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Rafiki of Pride Rock's page
46 posts. Organized Play character for Le Petite Mort.
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Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven descends the knotted rope 10 feet as a move action. Since we're not really in combat, I'll take 10 for a total of 6, just enough to descend at half movement instead of 1/4 (by beating the DC 0 for climbing a knotted rope braced against a wall by 5). I will then let go of the rope as a free action and fall the remaining 30 feet.
I'll also attempt Acrobatics to soften the fall:
Acrobatics to soften fall DC 15: 1d20 - 2 ⇒ (19) - 2 = 17
Sven lands as well as he can, but the rough rubble cracks cruelly on impact.
20 feet of fall damage: 2d6 ⇒ (6, 5) = 11
Sven lies gasping for breath, barely clinging to consciousness. He turns his head slowly, and sees his colleague bleeding out only a few feet away. "Roesch enuff." he says, with a knowing smile. He puts his all into a brilliant white orb of healing energies.
Channel heal on myself, Taaskar, and Rashid: 1d6 ⇒ 6
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven spends a move action fetching his piton with the knotted rope from earlier, a standard action affixing the piton to the edge of the collapsed portion of the tower, and a free action shouting:
Aitunnin Rashid!
I'm coming Rashid!
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven moves behind Rashid, drawing his CLW wand as a swift with his fancy wrist sheathes. He then baps Rashid.
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
Sven will misfortune a successful attack or save on either enemy combatant.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Fort save vs. stink: 1d20 + 4 ⇒ (1) + 4 = 5
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Ai-doen uppairsch.
I'm going upstairs
Sven goes upstairs.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Ahoy dere!
Perception: 1d20 + 7 ⇒ (15) + 7 = 22
If I can tell any more about how long he's been here, that would be good.
Sense Motive: 1d20 + 6 ⇒ (19) + 6 = 25
Always roll it.
Heal: 1d20 + 8 ⇒ (6) + 8 = 14
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Once loot is gathered, Sven will heal Fulgrim (though I can't figure when you lost those 5 HP) and open the Eastern door.
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
Gisher wrote: This is a really interesting approach, and I like it a lot. I am having a few issues with the numbers not adding up in some of your examples. D'oh! I had done the EDV calculations, and then changed some character things around without altering the final EDV results. About to fix.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven moves into flank with Hydris, and readies an aid another for Rashod when he steps into melee with Tulok (assuming he's still alive).
Aid Another: 1d20 + 2 ⇒ (17) + 2 = 19
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven double moves, provoking an AoO from Purple (if he's even still alive). I'll misfortune an enemy if they succeed at...anything.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven will hold for a while.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
I'm going to be out of touch for the weekend. If necessary, you can bot me. Mostly I try to suck AoOs, tank, flank, Misfortune, and heal.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven double-moves into the room behind some trogs, attempting to set the party up for some quality flanking time. This provokes an AoO from green (unless Murderous Command prevents that, I dunno if its like confusion that way).
Fort save 1: 1d20 + 4 ⇒ (12) + 4 = 16
Fort save 2: 1d20 + 4 ⇒ (9) + 4 = 13
Fort save 3: 1d20 + 4 ⇒ (9) + 4 = 13
If a troglodyte successfully hits a party member, Sven will use Misfortune on it as an immediate action.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Rolling high on those skelly fires, ain'tcha?
Dettild Schbenny taytulloot addem boo-boodj.
Let old Svenny take a look at them boo boos.
channel: 1d6 ⇒ 2
CLW @ Thinker: 1d8 + 1 ⇒ (8) + 1 = 9
CLW @ Rashid: 1d8 + 1 ⇒ (8) + 1 = 9
I think that fully heals both of them if they both make this Reflex save, so I'll stop here until I see how badly they just got burned.
Aidote Raschweet button-down duh door. Bea tane nottuh teeyum deschruckt tumpin.
I vote Rashid busts on down the door. Be a shame not to see him destruct something.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven will use Misfortune on Thinker if he fails the incoming Reflex save.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Thinker is an Oread, hence the 20' move speed.
Sven pops his Wand of CLW out of his wrist sheathe, heals Rashid, and moves deeper into the room.
Wand: 1d8 + 1 ⇒ (5) + 1 = 6
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
I'm gonna do some out-of-combat healing, as I think Fulgrim at least is still at 5 damage remaining, and some others are at 3.
Channel 1: 1d6 ⇒ 3
Channel 1: 1d6 ⇒ 6
Upon seeing the skeletons, Sven casts bless and moves into the room.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
The Thinker wrote: Following suit with Rashid Thinker scans the room.
I think Im at 0hp so I think I pass out after looking
I believe you have 6 HP remaining. You were hit for 4+1 bleed, then bled on one turn, for a total of 6 damage, leaving you at 3 remaining. I then channeled for 3.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven 5' steps out of the swarm.
As a standard action, he will channel positive energy to heal everyone in the room and remove the bleeding condition.
Channel: 1d6 ⇒ 3
He then spends a move action making another Perception check for a method of egress from this room other than how we got in. He's mostly looking on the parts of the walls where there were doors in the floors below.
Perception: 1d20 + 7 ⇒ (6) + 7 = 13
Dayuldint mater roomite dissat nobody could giitintuh!
They wouldn't have made a room like this that nobody could get into!
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven moves (through the swarm), and then makes a Perception check to look for a way out of this room.
Dotta be adurr sheer shwumware.
Gotta be a door here somewhere.
Perception: 1d20 + 7 ⇒ (13) + 7 = 20
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
I'll guidance myself and give a shot at the Perception. I'll give my climbing equipment (knotted rope and pitons) to Rashid again, and strip off my armor in preparation. When folks attempt the climb, I'll give a go-team guidance butt slap before they go.
perception: 1d20 + 8 ⇒ (10) + 8 = 18
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
I don't think any of us are trained in DD.
Aydeeturr turryurr Schweppschmereesch.
I defer to your expertise.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Reflex: 1d20 + 2 ⇒ (9) + 2 = 11
2 charges CLW: 2d8 + 2 ⇒ (1, 8) + 2 = 11
I feel better.
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Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven gets out his wand of CLW from his wrist sheathe as a swift, re-opens the door as a move action, and moves towards the bitty critter while shouting to try and get its attention.
Sveeeeeeen Sveeeeensooooonnn!
I don't really see what we can do to prep defensively, so I'll just try to absorb the shock so folks can get at it, and heal myself when I need. The lizard did get a turn between Fulgrim and I, so if my movement needs to change, let me know. I'm thinking it probably just held though.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
That seems the sensible course of action.
Tuhdabruht wunnadem shwishmish shalisheez wimmy.
Should have brought one of them Wismuth Salices with me.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Well, I guess there's no point in Misfortuning Thinker since he failed both saves. If Rashid missed, I'll misfortune his attack.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Definitely going to prioritize Misfortune on the trog if it succeeds the save.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven double moves to get into a flanking-ready position (provoking an AoO from both Trogs) and makes some Fort saves along the way.
Fort against sickened 1: 1d20 + 4 ⇒ (6) + 4 = 10
Fort against sickened 2: 1d20 + 4 ⇒ (20) + 4 = 24
I will use Misfortune to grant either Rashid or Thinker a second save against this effect should they fail one of their checks. Sven himself is now officially sick of these reptilian mooks.
Doobaydy! Deezir gorbys tinkum I ebbin!
Wooh buddy! These here gobbies stink to high heaven!
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Hydris Bane wrote:
Embarrassingly the stone drops to Hydris's feet instead.
Happens to a lot of guys.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven imitates Crushna, but hears nothing. If Crushna (or others) hear signs of the next room being occupied, Sven will cast bless, hold up his fingers in a "3..2..1" count, and open the door suddenly to grant his allies a surprise round.
(In a strict rules terms, if we succeed a Perception check, I cast bless then initiate a surprise round afterwards. Everyone ahead of me in initiative holds for my surprise action of opening the door and taking a 5' step to allow charging into the next room, then the party comes off hold and gets the drop on them.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Rashid al-Iwar wrote: Rashid looks down at the bundle uncertainly, then up at the javelin.
I suppose...
He tosses the bundle underhand at the square in front of the door.
[dice=Sack Toss]1d20
Critical sack toss!
taks wrote: Just a nit, but a magus can take weapon spec once he picks up fighter training at 10th level. I thought about that, but decided the caveat wasn't worth the page space.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Sven bundles all of his gear he's not wearing and some rubble into a tightly strapped ball, and hands it to Rashid.
Bettyakin giddy ole pytown ummair ittya dop bis schwack prunnaduh door. Aiyent gotty armzugat.
Bet you can get the old pike down from there if you lob this sack in front of the door. I ain't got the arms you got.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
If nothing interrupts him, Sven will take the two minutes to give the room a good once over before we move on. Taking 20, Perception = 27.
While looking, he unconsciously mumbles something that sounds like "Flappen Jacken."
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
I cast guidance on myseld, assume Rashid is steadying the rope (he can't fail to aid), and attempt the Climb bracing against the wall. If I succeed, I put my armor back on.
Aided guided Climb: 1d20 + 3 ⇒ (5) + 3 = 8
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Aidibyadoot.
Climb Aid Another attempt: 1d20 ⇒ 6
Woop! Doonna etdat pwai ditten. Tannereesee.
Sven does manage to knot his rope for Rashid, and hand it off, and casts Guidance on him.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Eedotta bunta dope ih tumunny tangit uppaire. Dottum pittendoo.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Clearly enjoying the fine and rustic architecture, Sven spends two minutes in each room examining it. Take 20, Perception=27.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Nite twy, aydater!
Sven moves 10 feet into a position Rashid can easily flank with, provoking an attack of opportunity against my entangled AC (18). If the Spider connects, I'll use Misfortune on him. Should he miss, I'll hold it in reserve for its next successful attack.
As my standard, I'll hold for Rashid moving in for the flank and attempt to punch it with my cestus...because why not.
Attack: 1d20 + 2 ⇒ (7) + 2 = 9
Damage: 1d4 ⇒ 3
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
I double move, and should the dog get a successful attack, I'll use misfortune on it.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
My initiative modifier is -2, not +7. Only the yellow dog is after me.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
Datwundair sarottin aide!
Sven runs off.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
By the way, I have figured out a method to make any new posts on this thread send me a text message. If anyone is interested in doing this, I can walk you through it.
Male Ulfen Dual-Cursed Oracle 1 (Wolf Scarred and Deaf) hp 7/15 | AC 20 | FF 18 | T 12 | CMD 12 | Fort +4 | Ref +2 | Will +4 | Init -2 | Perception +7 | Sense Motive 6 | Movement 20ft | Deaf
A haggard Ulfen man approaches, his mouth twisted by horrible scars but smiling.
Ow-dee-doo! Dookinallkallmi Sven! Aymabuduh ole Rapeek, buttah 'ee cannae cum-a-day. Zo, Ai pid in. Ennyoo lite dite?
He begins shaking a cup of dice, with a hopeful look on his face.
Translation: Howdy-do! You can all call me Sven! I'm a buddy of old Rafiki's, but he can't come today. So, I'll fill in. Any of you like dice?
For any who haven't met him, Sven is an eternally level 1 character that I rebuild into real characters after they hit two. The combination of being Ulfen, Wolf-scarred, and Deaf add up to a Swedish Chef voice. I will be speaking more or less incomprehensibly, except when rolling Diplomacy. He tries real hard then.
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