon moves behind Kayluss <span class=messageboard-ooc>(to F8)</span> and begins to cast.</p>With the map added, I'll clarify my move
Khedon moves behind Kayluss (to F8) and begins to cast.Khedon (alias of Ramarren)2010-06-05T23:49:29ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=2#542010-06-05T22:46:09Z2010-06-05T22:46:08Z<div class="messageboard-quotee">ithuriel wrote:</div><blockquote> <span class=messageboard-ooc>Gerald has it right. Sorry if that was unclear, I meant to leave it gender neutral for the dwarf. They are poking and dancing on the dwarf. </span> </blockquote><p><span class=messageboard-ooc>Heh, itseemed odd that the Blue Men were dancing on the ant. but I figured there was something I was missing</span>ithuriel wrote:Gerald has it right. Sorry if that was unclear, I meant to leave it gender neutral for the dwarf. They are poking and dancing on the dwarf.
Heh, itseemed odd that the Blue Men were dancing on the ant. but I figured there was something I was missingKhedon (alias of Ramarren)2010-06-05T22:46:08ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay&page=2#512010-06-05T18:51:36Z2010-06-05T18:51:36Z<p>Khedon moves forward as well and begins casting, sparing a quick glance towards Alie,<b>"Are we sure they aren't part of his team? It's difficult to tell if they are prodding the ant or fighting it"</b></p>
<p>[Spoiler omitted]</p>Khedon moves forward as well and begins casting, sparing a quick glance towards Alie,"Are we sure they aren't part of his team? It's difficult to tell if they are prodding the ant or fighting it"
[Spoiler omitted]Khedon (alias of Ramarren)2010-06-05T18:51:36ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay#402010-06-04T17:44:39Z2010-06-04T17:44:39Z<p><span class=messageboard-ooc>Perception:<span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span></span></p>
<p>Khedon tilts his head, nodding at Kayluss' words, <b>"I think the time for stealth is past, and now is the time for action."</b> He mutters unintelligibly, passing his hands over his body.
<br />
<span class=messageboard-ooc>Casting Mage Armor</span></p>
<div class="messageboard-quotee">ithuriel wrote:</div><blockquote><span class=messageboard-ooc>Khedon: Early in, Khedon must have realized that he could apply some minor continuous magic (prestidigitation) as a targeted warming device.</span> </blockquote><p><span class=messageboard-ooc>It had occurred to me, and I would have done so in a F2F game, but I wasn't sure if it would be considered too cheesy :) Khedon, will definitely make sure that clothes are all clean and dry at the end of the day, and will be willing to add heat as required.</span>Perception:[dice]1d20+5[/dice]
Khedon tilts his head, nodding at Kayluss' words, "I think the time for stealth is past, and now is the time for action." He mutters unintelligibly, passing his hands over his body.
Casting Mage Armor
ithuriel wrote:Khedon: Early in, Khedon must have realized that he could apply some minor continuous magic (prestidigitation) as a targeted warming device.
It had occurred to me, and I would have done so in a F2F game, but I wasn't sure if it would be considered...Khedon (alias of Ramarren)2010-06-04T17:44:39ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay#312010-06-03T15:45:10Z2010-06-03T15:45:10Z<p>Briefly, Khedon regretted not binding his power into a hawk familiar; a scout would be useful right now.</p>
<p><b>"So, it seems the pearl is not enchanted, but that its glow is part of its origins in Orv. As a key, unless the lock itself is enchanted, I presume there must be something unique in its shape and weight that will actuate the lock."</b></p>
<p><b>"I am no jeweler, and my sight is not sharp enough to see anything but a sphere. Do any of you see anything unusual about the pearl aside from the glow?"</b></p>Briefly, Khedon regretted not binding his power into a hawk familiar; a scout would be useful right now.
"So, it seems the pearl is not enchanted, but that its glow is part of its origins in Orv. As a key, unless the lock itself is enchanted, I presume there must be something unique in its shape and weight that will actuate the lock."
"I am no jeweler, and my sight is not sharp enough to see anything but a sphere. Do any of you see anything unusual about the pearl aside from the glow?"Khedon (alias of Ramarren)2010-06-03T15:45:10ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay#282010-06-03T12:35:37Z2010-06-03T12:22:03Z<p><span class=messageboard-ooc>Khedon will also pick up a Cold Weather Outfit, along with a Bedroll, Winter Blanket, Trail Rations, a Scroll of Endure Elements (presuming availability) and spell inks sufficient to copy it into his spell book at a later date. He's now in Medium Load, but as Kayluss is wearing Scale, I don't think it will affect our travel speed.</span></p>
<p>Underslept, Khedon will mumble some sort of morning greeting before heading out the door to pick up supplies. When he returns, he is somewhat weighed down, but in a significantly better mood.</p>
<p><b>"And so the mountains await. Shall we proceed?"</b></p>
<p><span class=messageboard-ooc>As soon a it is convenient on the road (anytime after Riverford), Khedon will use Detect Magic on the Pearl and see if he can determine its properties. Spellcraft:<span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span></span></p>Khedon will also pick up a Cold Weather Outfit, along with a Bedroll, Winter Blanket, Trail Rations, a Scroll of Endure Elements (presuming availability) and spell inks sufficient to copy it into his spell book at a later date. He's now in Medium Load, but as Kayluss is wearing Scale, I don't think it will affect our travel speed.
Underslept, Khedon will mumble some sort of morning greeting before heading out the door to pick up supplies. When he returns, he is somewhat weighed down, but in...Khedon (alias of Ramarren)2010-06-03T12:22:03ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay#232010-06-02T21:40:26Z2010-06-02T21:38:36Z<p>Khedon continued to read one of the histories,<b>"Agreed. Not only long, but cold. We'll need supplies and cold-weather gear."</b> While there was obviously some fatigue, it was equally obvious that sleep was not on his immediate agenda.</p>
<p>Before becoming completely absorbed, Khedon looked about the room, pausing at each face, as if imprinting the features, <b>"Wadi, Alie, Kayluss, Sekhmere. Are we missing anyone?"</b></p>
<p><span class=messageboard-ooc>I'm presuming this occurs before the late-night hijinks :)</span></p>Khedon continued to read one of the histories,"Agreed. Not only long, but cold. We'll need supplies and cold-weather gear." While there was obviously some fatigue, it was equally obvious that sleep was not on his immediate agenda.
Before becoming completely absorbed, Khedon looked about the room, pausing at each face, as if imprinting the features, "Wadi, Alie, Kayluss, Sekhmere. Are we missing anyone?"
I'm presuming this occurs before the late-night hijinks :)Khedon (alias of Ramarren)2010-06-02T21:38:36ZRe: Forums: Play-by-Post: Ith's The Beggar's Pearl (PFS, IC)Khedon (alias of Ramarren)https://paizo.com/campaigns/IthsTheBeggarsPearlPFSIC/gameplay#132010-06-02T03:53:34Z2010-06-02T03:53:34Z<p>Frowning, Khedon looks at the scroll, "<b>Hmp. Not a language I am familiar with. I don't believe that I can be much use regarding the scroll itself, unless...Captain, is there by chance a translation?</b>"</p>
<p><span class=messageboard-ooc>Khedon will assist in research as best he can. If there is a translation available, I expect he can be of significantly more use...
<br />
Knowledge: History roll: <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span> (not including any bonus from the library, if applicable)</span></p>Frowning, Khedon looks at the scroll, "Hmp. Not a language I am familiar with. I don't believe that I can be much use regarding the scroll itself, unless...Captain, is there by chance a translation?"
Khedon will assist in research as best he can. If there is a translation available, I expect he can be of significantly more use...
Knowledge: History roll: [dice]1d20 + 8[/dice] (not including any bonus from the library, if applicable)Khedon (alias of Ramarren)2010-06-02T03:53:34ZRe: Forums: Gamer Connection: Recruiting: Pathfinder Society PBP #37 The Beggar's PearlKhedon (alias of Ramarren)https://paizo.com/threads/rzs2kv51?Recruiting-Pathfinder-Society-PBP-37-The#202010-05-31T02:21:30Z2010-05-31T02:21:30Z<div class="messageboard-quotee">Evan Whitefield wrote:</div><blockquote><p> Khedon,
</p>
Pg 17 of the guide under Step 10: Equipment;
<br />
"Every character in Pathfinder Society Organized Play begins the champain with 150 gold peices."
<br />
Happy Shopping,
<br />
Evan </blockquote><p>80 more gold, W00t!
<p>So, some questions. I'm a little fuzzy on what can be purchased at startup. One part of the guide states that no magic items are available at startup, but another part lists scrolls (low level ones) as always available. Is this clarified anywhere?</p>
<p>If scrolls are available, can they be purchased and inscribed into a spellbook before start of play at the appropriate cost?</p>
<p>Finally, as equipment in the Core Rulebook is available, does this include copy access to other spells (and then the copying costs themselves? I would presume not, but I want to make sure I'm not missing something. Haveing a packed full spellbook (or perhaps a backup spellbook) are both of interest to me.</p>Evan Whitefield wrote:Khedon,
Pg 17 of the guide under Step 10: Equipment;
"Every character in Pathfinder Society Organized Play begins the champain with 150 gold peices."
Happy Shopping,
Evan
80 more gold, W00t! So, some questions. I'm a little fuzzy on what can be purchased at startup. One part of the guide states that no magic items are available at startup, but another part lists scrolls (low level ones) as always available. Is this clarified anywhere?
If scrolls are available, can...Khedon (alias of Ramarren)2010-05-31T02:21:30ZRe: Forums: Gamer Connection: Recruiting: Pathfinder Society PBP #37 The Beggar's PearlKhedon (alias of Ramarren)https://paizo.com/threads/rzs2kv51?Recruiting-Pathfinder-Society-PBP-37-The#162010-05-30T15:02:00Z2010-05-30T15:02:00Z<div class="messageboard-quotee">ithuriel wrote:</div><blockquote> Characters look fine, except Khedon is only partially finished (need skills, spells, & gear).</blockquote><p>I've added in the final pieces. I was unable to find anything specific regarding PFS starting wealth, so I went with the average of 70gpithuriel wrote:Characters look fine, except Khedon is only partially finished (need skills, spells, & gear).
I've added in the final pieces. I was unable to find anything specific regarding PFS starting wealth, so I went with the average of 70gpKhedon (alias of Ramarren)2010-05-30T15:02:00ZRe: Forums: Gamer Connection: Recruiting: Pathfinder Society PBP #37 The Beggar's PearlKhedon (alias of Ramarren)https://paizo.com/threads/rzs2kv51?Recruiting-Pathfinder-Society-PBP-37-The#102010-05-29T23:10:12Z2010-05-29T23:10:12Z<div class="messageboard-quotee">Ramarren wrote:</div><blockquote> I am definitely interested in Tier I. This would be my first PFS character.</blockquote><p>...and here he is.Ramarren wrote:I am definitely interested in Tier I. This would be my first PFS character.
...and here he is.Khedon (alias of Ramarren)2010-05-29T23:10:12Z