♪ Image ♫
Raddosric swiftly fills his sword with arcane power and swings the empowered blade at the rearing rattlesnake. Longsword: 1d20 + 3 ⇒ (20) + 3 = 23
Crit. conf.: 1d20 + 3 ⇒ (4) + 3 = 7
♪ Image ♫
Raddosric wiped the frog's slime off his blade and his curiosity gets the better of him, "I wonder if the beasts have a nest? He scans the area quickly and after his search, "Enough playing with the wildlife best we continue on our way. The hard resumed his position at the rear of the formation. Perception: 1d20 + 4 ⇒ (17) + 4 = 21
♪ Image ♫
Raddosric shakes Burnes hand, "Agreed." He gets up and looked to Aotoc, "Let's be off Master Dwarf and let these good men return to their drinks." He glances back toward the duo, "Thank you again." He returns to his origional table and awaits the return of the others. Waving for another mug he remarked, "That went rather well, don't you think?"
♪ Image ♫
Looking toward Rufas and Burne the bard asked, "Those two gentlemen that just came in?" "Well looks like the fates smile upon us then," Raddosric said with a smile as he got up from his seat and made his way over to the duo. He stops and gives a slight bow, "Greetings good sirs. I am Raddosric, bard and adventurer, and I would like the chance to talk with you." Diplomacy: 1d20 + 7 ⇒ (12) + 7 = 19
♪ Image ♫
Raddosric eyed the card sharp, "Usually, I am more then willing to try my luck at cards, dice or woman. Unfortunately, I am a little too short on coin to engage in such sport today, good sir." In a conspiratorial whisper he asked, "What I seek adventure. What rumors have you heard on the subject?" Diplomacy: 1d20 + 7 ⇒ (2) + 7 = 9
♪ Image ♫
The first thing Raddosric does when he entered the common room of the Welcome Wench, or any tavern for that matter, is take a deep breath, relishing in the distinct smells that taverns have. This particular tavern smelled of stale beer, unwashed bodies, and adventure. Next, he looked around gazing upon the clientele and tried to judge the mood of the crowd. As a well traveled bard he can usually size up a tavern pretty quick. While it is only midday there is a sizeable crowd starting to gather. Radosric continued in and found a seat at one of the tables and observed his table mate, A dwarf. He cursed silently as he knew that dwarves held tightly to their purses and would not freely spend their coin on music. Perhaps a tale of a Dwarven King or lost treasure hoard, he pondered. He ordered a drink and with little expectation he turned the lean young dwarf with silvery-platinum hair, "Well met, Master Dwarf. I am Raddosric traveler of the central Flanaess and bard." I should show up in roll 20 as Dan H
♪ Image ♫
Raddosric listened politely to the young woman and nods his head in agreement, "Tis an exciting path you have chosen. I believe there may be a tale or two to come of it." When Terry asks to join he responded, "Well met, pleas have a seat good sir and take a rest from the road. I am Raddosric and this is Aeariel," he said pointing at his new companion. He continued with an impish smile gesturing at the dwarf, "And this dwarf is so tight lipped we failed to get his name."
Here is my (Chobo's) submission Raddosric Bard vmc Rogue (couldn't pull off the druid and needed to vmc to get the ability to disarm magical traps. I didn't like the bard archetypes that got this ability they all gave up inspire courage).
Crunch ♫:
Raddosric Male Human Bard vmc Rogue 1 Neutral Medium Humanoid (Human[Oeridian]) Init +3; Senses Perception +4 -------------------- Defense -------------------- AC 17, touch 13, flat-footed 12 [armor 2, dex 3, shield 2] hp 9 (1 HD; 1d8+[1 con,]) Fort +1, Ref +5, Will +2 Special Defenses: Spells -------------------- Offense -------------------- Speed 30 ft. Melee Long Sword +3 (1d8+3/19-20x2) Ranged Sling +3 (1d43/19-20x2) range: 50 Special Attacks Bardic Performance, Spells Bard Spells Known(CL 1st; concentration +3) . . 1st (4/day) DC13 – Cure Light Wounds, Silent Image, . . 0 level DC12 - Detect Magic, Ghost Sound, Light, Prestidigitation -------------------- Statistics -------------------- Str 16, Dex 17, Con 12, Int 11, Wis 10, Cha 15 Base Atk +0; CMB +3; CMD 16 Feats Arcane Strike, Lingering Performance Traits Mentored (social), World Traveler (race) Skills Diplomacy +7, Knowledge (Arcana) +5, Knowledge (Dungeoneering) +5, Knowledge (Local) +5, Perform (sing) +7, Perform (string) +6, Perception +4, Stealth +7, Languages Common, SQ Bardic Knowledge, Bardic Performance FCB 1st: 1 skill point Other Gear Long Sword (15gp), Leather Armor(10gp), Heavy Wooden Shield (7gp), Sling (-), Stones [10](1sp), Lute (5gp) 2gp, 9sp, -------------------- Special Abilities -------------------- Ability Score Racial +2 Charisma. Arcane Strike As a swift action, for 1 round, your weapons deal +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases. Bardic Knowlege adds half his class level (minimum 1) to all Knowledge skill checks and may make all Knowledge skill checks untrained. Bardic Performance (Ex): (6 turns) of countersong, distraction, inspire courage +1, fascinate (1 Creature; Will DC 13) Lingering Performance The bonuses and penalties from your bardic performance continue for 2 rounds after you cease performing. If you begin a new bardic performance during this time, the effects of the previous performance immediately cease. Mentored Perform (Sing) Choose a single Craft, Perform, or Profession skill. You gain a +1 trait bonus on checks with that skill. You also gain a +1 trait bonus when you aid another‘s skill check with any skill. Spells Spontaneously cast spells from the bard spell list World Traveler Diplomacy Your family has taken the love of travel to an extreme, roaming the world extensively. You've seen dozens of cultures and have learned to appreciate the diversity of what the world has to offer. Select one of the following skills: Diplomacy, Knowledge (local), or Sense Motive. You gain a +1 trait bonus on checks with that skill, and it is always a class skill for you. Appearance ♫:
Whether you find the Bard Raddosric sitting in the corner of a tavern or as a traveler along the road he usually has a song on his lips, a lute in his hands, and a sword strapped to his back. He features show his strong Oeridian bloodline. Raddosric is tall and well-muscled with a pleasant face covered with slicked back brown hair, worn in a ponytail, with grey eyes that seem to laugh at the world. Raddosric is usually adorned in leather armor and well-worn boots. Personality ♫:
Raddosric is a bit of a cad fond of gaming, drinking and carousing. However there is more to him lurking below the surface, he is gregarious, perhaps a bit slow to trust, but good natured and sees everyone as a potential friend. He has a story for every occasion and he believes everyone has a story waiting to be told. He is a fierce defender of his friends but cares little about what others think. It's not that he doesn't care about others but he believes that his well-being takes priority over theirs. He is quick witted and, unfortunately, his mouth is equally as quick as his wit, which has gotten him into trouble on more than one occasion. Background ♫:
Raddosric's earliest memories are of music, the tone, pitch, and melody of his mother’s rich and vibrant voice lifted in song. But for him music was much more than a harmonious verse, music was alive, thick sensual, and intoxicating. Music was a mystical force that touched his soul to its very core, a thing of beauty. It wasn’t until he was about eight years old that he realized most people did not understand music in this way. It was true that most people enjoyed music, but they got the same enjoyment from watching a horse race or partaking of a fine meal. No for him music was pure joy and it was like a language that communicated with his very essence. It was this gift that led Raddosric on the path of a bard. Raddosric was born and raised in the River Quarter of The Free City of Greyhawk by his parents Anguls and Selli. His father, Anguls, was the Captain of the River Boat which traversed up and down the Selintan River. He was known from Wooly Bay to the Nyr Dyv and all ports in-between as a shrewd bargainer and a man of his word. His father as a large man, with an even larger laugh, quiet and contemplative, and always restless on land. Selli his mother was… well she was magical. No matter the circumstances it seemed that she was always smiling, or humming or singing. It seemed as if she was always in a good mood. She possessed a gifted ear for music, writing her own songs as well as playing several different instruments. But most of all she enjoyed life and found joy even in the common drudgery of everyday life. They were an affluent family and enjoyed the cosmopolitan lifestyle offered by the City known as the Gem of the Flanaess. Raddosric was apprenticed to his father with the goal of eventually taking over his father's vessel. It soon became clear to Raddosric that he was not meant to be a sailor. He was too much of a free spirit and life aboard the ship chaffed at him. Sailors were always scrubbing, hoisting, battening, and belaying. While he would rather be up in the crow’s nest imaging he was a Member of the Circle of Eight as the wind rushed through his hair. At sixteen he left his fathers vessel and took to the road, the only place one can truly learn to be a bard. The hopeful bard traveled throughout the central Flanaess building his skill under several different mentors. Raddosric was left to their his devices to provide for himself, singing for his supper so to speak, in various taverns that dot the land. Taverns! What alive, colorful, and vibrant places. Taverns were a place to forget about your troubles, a place to share a joke or a smoke, and there was always music to lift your spirits. Raddosric took to the lifestyle of living on the road like a fish to the water, taverns became a home away from home for him. When he wasn’t performing he could usually be found in some tavern with a drink, some cards, or a wench in his hands, or all three at once. He is heading to Homlet to earn some coin and hopefully pick up a new tale or two. Unbeknownst to Raddosric his father has been taken by slavers since he left home. Hook: (down the road a little) Unbeknownst to Raddosric his father has been taken by slavers when he sailed to Wooly Bay
|