Ganyavesha

Raman Sanjihartna's page

145 posts. Organized Play character for Eben al'Jol.


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Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

So I'm unclear. Are we using the Chronicles we have? Or are new ones coming?

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Well, when the dice are kind to archers ... things tend to die. It was a fun game all-around.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Agreed. Thanks everyone. Thanks, Bold Strider. And congrats, 'Lara.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman arches an eyebrow over at Raman and gives him a competitive smile. "I believe you were saying I talk too much."

Very nice! Suck it, Moloch!

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Kazamir, wehre do you want to be on the map? Just right of the statue? Or threatening the priestess, as well? I'm happy to move your token if you don't have map access.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

I was wondering the same thing. Especially as she'd have been flat-footed.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Will, DC 11: 1d20 + 3 ⇒ (15) + 3 = 18; success, 5 damage

"You should have surrendered," Raman grunts as she shrugs off the foul attack. Then the vudrani woman steps back into her original position. With her lane of fire clear once more, she sends a second volley at the evil priestess.

TWHIP. THWIP.

5’ step north (map updated). Full Attack (rapid shot, point-blank shot)
Longbow: 1d20 + 5 + 1 - 2 ⇒ (20) + 5 + 1 - 2 = 24 <— crit?
damage: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7
crit confirm: 1d20 + 5 + 1 - 2 ⇒ (10) + 5 + 1 - 2 = 14
add'l damage: 2d8 + 4 + 2 ⇒ (3, 4) + 4 + 2 = 13
.
Longbow: 1d20 + 5 + 1 - 2 ⇒ (13) + 5 + 1 - 2 = 17
damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Since no one else has posted and our team might benefit, Raman will also take a 5' step south. I've updated the map.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman scowls, but doesn't hesitate.

Nock. Draw. Release. Nock. Draw. Release.

Full attack (Point-blank shot, rapid shot)
Longbow: 1d20 + 5 + 1 - 2 ⇒ (17) + 5 + 1 - 2 = 21
damage: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7

Longbow: 1d20 + 5 + 1 - 2 ⇒ (11) + 5 + 1 - 2 = 15
damage: 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3
.Pregen/5. wrote:
Initiative, I think? :)

I'd imagine, as Raman is opening fire if the woman does anything but stop her praying.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman shakes her head, as if trying to rattle free something unwelcome. Then she shoots a baleful stare at the worshipping woman.

"Stop what you are doing now! Or we will be forced to stop you!" To her companions, she asserts, "She must be stopped. It's some kind of ritual."

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

DM:
Is that some kind of compulsion effect? Or just a normal whisper?

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman looks at the strangely idyllic scene, her brow furrowing. "This is not what I expected. Though I guess the followers of a god will try to romanticize things."

She looks around, wondering what else there is to explore.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

no problem. I just wanted to make sure I hadn't overlooked something.

Raman begins nosing about the most-lived-in apartment section, looking for ... well, anything really. Useful items, threats, anything that might be of use to the Society.

Perception: 1d20 + 2 ⇒ (9) + 2 = 11

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Do our characters know these names? Hafshi and Gali? Or is that just for our benefit? I'm not even aware that Raman knows there is another person in here.

Raman looks at the one 'lived in' area. She keeps her voice low, "Do you think there are more cultists about?" She looks over at Yandlara, "Are you able to pick out any recent tracks on these floors? In the dust, maybe?"

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman nods and follows.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Does it appear we have to participate in the suggested activities/rites to progress upwards? Or can we simply walk up?

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman nods, nocks an arrow, and prepares to follow Kazamir.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Knowledge, untrained: 1d20 - 2 ⇒ (12) - 2 = 10

Raman steps forward to peer curiously at the tanks. "I have heard of something similar. A Decanter of Endless Water." She points down a the water level, "It never lowers. Each tank constantly makes massive amounts of steam from this room's heat."

She looks up at the ceiling, "There must be a vent above that is opened regularly to keep this room from overheating." She then looks to the ramp, "Should we follow it up?"

Any other hidden exits, threats, or features?
Perception: 1d20 + 2 ⇒ (17) + 2 = 19

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Strikes 14 charges off his wand. Ouch.

Raman—with wounds healed, scimitar replaced, bow recovered, and team revived—hops the gap once again (if necessary, I'm not sure if she was dragged back across to be healed or not) and presses her ear to the door as she tries to determine if it's safe to open.

Using that last roll, as it looks more-or-less unused. Perception = 20

Taking 10 on Acrobatics, for a 10

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

I'm willing to help split the party healing. Who else will split it with me?

Raman's eyes pop open and she scrambles for a weapon for a few seconds before she realizes the fight is over. Once the realization sets in, she calms, frowns at her healed skin, then nods to Xavilon and the team.

"A win well-earned, I would say," is all she says as she goes about helping revive the team, then aids with the search of the next room.

As she thumbs through the journal, she shakes her head, "This should be taken back. The Venture-Captains will know what to do." She looks around the room, "Is there more we need to explore, do you think?"

Perception: 1d20 + 2 ⇒ (18) + 2 = 20

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

The dice are being uncharacteristically nice to Raman. They must know she's about to eat it. :/

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Stabilization, DC 10: 1d20 + 1 - 1 ⇒ (20) + 1 - 1 = 20

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Just to make sure I'm on the same page ... the creature's hp is down 26 points, right? The initiative tracker shows it still at 19, but I'm hoping that's just a DM oversight (as opposed to some ridiculous self-healing or something).

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

The claws tear at her flesh, but Raman remains standing ... barely.

"You must end this fight," she gasps at her teammates as she swings her blade one last time. Then the room goes black.

Attack, then slip into dying from the strain of the effort.
Scimitar: 1d20 + 5 ⇒ (18) + 5 = 23 <— CRIT?
damage: 1d6 + 3 ⇒ (4) + 3 = 7
.
crit confirm: 1d20 + 5 ⇒ (5) + 5 = 10
add'l damage: 1d6 + 3 ⇒ (1) + 3 = 4

Ramsn is unconscious/dying.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

It wasn't my intention to 2-hand. My understanding is that Smite damage is doubled against Evil Outsiders, which I was assuming/hoping this is.

Raman curses as yet another ally is slain, then grunts as it claws its way through her divine protection. She stays focused on bringing it down, though, despite the momentum of the fight.

Another scimitar attack. I'm still gonna assume it's a Evil Outsider (and double the Smite damage), but just remove 1 from the damage if that's incorrect.
scimitar, smite: 1d20 + 5 ⇒ (19) + 5 = 24 <—CRIT?
damage: 1d6 + 2 + 2 ⇒ (3) + 2 + 2 = 7
.
crit confirm: 1d20 + 5 ⇒ (17) + 5 = 22
add'l damage: 1d6 + 2 + 2 ⇒ (1) + 2 + 2 = 5

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman scowls as Kazamir drops, "I cannot carry him back across with this creature after me! Ideas?"

Then she lashes out with her scimitar.

Damage bypasses DR, and I'm assuming this is an evil outsider.
scimitar, smite: 1d20 + 5 ⇒ (6) + 5 = 11
damage: 1d6 + 4 ⇒ (2) + 4 = 6

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

It takes all of a heartbeat for Raman to decide this thing—whatever it is—is Evil.

"रक्षक मुझे गाइड", she whispers fervently as she sidesteps defensively towards the doors behind the creature, clearing a lane of fire for Yandlara.

Vudrani:
"Keeper guide me!"

"Do not worry over me!" she shouts resolutely to her teammates, "Take it down!"

Smite it, 5' step down-right (can someone update Raman's position?), then go total defense (standard) and draw out scimitar (move).
Smite stats this round: AC 25 CMD 23

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

"I hate to set down our prize once we have it in hand."

Feeling much lighter without the heavy pack, Raman pulls a length of rope from the pack now on Xavilon’s back. Then she loops it around her waist and gives the other end to Xavilon.

”Don’t let me fall.”

Once the strange man signals he’s ready, Raman gets a running start and tries to jump the gap.

Taking 10 on this jump is now a success.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman struggles with the weight, uncomfortable with how it restricts her movement. "does someone stronger want to carry this?" She eyes the gap. "I certainly don't want to jump that with it on."

If no one volunteers, she'll just stay out while others scout ahead a bit. We may be able to just toss it across.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

At the question of magic, Raman squints at the idol. While she has no ability to discern magic, the gods have gifted her the ability to sense Evil.

Detect Evil on the statue.

Regardless—unless Xavilon or Melody detects it as magic and warns her against touching it—Raman will try to put it in her pack.

"More exploring is smart." And, as always [ooc](unless someone else does so), the Vudrani woman will push forward, checking out the door behind the throne (which I believe is locked).

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

I think the Moloch idol is on that clean table.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

"Well," the vudrani woman says as she gives the idol a suspicious scowl, "there we go."

How big is it? Too big to fit into a backpack?

She looks around at the crew, "So do we just take it? Or do we suspect a trap of some sort?"

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Ah, gotcha.
CLW, Xavilon: 1d8 + 1 ⇒ (6) + 1 = 7

Raman relaxes her bow. "I think he might have been alone. But we should act as if he did send someone for flame reinforcements."

So you said he came from a secret door. Do we still need to go through the double doors? Or have we explored everything under that left covered area?

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Once the team is all healed and ready…

Raman walks over to the door through which the man came and pushes it open with one boot, an arrow nocked and drawn to her cheek in case the room holds more threats.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman keeps her bow trained on him a few more seconds, an arrow nocked as if she believes he might be attempting some kind of ruse. Finally, she releases the tension on her bowstring and steps closer to the man.

”All that confident talk,” she remarks, but says nothing more. She steps over to Xavilon, eyeing the man sideways as she offers him her healing wand. ”Maybe you should follow one that does not require such suffering?”

Wand of CLW, on Xavilon: 1d8 + 1 ⇒ (3) + 1 = 4

I think that takes care of all but 1 hp, Xavilon.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman takes another retreating step as she continues her barrage on the man.

5’ step back (map updated), and another full attack (Rapid Shot, Point-blank Shot)
longbow: 1d20 + 5 - 2 + 1 ⇒ (12) + 5 - 2 + 1 = 16
damage: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8

longbow: 1d20 + 5 - 2 + 1 ⇒ (19) + 5 - 2 + 1 = 23
damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman steps backwards, gaining some space to fire. Then she sends a pair of arrows at the man point-blank.

5' step, then Rapid shot (including Point Blank shot)
longbow: 1d20 + 5 + 1 - 2 ⇒ (8) + 5 + 1 - 2 = 12
damage: 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9

longbow: 1d20 + 5 + 1 - 2 ⇒ (18) + 5 + 1 - 2 = 22
damage: 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

I'm concerned about the fact that I get Kazamir's reference.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Yep. I'm fine sticking together in this room.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman nods to the elf. "Then we will stay together."

After a quick glance around, she move to where she hopes she'll be able to put her bow to best use.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman tries to take everything in, especially conceded with the number of voices heard.

Do the voices sound legitimate? And we saw a single set of boot prints in the first room. Does this room have any? Does it also just look like 1 set?
Perception: 1d20 + 2 ⇒ (5) + 2 = 7
Sense Motive: 1d20 + 5 ⇒ (16) + 5 = 21

"I do not like this," she whispers to the team, "but we can hold the doors on both sides. Block them in so numbers will matter less. Kazamir, you and I can hurry back through to the other room. You can try to jam the other set of bronze doors with your lock-breaking skills. The rest can hold this door. Yes?"

She waits to hear agreement before rushing back the way they came, ready to support Kazamir as he jams the bronze doors closed.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

So just to clarify, Raman stepped into the still-covered room to the east of the skeleton/arrow-slit room, and heard this discussion from the room to the south (which appears to connect to the other set of double brass doors from the main entry area), correct?

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

"What are we looking for?" Raman mutters as she checks out the area around the hidden arrow-hole.

Perception, Aid Another: 1d20 + 2 ⇒ (18) + 2 = 20

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

”Newly crafted?” Raman finally says, giving the room a glance that seems to encompass the entire building. ”Does someone mean to make this an active temple again, then?”

She looks briefly at the hidden arrow slit, suspecting a trap of some sort as Erasmus questions the skeleton. Though she does nod along to Kazamir’s comment.

”मृत मृत रहना चाहिए” she mutters as she gives a blank look between the now-quiet skeleton and Erasmus, ”Did that mean anything to you?”

Vudrani:
The dead should just stay dead.”

is there another door in this room? If there is, I’d say we continue forward .. and Raman will take point if no one else does.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Frowning at their lack of finding anything useful, Raman heads back out.

Checks spoiler. Ah, yes, that's helpful.

The vudrani looks at the brass doors. "You were not here before," she accuses them as she goes to see if they open freely. Before opening them, she does her best to look for any threats on them as she sees if they're locked.

Perception: 1d20 + 2 ⇒ (9) + 2 = 11

If not, she gives the team a chance to prepare, then does as she did upstairs. Fling the left-side door open and steps back quickly.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Reflex, DC 11: 1d20 + 3 ⇒ (12) + 3 = 15
Wand of CLW, 1 charge: 1d8 + 1 ⇒ (7) + 1 = 8
Raman can hit none of those skill DC’s

Raman’s prepared step carries her out of the way of the worst of the flames, and it requires only a bit of work for her wand to remove what little blistering the left on her skin. Unfortunately, the last few inches of her braided hair are singed off … and will just have to grow back naturally.

Erasmus wrote:
"What a f...?!", says Erasmus

"Well said."

She stalks into the room, scowling and sweating at the oppressive heat as she takes in the strange room’s decorations and function. ”A place to meditate with the heat? Or something else?”

She looks along the walls, looking for any possible exits.

Is there a door in here? Or some secret exit?
Perception, Aid Another to Erasmus: 1d20 + 2 ⇒ (14) + 2 = 16

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

When no one moves, Raman takes point, leading the team up the stairs and towards the door. Once there, she pauses to lightly press her hand to test for heat as she listens for sounds from beyond.

Perception: 1d20 + 2 ⇒ (16) + 2 = 18

(If she hears nothing and the door is unlocked), Raman turns to make sure the team is ready, then she quickly opens the door and steps back.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

Raman follows along, trying to watch every way at once, but mostly becoming more and more curious about the flowing heat and smoke.

"Do you think this place smoldered under the sand for all these years?" she whispers, then looks down at the bootprints, "Or has it been activated since reappearing?"

She shrugs at her own musings, then looks to Kazamir and the door.

Sovereign Court

HP 18/18 :: AC 18 :: Fort +7 Ref +6 Will +7 :: Perception +5 Initiative +3

The issue seemingly settled (by the immovable Word of DM description) Raman nods, "Were it not for those bootprints, I would not press for speed." She meets Erasmus's gaze, "I will gladly wait hours or days for you to study once we learn who or what those are."

You get the feeling she doesn't make the statement lightly.

Then she follows the trail, her focus entirely on the room and any clues or threats it might hold for the group.

Perception: 1d20 + 2 ⇒ (8) + 2 = 10; man I can't wait to get a few spare ranks to drop into Perception. :/

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