Stats: Magical Beast
I have time, so its Professor Time! Oink oink. Ernest Kalthet wrote:
Stats: Magical Beast
Part one is very discussable, though I'm in the camp of "Mithral adds 1000 to the chain shirt's cost, thus the cost multiplied includes the mirthral." There is very little "proof" to it, but that's kinda the case on both camps. The lack of permanent (in a cross-scenario sense) effects in PFS makes part two very tricky. There is a magic item in Inner Sea Gods to resize armour (doable to large with Enlarge Person Shenanigans), but the effect carrying over to the next scenario is unlikely to get okayed, since even weapon blanches had to get specifically ruled to carry over at end of scenario. If it is a viable alternative for you, getting a wand of Mage Armour or Shield of Faith (preferably the former for an hour of a higher bonus) for someone to hit your companion with may be your best Society option. If your creature has a wrist slot, Bracers of Armour are universally sized.
Stats: Magical Beast
Yeah, in all but one case of picking the "Keep Space Truckin'" option a fun 2-parter, if it's damage, all damage (be it hit point or ability) heals up. I don't recall there being drain in the confirmation, but iI might be wrong. (I do believe that during the Frost years of PFS that ALL conditions did need cleared, so it might be a confusing point of change. Twas a while ago, though, so I could be wrong.)
Stats: Magical Beast
Technically, until Breakfasts of the Inner Sea hardcover drops, though, pancakes, grits, orange juice, and other foods are not PFS-legal. Just a lot of booze in the Ultimate Equipment. Ironically, this includes waffles, but not waffle irons (except as part of a good Meal.)
Stats: Magical Beast
A good parallel to that is "Barbarian dying as he runs out of Rage" mechanic, though the item's health is only "temporary" in the logical sense. -Posted with Wayfinder
Stats: Magical Beast
DM Beckett wrote: You can rebuild as many times as you want until you have played for the ... same time, I also kind of wish they made all Summoners retrain regardless of level. Not that anything below 2nd has to stay a class that can summon, which is why the classics are grandfathered in; Folks that would have to rebuild could arguably full rebuild characters of potentially 10-16+ levels and get a LOT of full money return value on a lot of items, since class features are 'changing', per se. Anything but what they did beyond "not ban the regular summoner" would have been a nightmare of discussion of "what's kosher to rebuild" on a scale much bigger than the first couple weeks after the Necromancy-theme and Synthesist class ban (mostly the latter.)
Stats: Magical Beast
Wei Ji the Learner wrote: Can you play WBG2 if WBG hasn't been played yet, or do they need to be played in order? The only thing lost is some story and a reason to appreciate a certain NPC. If you're fine with that, it is totally legal. -Posted with Wayfinder
Stats: Magical Beast
Negatory, since we also finished the one I'm running. That said, I've still got plenty in-tier for a 3-7. -Posted with Wayfinder
Stats: Magical Beast
I can play these things! Though if I'm a limiting factor (because I've played a LOT of Season 0-4), feel no remorse picking something I can't play. -Posted with Wayfinder
Stats: Magical Beast
Eadie Navhelan wrote: "ICE CREAM" Snouts snaps to attention and initiates Operation: Beg again. -Posted with Wayfinder
Stats: Magical Beast
I actually couldn't find anything that says ability checks are aid-able. Skills are aidable if you can convince the GM, which seems to have already happened. Even the Portable Ram states that the items actually allows someone else to aid. However, fortunately, the Sleight of Hand skill states the following: SoH, CRB wrote: Untrained: An untrained Sleight of Hand check is simply a Dexterity check. Without actual training, you can't succeed on any Sleight of Hand check with a DC higher than 10, except for hiding an object on your body. This means that as long as If anyone has Guidance, that'd also help beyond the 2-person limit set by our GM.
Stats: Magical Beast
Snouts returns excitedly, hopefully richer in cake consumption experience. He snorts and looks around, very happy to look for something. oinks:
"I came as fast as I could; did Ernest get beaten up by the snacks lady yet?" It looks like neither of us here have SoH. Improvisation would let me roll it as a +2, but Joh's dex is +4. Alternatively, what of the Bellflower Network Lady downstairs? Might want to see if she has da skills we need. -Posted with Wayfinder
Stats: Magical Beast
August Autumnwind wrote:
You may also want to just provoke from the caster by moving around them, because you're ending your turn in the "Fall into the Kalthet Spiny Pit if you fail a Reflex" zone (and you're not full-attacking anyways. Waiting to see if PC placement changes for Grease/Pit/
Stats: Magical Beast
More info: The gnoll has the option to follow (assuming she doesn't have Merfolk-tier movement) the push-party if she wants. This choice normalls has zero effects on the actual results of the Rush, though it does allow full-attacking and hilarious double-rushes thanks to Shield Slam if it's only a 5' step (though the "taking a move action" to go with a Shield Slam does preempt a full attack.) Insert (1) Cupcake(s) to Continue Learning More (about a build I was going to run through Wrath of the Righteous) Post-post thought: If you just use that "invalid" roll as the secondary bull rush, you don't need to update anything because that wouldn't push anything. Plus, it was technically the next roll. More importantly, it's less work and altering.
Stats: Magical Beast
I believe the bull rush interaction is as such (with a number of differences from Shield Slam, including object interaction and "that using the attack roll's die instead of a separate check" weirdness. Such a good Ranger Style, though.);
In this case, the gnoll would get another check at -4 vs our cleric. On the assumption that succeeds, both of them would be pushed back either the distance that Eadie was going or how far the gnome would go, whichever is lower. A CMB check of 35 vs CMD 25 should be 15 feet (5' for succeeding and an additional 5' for every 5 points over the CMD.) Now this sets the maximum at "ten more feet". If Basher the Gnoll's new check (remembering the -4 penalty) vs the gnome can't beat her CMD by more than 5, then they'd both only go back 5 more. Disclaimer: I only just looked at the situation after typing this up on mobile, because mobile typing is Butts.) Sources: Core Rulebook; Combat chapter; Combat Maneuvers, Bull Rush. -Posted with Wayfinder
Stats: Magical Beast
Having run out of confectionary conjurations, Snouts gives the Outsider his Hungry Eyes while he stacks the cupcake liners in a neat pile (after having double-checked for crumbs.) Ernest doesn't have any non-control conjurations, so he's in no need of buff time (though I'm sure the other casties do. Ernest Knowledge(Legacy of Fire) on Unlucky Gnoll: 1d20 + 11 ⇒ (2) + 11 = 13
Stats: Magical Beast
a singular oink:
"Me." -Posted with Wayfinder
Stats: Magical Beast
They must have changed something with the Drive site code, because I can now access the Comments section without crashing out the page (which I like for little notes that I don't want to waste the excitement of a whole new post on, like pointless familiar placement.) Lemme know if it's futile to use those and I'll avoid using them for more statistical purposes.
Stats: Magical Beast
Snouts looks back and snouts a few short notes in response... Oinks: ... before promptly returning to maintain his patented food-beg stance. "Who? What? Shut up. I did the thing." oinks @ Jairo, in case he has Tongues or something: "Yes, I would like all the food, please. I have walked far too much for one day without many eats."
Stats: Magical Beast
1: Weiman So none on this character, but I did play The Dalsine Affair with Ernest, so I can confirm/deny Pasha, facially. Especially if she's cutting someone's head off. Nothing but some tangential references with the family I think you're asking about, though. -Posted with Wayfinder
Stats: Magical Beast
Snouts, while avoiding any threatening range movement entirely with a 10ft berth, will move over and dig out any potions (or whatnot folks want removed from the chest) for slightly easier retrieval. -Posted with Wayfinder
Stats: Magical Beast
I believe that, if its like a Pathfinder Pouch, you'd have to switch content modes to Magic put it in the Magic compartment (though I don't know which side you kept it in.) Snouts cowers indefinitely, avoiding looking delicious. -Posted with Wayfinder
Saving Cap'n Crunch wrote: WAIT, Tengus are free to play right now?! They weren't removed from open legality, like Aasimar and Tieflings. -Posted with Wayfinder
Stats: Magical Beast
Snouts, however, is eager to answer the query. oinks:
"Oh, wow, yeah. Mom's great. Good-sized person, makes lots of squishy grain stuffs, calls them 'noodles'. She also makes a good tomato juice sauce for noodle stuff. She always makes way too much all the time, which is great, because then there is stuff for later, though I usually try to eat it now. When Ernest listened to what she said, we used to eat a lot more. Now we don't, which is bad." He is passionate and excited at the thought of something, though it appears he has forgotten that most people can't actually understand him. -Posted with Wayfinder
Stats: Magical Beast
Snouts will attempt to find similar implements for future food negotiations, being sneaky under the guise of being a simple hungry piggy. stealth? (Size): 1d20 + 1 + 4 ⇒ (15) + 1 + 4 = 20 -Posted with Wayfinder
Stats: Magical Beast
If this weren't such a stealth-oriented scenario, I'd be seriously tempted to buy a Tiny lance and set of Tiny False Armour for Joh's familiar to wield while riding Snouts. Even if only for a bad Tiny
Stats: Magical Beast
Snouts doth protest too much. Oinks:
"I can do it, you dumb. We share thinks." -Posted with Wayfinder
Stats: Magical Beast
Sense Bacon: 1d20 + 2 ⇒ (2) + 2 = 4 Dang, after the Agent level, I'll actually have to update more than the HP block of Snouts' header... "This woman does not have food, but I listened to things she said. Job done. Now where is that jerk with my snack?" Snouts thinks, snorting and sniffing noisily as he barely listens to keywords of the briefing. -Posted with Wayfinder
Stats: Magical Beast
The pig nods, his master still apparently trying to figure out how to upgrade a headband. -Posted with Wayfinder
Stats: Magical Beast
Sweet; I'll get Ernest's gear finished up later, maybe over lunch. Thursdays are my local game day. -Posted with Wayfinder
Stats: Magical Beast
I was told to shoot for high-tier, so I think so? Ernest is now Character level 7 as of applying the last two chronicles he's been on. That said, more recent GMs: I know it used to be "Your GM Credit gets low tier if they are between tiers" was always the standard. Is this still true in this day where Out-of-tier gold exists? I am finished leveling aside from that, though my purchases will differ based on the answer to the gold question.
Stats: Magical Beast
A pig wearing a wig and false Groucho glasses shows up to the briefing with a note on his collar. Quote: Going to be late. Research problems. If needed, brief Professor; I can talk to him -Posted with Wayfinder
Stats: Magical Beast
If you could remove my main profile "mechaedd" from the active characters list, I'd be grateful. -Posted with Wayfinder
Stats: Magical Beast
Fuzzfoot Hogan wrote: Qwerty has inspired my to look into e... Given that you're posting on here, you've already got a Paizo account. Conveniently enough, that's the only registration required! And if you've been playing PFS, that would mean that you're familiar with (or at least aware of) the Guide to Organized Play. Once you're comfortable with that, then just buy a scenario and find some players. There's always more minute details like FAQs and Reporting, but that's the gist of what you asked. Or Thunderspirit will beat me to the punch with a more through post... -Posted with Wayfinder
Stats: Magical Beast
I'm not EffortlessForms, but he's the guy who'll eventually see that message and is owner of this thread. In the meantime, set up a GoogleDocs (or other preferred filesharing site) with the proper share permissions to let everyone edit, and post the share link here. -Posted with Wayfinder
Stats: Magical Beast
If my geography is correct, you're currently upside down so you might have just misclicked. Understandable. -Posted with Wayfinder
Stats: Magical Beast
I thought management once said they track how many new events happen and that they preferred a new one per game day, though this is old and possibly wrong info. -Posted with Wayfinder
Stats: Magical Beast
Do we have any idea of low/high subtier? If low, I have to get a few sheets uploaded if I'm doing one of my boon characters, so "not immediately" is super. -Posted with Wayfinder
Stats: Magical Beast
The Professor oinks at the mage as he wriggles away, with obvious emphasis on a few parts. "You're not decent, you nerd. I'm going to find something to eat, since you're clearly not." He then begins his journey for snacks. -Posted with Wayfinder
Stats: Magical Beast
Honestly, if I get into the higher tier, you can take me out of the lower; no need to hog up game spaces. -Posted with Wayfinder
Stats: Magical Beast
With the removal of the Only Legitimate Faction, I only lament that I cannot remove this absurd bird off of my retired Cavalier who was loyal first to the Crown and second to the Dalsine family.
Stats: Magical Beast
I've got a 10th -Posted with Wayfinder
Stats: Magical Beast
At least with the first two, it's Mists of Mwangi to Penumbral Accords kind of deal than any of the actual "Part 1" - "Part 2" type things. E.g. Shades of Ice, Destiny of the Sands, Bloodcove Disguise, etc -Posted with Wayfinder
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